Guard duty is never boring...

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Guard duty is never boring...

Post by Jestin » Sun May 12, 2019 1:51 pm

As a compromise why not remove the autolocking feature, but let clan members issue a key to the throneroom for no cost? That way you can unlock and get in to your their city head and can even lock in opponents, but if your opponents kill you inside they can loot the key and get out.

Taziar
Posts: 961
Joined: Sat Mar 21, 2015 10:28 pm

Re: Guard duty is never boring...

Post by Taziar » Sun May 12, 2019 2:03 pm

Why change it just because you guys don’t like it? I mean, it is in a major PK zone... sees lots of action everyday... deserves to be “downed” because one RS got lucky against 5+

Pffft

Enok
Posts: 166
Joined: Sat Apr 16, 2016 3:44 pm
Location: Sweden

Re: Guard duty is never boring...

Post by Enok » Sun May 12, 2019 2:05 pm

Cairhien is not a major pk zone.

Someone obviously went too far with the locked doors. It should be changed in the interest of balance.

Eol
Posts: 733
Joined: Mon Aug 31, 2015 10:34 pm

Re: Guard duty is never boring...

Post by Eol » Sun May 12, 2019 2:16 pm

Don't be scammed guys. The trolls hit inside so they could get legal "standing" and take their case to the wotmud supreme court. Anansi survived so he could be their attorney.

Rig
Posts: 2295
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Guard duty is never boring...

Post by Rig » Sun May 12, 2019 3:25 pm

There is no lucky anything. You died and I purposely dropped everything so we could go back inside and get it all, but the firetrucking gate stays locked for over a firetrucking hour and you get to just slip in and reap some firetrucking rewards for dying inside a door with stupid firetrucking mobol.

Taziar
Posts: 961
Joined: Sat Mar 21, 2015 10:28 pm

Re: Guard duty is never boring...

Post by Taziar » Sun May 12, 2019 3:29 pm

Rig wrote:There is no lucky anything. You died and I purposely dropped everything so we could go back inside and get it all, but the firetrucking gate stays locked for over a firetrucking hour and you get to just slip in and reap some firetrucking rewards for dying inside a door with stupid firetrucking mobol.
You died in that same door... and yes it was luck Rig. If repop had happened sooner you would have got everything. It didn't. I got out of CoL and beat you back to the room, advantage me yes, because it was my home zone, my throneroom.

You knew better than to hit in there, make better decisions bro.

And wtf happened to light and loose?

Jestin
Posts: 301
Joined: Mon Jul 10, 2017 11:15 am

Re: Guard duty is never boring...

Post by Jestin » Sun May 12, 2019 4:03 pm

It was really ballsy for them to hit in there, you should be giving them props instead of flack. And it seems like he had a decent plan for looting himself since you pk died and they would mobdie, giving them more time to get back.

I think that regardless of this individual case, autolocking is dumb anyway. Even if LS wins aren't you then stuck in the door until it unlocks? That's messed up too. Autolocking is also dumb when DS hits and LS can't get in to help the city head. It swings both ways and different people get screwed over in different scenarios.

I think having a key issuable on the outside would go a long way to resolve some of these problems.

Atienne
Posts: 406
Joined: Fri Oct 14, 2016 12:25 am

Re: Guard duty is never boring...

Post by Atienne » Sun May 12, 2019 4:08 pm

Eol wrote:Don't be scammed guys. The trolls hit inside so they could get legal "standing" and take their case to the wotmud supreme court. Anansi survived so he could be their attorney.
LOL

Spyder
Posts: 201
Joined: Wed Mar 25, 2015 5:51 am
Location: Australia

Re: Guard duty is never boring...

Post by Spyder » Sun May 12, 2019 4:26 pm

The issue isnt about the back way, its the locking door that allows you to DIE, spend 15 in the circle and jump back in to the loot room safely while the door remains locked for the next 30-70 minutes. Don't go telling us it's a one way death sentence either. Any idiot and his dog can see you were in 0 danger in there with Alterith/Isabel/Xin/Porl/Bobo around.

Dunno why you posted this do nothing log either other than to take jabs at players taking risks to kill you. Ds took the risks there and got shafted for it. Like Rig said.

firetrucking a few crumpets short of a tea party.

Taziar
Posts: 961
Joined: Sat Mar 21, 2015 10:28 pm

Re: Guard duty is never boring...

Post by Taziar » Sun May 12, 2019 4:40 pm

How is this taking jabs? All I got was cussed out and complained about by all you leet WoTmud PK types that can't look past your own perspectives. Peace guys, I'm sure I will rip soon so you can all pass ksword around some more.

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