draught please

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Decrepit
Posts: 105
Joined: Tue May 19, 2015 3:36 pm

draught please

Post by Decrepit » Thu Dec 05, 2019 2:38 pm

* HP:Battered MV:Full >
whe
Myrdan says 'draught please'
Players in your Zone
--------------------
Decrepit - Dead-end
Crackity - Dead-end
Myrdan - Dead-end
Joness - A Dank Cave
Kultunk - A Dank Cave

* HP:Battered MV:Full >

Myrdan coughs and shivers.
Your heartbeat calms down more as you feel less panicked.

* HP:Wounded MV:Fresh >

*Fermin* clumsily approaches you with a pair of moonstone hilted dirks, but you fend
off the attack.

* HP:Wounded MV:Fresh - Fermin: Healthy >
get draught pouch
h
You get a bubbling draught from a soft leather pouch.

* HP:Wounded MV:Fresh - Fermin: Healthy >
[k h.human]
You do the best you can!

You try to blast *Fermin*, but he dodges the attack.
* HP:Wounded MV:Full - Fermin: Healthy >
cz
change mood berserk
b
bash
Mood changed to: Berserk

* HP:Wounded MV:Full - Fermin: Healthy >

-
=+
*
*
+
*Fermin* panics, and attempts to flee!
Joness narrates 'killing all, yes?'

=
*Fermin* leaves east.

-

nar on outside
-=
As *Fermin* avoids your bash, you topple over and fall to the ground!

Myrdan says 'draught please'

* HP:Wounded MV:Full >
b
bash
You narrate 'on outside'

* HP:Wounded MV:Full >
Suddenly *someone* places a pair of moonstone hilted dirks in your back!
You are dead! Sorry...

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