Sneaky dude! Rude dude!
*ZHAI* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* S HP:Wounded MV:Winded - Zhai: Scratched >
*Zhai* pounds your right leg.
* S HP:Wounded MV:Winded - Zhai: Scratched > nar zhai hurts me with a mallet, unfair
*Zhai* pounds your right leg hard.
* S HP:Wounded MV:Winded - Zhai: Scratched > You narrate 'zhai hurts me with a mallet, unfair '
* S HP:Wounded MV:Winded - Zhai: Scratched >
You barely pierce *Zhai*'s right hand.
*Zhai* tries to pound you, but you deflect the blow.
You pierce *Zhai*'s right leg.
* S HP:Wounded MV:Winded - Zhai: Hurt >
You pierce *Zhai*'s right arm.
* S HP:Wounded MV:Winded - Zhai: Hurt >
You pierce *Zhai*'s body.
ded - Zhai: Hurt >
*ZHAI* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* S HP:Wounded MV:Winded - Zhai: Hurt >
*Zhai* pounds your body very hard.
* S HP:Wounded MV:Winded - Zhai: Hurt >
*Zhai* pounds your body hard.
* S HP:Wounded MV:Winded - Zhai: Hurt > l zhai
whine
Zhai has some small wounds and bruises.
*Zhai* is using:
<used as light> a lantern
<worn on head> a full metal helmet and visor
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a silver-banded war mallet
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
You attempt to peek at the inventory:
You can't see anything.
* S HP:Wounded MV:Winded - Zhai: Hurt > You whine pitifully.
* S HP:Wounded MV:Winded - Zhai: Hurt >
You pierce *Zhai*'s right arm.
* S HP:Wounded MV:Winded - Zhai: Hurt >
You pierce *Zhai*'s left leg.
*Zhai* tries to pound you, but you parry successfully.
You dodge a bash from *Zhai* who loses his balance and falls!
* S HP:Wounded MV:Winded - Zhai: Hurt >
You tickle *Zhai*'s left leg with your pierce.
* S HP:Wounded MV:Winded - Zhai: Hurt >
*Zhai* pounds your left foot hard.
You barely pierce *Zhai*'s right leg.
* S HP:Wounded MV:Winded - Zhai: Hurt > howl
You howl triumphantly.
* S HP:Wounded MV:Winded - Zhai: Hurt >
You tickle *Zhai*'s body with your pierce.
ded - Zhai: Hurt >
*ZHAI* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* S HP:Wounded MV:Winded - Zhai: Hurt > whine
*Zhai* pounds your body very hard.
* S HP:Wounded MV:Winded - Zhai: Hurt >
*Zhai* pounds your body very hard.
* S HP:Battered MV:Winded - Zhai: Hurt > You whine pitifully.
* S HP:Battered MV:Winded - Zhai: Hurt >
You barely pierce *Zhai*'s body.
* S HP:Battered MV:Winded - Zhai: Hurt >
*Zhai* pounds your left arm very hard.
You barely pierce *Zhai*'s body.
* S HP:Battered MV:Winded - Zhai: Hurt >
You pierce *Zhai*'s body.
nded - Zhai: Hurt >
*ZHAI* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* S HP:Battered MV:Winded - Zhai: Hurt >
*Zhai* looks at you.
* S HP:Battered MV:Winded - Zhai: Hurt >
*Zhai* pounds your body into bloody fragments! <----- Sad face!
* S HP:Battered MV:Winded - Zhai: Hurt > eq
*Zhai* ponders life, the universe, and everything.
* S HP:Battered MV:Winded - Zhai: Hurt >
*Zhai* pounds your right leg hard.
* S HP:Battered MV:Winded - Zhai: Hurt > gasp
You are using:
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a tunic of finely-crafted chain (used)
<worn about body> a dark blue riders cape bearing three silver fish
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a sharp, red stone dagger
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a water skin
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes
* S HP:Battered MV:Winded - Zhai: Hurt > You gasp in astonishment.
* S HP:Battered MV:Winded - Zhai: Hurt >
*Zhai* tries to pound you, but you deflect the blow.
You tickle *Zhai*'s body with your pierce.
* S HP:Battered MV:Winded - Zhai: Hurt >
You tickle *Zhai*'s head with your pierce.
* S HP:Battered MV:Winded - Zhai: Wounded >
You tickle *Zhai*'s body with your pierce.
nded - Zhai: Wounded >
*ZHAI* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* S HP:Battered MV:Winded - Zhai: Wounded >
*Zhai* tries to pound you, but you parry successfully.
* S HP:Battered MV:Winded - Zhai: Wounded >
*Zhai* pounds your right arm very hard.
* S HP:Battered MV:Winded - Zhai: Hurt >
You barely pierce *Zhai*'s head.
nded - Zhai: Hurt >
*ZHAI* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
* S HP:Battered MV:Winded - Zhai: Hurt >
*Zhai* pounds your left leg hard.
* S HP:Beaten MV:Winded - Zhai: Hurt >
*Zhai* pounds your right leg.
* S HP:Beaten MV:Winded - Zhai: Hurt > f
You narrate 'he fragged me with a mallet'
* S HP:Beaten MV:Winded - Zhai: Hurt > n
* S HP:Beaten MV:Winded - Zhai: Hurt > n
e
e
You panic and attempt to flee!
*Zhai* tries to pound you, but you parry successfully.
You barely pierce *Zhai*'s body.
You flee head over heels.
The Dusty Road
[ obvious exits: E S W ]
South: Alas, you cannot go that way...
o S HP:Beaten MV:Winded > Alas, you cannot go that way...
o S HP:Beaten MV:Winded > e
The Dusty Road
[ obvious exits: E W ]
East: |1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
* S HP:Beaten MV:Winded > e
The Dusty Road
[ obvious exits: N E W ]
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
o S HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E W ]
West: |1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
o S HP:Beaten MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S W ]
East: A stealthy cougar gracefully makes its way through the terrain.
o S HP:Beaten MV:Winded > look
Preparing to find this room on the map.
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Matching room found! Correcting map position.
East: A stealthy cougar gracefully makes its way through the terrain.
o S HP:Beaten MV:Winded > e
e
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A stealthy cougar gracefully makes its way through the terrain.
e
o S HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
West: A stealthy cougar gracefully makes its way through the terrain.
e
o S HP:Beaten MV:Winded > e
The Dusty Road
[ obvious exits: N E S W ]
o S HP:Beaten MV:Winded > n
The Dusty Road
[ obvious exits: N E W ]
o S HP:Beaten MV:Winded > e
A Winding Road
[ obvious exits: N W ]
o S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: N E S W ]
o S HP:Beaten MV:Winded > n
A Pine Forest
[ obvious exits: N E W ]
o S HP:Beaten MV:Winded > A Fork Before a Crumbling Tower
[ obvious exits: N E S W ]
n
o S HP:Beaten MV:Winded > n
A Winding Road
[ obvious exits: N E S W ]
o S HP:Beaten MV:Winded > e
e
e
A Sickly Forest
[ obvious exits: E S ]
o S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: E S W ]
n
o S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: N E W ]
East: A Shienaran scout blends into the surroundings here.
e
o S HP:Beaten MV:Winded > n
A Winding Road Beside a Watch Tower
[ obvious exits: N S W ]
A Shienaran scout blends into the surroundings here.
* S HP:Beaten MV:Winded > A Winding Road
[ obvious exits: N E S W ]
South: A Shienaran scout blends into the surroundings here.
o S HP:Beaten MV:Winded > k h.human
A Winding Road
[ obvious exits: N E W ]
k h.human
o S HP:Beaten MV:Winded > Shadowing a Road
[ obvious exits: S W ]
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > wher
They aren't here.
o S HP:Beaten MV:Winded > Players in your Zone
--------------------
Rig - Shadowing a Road
k h.human
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > who
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
Players
-------
Skrew the Boarheaded Trolloc
Spyder the Lonley Fade
Rig Bed, the Miserable Worm [Ko'bal]
Scizzor Travels at the Speed of Dark [Ko'bal Master]
Myrdan the Pugnacious Destroyer [Ahf'frait]
7 Equitant the People's Fade [Myrddraal]
6 players displayed.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
k h.human
k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
wher
o S HP:Beaten MV:Winded > Players in your Zone
--------------------
Rig - Shadowing a Road
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
eq
o S HP:Beaten MV:Winded > k h.human
You are using:
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a tunic of finely-crafted chain (used)
<worn about body> a dark blue riders cape bearing three silver fish
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a sharp, red stone dagger
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a water skin
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes
k h.human
o S HP:Beaten MV:Winded > They aren't here.
k h.human
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > wher
k h.human
k h.human
Your heartbeat calms down more as you feel less panicked.
They aren't here.
o S HP:Beaten MV:Winded > k h.human
Players in your Zone
--------------------
Rig - Shadowing a Road
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > wher
They aren't here.
o S HP:Beaten MV:Winded > k h.human
Players in your Zone
--------------------
Rig - Shadowing a Road
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
k h.human
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > wher
They aren't here.
o S HP:Beaten MV:Winded > wher
They aren't here.
o S HP:Beaten MV:Winded > wher
Players in your Zone
--------------------
Rig - Shadowing a Road
You catch a faint scent of a horse nearby.
o S HP:Beaten MV:Winded > Players in your Zone
--------------------
Rig - Shadowing a Road
You catch a faint scent of a horse nearby.
o S HP:Beaten MV:Winded > Players in your Zone
--------------------
Rig - Shadowing a Road
You catch a faint scent of a horse nearby.
k h.human
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded >
Scizzor narrates 'aight guys, i'm out'
k h.human
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > nar laters!
k h.human
k h.human
You narrate 'laters!'
o S HP:Beaten MV:Winded > k h.human
*Zhai* has arrived from the west, riding a |1|.wild stallion.
You barely pierce *Zhai*'s right hand.
* S HP:Beaten MV:Winded - Zhai: Hurt > k h.human
You do the best you can!
k h.human
* S HP:Beaten MV:Winded - Zhai: Hurt > You do the best you can!
* S HP:Beaten MV:Winded - Zhai: Hurt > You do the best you can!
* S HP:Beaten MV:Winded - Zhai: Hurt > You do the best you can!
* S HP:Beaten MV:Winded - Zhai: Hurt > f
You barely pierce *Zhai*'s left foot.
You panic and attempt to flee!: Wounded >
*ZHAI* PANICS AND ATTEMPTS TO FLEE!
*Zhai* tries to lance you, but you parry successfully.
A shivering tree tickles Zhai's body with its hit.
A shivering tree joins a shivering tree's fight!
You barely pierce *Zhai*'s right arm.
*Zhai* leaves west riding a wild stallion.
You flee head over heels.
A Winding Road
[ obvious exits: N E W ]
o S HP:Beaten MV:Winded > look
Preparing to find this room on the map.
Scizzor narrates 'we'll see ya 'round'
o S HP:Beaten MV:Winded > A Winding Road
The road is in good condition here, with many signs of work. The sides of
the road are kept clear of debris, and the wagon ruts are smoothed over. To
the east, the road forks around the hill to the south. A watchtower can be
seen in the distance, standing silent guard over the road.
[ obvious exits: N E W ]
Matching room found! Correcting map position.
West:
o S HP:Beaten MV:Winded > n
k h.human
Shadowing a Road
[ obvious exits: S W ]
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > k h.human
They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
k h.human
o S HP:Beaten MV:Winded > They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
k h.human
o S HP:Beaten MV:Winded > k h.human
They aren't here.
o S HP:Beaten MV:Winded > They aren't here.
wher
o S HP:Beaten MV:Winded > Players in your Zone
--------------------
Rig - Shadowing a Road
You catch a faint scent of a horse nearby.
o S HP:Beaten MV:Winded > w
hide
back h.human
Shadowing a Road
[ obvious exits: E S ]
*Zhai* is standing here, riding a |1|.wild stallion.
* S HP:Battered MV:Winded > You attempt to hide yourself.
You silently approach your victim...
Ooops. Your clumsy execution broadcasts your intentions.
This session you've clumsied 6 out of 10 stabs (40% landed)
* S HP:Battered MV:Winded - Zhai: Hurt >
*ZHAI* PANICS AND ATTEMPTS TO FLEE!
* S HP:Battered MV:Winded - Zhai: Hurt >
*Zhai* leaves south riding a wild stallion.
*Zhai* has arrived from the south, riding a |2|.wild stallion.
* S HP:Battered MV:Winded > f
*Zhai* struggles to barrel down on you, a steel-shafted lance aimed at your chest.
* S HP:Battered MV:Winded > e
e
Suddenly *someone* charges you with a steel-shafted lance!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Sneaky!
Re: Sneaky!
Has something changed where spamming 'k h.human' doesn't cost 1mv?
Or am i stuck in the 90's.
Or am i stuck in the 90's.