* HP:Hurt MV:Strong > d
kill melat
b
A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
A Valon guardsman is on duty here.
*Draz* is standing here, riding a pale destrier.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
*Melat* is standing here, riding a bloodstock stallion.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* HP:Hurt MV:Strong > You blast *Melat*'s right arm very hard.
*Melat* barely pounds your body.ten >
Ragan barely slashes your left foot.
You barely blast *Melat*'s head.
[bash ]
+
*Draz* crushes your left arm very hard.
*
*Melat* barely pounds your body.
+
Turg pounds *Draz*'s body hard.
-
Ragan slashes your body.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
*Melat* tickles your right leg with his pound.
=
Your bash at *Melat* sends him sprawling!
* HP:Wounded MV:Strong - Melat: Beaten > nar melat is bashed
You narrate 'melat is bashed'
* HP:Wounded MV:Strong - Melat: Beaten >
You dodge a bash from *Draz* who loses his balance and falls!
* HP:Wounded MV:Strong - Melat: Beaten >
Turg sends *Draz* sprawling with a powerful bash!
* HP:Wounded MV:Strong - Melat: Beaten >
A Shienaran forward scout barely slashes your body.
A Shienaran forward scout tickles your body with his slash.
Turg pounds *Draz*'s body hard.
Ragan slashes your right arm.
You barely blast *Melat*'s body.
* HP:Wounded MV:Strong - Melat: Critical >
Dominus has arrived from above.
* HP:Wounded MV:Strong - Melat: Critical >
Dominus hacks a Valon guardsman's left arm.
* HP:Wounded MV:Strong - Melat: Critical > change mood wimpy
Mood changed to: Wimpy
* HP:Wounded MV:Strong - Melat: Critical >
A Valon guardsman barely blasts Dominus's body.
Dominus hacks a Valon guardsman's body.
A Shienaran forward scout tickles your body with his slash.
A Shienaran forward scout barely slashes your left leg.
Turg pounds *Draz*'s body hard.
Ragan slashes your body.
You blast *Melat*'s left arm hard.
* HP:Wounded MV:Strong - Melat: Critical > f
Dominus panics, and attempts to flee!
* HP:Wounded MV:Strong - Melat: Critical > PANIC! You couldn't escape!
* HP:Wounded MV:Strong - Melat: Critical > change mood brave
b
Dominus leaves up.
Dominus has arrived from above.
Mood changed to: Brave
Dominus hacks *Draz*'s head.at: Critical >
[bash ]
Dominus hacks *Draz*'s body.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
*Draz* crushes your body hard.
*Draz* crushes Dominus's head.
*Draz* crushes Turg's body.
Ragan barely slashes your right foot.
*Melat* pounds your body.
*Melat* pounds your left leg.
You dodge a bash from *Draz* who loses his balance and falls!
=
Turg sends *Draz* sprawling with a powerful bash!
A Shienaran forward scout barely slashes your right arm.
A Shienaran forward scout slashes your left leg.
Dominus hacks *Draz*'s left arm hard.
Turg pounds *Draz*'s body.
Ragan tickles your right foot with his slash.
*Melat* pounds your body.
You try to blast *Melat*, but he parries successfully.
As *Melat* avoids your bash, you topple over and fall to the ground!
* HP:Wounded MV:Strong - Melat: Critical >
*Melat* pounds your right arm hard.
melat is now set as your next kill.
* HP:Battered MV:Strong - Melat: Critical >
A Shienaran forward scout slashes your left arm.
A Shienaran forward scout tickles your right hand with his slash.
Dominus hacks *Draz*'s body.
Ragan barely slashes your left leg.
You try to blast *Melat*, but he deflects the blow.
* HP:Battered MV:Strong - Melat: Critical > nar melat is zerk
You narrate 'melat is zerk'
* HP:Battered MV:Strong - Melat: Critical > get all corpse
*Draz* avoids being bashed by Turg who loses his balance and falls!
*Draz* sends you sprawling with a powerful bash!
* HP:Battered MV:Strong - Melat: Critical >
A Shienaran forward scout barely slashes your body.
A Shienaran forward scout slashes your right leg.
Dominus hacks *Draz*'s left leg hard.
*Draz* crushes your body hard.
*Draz* crushes Dominus's left leg.
*Draz* crushes Turg's body.
Ragan slashes your head hard.
*Melat* pounds your body.
* HP:Battered MV:Strong - Melat: Critical >
*Melat* pounds your right leg.
* HP:Beaten MV:Strong - Melat: Critical >
A Shienaran forward scout slashes your body.
A Shienaran forward scout barely slashes your left leg.
Dominus hacks *Draz*'s left leg.
Ragan barely slashes your body.
*Melat* pounds your body hard.
* HP:Beaten MV:Strong - Melat: Critical > change mood wimpy
f
Dominus panics, and attempts to flee!
* HP:Beaten MV:Strong - Melat: Critical > You don't have a corpse.
* HP:Beaten MV:Strong - Melat: Critical > *Draz* avoids being bashed by Turg who loses his balance and falls!
Mood changed to: Wimpy
You panic and attempt to flee! Critical >
*Melat* pounds your right arm hard.
You wish that your wounds would stop BLEEDING so much!
Dominus panics, and attempts to flee!
You flee head over heels.
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
* HP:Beaten MV:Strong > change mood brave
Your heartbeat calms down more as you feel less panicked.
Mood changed to: Brave
* HP:Beaten MV:Full > stat
d
kill melat
You are a 94 year old male trolloc warrior.
Your height is 6 feet, 9 inches, and you weigh 247.0 lbs.
You are carrying 0.0 lbs and wearing 72.5 lbs, light.
Your base abilities are: Str:19 Int:10 Wil:8 Dex:18 Con:19.
Offensive bonus: 170, Dodging bonus: 1, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* HP:Beaten MV:Full > b
A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
A Shienaran forward scout is here, fighting Turg.
A Shienaran forward scout is here, fighting Turg.
Dominus the Dark Master is here, fighting Draz.
Turg the Dark Master is sitting here.
A Valon guardsman is on duty here.
*Draz* is here, fighting Dominus, riding a pale destrier.
A Shienaran forward scout is here, fighting Turg.
*Melat* is standing here, riding a bloodstock stallion.
Ragan is here, fighting Turg.
* HP:Beaten MV:Full > You try to blast *Melat*, but he deflects the blow.
[bash ] Melat: Critical >
-
Dominus panics, and attempts to flee!
*
*Melat* pounds your right arm hard.
You wish that your wounds would stop BLEEDING so much!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
Ragan slashes Turg's right leg.
A Shienaran forward scout slashes Turg's body.
*Draz* crushes Dominus's right leg.
*
Turg narrates 'horsetarget is'
=
Dominus leaves up.
Dominus has arrived from above.
-
Dominus hacks *Draz*'s body.
=
Your bash at *Melat* sends him sprawling!
*Melat* panics, and attempts to flee!
* HP:Beaten MV:Full - Melat: Critical >
A black messenger pigeon flutters its wings.
Turg panics, and attempts to flee!
* HP:Beaten MV:Full - Melat: Critical >
Turg leaves up.
* HP:Beaten MV:Full - Melat: Critical >
Dominus tickles *Draz*'s left foot with his hack.
A Shienaran forward scout joins Draz's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
You blast *Melat*'s body.
Dominus panics, and attempts to flee!
* HP:Beaten MV:Full - Melat: Critical >
Turg has arrived from above.
* HP:Beaten MV:Full - Melat: Critical >
Turg pounds a Valon guardsman's right leg.
* HP:Beaten MV:Full - Melat: Critical > nar melat is bashed
u
A black messenger pigeon beats its wings harder.
You narrate 'melat is bashed'
kill melat
* HP:Beaten MV:Full - Melat: Critical > No way! You're fighting for your life!
* HP:Beaten MV:Full - Melat: Critical > u
*Draz* sends Dominus sprawling with a powerful bash!
You do the best you can!
* HP:Beaten MV:Full - Melat: Critical > kill melat
No way! You're fighting for your life!
* HP:Beaten MV:Full - Melat: Critical > You do the best you can!
* HP:Beaten MV:Full - Melat: Critical >
A Valon guardsman tickles Turg's body with his blast.
A Shienaran forward scout joins Ragan's fight!
Ragan barely slashes Dominus's body.
A Shienaran forward scout slashes Dominus's body.
A Shienaran forward scout slashes Dominus's right leg.
*Draz* crushes Dominus's right leg very hard.
You blast *Melat*'s right arm.
sc
* HP:Beaten MV:Full - Melat: Critical > u
Turg sends a Valon guardsman sprawling with a powerful bash!
* HP:Beaten MV:Full - Melat: Critical > kill melat
HP:Beaten MP:Full
You have scored 103678970 experience points and 120 quest points.
You need 4821030 exp to level and 30 qp to rank.
You have amassed 25 Turn points to date.
You have played 3 days and 5 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are fighting Melat.
* HP:Beaten MV:Full - Melat: Critical > No way! You're fighting for your life!
*Melat* leaves up riding a bloodstock stallion.
* HP:Beaten MV:Full > They aren't here.
* HP:Beaten MV:Full > u
kill melat
A Shienaran forward scout slashes Turg's left arm.
Turg pounds a Valon guardsman's body very hard.
Ragan slashes Dominus's right leg.
A Shienaran forward scout slashes Dominus's right arm.
A Shienaran forward scout barely tickles Dominus's body with his slash.
*Draz* crushes Dominus's head.
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
*Melat* is standing here, riding a bloodstock stallion.
w
* HP:Beaten MV:Strong > You blast *Melat*'s right leg.
*Melat* panics, and attempts to flee!
* HP:Beaten MV:Strong - Melat: Critical > kill melat
No way! You're fighting for your life!
*Melat* leaves down riding a bloodstock stallion.
* HP:Beaten MV:Strong > They aren't here.
* HP:Beaten MV:Strong > change mood berserk
d
kill melat
Dominus has arrived from below.
Mood changed to: Berserk
* HP:Beaten MV:Strong > b
Turg has arrived from below.
A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
*Melat* is standing here, riding a bloodstock stallion.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Valon guardsman is on duty here.
*Draz* is standing here, riding a pale destrier.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Strong > You blast *Melat*'s left leg.
*Melat* panics, and attempts to flee!
[bash ] - Melat: Critical >
*Melat* barely pounds your head.
You wish that your wounds would stop BLEEDING so much!
Ragan slashes your left arm.
You wish that your wounds would stop BLEEDING so much!
-
Dominus has arrived from above.
=
Dominus hacks *Draz*'s left leg hard.
u
Cancelled.
No way! You're fighting for your life!
* HP:Critical MV:Strong - Melat: Critical > u
You try to blast *Melat*, but he parries successfully.
* HP:Critical MV:Strong - Melat: Critical > No way! You're fighting for your life!
* HP:Critical MV:Strong - Melat: Critical > u
u
Dominus panics, and attempts to flee!
No way! You're fighting for your life!
u
* HP:Critical MV:Strong - Melat: Critical > u
*Draz* gives a Valon guardsman an order.
A Valon guardsman blasts Turg's body.
No way! You're fighting for your life!
u
* HP:Critical MV:Strong - Melat: Critical > No way! You're fighting for your life!
* HP:Critical MV:Strong - Melat: Critical > u
Turg pounds a Valon guardsman's left hand.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Valon guardsman barely blasts Turg's body.
*Draz* crushes Dominus's body.
Ragan slashes your body.
You wish that your wounds would stop BLEEDING so much!
*Melat* pounds your body.
You wish that your wounds would stop BLEEDING so much!
You blast *Melat*'s left foot hard.
No way! You're fighting for your life!
u
* HP:Critical MV:Strong - Melat: Critical > No way! You're fighting for your life!
* HP:Critical MV:Strong - Melat: Critical > u
*Draz* gives a Valon guardsman an order.
No way! You're fighting for your life!
u
* HP:Critical MV:Strong - Melat: Critical > No way! You're fighting for your life!
u
* HP:Critical MV:Strong - Melat: Critical > u
No way! You're fighting for your life!
* HP:Critical MV:Strong - Melat: Critical > No way! You're fighting for your life!
u
* HP:Critical MV:Strong - Melat: Critical > u
Dominus leaves up.
Dominus narrates 'i beat'
No way! You're fighting for your life!
* HP:Critical MV:Strong - Melat: Critical > *Draz* crushes Turg's left arm hard.
No way! You're fighting for your life!
* HP:Critical MV:Strong - Melat: Critical > u
u
You blast *Melat*'s body.
*Melat* is incapacitated and will slowly die, if not aided.
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Dominus the Dark Master is standing here.
* HP:Critical MV:Strong > u
Alas, you cannot go that way...
* HP:Critical MV:Strong > Alas, you cannot go that way...
* HP:Critical MV:Strong > Alas, you cannot go that way...
* HP:Critical MV:Strong > Alas, you cannot go that way...
* HP:Critical MV:Strong >
Turg has arrived from below.
change mood brave
* HP:Critical MV:Strong > change mood brave
change mood brave
Mood changed to: Brave
Wimpy reset to: 122 hit points.
* HP:Critical MV:Strong > Mood changed to: Brave
Wimpy reset to: 122 hit points.
* HP:Critical MV:Strong > Mood changed to: Brave
Wimpy reset to: 122 hit points.
* HP:Critical MV:Strong > d
kill melat
A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
Turg the Dark Master is here, fighting a bloodstock stallion.
A Shienaran scout keeps a constant watch here.
A bloodstock stallion is here, fighting Turg.
*Melat* is lying here, incapacitated.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Valon guardsman is here, fighting Turg.
*Draz* is standing here, riding a pale destrier.
The Shienaran forward scout commander stands ever vigilant.
* HP:Critical MV:Strong > *Draz* gives a Valon guardsman an order.
You blast *Melat*'s body hard.
*Melat* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Melat*'s death cry.
* HP:Critical MV:Strong >
A Valon guardsman blasts Turg's body.
Ragan slashes your body.
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
A bloodstock stallion barely tickles Turg's head with his hit.
Turg panics, and attempts to flee!
* HP:Critical MV:Strong - Ragan: Scratched > get all corpse
*Draz* crushes your body hard.
You wish that your wounds would stop BLEEDING so much!
PANIC! You couldn't escape!
* HP:Critical MV:Strong - Ragan: Scratched > nar rip
change mood wimpy
f
You get a fish from the corpse of Melat.
You get a fish from the corpse of Melat.
You get a leather water flask from the corpse of Melat.
You get iron horseshoes from the corpse of Melat.
You get a thin vial of yellow fluid from the corpse of Melat.
You get a gold crown from the corpse of Melat.
You get nineteen copper pennys from the corpse of Melat.
You get a jeweled dagger from the corpse of Melat.
You get a pair of lissome leather boots with metal capped toes from the corpse of Melat.
You get a pair of ebony-steel plate greaves from the corpse of Melat.
You get a brightly-colored sash from the corpse of Melat.
You get a bone club from the corpse of Melat.
You get a silver etched shield from the corpse of Melat.
You get a silver Kandori wristcuff from the corpse of Melat.
You get a silver Kandori wristcuff from the corpse of Melat.
You get a sturdy pair of full leather gauntlets from the corpse of Melat.
You get a pair of ebony-steel plate vambraces from the corpse of Melat.
You get a backpack from the corpse of Melat.
You get an earthen brown mantle from the corpse of Melat.
You get a shining steel breastplate from the corpse of Melat.
You get a Kandori snowflake necklace from the corpse of Melat.
You get a Kandori snowflake necklace from the corpse of Melat.
You get a Kandori snowflake necklace from the corpse of Melat.
You get a full metal helmet and visor from the corpse of Melat.
You get a gold ring delicately carved with ivy from the corpse of Melat.
You get a gold ring delicately carved with ivy from the corpse of Melat.
You get a gold ring delicately carved with ivy from the corpse of Melat.
You get a piece of sandstone from the corpse of Melat.
You get a crystal lightstick from the corpse of Melat.
* HP:Critical MV:Strong - Ragan: Scratched > You narrate 'rip'
* HP:Critical MV:Strong - Ragan: Scratched > u
Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
* HP:Critical MV:Strong - Ragan: Scratched > w
Turg leaves up.
You panic and attempt to flee!
You flee head over heels.
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
Turg the Dark Master is standing here.
Dominus the Dark Master is standing here.
Alas, you cannot go that way...
* HP:Critical MV:Strong > Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
Pyrda the Duke of WoTMUD is standing here.
* HP:Critical MV:Strong > sc
You have 23(408) hit and 192(226) movement points.
You have scored 103678973 experience points and 120 quest points.
You need 4821027 exp to level and 30 qp to rank.
You have amassed 48 Turn points to date.
You have played 3 days and 5 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are standing.
* HP:Critical MV:Strong > w
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A raven is here flying around.
* HP:Critical MV:Strong > anr jesus
Dominus narrates 'nice'
* HP:Critical MV:Strong > Arglebargle, glop-glyf!?!
* HP:Critical MV:Strong > w
Edge of the Foothills
Here, the low hills roll gently out of the ground. Rougher ground can be
seen to the south, as the transition from the Blight into the impenetrable
Mountains of Dhoom continues. The rocky ground here supports a few gnarled
and twisted trees and scrub, which do nothing to wash the stench of death
and decay from the air.
[ obvious exits: N E ]
* HP:Critical MV:Strong > anr LOL
Arglebargle, glop-glyf!?!
* HP:Critical MV:Strong > NAR LOL
You narrate 'LOL'
My turn, Turg
Re: My turn, Turg
change mood wimpy
* HP:Beaten MV:Full > change mood wimpy
change mood wimpy
You try to calm down, but can't.
* HP:Beaten MV:Full > Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
* HP:Beaten MV:Full > Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
* HP:Beaten MV:Full > change wimpy 0
change mood brave
You won't flee from any fight now.
* HP:Beaten MV:Full > d
Mood changed to: Brave
* HP:Beaten MV:Full > u
A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
The corpse of a Valon guardsman is lying here.
A fish is here. [2]
An embossed leather water flask lies forgotten here.
Iron horseshoes have been discarded here.
A beautiful jeweled dagger has been left on the ground.
A sturdy pair of boots with metal caps covering the toes rest here.
A huge femur lies on the ground here, its end wrapped in leather.
A thick, leather backpack lies abandoned here.
The corpse of Melat is lying here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Full > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
* HP:Beaten MV:Full >
*Draz* has arrived from the west, riding a pale destrier.
* HP:Beaten MV:Full >
*Draz* leaves down riding a pale destrier.
* HP:Beaten MV:Full > 2
[k human]
They aren't here.
* HP:Beaten MV:Full >
*Draz* has arrived from below, riding a pale destrier.
* HP:Beaten MV:Full >
*Draz* crushes your head.
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Full - Draz: Battered > nar he back
2
You narrate 'he back'
* HP:Beaten MV:Full - Draz: Battered > [k human]
You do the best you can!
* HP:Beaten MV:Full - Draz: Battered > nar on 1u
b
Pyrda has arrived from the west.
You narrate 'on 1u'
[bash ] Draz: Battered > ->>>>> honestly didn't know how close my peeps were, thought that he probably started the bash timer before me but said firetruck it we going deep
-
Turg pounds *Draz*'s body.
=
Dominus has arrived from the west.
+
Pyrda scythes *Draz*'s right leg.
-
Dominus leaves west.
*Draz* panics, and attempts to flee!
=
Your bash at *Draz* sends him sprawling!
* HP:Beaten MV:Full - Draz: Beaten >
Turg pounds *Draz*'s body.
You blast *Draz*'s left arm.
* HP:Beaten MV:Full - Draz: Beaten > draz is now set as your next kill.
change mood berserk
Turg pounds *Draz*'s right leg.
* HP:Beaten MV:Full - Draz: Beaten > Mood changed to: Berserk
* HP:Beaten MV:Full - Draz: Beaten > kill draz
kill draz
You do the best you can!
kill draz
* HP:Beaten MV:Full - Draz: Beaten > You do the best you can!
* HP:Beaten MV:Full - Draz: Beaten > kill draz
You do the best you can!
kill draz
* HP:Beaten MV:Full - Draz: Beaten > You do the best you can!
* HP:Beaten MV:Full - Draz: Beaten > kill draz
You do the best you can!
e
* HP:Beaten MV:Full - Draz: Beaten > kill draz
Pyrda scythes *Draz*'s head.
Turg pounds *Draz*'s right arm hard.
You blast *Draz*'s body hard.
You do the best you can!
* HP:Beaten MV:Full - Draz: Critical > No way! You're fighting for your life!
* HP:Beaten MV:Full - Draz: Critical > You do the best you can!
* HP:Beaten MV:Full - Draz: Critical > e
Turg narrates 'zerk!'
kill draz
* HP:Beaten MV:Full - Draz: Critical > No way! You're fighting for your life!
* HP:Beaten MV:Full - Draz: Critical > You do the best you can!
* HP:Beaten MV:Full - Draz: Critical > e
Turg pounds *Draz*'s right leg hard.
You blast *Draz*'s body hard.
kill draz
* HP:Beaten MV:Full - Draz: Critical > No way! You're fighting for your life!
* HP:Beaten MV:Full - Draz: Critical > You do the best you can!
* HP:Beaten MV:Full - Draz: Critical > e
No way! You're fighting for your life!
kill draz
* HP:Beaten MV:Full - Draz: Critical > e
Pyrda scythes *Draz*'s left arm.
Turg pounds *Draz*'s body.
You blast *Draz*'s right arm hard.
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Draz*'s death cry.
They aren't here.
* HP:Beaten MV:Full > change mood wimpy
change mood wimpy
You try to calm down, but can't.
* HP:Beaten MV:Full > Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
* HP:Beaten MV:Full > Mood changed to: Wimpy
Wimpy reset to: 204 hit points.
* HP:Beaten MV:Full > change wimpy 0
change mood brave
You won't flee from any fight now.
* HP:Beaten MV:Full > d
Mood changed to: Brave
* HP:Beaten MV:Full > u
A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
The corpse of a Valon guardsman is lying here.
A fish is here. [2]
An embossed leather water flask lies forgotten here.
Iron horseshoes have been discarded here.
A beautiful jeweled dagger has been left on the ground.
A sturdy pair of boots with metal caps covering the toes rest here.
A huge femur lies on the ground here, its end wrapped in leather.
A thick, leather backpack lies abandoned here.
The corpse of Melat is lying here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
The Shienaran forward scout commander stands ever vigilant.
* HP:Beaten MV:Full > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
* HP:Beaten MV:Full >
*Draz* has arrived from the west, riding a pale destrier.
* HP:Beaten MV:Full >
*Draz* leaves down riding a pale destrier.
* HP:Beaten MV:Full > 2
[k human]
They aren't here.
* HP:Beaten MV:Full >
*Draz* has arrived from below, riding a pale destrier.
* HP:Beaten MV:Full >
*Draz* crushes your head.
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Full - Draz: Battered > nar he back
2
You narrate 'he back'
* HP:Beaten MV:Full - Draz: Battered > [k human]
You do the best you can!
* HP:Beaten MV:Full - Draz: Battered > nar on 1u
b
Pyrda has arrived from the west.
You narrate 'on 1u'
[bash ] Draz: Battered > ->>>>> honestly didn't know how close my peeps were, thought that he probably started the bash timer before me but said firetruck it we going deep
-
Turg pounds *Draz*'s body.
=
Dominus has arrived from the west.
+
Pyrda scythes *Draz*'s right leg.
-
Dominus leaves west.
*Draz* panics, and attempts to flee!
=
Your bash at *Draz* sends him sprawling!
* HP:Beaten MV:Full - Draz: Beaten >
Turg pounds *Draz*'s body.
You blast *Draz*'s left arm.
* HP:Beaten MV:Full - Draz: Beaten > draz is now set as your next kill.
change mood berserk
Turg pounds *Draz*'s right leg.
* HP:Beaten MV:Full - Draz: Beaten > Mood changed to: Berserk
* HP:Beaten MV:Full - Draz: Beaten > kill draz
kill draz
You do the best you can!
kill draz
* HP:Beaten MV:Full - Draz: Beaten > You do the best you can!
* HP:Beaten MV:Full - Draz: Beaten > kill draz
You do the best you can!
kill draz
* HP:Beaten MV:Full - Draz: Beaten > You do the best you can!
* HP:Beaten MV:Full - Draz: Beaten > kill draz
You do the best you can!
e
* HP:Beaten MV:Full - Draz: Beaten > kill draz
Pyrda scythes *Draz*'s head.
Turg pounds *Draz*'s right arm hard.
You blast *Draz*'s body hard.
You do the best you can!
* HP:Beaten MV:Full - Draz: Critical > No way! You're fighting for your life!
* HP:Beaten MV:Full - Draz: Critical > You do the best you can!
* HP:Beaten MV:Full - Draz: Critical > e
Turg narrates 'zerk!'
kill draz
* HP:Beaten MV:Full - Draz: Critical > No way! You're fighting for your life!
* HP:Beaten MV:Full - Draz: Critical > You do the best you can!
* HP:Beaten MV:Full - Draz: Critical > e
Turg pounds *Draz*'s right leg hard.
You blast *Draz*'s body hard.
kill draz
* HP:Beaten MV:Full - Draz: Critical > No way! You're fighting for your life!
* HP:Beaten MV:Full - Draz: Critical > You do the best you can!
* HP:Beaten MV:Full - Draz: Critical > e
No way! You're fighting for your life!
kill draz
* HP:Beaten MV:Full - Draz: Critical > e
Pyrda scythes *Draz*'s left arm.
Turg pounds *Draz*'s body.
You blast *Draz*'s right arm hard.
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Draz*'s death cry.
They aren't here.
Re: My turn, Turg
MY FISH!!!!
24 hp lol
24 hp lol
Re: My turn, Turg
Logstealer
However
Good zerking
However
Good zerking
Re: My turn, Turg
where
o HP:Battered MV:Strong > Players in your Zone
--------------------
Hyngor - A Pile of Lumber
Abraham - A Pile of Lumber
You catch the scent of horses nearby.
o HP:Battered MV:Strong > scan s
Your eyesight is not so keen.
o HP:Battered MV:Strong > where
Players in your Zone
--------------------
Hyngor - A Pile of Lumber
Abraham - A Pile of Lumber
You catch the scent of horses nearby.
o HP:Battered MV:Strong > sc
*Ryzom* has arrived from the south, riding a warhorse.
*Natia* has arrived from the south, riding a pale destrier.
A raven has arrived from the south.
A raven has arrived from the south.
A crow has arrived from the south.
* HP:Battered MV:Strong >
*Ryzom* moves swiftly to protect *Natia*.
Hyngor tries to scythe *Ryzom*, but he parries successfully.
* HP:Battered MV:Strong > *Ryzom* slashes Hyngor's head.
*Ryzom* moves swiftly to protect *Natia*.
The blighted tree tries to hit Ryzom, but he dodges the attack.
*Ryzom* moves swiftly to protect *Natia*.
The blighted tree joins the blighted tree's fight!
Hyngor scythes *Ryzom*'s right leg hard.
*Natia* barely strikes Hyngor's right arm.
You have 171(408) hit and 193(240) movement points.
You have scored 104548046 experience points and 134 quest points.
You need 3951954 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are standing.
* HP:Battered MV:Strong > bash human
+
The blighted tree tickles Ryzom's body with its hit.
The blighted tree tries to hit Ryzom, but he parries successfully.
*Natia* tickles Hyngor's body with her strike.
=
Hyngor sends *Ryzom* sprawling with a powerful bash!
=
Your bash at *Natia* sends her sprawling!
* HP:Battered MV:Strong - Hyngor: Wounded - Natia: Hurt >
Cruoris pierces *Natia*'s left arm into bloody fragments!
* HP:Battered MV:Strong - Hyngor: Wounded - Natia: Wounded >
Cruoris pierces *Natia*'s body very hard.
You blast *Natia*'s body very hard.
The blighted tree hits Ryzom's body.
The blighted tree barely hits Ryzom's right arm.
Hyngor scythes *Ryzom*'s body.
*Ryzom* winces in pain. <-------------------------------------- see ryzom winces so it's time to zerk
Your heartbeat calms down more as you feel less panicked.
* HP:Battered MV:Full - Hyngor: Wounded - Natia: Wounded >
Cruoris tries to pierce *Natia*, but she deflects the blow.
* HP:Battered MV:Full - Hyngor: Wounded - Natia: Wounded >
Cruoris assumes an offensive striking posture.
change mood berserk
* HP:Battered MV:Full - Hyngor: Wounded - Natia: Wounded > Mood changed to: Berserk
* HP:Battered MV:Full - Hyngor: Wounded - Natia: Wounded >
Cruoris pierces *Natia*'s body extremely hard.
You blast *Natia*'s body extremely hard.
*Natia* panics, and attempts to flee!
The blighted tree barely hits Ryzom's right leg.
The blighted tree tries to hit Ryzom, but he parries successfully.
Hyngor scythes *Ryzom*'s right arm hard.
*Ryzom* winces in pain.
*Natia* barely strikes Hyngor's right leg.
*Natia* leaves south riding a pale destrier.
* HP:Battered MV:Full > 2
b
Cruoris pierces *Ryzom*'s right arm hard.
*Ryzom* winces in pain.
[k human]
You blast *Ryzom*'s body hard.
*Ryzom* winces in pain.
*Ryzom* panics, and attempts to flee!
*Ryzom* leaves west riding a warhorse.
o HP:Battered MV:Full > [bash ]
Bash who?
*Ryzom* has arrived from the west, riding a warhorse.
* HP:Battered MV:Full > 2
Cruoris tries to pierce *Ryzom*, but he parries successfully.
* HP:Battered MV:Full > b
[k human]
You blast *Ryzom*'s left hand.
*Ryzom* winces in pain.
*Ryzom* panics, and attempts to flee!
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical >
Hyngor tries to scythe *Ryzom*, but he deflects the blow.
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical > You blast *Ryzom*'s body hard.
*Ryzom* winces in pain.
*Ryzom* panics, and attempts to flee!
*Ryzom* leaves east riding a warhorse.
[bash ]
Bash who?
o HP:Battered MV:Full > 2
2
e
[k human]
They aren't here.
2
o HP:Battered MV:Full > [k human]
They aren't here.
e
o HP:Battered MV:Full > 2
Hyngor leaves west.
A Small Path
Behind some lumber there appears to be an old path. To the east is a small
stone wall. It has almost completely fallen apart, making it possible to
pass. The trees grow a respectful distance from the wall as if they were
afraid of something on the other side. To the west stands a large pile of
lumber almost hiding an exit, and to the east the broken stone wall opens a
way.
[ obvious exits: E W ]
Cruoris the Master Havoc is here, fighting Ryzom.
*Ryzom* is here, fighting Cruoris mending a weapon, riding a warhorse.
A rat scurries around trying to get out of sight.
A raven is here flying around.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* HP:Battered MV:Full > [k human]
You blast *Ryzom*'s right leg hard.
*Ryzom* winces in pain.
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical > No way! You're fighting for your life!
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical > [k human]
You do the best you can!
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical >
Hyngor has arrived from the west.
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical > 2
2
Hyngor scythes *Ryzom*'s left arm hard.
*Ryzom* is dead! R.I.P.
Your blood freezes as you hear *Ryzom*'s death cry.
2
o HP:Battered MV:Full > [k human]
They aren't here.
o HP:Battered MV:Full > 2
[k human]
They aren't here.
o HP:Battered MV:Full > [k human]
They aren't here.
o HP:Battered MV:Full > [k human]
They aren't here.
o HP:Battered MV:Full > get all corpse
The writhing grass barely tickles Hyngor's body with its hit.
o HP:Battered MV:Full > nar rip ryzom
change mood brave
change mood brave
You get the severed head of Zarth the Trolloc slain in the Blight from the corpse of Ryzom.
You get a large number of gold crowns from the corpse of Ryzom.
You get eight copper pennys from the corpse of Ryzom.
You get the war scalp of Kadaver the Trolloc slain in the Blasted Lands from the corpse of Ryzom.
You get a pair of lissome leather boots with metal capped toes from the corpse of Ryzom.
You get a pair of thick, gold-plated greaves from the corpse of Ryzom.
You get a water skin from the corpse of Ryzom.
You get a small purse from the corpse of Ryzom.
You get a belt with a buckle of cuendillar from the corpse of Ryzom.
You get a heron marked blade from the corpse of Ryzom.
You get a silver etched shield from the corpse of Ryzom.
You get a silver Kandori wristcuff from the corpse of Ryzom.
You get a silver Kandori wristcuff from the corpse of Ryzom.
You get a sturdy pair of full leather gauntlets from the corpse of Ryzom.
You get a pair of polished, gold-plated vambraces from the corpse of Ryzom.
You get a cloak of shifting colors from the corpse of Ryzom.
You get an ornate chainmail shirt chased with gold from the corpse of Ryzom.
You get a weathered, storm-gray gorget from the corpse of Ryzom.
You get a weathered, storm-gray gorget from the corpse of Ryzom.
You get a strange, insectoid helm from the corpse of Ryzom.
You get a band of twisted onyx from the corpse of Ryzom.
You get a band of twisted onyx from the corpse of Ryzom.
You get an oilstone from the corpse of Ryzom.
You get a crystal lightstick from the corpse of Ryzom.
o HP:Battered MV:Full > You narrate 'rip ryzom'
o HP:Battered MV:Full > Mood changed to: Brave
Wimpy reset to: 122 hit points.
o HP:Battered MV:Full > Mood changed to: Brave
Wimpy reset to: 122 hit points.
o HP:Battered MV:Full >
Hyngor scythes the writhing grass's trunk into bloody fragments!
The writhing grass barely tickles Hyngor's body with its hit.
o HP:Battered MV:Full > change wimpy 0
w
You won't flee from any fight now.
o HP:Battered MV:Full > A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
A crow is visible flying high in the sky.
A raven is here flying around.
A raven is here flying around.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
s
o HP:Battered MV:Full > s
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of a blight-bear is lying here.
A large stone well is here.
You sense a hidden life form in the area...
*Natia* is standing here, riding a pale destrier.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* HP:Battered MV:Strong > Path to the Old Monastery
This part of the path is in even worse condition than the road continuing
to the east and west. A small stream crossing the path cuts it in two. The
faint animal tracks in the soft soil suggests that this could be a popular
place to drink for forest animals. To the north is an old well.
[ obvious exits: N E W ]
A snake is crawling through the water here.
A spotted horse wanders skittishly around here.
o HP:Battered MV:Strong > n
2
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of a blight-bear is lying here.
A large stone well is here.
You sense a hidden life form in the area...
*Natia* is standing here, riding a pale destrier.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
*Natia* collapses from devastating grief. <------------------------ newb move here i forgot about the death lag dung and cost cruoris a potential stab kill
* HP:Battered MV:Strong > change mood berserk
[k human]
You try to blast *Natia*, but she deflects the blow.
2
* HP:Battered MV:Strong - Natia: Beaten > b
*Natia* strikes your right arm.
The ancient tree barely hits your body.
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
You try to blast *Natia*, but she deflects the blow.
Mood changed to: Berserk
* HP:Battered MV:Strong - Natia: Beaten > [k human]
You do the best you can!
Hyngor has arrived from the north.eaten >
[bash ]
-
*Natia* panics, and attempts to flee!
=
Cruoris tries to pierce *Natia*, but she parries successfully.
+
*Natia* leaves north riding a pale destrier.
-
The ancient tree tickles your body with its hit.
The ancient tree tickles your body with its hit.
The ancient tree barely hits your head.
The ancient tree tickles your right leg with its hit.
n
-
Hyngor leaves north.
=
They're not here anymore!
o HP:Battered MV:Strong - the ancient tree: Healthy > No way! You're fighting for your life!
o HP:Battered MV:Strong - the ancient tree: Healthy > l
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of a blight-bear is lying here.
A large stone well is here.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
o HP:Battered MV:Strong - the ancient tree: Healthy > nar lol
Cruoris narrates 'FFS'
You narrate 'lol'
o HP:Battered MV:Strong - the ancient tree: Healthy >
You blast the ancient tree's trunk extremely hard.
The ancient tree tickles your body with its hit.
The ancient tree tickles your left hand with its hit.
The ancient tree tickles your left leg with its hit.
The ancient tree barely tickles your right leg with its hit.
o HP:Battered MV:Strong - the ancient tree: Scratched >
You blast the ancient tree's roots into bloody fragments!
Monsoon narrates 'ent'
o HP:Battered MV:Strong - the ancient tree: Hurt >
Cruoris narrates 'DONT'
o HP:Battered MV:Strong - the ancient tree: Hurt > nar i'm firetrucking zerk on
Cruoris narrates 'jeez'
You narrate 'i'm firetrucking zerk on'
o HP:Battered MV:Strong - the ancient tree: Hurt >
You blast the ancient tree's trunk very hard.
The ancient tree tickles your left leg with its hit.
The ancient tree tickles your body with its hit.
The ancient tree barely tickles your body with its hit.
The ancient tree tickles your body with its hit.
o HP:Battered MV:Strong - the ancient tree: Hurt >
You blast the ancient tree's crown extremely hard.
The ancient tree tickles your left arm with its hit.
The ancient tree barely tickles your body with its hit.
The ancient tree tickles your body with its hit.
The ancient tree tickles your body with its hit.
o HP:Beaten MV:Strong - the ancient tree: Wounded > nar my bad curoris
You narrate 'my bad curoris'
o HP:Beaten MV:Strong - the ancient tree: Wounded >
You blast the ancient tree's trunk into bloody fragments!
o HP:Beaten MV:Strong - the ancient tree: Wounded > nar i forgot
Hyngor has arrived from the south.
o HP:Beaten MV:Strong - the ancient tree: Wounded > You narrate 'i forgot'
o HP:Beaten MV:Strong - the ancient tree: Wounded >
You blast the ancient tree's trunk extremely hard.
The ancient tree tickles your body with its hit.
The ancient tree barely tickles your head with its hit.
The ancient tree barely tickles your left arm with its hit.
The ancient tree barely tickles your right arm with its hit.
o HP:Beaten MV:Strong - the ancient tree: Wounded > nar the lag
You narrate 'the lag'
o HP:Beaten MV:Strong - the ancient tree: Wounded > wher
You blast the ancient tree's trunk into bloody fragments!
Players in your Zone
--------------------
Monsoon - The Yard Before the Monastery
Hyngor - By the Deserted Well
Abraham - By the Deserted Well
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Cruoris narrates 'temple'
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor joins your fight!
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's crown into bloody fragments!
The ancient tree tickles your head with its hit.
The ancient tree barely tickles your head with its hit.
The ancient tree tickles your body with its hit.
The ancient tree barely tickles your right hand with its hit.
o HP:Beaten MV:Strong - the ancient tree: Beaten > l
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of a blight-bear is lying here.
A large stone well is here.
Hyngor the Ramshorned Trolloc is here, fighting the ancient tree.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
o HP:Beaten MV:Strong - the ancient tree: Beaten > s
s
Hyngor scythes the ancient tree's branch into bloody fragments!
You blast the ancient tree's branch into bloody fragments!
The ancient tree tickles your left arm with its hit.
The ancient tree tickles your right leg with its hit.
The ancient tree tickles your body with its hit.
The ancient tree tickles your left leg with its hit.
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > s
s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > No way! You're fighting for your life!
s
o HP:Beaten MV:Strong - the ancient tree: Critical > No way! You're fighting for your life!
s
o HP:Beaten MV:Strong - the ancient tree: Critical >
Hyngor scythes the ancient tree's trunk into bloody fragments!
The ancient tree is dead! R.I.P.
Your blood freezes as you hear the ancient tree's death cry.
The ancient tree barely tickles your body with its hit.
The ancient tree barely hits your body.
The ancient tree tickles your left arm with its hit.
You blast the ancient tree's roots extremely hard.
Cruoris narrates 'may be angel'
o HP:Beaten MV:Strong - the ancient tree: Hurt > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Hurt > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Hurt > No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Hurt > l
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of the ancient tree is lying here.
The corpse of a blight-bear is lying here.
A large stone well is here.
Hyngor the Ramshorned Trolloc is standing here.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
o HP:Beaten MV:Strong - the ancient tree: Hurt > roll
You roll your eyes.
o HP:Beaten MV:Strong - the ancient tree: Hurt > where
You blast the ancient tree's crown very hard.
The ancient tree tickles your body with its hit.
The ancient tree tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your right leg.
You wish that your wounds would stop BLEEDING so much!
Cruoris narrates 's of ragan anyways'
o HP:Beaten MV:Strong - the ancient tree: Hurt > Players in your Zone
--------------------
Hyngor - By the Deserted Well
Abraham - By the Deserted Well
o HP:Beaten MV:Strong - the ancient tree: Hurt >
You blast the ancient tree's roots into bloody fragments!
Hyngor joins your fight!
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor scythes the ancient tree's roots into bloody fragments!
You blast the ancient tree's roots extremely hard.
The ancient tree tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your left arm with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
o HP:Beaten MV:Strong - the ancient tree: Wounded > where
Players in your Zone
--------------------
Hyngor - By the Deserted Well
Abraham - By the Deserted Well
o HP:Beaten MV:Strong - the ancient tree: Wounded > sc
HP:Beaten MP:Strong
You have scored 104562602 experience points and 134 quest points.
You need 3937398 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are fighting the ancient tree.
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor narrates 'clearing trees'
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's roots into bloody fragments!
The ancient tree tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your left leg.
You wish that your wounds would stop BLEEDING so much!
The ancient tree hits your right leg.
You wish that your wounds would stop BLEEDING so much!
o HP:Critical MV:Strong - the ancient tree: Beaten > inv
You are carrying:
a crystal lightstick
an oilstone
[2] a band of twisted onyx
a strange, insectoid helm
[2] a weathered, storm-gray gorget
an ornate chainmail shirt chased with gold
a cloak of shifting colors
a pair of polished, gold-plated vambraces
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield (used)
a heron marked blade
a belt with a buckle of cuendillar
a small purse
a water skin
a pair of thick, gold-plated greaves
a pair of lissome leather boots with metal capped toes
the war scalp of Kadaver the Trolloc slain in the Blasted Lands
eight copper pennys
a large number of gold crowns (34)
the severed head of Zarth the Trolloc slain in the Blight
o HP:Critical MV:Strong - the ancient tree: Beaten >
You blast the ancient tree's trunk into bloody fragments!
o HP:Critical MV:Strong - the ancient tree: Critical > save
Saving Abraham.
o HP:Critical MV:Strong - the ancient tree: Critical >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's trunk into bloody fragments!
The ancient tree is dead! R.I.P.
Blood never gets boring, does it?
Your blood freezes as you hear the ancient tree's death cry.
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
o HP:Critical MV:Strong - the ancient tree: Healthy >
Hyngor narrates 'abraham might die'
o HP:Critical MV:Strong - the ancient tree: Healthy >
You blast the ancient tree's roots into bloody fragments!
o HP:Critical MV:Strong - the ancient tree: Scratched >
You blast the ancient tree's branch extremely hard.
The ancient tree barely hits your left hand.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
Hyngor joins your fight!
o HP:Critical MV:Strong - the ancient tree: Hurt > nar am fine
You narrate 'am fine'
o HP:Critical MV:Strong - the ancient tree: Hurt > l
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of the ancient tree is lying here. [2]
The corpse of a blight-bear is lying here.
A large stone well is here.
Hyngor the Ramshorned Trolloc is here, fighting the ancient tree.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
o HP:Critical MV:Strong - the ancient tree: Hurt >
You blast the ancient tree's roots into bloody fragments!
o HP:Critical MV:Strong - the ancient tree: Wounded >
Hyngor narrates 'is crit'
sc
o HP:Critical MV:Strong - the ancient tree: Wounded >
Hyngor scythes the ancient tree's trunk into bloody fragments!
A watersnake leaves north.
You blast the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your left leg.
You wish that your wounds would stop BLEEDING so much!
o HP:Critical MV:Strong - the ancient tree: Battered > HP:Critical MP:Strong
You have scored 104568362 experience points and 134 quest points.
You need 3931638 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are fighting the ancient tree.
o HP:Critical MV:Strong - the ancient tree: Battered > nar maybe not
You narrate 'maybe not'
o HP:Critical MV:Strong - the ancient tree: Battered > s
Hyngor scythes the ancient tree's branch into bloody fragments!
You blast the ancient tree's trunk into bloody fragments!
The ancient tree tickles your left arm with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You blast the ancient tree's roots very hard.
Weak light filters through the hazy sky as the sun rises.
Your heartbeat calms down more as you feel less panicked.
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
Hyngor scythes the ancient tree's roots into bloody fragments!
You blast the ancient tree's branch hard.
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
You blast the ancient tree's crown very hard.
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Critical > No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Critical > No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Critical > No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Critical > s
Hyngor scythes the ancient tree's branch into bloody fragments!
The ancient tree is dead! R.I.P.
Your blood freezes as you hear the ancient tree's death cry.
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Healthy > s
No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Healthy > No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Healthy > Hyngor joins your fight!
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Healthy > You blast the ancient tree's trunk into bloody fragments!
No way! You're fighting for your life!
sc
* HP:Critical MV:Full - the ancient tree: Scratched > b
HP:Critical MP:Full
You have scored 104571602 experience points and 134 quest points.
You need 3928398 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are fighting the ancient tree.
[bash ] - the ancient tree: Scratched >
*
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
As the ancient tree avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Full - the ancient tree: Scratched >
Hyngor sends the ancient tree sprawling with a powerful bash!
* HP:Critical MV:Full - the ancient tree: Hurt > nar rofl i couldn't spam s ever
Hyngor scythes the ancient tree's trunk into bloody fragments!
* HP:Critical MV:Full - the ancient tree: Wounded >
Hyngor narrates 'saved him'
* HP:Critical MV:Full - the ancient tree: Wounded > You narrate 'rofl i couldn't spam s ever'
* HP:Critical MV:Full - the ancient tree: Wounded >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's trunk into bloody fragments!
* HP:Critical MV:Full - the ancient tree: Battered >
You blast the ancient tree's roots into bloody fragments!
* HP:Critical MV:Full - the ancient tree: Battered >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's trunk extremely hard.
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Full - the ancient tree: Beaten >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's trunk into bloody fragments!
The ancient tree is dead! R.I.P.
Blood never gets boring, does it?
Your blood freezes as you hear the ancient tree's death cry.
* HP:Critical MV:Full > sc
You have 9(408) hit and 235(240) movement points.
You have scored 104574632 experience points and 134 quest points.
You need 3925368 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are standing.
* HP:Critical MV:Full >
Monsoon narrates 'she patrol blands'
say LOL
* HP:Critical MV:Full > You say 'LOL'
o HP:Battered MV:Strong > Players in your Zone
--------------------
Hyngor - A Pile of Lumber
Abraham - A Pile of Lumber
You catch the scent of horses nearby.
o HP:Battered MV:Strong > scan s
Your eyesight is not so keen.
o HP:Battered MV:Strong > where
Players in your Zone
--------------------
Hyngor - A Pile of Lumber
Abraham - A Pile of Lumber
You catch the scent of horses nearby.
o HP:Battered MV:Strong > sc
*Ryzom* has arrived from the south, riding a warhorse.
*Natia* has arrived from the south, riding a pale destrier.
A raven has arrived from the south.
A raven has arrived from the south.
A crow has arrived from the south.
* HP:Battered MV:Strong >
*Ryzom* moves swiftly to protect *Natia*.
Hyngor tries to scythe *Ryzom*, but he parries successfully.
* HP:Battered MV:Strong > *Ryzom* slashes Hyngor's head.
*Ryzom* moves swiftly to protect *Natia*.
The blighted tree tries to hit Ryzom, but he dodges the attack.
*Ryzom* moves swiftly to protect *Natia*.
The blighted tree joins the blighted tree's fight!
Hyngor scythes *Ryzom*'s right leg hard.
*Natia* barely strikes Hyngor's right arm.
You have 171(408) hit and 193(240) movement points.
You have scored 104548046 experience points and 134 quest points.
You need 3951954 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are standing.
* HP:Battered MV:Strong > bash human
+
The blighted tree tickles Ryzom's body with its hit.
The blighted tree tries to hit Ryzom, but he parries successfully.
*Natia* tickles Hyngor's body with her strike.
=
Hyngor sends *Ryzom* sprawling with a powerful bash!
=
Your bash at *Natia* sends her sprawling!
* HP:Battered MV:Strong - Hyngor: Wounded - Natia: Hurt >
Cruoris pierces *Natia*'s left arm into bloody fragments!
* HP:Battered MV:Strong - Hyngor: Wounded - Natia: Wounded >
Cruoris pierces *Natia*'s body very hard.
You blast *Natia*'s body very hard.
The blighted tree hits Ryzom's body.
The blighted tree barely hits Ryzom's right arm.
Hyngor scythes *Ryzom*'s body.
*Ryzom* winces in pain. <-------------------------------------- see ryzom winces so it's time to zerk
Your heartbeat calms down more as you feel less panicked.
* HP:Battered MV:Full - Hyngor: Wounded - Natia: Wounded >
Cruoris tries to pierce *Natia*, but she deflects the blow.
* HP:Battered MV:Full - Hyngor: Wounded - Natia: Wounded >
Cruoris assumes an offensive striking posture.
change mood berserk
* HP:Battered MV:Full - Hyngor: Wounded - Natia: Wounded > Mood changed to: Berserk
* HP:Battered MV:Full - Hyngor: Wounded - Natia: Wounded >
Cruoris pierces *Natia*'s body extremely hard.
You blast *Natia*'s body extremely hard.
*Natia* panics, and attempts to flee!
The blighted tree barely hits Ryzom's right leg.
The blighted tree tries to hit Ryzom, but he parries successfully.
Hyngor scythes *Ryzom*'s right arm hard.
*Ryzom* winces in pain.
*Natia* barely strikes Hyngor's right leg.
*Natia* leaves south riding a pale destrier.
* HP:Battered MV:Full > 2
b
Cruoris pierces *Ryzom*'s right arm hard.
*Ryzom* winces in pain.
[k human]
You blast *Ryzom*'s body hard.
*Ryzom* winces in pain.
*Ryzom* panics, and attempts to flee!
*Ryzom* leaves west riding a warhorse.
o HP:Battered MV:Full > [bash ]
Bash who?
*Ryzom* has arrived from the west, riding a warhorse.
* HP:Battered MV:Full > 2
Cruoris tries to pierce *Ryzom*, but he parries successfully.
* HP:Battered MV:Full > b
[k human]
You blast *Ryzom*'s left hand.
*Ryzom* winces in pain.
*Ryzom* panics, and attempts to flee!
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical >
Hyngor tries to scythe *Ryzom*, but he deflects the blow.
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical > You blast *Ryzom*'s body hard.
*Ryzom* winces in pain.
*Ryzom* panics, and attempts to flee!
*Ryzom* leaves east riding a warhorse.
[bash ]
Bash who?
o HP:Battered MV:Full > 2
2
e
[k human]
They aren't here.
2
o HP:Battered MV:Full > [k human]
They aren't here.
e
o HP:Battered MV:Full > 2
Hyngor leaves west.
A Small Path
Behind some lumber there appears to be an old path. To the east is a small
stone wall. It has almost completely fallen apart, making it possible to
pass. The trees grow a respectful distance from the wall as if they were
afraid of something on the other side. To the west stands a large pile of
lumber almost hiding an exit, and to the east the broken stone wall opens a
way.
[ obvious exits: E W ]
Cruoris the Master Havoc is here, fighting Ryzom.
*Ryzom* is here, fighting Cruoris mending a weapon, riding a warhorse.
A rat scurries around trying to get out of sight.
A raven is here flying around.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* HP:Battered MV:Full > [k human]
You blast *Ryzom*'s right leg hard.
*Ryzom* winces in pain.
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical > No way! You're fighting for your life!
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical > [k human]
You do the best you can!
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical >
Hyngor has arrived from the west.
* HP:Battered MV:Full - Cruoris: Battered - Ryzom: Critical > 2
2
Hyngor scythes *Ryzom*'s left arm hard.
*Ryzom* is dead! R.I.P.
Your blood freezes as you hear *Ryzom*'s death cry.
2
o HP:Battered MV:Full > [k human]
They aren't here.
o HP:Battered MV:Full > 2
[k human]
They aren't here.
o HP:Battered MV:Full > [k human]
They aren't here.
o HP:Battered MV:Full > [k human]
They aren't here.
o HP:Battered MV:Full > get all corpse
The writhing grass barely tickles Hyngor's body with its hit.
o HP:Battered MV:Full > nar rip ryzom
change mood brave
change mood brave
You get the severed head of Zarth the Trolloc slain in the Blight from the corpse of Ryzom.
You get a large number of gold crowns from the corpse of Ryzom.
You get eight copper pennys from the corpse of Ryzom.
You get the war scalp of Kadaver the Trolloc slain in the Blasted Lands from the corpse of Ryzom.
You get a pair of lissome leather boots with metal capped toes from the corpse of Ryzom.
You get a pair of thick, gold-plated greaves from the corpse of Ryzom.
You get a water skin from the corpse of Ryzom.
You get a small purse from the corpse of Ryzom.
You get a belt with a buckle of cuendillar from the corpse of Ryzom.
You get a heron marked blade from the corpse of Ryzom.
You get a silver etched shield from the corpse of Ryzom.
You get a silver Kandori wristcuff from the corpse of Ryzom.
You get a silver Kandori wristcuff from the corpse of Ryzom.
You get a sturdy pair of full leather gauntlets from the corpse of Ryzom.
You get a pair of polished, gold-plated vambraces from the corpse of Ryzom.
You get a cloak of shifting colors from the corpse of Ryzom.
You get an ornate chainmail shirt chased with gold from the corpse of Ryzom.
You get a weathered, storm-gray gorget from the corpse of Ryzom.
You get a weathered, storm-gray gorget from the corpse of Ryzom.
You get a strange, insectoid helm from the corpse of Ryzom.
You get a band of twisted onyx from the corpse of Ryzom.
You get a band of twisted onyx from the corpse of Ryzom.
You get an oilstone from the corpse of Ryzom.
You get a crystal lightstick from the corpse of Ryzom.
o HP:Battered MV:Full > You narrate 'rip ryzom'
o HP:Battered MV:Full > Mood changed to: Brave
Wimpy reset to: 122 hit points.
o HP:Battered MV:Full > Mood changed to: Brave
Wimpy reset to: 122 hit points.
o HP:Battered MV:Full >
Hyngor scythes the writhing grass's trunk into bloody fragments!
The writhing grass barely tickles Hyngor's body with its hit.
o HP:Battered MV:Full > change wimpy 0
w
You won't flee from any fight now.
o HP:Battered MV:Full > A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
A crow is visible flying high in the sky.
A raven is here flying around.
A raven is here flying around.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
s
o HP:Battered MV:Full > s
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of a blight-bear is lying here.
A large stone well is here.
You sense a hidden life form in the area...
*Natia* is standing here, riding a pale destrier.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* HP:Battered MV:Strong > Path to the Old Monastery
This part of the path is in even worse condition than the road continuing
to the east and west. A small stream crossing the path cuts it in two. The
faint animal tracks in the soft soil suggests that this could be a popular
place to drink for forest animals. To the north is an old well.
[ obvious exits: N E W ]
A snake is crawling through the water here.
A spotted horse wanders skittishly around here.
o HP:Battered MV:Strong > n
2
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of a blight-bear is lying here.
A large stone well is here.
You sense a hidden life form in the area...
*Natia* is standing here, riding a pale destrier.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
*Natia* collapses from devastating grief. <------------------------ newb move here i forgot about the death lag dung and cost cruoris a potential stab kill
* HP:Battered MV:Strong > change mood berserk
[k human]
You try to blast *Natia*, but she deflects the blow.
2
* HP:Battered MV:Strong - Natia: Beaten > b
*Natia* strikes your right arm.
The ancient tree barely hits your body.
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
You try to blast *Natia*, but she deflects the blow.
Mood changed to: Berserk
* HP:Battered MV:Strong - Natia: Beaten > [k human]
You do the best you can!
Hyngor has arrived from the north.eaten >
[bash ]
-
*Natia* panics, and attempts to flee!
=
Cruoris tries to pierce *Natia*, but she parries successfully.
+
*Natia* leaves north riding a pale destrier.
-
The ancient tree tickles your body with its hit.
The ancient tree tickles your body with its hit.
The ancient tree barely hits your head.
The ancient tree tickles your right leg with its hit.
n
-
Hyngor leaves north.
=
They're not here anymore!
o HP:Battered MV:Strong - the ancient tree: Healthy > No way! You're fighting for your life!
o HP:Battered MV:Strong - the ancient tree: Healthy > l
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of a blight-bear is lying here.
A large stone well is here.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
o HP:Battered MV:Strong - the ancient tree: Healthy > nar lol
Cruoris narrates 'FFS'
You narrate 'lol'
o HP:Battered MV:Strong - the ancient tree: Healthy >
You blast the ancient tree's trunk extremely hard.
The ancient tree tickles your body with its hit.
The ancient tree tickles your left hand with its hit.
The ancient tree tickles your left leg with its hit.
The ancient tree barely tickles your right leg with its hit.
o HP:Battered MV:Strong - the ancient tree: Scratched >
You blast the ancient tree's roots into bloody fragments!
Monsoon narrates 'ent'
o HP:Battered MV:Strong - the ancient tree: Hurt >
Cruoris narrates 'DONT'
o HP:Battered MV:Strong - the ancient tree: Hurt > nar i'm firetrucking zerk on
Cruoris narrates 'jeez'
You narrate 'i'm firetrucking zerk on'
o HP:Battered MV:Strong - the ancient tree: Hurt >
You blast the ancient tree's trunk very hard.
The ancient tree tickles your left leg with its hit.
The ancient tree tickles your body with its hit.
The ancient tree barely tickles your body with its hit.
The ancient tree tickles your body with its hit.
o HP:Battered MV:Strong - the ancient tree: Hurt >
You blast the ancient tree's crown extremely hard.
The ancient tree tickles your left arm with its hit.
The ancient tree barely tickles your body with its hit.
The ancient tree tickles your body with its hit.
The ancient tree tickles your body with its hit.
o HP:Beaten MV:Strong - the ancient tree: Wounded > nar my bad curoris
You narrate 'my bad curoris'
o HP:Beaten MV:Strong - the ancient tree: Wounded >
You blast the ancient tree's trunk into bloody fragments!
o HP:Beaten MV:Strong - the ancient tree: Wounded > nar i forgot
Hyngor has arrived from the south.
o HP:Beaten MV:Strong - the ancient tree: Wounded > You narrate 'i forgot'
o HP:Beaten MV:Strong - the ancient tree: Wounded >
You blast the ancient tree's trunk extremely hard.
The ancient tree tickles your body with its hit.
The ancient tree barely tickles your head with its hit.
The ancient tree barely tickles your left arm with its hit.
The ancient tree barely tickles your right arm with its hit.
o HP:Beaten MV:Strong - the ancient tree: Wounded > nar the lag
You narrate 'the lag'
o HP:Beaten MV:Strong - the ancient tree: Wounded > wher
You blast the ancient tree's trunk into bloody fragments!
Players in your Zone
--------------------
Monsoon - The Yard Before the Monastery
Hyngor - By the Deserted Well
Abraham - By the Deserted Well
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Cruoris narrates 'temple'
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor joins your fight!
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's crown into bloody fragments!
The ancient tree tickles your head with its hit.
The ancient tree barely tickles your head with its hit.
The ancient tree tickles your body with its hit.
The ancient tree barely tickles your right hand with its hit.
o HP:Beaten MV:Strong - the ancient tree: Beaten > l
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of a blight-bear is lying here.
A large stone well is here.
Hyngor the Ramshorned Trolloc is here, fighting the ancient tree.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
o HP:Beaten MV:Strong - the ancient tree: Beaten > s
s
Hyngor scythes the ancient tree's branch into bloody fragments!
You blast the ancient tree's branch into bloody fragments!
The ancient tree tickles your left arm with its hit.
The ancient tree tickles your right leg with its hit.
The ancient tree tickles your body with its hit.
The ancient tree tickles your left leg with its hit.
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > s
s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Critical > No way! You're fighting for your life!
s
o HP:Beaten MV:Strong - the ancient tree: Critical > No way! You're fighting for your life!
s
o HP:Beaten MV:Strong - the ancient tree: Critical >
Hyngor scythes the ancient tree's trunk into bloody fragments!
The ancient tree is dead! R.I.P.
Your blood freezes as you hear the ancient tree's death cry.
The ancient tree barely tickles your body with its hit.
The ancient tree barely hits your body.
The ancient tree tickles your left arm with its hit.
You blast the ancient tree's roots extremely hard.
Cruoris narrates 'may be angel'
o HP:Beaten MV:Strong - the ancient tree: Hurt > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Hurt > s
No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Hurt > No way! You're fighting for your life!
o HP:Beaten MV:Strong - the ancient tree: Hurt > l
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of the ancient tree is lying here.
The corpse of a blight-bear is lying here.
A large stone well is here.
Hyngor the Ramshorned Trolloc is standing here.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
o HP:Beaten MV:Strong - the ancient tree: Hurt > roll
You roll your eyes.
o HP:Beaten MV:Strong - the ancient tree: Hurt > where
You blast the ancient tree's crown very hard.
The ancient tree tickles your body with its hit.
The ancient tree tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your right leg.
You wish that your wounds would stop BLEEDING so much!
Cruoris narrates 's of ragan anyways'
o HP:Beaten MV:Strong - the ancient tree: Hurt > Players in your Zone
--------------------
Hyngor - By the Deserted Well
Abraham - By the Deserted Well
o HP:Beaten MV:Strong - the ancient tree: Hurt >
You blast the ancient tree's roots into bloody fragments!
Hyngor joins your fight!
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor scythes the ancient tree's roots into bloody fragments!
You blast the ancient tree's roots extremely hard.
The ancient tree tickles your right leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your left arm with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
o HP:Beaten MV:Strong - the ancient tree: Wounded > where
Players in your Zone
--------------------
Hyngor - By the Deserted Well
Abraham - By the Deserted Well
o HP:Beaten MV:Strong - the ancient tree: Wounded > sc
HP:Beaten MP:Strong
You have scored 104562602 experience points and 134 quest points.
You need 3937398 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are fighting the ancient tree.
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor narrates 'clearing trees'
o HP:Beaten MV:Strong - the ancient tree: Wounded >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's roots into bloody fragments!
The ancient tree tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your left leg.
You wish that your wounds would stop BLEEDING so much!
The ancient tree hits your right leg.
You wish that your wounds would stop BLEEDING so much!
o HP:Critical MV:Strong - the ancient tree: Beaten > inv
You are carrying:
a crystal lightstick
an oilstone
[2] a band of twisted onyx
a strange, insectoid helm
[2] a weathered, storm-gray gorget
an ornate chainmail shirt chased with gold
a cloak of shifting colors
a pair of polished, gold-plated vambraces
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield (used)
a heron marked blade
a belt with a buckle of cuendillar
a small purse
a water skin
a pair of thick, gold-plated greaves
a pair of lissome leather boots with metal capped toes
the war scalp of Kadaver the Trolloc slain in the Blasted Lands
eight copper pennys
a large number of gold crowns (34)
the severed head of Zarth the Trolloc slain in the Blight
o HP:Critical MV:Strong - the ancient tree: Beaten >
You blast the ancient tree's trunk into bloody fragments!
o HP:Critical MV:Strong - the ancient tree: Critical > save
Saving Abraham.
o HP:Critical MV:Strong - the ancient tree: Critical >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's trunk into bloody fragments!
The ancient tree is dead! R.I.P.
Blood never gets boring, does it?
Your blood freezes as you hear the ancient tree's death cry.
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
o HP:Critical MV:Strong - the ancient tree: Healthy >
Hyngor narrates 'abraham might die'
o HP:Critical MV:Strong - the ancient tree: Healthy >
You blast the ancient tree's roots into bloody fragments!
o HP:Critical MV:Strong - the ancient tree: Scratched >
You blast the ancient tree's branch extremely hard.
The ancient tree barely hits your left hand.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
Hyngor joins your fight!
o HP:Critical MV:Strong - the ancient tree: Hurt > nar am fine
You narrate 'am fine'
o HP:Critical MV:Strong - the ancient tree: Hurt > l
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
The corpse of the ancient tree is lying here. [2]
The corpse of a blight-bear is lying here.
A large stone well is here.
Hyngor the Ramshorned Trolloc is here, fighting the ancient tree.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
o HP:Critical MV:Strong - the ancient tree: Hurt >
You blast the ancient tree's roots into bloody fragments!
o HP:Critical MV:Strong - the ancient tree: Wounded >
Hyngor narrates 'is crit'
sc
o HP:Critical MV:Strong - the ancient tree: Wounded >
Hyngor scythes the ancient tree's trunk into bloody fragments!
A watersnake leaves north.
You blast the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your left leg.
You wish that your wounds would stop BLEEDING so much!
o HP:Critical MV:Strong - the ancient tree: Battered > HP:Critical MP:Strong
You have scored 104568362 experience points and 134 quest points.
You need 3931638 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are fighting the ancient tree.
o HP:Critical MV:Strong - the ancient tree: Battered > nar maybe not
You narrate 'maybe not'
o HP:Critical MV:Strong - the ancient tree: Battered > s
Hyngor scythes the ancient tree's branch into bloody fragments!
You blast the ancient tree's trunk into bloody fragments!
The ancient tree tickles your left arm with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
You blast the ancient tree's roots very hard.
Weak light filters through the hazy sky as the sun rises.
Your heartbeat calms down more as you feel less panicked.
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Beaten > s
Hyngor scythes the ancient tree's roots into bloody fragments!
You blast the ancient tree's branch hard.
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
You blast the ancient tree's crown very hard.
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Critical > s
No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Critical > No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Critical > No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Critical > No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Critical > s
Hyngor scythes the ancient tree's branch into bloody fragments!
The ancient tree is dead! R.I.P.
Your blood freezes as you hear the ancient tree's death cry.
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Healthy > s
No way! You're fighting for your life!
s
* HP:Critical MV:Full - the ancient tree: Healthy > No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Healthy > Hyngor joins your fight!
No way! You're fighting for your life!
* HP:Critical MV:Full - the ancient tree: Healthy > You blast the ancient tree's trunk into bloody fragments!
No way! You're fighting for your life!
sc
* HP:Critical MV:Full - the ancient tree: Scratched > b
HP:Critical MP:Full
You have scored 104571602 experience points and 134 quest points.
You need 3928398 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are fighting the ancient tree.
[bash ] - the ancient tree: Scratched >
*
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
As the ancient tree avoids your bash, you topple over and fall to the ground!
* HP:Critical MV:Full - the ancient tree: Scratched >
Hyngor sends the ancient tree sprawling with a powerful bash!
* HP:Critical MV:Full - the ancient tree: Hurt > nar rofl i couldn't spam s ever
Hyngor scythes the ancient tree's trunk into bloody fragments!
* HP:Critical MV:Full - the ancient tree: Wounded >
Hyngor narrates 'saved him'
* HP:Critical MV:Full - the ancient tree: Wounded > You narrate 'rofl i couldn't spam s ever'
* HP:Critical MV:Full - the ancient tree: Wounded >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's trunk into bloody fragments!
* HP:Critical MV:Full - the ancient tree: Battered >
You blast the ancient tree's roots into bloody fragments!
* HP:Critical MV:Full - the ancient tree: Battered >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's trunk extremely hard.
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Full - the ancient tree: Beaten >
Hyngor scythes the ancient tree's trunk into bloody fragments!
You blast the ancient tree's trunk into bloody fragments!
The ancient tree is dead! R.I.P.
Blood never gets boring, does it?
Your blood freezes as you hear the ancient tree's death cry.
* HP:Critical MV:Full > sc
You have 9(408) hit and 235(240) movement points.
You have scored 104574632 experience points and 134 quest points.
You need 3925368 exp to level and 16 qp to rank.
You have amassed 89 Turn points to date.
You have played 3 days and 9 hours (real time).
This ranks you as Abraham the Contagious Stalker [Ghar'ghael 4] (Level 50).
You are standing.
* HP:Critical MV:Full >
Monsoon narrates 'she patrol blands'
say LOL
* HP:Critical MV:Full > You say 'LOL'