A good fight. I suppose I could have run Orchard to try and maintain 1 v 1 to the finish, but I wasn't confident passing orch ent, or that trees would actually save me.
The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Scratched MV:Full > The blighted tree tickles your left arm with its hit.
The blighted tree joins the blighted tree's fight!
[where ]
Players in your Zone
--------------------
Zukai - The Blight
* R HP:Scratched MV:Full - the blighted tree: Healthy > A Domani razor is in excellent condition.
A Domani razor is winded.
* R HP:Scratched MV:Full - the blighted tree: Healthy > No way! You're fighting for your life!
* R HP:Scratched MV:Full - the blighted tree: Healthy > e
The blighted tree barely tickles your left leg with its hit.
You pound the blighted tree's body into bloody fragments!
The blighted tree barely tickles your right arm with its hit.
* R HP:Scratched MV:Full - the blighted tree: Hurt > No way! You're fighting for your life!
* R HP:Scratched MV:Full - the blighted tree: Hurt >
The blighted tree tries to hit you, but you dodge the attack.
You pound the blighted tree's right leg into bloody fragments!
The blighted tree barely tickles your right arm with its hit.
* R HP:Scratched MV:Full - the blighted tree: Wounded > 9
*Razhak* has arrived from the east, riding a shadow stallion.
* R HP:Scratched MV:Full - the blighted tree: Wounded >
The blighted tree tries to hit you, but you dodge the attack.
You pound the blighted tree's right paw into bloody fragments!
You swiftly dodge the blighted tree's attempt to hit you.
* R HP:Scratched MV:Full - the blighted tree: Battered > [bash ]
*Razhak* leaves north riding a shadow stallion.
-=cw
f
+*
*Razhak* hacks your body hard.
cb
kill dark
Cancelled.
A shrill piercing scream reverberates through the area.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Scratched MV:Full - the blighted tree: Battered > You panic and attempt to flee!
You flee head over heels.
It is pitch black...
o R HP:Scratched MV:Full > kill dark
[change mood brave]
Mood changed to: Brave
o R HP:Scratched MV:Full > They aren't here.
o R HP:Scratched MV:Full > kill dark
They aren't here.
o R HP:Scratched MV:Full > kill dark
They aren't here.
o R HP:Scratched MV:Full > They aren't here.
o R HP:Scratched MV:Full > get lantern pack
*someone* has arrived from the east, riding a shadow stallion.
hl
kill dark
o R HP:Scratched MV:Full > You get a mirrored lantern from a backpack.
*someone* hacks your body.
o R HP:Hurt MV:Full - Razhak: Scratched > 9
[hold light]
You hold a mirrored lantern above your head.
* R HP:Hurt MV:Full - Razhak: Scratched > You do the best you can!
* R HP:Hurt MV:Full - Razhak: Scratched > [bash ]
-=+**+=
You dodge a bash from *Razhak* who loses his balance and falls!
- -=
As *Razhak* avoids your bash, you topple over and fall to the ground!
* R HP:Hurt MV:Full > l
st
kill dark
9
A shrill piercing scream reverberates through the area.
* R HP:Scratched MV:Fresh >
*Razhak* looks at you.
* R HP:Scratched MV:Fresh > The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
*Razhak* is here, fighting YOU!, riding a |1|.shadow stallion.
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Scratched MV:Fresh > You stand up.
* R HP:Scratched MV:Fresh > You pound *Razhak*'s body.
* R HP:Scratched MV:Fresh - Razhak: Scratched > [bash ]
-=+**+
*Razhak* sends you sprawling with a powerful bash!
* R HP:Scratched MV:Fresh - Razhak: Scratched >
Razhak assumes an offensive striking posture.
9
* R HP:Scratched MV:Fresh - Razhak: Scratched >
*Razhak* hacks your head.
* R HP:Hurt MV:Fresh - Razhak: Scratched >
*Razhak* hacks your body.
* R HP:Hurt MV:Fresh - Razhak: Scratched >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Fresh - Razhak: Scratched > [bash ]
-=+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Hurt MV:Fresh - Razhak: Scratched >
You pound *Razhak*'s right arm hard.
* R HP:Hurt MV:Fresh - Razhak: Scratched >
You pound *Razhak*'s left arm.
* R HP:Hurt MV:Fresh - Razhak: Scratched > bash
-=+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Hurt MV:Fresh - Razhak: Scratched >
You pound *Razhak*'s body.
TICK IN 5 SECONDS.
* R HP:Hurt MV:Fresh - Razhak: Hurt >
You pound *Razhak*'s body.
* R HP:Hurt MV:Fresh - Razhak: Hurt > bash
-=+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Hurt MV:Fresh - Razhak: Hurt >
You pound *Razhak*'s right foot hard.
* R HP:Hurt MV:Fresh - Razhak: Hurt >
You pound *Razhak*'s right leg.
* R HP:Hurt MV:Fresh - Razhak: Hurt > bash
-=+**
A shrill piercing scream reverberates through the area.
+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Hurt MV:Fresh - Razhak: Hurt >
You pound *Razhak*'s left leg hard.
* R HP:Hurt MV:Fresh - Razhak: Hurt >
You pound *Razhak*'s left arm.
* R HP:Hurt MV:Fresh - Razhak: Hurt > bash
*Razhak* panics, and attempts to flee!
*Razhak* hacks your head.
*Razhak* leaves north riding a shadow stallion.
-=+**+=- -=
They're not here anymore!
*Razhak* has arrived from the north, riding a shadow stallion.
* R HP:Hurt MV:Fresh >
*Razhak* hacks your body.
* R HP:Hurt MV:Fresh - Razhak: Hurt >
You pound *Razhak*'s body.
* R HP:Hurt MV:Fresh - Razhak: Hurt >
You dodge a bash from *Razhak* who loses his balance and falls!
* R HP:Hurt MV:Fresh - Razhak: Hurt >
You pound *Razhak*'s right foot.
* R HP:Hurt MV:Fresh - Razhak: Hurt > 'that went better than i hgoped
9
You say 'that went better than i hgoped'
* R HP:Hurt MV:Fresh - Razhak: Hurt > [bash ]
-=+*
A shadow stallion pricks its ears forward and looks alert.
*+=-
*Razhak* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Fresh - Razhak: Hurt > bash
*Razhak* hacks your body.
* R HP:Hurt MV:Fresh - Razhak: Hurt >
*Razhak* hacks your right leg hard.
* R HP:Hurt MV:Fresh - Razhak: Hurt > -=+**+=
A shrill piercing scream reverberates through the area.
- -
You dodge a bash from *Razhak* who loses his balance and falls!
=
Your bash at *Razhak* sends him sprawling!
* R HP:Hurt MV:Fresh - Razhak: Hurt >
You pound *Razhak*'s left arm.
* R HP:Hurt MV:Fresh - Razhak: Hurt > bash
-=+**+=-
You dodge a bash from *Razhak* who loses his balance and falls!
-=
You barely pound *Razhak*'s left foot.
As *Razhak* avoids your bash, you topple over and fall to the ground!
* R HP:Hurt MV:Fresh - Razhak: Wounded > bash
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Fresh - Razhak: Wounded > You pound *Razhak*'s body.
-=+*TICK IN 5 SECONDS.
*+=- -
*Razhak* hacks your head.
*Razhak* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* R HP:Hurt MV:Fresh - Razhak: Wounded > bash
*Razhak* hacks your body.
Razhak assumes an offensive striking posture.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
A shrill piercing scream reverberates through the area.
*Razhak* hacks your body.
* R HP:Hurt MV:Fresh - Razhak: Hurt > -=+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Hurt MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body.
* R HP:Hurt MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body.
bash
* R HP:Hurt MV:Fresh - Razhak: Wounded > -=+**+=-
You dodge a bash from *Razhak* who loses his balance and falls!
-=
Your bash at *Razhak* sends him sprawling!
* R HP:Hurt MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body.
* R HP:Hurt MV:Fresh - Razhak: Wounded > bash
-=+**+=-
*Razhak* sends you sprawling with a powerful bash!
* R HP:Hurt MV:Fresh - Razhak: Wounded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Hurt MV:Fresh - Razhak: Wounded >
*Razhak* hacks your right arm very hard.
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
*Razhak* hacks your right arm hard.
* R HP:Wounded MV:Fresh - Razhak: Wounded > -=+**+=- -
You dodge a bash from *Razhak* who loses his balance and falls!
=
Your bash at *Razhak* sends him sprawling!
* R HP:Wounded MV:Fresh - Razhak: Wounded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You barely pound *Razhak*'s head.
The sun sets.
Timer now at 33 secs.
Timer now at 70 secs.
You feel parched from the hot weather.
Timer now at 70 secs.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body.
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
-=
You dodge a bash from *Razhak* who loses his balance and falls!
+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body.
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
-
*Razhak* hacks your head.
*Razhak* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
*Razhak* hacks your left arm very hard.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
A shrill piercing scream reverberates through the area.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
*Razhak* hacks your body hard.
* R HP:Wounded MV:Fresh - Razhak: Wounded > -=+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s left leg hard.
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
-=+*
*Razhak* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
*Razhak* hacks your left foot.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
*Razhak* hacks your right leg.
* R HP:Wounded MV:Fresh - Razhak: Wounded > A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
-=+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body hard.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body.
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
-
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
=+**+=- -
You dodge a bash from *Razhak* who loses his balance and falls!
=
Your bash at *Razhak* sends him sprawling!
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s body.
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
They already seem to be stunned.
bash
* R HP:Wounded MV:Fresh - Razhak: Wounded > -=+**+=-
*Razhak* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
*Razhak* hacks your body.
The night has begun.
Timer now at 62 secs.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
*Razhak* hacks your right arm hard.
* R HP:Wounded MV:Fresh - Razhak: Wounded > -
*Razhak* hacks your body hard.
=+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s left foot.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
A shrill piercing scream reverberates through the area.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s left arm hard.
* R HP:Wounded MV:Fresh - Razhak: Wounded > bash
They already seem to be stunned.
* R HP:Wounded MV:Fresh - Razhak: Wounded >
You pound *Razhak*'s left foot.
* R HP:Wounded MV:Fresh - Razhak: Battered >
*Razhak* hacks your right leg.
You pound *Razhak*'s right leg.
You dodge a bash from *Razhak* who loses his balance and falls!
* R HP:Battered MV:Fresh - Razhak: Battered > bash
-=+**+
*Razhak* hacks your body.
=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Battered MV:Fresh - Razhak: Battered >
You pound *Razhak*'s body.
* R HP:Battered MV:Fresh - Razhak: Battered >
You pound *Razhak*'s right arm hard.
* R HP:Battered MV:Fresh - Razhak: Battered > bash
-=
A shrill piercing scream reverberates through the area.
+**+=
*Razhak* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Razhak: Battered > bash
*Razhak* hacks your body hard.
* R HP:Battered MV:Fresh - Razhak: Battered >
*Razhak* hacks your body.
* R HP:Battered MV:Fresh - Razhak: Battered >
Fermin tells you 'see anything?'
* R HP:Battered MV:Fresh - Razhak: Battered > -=+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Battered MV:Fresh - Razhak: Battered >
You pound *Razhak*'s right foot.
reply 1 v 1 against raz atm
* R HP:Battered MV:Fresh - Razhak: Battered > You reply to Fermin '1 v 1 against raz atm'
* R HP:Battered MV:Fresh - Razhak: Battered >
You pound *Razhak*'s body hard.
* R HP:Battered MV:Fresh - Razhak: Battered > bash
They already seem to be stunned.
* R HP:Battered MV:Fresh - Razhak: Battered > bash
-=+**+=-
*Razhak* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Razhak: Battered >
*Razhak* hacks your right leg hard.
bash
* R HP:Battered MV:Fresh - Razhak: Battered > TICK IN 5 SECONDS.
*Razhak* hacks your body hard.
* R HP:Battered MV:Fresh - Razhak: Battered > -=+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Battered MV:Fresh - Razhak: Battered >
You pound *Razhak*'s body.
* R HP:Battered MV:Fresh - Razhak: Battered >
You pound *Razhak*'s body.
* R HP:Battered MV:Fresh - Razhak: Battered > bash
They already seem to be stunned.
* R HP:Battered MV:Fresh - Razhak: Battered > bash
You pound *Razhak*'s left leg.
* R HP:Battered MV:Fresh - Razhak: Battered > -=+**+=-
*Razhak* hacks your body.
You dodge a bash from *Razhak* who loses his balance and falls!
-=
As *Razhak* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh - Razhak: Battered >
*Razhak* barely hacks your right leg.
* R HP:Battered MV:Fresh - Razhak: Battered >
*Razhak* chuckles politely.
* R HP:Battered MV:Fresh - Razhak: Battered > bash
-=+
*Razhak* hacks your body.
**+=
*Razhak* hisses 'there comes the cavalry'
- -=
As *Razhak* avoids your bash, you topple over and fall to the ground!
* R HP:Battered MV:Fresh - Razhak: Battered >
9
*Razhak* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Razhak: Battered >
A shrill piercing scream reverberates through the area.
* R HP:Beaten MV:Fresh - Razhak: Battered >
*Razhak* hacks your head hard.
* R HP:Beaten MV:Fresh - Razhak: Battered > * R HP:Beaten MV:Fresh - Razhak: Battered > [bash ]
-=
*Razhak* hacks your left leg.
+**+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Beaten MV:Fresh - Razhak: Battered >
You barely pound *Razhak*'s right leg.
* R HP:Beaten MV:Fresh - Razhak: Battered > 'well I told (i assume fermin) 1 v 1
q
You say 'well I told (i assume fermin) 1 v 1'
* R HP:Beaten MV:Fresh - Razhak: Battered > [where ]
Players in your Zone
--------------------
Zukai - The Blight
* R HP:Beaten MV:Fresh - Razhak: Battered >
You pound *Razhak*'s left leg.
* R HP:Beaten MV:Fresh - Razhak: Battered > bash
They already seem to be stunned.
bash
* R HP:Beaten MV:Fresh - Razhak: Battered > -=+*
Fermin tells you 'am gap ragan atm'
*+=- -=
Your bash at *Razhak* sends him sprawling!
* R HP:Beaten MV:Fresh - Razhak: Battered >
You pound *Razhak*'s body hard.
* R HP:Beaten MV:Fresh - Razhak: Battered >
You barely pound *Razhak*'s head.
* R HP:Beaten MV:Fresh - Razhak: Battered >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Beaten MV:Fresh - Razhak: Battered > reply nods been ratted you have
You reply to Fermin 'nods been ratted you have'
* R HP:Beaten MV:Fresh - Razhak: Battered >
You pound *Razhak*'s body.
* R HP:Beaten MV:Fresh - Razhak: Battered >
*Razhak* barely hacks your head.
You pound *Razhak*'s right arm.
*Razhak* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Razhak: Beaten > 'oh, night regen
*Razhak* hisses 'like fermin will care :P'
* R HP:Beaten MV:Fresh - Razhak: Beaten >
*Razhak* hacks your left arm very hard.
* R HP:Beaten MV:Fresh - Razhak: Beaten > 'why am i being so dumb
A shrill piercing scream reverberates through the area.
* R HP:Beaten MV:Fresh - Razhak: Beaten >
*Razhak* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Razhak: Beaten > You say 'oh, night regen' Realising here that I'm simply no longer gaining ground
* R HP:Beaten MV:Fresh - Razhak: Beaten > You say 'why am i being so dumb'
* R HP:Beaten MV:Fresh - Razhak: Beaten > cw
[change mood wimpy]
Mood changed to: Wimpy
f
* R HP:Beaten MV:Fresh - Razhak: Beaten > n
You pound *Razhak*'s body.
* R HP:Beaten MV:Fresh - Razhak: Beaten > e
TICK IN 5 SECONDS.
You panic and attempt to flee!
You flee head over heels.
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvSOUTHvv
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Full > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Beaten MV:Full > The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A small stick is lying on the ground here.
* R HP:Beaten MV:Full > kill dark
kill dark
They aren't here.
kill dark
kill dark
* R HP:Beaten MV:Full > kill dark
kill dark
They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > cw
kill dark
They aren't here.
* R HP:Beaten MV:Full > kill dark
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Beaten MV:Full > kill dark
kill dark
*Razhak* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Full - Razhak: Beaten > You do the best you can!
* R HP:Critical MV:Full - Razhak: Beaten > You do the best you can!
* R HP:Critical MV:Full - Razhak: Beaten > A shrill piercing scream reverberates through the area.
You pound *Razhak*'s left arm.
*Razhak* hacks your body.
You wish that your wounds would stop BLEEDING so much!
You do the best you can!
f
s
* R HP:Beaten MV:Fresh - Razhak: Beaten > You do the best you can!
* R HP:Beaten MV:Fresh - Razhak: Beaten > s
s
You panic and attempt to flee!
You flee head over heels.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow tree with black and red leaves
creak noisily about you. Far off to the distant north you can see the Mountains
of Dhoom.
[ obvious exits: N E S W ]
e
There are some tracks of a tree leaving west.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is sweet and damp,
and you struggle to avoid gagging. The sudden snap of a broken branch can
often be heard, and you struggle vainly to see the origins of these
unnerving sounds. It would not take much more than a smouldering cinder to
set off a massive forest fire in the surrounding area.
[ obvious exits: N S W ]
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Beaten MV:Full > e
The Blight
You stand on the edge of the Blight. The forest here looks decidedly ill.
You are loathe to touch anything, lest the rotting decay spread to you as
well. It is extremely hot, and the air is damp and sweet like a swamp or
mire. There is movement around you, it seems as if the very trees are
creeping towards you. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving <<WEST<<
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Beaten MV:Full > Path to Tarwin's Gap
To the south lies Tarwin's Gap, pathway to the Borderlands, while to the
north the Blight awaits. The ground here is well trod, clear of vegetation
from the tramping of booted and hooved feet. Further south, the path leads
into the hills that stand before the Mountains of Dhoom.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving ^^NORTH^^
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Beaten MV:Full > Near the Foothills
Towering black peaks claw the south sky, visible beyond the low hills.
Twisted and gnarled trees and scrub stud the rocky ground here, a fitting
companion to the heavy stench of decay and death. To the west is the path to
Tarwin's Gap, while to the north the Blight stretches on as far as the eye
can see.
[ obvious exits: S W ]
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Beaten MV:Full > Alas, you cannot go that way...
* R HP:Beaten MV:Full > s
e
e
Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>EAST>>
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Beaten MV:Full > e
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
There are some tracks of a ridden mount leaving --DOWN--
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Beaten MV:Full > Outside a Cave
Just east of here a darkened cave opens up, boring through the mountains.
The terrain is hilly and treacherous as it comes down from the peaks above.
There is very little vegetation to be seen. The foothills continue to the
west, where a shallow depression can be seen dipping down.
[ obvious exits: E W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Beaten MV:Full > You can't ride in there.
* R HP:Beaten MV:Full > w
down
kill dark
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving --DOWN--
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
kill dark
* R HP:Beaten MV:Full > A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
kill dark
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
|2|.A warhorse is here
Fermin from Two Rivers is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* R HP:Beaten MV:Full > kill dark
They aren't here.
* R HP:Beaten MV:Full > kill dark
kill dark
They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > kill dark
They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > kill dark
They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full >
*Razhak* has arrived from above, riding a shadow stallion.
'am low beat
* R HP:Beaten MV:Full > You say 'am low beat'
kill dark
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > 'stupid night time
l
You say 'stupid night time'
* R HP:Beaten MV:Full > A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
There are some tracks of a ridden mount leaving ++UP++
There are some tracks of a human leaving ++UP++
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
|2|.A warhorse is here
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* R HP:Beaten MV:Full > notice
l
You stop paying increased attention to your surroundings.
* R HP:Beaten MV:Full > A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
There are some tracks of a ridden mount leaving ++UP++
There are some tracks of a human leaving ++UP++
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
|2|.A warhorse is here
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
* R HP:Beaten MV:Full > notice
You start paying increased attention to your surroundings.
cb
* R HP:Beaten MV:Full > u
[change mood brave]
Mood changed to: Brave
kill dark
* R HP:Beaten MV:Full > 9
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Razhak* is here, fighting Fermin, riding a |1|.shadow stallion.
Fermin from Two Rivers is sitting here.
* R HP:Beaten MV:Full > You barely pound *Razhak*'s right hand.
* R HP:Beaten MV:Full - Fermin: Scratched - Razhak: Beaten > [bash ]
-=+
*Razhak* hacks Fermin's body into bloody fragments!
**
*Razhak* panics, and attempts to flee!
+
*Razhak* leaves east riding a shadow stallion.
=-
*Razhak* has arrived from the east, riding a shadow stallion.
kill dark
Fermin stabs *Razhak*'s right leg.
-=
Your bash at *Razhak* sends him sprawling!
* R HP:Beaten MV:Full - Fermin: Hurt - Razhak: Beaten > You do the best you can!
* R HP:Beaten MV:Full - Fermin: Hurt - Razhak: Beaten >
You pound *Razhak*'s body hard.
Fermin stabs *Razhak*'s body.
* R HP:Beaten MV:Full - Fermin: Hurt - Razhak: Beaten > look
You pound *Razhak*'s right arm.
Fermin stabs *Razhak*'s body.
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a ridden mount leaving >>EAST>>
*Razhak* is sitting here, riding a |1|.shadow stallion.
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Fermin from Two Rivers is here, fighting Razhak.
* R HP:Beaten MV:Full - Fermin: Hurt - Razhak: Critical > kill dark
kill dark
kill dark
kill dark
You do the best you can!
kill dark
kill dark
* R HP:Beaten MV:Full - Fermin: Hurt - Razhak: Critical > You do the best you can!
* R HP:Beaten MV:Full - Fermin: Hurt - Razhak: Critical > kill dark
*Razhak* panics, and attempts to flee!
* R HP:Beaten MV:Full - Fermin: Hurt - Razhak: Critical > You do the best you can!
* R HP:Beaten MV:Full - Fermin: Hurt - Razhak: Critical > You do the best you can!
*Razhak* leaves east riding a shadow stallion.
* R HP:Beaten MV:Full > kill dark
They aren't here.
* R HP:Beaten MV:Full > kill dark
They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > e
kill dark
bash
They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > Outside a Cave
Just east of here a darkened cave opens up, boring through the mountains.
The terrain is hilly and treacherous as it comes down from the peaks above.
There is very little vegetation to be seen. The foothills continue to the
west, where a shallow depression can be seen dipping down.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Razhak* is standing here, riding a |1|.shadow stallion.
*Razhak* stops riding a shadow stallion.
* R HP:Beaten MV:Full > You pound *Razhak*'s body.
* R HP:Beaten MV:Full - Razhak: Beaten >
Fermin stabs *Razhak*'s right leg hard.
-=
Fermin barely stabs *Razhak*'s left hand.
*Razhak* hacks your head.
You wish that your wounds would stop BLEEDING so much!
+
*Razhak* panics, and attempts to flee!
**
*Razhak* leaves west.
+=-
Fermin leaves west.
-kill dark
=
They're not here anymore!
* R HP:Beaten MV:Full > kill dark
They aren't here.
sw Typos
s Typos
kill dark
* R HP:Beaten MV:Full > kill dark
kill dark
They aren't here.
* R HP:Beaten MV:Full > Swim in what direction?
* R HP:Beaten MV:Full > kill dark
Alas, you cannot go that way...
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > w
They aren't here.
* R HP:Beaten MV:Full > kill dark
kill dark
kill dark
They aren't here.
* R HP:Beaten MV:Full > They aren't here.
* R HP:Beaten MV:Full > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
There are some bloody traces of a myrddraal leaving --DOWN--
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving --DOWN--
There are some tracks of a ridden mount leaving --DOWN--
|1|.Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Razhak* is here, fighting Fermin.
Fermin from Two Rivers is here, fighting Razhak.
* R HP:Beaten MV:Full > You pound *Razhak*'s right leg.
* R HP:Beaten MV:Full - Fermin: Hurt - Razhak: Critical > Fermin stabs *Razhak*'s body.
*Razhak* is dead! R.I.P.
Your blood freezes as you hear *Razhak*'s death cry.