23:16:18.259 Edge of the Foothills
23:16:18.259 The black peaks of the Mountains of Dhoom resemble giant claws reaching
23:16:18.274 towards the south sky. To the west, a well-travelled path cuts through the
23:16:18.305 hills, which are covered with small, twisted trees and scrub. Decay and death
23:16:18.337 are in the air, the stench of the Blight, which stretches far to the north.
23:16:18.352 [ obvious exits: N E W ]
23:16:18.368 A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by Rig.
23:16:18.415 Rig the Myrddraal is standing here, riding a shadow stallion.
23:16:18.415 Kombat has arrived from the east.<<<<<<<
23:16:18.430 kill human
23:16:18.524 * S HP:Wounded MV:Strong > They aren't here.
23:16:18.680 kill human
23:16:18.758 * S HP:Wounded MV:Strong >
23:16:18.773 Kombat says 'cant have that'
23:16:19.054 * S HP:Wounded MV:Strong > They aren't here.
23:16:19.163 kill human
23:16:19.241 * S HP:Wounded MV:Strong > They aren't here.
23:16:19.569 * S HP:Wounded MV:Strong >
23:16:19.616 They aren't here.
23:16:19.725 kill human
23:16:19.928 * S HP:Wounded MV:Strong >
23:16:20.068 kill human
23:16:20.115 They aren't here.
23:16:20.287 kill human
23:16:20.427 * S HP:Wounded MV:Strong >
23:16:20.583 kill human
23:16:20.661 They aren't here.
23:16:20.879 kill human
23:16:20.957 * S HP:Wounded MV:Strong > They aren't here.
23:16:21.129 kill human
23:16:21.207 * S HP:Wounded MV:Strong > They aren't here.
23:16:21.347 kill human
23:16:21.425 * S HP:Wounded MV:Strong > They aren't here.
23:16:21.581 kill human
23:16:21.659 * S HP:Wounded MV:Strong > They aren't here.
23:16:21.815 kill human
23:16:21.893 * S HP:Wounded MV:Strong > They aren't here.
23:16:22.018 kill human
23:16:22.127 * S HP:Wounded MV:Strong > They aren't here.
23:16:22.270 kill human
23:16:22.441 * S HP:Wounded MV:Strong >
23:16:22.488 kill human
23:16:22.566 They aren't here.
23:16:22.691 kill human
23:16:22.785 * S HP:Wounded MV:Strong > They aren't here.
23:16:22.909 kill human
23:16:22.987 * S HP:Wounded MV:Strong > They aren't here.
23:16:23.143 kill human
23:16:23.237 * S HP:Wounded MV:Strong > They aren't here.
23:16:23.393 kill human
23:16:23.471 * S HP:Wounded MV:Strong > They aren't here.
23:16:23.596 kill human
23:16:23.689 * S HP:Wounded MV:Strong > They aren't here.
23:16:23.799 kill human
23:16:23.892 * S HP:Wounded MV:Strong > They aren't here.
23:16:24.017 kill human
23:16:24.126 * S HP:Wounded MV:Strong > They aren't here.
23:16:24.235 kill human
23:16:24.438 * S HP:Wounded MV:Strong >
23:16:24.469 kill human
23:16:24.547 They aren't here.
23:16:24.688 kill human
23:16:24.766 * S HP:Wounded MV:Strong > They aren't here.
23:16:24.891 kill human
23:16:24.969 * S HP:Wounded MV:Strong > They aren't here.
23:16:25.127 kill human
23:16:25.205 * S HP:Wounded MV:Strong > They aren't here.
23:16:25.361 kill human
23:16:25.439 * S HP:Wounded MV:Strong > They aren't here.
23:16:25.579 kill human
23:16:25.657 * S HP:Wounded MV:Strong > They aren't here.
23:16:25.797 kill human
23:16:25.891 * S HP:Wounded MV:Strong > They aren't here.
23:16:26.031 kill human
23:16:26.125 * S HP:Wounded MV:Strong > They aren't here.
23:16:26.265 kill human
23:16:26.437 * S HP:Wounded MV:Strong >
23:16:26.484 kill human
23:16:26.577 They aren't here.
23:16:26.702 kill human
23:16:26.796 * S HP:Wounded MV:Strong > They aren't here.
23:16:26.952 kill human
23:16:27.030 * S HP:Wounded MV:Strong > They aren't here.
23:16:27.186 kill human
23:16:27.264 * S HP:Wounded MV:Strong > They aren't here.
23:16:27.420 kill human
23:16:27.498 * S HP:Wounded MV:Strong > They aren't here.
23:16:27.654 kill human
23:16:27.747 * S HP:Wounded MV:Strong > The sky starts to get cloudy. ???Aggro Timer Reset???
23:16:27.763 They aren't here.
23:16:27.888 kill human
23:16:27.981 * S HP:Wounded MV:Fresh > They aren't here.
23:16:28.122 kill human
23:16:28.215 * S HP:Wounded MV:Fresh > They aren't here.
23:16:28.356 kill human
23:16:28.465 * S HP:Wounded MV:Fresh > They aren't here.
23:16:28.605 kill human
23:16:28.777 * S HP:Wounded MV:Fresh >
23:16:28.839 kill human
23:16:28.917 They aren't here.
23:16:29.073 kill human
23:16:29.151 * S HP:Wounded MV:Fresh > They aren't here.
23:16:29.323 kill human
23:16:29.401 * S HP:Wounded MV:Fresh > They aren't here.
23:16:29.541 kill human
23:16:29.619 * S HP:Wounded MV:Fresh > They aren't here.
23:16:29.744 kill human
23:16:29.838 * S HP:Wounded MV:Fresh > They aren't here.
23:16:29.838 You follow Rig.
23:16:29.853 Path to Tarwin's Gap
23:16:29.853 Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
23:16:29.869 of Dhoom. To either side, rolling foothills mark the transition from mountain
23:16:29.900 to level ground, while to the north, the Blight stretches on, seemingly
23:16:29.916 endless. A cold breeze can be felt, as the winds that sweep through the Gap
23:16:29.947 gather here.
23:16:29.947 [ obvious exits: N E S W ]
23:16:29.947 North: A raven is here flying around.
23:16:29.963 A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by Rig.
23:16:30.009 Rig the Myrddraal is standing here, riding a shadow stallion.
23:16:30.009 Kombat has arrived from the east.<<<<<<<
23:16:30.025 kill human
23:16:30.103 * S HP:Wounded MV:Full > They aren't here.
23:16:30.119 You follow Rig.
23:16:30.119 Outside Tarwin's Gap
23:16:30.119 To the south, a break in the seemingly endless mountains is Tarwin's Gap.
23:16:30.150 Vast black peaks topped with snow seem impenetrable from here. The chilly
23:16:30.181 wind blows south through the gap, carrying the stench of the Blight with it.
23:16:30.212 To the north, the path continues through the hills, leading to the Blight
23:16:30.228 beyond.
23:16:30.228 [ obvious exits: N E S W ]
23:16:30.228 North: Kombat Damage, Angry Lawn Gnome is standing here.
23:16:30.243 A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by Rig.
23:16:30.290 Rig the Myrddraal is standing here, riding a shadow stallion.
23:16:30.290 Kombat has arrived from the north.vvvvvvv
23:16:30.306 kill human
23:16:30.384 * S HP:Wounded MV:Full > Kombat says 'interrupts my singing'
23:16:30.399 They aren't here.
23:16:30.462 kill human
23:16:30.587 * S HP:Wounded MV:Full > They aren't here.
23:16:30.727 kill human
23:16:30.914 * S HP:Wounded MV:Full >
23:16:30.977 kill human
23:16:31.055 They aren't here.
23:16:31.226 kill human
23:16:31.304 * S HP:Wounded MV:Full > They aren't here.
23:16:31.601 * S HP:Wounded MV:Full > They aren't here.
23:16:31.601 You follow Rig.
23:16:31.601 Entering the Gap
23:16:31.601 Here, just before the gap, the sheer granite that makes the sides of the gap
23:16:31.632 tower over this spot. The Blight lies to the north, awaiting more victims,
23:16:31.647 the sickly sweet stench of its corruption wafting in. The gap itself leads
23:16:31.679 south through the mountains. By looking carefully, a pair of paths that lead
23:16:31.710 around the gap can be seen to the east and west.
23:16:31.725 [ obvious exits: N S W ]
23:16:31.725 North: Kombat Damage, Angry Lawn Gnome is standing here.
23:16:31.725 A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by Rig.
23:16:31.772 Rig the Myrddraal is standing here, riding a shadow stallion.
23:16:31.788 Kombat has arrived from the north.vvvvvvv
23:16:31.803 kill human
23:16:31.881 * S HP:Wounded MV:Full > They aren't here.
23:16:31.881 You follow Rig.
23:16:31.881 In the Gap
23:16:31.881 From here, the sides of the gap loom menacingly over you, and a chill wind
23:16:31.913 channels through the mountains from the north. A smell hangs in the air,
23:16:31.928 torro and over-ripe. You can watch all the way north from here, seeing over
23:16:31.959 a vast area.
23:16:31.959 [ obvious exits: N S ]
23:16:31.959 North: Kombat Damage, Angry Lawn Gnome is standing here.
23:16:31.975 A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by Rig.
23:16:32.022 Rig the Myrddraal is standing here, riding a shadow stallion.
23:16:32.022 Kombat has arrived from the north.vvvvvvv
23:16:32.022 * S HP:Wounded MV:Full > They aren't here.
23:16:32.053 kill human
23:16:32.147 * S HP:Wounded MV:Full > They aren't here.
23:16:32.443 * S HP:Wounded MV:Full > They aren't here.
23:16:32.708 kill human
23:16:32.739 * S HP:Wounded MV:Full > They aren't here.
23:16:32.942 kill human
23:16:33.020 * S HP:Wounded MV:Full > They aren't here.
23:16:33.020 You follow Rig.
23:16:33.020 Tarwin's Gap
23:16:33.036 Here in Tarwin's Gap the Mountains of Dhoom loom menacingly over the pass.
23:16:33.051 Small pebbles occasionally shower onto the ground from the mountains above,
23:16:33.083 landing among the sparse, wiry grass that grows here. To the north, the gap
23:16:33.114 continues onwards, leading deeper into the Blight, while to the south the a
23:16:33.129 large pile of boulders lie scattered on the ground. A chilly wind, funneled
23:16:33.161 by the tall mountains to either side, blows through the gap.
23:16:33.176 [ obvious exits: N S ]
23:16:33.176 North: Kombat Damage, Angry Lawn Gnome is standing here.
23:16:33.192 South: A raven is here flying around.
23:16:33.192 A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by Rig.
23:16:33.239 Rig the Myrddraal is standing here, riding a shadow stallion.
23:16:33.239 Kombat has arrived from the north.vvvvvvv
23:16:33.301 kill human
23:16:33.317 * S HP:Wounded MV:Full > *Hasp* has arrived from the south, riding a warhorse.^^
23:16:33.332 You pierce *Hasp*'s body.
23:16:33.332 Kombat leaves south.vvvvvvv
23:16:33.535 kill human
23:16:33.613 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:33.629 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:33.785 kill human
23:16:33.878 * S HP:Wounded MV:Full - Hasp: Scratched > *Hasp* tries to pound you, but you parry successfully.
23:16:33.925 You tickle *Hasp*'s body with your pierce.
23:16:33.925 You do the best you can!
23:16:34.019 kill human
23:16:34.097 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:34.284 kill human
23:16:34.362 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:34.533 kill human
23:16:34.611 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:34.799 kill human
23:16:34.908 * S HP:Wounded MV:Full - Hasp: Scratched > You pierce *Hasp*'s right arm.
23:16:34.939 You do the best you can!
23:16:35.048 kill human
23:16:35.157 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:35.173 Kombat has arrived from the south.^^^^^^^
23:16:35.345 kill human
23:16:35.438 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:35.454 Kombat leaves north.^^^^^^^
23:16:35.579 kill human
23:16:35.672 * S HP:Wounded MV:Full - Hasp: Scratched > *Hasp* panics, and attempts to flee!
23:16:35.703 You do the best you can!
23:16:35.844 kill human
23:16:35.937 * S HP:Wounded MV:Full - Hasp: Scratched > *Hasp* leaves south riding a warhorse.vv
23:16:35.969 They aren't here.
23:16:36.125 kill human
23:16:36.218 * S HP:Wounded MV:Full > They aren't here.
23:16:36.405 kill human
23:16:36.499 * S HP:Wounded MV:Full > They aren't here.
23:16:36.499 Kombat has arrived from the north.vvvvvvv
23:16:36.655 kill human
23:16:36.749 * S HP:Wounded MV:Full > They aren't here.
23:16:36.937 kill human
23:16:37.015 * S HP:Wounded MV:Full > *Hasp* has arrived from the south, riding a warhorse.^^
23:16:37.046 You barely pierce *Hasp*'s body.
23:16:37.311 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:37.608 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:37.623 * S HP:Wounded MV:Full - Hasp: Scratched > You do the best you can!
23:16:37.654 kill human
23:16:37.842 * S HP:Wounded MV:Full - Hasp: Scratched >
23:16:37.857 *Hasp* panics, and attempts to flee!
23:16:37.857 Rig strikes *Hasp*'s body.
23:16:37.888 kill human
23:16:38.169 * S HP:Wounded MV:Full - Hasp: Scratched >
23:16:38.200 kill human
23:16:38.278 You do the best you can!
23:16:38.544 kill human
23:16:38.575 * S HP:Wounded MV:Full - Hasp: Scratched > You pierce *Hasp*'s head.
23:16:38.590 Kombat barely blasts *Hasp*'s body.
23:16:38.606 You do the best you can!
23:16:38.871 * S HP:Wounded MV:Full - Hasp: Hurt > *Hasp* leaves north riding a warhorse.^^
23:16:38.902 They aren't here.
23:16:38.918 kill human
23:16:39.090 * S HP:Wounded MV:Full > They aren't here.
23:16:39.386 * S HP:Wounded MV:Full > They aren't here.
23:16:39.682 * S HP:Wounded MV:Full >
23:16:39.682 You follow Rig.
23:16:39.682 In the Gap
23:16:39.682 From here, the sides of the gap loom menacingly over you, and a chill wind
23:16:39.698 channels through the mountains from the north. A smell hangs in the air,
23:16:39.729 torro and over-ripe. You can watch all the way north from here, seeing over
23:16:39.760 a vast area.
23:16:39.760 [ obvious exits: N S ]
23:16:39.760 South: Kombat Damage, Angry Lawn Gnome is standing here.
23:16:39.760 A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by Rig.
23:16:39.823 Rig the Myrddraal is standing here, riding a shadow stallion.
23:16:39.823 A warhorse is here, stamping his feet impatiently, being ridden by Hasp.
23:16:39.854 *Hasp* is standing here, riding a warhorse.
23:16:39.854 Kombat has arrived from the south.^^^^^^^
23:16:39.963 * S HP:Wounded MV:Full >
23:16:39.979 Kombat blasts *Hasp*'s left leg hard.
23:16:39.979 Rig strikes *Hasp*'s body.
23:16:40.291 * S HP:Wounded MV:Full >
23:16:41.118 kill human
23:16:41.289 kill human
23:16:41.508 kill human
23:16:41.601 *Hasp* panics, and attempts to flee!
23:16:41.601 You barely pierce *Hasp*'s body.
23:16:41.913 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Hurt >
23:16:41.976 You barely pierce *Hasp*'s body.
23:16:41.976 You do the best you can!
23:16:42.272 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Hurt > You do the best you can!
23:16:42.600 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Hurt >
23:16:42.847 You barely pierce *Hasp*'s left foot.
23:16:42.847 *Hasp* pounds Kombat's right leg.
23:16:42.862 Kombat blasts *Hasp*'s left leg.
23:16:43.127 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Hurt >
23:16:43.143 *Terri* has arrived from the south, riding a bloodstock stallion.^^
23:16:43.408 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Hurt >
23:16:43.408 *Terri* leaves north riding a bloodstock stallion.^^
23:16:43.424 Rig sends *Hasp* sprawling with a powerful bash!
23:16:43.752 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:44.782 l hasp
23:16:45.094 *Terri* has arrived from the north, riding a bloodstock stallion.vv
23:16:45.406 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded > *Terri* tries to strike Rig, but he
23:16:45.406 deflects the blow.
23:16:45.468 #witchesinditches
23:16:45.468 Hasp has quite a few wounds.
23:16:45.484 *Hasp* is using:
23:16:45.484 <worn on head> a full metal helmet and visor
23:16:45.484 <worn around neck> an opal choker of fiery blue and pink beauty
23:16:45.500 <worn about body> a heavily embroidered cloak bearing the Thistle and Star
23:16:45.531 <slung on back> a backpack
23:16:45.531 <worn on hands> a pair of heavy metal gauntlets
23:16:45.531 <worn around wrist> a gator skin bracer
23:16:45.546 <worn around wrist> a gator skin bracer
23:16:45.546 <wielded two-handed> a s'redit prod
23:16:45.562 <worn on legs> a pair of ebony-steel plate greaves
23:16:45.562 <worn on feet> a pair of thick metal boots
23:16:45.578 You attempt to peek at the inventory:
23:16:45.578 You can't see anything.
23:16:45.843 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:45.858 *Terri* tries to strike Rig, but he deflects the blow.
23:16:45.874 You pierce *Hasp*'s head.
23:16:45.874 Rig strikes *Hasp*'s right leg hard.
23:16:45.890 Kombat blasts *Hasp*'s body.
23:16:45.952 kill human
23:16:46.202 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:46.342 You do the best you can!
23:16:46.451 kill human
23:16:46.654 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:46.841 You do the best you can!
23:16:47.153 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:47.418 Rig narrates 'snicker'
23:16:47.730 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:48.058 kill human
23:16:48.089 Kombat narrates 'uh oh'
23:16:48.105 Rig panics, and attempts to flee!
23:16:48.386 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:48.401 Rig leaves north riding a shadow stallion.^^
23:16:48.682 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded > You do the best you can!
23:16:48.713 Rig struggles to barrel down on *Terri*, a dark blue tasseled spear aimed at her chest.
23:16:48.791 kill human
23:16:48.885 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:48.900 You pierce *Hasp*'s body.
23:16:48.900 *Hasp* pounds Kombat's body.
23:16:48.900 Kombat blasts *Hasp*'s right leg.
23:16:48.916 *Aramis* has arrived from the north, riding a battle-trained Shienaran warlander.vv
23:16:49.181 kill human
23:16:49.181 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:49.197 *Hasp* panics, and attempts to flee!
23:16:49.197 *Aramis* scythes Rig's right leg hard.
23:16:49.462 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded > You do the best you can!
23:16:49.634 kill human
23:16:49.712 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded > You do the best you can!
23:16:50.055 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:50.102 Kombat panics, and attempts to flee!
23:16:50.102 *Terri* tries to strike you, but you parry successfully.
23:16:50.117 You do the best you can!
23:16:50.117 Rig panics, and attempts to flee!
23:16:50.195 kill human
23:16:50.429 * S HP:Wounded MV:Full - Kombat: Scratched - Hasp: Wounded >
23:16:50.570 *Hasp* leaves north riding a warhorse.^^
23:16:50.570 Kombat leaves north.^^^^^^^
23:16:50.570 You do the best you can!
23:16:50.710 kill human
23:16:50.850 * S HP:Wounded MV:Full - Terri: Healthy >
23:16:50.850 Rig leaves south riding a shadow stallion.vv
23:16:50.866 Rig narrates 'off'
23:16:51.131 * S HP:Wounded MV:Full - Terri: Healthy > You do the best you can!
23:16:51.147 kill human
23:16:51.459 * S HP:Wounded MV:Full - Terri: Healthy >
23:16:51.599 You do the best you can!
23:16:51.615 kill human
23:16:51.911 * S HP:Wounded MV:Full - Terri: Healthy >
23:16:52.005 You try to pierce *Terri*, but she parries successfully.
23:16:52.005 *Terri* tries to strike you, but you deflect the blow.
23:16:52.301 * S HP:Wounded MV:Full - Terri: Healthy > You do the best you can!
23:16:52.629 * S HP:Wounded MV:Full - Terri: Healthy >
23:16:52.863 change mood wimpy
23:16:52.863 flee
23:16:53.346 Mood changed to: Wimpy
23:16:53.346 Wimpy reset to: 182 hit points.
23:16:53.643 * S HP:Wounded MV:Full - Terri: Healthy > You panic and attempt to flee!
23:16:53.924 *Aramis* scythes your body into bloody fragments!
23:16:53.924 You flee head over heels.
23:16:53.924 Entering the Gap
23:16:53.939 Here, just before the gap, the sheer granite that makes the sides of the gap
23:16:53.955 tower over this spot. The Blight lies to the north, awaiting more victims,
23:16:53.986 the sickly sweet stench of its corruption wafting in. The gap itself leads
23:16:54.002 south through the mountains. By looking carefully, a pair of paths that lead
23:16:54.033 around the gap can be seen to the east and west.
23:16:54.048 [ obvious exits: N S W ]
23:16:54.048 North: An Illianer golden-maned steed stands here observing its surroundings, being ridden by Sarryn
23:16:54.048 .
23:16:54.095 South: A battle-trained Shienaran warlander stands here, vigilant of its surroundings, being ridden
23:16:54.095 by Aramis.
23:16:54.345 * S HP:Wounded MV:Full >
23:16:54.345 Rig narrates 'go blight'
23:16:54.657 * S HP:Wounded MV:Full >
23:16:55.094 *Aramis* has arrived from the south, riding a battle-trained Shienaran warlander.^^
23:16:55.390 * S HP:Wounded MV:Full >
23:16:55.390 *Aramis* tries to scythe you, but you parry successfully.
23:16:55.718 * S HP:Wounded MV:Full - Aramis: Wounded >
23:16:55.842 Kombat narrates 'to our mobs'
23:16:55.842 *Terri* has arrived from the south, riding a bloodstock stallion.^^
23:16:56.139 * S HP:Wounded MV:Full - Aramis: Wounded >
23:16:56.139 *Terri* tries to strike you, but you parry successfully.
23:16:56.154 *Dejaqkl* has arrived from the north, riding a wild stallion.vv
23:16:56.420 * S HP:Wounded MV:Full - Aramis: Wounded >
23:16:56.420 Rig narrates 'more'
23:16:56.732 * S HP:Wounded MV:Full - Aramis: Wounded >
23:16:57.856 You pierce *Aramis*'s right leg.
23:16:57.856 Rig narrates 'yes'
23:16:58.168 * S HP:Wounded MV:Full - Aramis: Wounded >
23:16:58.605 *Dejaqkl* leaves north riding a wild stallion.^^
23:16:58.636 change mood wimpy
23:16:58.636 flee
23:16:58.917 * S HP:Wounded MV:Full - Aramis: Wounded >
23:16:59.088 Mood changed to: Wimpy
23:16:59.104 Wimpy reset to: 182 hit points.
23:16:59.385 * S HP:Wounded MV:Full - Aramis: Wounded > You tickle *Aramis*'s body with your
23:16:59.385 pierce.
23:16:59.431 You panic and attempt to flee!
23:16:59.853 You flee head over heels.
23:16:59.853 In the Gap SOUTH FLEE FUN TIMES
23:16:59.853 From here, the sides of the gap loom menacingly over you, and a chill wind
23:16:59.868 channels through the mountains from the north. A smell hangs in the air,
23:16:59.899 torro and over-ripe. You can watch all the way north from here, seeing over
23:16:59.915 a vast area.
23:16:59.915 [ obvious exits: N S ]
23:16:59.931 North: A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Terri
23:16:59.931 .
23:16:59.977 South: A raven is here flying around.
23:17:00.290 * S HP:Wounded MV:Full >
23:17:00.852 *Aramis* has arrived from the north, riding a battle-trained Shienaran warlander.vv
23:17:01.133 * S HP:Wounded MV:Full >
23:17:01.133 Kombat narrates 'gank squad alpha'
23:17:01.133 *Aramis* scythes your right arm into bloody fragments!
23:17:01.460 * S HP:Wounded MV:Full - Aramis: Wounded >
23:17:01.476 South
23:17:01.850 No way! You're fighting for your life!
23:17:02.162 * S HP:Wounded MV:Full - Aramis: Wounded >
23:17:02.209 change mood wimpy
23:17:02.209 flee
23:17:02.599 Mood changed to: Wimpy
23:17:02.599 Wimpy reset to: 182 hit points.
23:17:02.880 * S HP:Wounded MV:Full - Aramis: Wounded > You tickle *Aramis*'s right leg with
23:17:02.880 your pierce.
23:17:02.927 You panic and attempt to flee!
23:17:03.161 Kombat narrates 'has arrived'
23:17:03.598 *Terri* has arrived from the north, riding a bloodstock stallion.vv
23:17:03.613 You flee head over heels.
23:17:03.613 Tarwin's Gap
23:17:03.613 Here in Tarwin's Gap the Mountains of Dhoom loom menacingly over the pass.
23:17:03.644 Small pebbles occasionally shower onto the ground from the mountains above,
23:17:03.660 landing among the sparse, wiry grass that grows here. To the north, the gap
23:17:03.691 continues onwards, leading deeper into the Blight, while to the south the a
23:17:03.707 large pile of boulders lie scattered on the ground. A chilly wind, funneled
23:17:03.738 by the tall mountains to either side, blows through the gap.
23:17:03.754 [ obvious exits: N S ]
23:17:03.769 North: A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Terri
23:17:03.769 .
23:17:03.816 A raven is here flying around.
23:17:03.878 * S HP:Wounded MV:Full >
23:17:03.878 Rig narrates 'are you okay puddles'
23:17:04.190 * S HP:Wounded MV:Full >
23:17:04.596 North
23:17:04.908 North
23:17:05.095 *Aramis* has arrived from the north, riding a battle-trained Shienaran warlander.vv
23:17:05.111 In the Gap
23:17:05.111 From here, the sides of the gap loom menacingly over you, and a chill wind
23:17:05.126 channels through the mountains from the north. A smell hangs in the air,
23:17:05.158 torro and over-ripe. You can watch all the way north from here, seeing over
23:17:05.189 a vast area.
23:17:05.189 [ obvious exits: N S ]
23:17:05.189 North: A wild stallion bucks madly, being ridden by Dejaqkl.
23:17:05.204 South: A battle-trained Shienaran warlander stands here, vigilant of its surroundings, being ridden
23:17:05.204 by Aramis.
23:17:05.267 A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Terri.
23:17:05.314 *Terri* is standing here, riding a bloodstock stallion.
23:17:05.376 * S HP:Wounded MV:Full > *Terri* leaves south riding a bloodstock stallion.vv
23:17:05.392 Entering the Gap
23:17:05.392 Here, just before the gap, the sheer granite that makes the sides of the gap
23:17:05.423 tower over this spot. The Blight lies to the north, awaiting more victims,
23:17:05.454 the sickly sweet stench of its corruption wafting in. The gap itself leads
23:17:05.470 south through the mountains. By looking carefully, a pair of paths that lead
23:17:05.501 around the gap can be seen to the east and west.
23:17:05.516 [ obvious exits: N S W ]
23:17:05.516 North: An Illianer golden-maned steed stands here observing its surroundings, being ridden by Sarryn
23:17:05.516 .
23:17:05.563 A wild stallion bucks madly, being ridden by Dejaqkl.
23:17:05.579 *Dejaqkl* is standing here, riding a wild stallion.
23:17:05.610 North
23:17:05.844 * S HP:Wounded MV:Full >
23:17:05.844 Rig narrates 'they have'
23:17:05.938 change mood wimpy
23:17:05.938 flee
23:17:06.156 * S HP:Wounded MV:Full >
23:17:06.312 *Dejaqkl* tries to pound you, but you dodge the attack.
23:17:06.328 No way! You're fighting for your life!
23:17:06.593 * S HP:Wounded MV:Full - Dejaqkl: Hurt > Mood changed to: Wimpy
23:17:06.608 Wimpy reset to: 182 hit points.
23:17:06.889 * S HP:Wounded MV:Full - Dejaqkl: Hurt > You panic and attempt to flee!
23:17:06.920 *Dejaqkl* tries to pound you, but you deflect the blow.
23:17:07.842 You flee head over heels.
23:17:07.842 West Path
23:17:07.842 Here, a narrow path leads around the gap. However, it is so close to the
23:17:07.873 edge only a few people could stand here at any one time, and the prospect
23:17:07.889 of falling down the steep sides, into the gap itself, is an ever-present
23:17:07.920 possibilty. The path leads north and south, along the side of the mountain.
23:17:07.951 [ obvious exits: E S ]
23:17:07.951 A flock of ravens is circling in the air, searching for prey.
23:17:08.279 * S HP:Wounded MV:Strong >
23:17:08.388 North
23:17:08.608 North
23:17:08.842 Alas, you cannot go that way...
23:17:09.076 East
23:17:09.139 * S HP:Wounded MV:Strong > Alas, you cannot go that way...
23:17:09.466 * S HP:Wounded MV:Strong >
23:17:09.591 *Dejaqkl* has arrived from the east, riding a wild stallion.<<
23:17:09.607 Entering the Gap
23:17:09.607 Here, just before the gap, the sheer granite that makes the sides of the gap
23:17:09.638 tower over this spot. The Blight lies to the north, awaiting more victims,
23:17:09.664 the sickly sweet stench of its corruption wafting in. The gap itself leads
23:17:09.687 south through the mountains. By looking carefully, a pair of paths that lead
23:17:09.718 around the gap can be seen to the east and west.
23:17:09.718 [ obvious exits: N S W ]
23:17:09.734 North: An Illianer golden-maned steed stands here observing its surroundings, being ridden by Sarryn
23:17:09.734 .
23:17:09.781 A sleek well-trained torm glares fiercely about, being ridden by Cosmo.
23:17:09.796 *Cosmo* is standing here, riding a sleek well-trained torm.
23:17:09.827 A battle-trained Shienaran warlander stands here, vigilant of its surroundings, being ridden by
23:17:09.827 Aramis.
23:17:09.874 *Aramis* is standing here, riding a battle-trained Shienaran warlander.
23:17:09.905 * S HP:Wounded MV:Strong >
23:17:09.905 *Cosmo* tries to strike you, but you parry successfully.
23:17:09.921 *Aramis* leaves south riding a battle-trained Shienaran warlander.vv
23:17:09.952 North
23:17:10.030 North
23:17:10.264 * S HP:Wounded MV:Strong - Cosmo: Scratched >
23:17:10.280 North
23:17:10.346 No way! You're fighting for your life!
23:17:10.611 * S HP:Wounded MV:Strong - Cosmo: Scratched > No way! You're fighting for your life!
23:17:10.923 * S HP:Wounded MV:Strong - Cosmo: Scratched > No way! You're fighting for your life!
23:17:11.157 change mood wimpy
23:17:11.157 flee
23:17:11.266 * S HP:Wounded MV:Strong - Cosmo: Scratched >
23:17:11.594 Mood changed to: Wimpy
23:17:11.594 Wimpy reset to: 182 hit points.
23:17:11.874 * S HP:Wounded MV:Strong - Cosmo: Scratched > *Aramis* has arrived from the
23:17:11.874 south, riding a battle-trained Shienaran warlander.^^
23:17:11.921 You panic and attempt to flee!
23:17:12.171 *Aramis* scythes your body into bloody fragments!
23:17:12.214 East
23:17:12.839 *Aramis* scythes your head into bloody fragments!
23:17:12.855 *Cosmo* strikes your left leg into bloody fragments!
23:17:13.340 *Dejaqkl* has arrived from the west, riding a wild stallion.>>
23:17:13.355 *Sarryn* has arrived from the north, riding a golden-maned steed.vv
23:17:13.636 You flee head over heels.
23:17:13.636 In the Gap RIG SAYS NORTH MY FLEES SAY SOUTH
23:17:13.636 From here, the sides of the gap loom menacingly over you, and a chill wind
23:17:13.652 channels through the mountains from the north. A smell hangs in the air,
23:17:13.683 torro and over-ripe. You can watch all the way north from here, seeing over
23:17:13.698 a vast area.
23:17:13.698 [ obvious exits: N S ]
23:17:13.714 North: An Illianer golden-maned steed stands here observing its surroundings, being ridden by Sarryn
23:17:13.714 .
23:17:13.761 South: A raven is here flying around.
23:17:13.761 Alas, you cannot go that way...
23:17:14.088 * S HP:Battered MV:Strong >
23:17:14.619 South
23:17:14.806 South
23:17:15.040 South
23:17:15.102 Tarwin's Gap
23:17:15.102 Here in Tarwin's Gap the Mountains of Dhoom loom menacingly over the pass.
23:17:15.134 Small pebbles occasionally shower onto the ground from the mountains above,
23:17:15.165 landing among the sparse, wiry grass that grows here. To the north, the gap
23:17:15.180 continues onwards, leading deeper into the Blight, while to the south the a
23:17:15.212 large pile of boulders lie scattered on the ground. A chilly wind, funneled
23:17:15.243 by the tall mountains to either side, blows through the gap.
23:17:15.258 [ obvious exits: N S ]
23:17:15.258 A raven is here flying around.
23:17:15.274 South
23:17:15.430 South
23:17:15.508 * S HP:Battered MV:Strong > Tarwin's Gap
23:17:15.524 Boulders of all sizes litter the ground here, but do not impede passage. A
23:17:15.539 half-buried white rock stands out among the brown and black boulders. Walls
23:17:15.570 of black granite loom over the pass, funneling a chill wind through. The
23:17:15.602 rank stench of the Blight is strong here, so close to that twisted forest.
23:17:15.617 Glancing around, one can tell that the gap continues to the north and south.
23:17:15.648 [ obvious exits: N S ]
23:17:15.648 North: A raven is here flying around.
23:17:15.680 South
23:17:15.758 * S HP:Battered MV:Strong > Tarwin's Gap
23:17:15.758 To either side the tall walls of Tarwin's Gap loom overhead, with the pitch
23:17:15.789 black peaks of the Mountains of Dhoom beyond. Small tufts of grass poke out
23:17:15.820 of the rocky soil, among the debris that litters the ground. The way seems
23:17:15.836 cluttered with boulders to the north, but the gap continues to the south.
23:17:15.867 [ obvious exits: N S ]
23:17:16.023 South
23:17:16.054 * S HP:Battered MV:Strong > Inside the Gap
23:17:16.054 Just to the south, Tarwin's Gap opens out into a large rocky opening among
23:17:16.070 the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil
23:17:16.101 to either side of the pass, casting shadows onto the rocky soil. Sparse tufts
23:17:16.132 of wiry grass are scattered among the rocks here, and an occasional pebble
23:17:16.148 comes tumbling down.
23:17:16.163 [ obvious exits: N S ]
23:17:16.163 South: A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Terri
23:17:16.163 .
23:17:16.226 South
23:17:16.319 * S HP:Battered MV:Strong > Entering the Gap
23:17:16.319 Here, among the foothills of the Mountains of Dhoom, lies the entrance to
23:17:16.350 Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
23:17:16.366 of tough, wiry grass and the rare wildflower. Just to the north is the gap
23:17:16.397 itself, flanked by the black rock of the mountains, while a pair of paths
23:17:16.413 lead east and west, leading up and into the mountains themselves.
23:17:16.444 [ obvious exits: N E S W ]
23:17:16.444 Door west: bush
23:17:16.444 A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Terri.
23:17:16.491 *Terri* is standing here, riding a bloodstock stallion. [maybe I could blick this one?]
23:17:16.506 A black wolf growls loudly, poised to leap.
23:17:16.522 South
23:17:16.600 * S HP:Battered MV:Strong > *Terri* tries to strike you, but you deflect the blow.
23:17:16.647 No way! You're fighting for your life!
23:17:16.647 * S HP:Battered MV:Strong - Terri: Healthy > No way! You're fighting for your life!
23:17:16.881 South
23:17:16.912 * S HP:Battered MV:Strong - Terri: Healthy > *Aramis* has arrived from the north, riding a battle
23:17:16.912 -trained Shienaran warlander.vv
23:17:16.945 No way! You're fighting for your life!
23:17:17.117 South
23:17:17.195 * S HP:Battered MV:Strong - Terri: Healthy > *Aramis* leaves south riding a battle-trained Shienaran
23:17:17.195 warlander.vv
23:17:17.246 No way! You're fighting for your life!
23:17:17.480 * S HP:Battered MV:Strong - Terri: Healthy > No way! You're fighting for your life!
23:17:17.495 *Sarryn* has arrived from the north, riding a golden-maned steed.vv
23:17:17.760 * S HP:Battered MV:Strong - Terri: Healthy > No way! You're fighting for your life!
23:17:17.776 *Sarryn* tries to stab you, but you parry successfully.
23:17:18.041 * S HP:Battered MV:Strong - Terri: Healthy >
23:17:18.041 You swiftly dodge a black wolf's attempt to hit you.
23:17:18.338 * S HP:Battered MV:Strong - Terri: Healthy >
23:17:18.353 Rig narrates 'i think i killed puddles' I'M SURVIVING BROTHER
23:17:18.462 change mood wimpy
23:17:18.462 flee
23:17:18.665 * S HP:Battered MV:Strong - Terri: Healthy >
23:17:18.837 *Aramis* has arrived from the south, riding a battle-trained Shienaran warlander.^^
23:17:19.133 * S HP:Battered MV:Strong - Terri: Healthy > A black wolf tries to hit you, but you parry
23:17:19.133 successfully.
23:17:19.180 *Sarryn* tries to stab you, but you deflect the blow.
23:17:19.196 You try to pierce *Terri*, but she parries successfully.
23:17:19.211 *Terri* tries to strike you, but you deflect the blow.
23:17:19.227 *Aramis* tries to scythe you, but you parry successfully.
23:17:19.243 Mood changed to: Wimpy
23:17:19.243 Wimpy reset to: 182 hit points.
23:17:19.243 * S HP:Battered MV:Strong - Terri: Healthy > You panic and attempt to flee!
23:17:20.087 *Cosmo* has arrived from the north, riding a sleek well-trained torm.vv
23:17:20.711 *Cosmo* leaves east riding a sleek well-trained torm.>>
23:17:21.210 You flee head over heels.
23:17:21.210 Before the Gap
23:17:21.210 The road opens up into Tarwin's Gap just to the north, which cuts through
23:17:21.241 the Mountains of Dhoom. The mountains seem almost to have been cleft in half
23:17:21.257 by a gigantic axe, while to either side, the massive walls of granite surge
23:17:21.288 into the sky, almost blotting it out, while to the south, the road continues
23:17:21.304 through the hills. The cold mountain wind slices through the pass, having in
23:17:21.335 effect been funneled by the mountains.
23:17:21.335 [ obvious exits: N S ]
23:17:21.351 North: A battle-trained Shienaran warlander stands here, vigilant of its surroundings, being ridden
23:17:21.351 by Aramis.
23:17:21.709 * S HP:Battered MV:Strong >
23:17:22.084 South
23:17:22.458 Road to Tarwin's Gap
23:17:22.458 The road works through the hills, leading north into Tarwin's Gap and south
23:17:22.489 into the Borderlands. The Gap can be seen as a massive cleft in the black
23:17:22.505 snow-covered peaks clawing into the sky. The cold mountain wind whips through
23:17:22.536 the Gap, carrying the stench of the Blight with it.
23:17:22.552 [ obvious exits: N S W ]
23:17:22.552 Door east: passage
23:17:22.552 South: A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
23:17:22.895 * S HP:Battered MV:Strong >
23:17:22.895 South
23:17:23.145 South
23:17:23.457 *Aramis* has arrived from the north, riding a battle-trained Shienaran warlander.vv
23:17:23.472 Road to Tarwin's Gap
23:17:23.472 The hard-packed dirt of the road attest to the hard use it has seen. Hills
23:17:23.503 rise up over the path to either side, casting shadows onto the scrub. Black
23:17:23.535 granite peaks claw the north sky, while the forest lies to the south. The
23:17:23.566 air bears a hint of the Blight's stench, carried by the cold mountain winds.
23:17:23.581 [ obvious exits: N S ]
23:17:23.581 Door east: passage
23:17:23.597 North: A battle-trained Shienaran warlander stands here, vigilant of its surroundings, being ridden
23:17:23.597 by Aramis.
23:17:23.644 A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
23:17:23.675 A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
23:17:23.706 A myrddraal slowly gazes about, leaving you shaken.
THIS PATTY AINT BIG ENOUGH TO SAVE ME HERE
23:17:23.737 South
23:17:23.753 * S HP:Battered MV:Strong > Road to Tarwin's Gap
23:17:23.753 The hard-packed dirt, leading north and south, attests to the hard use that
23:17:23.784 the road has been subjected to. To the north, the road leads towards Tarwin's
23:17:23.800 Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
23:17:23.831 thing that can be seen to either side is the distinctly uninviting foliage of
23:17:23.862 the forest.
23:17:23.862 [ obvious exits: N S W ]
23:17:23.862 North: A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
23:17:24.003 South
23:17:24.205 * S HP:Battered MV:Strong >
23:17:24.205 Bend in the Road
23:17:24.205 The road bends, leading north and west here. Far to the north, a giant cleft
23:17:24.237 in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
23:17:24.268 carries a tinge of the Blight's overpowering stench. Dense forest borders the
23:17:24.299 road, tall trees reaching into the sky.
23:17:24.299 [ obvious exits: N S W ]
23:17:24.299 A dirty rock lies here.
23:17:24.330 South
23:17:24.611 * S HP:Battered MV:Strong >
23:17:24.705 Edge of the Forest
23:17:24.705 Dense foliage blots the sky from view. The air is hot and humid, tinged with
23:17:24.720 the rancid stench of the Blight. Oddly, scattered among the normal trees are
23:17:24.751 some oddly twisted and gnarled trees, as if in pain. The foliage thins out
23:17:24.783 and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom
23:17:24.814 claw the sky.
23:17:24.814 [ obvious exits: N W ]
23:17:25.001 * S HP:Battered MV:Strong > Alas, you cannot go that way...
23:17:25.032 West
23:17:25.251 West
23:17:25.329 * S HP:Battered MV:Strong >
23:17:25.453 By the Road
23:17:25.453 The road lies just to the north, seen through the dense forest. Half-buried
23:17:25.485 road markers can be glimpsed, dotting the roadside at regular intervals. Far
23:17:25.516 to the north, past the trees, the Mountains of Dhoom are a jagged black line
23:17:25.531 in the horizon. The air is tinged with the stench of the Blight, carried into
23:17:25.563 the south by the winds blowing through Tarwin's Gap.
23:17:25.578 [ obvious exits: N E W ]
23:17:25.594 West
23:17:25.875 West
23:17:25.890 * S HP:Battered MV:Strong >
23:17:25.953 In a Thick Forest
23:17:25.953 The pine trees are very tight knitted here, even more so to the south where
23:17:25.984 it becomes to difficult for passage. To the east the trees thin out as the
23:17:25.999 environment becomes too harsh to support life. The air is humid and carries
23:17:26.031 a sickly sweet smell eminating from the trees as the proximity to the
23:17:26.046 Blight taints the living even this far south. It would not take much more
23:17:26.077 than a smouldering cinder to set off a massive forest fire in the
23:17:26.093 surrounding area.
23:17:26.093 [ obvious exits: N E W ]
23:17:26.249 * S HP:Battered MV:Strong > In a Dark Forest
23:17:26.249 Great leatherleaf trees tower over sickly pines casting the forest into
23:17:26.265 deep shadows. The hardwood trees seem to survive better than their pinewood
23:17:26.296 cousins that seem to write and twist from the taint of the nearby Blight.
23:17:26.327 It would not take much more than a smouldering cinder to set off a massive
23:17:26.343 forest fire in the surrounding area.
23:17:26.343 [ obvious exits: N E W ]
23:17:26.358 * S HP:Battered MV:Strong > Road to Tarwin's Gap
23:17:26.358 The road plods on to the south towards a large hill and bends to the north
23:17:26.389 to avoid a sharp incline. A dark forest shadows the road to the east. The
23:17:26.405 forest once extended into these rolling hills, but large fires seem to have
23:17:26.436 cleared the area leaving only small saplings struggling to survive. It
23:17:26.452 would not take much more than a smouldering cinder to set off a massive
23:17:26.483 forest fire in the surrounding area.
23:17:26.483 [ obvious exits: N E S ]
23:17:26.483 A big brown bear growls angrily about him.
23:17:26.514 West
23:17:26.811 * S HP:Battered MV:Strong >
23:17:26.969 Kombat narrates 'he still in group so fr'
23:17:26.969 Alas, you cannot go that way...
23:17:27.203 South
23:17:27.281 * S HP:Battered MV:Strong >
23:17:27.702 Before a Split in the Road
23:17:27.717 The road splits to the west and south around a large hill with sheer cliffs
23:17:27.733 on all sides as if the earth decided to suddenly thrust itself upwards from
23:17:27.749 the core. The road appears more paved to the west while to the south a
23:17:27.780 thinner earthen road shadows the hill.
23:17:27.780 [ obvious exits: N S W ]
23:17:27.795 North: A big brown bear growls angrily about him.
23:17:27.811 South
23:17:28.107 * S HP:Battered MV:Tiring >
23:17:28.185 Your heartbeat calms down more as you feel less panicked. ???Aggro Timer Reset???
23:17:28.201 A Winding Road
23:17:28.201 Large boulders and fallen rock have fallen from the slowly eroding hill to
23:17:28.217 the west forcing travellers to head further east before continuing south.
23:17:28.248 Mounted tracks dominate the road, outings from Shienaran soldiers as they
23:17:28.263 patrol the surrounding land.
23:17:28.263 [ obvious exits: N E ]
23:17:28.560 East
23:17:28.591 * S HP:Battered MV:Strong >
23:17:28.965 East
23:17:29.090 A Winding Road
23:17:29.090 The hill to the west has widen its girth dictating the path of the road as
23:17:29.106 it skirts around high cliffs. Small campfires, long since burned out, dot
23:17:29.137 the base of the cliff situated in small crevices and shallow caves that
23:17:29.153 provide protection from the elements.
23:17:29.153 [ obvious exits: E S W ]
23:17:29.371 * S HP:Battered MV:Strong > Shadowing a Road
23:17:29.371 Grass grows knee deep here as it spreads across the rolling hills. Rock
23:17:29.402 outcroppings and misplaced boulders dot the sea of grass. The road lies to
23:17:29.418 the west and south as it borders the hill further to the west.
23:17:29.449 [ obvious exits: S W ]
23:17:29.449 A gray palfrey prances skittishly nearby, being ridden by Nynaota.
23:17:29.465 *Nynaota* is standing here, riding a gray palfrey.
23:17:29.480 *Nynaota* leaves west riding a gray palfrey.<<
23:17:29.808 * S HP:Battered MV:Strong >
23:17:30.213 East
23:17:30.588 Alas, you cannot go that way...
23:17:30.900 * S HP:Battered MV:Strong >
23:17:31.227 West
23:17:31.586 A Winding Road
23:17:31.586 The hill to the west has widen its girth dictating the path of the road as
23:17:31.602 it skirts around high cliffs. Small campfires, long since burned out, dot
23:17:31.633 the base of the cliff situated in small crevices and shallow caves that
23:17:31.649 provide protection from the elements.
23:17:31.664 [ obvious exits: E S W ]
23:17:31.664 West: A gray palfrey prances skittishly nearby, being ridden by Nynaota.
23:17:31.992 * S HP:Battered MV:Strong >
23:17:32.928 West
23:17:33.084 Rig narrates 'are you okay puddles' just preoccupied at the moment. No time to chat
23:17:33.380 * S HP:Battered MV:Strong > A Winding Road
23:17:33.380 Large boulders and fallen rock have fallen from the slowly eroding hill to
23:17:33.411 the west forcing travellers to head further east before continuing south.
23:17:33.427 Mounted tracks dominate the road, outings from Shienaran soldiers as they
23:17:33.458 patrol the surrounding land.
23:17:33.458 [ obvious exits: N E ]
23:17:33.458 A gray palfrey prances skittishly nearby.
23:17:33.474 *Nynaota* is standing here. I CONSIDERED STABBING THIS ONE BUT REALLY WANTED TERRI'S BODY
23:17:33.677 * S HP:Battered MV:Strong >
23:17:33.677 *Nynaota* starts leading a gray palfrey.
23:17:33.677 A gray palfrey now follows Nynaota.
23:17:33.739 North
23:17:34.004 * S HP:Battered MV:Strong >
23:17:34.051 North
23:17:34.082 Before a Split in the Road
23:17:34.082 The road splits to the west and south around a large hill with sheer cliffs
23:17:34.113 on all sides as if the earth decided to suddenly thrust itself upwards from
23:17:34.129 the core. The road appears more paved to the west while to the south a
23:17:34.145 thinner earthen road shadows the hill.
23:17:34.160 [ obvious exits: N S W ]
23:17:34.160 North: A big brown bear growls angrily about him.
23:17:34.176 South: A gray palfrey prances skittishly nearby.
23:17:34.503 * S HP:Battered MV:Strong >
23:17:34.659 Road to Tarwin's Gap
23:17:34.659 The road plods on to the south towards a large hill and bends to the north
23:17:34.675 to avoid a sharp incline. A dark forest shadows the road to the east. The
23:17:34.706 forest once extended into these rolling hills, but large fires seem to have
23:17:34.722 cleared the area leaving only small saplings struggling to survive. It
23:17:34.753 would not take much more than a smouldering cinder to set off a massive
23:17:34.769 forest fire in the surrounding area.
23:17:34.769 [ obvious exits: N E S ]
23:17:34.784 A big brown bear growls angrily about him.
23:17:34.940 * S HP:Battered MV:Strong >
23:17:34.940 *Sarryn* has arrived from the north, riding a golden-maned steed.vv
23:17:35.252 * S HP:Battered MV:Strong >
23:17:35.471 East
23:17:35.829 *Aramis* has arrived from the east, riding a battle-trained Shienaran warlander.<<
23:17:35.845 In a Dark Forest
23:17:35.845 Great leatherleaf trees tower over sickly pines casting the forest into
23:17:35.876 deep shadows. The hardwood trees seem to survive better than their pinewood
23:17:35.892 cousins that seem to write and twist from the taint of the nearby Blight.
23:17:35.923 It would not take much more than a smouldering cinder to set off a massive
23:17:35.939 forest fire in the surrounding area.
23:17:35.954 [ obvious exits: N E W ]
23:17:36.126 * S HP:Battered MV:Strong >
23:17:36.126 *Terri* has arrived from the east, riding a bloodstock stallion.<< HI THERE!
23:17:36.422 * S HP:Battered MV:Strong >
23:17:36.422 *Terri* leaves west riding a bloodstock stallion.<<
23:17:36.500 hide
23:17:36.500 backstab h.human
23:17:36.750 * S HP:Battered MV:Strong >
23:17:36.828 You attempt to hide yourself.
23:17:37.126 * S HP:Battered MV:Strong > Backstab who?
23:17:37.438 * S HP:Battered MV:Strong >
23:17:38.205 East
23:17:38.594 In a Thick Forest
23:17:38.594 The pine trees are very tight knitted here, even more so to the south where
23:17:38.610 it becomes to difficult for passage. To the east the trees thin out as the
23:17:38.641 environment becomes too harsh to support life. The air is humid and carries
23:17:38.672 a sickly sweet smell eminating from the trees as the proximity to the
23:17:38.688 Blight taints the living even this far south. It would not take much more
23:17:38.703 than a smouldering cinder to set off a massive forest fire in the
23:17:38.719 surrounding area.
23:17:38.734 [ obvious exits: N E W ]
23:17:39.046 * S HP:Battered MV:Strong >
23:17:39.639 West
23:17:40.092 In a Dark Forest
23:17:40.092 Great leatherleaf trees tower over sickly pines casting the forest into
23:17:40.107 deep shadows. The hardwood trees seem to survive better than their pinewood
23:17:40.138 cousins that seem to write and twist from the taint of the nearby Blight.
23:17:40.154 It would not take much more than a smouldering cinder to set off a massive
23:17:40.185 forest fire in the surrounding area.
23:17:40.185 [ obvious exits: N E W ]
23:17:40.185 A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Terri.
23:17:40.232 *Terri* is standing here, riding a bloodstock stallion.
23:17:40.263 hide
23:17:40.263 backstab h.human
23:17:40.560 * S HP:Battered MV:Strong >
23:17:40.653 You attempt to hide yourself.
23:17:40.950 * S HP:Battered MV:Strong > You silently approach your victim...
23:17:41.277
23:17:41.511 -
23:17:41.511 *Terri* leaves west riding a bloodstock stallion.<<
23:17:41.839 =
23:17:42.416 +*
23:17:42.993 *+
23:17:43.555 =-
23:17:44.132 -=
23:17:44.662 +*
23:17:44.662 *Terri* has arrived from the west, riding a bloodstock stallion.>>
23:17:44.662 *Terri* makes a strange sound as you place a curved clear dagger in her back!
23:17:44.694 *Terri* panics, and attempts to flee!
23:17:45.006 * S HP:Battered MV:Strong - Terri: Battered > WELL NO BLICK FOR ME. MAYBE SHOULD HAVE TRIED BRAVE?
23:17:45.084 *Terri* leaves north riding a bloodstock stallion.^^
23:17:45.411 * S HP:Battered MV:Strong >
23:17:46.581 *Nynaota* has arrived from the west, riding a gray palfrey.>>
23:17:46.768 East
23:17:46.878 * S HP:Battered MV:Strong >
23:17:46.878 *Nynaota* tries to strike you, but you deflect the blow.
23:17:47.205 * S HP:Battered MV:Strong - Nynaota: Healthy >
23:17:47.346 No way! You're fighting for your life!
23:17:47.361 change mood wimpy
23:17:47.361 flee
23:17:47.658 * S HP:Battered MV:Strong - Nynaota: Healthy >
23:17:47.829 Mood changed to: Wimpy
23:17:47.829 Wimpy reset to: 182 hit points.
23:17:48.126 * S HP:Battered MV:Strong - Nynaota: Healthy > You panic and attempt to flee!
23:17:48.828 You flee head over heels.
23:17:48.843 Road to Tarwin's Gap
23:17:48.843 Pine needles mixed with hard-packed earth form the deeply rutted road.
23:17:48.859 Several trees have been burned down in this area, casualties of the war
23:17:48.890 that often rages in this area between the forces of Light and Dark. It
23:17:48.906 would not take much more than a smouldering cinder to set off a massive
23:17:48.921 forest fire in the surrounding area.
23:17:48.937 [ obvious exits: N E S W ]
23:17:48.937 East: A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Terri.
23:17:49.124 * S HP:Battered MV:Strong >
23:17:49.124 Kombat narrates 'i live my lifee, like theres no tomorrooowwww'
23:17:49.405 * S HP:Battered MV:Strong >
23:17:49.405 *Terri* has arrived from the east, riding a bloodstock stallion.<<
23:17:49.498 East
23:17:49.592 * S HP:Battered MV:Strong >
23:17:49.592 *Terri* tries to strike you, but you parry successfully.
23:17:49.888 * S HP:Battered MV:Strong - Terri: Battered > No way! You're fighting for your life!
23:17:50.232 * S HP:Battered MV:Strong - Terri: Battered >
23:17:50.528 change mood wimpy
23:17:50.528 flee
23:17:51.090 Mood changed to: Wimpy
23:17:51.090 Wimpy reset to: 182 hit points.
23:17:51.370 * S HP:Battered MV:Strong - Terri: Battered > *Cosmo* has arrived from the
23:17:51.370 north, riding a gray palfrey.vv
23:17:51.402 *Terri* panics, and attempts to flee!
23:17:51.402 You panic and attempt to flee!
23:17:51.651 *Cosmo* leaves south riding a gray palfrey.vv
23:17:52.088 *Terri* tries to strike you, but you parry successfully.
23:17:52.104 *Terri* leaves north riding a bloodstock stallion.^^
23:17:52.587 You flee head over heels.
23:17:52.587 Road to Tarwin's Gap
23:17:52.587 The paving stones that once formed the road are completely covered in dirt.
23:17:52.618 This stretch of the road continues its east-west path through the forest
23:17:52.634 between Fal Dara and Tarwin's Gap. The forest begins to thin out towards
23:17:52.665 the east, replaced by boulders and rough terrain. It would not take much
23:17:52.681 more than a smouldering cinder to set off a massive forest fire in the
23:17:52.712 surrounding area.
23:17:52.712 [ obvious exits: N E S W ]
23:17:53.024 * S HP:Battered MV:Strong >
23:17:53.149 East
23:17:53.352 *Cosmo* has arrived from the west, riding a gray palfrey.>>
23:17:53.601 East
23:17:53.632 * S HP:Battered MV:Strong >
23:17:53.632 *Cosmo* strikes your right leg hard.
23:17:53.648 You panic and attempt to flee!
23:17:54.272 change mood wimpy
23:17:54.272 flee
23:17:54.849 You flee head over heels.
23:17:54.849 Road to Tarwin's Gap ALRIGHT TIME TO LEAVE
23:17:54.849 The road, hard-packed earth showing through ancient paving stones, leads west
23:17:54.880 and east to a bend. Dense forest borders the road to either side, casting a
23:17:54.896 perpetual shadow onto the ground. The hot, humid air carries the stench of the
23:17:54.927 Blight lightly here, brought on the winds blowing south from the Blight.
23:17:54.958 [ obvious exits: N E S W ]
23:17:54.958 West: A gray palfrey prances skittishly nearby, being ridden by Cosmo.
23:17:54.990 Bend in the Road
23:17:54.990 The road bends, leading north and west here. Far to the north, a giant cleft
23:17:55.005 in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
23:17:55.036 carries a tinge of the Blight's overpowering stench. Dense forest borders the
23:17:55.068 road, tall trees reaching into the sky.
23:17:55.083 [ obvious exits: N S W ]
23:17:55.083 A dirty rock lies here.
23:17:55.146 * S HP:Battered MV:Strong > Alas, you cannot go that way...
23:17:55.442 * S HP:Battered MV:Strong > Mood changed to: Wimpy
23:17:55.442 Wimpy reset to: 182 hit points.
23:17:55.536 North
23:17:55.614 * S HP:Battered MV:Strong > Edge of the Forest
23:17:55.629 Dense foliage blots the sky from view. The air is hot and humid, tinged with
23:17:55.645 the rancid stench of the Blight. Oddly, scattered among the normal trees are
23:17:55.676 some oddly twisted and gnarled trees, as if in pain. The foliage thins out
23:17:55.707 and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom
23:17:55.738 claw the sky.
23:17:55.738 [ obvious exits: N W ]
23:17:55.754 North
23:17:55.848 * S HP:Battered MV:Strong > Bend in the Road
23:17:55.848 The road bends, leading north and west here. Far to the north, a giant cleft
23:17:55.879 in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
23:17:55.910 carries a tinge of the Blight's overpowering stench. Dense forest borders the
23:17:55.941 road, tall trees reaching into the sky.
23:17:55.941 [ obvious exits: N S W ]
23:17:55.941 A dirty rock lies here.
23:17:55.957 North
23:17:56.097 North
23:17:56.191 * S HP:Battered MV:Tiring > Road to Tarwin's Gap
23:17:56.191 The hard-packed dirt, leading north and south, attests to the hard use that
23:17:56.222 the road has been subjected to. To the north, the road leads towards Tarwin's
23:17:56.238 Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
23:17:56.269 thing that can be seen to either side is the distinctly uninviting foliage of
23:17:56.300 the forest.
23:17:56.300 [ obvious exits: N S W ]
23:17:56.300 North: A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
23:17:56.347 North
23:17:56.440 North
23:17:56.440 * S HP:Battered MV:Tiring > Road to Tarwin's Gap
23:17:56.456 The hard-packed dirt of the road attest to the hard use it has seen. Hills
23:17:56.472 rise up over the path to either side, casting shadows onto the scrub. Black
23:17:56.503 granite peaks claw the north sky, while the forest lies to the south. The
23:17:56.534 air bears a hint of the Blight's stench, carried by the cold mountain winds.
23:17:56.565 [ obvious exits: N S ]
23:17:56.565 North: A raven is here flying around.
23:17:56.565 A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
23:17:56.596 A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
23:17:56.628 A myrddraal slowly gazes about, leaving you shaken.
23:17:56.643 * S HP:Battered MV:Tiring > Road to Tarwin's Gap
23:17:56.643 The road works through the hills, leading north into Tarwin's Gap and south
23:17:56.674 into the Borderlands. The Gap can be seen as a massive cleft in the black
23:17:56.706 snow-covered peaks clawing into the sky. The cold mountain wind whips through
23:17:56.721 the Gap, carrying the stench of the Blight with it.
23:17:56.737 [ obvious exits: N E S W ]
23:17:56.737 Door east: passage
23:17:56.737 South: A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
23:17:56.784 A raven is here flying around.
23:17:56.784 A warhorse is here, stamping his feet impatiently, being ridden by Hasp.
23:17:56.815 *Hasp* is standing here, riding a warhorse. I REGRET NOT TRYING FOR A STAB HERE. PROLLY WOULDN'T HAVE BLICKED AND WOULD HAVE GAVE CHASERS A CHANCE TO CATCH ME. SO MAYBE ITS BETTER THAT I DIDN'T
23:17:56.830 North
23:17:56.862 North
23:17:56.877 * S HP:Battered MV:Tiring > Before the Gap
23:17:56.877 The road opens up into Tarwin's Gap just to the north, which cuts through
23:17:56.893 the Mountains of Dhoom. The mountains seem almost to have been cleft in half
23:17:56.924 by a gigantic axe, while to either side, the massive walls of granite surge
23:17:56.955 into the sky, almost blotting it out, while to the south, the road continues
23:17:56.971 through the hills. The cold mountain wind slices through the pass, having in
23:17:57.002 effect been funneled by the mountains.
23:17:57.002 [ obvious exits: N S ]
23:17:57.002 Door east: passage
23:17:57.018 North: A wild stallion bucks madly, being ridden by Dejaqkl.
23:17:57.033 South: A raven is here flying around.
23:17:57.064 North
23:17:57.096 * S HP:Battered MV:Tiring > Entering the Gap
23:17:57.096 Here, among the foothills of the Mountains of Dhoom, lies the entrance to
23:17:57.127 Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
23:17:57.142 of tough, wiry grass and the rare wildflower. Just to the north is the gap
23:17:57.174 itself, flanked by the black rock of the mountains, while a pair of paths
23:17:57.189 lead east and west, leading up and into the mountains themselves.
23:17:57.220 [ obvious exits: N E S W ]
23:17:57.220 Door west: bush
23:17:57.220 A wild stallion bucks madly, being ridden by Dejaqkl.
23:17:57.236 *Dejaqkl* is standing here, riding a wild stallion. SAME AS BEFORE SHOULD HAVE ROLLED A TIMER
23:17:57.252 A black wolf growls loudly, poised to leap.
23:17:57.298 North
23:17:57.361 * S HP:Battered MV:Tiring > Inside the Gap
23:17:57.376 Just to the south, Tarwin's Gap opens out into a large rocky opening among
23:17:57.392 the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil
23:17:57.423 to either side of the pass, casting shadows onto the rocky soil. Sparse tufts
23:17:57.454 of wiry grass are scattered among the rocks here, and an occasional pebble
23:17:57.470 comes tumbling down.
23:17:57.486 [ obvious exits: N S ]
23:17:57.486 Door west: bush
23:17:57.486 South: A wild stallion bucks madly, being ridden by Dejaqkl.
23:17:57.517 North
23:17:57.595 * S HP:Battered MV:Tiring > Tarwin's Gap
23:17:57.610 To either side the tall walls of Tarwin's Gap loom overhead, with the pitch
23:17:57.626 black peaks of the Mountains of Dhoom beyond. Small tufts of grass poke out
23:17:57.657 of the rocky soil, among the debris that litters the ground. The way seems
23:17:57.688 cluttered with boulders to the north, but the gap continues to the south.
23:17:57.704 [ obvious exits: N S ]
23:17:57.720 North
23:17:57.844 * S HP:Battered MV:Tiring > Tarwin's Gap
23:17:57.844 Boulders of all sizes litter the ground here, but do not impede passage. A
23:17:57.876 half-buried white rock stands out among the brown and black boulders. Walls
23:17:57.907 of black granite loom over the pass, funneling a chill wind through. The
23:17:57.938 rank stench of the Blight is strong here, so close to that twisted forest.
23:17:57.954 Glancing around, one can tell that the gap continues to the north and south.
23:17:57.985 [ obvious exits: N S ]
23:17:57.985 North: A sleek well-trained torm glares fiercely about.
23:17:58.032 North
23:17:58.110 * S HP:Battered MV:Tiring > Tarwin's Gap
23:17:58.125 Here in Tarwin's Gap the Mountains of Dhoom loom menacingly over the pass.
23:17:58.141 Small pebbles occasionally shower onto the ground from the mountains above,
23:17:58.172 landing among the sparse, wiry grass that grows here. To the north, the gap
23:17:58.203 continues onwards, leading deeper into the Blight, while to the south the a
23:17:58.219 large pile of boulders lie scattered on the ground. A chilly wind, funneled
23:17:58.250 by the tall mountains to either side, blows through the gap.
23:17:58.266 [ obvious exits: N S ]
23:17:58.266 A sleek well-trained torm glares fiercely about.
23:17:58.359 North
23:17:58.406 * S HP:Battered MV:Tiring > In the Gap
23:17:58.406 From here, the sides of the gap loom menacingly over you, and a chill wind
23:17:58.422 channels through the mountains from the north. A smell hangs in the air,
23:17:58.453 torro and over-ripe. You can watch all the way north from here, seeing over
23:17:58.484 a vast area.
23:17:58.484 [ obvious exits: N S ]
23:17:58.484 North: A flock of ravens is circling in the air, searching for prey.
23:17:58.500 South: A sleek well-trained torm glares fiercely about.
23:17:58.702 * S HP:Battered MV:Tiring > Entering the Gap
23:17:58.702 Here, just before the gap, the sheer granite that makes the sides of the gap
23:17:58.734 tower over this spot. The Blight lies to the north, awaiting more victims,
23:17:58.749 the sickly sweet stench of its corruption wafting in. The gap itself leads
23:17:58.780 south through the mountains. By looking carefully, a pair of paths that lead
23:17:58.812 around the gap can be seen to the east and west.
23:17:58.812 [ obvious exits: N S W ]
23:17:58.827 A flock of ravens is circling in the air, searching for prey.
23:17:58.858 North
23:17:58.936 * S HP:Battered MV:Tiring > Outside Tarwin's Gap
23:17:58.952 To the south, a break in the seemingly endless mountains is Tarwin's Gap.
23:17:58.968 Vast black peaks topped with snow seem impenetrable from here. The chilly
23:17:58.999 wind blows south through the gap, carrying the stench of the Blight with it.
23:17:59.030 To the north, the path continues through the hills, leading to the Blight
23:17:59.046 beyond.
23:17:59.046 [ obvious exits: N E S W ]
23:17:59.061 South: A flock of ravens is circling in the air, searching for prey.
23:17:59.092 North
23:17:59.170 * S HP:Battered MV:Tiring > Path to Tarwin's Gap
23:17:59.186 Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
23:17:59.202 of Dhoom. To either side, rolling foothills mark the transition from mountain
23:17:59.233 to level ground, while to the north, the Blight stretches on, seemingly
23:17:59.248 endless. A cold breeze can be felt, as the winds that sweep through the Gap
23:17:59.280 gather here.
23:17:59.280 [ obvious exits: N E S W ]
23:17:59.280 North: A raven is here flying around.
23:17:59.295 North
23:17:59.389 * S HP:Battered MV:Tiring > Path to Tarwin's Gap
23:17:59.389 To the south lies Tarwin's Gap, pathway to the Borderlands, while to the
23:17:59.420 north the Blight awaits. The ground here is well trod, clear of vegetation
23:17:59.436 from the tramping of booted and hooved feet. Further south, the path leads
23:17:59.467 into the hills that stand before the Mountains of Dhoom.
23:17:59.482 [ obvious exits: N E S W ]
23:17:59.482 A raven is here flying around.
23:17:59.545 North
23:17:59.623 * S HP:Battered MV:Tiring > The Blight
23:17:59.638 You stand on the edge of the Blight. The forest here looks decidedly ill.
23:17:59.654 You are loathe to touch anything, lest the rotting decay spread to you as
23:17:59.685 well. It is extremely hot, and the air is damp and sweet like a swamp or
23:17:59.701 mire. There is movement around you, it seems as if the very trees are
23:17:59.716 creeping towards you. It would not take much more than a smouldering cinder
23:17:59.748 to set off a massive forest fire in the surrounding area.
23:17:59.763 [ obvious exits: N S W ]
23:17:59.763 North: A small stick is lying on the ground here.
23:17:59.779 South: A raven is here flying around.
23:17:59.919 * S HP:Battered MV:Tiring > The Blight
23:17:59.919 The green of the forest to the south is almost invisible from here. The
23:17:59.950 sickly pale yellow of the Blight surrounds you. The air is sweet and damp,
23:17:59.982 and you struggle to avoid gagging. The sudden snap of a broken branch can
23:17:59.997 often be heard, and you struggle vainly to see the origins of these
23:18:00.013 unnerving sounds. It would not take much more than a smouldering cinder to
23:18:00.044 set off a massive forest fire in the surrounding area.
23:18:00.060 [ obvious exits: N S W ]
23:18:00.060 A small stick is lying on the ground here.
23:18:00.075 North
23:18:00.169 * S HP:Battered MV:Tiring > The Blight
23:18:00.169 This deep in the Blight it is impossible to see anything except the stunted
23:18:00.200 growths rising about you. Sickly pale yellow tree with black and red leaves
23:18:00.216 creak noisily about you. Far off to the distant north you can see the Mountains
23:18:00.247 of Dhoom.
23:18:00.247 [ obvious exits: N E S W ]
23:18:00.309 North
23:18:00.559 * S HP:Battered MV:Tiring >
23:18:00.621 The Blight
23:18:00.621 The ground is slightly depressed here, and the rotting forest seems to
23:18:00.652 suddenly spring up around you. Several exceptionally large trees grow here,
23:18:00.668 barks broken with thick black sap oozing out. The forest seems rife with
23:18:00.699 movement. The gaps through the trees provide good views of the blight.
23:18:00.715 [ obvious exits: S ]
23:18:00.715 A black tree with bloated leaves sprouts from the ground, branches quivering.
23:18:00.746 A black tree with bloated leaves sprouts from the ground, branches quivering.
23:18:00.793 West
23:18:00.886 * S HP:Battered MV:Tiring > Alas, you cannot go that way...
23:18:01.183 * S HP:Battered MV:Tiring > Alas, you cannot go that way...
23:18:01.510 * S HP:Battered MV:Tiring >
23:18:01.588 South
23:18:01.620 Rig narrates 'torag'
23:18:01.947 * S HP:Battered MV:Tiring >
23:18:02.212 The Blight
23:18:02.212 This deep in the Blight it is impossible to see anything except the stunted
23:18:02.228 growths rising about you. Sickly pale yellow tree with black and red leaves
23:18:02.259 creak noisily about you. Far off to the distant north you can see the Mountains
23:18:02.275 of Dhoom.
23:18:02.275 [ obvious exits: N E S W ]
23:18:02.493 * S HP:Battered MV:Tiring >
23:18:02.493 Rig narrates 'pk'
23:18:02.524 East
23:18:02.805 * S HP:Battered MV:Tiring >
23:18:02.868 The Blight
23:18:02.883 The Blight around you is filled with rotten trees and disgusting foliage,
23:18:02.899 shaded black and red in an unnatural manner. The heat and humidity are
23:18:02.914 strong and the smell in the air is foul. Underfoot lies a faint path
23:18:02.946 leading to the east, but it tapers off to the west and disappears.
23:18:02.961 [ obvious exits: E S W ]
23:18:03.273 * S HP:Battered MV:Tiring >
23:18:03.304 South
23:18:03.632 Blighted Foothills
23:18:03.632 Here you stand on the border of the great Blight. Disgusting trees and
23:18:03.648 plants, mostly dead yet quivering as if still alive, litter the area. To
23:18:03.679 the north the blight expands off into the horizon. Impassable boulders lie
23:18:03.694 directly to the east, blocking your view beyond.
23:18:03.710 [ obvious exits: N ]
23:18:03.710 A large, goat-faced trolloc glares at you hungrily.
23:18:03.726 A large, goat-faced trolloc glares at you hungrily.
23:18:03.741 A large, goat-faced trolloc glares at you hungrily.
23:18:03.757 A silent, black-robed figure watches you from afar.
The escape
The escape
Aramis, Sarryn, Dejaqkl, Cosmo, Terri, Hasp, Nynaota vs one puddle
Re: The escape
My own version!
* HP:Battered MV:Tiring > e
Center of the Spine
[ obvious exits: W U ]
The corpse of a thief is lying here.
A bloodstock stallion has arrived from the west.
* HP:Battered MV:Tiring >
A tall thief barely tickles your right arm with his pierce.
PANIC! You couldn't escape!
* HP:Battered MV:Tiring - a tall thief: Scratched > f
You panic and attempt to flee!
You flee head over heels.
Deep Within the Spine
[ obvious exits: E U ]
East: |1|.A Tairen bloodstock stallion stands here, tail swaying with the breeze.
* HP:Battered MV:Tiring >
Suddenly *someone* places something in your back!
You're stunned, but will probably regain consciousness...
* HP:Critical MV:Tiring - Puddles: Scratched >
You regain consciousness.
ng - Puddles: Scratched >
You try to pierce *Puddles*, but he deflects the blow.
*Puddles* barely stabs your right leg.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
Center of the Spine
[ obvious exits: W U ]
The corpse of a thief is lying here.
|1|.A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A man garbed completely in black stands here, glaring at you.
* HP:Critical MV:Tiring > w
Deep Within the Spine
[ obvious exits: E U ]
East: |1|.A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Puddles* is standing here.
A bloodstock stallion has arrived from the east.
* HP:Critical MV:Tiring > u
A Slant in the Tunnel
[ obvious exits: N D ]
A bloodstock stallion has arrived from below.
And then I ran like the wind!
* HP:Battered MV:Tiring > e
Center of the Spine
[ obvious exits: W U ]
The corpse of a thief is lying here.
A bloodstock stallion has arrived from the west.
* HP:Battered MV:Tiring >
A tall thief barely tickles your right arm with his pierce.
PANIC! You couldn't escape!
* HP:Battered MV:Tiring - a tall thief: Scratched > f
You panic and attempt to flee!
You flee head over heels.
Deep Within the Spine
[ obvious exits: E U ]
East: |1|.A Tairen bloodstock stallion stands here, tail swaying with the breeze.
* HP:Battered MV:Tiring >
Suddenly *someone* places something in your back!
You're stunned, but will probably regain consciousness...
* HP:Critical MV:Tiring - Puddles: Scratched >
You regain consciousness.
ng - Puddles: Scratched >
You try to pierce *Puddles*, but he deflects the blow.
*Puddles* barely stabs your right leg.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
Center of the Spine
[ obvious exits: W U ]
The corpse of a thief is lying here.
|1|.A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A man garbed completely in black stands here, glaring at you.
* HP:Critical MV:Tiring > w
Deep Within the Spine
[ obvious exits: E U ]
East: |1|.A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Puddles* is standing here.
A bloodstock stallion has arrived from the east.
* HP:Critical MV:Tiring > u
A Slant in the Tunnel
[ obvious exits: N D ]
A bloodstock stallion has arrived from below.
And then I ran like the wind!
Re: The escape
I saw the melee after you regained and thought he's dead.
Turns out nope.
I was gonna post this to the fail thread but your version is better.
Turns out nope.
I was gonna post this to the fail thread but your version is better.