* S HP:Scratched MV:Full > s
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
*Ibzon* is standing here, riding a warhorse.
*Corath* is standing here, riding a warhorse.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A Dha'vol trolloc has arrived from the north.
* S HP:Scratched MV:Full >
*Corath* leaves north riding a warhorse.
*Ibzon* leaves north riding a warhorse.
* S HP:Scratched MV:Full > *Corath* has arrived from the north, riding a warhorse.
*Ibzon* has arrived from the north, riding a warhorse.
You scythe *Ibzon*'s left foot hard.
* S HP:Scratched MV:Full - Ibzon: Hurt > *Ibzon* hacks your left foot.
A Dha'vol trolloc joins your fight!
A hideous trolloc joins your fight!
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'
A fade hisses 'This is the will of the Great Lord.'
You scythe *Ibzon*'s body.
*Corath* scythes a Dha'vol trolloc's body.
You do the best you can!
* S HP:Scratched MV:Full - Ibzon: Hurt >
A ramshorned trolloc snickers, and roars at the fury of war.
You do the best you can!
b
[bash ] ull - Ibzon: Hurt >
-
*Corath* panics, and attempts to flee!
+
A shrill piercing scream reverberates through the area.
A fade hisses 'This is the will of the Great Lord.'
A fade hisses 'This is the will of the Great Lord.'
A fade slashes Corath's right arm.
A fade hisses 'This is the will of the Great Lord.'
A fade hisses 'This is the will of the Great Lord.'
A ramshorned trolloc tickles Corath's body with his slash.
A ramshorned trolloc tickles Corath's left leg with his slash.
A hideous trolloc cleaves Corath's body.
A hideous trolloc tickles Corath's left leg with its cleave.
A Dha'vol trolloc slices Corath's body.
-
*Ibzon* panics, and attempts to flee!
=
Your bash at *Ibzon* sends him sprawling!
* S HP:Scratched MV:Full - Ibzon: Hurt >
*Corath* panics, and attempts to flee!
* S HP:Scratched MV:Full - Ibzon: Hurt >
The air rings with the battlecry of a warrior trolloc!
* S HP:Scratched MV:Full - Ibzon: Hurt >
*Corath* leaves north riding a warhorse.
* S HP:Scratched MV:Full - Ibzon: Hurt >
You scythe *Ibzon*'s head.
* S HP:Scratched MV:Full - Ibzon: Hurt >
*Ibzon* leaves north riding a warhorse.
* S HP:Scratched MV:Full >
*Corath* has arrived from the north, riding a warhorse.
*Ibzon* has arrived from the north, riding a warhorse.
* S HP:Scratched MV:Full >
*Corath* leaves south riding a warhorse.
*Ibzon* leaves south riding a warhorse.
* S HP:Scratched MV:Full > 7 killhuman <-----whoops
[order dha'vol]
Ok.
* S HP:Scratched MV:Full > scan s
* S HP:Scratched MV:Full > l
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc is here commanding a fist of troops.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* S HP:Scratched MV:Full > 7 sit
[order dha'vol]
A Dha'vol trolloc sits down.
Ok.
* S HP:Scratched MV:Full > s
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
*Ibzon* is standing here, riding a warhorse.
*Corath* is standing here, riding a warhorse.
* S HP:Scratched MV:Full > s
*Corath* barely scythes your left leg.
* S HP:Scratched MV:Full - Corath: Hurt > No way! You're fighting for your life!
* S HP:Scratched MV:Full - Corath: Hurt >
*Ibzon* hacks your left leg hard.
* S HP:Scratched MV:Full - Corath: Hurt > f
You panic and attempt to flee!
You flee head over heels.
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
Correcting map position after fleeing.
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
* S HP:Scratched MV:Full > s
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A small stick is lying on the ground here.
o S HP:Scratched MV:Strong > e
The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A young trolloc is here, growling with a deep bloodlust.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* S HP:Scratched MV:Strong > whe
Players in your Zone
--------------------
Toribio - The Blight
You catch the scent of horses nearby.
* S HP:Scratched MV:Strong > change posture offensive
Posture changed to: Offensive
-----------------look around some-----------------
* S HP:Scratched MV:Full > l
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A trolloc is here commanding a fist of troops.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* S HP:Scratched MV:Full > n
*Bubba* has arrived from the south, riding a warhorse.
* S HP:Scratched MV:Full > *Bubba* leaves north riding a warhorse.
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of the enormous worm is lying here.
The corpse of the blight bear is lying here.
*Bubba* is standing here, riding a warhorse.
A trolloc is here, exhorting a group of trolloc raiders.
A Dha'vol trolloc has arrived from the south.
* S HP:Scratched MV:Full >
A Ko'bal trolloc barely tickles Bubba's body with his pierce.
A Dha'vol trolloc joins a Ko'bal trolloc's fight!
A shrill piercing scream reverberates through the area.
A Ko'bal trolloc tickles Bubba's body with his pierce.
You scythe *Bubba*'s right leg.
* S HP:Scratched MV:Full - a Ko'bal trolloc: Healthy - Bubba: Scratched > b
[bash ]
=
A Dha'vol trolloc slices Bubba's right arm hard.
*Bubba* hacks a Ko'bal trolloc's right arm very hard.
A Ko'bal trolloc tickles Bubba's head with his pierce.
*
*Bubba* panics, and attempts to flee!
*Bubba* leaves north riding a warhorse.
*
*Bubba* has arrived from the north, riding a warhorse.
-
*Bubba* leaves south riding a warhorse.
=
They're not here anymore!
* S HP:Scratched MV:Full > s
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A Dha'vol trolloc has arrived from the north.
* S HP:Scratched MV:Full >
* S HP:Scratched MV:Full > scan s
*Bubba* is standing here, riding a warhorse.
* S HP:Scratched MV:Full > l
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A trolloc is here commanding a fist of troops.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* S HP:Scratched MV:Full >
*Bubba* has arrived from the south, riding a warhorse.
* S HP:Scratched MV:Full >
*Bubba* leaves north riding a warhorse.
* S HP:Scratched MV:Full > n
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of the enormous worm is lying here.
The corpse of the blight bear is lying here.
*Bubba* is here, fighting a Ko'bal trolloc, riding a warhorse.
A Ko'bal trolloc is here, fighting Bubba.
A Dha'vol trolloc has arrived from the south.
* S HP:Scratched MV:Full >
*Bubba* panics, and attempts to flee!
You scythe *Bubba*'s left leg.
b
* S HP:Scratched MV:Full - a Ko'bal trolloc: Hurt - Bubba: Hurt > *Bubba* leaves east riding a warhorse.
[bash ]
Bash who?
* S HP:Scratched MV:Full >
A Ko'bal trolloc leaves east.
* S HP:Scratched MV:Full > e
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A war axe has been left on the ground here.
A Ko'bal trolloc is here, fighting Bubba.
*Bubba* is standing here, riding a warhorse.
A huge trolloc marked with a whirlwind snorts here.
A raven is here, watching.
A Dha'vol trolloc has arrived from the west.
* S HP:Scratched MV:Full > *Bubba* leaves west riding a warhorse.
* S HP:Scratched MV:Full > w
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
The corpse of the enormous worm is lying here.
The corpse of the blight bear is lying here.
A Dha'vol trolloc has arrived from the east.
* S HP:Scratched MV:Full > s
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A Dha'vol trolloc has arrived from the north.
* S HP:Scratched MV:Full > whe
A shrill piercing scream reverberates through the area.
Players in your Zone
--------------------
Toribio - The Blight
You catch the scent of horses nearby.
* S HP:Scratched MV:Full > scan s
*Bubba* is standing here, riding a warhorse.
* S HP:Scratched MV:Full > 7 sit
s
[order dha'vol]
A Dha'vol trolloc sits down.
Ok.
* S HP:Scratched MV:Full >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
* S HP:Scratched MV:Full > b
* S HP:Scratched MV:Full > [bash ]
Bash who?
* S HP:Scratched MV:Full > s
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Bubba* is standing here, riding a warhorse.
* S HP:Scratched MV:Strong > You scythe *Bubba*'s body.
* S HP:Scratched MV:Strong - Bubba: Hurt > b
[bash ]
=
Your bash at *Bubba* sends him sprawling!
* S HP:Scratched MV:Strong - Bubba: Hurt >
You scythe *Bubba*'s body.
* S HP:Scratched MV:Strong - Bubba: Hurt > look bubba
A huge young man stands before you. He seems to be thinking over everything
before he speaks. Strong as an ox and smarter than he sounds. Smiling as if
he knows something you do not with an Intelligent gleam in his eyes.
Bubba has some small wounds and bruises.
*Bubba* is using:
<used as light> a crystal lightstick
<held> an oilstone
<worn on head> a full metal helmet and visor
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a black, gold-embroidered tabard
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a gargantuan gilded bastard sword
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
* S HP:Scratched MV:Strong - Bubba: Hurt >
You scythe *Bubba*'s body hard.
* S HP:Scratched MV:Strong - Bubba: Hurt > x
f
[change mood wimpy]
Mood changed to: Wimpy
* S HP:Scratched MV:Strong - Bubba: Hurt > c <--------was expecting other 2 to pop in at any moment so was avoiding a bash
You panic and attempt to flee!
You flee head over heels.
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
Correcting map position after fleeing.
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* S HP:Scratched MV:Strong > [change mood brave]
Mood changed to: Brave
* S HP:Scratched MV:Strong > e
n
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Bubba* is standing here, riding a warhorse.
* S HP:Scratched MV:Strong > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
* S HP:Scratched MV:Strong >
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Bubba* is standing here, riding a warhorse.
b
* S HP:Scratched MV:Strong > You scythe *Bubba*'s left leg hard.
[bash ] trong - Bubba: Hurt >
*
*Bubba* tries to hack you, but you parry successfully.
=
*Bubba* panics, and attempts to flee!
Your bash at *Bubba* sends him sprawling!
* S HP:Scratched MV:Strong - Bubba: Hurt >
You scythe *Bubba*'s left leg very hard.
* S HP:Scratched MV:Strong - Bubba: Hurt >
*Bubba* leaves west riding a warhorse.
* S HP:Scratched MV:Strong > w
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* S HP:Scratched MV:Full >
* S HP:Scratched MV:Full >
*Bubba* has arrived from the west, riding a warhorse.
* S HP:Scratched MV:Full > w
*Bubba* leaves east riding a warhorse.
* S HP:Scratched MV:Full > By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A juicy looking apple has fallen to the ground. [5]
* S HP:Scratched MV:Full > e
e
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
*Bubba* is standing here, riding a warhorse.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* S HP:Scratched MV:Full > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
* S HP:Scratched MV:Full > n
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
* S HP:Scratched MV:Full > s
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
*Bubba* is standing here, riding a warhorse.
b
* S HP:Scratched MV:Full > You barely scythe *Bubba*'s body.
[bash ] ull - Bubba: Hurt >
*
*Bubba* panics, and attempts to flee!
=
*Bubba* tries to hack you, but you parry successfully.
*Bubba* leaves south riding a warhorse.
-s
-
Cancelled.
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
*Bubba* is standing here, riding a warhorse.
A small stick is lying on the ground here.
* S HP:Scratched MV:Full > You scythe *Bubba*'s left leg hard.
* S HP:Scratched MV:Full - Bubba: Wounded > b
*Corath* has arrived from the east, riding a warhorse.
*Ibzon* has arrived from the east, riding a warhorse.
[bash ] ull - Bubba: Wounded >
*Ibzon* puts a pair of steel-backed gauntlets on his hands.
x
-
*Corath* tries to scythe you, but you parry successfully.
f
=
*Ibzon* hacks your left arm hard.
e
Cancelled.
*Ibzon* hacks your left arm hard.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!ba: Wounded >
You flee head over heels.
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
Correcting map position after fleeing.
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
* S HP:Scratched MV:Full > n
n
The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
* S HP:Scratched MV:Full > Alas, you cannot go that way...
* S HP:Scratched MV:Full > whe
Players in your Zone
--------------------
Toribio - The Blight
You catch the scent of horses nearby.
* S HP:Scratched MV:Full > w
n
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
*Ibzon* is standing here, riding a warhorse.
*Corath* is standing here, riding a warhorse.
* S HP:Scratched MV:Full > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A trolloc is here commanding a fist of troops.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
* S HP:Scratched MV:Strong > c
[change mood brave]
Mood changed to: Brave
* S HP:Scratched MV:Strong > n
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
The corpse of the enormous worm is lying here.
The corpse of the blight bear is lying here.
*Bubba* is standing here, riding a warhorse.
A Dha'vol trolloc has arrived from the south.
* S HP:Scratched MV:Strong >
*Bubba* sheathes a gargantuan gilded bastard sword into a studded leather belt with a crossed swords buckle.
* S HP:Scratched MV:Strong >
You scythe *Bubba*'s left arm hard.
* S HP:Scratched MV:Strong - Bubba: Wounded > b
*Bubba* draws a rusty dagger from a gator skin bracer with a flash of steel.
*Bubba* tries to pierce you, but you parry successfully.
A Dha'vol trolloc joins your fight!
You scythe *Bubba*'s body hard.
[bash ] trong - Bubba: Wounded >
*
*Bubba* panics, and attempts to flee!
+
*Bubba* leaves south riding a warhorse.
-s
-
Cancelled.
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
*Bubba* is standing here, riding a warhorse.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A Dha'vol trolloc has arrived from the north.
* S HP:Scratched MV:Strong >
*Bubba* leaves south riding a warhorse.
* S HP:Scratched MV:Strong >
* S HP:Scratched MV:Strong >
* S HP:Scratched MV:Strong >
* S HP:Scratched MV:Strong > scan s
*Bubba* is standing here, riding a warhorse.
*Ibzon* is standing here, riding a warhorse.
*Corath* is standing here, riding a warhorse.
n
* S HP:Scratched MV:Strong > The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of the enormous worm is lying here.
The corpse of the blight bear is lying here.
A Dha'vol trolloc has arrived from the south.
* S HP:Scratched MV:Strong > n
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A Dha'vol trolloc has arrived from the south.
* S HP:Scratched MV:Strong > whe
Rark narrates 'pk?' <------------------oh backup!!
Players in your Zone
--------------------
Toribio - The Blight
You catch the scent of horses nearby.
* S HP:Scratched MV:Strong > narr yes
You narrate 'yes'
* S HP:Scratched MV:Strong > narr 3 blight
You narrate '3 blight'
* S HP:Scratched MV:Strong >
*Bubba* has arrived from the south, riding a warhorse.
* S HP:Scratched MV:Strong >
*Bubba* struggles to barrel down on a Dha'vol trolloc, a dark blue tasseled spear aimed at his chest.
* S HP:Scratched MV:Strong > s
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of the enormous worm is lying here.
The corpse of the blight bear is lying here.
A Dha'vol trolloc has arrived from the north.
* S HP:Scratched MV:Strong > n
Rark narrates 'very nocie'
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Bubba* is standing here, riding a warhorse.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A Dha'vol trolloc has arrived from the south.
b
* S HP:Scratched MV:Strong > *Bubba* panics, and attempts to flee!
*Bubba* leaves south riding a warhorse.
* S HP:Scratched MV:Strong > [bash ]
Bash who?
* S HP:Scratched MV:Strong > s
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of the enormous worm is lying here.
The corpse of the blight bear is lying here.
*Bubba* is standing here, riding a warhorse.
A Dha'vol trolloc has arrived from the north.
* S HP:Scratched MV:Strong > You scythe *Bubba*'s body hard.
* S HP:Scratched MV:Strong - Bubba: Wounded >
A Dha'vol trolloc joins your fight!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* S HP:Scratched MV:Strong - Bubba: Wounded > b
[bash ]
*
A Dha'vol trolloc slices Bubba's body.
*Bubba* tries to strike you, but you deflect the blow.
=
Your bash at *Bubba* sends him sprawling!
* S HP:Scratched MV:Strong - Bubba: Wounded > narr on 1s downer
*Corath* has arrived from the south, riding a warhorse.
*Ibzon* has arrived from the south, riding a warhorse.
* S HP:Scratched MV:Strong - Bubba: Wounded > A Dha'vol trolloc slices Bubba's right arm very hard.
You scythe *Bubba*'s body.
*Ibzon* tickles a Dha'vol trolloc's body with his hack.
*Corath* scythes your right leg.
You narrate 'on 1s downer'
* S HP:Scratched MV:Strong - Bubba: Wounded > nar rbashed
You narrate 'rbashed'
* S HP:Scratched MV:Strong - Bubba: Wounded > narr on 3
You narrate 'on 3'
* S HP:Scratched MV:Strong - Bubba: Wounded >
A Dha'vol trolloc slices Bubba's left arm very hard.
A Dha'vol trolloc barely slices Ibzon's body.
You scythe *Bubba*'s right leg very hard.
*Bubba* panics, and attempts to flee!
* S HP:Scratched MV:Strong - Bubba: Battered >
You dodge a bash from *Corath* who loses his balance and falls!
* S HP:Scratched MV:Strong - Bubba: Battered >
*Bubba* leaves east riding a warhorse.
* S HP:Scratched MV:Strong - Corath: Wounded >
*Ibzon* sends a Dha'vol trolloc sprawling with a powerful bash!
* S HP:Scratched MV:Strong - Corath: Wounded > You do the best you can!
* S HP:Scratched MV:Strong - Corath: Wounded > b
[bash ]
-
*Ibzon* hacks a Dha'vol trolloc's body hard.
*
*Bubba* has arrived from the east, riding a warhorse.
*Bubba* leaves north riding a warhorse.
*
*Bubba* has arrived from the north, riding a warhorse.
=
*Bubba* panics, and attempts to flee!
*Bubba* leaves east riding a warhorse.
=
*Ibzon* looks at a Dha'vol trolloc.
Your bash at *Corath* sends him sprawling!
* S HP:Scratched MV:Strong - Corath: Wounded >
You scythe *Corath*'s left arm very hard.
*Ibzon* flows effortlessly into The Falling Leaf.
*Ibzon* hacks a Dha'vol trolloc's head hard.
* S HP:Scratched MV:Strong - Corath: Wounded >
*Bubba* has arrived from the east, riding a warhorse.
* S HP:Scratched MV:Strong - Corath: Wounded >
*Bubba* tries to strike you, but you parry successfully.
* S HP:Scratched MV:Strong - Corath: Wounded >
*Bubba* strikes your left hand.
You scythe *Corath*'s body very hard.
A Dha'vol trolloc slices Ibzon's head.
*Ibzon* hacks a Dha'vol trolloc's head.
* S HP:Scratched MV:Strong - Corath: Wounded > b
[bash ]
They already seem to be stunned.
* S HP:Scratched MV:Strong - Corath: Wounded > b
[bash ]
They already seem to be stunned.
* S HP:Scratched MV:Strong - Corath: Wounded > x
f
A Ko'bal trolloc has arrived from the east.
A Ko'bal trolloc says 'You Bubba!!! You will die before your time!! '
A Ko'bal trolloc barely tickles Bubba's right leg with his pierce.
*Bubba* panics, and attempts to flee!
A Ko'bal trolloc tries to pierce Bubba, but he deflects the blow.
You scythe *Corath*'s body very hard.
A Dha'vol trolloc slices Ibzon's left leg.
*Corath* scythes your left hand very hard.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!ath: Wounded >
You flee head over heels.
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
Correcting map position after fleeing.
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A war axe has been left on the ground here.
A huge trolloc marked with a whirlwind snorts here.
A raven is here, watching.
* S HP:Scratched MV:Full > c
[change mood brave]
Mood changed to: Brave
* S HP:Scratched MV:Full > w
b
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of the enormous worm is lying here.
The corpse of the blight bear is lying here.
A trolloc is here, exhorting a group of trolloc raiders.
*Ibzon* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Corath* is standing here, riding a warhorse.
A Dha'vol trolloc is sitting here.
* S HP:Scratched MV:Full > You scythe *Corath*'s left leg hard.
You scythe *Corath*'s left leg hard.ounded >
A Ko'bal trolloc joins your fight!
*Ibzon* hacks a Dha'vol trolloc's body.
[bash ]
*Corath* sends you sprawling with a powerful bash!
* S HP:Scratched MV:Full - Corath: Wounded >
A Ko'bal trolloc tickles Ibzon's right leg with his pierce.
* S HP:Scratched MV:Full - Corath: Wounded >
A Ko'bal trolloc tickles Ibzon's head with his pierce.
*Corath* scythes your body hard.
*Ibzon* hacks a Dha'vol trolloc's body with The Boar Rushes Down the Mountain.
*Bubba* has arrived from the north, riding a warhorse.
* S HP:Hurt MV:Full - Corath: Wounded >
*Bubba* leaves south riding a warhorse.
* S HP:Hurt MV:Full - Corath: Wounded > b
A Ko'bal trolloc barely tickles Ibzon's body with his pierce.
*Corath* scythes your body.
A Dha'vol trolloc slices Ibzon's left arm.
*Ibzon* tickles a Dha'vol trolloc's left foot with his hack.
[bash ] Corath: Wounded >
-
A Ko'bal trolloc tickles Ibzon's body with his pierce.
A Dha'vol trolloc slices Ibzon's right leg.
-
A Ko'bal trolloc barely tickles Ibzon's body with his pierce.
=
Your bash at *Corath* sends him sprawling!
* S HP:Hurt MV:Full - Corath: Wounded >
*Ibzon* sends a Dha'vol trolloc sprawling with a powerful bash!
* S HP:Hurt MV:Full - Corath: Wounded >
*Bubba* has arrived from the south, riding a warhorse.
* S HP:Hurt MV:Full - Corath: Wounded >
*Bubba* hacks a Dha'vol trolloc's body.
* S HP:Hurt MV:Full - Corath: Wounded >
*Bubba* hacks a Dha'vol trolloc's right leg.
A Ko'bal trolloc barely pierces Ibzon's body.
You scythe *Corath*'s body very hard.
*Ibzon* hacks a Dha'vol trolloc's head.
* S HP:Hurt MV:Full - Corath: Wounded >
Rark slices *Bubba*'s right leg.
* S HP:Hurt MV:Full - Corath: Wounded >
*Bubba* hacks a Dha'vol trolloc's body hard.
A Ko'bal trolloc barely tickles Ibzon's body with his pierce.
You scythe *Corath*'s left arm very hard.
*Ibzon* hacks a Dha'vol trolloc's body.
* S HP:Hurt MV:Full - Corath: Battered >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A fade has arrived from the south.
A ramshorned trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
A hideous trolloc has arrived from the south.
A hideous trolloc has arrived from the south.
A fade barely slashes Corath's body.
A fade hisses 'This is the will of the Great Lord.'
A fade hisses 'This is the will of the Great Lord.'
* S HP:Hurt MV:Full - Corath: Battered > fol fade
A fade barely slashes Corath's body.
A hideous trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A fade hisses 'This is the will of the Great Lord.'
A fade hisses 'This is the will of the Great Lord.'
Rark slices *Bubba*'s right leg.
*Bubba* hacks a Dha'vol trolloc's left hand.
A Ko'bal trolloc tickles Ibzon's body with his pierce.
You barely scythe *Corath*'s left foot.
A Dha'vol trolloc barely slices Ibzon's body.
A Dha'vol trolloc slices Bubba's body.
*Ibzon* hacks a Dha'vol trolloc's body.
*Bubba* avoids being bashed by Rark who loses his balance and falls!
You'll have to follow by moving yourself.
* S HP:Hurt MV:Full - Corath: Battered > b
*Corath* sends you sprawling with a powerful bash!
* S HP:Hurt MV:Full - Corath: Battered >
A warhorse flickers its ears.
*Ibzon* panics, and attempts to flee!
* S HP:Hurt MV:Full - Corath: Battered >
*Ibzon* leaves north riding a warhorse.
* S HP:Hurt MV:Full - Corath: Battered >
A Dha'vol trolloc slices Bubba's body.
A hideous trolloc joins a fade's fight!
A fade hisses 'This is the will of the Great Lord.'
A Ko'bal trolloc joins a hideous trolloc's fight!
A ramshorned trolloc barely tickles Corath's body with his slash.
A ramshorned trolloc barely slashes Bubba's right arm.
A hideous trolloc tickles Bubba's right foot with its cleave.
A fade slashes Corath's left leg.
*Bubba* hacks a Dha'vol trolloc's head.
*Corath* scythes your right leg.
*Bubba* panics, and attempts to flee!
*Corath* panics, and attempts to flee!
Corath: Battered >
Rark hisses 'shitty timing'
*Ibzon* has arrived from the north, riding a warhorse.
*Corath* leaves south riding a warhorse.
* S HP:Hurt MV:Full >
Rark clambers to his feet.
*Ibzon* leaves south riding a warhorse.
* S HP:Hurt MV:Full >
Rark slices *Bubba*'s right leg hard.
* S HP:Hurt MV:Full >
[bash ]
Bash who?
* S HP:Hurt MV:Full > *Bubba* leaves south riding a warhorse.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A Dha'vol trolloc has arrived from the north.
* S HP:Hurt MV:Full > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Terha* is standing here, riding an Illianer steed.
*Ibzon* is standing here, riding a warhorse.
*Corath* is here, fighting Rark, riding a warhorse.
Rark the Gutgrinder is here, fighting Corath, riding a shadow stallion.
A Dha'vol trolloc has arrived from the north.
* S HP:Hurt MV:Full >
*Terha* tickles a Dha'vol trolloc's right foot with her strike.
You try to scythe *Terha*, but she parries successfully.
* S HP:Hurt MV:Full - a Dha'vol trolloc: Wounded - Terha: Healthy > *Ibzon* tries to hack you, but you parry successfully.
You do the best you can!
* S HP:Hurt MV:Full - a Dha'vol trolloc: Wounded - Terha: Healthy > b
You do the best you can!
[bash ] a Dha'vol trolloc: Wounded - Terha: Healthy >
-
*Ibzon* tries to hack you, but you parry successfully.
A Dha'vol trolloc tries to slice Terha, but she dodges the attack.
*Terha* strikes a Dha'vol trolloc's right arm.
Rark slices *Corath*'s body very hard.
+
Rark assumes a defensive striking posture.
*
*Bubba* has arrived from the west, riding a warhorse.
*
*Bubba* hacks your body.
-
Rark narrates 'hrm terha now'
*Corath* sends Rark sprawling with a powerful bash!
nar terha ugh
Cancelled.
You narrate 'terha ugh'
* S HP:Hurt MV:Full - a Dha'vol trolloc: Wounded - Terha: Healthy >
You try to scythe *Terha*, but she parries successfully.
A Dha'vol trolloc tries to slice Terha, but she deflects the blow.
*Corath* scythes Rark's head.
* S HP:Hurt MV:Full - a Dha'vol trolloc: Wounded - Terha: Healthy >
You dodge a bash from *Ibzon* who loses his balance and falls!
* S HP:Hurt MV:Full - a Dha'vol trolloc: Wounded - Terha: Healthy > c
b
[change mood brave]
Mood changed to: Brave
[bash ] a Dha'vol trolloc: Wounded - Terha: Healthy >
*Bubba* sends you sprawling with a powerful bash!
*Corath* looks at Rark.
* S HP:Hurt MV:Full - a Dha'vol trolloc: Wounded - Terha: Healthy >
*Bubba* hacks your body hard.
A Dha'vol trolloc tries to slice Terha, but she parries successfully.
*Terha* strikes a Dha'vol trolloc's right arm.
*Corath* tries to scythe Rark, but he parries successfully.
* S HP:Hurt MV:Full - a Dha'vol trolloc: Battered - Terha: Healthy >
*Ibzon* looks at Rark.
* S HP:Hurt MV:Full - a Dha'vol trolloc: Battered - Terha: Healthy > 7 flee
*Bubba* hacks your left leg.
*Ibzon* spins on one heel, changing forms to Hummingbird Kisses the Honeyrose.
*Ibzon* hacks your right leg hard.
A Dha'vol trolloc tries to slice Terha, but she dodges the attack.
Rark slices *Corath*'s body.
* S HP:Wounded MV:Full - a Dha'vol trolloc: Battered - Terha: Healthy > x
Rark narrates 'yeah off I guess'
f
* S HP:Wounded MV:Full - a Dha'vol trolloc: Battered - Terha: Healthy >
Rark panics, and attempts to flee!
* S HP:Wounded MV:Full - a Dha'vol trolloc: Battered - Terha: Healthy >
Rark leaves south riding a shadow stallion.
* S HP:Wounded MV:Full - a Dha'vol trolloc: Battered - Terha: Healthy > [order dha'vol]
A Dha'vol trolloc panics, and attempts to flee!
Ok.
* S HP:Wounded MV:Full - a Dha'vol trolloc: Battered - Terha: Healthy > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!'vol trolloc: Battered - Terha: Healthy >
*Bubba* hacks your body.
*Ibzon* tries to hack you, but you parry successfully.
You try to scythe *Terha*, but she deflects the blow.
A Dha'vol trolloc tries to slice Terha, but she parries successfully.
*Terha* strikes a Dha'vol trolloc's body.
You flee head over heels.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
Correcting map position after fleeing.
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
* S HP:Wounded MV:Full > e
The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
* S HP:Wounded MV:Strong > s
The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
* S HP:Wounded MV:Strong > s
The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a Ghar'ghael trolloc is lying here.
The corpse of the blighted tree is lying here. [2]
w
* S HP:Wounded MV:Strong > The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A small stick is lying on the ground here.
o S HP:Wounded MV:Strong > n
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
4 pukes die (long)
Re: 4 pukes die (long)
There are some tracks of a ridden mount leaving south.
*Bubba* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Terha.
*Terha* is here, fighting a Dha'vol trolloc, riding an Illianer steed.
*Ibzon* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Corath* is here, fighting a Dha'vol trolloc, riding a warhorse.
* S HP:Wounded MV:Strong >
*Bubba* hacks a Dha'vol trolloc's left leg.
*Ibzon* barely hacks a Dha'vol trolloc's body.
*Corath* scythes a Dha'vol trolloc's body hard.
Terha swiftly dodges a Dha'vol trolloc's attempt to slice her.
A Dha'vol trolloc slices Bubba's left arm.
A Dha'vol trolloc slices Ibzon's left arm hard.
A Dha'vol trolloc slices Corath's body.
*Terha* barely strikes a Dha'vol trolloc's body.
7 flee
* S HP:Wounded MV:Strong > *Terha* looks at a Dha'vol trolloc.
[order dha'vol]
A Dha'vol trolloc panics, and attempts to flee!
Ok.
* S HP:Wounded MV:Strong >
A Dha'vol trolloc leaves south.
*Ibzon* hacks your right leg with Tower of Morning.
* S HP:Wounded MV:Strong - Ibzon: Wounded > e
*Bubba* tries to hack you, but you parry successfully.
* S HP:Wounded MV:Strong - Ibzon: Wounded > No way! You're fighting for your life!
* S HP:Wounded MV:Strong - Ibzon: Wounded > x
f
*Corath* leaves north riding a warhorse.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!on: Wounded >
*Ibzon* hacks your right arm.
*Terha* strikes your body.
*Corath* has arrived from the north, riding a warhorse.
You flee head over heels.
The Blight
The green of the forest to the south is almost invisible from here. The
Correcting map position after fleeing.
sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
* S HP:Wounded MV:Strong > s
w
The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a Ghar'ghael trolloc is lying here.
The corpse of the blighted tree is lying here. [2]
e
* S HP:Wounded MV:Strong > The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Ibzon* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Corath* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Corath.
A small stick is lying on the ground here.
* S HP:Wounded MV:Strong > The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a Ghar'ghael trolloc is lying here.
The corpse of the blighted tree is lying here. [2]
* S HP:Wounded MV:Strong > w
Rark narrates 'going to put some mobs 2s downer'
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Ibzon* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Corath* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Corath.
A small stick is lying on the ground here.
* S HP:Wounded MV:Strong > 7 flee
*Terha* has arrived from the north, riding an Illianer steed.
[order dha'vol]
A Dha'vol trolloc panics, and attempts to flee!
Ok.
* S HP:Wounded MV:Strong >
*Terha* tries to strike you, but you parry successfully.
* S HP:Wounded MV:Strong - Terha: Healthy > x
You try to scythe *Terha*, but she deflects the blow.
*Terha* tries to strike you, but you parry successfully.
*Ibzon* hacks a Dha'vol trolloc's body with The Falling Leaf.
A Dha'vol trolloc is incapacitated and will slowly die, if not aided.
*Corath* scythes a Dha'vol trolloc's left arm extremely hard. <---------:(
A Dha'vol trolloc is dead! R.I.P.
Your blood freezes as you hear a Dha'vol trolloc's death cry.
A Dha'vol trolloc stops following you.
Your heartbeat calms down more as you feel less panicked.
*Bubba* has arrived from the north, riding a warhorse.
*Ibzon* gets a pair of thick metal boots from the corpse of a Dha'vol trolloc.
*Ibzon* gets a pair of ebony-steel plate greaves from the corpse of a Dha'vol trolloc.
*Ibzon* gets a dark, barbed flail from the corpse of a Dha'vol trolloc.
*Ibzon* gets a pair of heavy metal gauntlets from the corpse of a Dha'vol trolloc.
*Ibzon* gets a pair of ebony-steel plate vambraces from the corpse of a Dha'vol trolloc.
*Ibzon* gets a shining steel breastplate from the corpse of a Dha'vol trolloc.
*Ibzon* gets a full metal helmet and visor from the corpse of a Dha'vol trolloc.
f
* S HP:Wounded MV:Full - Terha: Healthy > *Bubba* tries to hack you, but you parry successfully.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!: Healthy >
You flee head over heels.
The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
Correcting map position after fleeing.
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a Ghar'ghael trolloc is lying here.
The corpse of the blighted tree is lying here. [2]
* S HP:Wounded MV:Full > n
n
The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
n
* S HP:Wounded MV:Full > The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
* S HP:Wounded MV:Full > Alas, you cannot go that way...
* S HP:Wounded MV:Full > w
n
n
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Ibzon* is standing here, riding a warhorse.
*Corath* is standing here, riding a warhorse.
n
* S HP:Wounded MV:Full > *Corath* tries to scythe you, but you parry successfully.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Corath: Battered > *Bubba* has arrived from the south, riding a warhorse.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Corath: Battered > No way! You're fighting for your life!
f
*Ibzon* tries to hack you, but you deflect the blow.
You panic and attempt to flee!
*Bubba* tries to hack you, but you parry successfully.
*Bubba* tries to hack you, but you deflect the blow.
*Ibzon* hacks your body with Stones Falling from the Cliff.
You scythe *Corath*'s right leg hard.
You flee head over heels.
The Blight
A small path in the forest leads north and south here. Creepers lie across
Correcting map position after fleeing.
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full >
An Ahf'frait trolloc is now a member of Rark's group.
* S HP:Wounded MV:Full > nar kill my mob
You narrate 'killed my mob'
* S HP:Wounded MV:Full >
Rark assumes an offensive striking posture.
* S HP:Wounded MV:Full >
A shrill piercing scream reverberates through the area.
fol rark
* S HP:Wounded MV:Full > You now follow Rark.
* S HP:Wounded MV:Full >
Rark narrates 'is a dha here'
* S HP:Wounded MV:Full >
You are now a member of Rark's group.
narr grr
* S HP:Wounded MV:Full > You narrate 'grr'
* S HP:Wounded MV:Full > folme
[order dha follow toribio]
A Dha'vol trolloc starts following you.
Ok.
* S HP:Wounded MV:Full > narr it had eq
You narrate 'it had eq'
* S HP:Wounded MV:Full > group all
A Dha'vol trolloc is now a member of your group.
* S HP:Wounded MV:Full >
Rark narrates 'nod'
* S HP:Wounded MV:Full > whe
Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > l
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full > alias p k terha
Ok.
* S HP:Wounded MV:Full >
Bubba bellows 'tvNAG t`gRO] A^g M@\ W[y MqOjA\'
* S HP:Wounded MV:Full > change posture offensive
c
Posture changed to: Offensive
whe
* S HP:Wounded MV:Full > [change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > scan s
*Terha* is standing here, riding an Illianer steed.
*Bubba* is standing here, riding a warhorse.
*Ibzon* is standing here, riding a warhorse.
*Corath* is standing here, riding a warhorse.
* S HP:Wounded MV:Full > l
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full > whe
l
Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full > group
Your group consists of:
Rark (Head of group)
Toribio
an Ahf'frait trolloc
* S HP:Wounded MV:Full > whe
Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > p
[k terha]
* S HP:Wounded MV:Full > stats
You are a 91 year old male trolloc hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 72.6 lbs, light.
Your base abilities are: Str:19 Int:6 Wil:9 Dex:18 Con:19.
Offensive bonus: 188, Dodging bonus: 86, Parrying bonus: 107
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 74% on average.
You are subjected to the following effects:
- NO QUIT
- SNEAK
* S HP:Wounded MV:Full > not
l
You start paying increased attention to your surroundings.
* S HP:Wounded MV:Full > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full >
Rark narrates 'if zing go sted'
* S HP:Wounded MV:Full > narr bubba charges btw
You narrate 'bubba charges btw'
* S HP:Wounded MV:Full > whe
l
Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full >
Rark narrates 'nod'
* S HP:Wounded MV:Full > p
*Corath* has arrived from the south, riding a warhorse.
*Terha* has arrived from the south, riding an Illianer steed.
*Bubba* has arrived from the south, riding a warhorse.
*Ibzon* has arrived from the south, riding a warhorse.
[k terha]
You try to scythe *Terha*, but she parries successfully.
p
* S HP:Wounded MV:Full - Terha: Healthy > p
Rark intercepts *Bubba*'s attack on his mount.
*Bubba* tries to hack Rark, but he parries successfully.
Rark intercepts *Corath*'s attack on his mount.
*Corath* tries to scythe Rark, but he parries successfully.
* S HP:Wounded MV:Full - Terha: Healthy > [k terha]
You do the best you can!
* S HP:Wounded MV:Full - Terha: Healthy > b
[k terha]
You do the best you can!
* S HP:Wounded MV:Full - Terha: Healthy >
*Ibzon* flows effortlessly into Cat on Hot Sand.
*Ibzon* hacks a Dha'vol trolloc's left foot very hard.
[bash ] l - Terha: Healthy >
*
A Dhai'mon trolloc crushes Corath's body.
An Ahf'frait trolloc joins a Dhai'mon trolloc's fight!
An Ahf'frait trolloc barely cleaves Ibzon's body.
A Dhai'mon trolloc barely crushes Corath's head.
A Dha'vol trolloc barely cleaves Ibzon's left arm.
Rark slices *Bubba*'s left arm very hard.
*Terha* strikes your left arm hard.
The sun sets.
Your heartbeat calms down more as you feel less panicked.
-
*Bubba* sends Rark sprawling with a powerful bash!
As *Terha* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Fresh >
*Ibzon* sends a Dha'vol trolloc sprawling with a powerful bash!
* S HP:Wounded MV:Fresh > stand
An Ahf'frait trolloc tickles Ibzon's right hand with his cleave.
A Dhai'mon trolloc tickles Corath's body with his crush.
*Ibzon* flows effortlessly into Striking the Spark.
*Ibzon* hacks a Dha'vol trolloc's left leg into bloody fragments!
*Corath* barely scythes Rark's right leg.
*Bubba* hacks Rark's body.
*Terha* tries to strike you, but you deflect the blow.
* S HP:Wounded MV:Fresh - Terha: Healthy > b
Do you not consider fighting as standing?
[bash ] sh - Terha: Healthy >
+
An Ahf'frait trolloc cleaves Ibzon's left arm.
A Dhai'mon trolloc crushes Corath's body.
*Ibzon* hacks a Dha'vol trolloc's right foot into bloody fragments!
*Corath* scythes Rark's body.
*Bubba* barely hacks Rark's body.
*Terha* tries to strike you, but you parry successfully.
Rark narrates 'brb'
As *Terha* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Fresh >
Rark panics, and attempts to flee!
* S HP:Wounded MV:Fresh >
Rark leaves south riding a shadow stallion.
* S HP:Wounded MV:Fresh - Terha: Healthy >
An Ahf'frait trolloc tickles Ibzon's right arm with his cleave.
A Dhai'mon trolloc barely crushes Corath's body.
A Dha'vol trolloc barely cleaves Ibzon's body.
*Ibzon* hacks a Dha'vol trolloc's head extremely hard.
*Terha* strikes your right leg.
* S HP:Wounded MV:Fresh - Terha: Healthy > stand
Rark avoids being bashed by *Bubba* who loses his balance and falls!
* S HP:Wounded MV:Fresh - Terha: Healthy > Do you not consider fighting as standing?
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Ibzon* panics, and attempts to flee!
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Ibzon* leaves south riding a warhorse.
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Corath* tries to scythe a Dhai'mon trolloc, but he deflects the blow.
An Ahf'frait trolloc joins a Dhai'mon trolloc's fight!
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
You try to scythe *Terha*, but she deflects the blow.
A Dhai'mon trolloc tickles Corath's body with his crush.
*Terha* tries to strike you, but you deflect the blow.
*Corath* panics, and attempts to flee!
* S HP:Wounded MV:Fresh - Terha: Healthy > b
*Corath* leaves south riding a warhorse.
[bash ] sh - Terha: Healthy >
=
*Ibzon* has arrived from the south, riding a warhorse.
+
Rark intercepts *Ibzon*'s attack on his mount.
*Ibzon* tries to hack Rark, but he deflects the blow.
*Corath* has arrived from the south, riding a warhorse.
*
Rark intercepts *Corath*'s attack on his mount.
*Corath* scythes Rark's body.
=
Rark sends *Bubba* sprawling with a powerful bash!
-
*Ibzon* spins on one heel, changing forms to The Falling Leaf.
*Ibzon* hacks Rark's right arm very hard.
A Dhai'mon trolloc tickles Ibzon's body with his crush.
An Ahf'frait trolloc cleaves Bubba's body.
Rark slices *Bubba*'s body.
*Terha* tries to strike you, but you parry successfully.
As *Terha* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Fresh - Terha: Healthy >
Rark avoids being bashed by *Corath* who loses his balance and falls!
* S HP:Wounded MV:Fresh - Terha: Healthy > get tea pack
A Dhai'mon trolloc tickles Ibzon's right leg with his crush.
An Ahf'frait trolloc barely cleaves Bubba's body.
Rark gazes deeply at *Bubba*...
*Bubba* looks very strange, glaring about with a sense of panic.
Rark slices *Bubba*'s body.
*Terha* tries to strike you, but you parry successfully.
* S HP:Wounded MV:Fresh - Terha: Healthy >
Rark narrates 'buba beat'
* S HP:Wounded MV:Fresh - Terha: Healthy > You get a cup of thready brown tea from a backpack.
* S HP:Wounded MV:Fresh - Terha: Healthy >
Rark panics, and attempts to flee!
* S HP:Wounded MV:Fresh - Terha: Healthy >
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
* S HP:Wounded MV:Fresh - Terha: Healthy >
Rark leaves north riding a shadow stallion.
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Bubba* panics, and attempts to flee!
quaff tea
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Ibzon* spins on one heel, changing forms to Hummingbird Kisses the Honeyrose.
*Ibzon* hacks a Dhai'mon trolloc's right leg very hard.
A Dha'vol trolloc cleaves Corath's body.
A Dhai'mon trolloc crushes Ibzon's left leg.
An Ahf'frait trolloc barely tickles Bubba's body with his cleave.
You scythe *Terha*'s head into bloody fragments!
*Terha* tries to strike you, but you deflect the blow.
*Bubba* leaves south riding a warhorse.
* S HP:Wounded MV:Fresh - Terha: Hurt > You quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.
* S HP:Wounded MV:Fresh - Terha: Hurt > x
f
Rark has arrived from the north, riding a shadow stallion.
* S HP:Wounded MV:Fresh - Terha: Hurt > *Terha* intercepts Rark's attack on her mount.
Rark slices *Terha*'s body into bloody fragments!
*Corath* panics, and attempts to flee!
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!a: Hurt >
*Corath* leaves north riding a warhorse.
c
You flee head over heels.
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
Correcting map position after fleeing.
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
*Corath* is standing here, riding a warhorse.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A rat scurries around trying to get out of sight.
A trolloc is here, exhorting a group of trolloc raiders.
[change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full >
*Corath* leaves south riding a warhorse.
* S HP:Wounded MV:Full >
[change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > b
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Corath* is here, fighting Rark, riding a warhorse.
Rark the Gutgrinder is here, fighting Terha, riding a shadow stallion.
*Terha* is here, fighting Rark, riding an Illianer steed.
An Ahf'frait trolloc is here, fighting Corath.
A Dha'vol trolloc is here, fighting Corath.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full > *Terha* avoids being bashed by Rark who loses his balance and falls!
You scythe *Corath*'s head hard.
[bash ] l - Rark: Hurt - Corath: Beaten >
*
A Dha'vol trolloc barely cleaves Corath's right hand.
A Dhai'mon trolloc tickles Corath's right leg with his crush.
An Ahf'frait trolloc barely cleaves Corath's body.
*Terha* tries to strike Rark, but he parries successfully.
*Ibzon* has arrived from the south, riding a warhorse.
Rark intercepts *Ibzon*'s attack on his mount.
*Ibzon* hacks Rark's body with The Falling Leaf.
=
*Corath* sends Rark sprawling with a powerful bash!
*Corath* panics, and attempts to flee!
As *Corath* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten >
A Ko'bal trolloc has arrived from the north.
A Ko'bal trolloc says 'You Ibzon!!! You will die before your time!! '
A Ko'bal trolloc tickles Ibzon's right leg with his pierce.
A Ko'bal trolloc barely tickles Ibzon's body with his pierce.
*Ibzon* hacks Rark's head.
A Dhai'mon trolloc barely tickles Corath's right foot with his crush.
A Dha'vol trolloc tickles Corath's body with his cleave.
An Ahf'frait trolloc tickles Corath's body with his cleave.
*Corath* scythes Rark's right foot.
*Terha* strikes Rark's right leg hard.
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten >
*Corath* panics, and attempts to flee!
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten > c
Rark narrates 'hah she has auto rescue'
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten >
Rark narrates 'target steed'
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten >
You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten > *Corath* leaves south riding a warhorse.
You scythe *Ibzon*'s body hard.
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > A Ko'bal trolloc tickles Ibzon's left hand with his pierce.
*Ibzon* puts a pair of steel-backed gauntlets in a backpack.
*Ibzon* puts a burnished metal breastplate in a backpack.
*Ibzon* puts a full metal helmet and visor in a backpack.
*Ibzon* puts a pair of oiled chainmail sleeves in a backpack.
You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > [change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > You scythe *Ibzon*'s body.
An Ahf'frait trolloc joins a Ko'bal trolloc's fight!
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!
A Ko'bal trolloc tickles Ibzon's right leg with his pierce.
*Ibzon* hacks Rark's right arm very hard.
*Terha* tries to strike Rark, but he parries successfully.
You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > b
You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > You do the best you can!
[bash ] l - Rark: Wounded - Ibzon: Wounded >
*
*Terha* avoids being bashed by Rark who loses his balance and falls!
+
A Dhai'mon trolloc tickles Ibzon's right leg with his crush.
An Ahf'frait trolloc barely tickles Ibzon's body with his cleave.
A Ko'bal trolloc tickles Ibzon's body with his pierce.
*Ibzon* hacks Rark's body.
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
*Terha* tries to strike Rark, but he deflects the blow.
A Ko'bal trolloc tickles Ibzon's body with his pierce.
-
*Ibzon* panics, and attempts to flee!
As *Ibzon* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded >
*Ibzon* leaves north riding a warhorse.
* S HP:Wounded MV:Full > stats
Rark tries to slice *Terha*, but she parries successfully.
A Ko'bal trolloc joins Rark's fight!
An Ahf'frait trolloc joins a Ko'bal trolloc's fight!
A Dha'vol trolloc joins a Ko'bal trolloc's fight!
*Terha* strikes Rark's right leg.
* S HP:Wounded MV:Full >
Terha swiftly dodges a Ko'bal trolloc's attempt to pierce her.
* S HP:Wounded MV:Full >
A fade has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A hideous trolloc has arrived from the north.
A hideous trolloc has arrived from the north.
* S HP:Wounded MV:Full > You are a 91 year old male trolloc hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 72.0 lbs, very light.
Your base abilities are: Str:21 Int:6 Wil:9 Dex:18 Con:19.
Offensive bonus: 199, Dodging bonus: 87, Parrying bonus: 112
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 74% on average.
You are subjected to the following effects:
- STRENGTH
- NOTICE
- NO QUIT
- SNEAK
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full >
The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > n
The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > Terha swiftly dodges a Dha'vol trolloc's attempt to cleave her.
An Ahf'frait trolloc tries to cleave Terha, but she parries successfully.
Terha swiftly dodges a Ko'bal trolloc's attempt to pierce her.
*Terha* tries to strike Rark, but he parries successfully.
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A rat scurries around trying to get out of sight.
* S HP:Wounded MV:Full >
* S HP:Wounded MV:Full > s
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A Ko'bal trolloc is here, fighting Terha.
Rark the Gutgrinder is here, fighting Terha, riding a shadow stallion.
*Terha* is here, fighting Rark, riding an Illianer steed.
An Ahf'frait trolloc is here, fighting Terha.
A Dha'vol trolloc is here, fighting Terha.
A trolloc is here ruling a group of trollocs.
b
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > [bash ]
Bash who?
* S HP:Wounded MV:Full > c
A Dha'vol trolloc tries to cleave Terha, but she deflects the blow.
An Ahf'frait trolloc tries to cleave Terha, but she dodges the attack.
A Ko'bal trolloc tries to pierce Terha, but she deflects the blow.
*Terha* tries to strike Rark, but he deflects the blow.
[change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full >
Rark stops using a jagged edged warsword.
*Terha* panics, and attempts to flee!
* S HP:Wounded MV:Full >
Rark draws a wickedly scythed longsword from an inky black cloak with a flash of steel.
Rark wields a wickedly scythed longsword in a two-handed grip.
*Terha* leaves north riding an Illianer steed.
* S HP:Wounded MV:Full >
You follow Rark.
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Terha* is standing here, riding an Illianer steed.
A rat scurries around trying to get out of sight.
A Dha'vol trolloc has arrived from the south.
An Ahf'frait trolloc has arrived from the south.
*Terha* strikes an Ahf'frait trolloc's body hard.
* S HP:Wounded MV:Full > bash steed
An Ahf'frait trolloc tries to cleave Terha, but she parries successfully.
*Terha* strikes an Ahf'frait trolloc's body hard.
Rark tries to scythe *Terha*, but she parries successfully.
* l >
A Dha'vol trolloc joins Rark's fight!
*Terha* panics, and attempts to flee!
=
*Terha* leaves east riding an Illianer steed.
=
They're not here anymore!
* S HP:Wounded MV:Full >
You follow Rark.
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A war axe has been left on the ground here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Terha* is standing here, riding an Illianer steed.
A Dha'vol trolloc has arrived from the west.
An Ahf'frait trolloc has arrived from the west.
* S HP:Wounded MV:Full >
*Terha* tries to strike an Ahf'frait trolloc, but he parries successfully.
* S HP:Wounded MV:Full >
Rark tries to scythe *Terha*, but she parries successfully.
* S HP:Wounded MV:Full >
You scythe *Terha*'s body into bloody fragments!
* S HP:Wounded MV:Full - an Ahf'frait trolloc: Scratched - Terha: Wounded >
You scythe *Terha*'s right leg into bloody fragments!
An Ahf'frait trolloc tries to cleave Terha, but she parries successfully.
*Terha* leaves north riding an Illianer steed.
*Terha* has arrived from the north, riding an Illianer steed.
You try to scythe *Terha*, but she parries successfully.
* S HP:Wounded MV:Full - Terha: Wounded >
*Terha* tries to strike you, but you deflect the blow.
An Ahf'frait trolloc joins your fight!
You try to scythe *Terha*, but she parries successfully.
Rark sends *Terha* sprawling with a powerful bash!
You do the best you can!
* S HP:Wounded MV:Full - Terha: Wounded > narr nice
You narrate 'nice'
* S HP:Wounded MV:Full - Terha: Wounded >
A Dha'vol trolloc joins Rark's fight!
A shrill piercing scream reverberates through the area.
A Dha'vol trolloc cleaves Terha's body.
Rark scythes *Terha*'s left arm into bloody fragments!
*Terha* panics, and attempts to flee!
An Ahf'frait trolloc tries to cleave Terha, but she deflects the blow.
You scythe *Terha*'s right foot into bloody fragments!
The night has begun.
Your heartbeat calms down more as you feel less panicked.
You do the best you can!
* S HP:Wounded MV:Fresh - Terha: Beaten > Rark scythes *Terha*'s left arm into bloody fragments!
You do the best you can!
*Terha* leaves north riding an Illianer steed.
o S HP:Wounded MV:Fresh >
*Terha* has arrived from the north, riding an Illianer steed.
You try to scythe *Terha*, but she deflects the blow.
* S HP:Wounded MV:Fresh - Terha: Critical >
Rark scythes *Terha*'s body into bloody fragments!
*Terha* is incapacitated and will slowly die, if not aided.
You do the best you can!
* S HP:Wounded MV:Fresh - Terha: Critical >
Rark scythes *Terha*'s left leg into bloody fragments!
*Terha* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Terha*'s death cry.
o S HP:Wounded MV:Fresh >
Rark nods in agreement.
o S HP:Wounded MV:Fresh >
Rark can't seem to regain control of himself.
o S HP:Wounded MV:Fresh >
Rark can't seem to regain control of himself.
o S HP:Wounded MV:Fresh > get all corpse
You get a black pair of silver-tooled boots from the corpse of Terha.
You get a pair of earthen colored breeches from the corpse of Terha.
You get a small purse from the corpse of Terha.
You get a belt with a buckle of cuendillar from the corpse of Terha.
You get a staff of sungwood from the corpse of Terha.
You get a silver Kandori wristcuff from the corpse of Terha.
You get a silver Kandori wristcuff from the corpse of Terha.
You get a pair of dark gloves from the corpse of Terha.
You get a set of cloth sleeves from the corpse of Terha.
You get a grey silk dress with an embroidered bodice from the corpse of Terha.
You get a bearskin tunic from the corpse of Terha.
You get a small silver amulet engraved with ravens from the corpse of Terha.
You get a small silver amulet engraved with ravens from the corpse of Terha.
You get a braided leather and silver headband from the corpse of Terha.
You get an emerald ring from the corpse of Terha.
You get an emerald ring from the corpse of Terha.
--------------we look for other 3. They are orchard at Ragan and we decide to hit------------------
o S HP:Hurt MV:Strong > Rark narrates 'going'
[k corath]
o S HP:Hurt MV:Strong > Rark leaves east riding a shadow stallion.
You follow Rark.
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A large slab of meat has been placed here. [3]
The corpse of a rat is lying here.
The corpse of a blighted deer is lying here.
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of oiled chainmail sleeves is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
You notice a pair of riveted chainmail sleeves is hidden here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Ibzon* is resting here, riding a warhorse.
*Corath* is resting here, riding a warhorse.
*Bubba* is resting here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A black stallion prances about.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A Dha'vol trolloc has arrived from the west.
[k corath]
You scythe *Corath*'s left leg hard.
* S HP:Hurt MV:Strong - Corath: Battered > p
*Ibzon* intercepts Rark's attack on his mount.
Rark slices *Ibzon*'s body.
* S HP:Hurt MV:Strong - Corath: Battered > [k corath]
You do the best you can!
* S HP:Hurt MV:Strong - Corath: Battered > c
b
[change mood brave]
Mood changed to: Brave
[bash ] - Corath: Battered >
A Shienaran forestscout joins Corath's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
A Dha'vol trolloc joins Rark's fight!
A Dha'vol trolloc barely crushes Bubba's left arm.
Ragan slashes a Dha'vol trolloc's body extremely hard.
A Shienaran forestscout slashes a Dha'vol trolloc's head hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body very hard.
*Ibzon* tries to hack Rark, but he parries successfully.
*Corath* scythes your body.
=
*Corath* panics, and attempts to flee!
+
*Corath* leaves south riding a warhorse.
s
+
Cancelled.
*Ibzon* avoids being bashed by Rark who loses his balance and falls!
Passing Some Tombstones
The wind and the rain have been hard on the small tombstones standing up
out of the ground. The names of the deceased monks are unreadable. The soil
around every tomb is hard and covered with dead grass. One can see a yard
to the north and the burial site stretches out to the south and east.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
*Corath* is standing here, riding a warhorse.
A spotted horse wanders skittishly around here.
* S HP:Hurt MV:Full >
*Corath* leaves north riding a warhorse.
o S HP:Hurt MV:Full > n
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A large slab of meat has been placed here. [3]
The corpse of a rat is lying here.
The corpse of a blighted deer is lying here.
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of oiled chainmail sleeves is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a pair of animal-fur boots is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
You notice a pair of riveted chainmail sleeves is hidden here.
*Corath* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Bubba.
Rark the Gutgrinder is sitting here, riding a shadow stallion.
*Ibzon* is here, fighting Rark, riding a warhorse.
*Bubba* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A black stallion prances about.
Ragan is here, fighting a Dha'vol trolloc.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* S HP:Hurt MV:Strong > p
*Corath* panics, and attempts to flee!
* S HP:Hurt MV:Strong > [k corath]
You scythe *Corath*'s body very hard.
* S HP:Hurt MV:Strong - a Dha'vol trolloc: Wounded - Corath: Battered >
*Corath* leaves west riding a warhorse.
*Bubba* sends a Dha'vol trolloc sprawling with a powerful bash!
* S HP:Hurt MV:Strong > w
[k corath]
* S HP:Hurt MV:Strong > p
*Bubba* hacks a Dha'vol trolloc's right leg into bloody fragments!
Ragan slashes a Dha'vol trolloc's right arm very hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body very hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body very hard.
*Ibzon* barely hacks Rark's body.
*Bubba* panics, and attempts to flee!
Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
o S HP:Hurt MV:Strong > [k corath]
o S HP:Hurt MV:Strong > e
p
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A large slab of meat has been placed here. [3]
The corpse of a rat is lying here.
The corpse of a blighted deer is lying here.
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a pair of animal-fur boots is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
A Dha'vol trolloc is here, fighting a Shienaran forestscout.
Rark the Gutgrinder is here, fighting Ibzon, riding a shadow stallion.
*Ibzon* is here, fighting Rark, riding a warhorse.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A black stallion prances about.
Ragan is here, fighting a Dha'vol trolloc.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* S HP:Hurt MV:Strong > [k corath]
*Corath* has arrived from the north, riding a warhorse.
Rark intercepts *Corath*'s attack on his mount.
*Corath* scythes Rark's right leg.
* S HP:Hurt MV:Strong > You scythe *Corath*'s body extremely hard.
* S HP:Hurt MV:Strong - Rark: Hurt - Corath: Beaten >
*Bubba* has arrived from the south, riding a warhorse.
* S HP:Hurt MV:Strong - Rark: Hurt - Corath: Beaten >
You scythe *Corath*'s right leg hard.
A Dha'vol trolloc tries to crush a Shienaran forestscout, but he deflects the blow.
Rark slices *Ibzon*'s left foot.
Ragan slashes a Dha'vol trolloc's body hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body.
A Shienaran forestscout slashes a Dha'vol trolloc's body hard.
A Shienaran forestscout slashes a Dha'vol trolloc's left foot very hard.
*Ibzon* tries to hack Rark, but he deflects the blow.
* S HP:Hurt MV:Strong - Rark: Hurt - Corath: Beaten > b
Rark panics, and attempts to flee!
Rark leaves south riding a shadow stallion.: Beaten >
[bash ]
*
Rark intercepts *Bubba*'s attack on his mount.
*Bubba* tries to hack Rark, but he deflects the blow.
=
Rark avoids being bashed by *Corath* who loses his balance and falls!
-
*Bubba* tries to hack Rark, but he parries successfully.
A Shienaran forestscout swiftly dodges a Dha'vol trolloc's attempt to crush him.
Ragan slashes a Dha'vol trolloc's body hard.
A Dha'vol trolloc is dead! R.I.P.
Your blood freezes as you hear a Dha'vol trolloc's death cry.
A Dha'vol trolloc stops following you.
-
*Ibzon* sends you sprawling with a powerful bash!
As *Corath* avoids your bash, you topple over and fall to the ground!
* S HP:Hurt MV:Strong >
*Ibzon* barely hacks your left arm.
A Shienaran forestscout joins Corath's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
*Corath* scythes your body hard.
Corath assumes a defensive striking posture.
* S HP:Hurt MV:Strong - Ibzon: Wounded >
*Corath* panics, and attempts to flee!
* S HP:Hurt MV:Strong - Ibzon: Wounded >
*Corath* leaves south riding a warhorse.
* S HP:Hurt MV:Strong - Ibzon: Wounded >
*Corath* has arrived from the south, riding a warhorse.
* S HP:Hurt MV:Strong - Ibzon: Wounded > x
Rark intercepts *Corath*'s attack on his mount.
*Corath* scythes Rark's body hard.
* S HP:Hurt MV:Strong - Ibzon: Wounded > f
*Corath* scythes Rark's body.
Ragan slashes your body hard.
A Shienaran forestscout slashes Rark's left leg.
A Shienaran forestscout slashes your head.
A Shienaran forestscout slashes Rark's body.
You scythe *Ibzon*'s head.
*Ibzon* flows effortlessly into The Boar Rushes Down the Mountain.
*Ibzon* hacks your body hard.
*Bubba* hacks Rark's body.
* S HP:Wounded MV:Strong - Ibzon: Wounded > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!on: Wounded >
You flee head over heels.
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
Failed to correct map position after fleeing.
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a human leaving east.
A thin, decorative belt with an elaborate buckle is here.
A small purse is here.
A thick brown sack has been discarded here.
A pair of black pants lies here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
o S HP:Wounded MV:Strong > c
[change mood brave]
Mood changed to: Brave
o S HP:Wounded MV:Strong > c
w
[change mood brave]
Mood changed to: Brave
p
o S HP:Wounded MV:Strong > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
The corpse of a Dha'vol trolloc is lying here.
A large slab of meat has been placed here. [3]
The corpse of a rat is lying here.
The corpse of a blighted deer is lying here.
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of oiled chainmail sleeves is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a pair of animal-fur boots is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
You notice a pair of riveted chainmail sleeves is hidden here.
*Corath* is standing here, riding a warhorse.
*Bubba* is standing here, riding a warhorse.
*Ibzon* is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A black stallion prances about.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* S HP:Wounded MV:Strong > b
[k corath]
You scythe *Corath*'s body extremely hard.
[bash ] ong - Corath: Beaten >
*Ibzon* sends you sprawling with a powerful bash!
* S HP:Wounded MV:Strong - Corath: Beaten >
*Corath* panics, and attempts to flee!
* S HP:Wounded MV:Strong - Corath: Beaten >
*Corath* intercepts Rark's attack on his mount.
Rark slices *Corath*'s body.
ong - Corath: Beaten >
Rark slices *Corath*'s left arm.
A Shienaran forestscout joins Corath's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
*Ibzon* barely hacks your head.
*Corath* scythes your body.
*Ibzon* hacks your right arm hard.
*Bubba* hacks your left leg hard.
*Bubba* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Terha.
*Terha* is here, fighting a Dha'vol trolloc, riding an Illianer steed.
*Ibzon* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Corath* is here, fighting a Dha'vol trolloc, riding a warhorse.
* S HP:Wounded MV:Strong >
*Bubba* hacks a Dha'vol trolloc's left leg.
*Ibzon* barely hacks a Dha'vol trolloc's body.
*Corath* scythes a Dha'vol trolloc's body hard.
Terha swiftly dodges a Dha'vol trolloc's attempt to slice her.
A Dha'vol trolloc slices Bubba's left arm.
A Dha'vol trolloc slices Ibzon's left arm hard.
A Dha'vol trolloc slices Corath's body.
*Terha* barely strikes a Dha'vol trolloc's body.
7 flee
* S HP:Wounded MV:Strong > *Terha* looks at a Dha'vol trolloc.
[order dha'vol]
A Dha'vol trolloc panics, and attempts to flee!
Ok.
* S HP:Wounded MV:Strong >
A Dha'vol trolloc leaves south.
*Ibzon* hacks your right leg with Tower of Morning.
* S HP:Wounded MV:Strong - Ibzon: Wounded > e
*Bubba* tries to hack you, but you parry successfully.
* S HP:Wounded MV:Strong - Ibzon: Wounded > No way! You're fighting for your life!
* S HP:Wounded MV:Strong - Ibzon: Wounded > x
f
*Corath* leaves north riding a warhorse.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!on: Wounded >
*Ibzon* hacks your right arm.
*Terha* strikes your body.
*Corath* has arrived from the north, riding a warhorse.
You flee head over heels.
The Blight
The green of the forest to the south is almost invisible from here. The
Correcting map position after fleeing.
sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
* S HP:Wounded MV:Strong > s
w
The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a Ghar'ghael trolloc is lying here.
The corpse of the blighted tree is lying here. [2]
e
* S HP:Wounded MV:Strong > The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Ibzon* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Corath* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Corath.
A small stick is lying on the ground here.
* S HP:Wounded MV:Strong > The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a Ghar'ghael trolloc is lying here.
The corpse of the blighted tree is lying here. [2]
* S HP:Wounded MV:Strong > w
Rark narrates 'going to put some mobs 2s downer'
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Ibzon* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Corath* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Corath.
A small stick is lying on the ground here.
* S HP:Wounded MV:Strong > 7 flee
*Terha* has arrived from the north, riding an Illianer steed.
[order dha'vol]
A Dha'vol trolloc panics, and attempts to flee!
Ok.
* S HP:Wounded MV:Strong >
*Terha* tries to strike you, but you parry successfully.
* S HP:Wounded MV:Strong - Terha: Healthy > x
You try to scythe *Terha*, but she deflects the blow.
*Terha* tries to strike you, but you parry successfully.
*Ibzon* hacks a Dha'vol trolloc's body with The Falling Leaf.
A Dha'vol trolloc is incapacitated and will slowly die, if not aided.
*Corath* scythes a Dha'vol trolloc's left arm extremely hard. <---------:(
A Dha'vol trolloc is dead! R.I.P.
Your blood freezes as you hear a Dha'vol trolloc's death cry.
A Dha'vol trolloc stops following you.
Your heartbeat calms down more as you feel less panicked.
*Bubba* has arrived from the north, riding a warhorse.
*Ibzon* gets a pair of thick metal boots from the corpse of a Dha'vol trolloc.
*Ibzon* gets a pair of ebony-steel plate greaves from the corpse of a Dha'vol trolloc.
*Ibzon* gets a dark, barbed flail from the corpse of a Dha'vol trolloc.
*Ibzon* gets a pair of heavy metal gauntlets from the corpse of a Dha'vol trolloc.
*Ibzon* gets a pair of ebony-steel plate vambraces from the corpse of a Dha'vol trolloc.
*Ibzon* gets a shining steel breastplate from the corpse of a Dha'vol trolloc.
*Ibzon* gets a full metal helmet and visor from the corpse of a Dha'vol trolloc.
f
* S HP:Wounded MV:Full - Terha: Healthy > *Bubba* tries to hack you, but you parry successfully.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!: Healthy >
You flee head over heels.
The Blight
You stand on the edge of the Blight. Trees and flowers grow here, but they
Correcting map position after fleeing.
are bloated and sickly. Flowers hang on trees and weeds in a parody of
spring, pale and pulpy, waxen things that appear to decay while you watch
them. The air is ripe with the sweet stench of decay, and it is difficult
to avoid gagging when you breathe. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a Ghar'ghael trolloc is lying here.
The corpse of the blighted tree is lying here. [2]
* S HP:Wounded MV:Full > n
n
The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
n
* S HP:Wounded MV:Full > The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
* S HP:Wounded MV:Full > Alas, you cannot go that way...
* S HP:Wounded MV:Full > w
n
n
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Ibzon* is standing here, riding a warhorse.
*Corath* is standing here, riding a warhorse.
n
* S HP:Wounded MV:Full > *Corath* tries to scythe you, but you parry successfully.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Corath: Battered > *Bubba* has arrived from the south, riding a warhorse.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Corath: Battered > No way! You're fighting for your life!
f
*Ibzon* tries to hack you, but you deflect the blow.
You panic and attempt to flee!
*Bubba* tries to hack you, but you parry successfully.
*Bubba* tries to hack you, but you deflect the blow.
*Ibzon* hacks your body with Stones Falling from the Cliff.
You scythe *Corath*'s right leg hard.
You flee head over heels.
The Blight
A small path in the forest leads north and south here. Creepers lie across
Correcting map position after fleeing.
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full >
An Ahf'frait trolloc is now a member of Rark's group.
* S HP:Wounded MV:Full > nar kill my mob
You narrate 'killed my mob'
* S HP:Wounded MV:Full >
Rark assumes an offensive striking posture.
* S HP:Wounded MV:Full >
A shrill piercing scream reverberates through the area.
fol rark
* S HP:Wounded MV:Full > You now follow Rark.
* S HP:Wounded MV:Full >
Rark narrates 'is a dha here'
* S HP:Wounded MV:Full >
You are now a member of Rark's group.
narr grr
* S HP:Wounded MV:Full > You narrate 'grr'
* S HP:Wounded MV:Full > folme
[order dha follow toribio]
A Dha'vol trolloc starts following you.
Ok.
* S HP:Wounded MV:Full > narr it had eq
You narrate 'it had eq'
* S HP:Wounded MV:Full > group all
A Dha'vol trolloc is now a member of your group.
* S HP:Wounded MV:Full >
Rark narrates 'nod'
* S HP:Wounded MV:Full > whe
Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > l
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full > alias p k terha
Ok.
* S HP:Wounded MV:Full >
Bubba bellows 'tvNAG t`gRO] A^g M@\ W[y MqOjA\'
* S HP:Wounded MV:Full > change posture offensive
c
Posture changed to: Offensive
whe
* S HP:Wounded MV:Full > [change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > scan s
*Terha* is standing here, riding an Illianer steed.
*Bubba* is standing here, riding a warhorse.
*Ibzon* is standing here, riding a warhorse.
*Corath* is standing here, riding a warhorse.
* S HP:Wounded MV:Full > l
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full > whe
l
Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full > group
Your group consists of:
Rark (Head of group)
Toribio
an Ahf'frait trolloc
* S HP:Wounded MV:Full > whe
Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > p
[k terha]
* S HP:Wounded MV:Full > stats
You are a 91 year old male trolloc hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 72.6 lbs, light.
Your base abilities are: Str:19 Int:6 Wil:9 Dex:18 Con:19.
Offensive bonus: 188, Dodging bonus: 86, Parrying bonus: 107
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 74% on average.
You are subjected to the following effects:
- NO QUIT
- SNEAK
* S HP:Wounded MV:Full > not
l
You start paying increased attention to your surroundings.
* S HP:Wounded MV:Full > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full >
Rark narrates 'if zing go sted'
* S HP:Wounded MV:Full > narr bubba charges btw
You narrate 'bubba charges btw'
* S HP:Wounded MV:Full > whe
l
Players in your Zone
--------------------
Toribio - The Blight
Rark - The Blight
You catch the scent of many horses nearby.
* S HP:Wounded MV:Full > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A huge trolloc marked with a whirlwind snorts here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full >
Rark narrates 'nod'
* S HP:Wounded MV:Full > p
*Corath* has arrived from the south, riding a warhorse.
*Terha* has arrived from the south, riding an Illianer steed.
*Bubba* has arrived from the south, riding a warhorse.
*Ibzon* has arrived from the south, riding a warhorse.
[k terha]
You try to scythe *Terha*, but she parries successfully.
p
* S HP:Wounded MV:Full - Terha: Healthy > p
Rark intercepts *Bubba*'s attack on his mount.
*Bubba* tries to hack Rark, but he parries successfully.
Rark intercepts *Corath*'s attack on his mount.
*Corath* tries to scythe Rark, but he parries successfully.
* S HP:Wounded MV:Full - Terha: Healthy > [k terha]
You do the best you can!
* S HP:Wounded MV:Full - Terha: Healthy > b
[k terha]
You do the best you can!
* S HP:Wounded MV:Full - Terha: Healthy >
*Ibzon* flows effortlessly into Cat on Hot Sand.
*Ibzon* hacks a Dha'vol trolloc's left foot very hard.
[bash ] l - Terha: Healthy >
*
A Dhai'mon trolloc crushes Corath's body.
An Ahf'frait trolloc joins a Dhai'mon trolloc's fight!
An Ahf'frait trolloc barely cleaves Ibzon's body.
A Dhai'mon trolloc barely crushes Corath's head.
A Dha'vol trolloc barely cleaves Ibzon's left arm.
Rark slices *Bubba*'s left arm very hard.
*Terha* strikes your left arm hard.
The sun sets.
Your heartbeat calms down more as you feel less panicked.
-
*Bubba* sends Rark sprawling with a powerful bash!
As *Terha* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Fresh >
*Ibzon* sends a Dha'vol trolloc sprawling with a powerful bash!
* S HP:Wounded MV:Fresh > stand
An Ahf'frait trolloc tickles Ibzon's right hand with his cleave.
A Dhai'mon trolloc tickles Corath's body with his crush.
*Ibzon* flows effortlessly into Striking the Spark.
*Ibzon* hacks a Dha'vol trolloc's left leg into bloody fragments!
*Corath* barely scythes Rark's right leg.
*Bubba* hacks Rark's body.
*Terha* tries to strike you, but you deflect the blow.
* S HP:Wounded MV:Fresh - Terha: Healthy > b
Do you not consider fighting as standing?
[bash ] sh - Terha: Healthy >
+
An Ahf'frait trolloc cleaves Ibzon's left arm.
A Dhai'mon trolloc crushes Corath's body.
*Ibzon* hacks a Dha'vol trolloc's right foot into bloody fragments!
*Corath* scythes Rark's body.
*Bubba* barely hacks Rark's body.
*Terha* tries to strike you, but you parry successfully.
Rark narrates 'brb'
As *Terha* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Fresh >
Rark panics, and attempts to flee!
* S HP:Wounded MV:Fresh >
Rark leaves south riding a shadow stallion.
* S HP:Wounded MV:Fresh - Terha: Healthy >
An Ahf'frait trolloc tickles Ibzon's right arm with his cleave.
A Dhai'mon trolloc barely crushes Corath's body.
A Dha'vol trolloc barely cleaves Ibzon's body.
*Ibzon* hacks a Dha'vol trolloc's head extremely hard.
*Terha* strikes your right leg.
* S HP:Wounded MV:Fresh - Terha: Healthy > stand
Rark avoids being bashed by *Bubba* who loses his balance and falls!
* S HP:Wounded MV:Fresh - Terha: Healthy > Do you not consider fighting as standing?
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Ibzon* panics, and attempts to flee!
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Ibzon* leaves south riding a warhorse.
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Corath* tries to scythe a Dhai'mon trolloc, but he deflects the blow.
An Ahf'frait trolloc joins a Dhai'mon trolloc's fight!
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
You try to scythe *Terha*, but she deflects the blow.
A Dhai'mon trolloc tickles Corath's body with his crush.
*Terha* tries to strike you, but you deflect the blow.
*Corath* panics, and attempts to flee!
* S HP:Wounded MV:Fresh - Terha: Healthy > b
*Corath* leaves south riding a warhorse.
[bash ] sh - Terha: Healthy >
=
*Ibzon* has arrived from the south, riding a warhorse.
+
Rark intercepts *Ibzon*'s attack on his mount.
*Ibzon* tries to hack Rark, but he deflects the blow.
*Corath* has arrived from the south, riding a warhorse.
*
Rark intercepts *Corath*'s attack on his mount.
*Corath* scythes Rark's body.
=
Rark sends *Bubba* sprawling with a powerful bash!
-
*Ibzon* spins on one heel, changing forms to The Falling Leaf.
*Ibzon* hacks Rark's right arm very hard.
A Dhai'mon trolloc tickles Ibzon's body with his crush.
An Ahf'frait trolloc cleaves Bubba's body.
Rark slices *Bubba*'s body.
*Terha* tries to strike you, but you parry successfully.
As *Terha* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Fresh - Terha: Healthy >
Rark avoids being bashed by *Corath* who loses his balance and falls!
* S HP:Wounded MV:Fresh - Terha: Healthy > get tea pack
A Dhai'mon trolloc tickles Ibzon's right leg with his crush.
An Ahf'frait trolloc barely cleaves Bubba's body.
Rark gazes deeply at *Bubba*...
*Bubba* looks very strange, glaring about with a sense of panic.
Rark slices *Bubba*'s body.
*Terha* tries to strike you, but you parry successfully.
* S HP:Wounded MV:Fresh - Terha: Healthy >
Rark narrates 'buba beat'
* S HP:Wounded MV:Fresh - Terha: Healthy > You get a cup of thready brown tea from a backpack.
* S HP:Wounded MV:Fresh - Terha: Healthy >
Rark panics, and attempts to flee!
* S HP:Wounded MV:Fresh - Terha: Healthy >
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
* S HP:Wounded MV:Fresh - Terha: Healthy >
Rark leaves north riding a shadow stallion.
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Bubba* panics, and attempts to flee!
quaff tea
* S HP:Wounded MV:Fresh - Terha: Healthy >
*Ibzon* spins on one heel, changing forms to Hummingbird Kisses the Honeyrose.
*Ibzon* hacks a Dhai'mon trolloc's right leg very hard.
A Dha'vol trolloc cleaves Corath's body.
A Dhai'mon trolloc crushes Ibzon's left leg.
An Ahf'frait trolloc barely tickles Bubba's body with his cleave.
You scythe *Terha*'s head into bloody fragments!
*Terha* tries to strike you, but you deflect the blow.
*Bubba* leaves south riding a warhorse.
* S HP:Wounded MV:Fresh - Terha: Hurt > You quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.
* S HP:Wounded MV:Fresh - Terha: Hurt > x
f
Rark has arrived from the north, riding a shadow stallion.
* S HP:Wounded MV:Fresh - Terha: Hurt > *Terha* intercepts Rark's attack on her mount.
Rark slices *Terha*'s body into bloody fragments!
*Corath* panics, and attempts to flee!
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!a: Hurt >
*Corath* leaves north riding a warhorse.
c
You flee head over heels.
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
Correcting map position after fleeing.
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
*Corath* is standing here, riding a warhorse.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A rat scurries around trying to get out of sight.
A trolloc is here, exhorting a group of trolloc raiders.
[change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full >
*Corath* leaves south riding a warhorse.
* S HP:Wounded MV:Full >
[change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > b
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
*Corath* is here, fighting Rark, riding a warhorse.
Rark the Gutgrinder is here, fighting Terha, riding a shadow stallion.
*Terha* is here, fighting Rark, riding an Illianer steed.
An Ahf'frait trolloc is here, fighting Corath.
A Dha'vol trolloc is here, fighting Corath.
A trolloc is here ruling a group of trollocs.
* S HP:Wounded MV:Full > *Terha* avoids being bashed by Rark who loses his balance and falls!
You scythe *Corath*'s head hard.
[bash ] l - Rark: Hurt - Corath: Beaten >
*
A Dha'vol trolloc barely cleaves Corath's right hand.
A Dhai'mon trolloc tickles Corath's right leg with his crush.
An Ahf'frait trolloc barely cleaves Corath's body.
*Terha* tries to strike Rark, but he parries successfully.
*Ibzon* has arrived from the south, riding a warhorse.
Rark intercepts *Ibzon*'s attack on his mount.
*Ibzon* hacks Rark's body with The Falling Leaf.
=
*Corath* sends Rark sprawling with a powerful bash!
*Corath* panics, and attempts to flee!
As *Corath* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten >
A Ko'bal trolloc has arrived from the north.
A Ko'bal trolloc says 'You Ibzon!!! You will die before your time!! '
A Ko'bal trolloc tickles Ibzon's right leg with his pierce.
A Ko'bal trolloc barely tickles Ibzon's body with his pierce.
*Ibzon* hacks Rark's head.
A Dhai'mon trolloc barely tickles Corath's right foot with his crush.
A Dha'vol trolloc tickles Corath's body with his cleave.
An Ahf'frait trolloc tickles Corath's body with his cleave.
*Corath* scythes Rark's right foot.
*Terha* strikes Rark's right leg hard.
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten >
*Corath* panics, and attempts to flee!
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten > c
Rark narrates 'hah she has auto rescue'
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten >
Rark narrates 'target steed'
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten >
You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Corath: Beaten > *Corath* leaves south riding a warhorse.
You scythe *Ibzon*'s body hard.
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > A Ko'bal trolloc tickles Ibzon's left hand with his pierce.
*Ibzon* puts a pair of steel-backed gauntlets in a backpack.
*Ibzon* puts a burnished metal breastplate in a backpack.
*Ibzon* puts a full metal helmet and visor in a backpack.
*Ibzon* puts a pair of oiled chainmail sleeves in a backpack.
You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > [change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > You scythe *Ibzon*'s body.
An Ahf'frait trolloc joins a Ko'bal trolloc's fight!
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!
A Ko'bal trolloc tickles Ibzon's right leg with his pierce.
*Ibzon* hacks Rark's right arm very hard.
*Terha* tries to strike Rark, but he parries successfully.
You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > b
You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > You do the best you can!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded > You do the best you can!
[bash ] l - Rark: Wounded - Ibzon: Wounded >
*
*Terha* avoids being bashed by Rark who loses his balance and falls!
+
A Dhai'mon trolloc tickles Ibzon's right leg with his crush.
An Ahf'frait trolloc barely tickles Ibzon's body with his cleave.
A Ko'bal trolloc tickles Ibzon's body with his pierce.
*Ibzon* hacks Rark's body.
A Dha'vol trolloc joins a Dhai'mon trolloc's fight!
*Terha* tries to strike Rark, but he deflects the blow.
A Ko'bal trolloc tickles Ibzon's body with his pierce.
-
*Ibzon* panics, and attempts to flee!
As *Ibzon* avoids your bash, you topple over and fall to the ground!
* S HP:Wounded MV:Full - Rark: Wounded - Ibzon: Wounded >
*Ibzon* leaves north riding a warhorse.
* S HP:Wounded MV:Full > stats
Rark tries to slice *Terha*, but she parries successfully.
A Ko'bal trolloc joins Rark's fight!
An Ahf'frait trolloc joins a Ko'bal trolloc's fight!
A Dha'vol trolloc joins a Ko'bal trolloc's fight!
*Terha* strikes Rark's right leg.
* S HP:Wounded MV:Full >
Terha swiftly dodges a Ko'bal trolloc's attempt to pierce her.
* S HP:Wounded MV:Full >
A fade has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A hideous trolloc has arrived from the north.
A hideous trolloc has arrived from the north.
* S HP:Wounded MV:Full > You are a 91 year old male trolloc hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 72.0 lbs, very light.
Your base abilities are: Str:21 Int:6 Wil:9 Dex:18 Con:19.
Offensive bonus: 199, Dodging bonus: 87, Parrying bonus: 112
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 74% on average.
You are subjected to the following effects:
- STRENGTH
- NOTICE
- NO QUIT
- SNEAK
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full >
The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > n
The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > Terha swiftly dodges a Dha'vol trolloc's attempt to cleave her.
An Ahf'frait trolloc tries to cleave Terha, but she parries successfully.
Terha swiftly dodges a Ko'bal trolloc's attempt to pierce her.
*Terha* tries to strike Rark, but he parries successfully.
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A rat scurries around trying to get out of sight.
* S HP:Wounded MV:Full >
* S HP:Wounded MV:Full > s
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A Ko'bal trolloc is here, fighting Terha.
Rark the Gutgrinder is here, fighting Terha, riding a shadow stallion.
*Terha* is here, fighting Rark, riding an Illianer steed.
An Ahf'frait trolloc is here, fighting Terha.
A Dha'vol trolloc is here, fighting Terha.
A trolloc is here ruling a group of trollocs.
b
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full > [bash ]
Bash who?
* S HP:Wounded MV:Full > c
A Dha'vol trolloc tries to cleave Terha, but she deflects the blow.
An Ahf'frait trolloc tries to cleave Terha, but she dodges the attack.
A Ko'bal trolloc tries to pierce Terha, but she deflects the blow.
*Terha* tries to strike Rark, but he deflects the blow.
[change mood brave]
Mood changed to: Brave
* S HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the fray!
* S HP:Wounded MV:Full >
Rark stops using a jagged edged warsword.
*Terha* panics, and attempts to flee!
* S HP:Wounded MV:Full >
Rark draws a wickedly scythed longsword from an inky black cloak with a flash of steel.
Rark wields a wickedly scythed longsword in a two-handed grip.
*Terha* leaves north riding an Illianer steed.
* S HP:Wounded MV:Full >
You follow Rark.
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Terha* is standing here, riding an Illianer steed.
A rat scurries around trying to get out of sight.
A Dha'vol trolloc has arrived from the south.
An Ahf'frait trolloc has arrived from the south.
*Terha* strikes an Ahf'frait trolloc's body hard.
* S HP:Wounded MV:Full > bash steed
An Ahf'frait trolloc tries to cleave Terha, but she parries successfully.
*Terha* strikes an Ahf'frait trolloc's body hard.
Rark tries to scythe *Terha*, but she parries successfully.
* l >
A Dha'vol trolloc joins Rark's fight!
*Terha* panics, and attempts to flee!
=
*Terha* leaves east riding an Illianer steed.
=
They're not here anymore!
* S HP:Wounded MV:Full >
You follow Rark.
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A war axe has been left on the ground here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Terha* is standing here, riding an Illianer steed.
A Dha'vol trolloc has arrived from the west.
An Ahf'frait trolloc has arrived from the west.
* S HP:Wounded MV:Full >
*Terha* tries to strike an Ahf'frait trolloc, but he parries successfully.
* S HP:Wounded MV:Full >
Rark tries to scythe *Terha*, but she parries successfully.
* S HP:Wounded MV:Full >
You scythe *Terha*'s body into bloody fragments!
* S HP:Wounded MV:Full - an Ahf'frait trolloc: Scratched - Terha: Wounded >
You scythe *Terha*'s right leg into bloody fragments!
An Ahf'frait trolloc tries to cleave Terha, but she parries successfully.
*Terha* leaves north riding an Illianer steed.
*Terha* has arrived from the north, riding an Illianer steed.
You try to scythe *Terha*, but she parries successfully.
* S HP:Wounded MV:Full - Terha: Wounded >
*Terha* tries to strike you, but you deflect the blow.
An Ahf'frait trolloc joins your fight!
You try to scythe *Terha*, but she parries successfully.
Rark sends *Terha* sprawling with a powerful bash!
You do the best you can!
* S HP:Wounded MV:Full - Terha: Wounded > narr nice
You narrate 'nice'
* S HP:Wounded MV:Full - Terha: Wounded >
A Dha'vol trolloc joins Rark's fight!
A shrill piercing scream reverberates through the area.
A Dha'vol trolloc cleaves Terha's body.
Rark scythes *Terha*'s left arm into bloody fragments!
*Terha* panics, and attempts to flee!
An Ahf'frait trolloc tries to cleave Terha, but she deflects the blow.
You scythe *Terha*'s right foot into bloody fragments!
The night has begun.
Your heartbeat calms down more as you feel less panicked.
You do the best you can!
* S HP:Wounded MV:Fresh - Terha: Beaten > Rark scythes *Terha*'s left arm into bloody fragments!
You do the best you can!
*Terha* leaves north riding an Illianer steed.
o S HP:Wounded MV:Fresh >
*Terha* has arrived from the north, riding an Illianer steed.
You try to scythe *Terha*, but she deflects the blow.
* S HP:Wounded MV:Fresh - Terha: Critical >
Rark scythes *Terha*'s body into bloody fragments!
*Terha* is incapacitated and will slowly die, if not aided.
You do the best you can!
* S HP:Wounded MV:Fresh - Terha: Critical >
Rark scythes *Terha*'s left leg into bloody fragments!
*Terha* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Terha*'s death cry.
o S HP:Wounded MV:Fresh >
Rark nods in agreement.
o S HP:Wounded MV:Fresh >
Rark can't seem to regain control of himself.
o S HP:Wounded MV:Fresh >
Rark can't seem to regain control of himself.
o S HP:Wounded MV:Fresh > get all corpse
You get a black pair of silver-tooled boots from the corpse of Terha.
You get a pair of earthen colored breeches from the corpse of Terha.
You get a small purse from the corpse of Terha.
You get a belt with a buckle of cuendillar from the corpse of Terha.
You get a staff of sungwood from the corpse of Terha.
You get a silver Kandori wristcuff from the corpse of Terha.
You get a silver Kandori wristcuff from the corpse of Terha.
You get a pair of dark gloves from the corpse of Terha.
You get a set of cloth sleeves from the corpse of Terha.
You get a grey silk dress with an embroidered bodice from the corpse of Terha.
You get a bearskin tunic from the corpse of Terha.
You get a small silver amulet engraved with ravens from the corpse of Terha.
You get a small silver amulet engraved with ravens from the corpse of Terha.
You get a braided leather and silver headband from the corpse of Terha.
You get an emerald ring from the corpse of Terha.
You get an emerald ring from the corpse of Terha.
--------------we look for other 3. They are orchard at Ragan and we decide to hit------------------
o S HP:Hurt MV:Strong > Rark narrates 'going'
[k corath]
o S HP:Hurt MV:Strong > Rark leaves east riding a shadow stallion.
You follow Rark.
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A large slab of meat has been placed here. [3]
The corpse of a rat is lying here.
The corpse of a blighted deer is lying here.
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of oiled chainmail sleeves is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
You notice a pair of riveted chainmail sleeves is hidden here.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Ibzon* is resting here, riding a warhorse.
*Corath* is resting here, riding a warhorse.
*Bubba* is resting here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A black stallion prances about.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A Dha'vol trolloc has arrived from the west.
[k corath]
You scythe *Corath*'s left leg hard.
* S HP:Hurt MV:Strong - Corath: Battered > p
*Ibzon* intercepts Rark's attack on his mount.
Rark slices *Ibzon*'s body.
* S HP:Hurt MV:Strong - Corath: Battered > [k corath]
You do the best you can!
* S HP:Hurt MV:Strong - Corath: Battered > c
b
[change mood brave]
Mood changed to: Brave
[bash ] - Corath: Battered >
A Shienaran forestscout joins Corath's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
A Dha'vol trolloc joins Rark's fight!
A Dha'vol trolloc barely crushes Bubba's left arm.
Ragan slashes a Dha'vol trolloc's body extremely hard.
A Shienaran forestscout slashes a Dha'vol trolloc's head hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body very hard.
*Ibzon* tries to hack Rark, but he parries successfully.
*Corath* scythes your body.
=
*Corath* panics, and attempts to flee!
+
*Corath* leaves south riding a warhorse.
s
+
Cancelled.
*Ibzon* avoids being bashed by Rark who loses his balance and falls!
Passing Some Tombstones
The wind and the rain have been hard on the small tombstones standing up
out of the ground. The names of the deceased monks are unreadable. The soil
around every tomb is hard and covered with dead grass. One can see a yard
to the north and the burial site stretches out to the south and east.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
*Corath* is standing here, riding a warhorse.
A spotted horse wanders skittishly around here.
* S HP:Hurt MV:Full >
*Corath* leaves north riding a warhorse.
o S HP:Hurt MV:Full > n
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A large slab of meat has been placed here. [3]
The corpse of a rat is lying here.
The corpse of a blighted deer is lying here.
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of oiled chainmail sleeves is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a pair of animal-fur boots is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
You notice a pair of riveted chainmail sleeves is hidden here.
*Corath* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Bubba.
Rark the Gutgrinder is sitting here, riding a shadow stallion.
*Ibzon* is here, fighting Rark, riding a warhorse.
*Bubba* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A black stallion prances about.
Ragan is here, fighting a Dha'vol trolloc.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* S HP:Hurt MV:Strong > p
*Corath* panics, and attempts to flee!
* S HP:Hurt MV:Strong > [k corath]
You scythe *Corath*'s body very hard.
* S HP:Hurt MV:Strong - a Dha'vol trolloc: Wounded - Corath: Battered >
*Corath* leaves west riding a warhorse.
*Bubba* sends a Dha'vol trolloc sprawling with a powerful bash!
* S HP:Hurt MV:Strong > w
[k corath]
* S HP:Hurt MV:Strong > p
*Bubba* hacks a Dha'vol trolloc's right leg into bloody fragments!
Ragan slashes a Dha'vol trolloc's right arm very hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body very hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body very hard.
*Ibzon* barely hacks Rark's body.
*Bubba* panics, and attempts to flee!
Path Before the Gate
The path ends here, in front of a ten-foot-high gate. The wood in the gate
looks really old and worn and it is placed in a stone archway. There is
something written on the archway but the weathered letters prove hard to
make out. The path leads of to the west and the gate is to the east.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
o S HP:Hurt MV:Strong > [k corath]
o S HP:Hurt MV:Strong > e
p
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A large slab of meat has been placed here. [3]
The corpse of a rat is lying here.
The corpse of a blighted deer is lying here.
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a pair of animal-fur boots is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
A Dha'vol trolloc is here, fighting a Shienaran forestscout.
Rark the Gutgrinder is here, fighting Ibzon, riding a shadow stallion.
*Ibzon* is here, fighting Rark, riding a warhorse.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A Shienaran forestscout is here, fighting a Dha'vol trolloc.
A black stallion prances about.
Ragan is here, fighting a Dha'vol trolloc.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* S HP:Hurt MV:Strong > [k corath]
*Corath* has arrived from the north, riding a warhorse.
Rark intercepts *Corath*'s attack on his mount.
*Corath* scythes Rark's right leg.
* S HP:Hurt MV:Strong > You scythe *Corath*'s body extremely hard.
* S HP:Hurt MV:Strong - Rark: Hurt - Corath: Beaten >
*Bubba* has arrived from the south, riding a warhorse.
* S HP:Hurt MV:Strong - Rark: Hurt - Corath: Beaten >
You scythe *Corath*'s right leg hard.
A Dha'vol trolloc tries to crush a Shienaran forestscout, but he deflects the blow.
Rark slices *Ibzon*'s left foot.
Ragan slashes a Dha'vol trolloc's body hard.
A Shienaran forestscout slashes a Dha'vol trolloc's body.
A Shienaran forestscout slashes a Dha'vol trolloc's body hard.
A Shienaran forestscout slashes a Dha'vol trolloc's left foot very hard.
*Ibzon* tries to hack Rark, but he deflects the blow.
* S HP:Hurt MV:Strong - Rark: Hurt - Corath: Beaten > b
Rark panics, and attempts to flee!
Rark leaves south riding a shadow stallion.: Beaten >
[bash ]
*
Rark intercepts *Bubba*'s attack on his mount.
*Bubba* tries to hack Rark, but he deflects the blow.
=
Rark avoids being bashed by *Corath* who loses his balance and falls!
-
*Bubba* tries to hack Rark, but he parries successfully.
A Shienaran forestscout swiftly dodges a Dha'vol trolloc's attempt to crush him.
Ragan slashes a Dha'vol trolloc's body hard.
A Dha'vol trolloc is dead! R.I.P.
Your blood freezes as you hear a Dha'vol trolloc's death cry.
A Dha'vol trolloc stops following you.
-
*Ibzon* sends you sprawling with a powerful bash!
As *Corath* avoids your bash, you topple over and fall to the ground!
* S HP:Hurt MV:Strong >
*Ibzon* barely hacks your left arm.
A Shienaran forestscout joins Corath's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
*Corath* scythes your body hard.
Corath assumes a defensive striking posture.
* S HP:Hurt MV:Strong - Ibzon: Wounded >
*Corath* panics, and attempts to flee!
* S HP:Hurt MV:Strong - Ibzon: Wounded >
*Corath* leaves south riding a warhorse.
* S HP:Hurt MV:Strong - Ibzon: Wounded >
*Corath* has arrived from the south, riding a warhorse.
* S HP:Hurt MV:Strong - Ibzon: Wounded > x
Rark intercepts *Corath*'s attack on his mount.
*Corath* scythes Rark's body hard.
* S HP:Hurt MV:Strong - Ibzon: Wounded > f
*Corath* scythes Rark's body.
Ragan slashes your body hard.
A Shienaran forestscout slashes Rark's left leg.
A Shienaran forestscout slashes your head.
A Shienaran forestscout slashes Rark's body.
You scythe *Ibzon*'s head.
*Ibzon* flows effortlessly into The Boar Rushes Down the Mountain.
*Ibzon* hacks your body hard.
*Bubba* hacks Rark's body.
* S HP:Wounded MV:Strong - Ibzon: Wounded > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!on: Wounded >
You flee head over heels.
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
Failed to correct map position after fleeing.
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a human leaving east.
A thin, decorative belt with an elaborate buckle is here.
A small purse is here.
A thick brown sack has been discarded here.
A pair of black pants lies here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
o S HP:Wounded MV:Strong > c
[change mood brave]
Mood changed to: Brave
o S HP:Wounded MV:Strong > c
w
[change mood brave]
Mood changed to: Brave
p
o S HP:Wounded MV:Strong > The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
The corpse of a Dha'vol trolloc is lying here.
A large slab of meat has been placed here. [3]
The corpse of a rat is lying here.
The corpse of a blighted deer is lying here.
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of oiled chainmail sleeves is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a pair of animal-fur boots is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
You notice a pair of riveted chainmail sleeves is hidden here.
*Corath* is standing here, riding a warhorse.
*Bubba* is standing here, riding a warhorse.
*Ibzon* is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A black stallion prances about.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
* S HP:Wounded MV:Strong > b
[k corath]
You scythe *Corath*'s body extremely hard.
[bash ] ong - Corath: Beaten >
*Ibzon* sends you sprawling with a powerful bash!
* S HP:Wounded MV:Strong - Corath: Beaten >
*Corath* panics, and attempts to flee!
* S HP:Wounded MV:Strong - Corath: Beaten >
*Corath* intercepts Rark's attack on his mount.
Rark slices *Corath*'s body.
ong - Corath: Beaten >
Rark slices *Corath*'s left arm.
A Shienaran forestscout joins Corath's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
*Ibzon* barely hacks your head.
*Corath* scythes your body.
*Ibzon* hacks your right arm hard.
*Bubba* hacks your left leg hard.
Re: 4 pukes die (long)
*Corath* leaves east riding a warhorse.
* S HP:Wounded MV:Strong - Bubba: Battered >
*Corath* has arrived from the east, riding a warhorse.
* S HP:Wounded MV:Strong - Bubba: Battered >
Rark intercepts *Corath*'s attack on his mount.
*Corath* scythes Rark's body hard.
* S HP:Wounded MV:Strong - Bubba: Battered >
Rark panics, and attempts to flee!
x
* S HP:Wounded MV:Strong - Bubba: Battered > f
*Corath* scythes Rark's body.
You scythe *Bubba*'s right leg hard.
Ragan slashes Rark's body.
A Shienaran forestscout barely slashes your body.
A Shienaran forestscout barely slashes Rark's body.
A Shienaran forestscout slashes Rark's body.
*Ibzon* hacks your left foot hard.
* S HP:Wounded MV:Strong - Bubba: Battered > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!ba: Battered >
*Bubba* sends you sprawling with a powerful bash!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan says 'oqG RTbtvwRUwF zBs [Nq? UrY Q^ToAR hSG_ SRlwCg '
A Shienaran forestscout slashes your body.
Ragan says 'sco VTcpsTIi]E dNS DAQJ wU_ fHJdAa N]Yr IpCm]x '
*Bubba* hacks your right leg hard.
A Shienaran forestscout slashes your right leg hard.
*Ibzon* hacks your body.
*Corath* intercepts Rark's attack on his mount.
Rark slices *Corath*'s left leg.
Rark avoids being bashed by *Corath* who loses his balance and falls!
*Bubba* hacks your left leg hard.
*Ibzon* hacks your body hard.
Rark slices *Corath*'s body hard.
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
A Shienaran forestscout slashes your body.
*Bubba* hacks your left arm very hard.
A Shienaran forestscout slashes your body.
*Ibzon* hacks your right foot extremely hard.
You flee head over heels.
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
Failed to correct map position after fleeing.
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
Several blackberries grow on a nearby vine. [3]
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
o S HP:Beaten MV:Strong > c
Rark narrates 'you low or good?'
o S HP:Beaten MV:Strong > [change mood brave]
Mood changed to: Brave
o S HP:Beaten MV:Strong >
*Bubba* has arrived from the south, riding a warhorse.
* S HP:Beaten MV:Strong > n
*Bubba* tries to hack you, but you parry successfully.
* S HP:Beaten MV:Strong - Bubba: Battered > n
No way! You're fighting for your life!
* S HP:Beaten MV:Strong - Bubba: Battered > No way! You're fighting for your life!
* S HP:Beaten MV:Strong - Bubba: Battered >
Rark narrates 'cor crit'
narr im beat
* S HP:Beaten MV:Strong - Bubba: Battered > x
f
You narrate 'im beat'
w
* S HP:Beaten MV:Strong - Bubba: Battered > [change mood wimpy]
Mood changed to: Wimpy
You scythe *Bubba*'s body.Bubba: Battered >
You panic and attempt to flee!
*Bubba* sends you sprawling with a powerful bash!
A blighted deer leaves east.
*Bubba* hacks your head.
*Bubba* hacks your body.
You flee head over heels.
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
Failed to correct map position after fleeing.
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A juicy looking apple has fallen to the ground. [5]
A Small Path
Behind some lumber there appears to be an old path. To the east is a small
stone wall. It has almost completely fallen apart, making it possible to
pass. The trees grow a respectful distance from the wall as if they were
afraid of something on the other side. To the west stands a large pile of
lumber almost hiding an exit, and to the east the broken stone wall opens a
way.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
o S HP:Beaten MV:Strong > w
w
A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o S HP:Beaten MV:Strong > A Field of Stumps
A large field stretches out before one's eyes. All the trees have been cut
down and in their place stumps are standing. There are no signs of the
trees, so the lumber must have been taken away by someone, probebly the
same someone that cut them down. Long, dragging marks in the soil go on far
away to the east. Trees grow east and west.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A black snake is here, lying on a rock.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A mole is here, looking sickly.
A falcon with long, brown feathers circles in a slow hunting pattern.
o S HP:Beaten MV:Strong > e
A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o S HP:Beaten MV:Strong > nar rim 1n well
You narrate 'rim 1n well'
o S HP:Beaten MV:Strong > change posture offensive
c
Posture changed to: Offensive
o S HP:Beaten MV:Strong > whe
[change mood brave]
Mood changed to: Brave
o S HP:Beaten MV:Strong > l
Players in your Zone
--------------------
Rark - Passing Some Tombstones
Toribio - A Pile of Lumber
You catch the scent of horses nearby.
o S HP:Beaten MV:Strong > A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o S HP:Beaten MV:Full >
Rark narrates 'ended up beat'
o S HP:Beaten MV:Full > whe
Players in your Zone
--------------------
Toribio - A Pile of Lumber
You catch the scent of horses nearby.
l
o S HP:Beaten MV:Full > A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A snake is crawling through the water here.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o S HP:Beaten MV:Full >
Rark narrates 'go xing'
o S HP:Beaten MV:Full > narr nods
You narrate 'nods'
------------we regroup x, he gets mob and we go 1n ragan----------------
o S HP:Beaten MV:Strong > *Corath* has arrived from the south, riding a warhorse.
*Bubba* has arrived from the south, riding a warhorse.
*Ibzon* has arrived from the south, riding a warhorse.
You scythe *Ibzon*'s head hard.
* S HP:Beaten MV:Strong - Ibzon: Wounded >
Rark slices *Corath*'s body hard.
You do the best you can!
* S HP:Beaten MV:Strong - Ibzon: Wounded > You do the best you can!
* S HP:Beaten MV:Strong - Ibzon: Wounded > b
*Bubba* tries to hack Rark, but he parries successfully.
[bash ]
-
Rark slices *Corath*'s body very hard.
-
*Corath* sends Rark sprawling with a powerful bash!
*Ibzon* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* S HP:Beaten MV:Strong - Ibzon: Wounded >
*Bubba* hacks Rark's body.
*Corath* scythes Rark's body.
*Ibzon* hacks your body hard.
* S HP:Beaten MV:Strong - Ibzon: Wounded > b
*Bubba* hacks Rark's head.
*Corath* scythes Rark's right leg.
*Ibzon* hacks your body with Tower of Morning.
* S HP:Beaten MV:Strong - Ibzon: Wounded >
*Corath* panics, and attempts to flee!
* S HP:Beaten MV:Strong - Ibzon: Wounded >
*Bubba* hacks Rark's left arm hard.
*Ibzon* flows effortlessly into Stones Falling from the Cliff.
*Ibzon* hacks your body hard.
* S HP:Beaten MV:Strong - Ibzon: Wounded >
*Corath* leaves east riding a warhorse.
[bash ] ng - Ibzon: Wounded >
*Bubba* avoids being bashed by Rark who loses his balance and falls!
-
*Bubba* sends Rark sprawling with a powerful bash!
*Bubba* hacks Rark's left arm hard.
*Ibzon* hacks your head.
You wish that your wounds would stop BLEEDING so much!
You scythe *Ibzon*'s right leg hard.
You dodge a bash from *Ibzon* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
As *Ibzon* avoids your bash, you topple over and fall to the ground! <------sigh, bash on this axe is frustrating
* S HP:Beaten MV:Strong - Ibzon: Wounded > nar bleeding
Rark slices *Bubba*'s right arm hard.
*Bubba* barely hacks Rark's body.
*Ibzon* tries to hack you, but you parry successfully.
You scythe *Ibzon*'s right leg hard.
Your heartbeat calms down more as you feel less panicked.
* HP:Beaten MV:Fresh - Ibzon: Wounded > You narrate 'bleeding'
* HP:Beaten MV:Fresh - Ibzon: Wounded > x
*Bubba* tries to hack Rark, but he parries successfully.
[change mood wimpy]
Mood changed to: Wimpy
* HP:Beaten MV:Fresh - Ibzon: Wounded > f
You panic and attempt to flee!
*Bubba* hacks Rark's right arm hard.
You scythe *Ibzon*'s body.
You flee head over heels.
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
Failed to correct map position after fleeing.
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some bloody traces of a myrddraal leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A juicy looking apple has fallen to the ground. [5]
o HP:Beaten MV:Full > nar rim off
You narrate 'rim off'
-------I run blight--------
o HP:Beaten MV:Full > narr am 2n ent
You narrate 'am 2n ent'
o HP:Beaten MV:Full > whe
Rark narrates 'nod stuck naj atm'
Players in your Zone
--------------------
Toribio - The Blight
o HP:Beaten MV:Full > narr need me?
You narrate 'need me?'
o HP:Beaten MV:Full > whe
Players in your Zone
--------------------
Toribio - The Blight
You catch the scent of horses nearby.
o HP:Beaten MV:Full >
Rark narrates 'shake'
o HP:Beaten MV:Full > narr scent bligth
You narrate 'scent bligth'
whe
o HP:Beaten MV:Full > l
Players in your Zone
--------------------
Toribio - The Blight
You catch the scent of horses nearby.
o HP:Beaten MV:Full > scan s
*Corath* is standing here, riding a warhorse.
*Ibzon* is here, fighting the blighted tree, riding a warhorse.
*Bubba* is standing here, riding a warhorse.
The blighted tree is here, fighting Ibzon.
o HP:Beaten MV:Full > c
[change mood brave]
Mood changed to: Brave
o HP:Beaten MV:Full > nar repop
Rark gives a Dhai'mon trolloc an order.
A Dhai'mon trolloc now follows Rark.
You narrate 'repop'
whe
o HP:Beaten MV:Full > l
Your blood freezes as you hear something's death cry.
o HP:Beaten MV:Full > Players in your Zone
--------------------
Rark - The Blight
Toribio - The Blight
You catch the scent of horses nearby.
o HP:Beaten MV:Full > A Dhai'mon trolloc is now a member of Rark's group.
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A trolloc is here, exhorting a group of trolloc raiders.
o HP:Beaten MV:Full >
A Dhai'mon trolloc leaves south.
You follow Rark.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of the blighted tree is lying here. [2]
A trolloc is here ruling a group of trollocs.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Corath* is standing here, riding a warhorse.
*Ibzon* is standing here, riding a warhorse.
*Bubba* is standing here, riding a warhorse.
A Dha'vol trolloc has arrived from the north.
*Ibzon* hacks a Dha'vol trolloc's body.
* HP:Beaten MV:Full >
Rark slices *Corath*'s body very hard.
* HP:Beaten MV:Full > b
A Dhai'mon trolloc joins Rark's fight!
Rark gives a Dha'vol trolloc an order.
You scythe *Ibzon*'s body.
[bash ] a Dha'vol trolloc: Healthy - Ibzon: Wounded >
-
*Bubba* tries to hack you, but you parry successfully.
*Corath* panics, and attempts to flee!
=
*Bubba* tries to hack you, but you parry successfully.
A Dhai'mon trolloc tickles Bubba's body with his crush.
A Dha'vol trolloc tickles Ibzon's body with his cleave.
*Ibzon* spins on one heel, changing forms to Lightning of Three Prongs.
*Ibzon* hacks a Dha'vol trolloc's left leg hard.
=
*Corath* leaves south riding a warhorse.
As *Ibzon* avoids your bash, you topple over and fall to the ground!
* HP:Beaten MV:Full - a Dha'vol trolloc: Scratched - Ibzon: Wounded >
*Ibzon* looks at a Dha'vol trolloc.
* HP:Beaten MV:Full - a Dha'vol trolloc: Scratched - Ibzon: Wounded >
A Dhai'mon trolloc tickles Bubba's body with his crush.
A Dha'vol trolloc tickles Ibzon's body with his cleave.
*Ibzon* spins on one heel, changing forms to Hummingbird Kisses the Honeyrose.
*Ibzon* hacks a Dha'vol trolloc's head very hard.
Rark leaves south riding a shadow stallion.
a Dha'vol trolloc: Hurt - Ibzon: Wounded >
*Bubba* sends you sprawling with a powerful bash!
* HP:Beaten MV:Full - a Dha'vol trolloc: Hurt - Ibzon: Wounded > change posture offensive
c
b
*Bubba* hacks your body hard.
A Dhai'mon trolloc tickles Bubba's body with his crush.
A Dha'vol trolloc barely tickles Ibzon's body with his cleave.
*Ibzon* hacks a Dha'vol trolloc's left leg very hard.
Rark has arrived from the south, riding a shadow stallion.
* HP:Beaten MV:Full - a Dha'vol trolloc: Hurt - Ibzon: Wounded > Rark slices *Bubba*'s body.
Posture changed to: Offensive
* HP:Beaten MV:Full - a Dha'vol trolloc: Hurt - Ibzon: Wounded > [change mood brave]
Mood changed to: Brave
[bash ] a Dha'vol trolloc: Hurt - Ibzon: Wounded >
+
*Corath* has arrived from the east, riding a warhorse.
*
*Corath* scythes a Dhai'mon trolloc's left leg very hard.
*bash bubba
Cancelled.
A Dhai'mon trolloc barely crushes Bubba's left arm.
A Dhai'mon trolloc barely crushes Corath's right arm.
A Dha'vol trolloc barely cleaves Ibzon's right arm.
*Ibzon* hacks a Dha'vol trolloc's body very hard.
Your heartbeat calms down more as you feel less panicked.
*Corath* panics, and attempts to flee!
+
*Corath* leaves south riding a warhorse.
=
*Bubba* avoids being bashed by Rark who loses his balance and falls!
-
You dodge a bash from *Bubba* who loses his balance and falls!
-
A Dhai'mon trolloc barely crushes Bubba's left leg.
A Dha'vol trolloc tickles Ibzon's head with his cleave.
*Ibzon* flows effortlessly into Thistledown Floats on the Wind.
*Ibzon* hacks a Dha'vol trolloc's body extremely hard.
*Ibzon* panics, and attempts to flee!
As *Bubba* avoids your bash, you topple over and fall to the ground!
* HP:Beaten MV:Fresh >
*Ibzon* leaves south riding a warhorse.
* HP:Beaten MV:Fresh - Bubba: Battered > stand
c
Rark clambers to his feet.
* HP:Beaten MV:Fresh - Bubba: Battered >
*Bubba* panics, and attempts to flee!
* HP:Beaten MV:Fresh - Bubba: Battered > b
*Bubba* leaves east riding a warhorse.
-----------we look for them some. They went back Orchard----------------------
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of a shadow stallion is lying here.
Several blackberries grow on a nearby vine. [3]
Rark the Gutgrinder is standing here, riding a shadow stallion.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A Dha'vol trolloc has arrived from the east.
o HP:Beaten MV:Strong > whe
Players in your Zone
--------------------
Toribio - Walking Through the Orchard
Rark - Walking Through the Orchard
You catch the scent of horses nearby.
o HP:Beaten MV:Strong >
*Bubba* has arrived from the south, riding a warhorse.
* HP:Beaten MV:Strong >
*Bubba* struggles to barrel down on a Dha'vol trolloc, a dark blue tasseled spear aimed at his chest.
* HP:Beaten MV:Strong >
Rark narrates 'hps on ibz?'
* HP:Beaten MV:Strong >
Rark slices *Bubba*'s head.
You scythe *Bubba*'s body.
* HP:Beaten MV:Strong - Rark: Beaten - Bubba: Battered > You scythe *Bubba*'s left foot.
A Dha'vol trolloc joins Rark's fight!
A blighted deer leaves south.
*Bubba* barely strikes Rark's left leg.
Rark slices *Bubba*'s right arm hard.
You do the best you can!
* HP:Beaten MV:Strong - Rark: Beaten - Bubba: Battered > You do the best you can!
* HP:Beaten MV:Strong - Rark: Beaten - Bubba: Battered > b
[bash ]
*Bubba* panics, and attempts to flee!
*
*Bubba* leaves south riding a warhorse.
o HP:Battered MV:Full > narr ibz was woudned
You narrate 'ibz was woudned'
Rark narrates 'nod'
o HP:Battered MV:Full > narr corath beat and bubba batt
You narrate 'corath beat and bubba batt'
o HP:Battered MV:Full > whe
l
Players in your Zone
--------------------
Toribio - Walking Through the Orchard
Rark - Walking Through the Orchard
You catch the scent of horses nearby.
o HP:Battered MV:Full > Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of a shadow stallion is lying here.
Several blackberries grow on a nearby vine. [3]
A trolloc is here commanding a fist of troops.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
o HP:Battered MV:Full > whe
Rark narrates 'cor crit'
o HP:Battered MV:Full > Players in your Zone
--------------------
Toribio - Walking Through the Orchard
Rark - Walking Through the Orchard
You catch the scent of horses nearby.
o HP:Battered MV:Full > l
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of a shadow stallion is lying here.
Several blackberries grow on a nearby vine. [3]
A trolloc is here commanding a fist of troops.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
o HP:Battered MV:Full > narr leaving mob blight
You narrate 'leaving mob blight'
o HP:Battered MV:Full > n
n
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a myrddraal leaving east.
There are some bloody traces of a trolloc leaving south.
A juicy looking apple has fallen to the ground. [5]
A Dha'vol trolloc has arrived from the south.
o HP:Battered MV:Full > e
Alas, you cannot go that way...
o HP:Battered MV:Full > e
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a myrddraal leaving east.
A baby lizard scampers about.
A sickly, skinny deer stands here in a daze.
A Dha'vol trolloc has arrived from the west.
o HP:Battered MV:Full > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A Dha'vol trolloc has arrived from the west.
o HP:Battered MV:Full > 7 sit
w
[order dha'vol]
A Dha'vol trolloc sits down.
Ok.
w
o HP:Battered MV:Full > In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a myrddraal leaving east.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A baby lizard scampers about.
A sickly, skinny deer stands here in a daze.
o HP:Battered MV:Full > By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a myrddraal leaving east.
There are some bloody traces of a trolloc leaving south.
A juicy looking apple has fallen to the ground. [5]
*Corath* is standing here, riding a warhorse.
* HP:Battered MV:Strong >
*Corath* tries to scythe you, but you parry successfully.
* HP:Battered MV:Strong - Corath: Beaten >
You scythe *Corath*'s body hard.
*Corath* scythes your body hard.
Rark narrates 'heh bad timng'
* HP:Battered MV:Strong - Corath: Beaten >
*Bubba* has arrived from the south, riding a warhorse.
* HP:Battered MV:Strong - Corath: Beaten >
*Bubba* hacks your body hard.
* HP:Beaten MV:Strong - Corath: Beaten > You do the best you can!
* HP:Beaten MV:Strong - Corath: Beaten > narr on
f
You narrate 'on '
* HP:Beaten MV:Strong - Corath: Beaten > Rark barely slices *Bubba*'s body.
PANIC! You couldn't escape!
* HP:Beaten MV:Strong - Corath: Beaten >
Rark slices *Bubba*'s right leg hard.
You barely scythe *Corath*'s left foot.
*Ibzon* has arrived from the south, riding a warhorse.
- Corath: Beaten >
*Ibzon* tries to hack Rark, but he deflects the blow.
*Corath* sends you sprawling with a powerful bash!
* HP:Beaten MV:Strong - Corath: Beaten > x
f
*Bubba* hacks your body hard.
*Corath* scythes your left leg.
* HP:Beaten MV:Strong - Corath: Beaten >
Rark sends *Bubba* sprawling with a powerful bash!
* HP:Beaten MV:Strong - Corath: Beaten >
Rark avoids being bashed by *Ibzon* who loses his balance and falls!
Rark panics, and attempts to flee!
* HP:Beaten MV:Strong - Corath: Beaten >
Rark leaves east riding a shadow stallion.
* HP:Beaten MV:Strong - Corath: Beaten >
*Corath* scythes your body very hard.
You wish that your wounds would stop BLEEDING so much!
s
* HP:Beaten MV:Strong - Corath: Beaten > s
[change mood wimpy]
Mood changed to: Wimpy
Rark narrates 'to tres' Corath: Beaten >
You panic and attempt to flee!
Rark slices *Ibzon*'s right arm.
You flee head over heels.
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
Failed to correct map position after fleeing.
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of a shadow stallion is lying here.
Several blackberries grow on a nearby vine. [3]
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of a Dha'vol trolloc is lying here.
A large slab of meat has been placed here. [3]
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A black stallion prances about.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
------------I run around a little bit-------------
o HP:Beaten MV:Tiring > A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o HP:Beaten MV:Tiring > whe
*Corath* has arrived from the south, riding a warhorse.
*Bubba* has arrived from the south, riding a warhorse.
*Ibzon* has arrived from the south, riding a warhorse.
Players in your Zone
--------------------
Toribio - A Pile of Lumber
Rark - A Pile of Lumber
You catch the scent of horses nearby.
change posture offensive
* HP:Beaten MV:Tiring > c
*Ibzon* hacks your left hand hard.
You wish that your wounds would stop BLEEDING so much!
*Corath* tries to scythe Rark, but he parries successfully.
* HP:Beaten MV:Tiring - Ibzon: Wounded > Posture changed to: Offensive
* HP:Beaten MV:Tiring - Ibzon: Wounded >
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Tiring - Ibzon: Wounded > x
You do the best you can!
f
* HP:Beaten MV:Tiring - Ibzon: Wounded > [change mood wimpy]
Mood changed to: Wimpy
Rark narrates 'might be chasing you'ed >
*Bubba* tries to hack Rark, but he parries successfully.
You panic and attempt to flee!
The blighted tree tickles Bubba's body with its hit.
The blighted tree joins the blighted tree's fight!
You flee head over heels.
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
Correcting map position after fleeing.
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A large stone well is here.
A snake is crawling through the water here.
o HP:Beaten MV:Tiring > c
[change mood brave]
Mood changed to: Brave
o HP:Beaten MV:Tiring > n
A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
*Ibzon* is standing here, riding a warhorse.
*Bubba* is here, fighting Rark, riding a warhorse.
*Corath* is here, fighting Rark, riding a warhorse.
Rark the Gutgrinder is sitting here, riding a shadow stallion.
The blighted tree is here, fighting Bubba.
The blighted tree is here, fighting Corath.
b
* HP:Beaten MV:Tiring > You scythe *Ibzon*'s left arm very hard.
[bash ] - Ibzon: Wounded >
*Ibzon* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Ibzon* gracefully changes forms to The Falcon Swoops.
*Ibzon* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
The blighted tree tickles Corath's left leg with its hit.
The blighted tree barely tickles Bubba's body with its hit.
*Bubba* hacks Rark's body.
*Corath* scythes Rark's left arm very hard.
* HP:Critical MV:Tiring - Ibzon: Wounded > x
f
*Ibzon* barely hacks your head.
You wish that your wounds would stop BLEEDING so much!
The blighted tree tickles Corath's left leg with its hit.
The blighted tree tickles Bubba's body with its hit.
*Bubba* hacks Rark's left leg.
*Corath* scythes Rark's left arm hard.
Rark panics, and attempts to flee!
nar crit
* HP:Critical MV:Tiring - Ibzon: Wounded >
Rark leaves south riding a shadow stallion.
* HP:Critical MV:Tiring - Ibzon: Wounded >
*Corath* panics, and attempts to flee!
* HP:Critical MV:Tiring - Ibzon: Wounded >
Rark narrates 'brb'
* HP:Critical MV:Tiring - Ibzon: Wounded > *Corath* leaves east riding a warhorse.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!n: Wounded >
Rark stops riding a shadow stallion.
*Corath* has arrived from the east, riding a warhorse.
You flee head over heels.
A Small Path
Behind some lumber there appears to be an old path. To the east is a small
Correcting map position after fleeing.
stone wall. It has almost completely fallen apart, making it possible to
pass. The trees grow a respectful distance from the wall as if they were
afraid of something on the other side. To the west stands a large pile of
lumber almost hiding an exit, and to the east the broken stone wall opens a
way.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A green woodpecker is here flying around.
A mole is here, looking sickly.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
You narrate 'crit'
o HP:Critical MV:Tiring >
The writhing grass tries to hit you, but you parry successfully.
You scythe the writhing grass's branch into bloody fragments!
The writhing grass tries to hit you, but you parry successfully.
o HP:Beaten MV:Tiring - the writhing grass: Scratched > f
You panic and attempt to flee!
*Corath* has arrived from the west, riding a warhorse.
s
s
You scythe the writhing grass's trunk into bloody fragments!
The writhing grass barely hits your body.
You wish that your wounds would stop BLEEDING so much!
*Corath* scythes your body hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
Correcting map position after fleeing.
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A sickly, skinny deer stands here in a daze.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Rark the Gutgrinder is here, fighting Ibzon.
*Ibzon* is here, fighting Rark, riding a warhorse.
*Bubba* is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Bubba.
The blighted tree is here, fighting Ibzon.
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A large stone well is here.
A snake is crawling through the water here.
-------------I run blight---------------------
Rark narrates 'how crit?'
Players in your Zone
--------------------
Toribio - The Blight
You catch a faint scent of a horse nearby.
sco
o HP:Critical MV:Winded > You have 47(411) hit and 109(261) movement points.
You have scored 108927463 experience points and 1473 quest points.
You need 1726891900 exp to level and 1527 qp to rank.
You have acquired 390 alt qps to date.
You have amassed 1439 Turn points to date.
You have played 38 days and 2 hours (real time).
This ranks you as Toribio the Darkling Master [Dha'vol 7] (Level 51).
You are standing.
o HP:Critical MV:Winded > change posture defensive
x
Posture changed to: Defensive
o HP:Critical MV:Winded > [change mood wimpy]
Mood changed to: Wimpy
o HP:Critical MV:Winded > nar crit blight
You narrate 'crit blight'
o HP:Critical MV:Winded > whe
l
Players in your Zone
--------------------
Toribio - The Blight
Rark narrates 'low high what?'
o HP:Critical MV:Tiring > sco
You have 60(411) hit and 135(261) movement points.
You have scored 108927463 experience points and 1473 quest points.
You need 1726891900 exp to level and 1527 qp to rank.
You have acquired 390 alt qps to date.
You have amassed 1439 Turn points to date.
You have played 38 days and 2 hours (real time).
This ranks you as Toribio the Darkling Master [Dha'vol 7] (Level 51).
You are standing.
o HP:Critical MV:Tiring > narr 60 hps
You narrate '60 hps'
whe
o HP:Critical MV:Tiring > l
Players in your Zone
--------------------
Toribio - The Blight
o HP:Critical MV:Tiring > narr no sm
You narrate 'no sm'
whe
o HP:Critical MV:Tiring > l
Players in your Zone
--------------------
Toribio - The Blight
o HP:Critical MV:Tiring > narr im patty 2n ent
You narrate 'im patty 2n ent'
o HP:Critical MV:Tiring > whe
l
Players in your Zone
--------------------
Toribio - The Blight
o HP:Critical MV:Tiring > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A trolloc is here commanding a fist of troops.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
o HP:Critical MV:Tiring > narr no sm
You narrate 'no sm'
* HP:Critical MV:Tiring >
Rark narrates 'they grouped'
* HP:Critical MV:Tiring >
Rark narrates 'on em pat'
Rark narrates 'come here?'
* HP:Critical MV:Tiring > narr come blight?
You narrate 'come blight?'
* HP:Critical MV:Tiring > narr i cant really
whe
You narrate 'i cant really'
* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Toribio - The Blight
* HP:Beaten MV:Tiring > narr just ticd to beat
You narrate 'just ticd to beat'
----------Rark questions the size of my testicles at this point so I come running-------------
* HP:Beaten MV:Tiring > whe
Players in your Zone
--------------------
Toribio - Near the Edge of the Blighted Forest
Rark - An Open Field
You catch the scent of horses nearby.
* HP:Beaten MV:Tiring > s
The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
The corpse of a shadow stallion is lying here.
The corpse of Corath is lying here.
A sickly, skinny deer stands here in a daze.
A warhorse is here, stamping his feet impatiently.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* HP:Beaten MV:Tiring >
Rark narrates '2s pat'
* HP:Beaten MV:Tiring > whe
Players in your Zone
--------------------
Toribio - The Blighted Woods
Rark - An Open Field
You catch the scent of horses nearby.
* HP:Beaten MV:Tiring > s
s
Among the Blighted Trees
Among these trees one can hear examples of the noises of the blighted
forest. There are many bizarre growls, squeaks and snarls cried out by the
twisted creatures that live here. To the south is a large, empty area, to
the north a large tree sticks out from the rest and west the forest
captures the view.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving north.
There are some bloody traces of a myrddraal leaving south.
There are some bloody traces of a trolloc leaving north.
A green woodpecker is visible flying high in the sky.
* HP:Beaten MV:Tiring > An Open Field
This field is about fifty feet wide and another fifty feet long. The ground
of the field is fully covered with withered grass a few inches tall. This
is one of the few places in the forest where the sun can completly shine
through during the day, without having thick branches in the way. To the
east, west, south, and north the forest keeps on dominating the landscape.
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving north.
There are some bloody traces of a myrddraal leaving west.
There are some bloody traces of a myrddraal leaving north.
A raven is visible flying high in the sky.
*Bubba* is here, fighting Rark, riding a warhorse.
A rat scurries around trying to get out of sight.
*Ibzon* is sitting here, riding a warhorse.
Rark the Gutgrinder is here, fighting Ibzon.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.
* HP:Beaten MV:Tiring > You scythe *Bubba*'s body.
* HP:Beaten MV:Tiring - Rark: Beaten - Bubba: Battered >
*Bubba* sends Rark sprawling with a powerful bash!
* HP:Beaten MV:Tiring - Rark: Beaten - Bubba: Battered > b
[bash ]
-
*Bubba* hacks Rark's body.
A blighted deer leaves west.
A watersnake leaves north.
=
Your bash at *Bubba* sends him sprawling!
* HP:Beaten MV:Tiring - Rark: Beaten - Bubba: Battered >
You scythe *Bubba*'s body hard.
*Bubba* panics, and attempts to flee!
*Ibzon* hacks Rark's body with Wind and Rain.
Rark panics, and attempts to flee!
* HP:Beaten MV:Tiring - Rark: Beaten - Bubba: Beaten >
*Bubba* leaves west riding a warhorse.
* HP:Beaten MV:Tiring >
Rark leaves north.
* HP:Beaten MV:Tiring >
You scythe *Ibzon*'s head hard.
* HP:Beaten MV:Tiring - Ibzon: Beaten >
Rark has arrived from the north.
You do the best you can!
* HP:Beaten MV:Tiring - Ibzon: Beaten > Rark slices *Ibzon*'s right arm hard.
You do the best you can!
* HP:Beaten MV:Tiring - Ibzon: Beaten > b
Rark barely slices *Ibzon*'s body.
*Ibzon* tries to hack you, but you parry successfully.
You scythe *Ibzon*'s body hard.
You do the best you can!
* HP:Beaten MV:Tiring - Ibzon: Critical > You do the best you can!
[bash ] - Ibzon: Critical >
*
*Ibzon* panics, and attempts to flee!
-
*Ibzon* tries to hack you, but you deflect the blow.
*Ibzon* leaves north riding a warhorse.
- n
=
They're not here anymore!
-----------at this point they both run. Took us a bit to find. They were winding--------------
You follow Rark.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Tiring > scan u
*Ibzon* is resting here, riding a black stallion.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Battered MV:Tiring > alias p k ibzon
*Bubba* has arrived from the south, riding a warhorse.
* HP:Battered MV:Tiring > Ok.
* HP:Battered MV:Tiring >
*Bubba* leaves up riding a warhorse.
Thin tendrils of darkness extend outward from Rark's very being...
Your body is racked in pain as Rark compels you to move further.
Ouch!
narr damn was setting alias
* HP:Battered MV:Fresh > You narrate 'damn was setting alias'
* HP:Battered MV:Fresh > whe
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Battered MV:Fresh > sco
You have 132(411) hit and 261(261) movement points.
You have scored 108927463 experience points and 1473 quest points.
You need 1726891900 exp to level and 1527 qp to rank.
You have acquired 390 alt qps to date.
You have amassed 1439 Turn points to date.
You have played 38 days and 2 hours (real time).
This ranks you as Toribio the Darkling Master [Dha'vol 7] (Level 51).
You are standing.
* HP:Battered MV:Fresh > scan u
*Bubba* is standing here, riding a warhorse.
*Ibzon* is resting here, riding a black stallion.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Battered MV:Fresh >
Rark narrates 'nod, not goint o hit two'
* HP:Battered MV:Fresh > alias o k warhorse
Ok.
* HP:Battered MV:Fresh > whe
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Battered MV:Fresh >
Rark narrates 'they could use trees if they were smart'
--------some yelling, blah blah blah------------
Pulverwise narrates 'just now is some awesome backup coming your way!' <----this
* HP:Battered MV:Fresh >
Pulverwise narrates 'now ish'
* HP:Battered MV:Fresh >
Rark narrates 'I hope you hag'
* HP:Battered MV:Fresh >
Pulverwise narrates 'have 27 vials i'll be ok'
* HP:Battered MV:Fresh >
Rark has arrived from above, riding a shadow stallion.
* HP:Battered MV:Fresh >
Rark narrates 'both bat'
* HP:Battered MV:Fresh > stand
You stop resting, and stand up.
* HP:Battered MV:Fresh > eq
You are using:
<held> an oilstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a strange, insectoid helm
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> an ornate chainmail shirt chased with gold
<worn about body> a bright red robe
<slung on back> a backpack
<worn on arms> a pair of polished, gold-plated vambraces
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> the Hatchet of Hawkwing
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes
* HP:Battered MV:Fresh > l
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Fresh > whe
Players in your Zone
--------------------
Rark - In the Remains of a Crumbling Tower
Toribio - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Battered MV:Fresh > stats
You are a 91 year old male trolloc hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 70.5 lbs, very light.
Your base abilities are: Str:21 Int:6 Wil:9 Dex:18 Con:19.
Offensive bonus: 199, Dodging bonus: 88, Parrying bonus: 112
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 73% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
- STRENGTH
* HP:Battered MV:Fresh > whe
Players in your Zone
--------------------
Rark - In the Remains of a Crumbling Tower
Toribio - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Battered MV:Fresh > scan u
*Bubba* is standing here, riding a warhorse.
A black stallion prances about.
*Ibzon* is standing here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Battered MV:Fresh >
*Bubba* has arrived from above, riding a warhorse.
* HP:Battered MV:Fresh > narr they switched horse
Rark bellows 'have two trees four rooms from commander you can use if you want, else I guess we all get full hps and go again'
* HP:Battered MV:Fresh > You narrate 'they switched horse'
* HP:Battered MV:Fresh >
You scythe *Bubba*'s left hand.
* HP:Battered MV:Fresh - Bubba: Battered > Rark slices *Bubba*'s body.
You do the best you can!
* HP:Battered MV:Fresh - Bubba: Battered > b
Rark slices *Bubba*'s body.
*Bubba* tries to strike you, but you parry successfully.
You barely scythe *Bubba*'s left foot.
You do the best you can!
[bash ] h - Bubba: Battered >
*Bubba* panics, and attempts to flee!
=
*
Cancelled.
*Bubba* panics, and attempts to flee!
*Bubba* leaves north riding a warhorse.
* HP:Battered MV:Fresh >
Rark leaves north riding a shadow stallion.
You follow Rark.
A Winding Road Beside a Watch Tower
Rubble and some chared wood is scattered about the area. The grass is an
ugly brown, and various shrubs can be seen struggling for life between the
debris. A burned and broken watchtower is visible to the south, crowning a
small hill.
* S HP:Wounded MV:Strong - Bubba: Battered >
*Corath* has arrived from the east, riding a warhorse.
* S HP:Wounded MV:Strong - Bubba: Battered >
Rark intercepts *Corath*'s attack on his mount.
*Corath* scythes Rark's body hard.
* S HP:Wounded MV:Strong - Bubba: Battered >
Rark panics, and attempts to flee!
x
* S HP:Wounded MV:Strong - Bubba: Battered > f
*Corath* scythes Rark's body.
You scythe *Bubba*'s right leg hard.
Ragan slashes Rark's body.
A Shienaran forestscout barely slashes your body.
A Shienaran forestscout barely slashes Rark's body.
A Shienaran forestscout slashes Rark's body.
*Ibzon* hacks your left foot hard.
* S HP:Wounded MV:Strong - Bubba: Battered > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!ba: Battered >
*Bubba* sends you sprawling with a powerful bash!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan says 'oqG RTbtvwRUwF zBs [Nq? UrY Q^ToAR hSG_ SRlwCg '
A Shienaran forestscout slashes your body.
Ragan says 'sco VTcpsTIi]E dNS DAQJ wU_ fHJdAa N]Yr IpCm]x '
*Bubba* hacks your right leg hard.
A Shienaran forestscout slashes your right leg hard.
*Ibzon* hacks your body.
*Corath* intercepts Rark's attack on his mount.
Rark slices *Corath*'s left leg.
Rark avoids being bashed by *Corath* who loses his balance and falls!
*Bubba* hacks your left leg hard.
*Ibzon* hacks your body hard.
Rark slices *Corath*'s body hard.
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
A Shienaran forestscout slashes your body.
*Bubba* hacks your left arm very hard.
A Shienaran forestscout slashes your body.
*Ibzon* hacks your right foot extremely hard.
You flee head over heels.
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
Failed to correct map position after fleeing.
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
Several blackberries grow on a nearby vine. [3]
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
o S HP:Beaten MV:Strong > c
Rark narrates 'you low or good?'
o S HP:Beaten MV:Strong > [change mood brave]
Mood changed to: Brave
o S HP:Beaten MV:Strong >
*Bubba* has arrived from the south, riding a warhorse.
* S HP:Beaten MV:Strong > n
*Bubba* tries to hack you, but you parry successfully.
* S HP:Beaten MV:Strong - Bubba: Battered > n
No way! You're fighting for your life!
* S HP:Beaten MV:Strong - Bubba: Battered > No way! You're fighting for your life!
* S HP:Beaten MV:Strong - Bubba: Battered >
Rark narrates 'cor crit'
narr im beat
* S HP:Beaten MV:Strong - Bubba: Battered > x
f
You narrate 'im beat'
w
* S HP:Beaten MV:Strong - Bubba: Battered > [change mood wimpy]
Mood changed to: Wimpy
You scythe *Bubba*'s body.Bubba: Battered >
You panic and attempt to flee!
*Bubba* sends you sprawling with a powerful bash!
A blighted deer leaves east.
*Bubba* hacks your head.
*Bubba* hacks your body.
You flee head over heels.
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
Failed to correct map position after fleeing.
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A juicy looking apple has fallen to the ground. [5]
A Small Path
Behind some lumber there appears to be an old path. To the east is a small
stone wall. It has almost completely fallen apart, making it possible to
pass. The trees grow a respectful distance from the wall as if they were
afraid of something on the other side. To the west stands a large pile of
lumber almost hiding an exit, and to the east the broken stone wall opens a
way.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
o S HP:Beaten MV:Strong > w
w
A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o S HP:Beaten MV:Strong > A Field of Stumps
A large field stretches out before one's eyes. All the trees have been cut
down and in their place stumps are standing. There are no signs of the
trees, so the lumber must have been taken away by someone, probebly the
same someone that cut them down. Long, dragging marks in the soil go on far
away to the east. Trees grow east and west.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A black snake is here, lying on a rock.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A mole is here, looking sickly.
A falcon with long, brown feathers circles in a slow hunting pattern.
o S HP:Beaten MV:Strong > e
A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o S HP:Beaten MV:Strong > nar rim 1n well
You narrate 'rim 1n well'
o S HP:Beaten MV:Strong > change posture offensive
c
Posture changed to: Offensive
o S HP:Beaten MV:Strong > whe
[change mood brave]
Mood changed to: Brave
o S HP:Beaten MV:Strong > l
Players in your Zone
--------------------
Rark - Passing Some Tombstones
Toribio - A Pile of Lumber
You catch the scent of horses nearby.
o S HP:Beaten MV:Strong > A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o S HP:Beaten MV:Full >
Rark narrates 'ended up beat'
o S HP:Beaten MV:Full > whe
Players in your Zone
--------------------
Toribio - A Pile of Lumber
You catch the scent of horses nearby.
l
o S HP:Beaten MV:Full > A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A snake is crawling through the water here.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o S HP:Beaten MV:Full >
Rark narrates 'go xing'
o S HP:Beaten MV:Full > narr nods
You narrate 'nods'
------------we regroup x, he gets mob and we go 1n ragan----------------
o S HP:Beaten MV:Strong > *Corath* has arrived from the south, riding a warhorse.
*Bubba* has arrived from the south, riding a warhorse.
*Ibzon* has arrived from the south, riding a warhorse.
You scythe *Ibzon*'s head hard.
* S HP:Beaten MV:Strong - Ibzon: Wounded >
Rark slices *Corath*'s body hard.
You do the best you can!
* S HP:Beaten MV:Strong - Ibzon: Wounded > You do the best you can!
* S HP:Beaten MV:Strong - Ibzon: Wounded > b
*Bubba* tries to hack Rark, but he parries successfully.
[bash ]
-
Rark slices *Corath*'s body very hard.
-
*Corath* sends Rark sprawling with a powerful bash!
*Ibzon* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* S HP:Beaten MV:Strong - Ibzon: Wounded >
*Bubba* hacks Rark's body.
*Corath* scythes Rark's body.
*Ibzon* hacks your body hard.
* S HP:Beaten MV:Strong - Ibzon: Wounded > b
*Bubba* hacks Rark's head.
*Corath* scythes Rark's right leg.
*Ibzon* hacks your body with Tower of Morning.
* S HP:Beaten MV:Strong - Ibzon: Wounded >
*Corath* panics, and attempts to flee!
* S HP:Beaten MV:Strong - Ibzon: Wounded >
*Bubba* hacks Rark's left arm hard.
*Ibzon* flows effortlessly into Stones Falling from the Cliff.
*Ibzon* hacks your body hard.
* S HP:Beaten MV:Strong - Ibzon: Wounded >
*Corath* leaves east riding a warhorse.
[bash ] ng - Ibzon: Wounded >
*Bubba* avoids being bashed by Rark who loses his balance and falls!
-
*Bubba* sends Rark sprawling with a powerful bash!
*Bubba* hacks Rark's left arm hard.
*Ibzon* hacks your head.
You wish that your wounds would stop BLEEDING so much!
You scythe *Ibzon*'s right leg hard.
You dodge a bash from *Ibzon* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
As *Ibzon* avoids your bash, you topple over and fall to the ground! <------sigh, bash on this axe is frustrating
* S HP:Beaten MV:Strong - Ibzon: Wounded > nar bleeding
Rark slices *Bubba*'s right arm hard.
*Bubba* barely hacks Rark's body.
*Ibzon* tries to hack you, but you parry successfully.
You scythe *Ibzon*'s right leg hard.
Your heartbeat calms down more as you feel less panicked.
* HP:Beaten MV:Fresh - Ibzon: Wounded > You narrate 'bleeding'
* HP:Beaten MV:Fresh - Ibzon: Wounded > x
*Bubba* tries to hack Rark, but he parries successfully.
[change mood wimpy]
Mood changed to: Wimpy
* HP:Beaten MV:Fresh - Ibzon: Wounded > f
You panic and attempt to flee!
*Bubba* hacks Rark's right arm hard.
You scythe *Ibzon*'s body.
You flee head over heels.
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
Failed to correct map position after fleeing.
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some bloody traces of a myrddraal leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
A juicy looking apple has fallen to the ground. [5]
o HP:Beaten MV:Full > nar rim off
You narrate 'rim off'
-------I run blight--------
o HP:Beaten MV:Full > narr am 2n ent
You narrate 'am 2n ent'
o HP:Beaten MV:Full > whe
Rark narrates 'nod stuck naj atm'
Players in your Zone
--------------------
Toribio - The Blight
o HP:Beaten MV:Full > narr need me?
You narrate 'need me?'
o HP:Beaten MV:Full > whe
Players in your Zone
--------------------
Toribio - The Blight
You catch the scent of horses nearby.
o HP:Beaten MV:Full >
Rark narrates 'shake'
o HP:Beaten MV:Full > narr scent bligth
You narrate 'scent bligth'
whe
o HP:Beaten MV:Full > l
Players in your Zone
--------------------
Toribio - The Blight
You catch the scent of horses nearby.
o HP:Beaten MV:Full > scan s
*Corath* is standing here, riding a warhorse.
*Ibzon* is here, fighting the blighted tree, riding a warhorse.
*Bubba* is standing here, riding a warhorse.
The blighted tree is here, fighting Ibzon.
o HP:Beaten MV:Full > c
[change mood brave]
Mood changed to: Brave
o HP:Beaten MV:Full > nar repop
Rark gives a Dhai'mon trolloc an order.
A Dhai'mon trolloc now follows Rark.
You narrate 'repop'
whe
o HP:Beaten MV:Full > l
Your blood freezes as you hear something's death cry.
o HP:Beaten MV:Full > Players in your Zone
--------------------
Rark - The Blight
Toribio - The Blight
You catch the scent of horses nearby.
o HP:Beaten MV:Full > A Dhai'mon trolloc is now a member of Rark's group.
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A trolloc is here, exhorting a group of trolloc raiders.
o HP:Beaten MV:Full >
A Dhai'mon trolloc leaves south.
You follow Rark.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of the blighted tree is lying here. [2]
A trolloc is here ruling a group of trollocs.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Corath* is standing here, riding a warhorse.
*Ibzon* is standing here, riding a warhorse.
*Bubba* is standing here, riding a warhorse.
A Dha'vol trolloc has arrived from the north.
*Ibzon* hacks a Dha'vol trolloc's body.
* HP:Beaten MV:Full >
Rark slices *Corath*'s body very hard.
* HP:Beaten MV:Full > b
A Dhai'mon trolloc joins Rark's fight!
Rark gives a Dha'vol trolloc an order.
You scythe *Ibzon*'s body.
[bash ] a Dha'vol trolloc: Healthy - Ibzon: Wounded >
-
*Bubba* tries to hack you, but you parry successfully.
*Corath* panics, and attempts to flee!
=
*Bubba* tries to hack you, but you parry successfully.
A Dhai'mon trolloc tickles Bubba's body with his crush.
A Dha'vol trolloc tickles Ibzon's body with his cleave.
*Ibzon* spins on one heel, changing forms to Lightning of Three Prongs.
*Ibzon* hacks a Dha'vol trolloc's left leg hard.
=
*Corath* leaves south riding a warhorse.
As *Ibzon* avoids your bash, you topple over and fall to the ground!
* HP:Beaten MV:Full - a Dha'vol trolloc: Scratched - Ibzon: Wounded >
*Ibzon* looks at a Dha'vol trolloc.
* HP:Beaten MV:Full - a Dha'vol trolloc: Scratched - Ibzon: Wounded >
A Dhai'mon trolloc tickles Bubba's body with his crush.
A Dha'vol trolloc tickles Ibzon's body with his cleave.
*Ibzon* spins on one heel, changing forms to Hummingbird Kisses the Honeyrose.
*Ibzon* hacks a Dha'vol trolloc's head very hard.
Rark leaves south riding a shadow stallion.
a Dha'vol trolloc: Hurt - Ibzon: Wounded >
*Bubba* sends you sprawling with a powerful bash!
* HP:Beaten MV:Full - a Dha'vol trolloc: Hurt - Ibzon: Wounded > change posture offensive
c
b
*Bubba* hacks your body hard.
A Dhai'mon trolloc tickles Bubba's body with his crush.
A Dha'vol trolloc barely tickles Ibzon's body with his cleave.
*Ibzon* hacks a Dha'vol trolloc's left leg very hard.
Rark has arrived from the south, riding a shadow stallion.
* HP:Beaten MV:Full - a Dha'vol trolloc: Hurt - Ibzon: Wounded > Rark slices *Bubba*'s body.
Posture changed to: Offensive
* HP:Beaten MV:Full - a Dha'vol trolloc: Hurt - Ibzon: Wounded > [change mood brave]
Mood changed to: Brave
[bash ] a Dha'vol trolloc: Hurt - Ibzon: Wounded >
+
*Corath* has arrived from the east, riding a warhorse.
*
*Corath* scythes a Dhai'mon trolloc's left leg very hard.
*bash bubba
Cancelled.
A Dhai'mon trolloc barely crushes Bubba's left arm.
A Dhai'mon trolloc barely crushes Corath's right arm.
A Dha'vol trolloc barely cleaves Ibzon's right arm.
*Ibzon* hacks a Dha'vol trolloc's body very hard.
Your heartbeat calms down more as you feel less panicked.
*Corath* panics, and attempts to flee!
+
*Corath* leaves south riding a warhorse.
=
*Bubba* avoids being bashed by Rark who loses his balance and falls!
-
You dodge a bash from *Bubba* who loses his balance and falls!
-
A Dhai'mon trolloc barely crushes Bubba's left leg.
A Dha'vol trolloc tickles Ibzon's head with his cleave.
*Ibzon* flows effortlessly into Thistledown Floats on the Wind.
*Ibzon* hacks a Dha'vol trolloc's body extremely hard.
*Ibzon* panics, and attempts to flee!
As *Bubba* avoids your bash, you topple over and fall to the ground!
* HP:Beaten MV:Fresh >
*Ibzon* leaves south riding a warhorse.
* HP:Beaten MV:Fresh - Bubba: Battered > stand
c
Rark clambers to his feet.
* HP:Beaten MV:Fresh - Bubba: Battered >
*Bubba* panics, and attempts to flee!
* HP:Beaten MV:Fresh - Bubba: Battered > b
*Bubba* leaves east riding a warhorse.
-----------we look for them some. They went back Orchard----------------------
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of a shadow stallion is lying here.
Several blackberries grow on a nearby vine. [3]
Rark the Gutgrinder is standing here, riding a shadow stallion.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A Dha'vol trolloc has arrived from the east.
o HP:Beaten MV:Strong > whe
Players in your Zone
--------------------
Toribio - Walking Through the Orchard
Rark - Walking Through the Orchard
You catch the scent of horses nearby.
o HP:Beaten MV:Strong >
*Bubba* has arrived from the south, riding a warhorse.
* HP:Beaten MV:Strong >
*Bubba* struggles to barrel down on a Dha'vol trolloc, a dark blue tasseled spear aimed at his chest.
* HP:Beaten MV:Strong >
Rark narrates 'hps on ibz?'
* HP:Beaten MV:Strong >
Rark slices *Bubba*'s head.
You scythe *Bubba*'s body.
* HP:Beaten MV:Strong - Rark: Beaten - Bubba: Battered > You scythe *Bubba*'s left foot.
A Dha'vol trolloc joins Rark's fight!
A blighted deer leaves south.
*Bubba* barely strikes Rark's left leg.
Rark slices *Bubba*'s right arm hard.
You do the best you can!
* HP:Beaten MV:Strong - Rark: Beaten - Bubba: Battered > You do the best you can!
* HP:Beaten MV:Strong - Rark: Beaten - Bubba: Battered > b
[bash ]
*Bubba* panics, and attempts to flee!
*
*Bubba* leaves south riding a warhorse.
o HP:Battered MV:Full > narr ibz was woudned
You narrate 'ibz was woudned'
Rark narrates 'nod'
o HP:Battered MV:Full > narr corath beat and bubba batt
You narrate 'corath beat and bubba batt'
o HP:Battered MV:Full > whe
l
Players in your Zone
--------------------
Toribio - Walking Through the Orchard
Rark - Walking Through the Orchard
You catch the scent of horses nearby.
o HP:Battered MV:Full > Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of a shadow stallion is lying here.
Several blackberries grow on a nearby vine. [3]
A trolloc is here commanding a fist of troops.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
o HP:Battered MV:Full > whe
Rark narrates 'cor crit'
o HP:Battered MV:Full > Players in your Zone
--------------------
Toribio - Walking Through the Orchard
Rark - Walking Through the Orchard
You catch the scent of horses nearby.
o HP:Battered MV:Full > l
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of a shadow stallion is lying here.
Several blackberries grow on a nearby vine. [3]
A trolloc is here commanding a fist of troops.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
o HP:Battered MV:Full > narr leaving mob blight
You narrate 'leaving mob blight'
o HP:Battered MV:Full > n
n
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a myrddraal leaving east.
There are some bloody traces of a trolloc leaving south.
A juicy looking apple has fallen to the ground. [5]
A Dha'vol trolloc has arrived from the south.
o HP:Battered MV:Full > e
Alas, you cannot go that way...
o HP:Battered MV:Full > e
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a myrddraal leaving east.
A baby lizard scampers about.
A sickly, skinny deer stands here in a daze.
A Dha'vol trolloc has arrived from the west.
o HP:Battered MV:Full > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A trolloc is here ruling a group of trollocs.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A Dha'vol trolloc has arrived from the west.
o HP:Battered MV:Full > 7 sit
w
[order dha'vol]
A Dha'vol trolloc sits down.
Ok.
w
o HP:Battered MV:Full > In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a myrddraal leaving east.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A baby lizard scampers about.
A sickly, skinny deer stands here in a daze.
o HP:Battered MV:Full > By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a myrddraal leaving east.
There are some bloody traces of a trolloc leaving south.
A juicy looking apple has fallen to the ground. [5]
*Corath* is standing here, riding a warhorse.
* HP:Battered MV:Strong >
*Corath* tries to scythe you, but you parry successfully.
* HP:Battered MV:Strong - Corath: Beaten >
You scythe *Corath*'s body hard.
*Corath* scythes your body hard.
Rark narrates 'heh bad timng'
* HP:Battered MV:Strong - Corath: Beaten >
*Bubba* has arrived from the south, riding a warhorse.
* HP:Battered MV:Strong - Corath: Beaten >
*Bubba* hacks your body hard.
* HP:Beaten MV:Strong - Corath: Beaten > You do the best you can!
* HP:Beaten MV:Strong - Corath: Beaten > narr on
f
You narrate 'on '
* HP:Beaten MV:Strong - Corath: Beaten > Rark barely slices *Bubba*'s body.
PANIC! You couldn't escape!
* HP:Beaten MV:Strong - Corath: Beaten >
Rark slices *Bubba*'s right leg hard.
You barely scythe *Corath*'s left foot.
*Ibzon* has arrived from the south, riding a warhorse.
- Corath: Beaten >
*Ibzon* tries to hack Rark, but he deflects the blow.
*Corath* sends you sprawling with a powerful bash!
* HP:Beaten MV:Strong - Corath: Beaten > x
f
*Bubba* hacks your body hard.
*Corath* scythes your left leg.
* HP:Beaten MV:Strong - Corath: Beaten >
Rark sends *Bubba* sprawling with a powerful bash!
* HP:Beaten MV:Strong - Corath: Beaten >
Rark avoids being bashed by *Ibzon* who loses his balance and falls!
Rark panics, and attempts to flee!
* HP:Beaten MV:Strong - Corath: Beaten >
Rark leaves east riding a shadow stallion.
* HP:Beaten MV:Strong - Corath: Beaten >
*Corath* scythes your body very hard.
You wish that your wounds would stop BLEEDING so much!
s
* HP:Beaten MV:Strong - Corath: Beaten > s
[change mood wimpy]
Mood changed to: Wimpy
Rark narrates 'to tres' Corath: Beaten >
You panic and attempt to flee!
Rark slices *Ibzon*'s right arm.
You flee head over heels.
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
Failed to correct map position after fleeing.
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of a shadow stallion is lying here.
Several blackberries grow on a nearby vine. [3]
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of a Dha'vol trolloc is lying here.
A large slab of meat has been placed here. [3]
You notice a pair of steel-backed gauntlets is hidden here.
You notice a pair of thin metal boots is hidden here.
You notice a tunic of green scales is hidden here.
You notice a sleek, mahogany-shafted spear is hidden here.
You notice a sturdy pair of full leather gauntlets is hidden here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A black stallion prances about.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
------------I run around a little bit-------------
o HP:Beaten MV:Tiring > A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
o HP:Beaten MV:Tiring > whe
*Corath* has arrived from the south, riding a warhorse.
*Bubba* has arrived from the south, riding a warhorse.
*Ibzon* has arrived from the south, riding a warhorse.
Players in your Zone
--------------------
Toribio - A Pile of Lumber
Rark - A Pile of Lumber
You catch the scent of horses nearby.
change posture offensive
* HP:Beaten MV:Tiring > c
*Ibzon* hacks your left hand hard.
You wish that your wounds would stop BLEEDING so much!
*Corath* tries to scythe Rark, but he parries successfully.
* HP:Beaten MV:Tiring - Ibzon: Wounded > Posture changed to: Offensive
* HP:Beaten MV:Tiring - Ibzon: Wounded >
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Tiring - Ibzon: Wounded > x
You do the best you can!
f
* HP:Beaten MV:Tiring - Ibzon: Wounded > [change mood wimpy]
Mood changed to: Wimpy
Rark narrates 'might be chasing you'ed >
*Bubba* tries to hack Rark, but he parries successfully.
You panic and attempt to flee!
The blighted tree tickles Bubba's body with its hit.
The blighted tree joins the blighted tree's fight!
You flee head over heels.
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
Correcting map position after fleeing.
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A large stone well is here.
A snake is crawling through the water here.
o HP:Beaten MV:Tiring > c
[change mood brave]
Mood changed to: Brave
o HP:Beaten MV:Tiring > n
A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
*Ibzon* is standing here, riding a warhorse.
*Bubba* is here, fighting Rark, riding a warhorse.
*Corath* is here, fighting Rark, riding a warhorse.
Rark the Gutgrinder is sitting here, riding a shadow stallion.
The blighted tree is here, fighting Bubba.
The blighted tree is here, fighting Corath.
b
* HP:Beaten MV:Tiring > You scythe *Ibzon*'s left arm very hard.
[bash ] - Ibzon: Wounded >
*Ibzon* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Ibzon* gracefully changes forms to The Falcon Swoops.
*Ibzon* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
The blighted tree tickles Corath's left leg with its hit.
The blighted tree barely tickles Bubba's body with its hit.
*Bubba* hacks Rark's body.
*Corath* scythes Rark's left arm very hard.
* HP:Critical MV:Tiring - Ibzon: Wounded > x
f
*Ibzon* barely hacks your head.
You wish that your wounds would stop BLEEDING so much!
The blighted tree tickles Corath's left leg with its hit.
The blighted tree tickles Bubba's body with its hit.
*Bubba* hacks Rark's left leg.
*Corath* scythes Rark's left arm hard.
Rark panics, and attempts to flee!
nar crit
* HP:Critical MV:Tiring - Ibzon: Wounded >
Rark leaves south riding a shadow stallion.
* HP:Critical MV:Tiring - Ibzon: Wounded >
*Corath* panics, and attempts to flee!
* HP:Critical MV:Tiring - Ibzon: Wounded >
Rark narrates 'brb'
* HP:Critical MV:Tiring - Ibzon: Wounded > *Corath* leaves east riding a warhorse.
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!n: Wounded >
Rark stops riding a shadow stallion.
*Corath* has arrived from the east, riding a warhorse.
You flee head over heels.
A Small Path
Behind some lumber there appears to be an old path. To the east is a small
Correcting map position after fleeing.
stone wall. It has almost completely fallen apart, making it possible to
pass. The trees grow a respectful distance from the wall as if they were
afraid of something on the other side. To the west stands a large pile of
lumber almost hiding an exit, and to the east the broken stone wall opens a
way.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A green woodpecker is here flying around.
A mole is here, looking sickly.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
You narrate 'crit'
o HP:Critical MV:Tiring >
The writhing grass tries to hit you, but you parry successfully.
You scythe the writhing grass's branch into bloody fragments!
The writhing grass tries to hit you, but you parry successfully.
o HP:Beaten MV:Tiring - the writhing grass: Scratched > f
You panic and attempt to flee!
*Corath* has arrived from the west, riding a warhorse.
s
s
You scythe the writhing grass's trunk into bloody fragments!
The writhing grass barely hits your body.
You wish that your wounds would stop BLEEDING so much!
*Corath* scythes your body hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
A Pile of Lumber
Among the dead trees a pile of lumber stands. Although the wood in the
Correcting map position after fleeing.
lumber pile is quite dead, it looks more alive than the trees, in a way.
The trees seem a bit undead, which is further from life than death is. The
brown lumber looks dry and has probably been piled here for quite some
time. The forest continues west, a withered path is east, and to the south
an old well stands.
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A sickly, skinny deer stands here in a daze.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Rark the Gutgrinder is here, fighting Ibzon.
*Ibzon* is here, fighting Rark, riding a warhorse.
*Bubba* is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Bubba.
The blighted tree is here, fighting Ibzon.
By the Deserted Well
It seems that someone lived in these parts long ago. An old stone well
stands here in the middle of nowhere, almost completely overgrown by the
grass and small trees around it. Strangely, the trees and grass all seem to
be dead. North, a large field full of stumps opens up, and to the south is
an old path in terrible condition.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A large stone well is here.
A snake is crawling through the water here.
-------------I run blight---------------------
Rark narrates 'how crit?'
Players in your Zone
--------------------
Toribio - The Blight
You catch a faint scent of a horse nearby.
sco
o HP:Critical MV:Winded > You have 47(411) hit and 109(261) movement points.
You have scored 108927463 experience points and 1473 quest points.
You need 1726891900 exp to level and 1527 qp to rank.
You have acquired 390 alt qps to date.
You have amassed 1439 Turn points to date.
You have played 38 days and 2 hours (real time).
This ranks you as Toribio the Darkling Master [Dha'vol 7] (Level 51).
You are standing.
o HP:Critical MV:Winded > change posture defensive
x
Posture changed to: Defensive
o HP:Critical MV:Winded > [change mood wimpy]
Mood changed to: Wimpy
o HP:Critical MV:Winded > nar crit blight
You narrate 'crit blight'
o HP:Critical MV:Winded > whe
l
Players in your Zone
--------------------
Toribio - The Blight
Rark narrates 'low high what?'
o HP:Critical MV:Tiring > sco
You have 60(411) hit and 135(261) movement points.
You have scored 108927463 experience points and 1473 quest points.
You need 1726891900 exp to level and 1527 qp to rank.
You have acquired 390 alt qps to date.
You have amassed 1439 Turn points to date.
You have played 38 days and 2 hours (real time).
This ranks you as Toribio the Darkling Master [Dha'vol 7] (Level 51).
You are standing.
o HP:Critical MV:Tiring > narr 60 hps
You narrate '60 hps'
whe
o HP:Critical MV:Tiring > l
Players in your Zone
--------------------
Toribio - The Blight
o HP:Critical MV:Tiring > narr no sm
You narrate 'no sm'
whe
o HP:Critical MV:Tiring > l
Players in your Zone
--------------------
Toribio - The Blight
o HP:Critical MV:Tiring > narr im patty 2n ent
You narrate 'im patty 2n ent'
o HP:Critical MV:Tiring > whe
l
Players in your Zone
--------------------
Toribio - The Blight
o HP:Critical MV:Tiring > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A trolloc is here commanding a fist of troops.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
o HP:Critical MV:Tiring > narr no sm
You narrate 'no sm'
* HP:Critical MV:Tiring >
Rark narrates 'they grouped'
* HP:Critical MV:Tiring >
Rark narrates 'on em pat'
Rark narrates 'come here?'
* HP:Critical MV:Tiring > narr come blight?
You narrate 'come blight?'
* HP:Critical MV:Tiring > narr i cant really
whe
You narrate 'i cant really'
* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Toribio - The Blight
* HP:Beaten MV:Tiring > narr just ticd to beat
You narrate 'just ticd to beat'
----------Rark questions the size of my testicles at this point so I come running-------------
* HP:Beaten MV:Tiring > whe
Players in your Zone
--------------------
Toribio - Near the Edge of the Blighted Forest
Rark - An Open Field
You catch the scent of horses nearby.
* HP:Beaten MV:Tiring > s
The Blighted Woods
Among the other trees an enourmous one stretches up towards the sky. Its
stout roots seem to push all the other trees away from it so that they
alone can deplete the ground of what little nourishment is left. Arm-like
branches reach out over the other trees. Some of the lower ones have
corpses hanging in them. Exits are east, north and south into the forest.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
The corpse of a shadow stallion is lying here.
The corpse of Corath is lying here.
A sickly, skinny deer stands here in a daze.
A warhorse is here, stamping his feet impatiently.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* HP:Beaten MV:Tiring >
Rark narrates '2s pat'
* HP:Beaten MV:Tiring > whe
Players in your Zone
--------------------
Toribio - The Blighted Woods
Rark - An Open Field
You catch the scent of horses nearby.
* HP:Beaten MV:Tiring > s
s
Among the Blighted Trees
Among these trees one can hear examples of the noises of the blighted
forest. There are many bizarre growls, squeaks and snarls cried out by the
twisted creatures that live here. To the south is a large, empty area, to
the north a large tree sticks out from the rest and west the forest
captures the view.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving north.
There are some bloody traces of a myrddraal leaving south.
There are some bloody traces of a trolloc leaving north.
A green woodpecker is visible flying high in the sky.
* HP:Beaten MV:Tiring > An Open Field
This field is about fifty feet wide and another fifty feet long. The ground
of the field is fully covered with withered grass a few inches tall. This
is one of the few places in the forest where the sun can completly shine
through during the day, without having thick branches in the way. To the
east, west, south, and north the forest keeps on dominating the landscape.
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving north.
There are some bloody traces of a myrddraal leaving west.
There are some bloody traces of a myrddraal leaving north.
A raven is visible flying high in the sky.
*Bubba* is here, fighting Rark, riding a warhorse.
A rat scurries around trying to get out of sight.
*Ibzon* is sitting here, riding a warhorse.
Rark the Gutgrinder is here, fighting Ibzon.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.
* HP:Beaten MV:Tiring > You scythe *Bubba*'s body.
* HP:Beaten MV:Tiring - Rark: Beaten - Bubba: Battered >
*Bubba* sends Rark sprawling with a powerful bash!
* HP:Beaten MV:Tiring - Rark: Beaten - Bubba: Battered > b
[bash ]
-
*Bubba* hacks Rark's body.
A blighted deer leaves west.
A watersnake leaves north.
=
Your bash at *Bubba* sends him sprawling!
* HP:Beaten MV:Tiring - Rark: Beaten - Bubba: Battered >
You scythe *Bubba*'s body hard.
*Bubba* panics, and attempts to flee!
*Ibzon* hacks Rark's body with Wind and Rain.
Rark panics, and attempts to flee!
* HP:Beaten MV:Tiring - Rark: Beaten - Bubba: Beaten >
*Bubba* leaves west riding a warhorse.
* HP:Beaten MV:Tiring >
Rark leaves north.
* HP:Beaten MV:Tiring >
You scythe *Ibzon*'s head hard.
* HP:Beaten MV:Tiring - Ibzon: Beaten >
Rark has arrived from the north.
You do the best you can!
* HP:Beaten MV:Tiring - Ibzon: Beaten > Rark slices *Ibzon*'s right arm hard.
You do the best you can!
* HP:Beaten MV:Tiring - Ibzon: Beaten > b
Rark barely slices *Ibzon*'s body.
*Ibzon* tries to hack you, but you parry successfully.
You scythe *Ibzon*'s body hard.
You do the best you can!
* HP:Beaten MV:Tiring - Ibzon: Critical > You do the best you can!
[bash ] - Ibzon: Critical >
*
*Ibzon* panics, and attempts to flee!
-
*Ibzon* tries to hack you, but you deflect the blow.
*Ibzon* leaves north riding a warhorse.
- n
=
They're not here anymore!
-----------at this point they both run. Took us a bit to find. They were winding--------------
You follow Rark.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Tiring > scan u
*Ibzon* is resting here, riding a black stallion.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Battered MV:Tiring > alias p k ibzon
*Bubba* has arrived from the south, riding a warhorse.
* HP:Battered MV:Tiring > Ok.
* HP:Battered MV:Tiring >
*Bubba* leaves up riding a warhorse.
Thin tendrils of darkness extend outward from Rark's very being...
Your body is racked in pain as Rark compels you to move further.
Ouch!
narr damn was setting alias
* HP:Battered MV:Fresh > You narrate 'damn was setting alias'
* HP:Battered MV:Fresh > whe
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Battered MV:Fresh > sco
You have 132(411) hit and 261(261) movement points.
You have scored 108927463 experience points and 1473 quest points.
You need 1726891900 exp to level and 1527 qp to rank.
You have acquired 390 alt qps to date.
You have amassed 1439 Turn points to date.
You have played 38 days and 2 hours (real time).
This ranks you as Toribio the Darkling Master [Dha'vol 7] (Level 51).
You are standing.
* HP:Battered MV:Fresh > scan u
*Bubba* is standing here, riding a warhorse.
*Ibzon* is resting here, riding a black stallion.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Battered MV:Fresh >
Rark narrates 'nod, not goint o hit two'
* HP:Battered MV:Fresh > alias o k warhorse
Ok.
* HP:Battered MV:Fresh > whe
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Battered MV:Fresh >
Rark narrates 'they could use trees if they were smart'
--------some yelling, blah blah blah------------
Pulverwise narrates 'just now is some awesome backup coming your way!' <----this
* HP:Battered MV:Fresh >
Pulverwise narrates 'now ish'
* HP:Battered MV:Fresh >
Rark narrates 'I hope you hag'
* HP:Battered MV:Fresh >
Pulverwise narrates 'have 27 vials i'll be ok'
* HP:Battered MV:Fresh >
Rark has arrived from above, riding a shadow stallion.
* HP:Battered MV:Fresh >
Rark narrates 'both bat'
* HP:Battered MV:Fresh > stand
You stop resting, and stand up.
* HP:Battered MV:Fresh > eq
You are using:
<held> an oilstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a strange, insectoid helm
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> an ornate chainmail shirt chased with gold
<worn about body> a bright red robe
<slung on back> a backpack
<worn on arms> a pair of polished, gold-plated vambraces
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> the Hatchet of Hawkwing
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes
* HP:Battered MV:Fresh > l
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Fresh > whe
Players in your Zone
--------------------
Rark - In the Remains of a Crumbling Tower
Toribio - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Battered MV:Fresh > stats
You are a 91 year old male trolloc hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 70.5 lbs, very light.
Your base abilities are: Str:21 Int:6 Wil:9 Dex:18 Con:19.
Offensive bonus: 199, Dodging bonus: 88, Parrying bonus: 112
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 73% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
- STRENGTH
* HP:Battered MV:Fresh > whe
Players in your Zone
--------------------
Rark - In the Remains of a Crumbling Tower
Toribio - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Battered MV:Fresh > scan u
*Bubba* is standing here, riding a warhorse.
A black stallion prances about.
*Ibzon* is standing here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Battered MV:Fresh >
*Bubba* has arrived from above, riding a warhorse.
* HP:Battered MV:Fresh > narr they switched horse
Rark bellows 'have two trees four rooms from commander you can use if you want, else I guess we all get full hps and go again'
* HP:Battered MV:Fresh > You narrate 'they switched horse'
* HP:Battered MV:Fresh >
You scythe *Bubba*'s left hand.
* HP:Battered MV:Fresh - Bubba: Battered > Rark slices *Bubba*'s body.
You do the best you can!
* HP:Battered MV:Fresh - Bubba: Battered > b
Rark slices *Bubba*'s body.
*Bubba* tries to strike you, but you parry successfully.
You barely scythe *Bubba*'s left foot.
You do the best you can!
[bash ] h - Bubba: Battered >
*Bubba* panics, and attempts to flee!
=
*
Cancelled.
*Bubba* panics, and attempts to flee!
*Bubba* leaves north riding a warhorse.
* HP:Battered MV:Fresh >
Rark leaves north riding a shadow stallion.
You follow Rark.
A Winding Road Beside a Watch Tower
Rubble and some chared wood is scattered about the area. The grass is an
ugly brown, and various shrubs can be seen struggling for life between the
debris. A burned and broken watchtower is visible to the south, crowning a
small hill.
Re: 4 pukes die (long)
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Bubba* is standing here, riding a warhorse.
*Bubba* leaves north riding a warhorse.
* HP:Battered MV:Full > Rark leaves west riding a shadow stallion.
You follow Rark.
A Winding Road
The road continues east and west here, stolidly continuing around the
watchtower to the southeast. To the north and northwest, trees and bushes
can be seen, though they have a strange, sickly appearance. A cold wind
blows from the north, cutting through even the warmest clothes.
[ obvious exits: N E W ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
Rark leaves west riding a shadow stallion.
You follow Rark.
A Winding Road
The road bends east and south here, around a hill. The road has been packed
hard beneath the hooves of many a horse, and the boot of many an
infantryman. To the southeast, crowning the hill, are the broken remains of
a Shienaran watchtower, now all but useless.
[ obvious exits: E S W ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves west riding a shadow stallion.
You follow Rark.
A Sickly Forest
The pine trees and shrubbery here looks to be strangely sickly in
comparison to their neighbors. The trees have a bend, over-ripe look to them,
and the shrubs seem to have been infested with insects. The leaves have a
swollen look to them, and the trunks have black veins visible in their
bark.
[ obvious exits: E S ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
A Shienaran scout blends into the surroundings here.
* HP:Battered MV:Full >
You follow Rark.
A Winding Road
The road bends east and south here, around a hill. The road has been packed
hard beneath the hooves of many a horse, and the boot of many an
infantryman. To the southeast, crowning the hill, are the broken remains of
a Shienaran watchtower, now all but useless.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
You follow Rark.
A Winding Road
The road continues east and west here, stolidly continuing around the
watchtower to the southeast. To the north and northwest, trees and bushes
can be seen, though they have a strange, sickly appearance. A cold wind
blows from the north, cutting through even the warmest clothes.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves east riding a shadow stallion.
You follow Rark.
A Winding Road Beside a Watch Tower
Rubble and some chared wood is scattered about the area. The grass is an
ugly brown, and various shrubs can be seen struggling for life between the
debris. A burned and broken watchtower is visible to the south, crowning a
small hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves north riding a shadow stallion.
You follow Rark.
A Winding Road
The road here winds east and south, maintaining its path to and from
Tarwin's Gap and the northlands. A sickly heat radiates from the west,
originating in the corrupted vegetation. To the south, a ruined watchtower
can be seen, its burned husk standing stolidly on a small hill.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
* HP:Battered MV:Full >
Rark leaves east riding a shadow stallion.
You follow Rark.
A Winding Road
The road is in good condition here, with many signs of work. The sides of
the road are kept clear of debris, and the wagon ruts are smoothed over. To
the east, the road forks around the hill to the south. A watchtower can be
seen in the distance, standing silent guard over the road.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
HP:Battered MV:Full > Rark leaves east riding a shadow stallion.
You follow Rark.
Fork Before a Crumbling Tower
The road splits to the east and west here, going around a burned out
watchtower. Due to frequent use, the road is in fairly good condition, with
no plant-life infringing on it. Small ruts can be seen from the various
supply wagons that go to and from Tarwin's gap.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
You follow Rark.
A Winding Road
Small shrubs and light grasses border the road here. A small opening in the
forest leads to the east, and the road itself continues on south, and north
to a fork around a burned out, crumbling tower.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves south riding a shadow stallion.
You follow Rark.
A Winding Road
The road here is littered with small stones. The ground itself is
hard-packed dirt, with small cobble stones visible at times. The road heads
north and south here, and a broken, burned tower can be seen to the west.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A Shienaran scout blends into the surroundings here.
* HP:Battered MV:Full >
* HP:Battered MV:Full >
You follow Rark.
Amongst the Rubble
Blocks of stone little the ground here. Some seem to have been dropped from
a height, as they're cracked and broken, as well as sunken into the ground
a bit. A mostly destroyed stone tower lies to the west, and was probably
the source of most of the stones littering the ground.
[ obvious exits: E W ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves west riding a shadow stallion.
You follow Rark.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Strong > scan u
*Bubba* is standing here, riding a warhorse.
A black stallion prances about.
*Ibzon* is standing here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Battered MV:Strong > whe
Rark hisses 'guess he thought it was chargeable'
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Wounded MV:Fresh >
*Ibzon* has arrived from above, riding a black stallion.
*Bubba* has arrived from above, riding a warhorse.
* HP:Wounded MV:Fresh >
Rark intercepts *Bubba*'s attack on his mount.
*Bubba* tries to hack Rark, but he deflects the blow.
Rark intercepts *Ibzon*'s attack on his mount.
*Ibzon* barely hacks Rark's body.
* HP:Wounded MV:Fresh >
Rark slices *Bubba*'s body.
*Bubba* tries to hack Rark, but he parries successfully.
You scythe *Ibzon*'s right arm very hard.
* HP:Wounded MV:Fresh - Rark: Wounded - Ibzon: Battered > You do the best you can!
* HP:Wounded MV:Fresh - Rark: Wounded - Ibzon: Battered > b
You do the best you can!
[bash ] - Rark: Wounded - Ibzon: Battered >
Rark narrates 'pulver get the corath corpse at orch pat as wel'
=
*Ibzon* hacks Rark's right hand hard.
Rark gazes deeply at *Bubba*...
The gaze of Rark fails to affect *Bubba*.
Rark slices *Bubba*'s body hard.
Rark avoids being bashed by *Ibzon* who loses his balance and falls!
As *Ibzon* avoids your bash, you topple over and fall to the ground!
* HP:Wounded MV:Fresh - Rark: Wounded - Ibzon: Battered >
*Bubba* sends Rark sprawling with a powerful bash!
* HP:Wounded MV:Fresh - Rark: Wounded - Ibzon: Battered > change posture offensive
c
b
*Ibzon* hacks Rark's head with Lightning of Three Prongs.
*Bubba* hacks Rark's right leg.
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered > Posture changed to: Offensive
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered > [change mood brave]
Mood changed to: Brave
[bash ] - Rark: Battered - Ibzon: Battered >
*
*Ibzon* gracefully changes forms to Low Wind Rising.
*Ibzon* hacks Rark's left arm very hard.
*Bubba* hacks Rark's body.
=
Your bash at *Ibzon* sends him sprawling!
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
Rark narrates 'if you get a chance'
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
You scythe *Ibzon*'s left leg very hard.
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
*Bubba* sends Rark sprawling with a powerful bash!
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
You scythe *Ibzon*'s body very hard.
*Bubba* hacks Rark's right leg.
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered > b
[bash ]
=
*Ibzon* flows effortlessly into Bundling Straw.
*Ibzon* hacks Rark's left arm extremely hard.
*Bubba* hacks Rark's body.
As *Ibzon* avoids your bash, you topple over and fall to the ground!
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
*Ibzon* hacks Rark's left arm very hard.
*Bubba* barely hacks Rark's left leg.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Battered > b
[bash ]
Rark sends *Bubba* sprawling with a powerful bash!
-
*Ibzon* hacks Rark's right leg.
Rark slices *Bubba*'s head.
=
Your bash at *Ibzon* sends him sprawling!
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Battered >
You scythe *Ibzon*'s right leg very hard.
Rark slices *Ibzon*'s body.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Beaten >
You scythe *Ibzon*'s head.
Rark slices *Ibzon*'s left foot hard.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Beaten > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Beaten > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Beaten > b
[bash ]
*Ibzon* hacks Rark's body.
Rark slices *Ibzon*'s body.
*Bubba* hacks Rark's body.
Rark panics, and attempts to flee!
Rark leaves north riding a shadow stallion.
+
Rark has arrived from the north, riding a shadow stallion.
=
Rark slices *Bubba*'s head.
=
*Bubba* tries to hack Rark, but he parries successfully.
*Ibzon* tries to hack you, but you deflect the blow.
You scythe *Ibzon*'s left leg hard.
Your bash at *Ibzon* sends him sprawling!
* HP:Wounded MV:Fresh - Ibzon: Beaten >
*Bubba* avoids being bashed by Rark who loses his balance and falls!
* HP:Wounded MV:Fresh - Ibzon: Beaten >
You scythe *Ibzon*'s left arm very hard.
* HP:Wounded MV:Fresh - Ibzon: Critical >
Pulverwise narrates 'rmutter'
*Bubba* sends Rark sprawling with a powerful bash!
Rark panics, and attempts to flee!
* HP:Wounded MV:Fresh - Ibzon: Critical > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Ibzon: Critical > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Ibzon: Critical >
*Bubba* hacks Rark's right leg.
You scythe *Ibzon*'s body hard.
b
Rark leaves up riding a shadow stallion.>
[bash ]
*Ibzon* panics, and attempts to flee!
-
*Ibzon* leaves up riding a black stallion.
=
*Bubba* barely hacks Rark's head.
+
Cancelled.
You scythe *Bubba*'s body hard.
* HP:Wounded MV:Fresh - Rark: Beaten - Bubba: Battered > You scythe *Bubba*'s left leg hard.
*Bubba* barely hacks Rark's head.
*Bubba* panics, and attempts to flee!
You do the best you can!
* HP:Wounded MV:Fresh - Rark: Beaten - Bubba: Battered > You do the best you can!
* HP:Wounded MV:Fresh - Rark: Beaten - Bubba: Battered >
*Bubba* leaves south riding a warhorse.
* HP:Wounded MV:Fresh >
* HP:Wounded MV:Fresh >
* HP:Wounded MV:Fresh >
Rark leaves south riding a shadow stallion.
You follow Rark.
Amongst the Rubble
Large stones and small cover the immediate area. Most are worn from the
elements, but one side on each has been smoothed and polished. There is no
pattern to them, other than in its randomness. The ground is pitted in some
places, and many of the stones are somewhat underground.
[ obvious exits: N S W ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Bubba* is standing here, riding a warhorse.
You scythe *Bubba*'s right leg.
*Bubba* panics, and attempts to flee!
* HP:Wounded MV:Full - Bubba: Beaten >
Rark leaves south riding a shadow stallion.
You do the best you can!
* HP:Wounded MV:Full - Bubba: Beaten >
You do the best you can!
* HP:Wounded MV:Full - Bubba: Beaten > You do the best you can!
* HP:Wounded MV:Full - Bubba: Beaten >
*Bubba* leaves south riding a warhorse.
*Bubba* has arrived from the south, riding a warhorse.
You scythe *Bubba*'s body.
*Bubba* panics, and attempts to flee!
* HP:Wounded MV:Full - Bubba: Beaten >
*Bubba* tries to hack you, but you deflect the blow.
You scythe *Bubba*'s left arm very hard.
*Bubba* panics, and attempts to flee!
Rark has arrived from the south, riding a shadow stallion.
* HP:Wounded MV:Full - Bubba: Beaten > Rark slices *Bubba*'s right arm hard.
You do the best you can!
* HP:Wounded MV:Full - Bubba: Beaten >
*Bubba* leaves north riding a warhorse.
* HP:Wounded MV:Full >
Rark leaves north riding a shadow stallion.
You follow Rark.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
scan u
* HP:Wounded MV:Fresh >
* HP:Wounded MV:Fresh > *Bubba* is standing here, riding a warhorse.
*Ibzon* is standing here, riding a black stallion.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Wounded MV:Fresh > narr ibzon crit
You narrate 'ibzon crit'
* HP:Wounded MV:Fresh > whe
l
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Wounded MV:Fresh > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Wounded MV:Fresh > whe
l
Bubba bellows 'IKfto zCZjV'
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Wounded MV:Fresh > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Wounded MV:Fresh >
Rark narrates 'guess we hit'
* HP:Wounded MV:Fresh >
Rark stops riding a shadow stallion.
* HP:Wounded MV:Fresh >
Rark starts leading a shadow stallion.
A shadow stallion now follows Rark.
* HP:Wounded MV:Fresh > k ibzon
Rark looks at a shadow stallion.
Rark narrates 'pulver you coming or not'
* HP:Wounded MV:Fresh > narr slow poke
You narrate 'slow poke'
* HP:Wounded MV:Fresh > Rark narrates 'might be even slower than evis'
* HP:Wounded MV:Fresh >
Rark shrugs helplessly.
* HP:Wounded MV:Fresh >
Rark hisses 'firetruck it lets hit'
* HP:Wounded MV:Fresh >
Rark hisses 'dont die'
* HP:Wounded MV:Fresh >
Rark hisses 'target ibzon by name'
* HP:Wounded MV:Fresh > Pulverwise narrates 'oh didn't know i was on the clock'
Pulverwise narrates 'where we at'
Rark leaves up.
A shadow stallion leaves up.
You follow Rark.
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
A soft leather pouch has been discarded here. [2]
A weapon rack stands on the ground here, ready to store weapons.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Rark the Gutgrinder is standing here.
A warhorse is here, stamping his feet impatiently.
*Bubba* is resting here.
A black stallion prances about.
*Ibzon* is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
*Bubba* draws a gargantuan gilded bastard sword from a studded leather belt with a crossed swords buckle with a flash of steel.
*Bubba* wields a gargantuan gilded bastard sword in a two-handed grip.
[k ibzon]
You scythe *Ibzon*'s body hard.
* HP:Wounded MV:Full - Ibzon: Beaten > Rark barely slices *Bubba*'s body.
[bash ] - Ibzon: Beaten >
*
A sergeant slashes a shadow stallion's head very hard.
The Shienaran commander bellows 'BzA Ky_AlQHf ldxh LB\gu ERs upo Ikc V`^UbbL'
The Shienaran commander bellows '\BO Yl\\E@NCT FzAo HnO _Knn oU?oryy\'
The Shienaran commander tries to lance you, but you deflect the blow.
The Shienaran commander bellows 'pwh tLljoUDY JcdxGZH hdKlK mZ^ Oq[ `vQ ]cBbTmV'
The Shienaran commander bellows 'JbSec @Fo mRYL ibwJG r\eR_D_ ITz @BeK ML_kqas]'
*
The Shienaran commander lances your body.
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
A shadow stallion tries to hit a sergeant, but he parries successfully.
A sergeant slashes a shadow stallion's body hard.
Rark slices *Bubba*'s left arm hard.
=
*Bubba* panics, and attempts to flee!
-
*Bubba* leaves down.
*Bubba* has arrived from below.
Rark panics, and attempts to flee!
-
Rark leaves down.
As *Ibzon* avoids your bash, you topple over and fall to the ground! <---ugh
* HP:Wounded MV:Full >
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
*Bubba* hacks your body.
* HP:Wounded MV:Full - Bubba: Beaten >
Rark has arrived from below.
* HP:Wounded MV:Full - Bubba: Beaten >
Rark slices *Ibzon*'s body.
* HP:Wounded MV:Full - Bubba: Beaten >
You dodge a bash from *Ibzon* who loses his balance and falls!
* HP:Wounded MV:Full - Bubba: Beaten >
Rark slices *Ibzon*'s right leg hard.
The grizzled veteran tickles your right hand with his crush.
The grizzled veteran tries to blast you, but you parry successfully.
The grizzled veteran tries to blast you, but you dodge the attack.
The grizzled veteran crushes your body.
The Shienaran commander lances your body.
A shadow stallion barely tickles a sergeant's body with its hit.
A sergeant slashes a shadow stallion's left arm hard.
* HP:Wounded MV:Full - Bubba: Beaten > x
f
The Shienaran commander bellows 'qHX f[CdsOMc XNRM iuKlF QLX IuR dxn YndbLHv'
The Shienaran commander bellows 'Wq? cwi]HSeR` BTRM zOt Pw^s @_nQIZjB'
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!Beaten >
You flee head over heels.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Failed to correct map position after fleeing.
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
* HP:Wounded MV:Full > c
[change mood brave]
Mood changed to: Brave
u
* HP:Wounded MV:Full > p
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
A soft leather pouch has been discarded here. [2]
A weapon rack stands on the ground here, ready to store weapons.
Rark the Gutgrinder is here, fighting Ibzon.
*Bubba* is here, fighting Rark.
A shadow stallion is here, fighting a sergeant.
A warhorse is here, stamping his feet impatiently.
A black stallion prances about.
*Ibzon* is here, fighting Rark.
A sergeant is here, fighting a shadow stallion.
The grizzled veteran is here, fighting a shadow stallion.
The grizzled veteran is here, fighting a shadow stallion.
The grizzled veteran is here, fighting a shadow stallion.
The grizzled veteran is here, fighting a shadow stallion.
The Shienaran commander is here, fighting a shadow stallion.
* HP:Wounded MV:Full > [k ibzon]
You scythe *Bubba*'s left arm very hard.
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten >
The Shienaran commander bellows '@c^ nx[tIv^a TEvP_mX F[LZs pCq OjB qPC QokNG\P'
The Shienaran commander bellows 'fY]Xr ]tD xeu@ [Bd_t u[KaCRj `d] `Tf_ ?DuXoWQt'
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten > b
[bash ]
-
Rark sends *Ibzon* sprawling with a powerful bash!
=
The Shienaran commander lances a shadow stallion's body very hard.
The grizzled veteran crushes a shadow stallion's body hard.
The grizzled veteran crushes a shadow stallion's body hard.
The grizzled veteran blasts a shadow stallion's left arm very hard.
The grizzled veteran blasts a shadow stallion's right hand very hard.
Rark slices *Ibzon*'s left arm hard.
A shadow stallion tries to hit a sergeant, but he parries successfully.
A sergeant slashes a shadow stallion's body very hard.
*
Rark narrates 'baah we were both on'
*
Rark avoids being bashed by *Bubba* who loses his balance and falls!
=
Your bash at *Bubba* sends him sprawling!
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten >
You scythe *Bubba*'s left arm hard.
The Shienaran commander lances a shadow stallion's left hand very hard.
The grizzled veteran crushes a shadow stallion's body.
The grizzled veteran tries to crush a shadow stallion, but it parries successfully.
The grizzled veteran blasts a shadow stallion's head into bloody fragments!
A shadow stallion is dead! R.I.P.
Your blood freezes as you hear a shadow stallion's death cry.
A shadow stallion stops following Rark.
Rark slices *Ibzon*'s left leg hard.
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten >
You scythe *Bubba*'s body.
Rark slices *Ibzon*'s body.
b
[bash ] - Rark: Beaten - Bubba: Beaten >
-
*Ibzon* tries to hack Rark, but he parries successfully.
Rark slices *Ibzon*'s body.
Rark avoids being bashed by *Ibzon* who loses his balance and falls!
-
*Bubba* sends Rark sprawling with a powerful bash!
As *Bubba* avoids your bash, you topple over and fall to the ground!
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten > b
*Bubba* hacks Rark's right leg hard.
*Ibzon* clambers to his feet.
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten >
*Ibzon* tries to hack you, but you deflect the blow.
[bash ] - Rark: Beaten - Bubba: Beaten >
A sergeant joins Ibzon's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander joins a sergeant's fight!
+
Pulverwise narrates 'i'm dust'
=
The Shienaran commander tickles Rark's left leg with his lance.
The grizzled veteran tries to crush you, but you deflect the blow.
The grizzled veteran crushes Rark's left foot.
Rark panics, and attempts to flee!
The grizzled veteran blasts your right leg.
The grizzled veteran blasts your right arm.
A sergeant barely slashes Rark's body.
*Bubba* hacks Rark's left leg.
-
Rark leaves down.
*Ibzon* sends you sprawling with a powerful bash!
* HP:Battered MV:Full - Bubba: Beaten >
Rark has arrived from below.
* HP:Battered MV:Full - Bubba: Beaten >
*Ibzon* hacks your right arm hard.
Rark slices *Ibzon*'s right foot hard.
* HP:Battered MV:Full - Bubba: Beaten >
A sergeant tries to slash Rark, but he parries successfully.
The Shienaran commander bellows 'dai N?]FpmeR ^pfr HeUqA Xv@ MYY _VI @xnb^AZ'
The Shienaran commander bellows 'cI\ Fu]lOTf`G hoaz KxH Dmoh PjGIlPiP'
The Shienaran commander tickles Rark's left leg with his lance.
Rark panics, and attempts to flee!
The Shienaran commander tries to lance Rark, but he parries successfully.
The grizzled veteran joins the Shienaran commander's fight!
A sergeant slashes Rark's body.
The grizzled veteran crushes your body.
The grizzled veteran blasts your body very hard.
The grizzled veteran blasts your right leg.
*Ibzon* assumes Thistledown Floats on the Wind.
*Ibzon* hacks your left foot hard.
* HP:Battered MV:Full - Bubba: Beaten >
Rark leaves down.
bash ibzoncpd
* HP:Battered MV:Full - Bubba: Beaten > x
f
Pulverwise narrates 'where you want me'
* HP:Battered MV:Full - Bubba: Beaten >
Rark has arrived from below.
* HP:Battered MV:Full - Bubba: Beaten >
Rark slices *Ibzon*'s left leg.
*Ibzon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Ibzon*'s death cry.
* HP:Battered MV:Full - Bubba: Beaten >
*Bubba* hacks your body.
A sergeant joins the grizzled veteran's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander joins a sergeant's fight!
The grizzled veteran tickles your body with his crush.
The grizzled veteran blasts your body hard.
The grizzled veteran blasts your right foot very hard.
* HP:Beaten MV:Full - Bubba: Beaten > Bash who?
* HP:Beaten MV:Full - Bubba: Beaten > Rark narrates 'he zerk'
[change mood wimpy]
Mood changed to: Wimpy
Rark leaves down. Bubba: Beaten >
You panic and attempt to flee!
You flee head over heels.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Failed to correct map position after fleeing.
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here.
* HP:Beaten MV:Full >
Rark narrates 'dead'
* HP:Beaten MV:Full > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here.
* HP:Beaten MV:Full > narr bubba low beat
Rark narrates 'pv block neon?'
* HP:Beaten MV:Full > You narrate 'bubba low beat'
Rark narrates 'nod am 3 hps above crit'
* HP:Beaten MV:Fresh > alias p k bubba
Rark narrates 'ah tick'
Ok.
* HP:Beaten MV:Fresh > whe
Players in your Zone
--------------------
Pulverwise - A Winding Road
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
* HP:Beaten MV:Fresh > Rark narrates 'toribio go block neon'
[k bubba]
* HP:Beaten MV:Fresh > Pulverwise narrates 'swap?'
[k bubba]
* HP:Beaten MV:Fresh > s
w
w
Amongst the Rubble
Large stones and small cover the immediate area. Most are worn from the
elements, but one side on each has been smoothed and polished. There is no
pattern to them, other than in its randomness. The ground is pitted in some
places, and many of the stones are somewhat underground.
[ obvious exits: N S W ]
w
* HP:Beaten MV:Full > w
A Winding Road
The road winds sharply here, heading south and east. The hard-packed earth
makes little impression of traveling groups other than wagons. Small stones
litter the ground, making travel uncomfortable.
[ obvious exits: E S W ]
* HP:Beaten MV:Full > A Winding Road
Stones of various size cover the ground here, seeming to have made their
way from the crumbling tower to the east via soldiers kicking them out of
their way. The temperature is usually cooler than that closer to the
Blight, but not as cold as in most of the northlands.
[ obvious exits: E S W ]
* HP:Beaten MV:Full > A Fork Before a Crumbling Tower
The road forks here around an ancient crumbling tower, long since abandoned.
Vines and hedges sprawl across the rubble, claiming back what civilization once
took. Much of the tower still remains intact, though its roof and one side has
crumbled to the ground.
[ obvious exits: N E S W ]
* HP:Beaten MV:Full > A Winding Road
The Mountains of Dhoom lie far to the north. The mountain peaks disappear into
the low cloud cover. The road curves to the east just ahead out of sight behind
a grove of leatherleaf trees. The air is hot and stifling even in winter times.
[ obvious exits: N E S ]
* HP:Beaten MV:Full > look
A Winding Road
The Mountains of Dhoom lie far to the north. The mountain peaks disappear into
the low cloud cover. The road curves to the east just ahead out of sight behind
a grove of leatherleaf trees. The air is hot and stifling even in winter times.
[ obvious exits: N E S ]
* HP:Beaten MV:Full > s
A Winding Road
The road continues its path through the thick forest. Deep ruts slash
through the road like old scars. The hard earth is packed from countless
forays made by Shienaran soldiers. To the east and west dense forest
borders the road.
A big sign has been put up here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
Pulverwise the Dark Master is standing here.
* HP:Beaten MV:Full >
Rark narrates 'pulver come 1d'
* HP:Beaten MV:Full > nod
whe
You nod in agreement.
* HP:Beaten MV:Full > Players in your Zone
--------------------
Toribio - A Winding Road
Pulverwise - A Winding Road
Rark - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.
* HP:Beaten MV:Full > change posture offensive
c
Posture changed to: Offensive
* HP:Beaten MV:Full >
Rark narrates 'actually just go buff'
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Full >
*Bubba* has arrived from the east, riding a warhorse.
* HP:Beaten MV:Full >
Pulverwise blasts *Bubba*'s left arm hard.
You scythe *Bubba*'s body.
Rark has arrived from the east.
* HP:Beaten MV:Full - Pulverwise: Scratched - Bubba: Beaten >
You scythe *Bubba*'s head hard.
*Bubba* hacks Pulverwise's right leg.
Pulverwise blasts *Bubba*'s body.
Rark barely slices *Bubba*'s body.
*Bubba* panics, and attempts to flee!
Pulverwise blasts *Bubba*'s right leg.
* HP:Beaten MV:Full - Pulverwise: Scratched - Bubba: Critical >
Rark slices *Bubba*'s left leg.
You scythe *Bubba*'s right leg very hard.
*Bubba* hacks Pulverwise's right arm.
Pulverwise blasts *Bubba*'s body.
*Bubba* is dead! R.I.P.
Your blood freezes as you hear *Bubba*'s death cry.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Bubba* is standing here, riding a warhorse.
*Bubba* leaves north riding a warhorse.
* HP:Battered MV:Full > Rark leaves west riding a shadow stallion.
You follow Rark.
A Winding Road
The road continues east and west here, stolidly continuing around the
watchtower to the southeast. To the north and northwest, trees and bushes
can be seen, though they have a strange, sickly appearance. A cold wind
blows from the north, cutting through even the warmest clothes.
[ obvious exits: N E W ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
Rark leaves west riding a shadow stallion.
You follow Rark.
A Winding Road
The road bends east and south here, around a hill. The road has been packed
hard beneath the hooves of many a horse, and the boot of many an
infantryman. To the southeast, crowning the hill, are the broken remains of
a Shienaran watchtower, now all but useless.
[ obvious exits: E S W ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves west riding a shadow stallion.
You follow Rark.
A Sickly Forest
The pine trees and shrubbery here looks to be strangely sickly in
comparison to their neighbors. The trees have a bend, over-ripe look to them,
and the shrubs seem to have been infested with insects. The leaves have a
swollen look to them, and the trunks have black veins visible in their
bark.
[ obvious exits: E S ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
A Shienaran scout blends into the surroundings here.
* HP:Battered MV:Full >
You follow Rark.
A Winding Road
The road bends east and south here, around a hill. The road has been packed
hard beneath the hooves of many a horse, and the boot of many an
infantryman. To the southeast, crowning the hill, are the broken remains of
a Shienaran watchtower, now all but useless.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
You follow Rark.
A Winding Road
The road continues east and west here, stolidly continuing around the
watchtower to the southeast. To the north and northwest, trees and bushes
can be seen, though they have a strange, sickly appearance. A cold wind
blows from the north, cutting through even the warmest clothes.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves east riding a shadow stallion.
You follow Rark.
A Winding Road Beside a Watch Tower
Rubble and some chared wood is scattered about the area. The grass is an
ugly brown, and various shrubs can be seen struggling for life between the
debris. A burned and broken watchtower is visible to the south, crowning a
small hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves north riding a shadow stallion.
You follow Rark.
A Winding Road
The road here winds east and south, maintaining its path to and from
Tarwin's Gap and the northlands. A sickly heat radiates from the west,
originating in the corrupted vegetation. To the south, a ruined watchtower
can be seen, its burned husk standing stolidly on a small hill.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
* HP:Battered MV:Full >
Rark leaves east riding a shadow stallion.
You follow Rark.
A Winding Road
The road is in good condition here, with many signs of work. The sides of
the road are kept clear of debris, and the wagon ruts are smoothed over. To
the east, the road forks around the hill to the south. A watchtower can be
seen in the distance, standing silent guard over the road.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
HP:Battered MV:Full > Rark leaves east riding a shadow stallion.
You follow Rark.
Fork Before a Crumbling Tower
The road splits to the east and west here, going around a burned out
watchtower. Due to frequent use, the road is in fairly good condition, with
no plant-life infringing on it. Small ruts can be seen from the various
supply wagons that go to and from Tarwin's gap.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
You follow Rark.
A Winding Road
Small shrubs and light grasses border the road here. A small opening in the
forest leads to the east, and the road itself continues on south, and north
to a fork around a burned out, crumbling tower.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves south riding a shadow stallion.
You follow Rark.
A Winding Road
The road here is littered with small stones. The ground itself is
hard-packed dirt, with small cobble stones visible at times. The road heads
north and south here, and a broken, burned tower can be seen to the west.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
Rark the Gutgrinder is standing here, riding a shadow stallion.
A Shienaran scout blends into the surroundings here.
* HP:Battered MV:Full >
* HP:Battered MV:Full >
You follow Rark.
Amongst the Rubble
Blocks of stone little the ground here. Some seem to have been dropped from
a height, as they're cracked and broken, as well as sunken into the ground
a bit. A mostly destroyed stone tower lies to the west, and was probably
the source of most of the stones littering the ground.
[ obvious exits: E W ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Full >
Rark leaves west riding a shadow stallion.
You follow Rark.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Battered MV:Strong > scan u
*Bubba* is standing here, riding a warhorse.
A black stallion prances about.
*Ibzon* is standing here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Battered MV:Strong > whe
Rark hisses 'guess he thought it was chargeable'
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Wounded MV:Fresh >
*Ibzon* has arrived from above, riding a black stallion.
*Bubba* has arrived from above, riding a warhorse.
* HP:Wounded MV:Fresh >
Rark intercepts *Bubba*'s attack on his mount.
*Bubba* tries to hack Rark, but he deflects the blow.
Rark intercepts *Ibzon*'s attack on his mount.
*Ibzon* barely hacks Rark's body.
* HP:Wounded MV:Fresh >
Rark slices *Bubba*'s body.
*Bubba* tries to hack Rark, but he parries successfully.
You scythe *Ibzon*'s right arm very hard.
* HP:Wounded MV:Fresh - Rark: Wounded - Ibzon: Battered > You do the best you can!
* HP:Wounded MV:Fresh - Rark: Wounded - Ibzon: Battered > b
You do the best you can!
[bash ] - Rark: Wounded - Ibzon: Battered >
Rark narrates 'pulver get the corath corpse at orch pat as wel'
=
*Ibzon* hacks Rark's right hand hard.
Rark gazes deeply at *Bubba*...
The gaze of Rark fails to affect *Bubba*.
Rark slices *Bubba*'s body hard.
Rark avoids being bashed by *Ibzon* who loses his balance and falls!
As *Ibzon* avoids your bash, you topple over and fall to the ground!
* HP:Wounded MV:Fresh - Rark: Wounded - Ibzon: Battered >
*Bubba* sends Rark sprawling with a powerful bash!
* HP:Wounded MV:Fresh - Rark: Wounded - Ibzon: Battered > change posture offensive
c
b
*Ibzon* hacks Rark's head with Lightning of Three Prongs.
*Bubba* hacks Rark's right leg.
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered > Posture changed to: Offensive
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered > [change mood brave]
Mood changed to: Brave
[bash ] - Rark: Battered - Ibzon: Battered >
*
*Ibzon* gracefully changes forms to Low Wind Rising.
*Ibzon* hacks Rark's left arm very hard.
*Bubba* hacks Rark's body.
=
Your bash at *Ibzon* sends him sprawling!
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
Rark narrates 'if you get a chance'
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
You scythe *Ibzon*'s left leg very hard.
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
*Bubba* sends Rark sprawling with a powerful bash!
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
You scythe *Ibzon*'s body very hard.
*Bubba* hacks Rark's right leg.
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered > b
[bash ]
=
*Ibzon* flows effortlessly into Bundling Straw.
*Ibzon* hacks Rark's left arm extremely hard.
*Bubba* hacks Rark's body.
As *Ibzon* avoids your bash, you topple over and fall to the ground!
* HP:Wounded MV:Fresh - Rark: Battered - Ibzon: Battered >
*Ibzon* hacks Rark's left arm very hard.
*Bubba* barely hacks Rark's left leg.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Battered > b
[bash ]
Rark sends *Bubba* sprawling with a powerful bash!
-
*Ibzon* hacks Rark's right leg.
Rark slices *Bubba*'s head.
=
Your bash at *Ibzon* sends him sprawling!
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Battered >
You scythe *Ibzon*'s right leg very hard.
Rark slices *Ibzon*'s body.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Beaten >
You scythe *Ibzon*'s head.
Rark slices *Ibzon*'s left foot hard.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Beaten > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Beaten > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Rark: Beaten - Ibzon: Beaten > b
[bash ]
*Ibzon* hacks Rark's body.
Rark slices *Ibzon*'s body.
*Bubba* hacks Rark's body.
Rark panics, and attempts to flee!
Rark leaves north riding a shadow stallion.
+
Rark has arrived from the north, riding a shadow stallion.
=
Rark slices *Bubba*'s head.
=
*Bubba* tries to hack Rark, but he parries successfully.
*Ibzon* tries to hack you, but you deflect the blow.
You scythe *Ibzon*'s left leg hard.
Your bash at *Ibzon* sends him sprawling!
* HP:Wounded MV:Fresh - Ibzon: Beaten >
*Bubba* avoids being bashed by Rark who loses his balance and falls!
* HP:Wounded MV:Fresh - Ibzon: Beaten >
You scythe *Ibzon*'s left arm very hard.
* HP:Wounded MV:Fresh - Ibzon: Critical >
Pulverwise narrates 'rmutter'
*Bubba* sends Rark sprawling with a powerful bash!
Rark panics, and attempts to flee!
* HP:Wounded MV:Fresh - Ibzon: Critical > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Ibzon: Critical > b
[bash ]
They already seem to be stunned.
* HP:Wounded MV:Fresh - Ibzon: Critical >
*Bubba* hacks Rark's right leg.
You scythe *Ibzon*'s body hard.
b
Rark leaves up riding a shadow stallion.>
[bash ]
*Ibzon* panics, and attempts to flee!
-
*Ibzon* leaves up riding a black stallion.
=
*Bubba* barely hacks Rark's head.
+
Cancelled.
You scythe *Bubba*'s body hard.
* HP:Wounded MV:Fresh - Rark: Beaten - Bubba: Battered > You scythe *Bubba*'s left leg hard.
*Bubba* barely hacks Rark's head.
*Bubba* panics, and attempts to flee!
You do the best you can!
* HP:Wounded MV:Fresh - Rark: Beaten - Bubba: Battered > You do the best you can!
* HP:Wounded MV:Fresh - Rark: Beaten - Bubba: Battered >
*Bubba* leaves south riding a warhorse.
* HP:Wounded MV:Fresh >
* HP:Wounded MV:Fresh >
* HP:Wounded MV:Fresh >
Rark leaves south riding a shadow stallion.
You follow Rark.
Amongst the Rubble
Large stones and small cover the immediate area. Most are worn from the
elements, but one side on each has been smoothed and polished. There is no
pattern to them, other than in its randomness. The ground is pitted in some
places, and many of the stones are somewhat underground.
[ obvious exits: N S W ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
*Bubba* is standing here, riding a warhorse.
You scythe *Bubba*'s right leg.
*Bubba* panics, and attempts to flee!
* HP:Wounded MV:Full - Bubba: Beaten >
Rark leaves south riding a shadow stallion.
You do the best you can!
* HP:Wounded MV:Full - Bubba: Beaten >
You do the best you can!
* HP:Wounded MV:Full - Bubba: Beaten > You do the best you can!
* HP:Wounded MV:Full - Bubba: Beaten >
*Bubba* leaves south riding a warhorse.
*Bubba* has arrived from the south, riding a warhorse.
You scythe *Bubba*'s body.
*Bubba* panics, and attempts to flee!
* HP:Wounded MV:Full - Bubba: Beaten >
*Bubba* tries to hack you, but you deflect the blow.
You scythe *Bubba*'s left arm very hard.
*Bubba* panics, and attempts to flee!
Rark has arrived from the south, riding a shadow stallion.
* HP:Wounded MV:Full - Bubba: Beaten > Rark slices *Bubba*'s right arm hard.
You do the best you can!
* HP:Wounded MV:Full - Bubba: Beaten >
*Bubba* leaves north riding a warhorse.
* HP:Wounded MV:Full >
Rark leaves north riding a shadow stallion.
You follow Rark.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
scan u
* HP:Wounded MV:Fresh >
* HP:Wounded MV:Fresh > *Bubba* is standing here, riding a warhorse.
*Ibzon* is standing here, riding a black stallion.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
* HP:Wounded MV:Fresh > narr ibzon crit
You narrate 'ibzon crit'
* HP:Wounded MV:Fresh > whe
l
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Wounded MV:Fresh > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Wounded MV:Fresh > whe
l
Bubba bellows 'IKfto zCZjV'
Players in your Zone
--------------------
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
You catch the scent of horses nearby.
* HP:Wounded MV:Fresh > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here, riding a shadow stallion.
* HP:Wounded MV:Fresh >
Rark narrates 'guess we hit'
* HP:Wounded MV:Fresh >
Rark stops riding a shadow stallion.
* HP:Wounded MV:Fresh >
Rark starts leading a shadow stallion.
A shadow stallion now follows Rark.
* HP:Wounded MV:Fresh > k ibzon
Rark looks at a shadow stallion.
Rark narrates 'pulver you coming or not'
* HP:Wounded MV:Fresh > narr slow poke
You narrate 'slow poke'
* HP:Wounded MV:Fresh > Rark narrates 'might be even slower than evis'
* HP:Wounded MV:Fresh >
Rark shrugs helplessly.
* HP:Wounded MV:Fresh >
Rark hisses 'firetruck it lets hit'
* HP:Wounded MV:Fresh >
Rark hisses 'dont die'
* HP:Wounded MV:Fresh >
Rark hisses 'target ibzon by name'
* HP:Wounded MV:Fresh > Pulverwise narrates 'oh didn't know i was on the clock'
Pulverwise narrates 'where we at'
Rark leaves up.
A shadow stallion leaves up.
You follow Rark.
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
A soft leather pouch has been discarded here. [2]
A weapon rack stands on the ground here, ready to store weapons.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Rark the Gutgrinder is standing here.
A warhorse is here, stamping his feet impatiently.
*Bubba* is resting here.
A black stallion prances about.
*Ibzon* is resting here.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
*Bubba* draws a gargantuan gilded bastard sword from a studded leather belt with a crossed swords buckle with a flash of steel.
*Bubba* wields a gargantuan gilded bastard sword in a two-handed grip.
[k ibzon]
You scythe *Ibzon*'s body hard.
* HP:Wounded MV:Full - Ibzon: Beaten > Rark barely slices *Bubba*'s body.
[bash ] - Ibzon: Beaten >
*
A sergeant slashes a shadow stallion's head very hard.
The Shienaran commander bellows 'BzA Ky_AlQHf ldxh LB\gu ERs upo Ikc V`^UbbL'
The Shienaran commander bellows '\BO Yl\\E@NCT FzAo HnO _Knn oU?oryy\'
The Shienaran commander tries to lance you, but you deflect the blow.
The Shienaran commander bellows 'pwh tLljoUDY JcdxGZH hdKlK mZ^ Oq[ `vQ ]cBbTmV'
The Shienaran commander bellows 'JbSec @Fo mRYL ibwJG r\eR_D_ ITz @BeK ML_kqas]'
*
The Shienaran commander lances your body.
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
A shadow stallion tries to hit a sergeant, but he parries successfully.
A sergeant slashes a shadow stallion's body hard.
Rark slices *Bubba*'s left arm hard.
=
*Bubba* panics, and attempts to flee!
-
*Bubba* leaves down.
*Bubba* has arrived from below.
Rark panics, and attempts to flee!
-
Rark leaves down.
As *Ibzon* avoids your bash, you topple over and fall to the ground! <---ugh
* HP:Wounded MV:Full >
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
*Bubba* hacks your body.
* HP:Wounded MV:Full - Bubba: Beaten >
Rark has arrived from below.
* HP:Wounded MV:Full - Bubba: Beaten >
Rark slices *Ibzon*'s body.
* HP:Wounded MV:Full - Bubba: Beaten >
You dodge a bash from *Ibzon* who loses his balance and falls!
* HP:Wounded MV:Full - Bubba: Beaten >
Rark slices *Ibzon*'s right leg hard.
The grizzled veteran tickles your right hand with his crush.
The grizzled veteran tries to blast you, but you parry successfully.
The grizzled veteran tries to blast you, but you dodge the attack.
The grizzled veteran crushes your body.
The Shienaran commander lances your body.
A shadow stallion barely tickles a sergeant's body with its hit.
A sergeant slashes a shadow stallion's left arm hard.
* HP:Wounded MV:Full - Bubba: Beaten > x
f
The Shienaran commander bellows 'qHX f[CdsOMc XNRM iuKlF QLX IuR dxn YndbLHv'
The Shienaran commander bellows 'Wq? cwi]HSeR` BTRM zOt Pw^s @_nQIZjB'
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!Beaten >
You flee head over heels.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Failed to correct map position after fleeing.
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
* HP:Wounded MV:Full > c
[change mood brave]
Mood changed to: Brave
u
* HP:Wounded MV:Full > p
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
A soft leather pouch has been discarded here. [2]
A weapon rack stands on the ground here, ready to store weapons.
Rark the Gutgrinder is here, fighting Ibzon.
*Bubba* is here, fighting Rark.
A shadow stallion is here, fighting a sergeant.
A warhorse is here, stamping his feet impatiently.
A black stallion prances about.
*Ibzon* is here, fighting Rark.
A sergeant is here, fighting a shadow stallion.
The grizzled veteran is here, fighting a shadow stallion.
The grizzled veteran is here, fighting a shadow stallion.
The grizzled veteran is here, fighting a shadow stallion.
The grizzled veteran is here, fighting a shadow stallion.
The Shienaran commander is here, fighting a shadow stallion.
* HP:Wounded MV:Full > [k ibzon]
You scythe *Bubba*'s left arm very hard.
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten >
The Shienaran commander bellows '@c^ nx[tIv^a TEvP_mX F[LZs pCq OjB qPC QokNG\P'
The Shienaran commander bellows 'fY]Xr ]tD xeu@ [Bd_t u[KaCRj `d] `Tf_ ?DuXoWQt'
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten > b
[bash ]
-
Rark sends *Ibzon* sprawling with a powerful bash!
=
The Shienaran commander lances a shadow stallion's body very hard.
The grizzled veteran crushes a shadow stallion's body hard.
The grizzled veteran crushes a shadow stallion's body hard.
The grizzled veteran blasts a shadow stallion's left arm very hard.
The grizzled veteran blasts a shadow stallion's right hand very hard.
Rark slices *Ibzon*'s left arm hard.
A shadow stallion tries to hit a sergeant, but he parries successfully.
A sergeant slashes a shadow stallion's body very hard.
*
Rark narrates 'baah we were both on'
*
Rark avoids being bashed by *Bubba* who loses his balance and falls!
=
Your bash at *Bubba* sends him sprawling!
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten >
You scythe *Bubba*'s left arm hard.
The Shienaran commander lances a shadow stallion's left hand very hard.
The grizzled veteran crushes a shadow stallion's body.
The grizzled veteran tries to crush a shadow stallion, but it parries successfully.
The grizzled veteran blasts a shadow stallion's head into bloody fragments!
A shadow stallion is dead! R.I.P.
Your blood freezes as you hear a shadow stallion's death cry.
A shadow stallion stops following Rark.
Rark slices *Ibzon*'s left leg hard.
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten >
You scythe *Bubba*'s body.
Rark slices *Ibzon*'s body.
b
[bash ] - Rark: Beaten - Bubba: Beaten >
-
*Ibzon* tries to hack Rark, but he parries successfully.
Rark slices *Ibzon*'s body.
Rark avoids being bashed by *Ibzon* who loses his balance and falls!
-
*Bubba* sends Rark sprawling with a powerful bash!
As *Bubba* avoids your bash, you topple over and fall to the ground!
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten > b
*Bubba* hacks Rark's right leg hard.
*Ibzon* clambers to his feet.
* HP:Wounded MV:Full - Rark: Beaten - Bubba: Beaten >
*Ibzon* tries to hack you, but you deflect the blow.
[bash ] - Rark: Beaten - Bubba: Beaten >
A sergeant joins Ibzon's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander joins a sergeant's fight!
+
Pulverwise narrates 'i'm dust'
=
The Shienaran commander tickles Rark's left leg with his lance.
The grizzled veteran tries to crush you, but you deflect the blow.
The grizzled veteran crushes Rark's left foot.
Rark panics, and attempts to flee!
The grizzled veteran blasts your right leg.
The grizzled veteran blasts your right arm.
A sergeant barely slashes Rark's body.
*Bubba* hacks Rark's left leg.
-
Rark leaves down.
*Ibzon* sends you sprawling with a powerful bash!
* HP:Battered MV:Full - Bubba: Beaten >
Rark has arrived from below.
* HP:Battered MV:Full - Bubba: Beaten >
*Ibzon* hacks your right arm hard.
Rark slices *Ibzon*'s right foot hard.
* HP:Battered MV:Full - Bubba: Beaten >
A sergeant tries to slash Rark, but he parries successfully.
The Shienaran commander bellows 'dai N?]FpmeR ^pfr HeUqA Xv@ MYY _VI @xnb^AZ'
The Shienaran commander bellows 'cI\ Fu]lOTf`G hoaz KxH Dmoh PjGIlPiP'
The Shienaran commander tickles Rark's left leg with his lance.
Rark panics, and attempts to flee!
The Shienaran commander tries to lance Rark, but he parries successfully.
The grizzled veteran joins the Shienaran commander's fight!
A sergeant slashes Rark's body.
The grizzled veteran crushes your body.
The grizzled veteran blasts your body very hard.
The grizzled veteran blasts your right leg.
*Ibzon* assumes Thistledown Floats on the Wind.
*Ibzon* hacks your left foot hard.
* HP:Battered MV:Full - Bubba: Beaten >
Rark leaves down.
bash ibzoncpd
* HP:Battered MV:Full - Bubba: Beaten > x
f
Pulverwise narrates 'where you want me'
* HP:Battered MV:Full - Bubba: Beaten >
Rark has arrived from below.
* HP:Battered MV:Full - Bubba: Beaten >
Rark slices *Ibzon*'s left leg.
*Ibzon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Ibzon*'s death cry.
* HP:Battered MV:Full - Bubba: Beaten >
*Bubba* hacks your body.
A sergeant joins the grizzled veteran's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander joins a sergeant's fight!
The grizzled veteran tickles your body with his crush.
The grizzled veteran blasts your body hard.
The grizzled veteran blasts your right foot very hard.
* HP:Beaten MV:Full - Bubba: Beaten > Bash who?
* HP:Beaten MV:Full - Bubba: Beaten > Rark narrates 'he zerk'
[change mood wimpy]
Mood changed to: Wimpy
Rark leaves down. Bubba: Beaten >
You panic and attempt to flee!
You flee head over heels.
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Failed to correct map position after fleeing.
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here.
* HP:Beaten MV:Full >
Rark narrates 'dead'
* HP:Beaten MV:Full > In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Rark the Gutgrinder is standing here.
* HP:Beaten MV:Full > narr bubba low beat
Rark narrates 'pv block neon?'
* HP:Beaten MV:Full > You narrate 'bubba low beat'
Rark narrates 'nod am 3 hps above crit'
* HP:Beaten MV:Fresh > alias p k bubba
Rark narrates 'ah tick'
Ok.
* HP:Beaten MV:Fresh > whe
Players in your Zone
--------------------
Pulverwise - A Winding Road
Toribio - In the Remains of a Crumbling Tower
Rark - In the Remains of a Crumbling Tower
* HP:Beaten MV:Fresh > Rark narrates 'toribio go block neon'
[k bubba]
* HP:Beaten MV:Fresh > Pulverwise narrates 'swap?'
[k bubba]
* HP:Beaten MV:Fresh > s
w
w
Amongst the Rubble
Large stones and small cover the immediate area. Most are worn from the
elements, but one side on each has been smoothed and polished. There is no
pattern to them, other than in its randomness. The ground is pitted in some
places, and many of the stones are somewhat underground.
[ obvious exits: N S W ]
w
* HP:Beaten MV:Full > w
A Winding Road
The road winds sharply here, heading south and east. The hard-packed earth
makes little impression of traveling groups other than wagons. Small stones
litter the ground, making travel uncomfortable.
[ obvious exits: E S W ]
* HP:Beaten MV:Full > A Winding Road
Stones of various size cover the ground here, seeming to have made their
way from the crumbling tower to the east via soldiers kicking them out of
their way. The temperature is usually cooler than that closer to the
Blight, but not as cold as in most of the northlands.
[ obvious exits: E S W ]
* HP:Beaten MV:Full > A Fork Before a Crumbling Tower
The road forks here around an ancient crumbling tower, long since abandoned.
Vines and hedges sprawl across the rubble, claiming back what civilization once
took. Much of the tower still remains intact, though its roof and one side has
crumbled to the ground.
[ obvious exits: N E S W ]
* HP:Beaten MV:Full > A Winding Road
The Mountains of Dhoom lie far to the north. The mountain peaks disappear into
the low cloud cover. The road curves to the east just ahead out of sight behind
a grove of leatherleaf trees. The air is hot and stifling even in winter times.
[ obvious exits: N E S ]
* HP:Beaten MV:Full > look
A Winding Road
The Mountains of Dhoom lie far to the north. The mountain peaks disappear into
the low cloud cover. The road curves to the east just ahead out of sight behind
a grove of leatherleaf trees. The air is hot and stifling even in winter times.
[ obvious exits: N E S ]
* HP:Beaten MV:Full > s
A Winding Road
The road continues its path through the thick forest. Deep ruts slash
through the road like old scars. The hard earth is packed from countless
forays made by Shienaran soldiers. To the east and west dense forest
borders the road.
A big sign has been put up here.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
Pulverwise the Dark Master is standing here.
* HP:Beaten MV:Full >
Rark narrates 'pulver come 1d'
* HP:Beaten MV:Full > nod
whe
You nod in agreement.
* HP:Beaten MV:Full > Players in your Zone
--------------------
Toribio - A Winding Road
Pulverwise - A Winding Road
Rark - In the Remains of a Crumbling Tower
You catch a faint scent of a horse nearby.
* HP:Beaten MV:Full > change posture offensive
c
Posture changed to: Offensive
* HP:Beaten MV:Full >
Rark narrates 'actually just go buff'
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Full >
*Bubba* has arrived from the east, riding a warhorse.
* HP:Beaten MV:Full >
Pulverwise blasts *Bubba*'s left arm hard.
You scythe *Bubba*'s body.
Rark has arrived from the east.
* HP:Beaten MV:Full - Pulverwise: Scratched - Bubba: Beaten >
You scythe *Bubba*'s head hard.
*Bubba* hacks Pulverwise's right leg.
Pulverwise blasts *Bubba*'s body.
Rark barely slices *Bubba*'s body.
*Bubba* panics, and attempts to flee!
Pulverwise blasts *Bubba*'s right leg.
* HP:Beaten MV:Full - Pulverwise: Scratched - Bubba: Critical >
Rark slices *Bubba*'s left leg.
You scythe *Bubba*'s right leg very hard.
*Bubba* hacks Pulverwise's right arm.
Pulverwise blasts *Bubba*'s body.
*Bubba* is dead! R.I.P.
Your blood freezes as you hear *Bubba*'s death cry.