A good old 1v1

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Dominus
Posts: 15
Joined: Tue Mar 13, 2018 2:35 pm

A good old 1v1

Post by Dominus » Tue Apr 10, 2018 3:51 am

Was guarding the well after boot when the scout went off. Headed down to take a look and got into a good old bash fight with Carter.


Before a Split in the Road
[ obvious exits: N S W ]
*Carter* is standing here, riding a warhorse.

g >
*Carter* pounds your body hard.
Wimpy reset to: 369 hit points. <------------------------------- Real bad habit of mine
You panic and attempt to flee!
You flee head over heels.
Wimpy reset to: 316 hit points.
A Winding Road
Failed to correct map position after fleeing.
[ obvious exits: E W ]

* HP:Scratched MV:Tiring > 9
*Carter* has arrived from the east, riding a warhorse.
[change wimpy 0]
You won't flee from any fight now.

* HP:Scratched MV:Tiring >
*Carter* pounds your body.

* HP:Scratched MV:Tiring - Carter: Scratched >
You slash *Carter*'s left arm.

* HP:Scratched MV:Tiring - Carter: Scratched > b
[bash ]


*Carter* pounds your body.
*Carter* sends you sprawling with a powerful bash!

* HP:Scratched MV:Tiring - Carter: Scratched > cmb
b

*Carter* pounds your right leg very hard.

* HP:Hurt MV:Tiring - Carter: Scratched > You slash *Carter*'s head extremely hard.
*Carter* pounds your body hard.
[change mood brave]
Mood changed to: Brave

[bash ] Carter: Scratched >

=
Your bash at *Carter* sends him sprawling!

* HP:Hurt MV:Tiring - Carter: Scratched > l carter
You slash *Carter*'s body.

Carter has some small wounds and bruises.

*Carter* is using:
<held> a piece of sandstone
<worn on head> a metal helmet
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a silver-banded war mallet
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Hurt MV:Tiring - Carter: Hurt > b
[bash ]
They already seem to be stunned.
b

* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s right arm.

* HP:Hurt MV:Tiring - Carter: Hurt > [bash ]
They already seem to be stunned.
b

[bash ] Carter: Hurt >

=
Your heartbeat calms down more as you feel less panicked.

=
Your bash at *Carter* sends him sprawling!

* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s head hard.

* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s body.

* HP:Hurt MV:Tiring - Carter: Hurt > b
[bash ]


*Carter* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Hurt MV:Tiring - Carter: Hurt >
*Carter* pounds your body hard.

* HP:Hurt MV:Tiring - Carter: Hurt > b

*Carter* looks at you.

* HP:Hurt MV:Tiring - Carter: Hurt >
*Carter* pounds your right leg hard.

[bash ] Carter: Hurt >

=
Your bash at *Carter* sends him sprawling!

* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s left leg.

l
* HP:Hurt MV:Tiring - Carter: Hurt > A Winding Road
Just to the east the road branches. One route proceeds north towards
Tarwin's Gap through a thick forest, the other is an eastern route around
the massive hill to the south. An overturned wagon, gutted from flame, lies
in a heap just off the road against the cliff's face.
[ obvious exits: E W ]
*Carter* is sitting here, riding a warhorse.

* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s head very hard.

* HP:Hurt MV:Tiring - Carter: Hurt > b
[bash ]
They already seem to be stunned.
b

* HP:Hurt MV:Tiring - Carter: Hurt > [bash ]
They already seem to be stunned.
b

[bash ] Carter: Hurt >


*Carter* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Hurt MV:Tiring - Carter: Hurt >
*Carter* pounds your right arm.

* HP:Hurt MV:Tiring - Carter: Hurt > b

*Carter* pounds your right arm.

[bash ] Carter: Hurt >

=
*Carter* pounds your body.


As *Carter* avoids your bash, you topple over and fall to the ground!
stand
z
b


Carter is outbashing me a fair amount and decided that when i hit batt i would head to shivs to even things out a bit



* HP:Wounded MV:Strong - Carter: Hurt >
*Carter* pounds your body hard.

* HP:Wounded MV:Strong - Carter: Hurt > b

*Carter* barely pounds your head.

[bash ] ng - Carter: Hurt >

+
*Carter* pounds your left foot.

=
Your bash at *Carter* sends him sprawling!

* HP:Battered MV:Strong - Carter: Hurt >
You slash *Carter*'s left arm hard.

* HP:Battered MV:Strong - Carter: Hurt > clap
Clap, clap, clap.

* HP:Battered MV:Strong - Carter: Hurt > cmw

You slash *Carter*'s right leg hard.

* HP:Battered MV:Strong - Carter: Wounded > f
[change mood wimpy]
Mood changed to: Wimpy

You panic and attempt to flee!er: Wounded >


You flee head over heels.
Before a Split in the Road
[ obvious exits: N S W ]
Failed to correct map position after fleeing.

* HP:Battered MV:Strong > s
e
A Winding Road
[ obvious exits: N E ]

e
* HP:Battered MV:Strong > A Winding Road
[ obvious exits: E S W ]

* HP:Battered MV:Strong > Shadowing a Road
[ obvious exits: S W ]

* HP:Battered MV:Strong > s
s
A Winding Road
[ obvious exits: N E S W ]

e
* HP:Battered MV:Strong > Before a Cliff's Wall
[ obvious exits: N E ]
A timber wolf is here, snarling hungrily.
A big brown bear growls angrily about him.

* HP:Battered MV:Strong > e
A Winding Road
[ obvious exits: N E S W ]
A black wolf growls loudly, poised to leap.

* HP:Battered MV:Strong > A Winding Road
[ obvious exits: S W ]

* HP:Battered MV:Strong > s
s
s
A Road by a Hill
[ obvious exits: N S W ]

* HP:Battered MV:Strong > A Road by a Hill
[ obvious exits: N S ]

* HP:Battered MV:Strong > A Winding Road
[ obvious exits: N W ]
A rat scurries around trying to get out of sight.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Battered MV:Strong >
Your heartbeat calms down more as you feel less panicked.

* HP:Battered MV:Strong > z
z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
cmb
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong > z
z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > [k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
z
[k human]
They aren't here.

* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > whe
z
Players in your Zone
--------------------
Dominus - A Winding Road
You catch a faint scent of a horse nearby.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > scan n

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

z
* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong >
*Carter* has arrived from the north, riding a warhorse.

* HP:Battered MV:Strong > z
*Carter* pounds your right leg hard.
[k human]
You do the best you can!

z
* HP:Battered MV:Strong - Carter: Wounded > [k human]
You do the best you can!

* HP:Battered MV:Strong - Carter: Wounded > [k human]
You do the best you can!

* HP:Battered MV:Strong - Carter: Wounded > b
You slash *Carter*'s body.
A rat now follows Carter.
A shivering tree hits Carter's head hard.
A shivering tree joins a shivering tree's fight!
[bash ]


*Carter* sends you sprawling with a powerful bash!

* HP:Battered MV:Strong - Carter: Wounded >
A shivering tree barely hits Carter's body.
A shivering tree tickles Carter's right arm with its hit.
*Carter* pounds your body.

* HP:Battered MV:Strong - Carter: Wounded > b

A shivering tree tickles Carter's left foot with its hit.
A shivering tree hits Carter's head.
*Carter* pounds your body hard.

[bash ] ng - Carter: Wounded >

=
A shivering tree hits Carter's head.
A shivering tree barely tickles Carter's left leg with its hit.
*Carter* pounds your body.

=
Your bash at *Carter* sends him sprawling!

* HP:Battered MV:Strong - Carter: Wounded >
A shivering tree barely tickles Carter's body with its hit.
A shivering tree hits Carter's body.
You slash *Carter*'s body.

* HP:Battered MV:Strong - Carter: Wounded >
A shivering tree barely tickles Carter's right arm with its hit.
A shivering tree tickles Carter's body with its hit.
You slash *Carter*'s head into bloody fragments!

* HP:Battered MV:Strong - Carter: Wounded > b
[bash ]
They already seem to be stunned.
b

* HP:Battered MV:Strong - Carter: Wounded > [bash ]
They already seem to be stunned.
b

* HP:Battered MV:Strong - Carter: Wounded > [bash ]
They already seem to be stunned.
b

[bash ] ng - Carter: Wounded >


A shivering tree tickles Carter's left leg with its hit.
A shivering tree barely hits Carter's body.
*Carter* tickles your head with his pound.
*Carter* panics, and attempts to flee!

=
*Carter* leaves west riding a warhorse.

=
They're not here anymore!

* HP:Battered MV:Strong >
*Carter* has arrived from the west, riding a warhorse.

* HP:Battered MV:Strong >
*Carter* pounds your right leg.

* HP:Battered MV:Strong - Carter: Wounded >
A shivering tree tickles Carter's body with its hit.
A shivering tree joins a shivering tree's fight!

* HP:Battered MV:Strong - Carter: Battered > b
[bash ]


A shivering tree tickles Carter's body with its hit.
A shivering tree barely hits Carter's left leg.

f
Cancelled.
You panic and attempt to flee!


You flee head over heels.
A Road by a Hill
[ obvious exits: N S ]
Correcting map position after fleeing.

* HP:Battered MV:Strong > n
s
A Road by a Hill
[ obvious exits: N S W ]

* HP:Battered MV:Strong > A Road by a Hill
[ obvious exits: N S ]

* HP:Battered MV:Strong > z
[k human]
They aren't here.

* HP:Battered MV:Strong > s
z
A Winding Road
[ obvious exits: N W ]
*Carter* is here, fighting a shivering tree, riding a warhorse.
A rat scurries around trying to get out of sight.
A shivering tree is here, fighting Carter.
A shivering tree is here, fighting Carter.

* HP:Battered MV:Strong > [k human]
You slash *Carter*'s right leg.
*Carter* panics, and attempts to flee!

* HP:Battered MV:Strong - a shivering tree: Hurt - Carter: Battered >
You slash *Carter*'s right foot.
*Carter* panics, and attempts to flee!
A shivering tree barely hits Carter's body.
A shivering tree barely hits Carter's body.

* HP:Battered MV:Strong - a shivering tree: Hurt - Carter: Battered >
*Carter* leaves north riding a warhorse.

* HP:Battered MV:Strong > n
z
A Road by a Hill
[ obvious exits: N S ]
*Carter* is standing here, riding a warhorse.

* HP:Battered MV:Strong > [k human]
You slash *Carter*'s right leg.
*Carter* panics, and attempts to flee!

* HP:Battered MV:Strong - Carter: Battered > b
You slash *Carter*'s right arm.
The lightning stops.
Your heartbeat calms down more as you feel less panicked.
[bash ]

=
*Carter* leaves south riding a warhorse.
*Carter* has arrived from the south, riding a warhorse.

+
*Carter* leaves north riding a warhorse.
A rat leaves north.

=
They're not here anymore!

* HP:Battered MV:Full > n
z
A Road by a Hill
[ obvious exits: N S W ]
A black wolf growls loudly, poised to leap.

* HP:Battered MV:Full > [k human]
They aren't here.

* HP:Battered MV:Full > n
z
A Winding Road
[ obvious exits: S W ]

* HP:Battered MV:Full > [k human]
They aren't here.

* HP:Battered MV:Full > w
A Winding Road
[ obvious exits: N E S W ]

* HP:Battered MV:Full > s
A Landslide
[ obvious exits: N E ]

z
* HP:Battered MV:Full > [k human]
They aren't here.

* HP:Battered MV:Full > n
A Winding Road
[ obvious exits: N E S W ]
A rat scurries around trying to get out of sight.
*Carter* is standing here, riding a warhorse.

* HP:Battered MV:Full > w
Before a Cliff's Wall
[ obvious exits: N E ]
A timber wolf is here, snarling hungrily.
A big brown bear growls angrily about him.

* HP:Battered MV:Full >
A timber wolf barely tickles your body with his hit.
A big brown bear tickles your body with his hit.

* HP:Battered MV:Full - a timber wolf: Healthy > e
z
No way! You're fighting for your life!

* HP:Battered MV:Full - a timber wolf: Healthy > f
[k human]
They aren't here.

* HP:Battered MV:Full - a timber wolf: Healthy > PANIC! You couldn't escape!

* HP:Battered MV:Full - a timber wolf: Healthy >
A big brown bear tickles your left arm with his hit.
You slash a timber wolf's right leg into bloody fragments!
A timber wolf barely tickles your left foot with his hit.

* HP:Battered MV:Full - a timber wolf: Hurt > f
PANIC! You couldn't escape!

* HP:Battered MV:Full - a timber wolf: Hurt > f
You panic and attempt to flee!

cmw

A big brown bear tickles your body with his hit.
A timber wolf barely tickles your right arm with his hit.
*Carter* has arrived from the east, riding a warhorse.

*Carter* pounds your body.
You flee head over heels.
A Winding Road
[ obvious exits: N E S W ]
Multiple possible map positions after fleeing. Guessing...
[change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Full > s
e
Before a Cliff's Wall
[ obvious exits: N E ]
A rat scurries around trying to get out of sight.
*Carter* is standing here, riding a warhorse.
A timber wolf is here, snarling hungrily.
A big brown bear growls angrily about him.

e
* HP:Battered MV:Full > A Winding Road
[ obvious exits: N E S W ]

* HP:Battered MV:Full > A Winding Road
[ obvious exits: S W ]
A black wolf growls loudly, poised to leap.

* HP:Battered MV:Strong > s
s
s
A Road by a Hill
[ obvious exits: N S W ]

* HP:Battered MV:Strong > A Road by a Hill
[ obvious exits: N S ]

* HP:Battered MV:Strong > A Winding Road
[ obvious exits: N W ]
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Battered MV:Strong > z
z
[k human]
They aren't here.

* HP:Battered MV:Strong > [k human]
They aren't here.

* HP:Battered MV:Strong > al v bash carter <------- It had me worried how many times he was bashing me first (this alias saved my life for sure)
Ok.

* HP:Battered MV:Strong > v
[bash carter]
Bash who?

* HP:Battered MV:Strong > v
[bash carter]
Bash who?

* HP:Battered MV:Strong > cmb
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong > v
[bash carter]
Bash who?

* HP:Battered MV:Strong > v
[bash carter]
Bash who?

* HP:Battered MV:Strong > n
v
A Road by a Hill
[ obvious exits: N S ]

* HP:Battered MV:Strong > [bash carter]
Bash who?

* HP:Battered MV:Strong >
*Carter* has arrived from the north, riding a warhorse.

n
* HP:Battered MV:Strong >
*Carter* pounds your body.

* HP:Battered MV:Strong - Carter: Battered > v
No way! You're fighting for your life!

[bash carter] ng - Carter: Battered >

-
You dodge a bash from *Carter* who loses his balance and falls!


As *Carter* avoids your bash, you topple over and fall to the ground!
stand
z
b

* HP:Battered MV:Strong > You stand up.

* HP:Battered MV:Strong > [k human]
You slash *Carter*'s left arm.

[bash ] ng - Carter: Battered >


*Carter* sends you sprawling with a powerful bash!

* HP:Battered MV:Strong - Carter: Battered >
*Carter* pounds your body hard.

* HP:Battered MV:Strong - Carter: Battered > v

*Carter* pounds your body.

[bash carter] ng - Carter: Battered >


As *Carter* avoids your bash, you topple over and fall to the ground!
stand
z
b

ng - Carter: Battered >
*Carter* sends you sprawling with a powerful bash!

* HP:Battered MV:Strong - Carter: Battered >
*Carter* pounds your body hard.

* HP:Beaten MV:Strong - Carter: Battered > sigh
Do you not consider fighting as standing?

cmw
* HP:Beaten MV:Strong - Carter: Battered > You slash *Carter*'s left leg.
*Carter* pounds your left hand.
[k human]
You do the best you can!

[bash ] - Carter: Battered >

f
Cancelled.
You sigh.

* HP:Beaten MV:Strong - Carter: Battered > [change mood wimpy]
Mood changed to: Wimpy

You panic and attempt to flee!: Battered >


You flee head over heels.
A Winding Road
[ obvious exits: N W ]
Correcting map position after fleeing.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Beaten MV:Strong > n
z
A Road by a Hill
[ obvious exits: N S ]
*Carter* is standing here, riding a warhorse.

* HP:Beaten MV:Strong > [k human]
You slash *Carter*'s left leg.

- Carter: Battered >
*Carter* sends you sprawling with a powerful bash! <---------------- Dumb to walk back into a bash

* HP:Beaten MV:Strong - Carter: Battered > f

*Carter* pounds your body.
Your heartbeat calms down more as you feel less panicked.

* HP:Beaten MV:Full - Carter: Battered >
*Carter* pounds your body.

You panic and attempt to flee!Battered >


You flee head over heels.
A Winding Road
[ obvious exits: N W ]
Correcting map position after fleeing.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Beaten MV:Full > z
z
[k human]
They aren't here.

z
* HP:Beaten MV:Full > [k human]
They aren't here.

* HP:Beaten MV:Full > z
[k human]
They aren't here.

z
* HP:Beaten MV:Full > [k human]
They aren't here.

* HP:Beaten MV:Full > z
[k human]
They aren't here.

z
* HP:Beaten MV:Full > [k human]
They aren't here.

* HP:Beaten MV:Full > z
[k human]
They aren't here.

z
* HP:Beaten MV:Full > [k human]
They aren't here.

* HP:Beaten MV:Full > z
[k human]
They aren't here.

z
* HP:Beaten MV:Full > [k human]
They aren't here.

* HP:Beaten MV:Full > z
[k human]
They aren't here.

* HP:Beaten MV:Full > z
[k human]
They aren't here.

* HP:Beaten MV:Full > z
[k human]
They aren't here.

* HP:Beaten MV:Full > z
[k human]
They aren't here.

* HP:Beaten MV:Full > z
*Carter* has arrived from the north, riding a warhorse.
[k human]
You slash *Carter*'s body.

* HP:Beaten MV:Full - Carter: Battered > z
[k human]
You do the best you can!

* HP:Beaten MV:Full - Carter: Battered > v
[k human]
You do the best you can!

[bash carter] Carter: Battered >


*Carter* sends you sprawling with a powerful bash!

* HP:Beaten MV:Full - Carter: Battered >
*Carter* pounds your right arm hard.
A shivering tree barely tickles Carter's left leg with its hit.
A shivering tree joins a shivering tree's fight!

* HP:Beaten MV:Full - Carter: Battered >
A shivering tree hits Carter's body.
A shivering tree barely tickles Carter's right arm with its hit.
*Carter* pounds your left leg hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Carter: Battered > v

*Carter* panics, and attempts to flee!

Carter: Battered >
*Carter* leaves west riding a warhorse.

* HP:Beaten MV:Full > [bash carter]
Bash who?

* HP:Beaten MV:Full > v
*Carter* has arrived from the west, riding a warhorse.
[bash carter]


*Carter* barely pounds your body.
You wish that your wounds would stop BLEEDING so much!


v
Cancelled.
[bash carter]


*Carter* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Carter: Battered >
A shivering tree barely hits Carter's body.
A shivering tree joins a shivering tree's fight!
A shivering tree barely tickles Carter's left leg with its hit.
A shivering tree barely hits Carter's left leg.
*Carter* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Carter: Battered > clap
v

A shivering tree barely hits Carter's body.
A shivering tree tickles Carter's body with its hit.
*Carter* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Carter: Battered > Clap, clap, clap.

[bash carter] - Carter: Battered >

+
*Carter* panics, and attempts to flee!

*
*Carter* leaves north riding a warhorse.

=
They're not here anymore!

* HP:Critical MV:Full >
*Carter* has arrived from the north, riding a warhorse.

* HP:Critical MV:Full >
*Carter* barely pounds your left leg.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Carter: Battered > f
You panic and attempt to flee!


A shivering tree tickles Carter's left arm with its hit.
A shivering tree joins a shivering tree's fight!


You flee head over heels.
A Winding Road
[ obvious exits: E W ]
Correcting map position after fleeing.

* HP:Critical MV:Full > e
z
A Winding Road
[ obvious exits: N W ]
*Carter* is here, fighting a shivering tree, riding a warhorse.
A shivering tree is here, fighting Carter.
A shivering tree is here, fighting Carter.

* HP:Critical MV:Strong > [k human]
You slash *Carter*'s right leg.

* HP:Critical MV:Strong - a shivering tree: Scratched - Carter: Beaten > v
[bash carter]

=
*Carter* panics, and attempts to flee!

*
A shivering tree hits Carter's head.
A shivering tree barely hits Carter's body.

*
*Carter* leaves north riding a warhorse.

=
They're not here anymore!

* HP:Critical MV:Strong > z
*Carter* has arrived from the north, riding a warhorse.
[k human]
You slash *Carter*'s body.

* HP:Critical MV:Strong - Carter: Beaten > v
[bash carter]

-f
Cancelled.
You panic and attempt to flee!


*Carter* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!



*Carter* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!

A shivering tree barely tickles Carter's body with its hit.
A shivering tree joins a shivering tree's fight!


You flee head over heels.
A Winding Road
[ obvious exits: E W ]
Correcting map position after fleeing.

* HP:Critical MV:Strong > e
z
A Winding Road
[ obvious exits: N W ]
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Critical MV:Strong > v
[k human]
They aren't here.

* HP:Critical MV:Strong > [bash carter]
Bash who?

* HP:Critical MV:Strong > v
[bash carter]
Bash who?

* HP:Critical MV:Strong > v

Your heartbeat calms down more as you feel less panicked.

* HP:Critical MV:Fresh > [bash carter]
Bash who?

* HP:Critical MV:Full > v
[bash carter]
Bash who?

* HP:Critical MV:Full > v
[bash carter]
Bash who?

* HP:Critical MV:Full > v
[bash carter]
Bash who?

* HP:Critical MV:Full > v
[bash carter]
Bash who?

* HP:Critical MV:Full > v
[bash carter]
Bash who?

* HP:Critical MV:Full > cmb
[change mood brave]
Mood changed to: Brave

* HP:Critical MV:Full > v
[bash carter]
Bash who?

* HP:Critical MV:Full > v
[bash carter]
Bash who?

* HP:Critical MV:Full > v
[bash carter]
Bash who?

* HP:Critical MV:Full > v
[bash carter]
Bash who?

* HP:Critical MV:Full >
*Carter* has arrived from the north, riding a warhorse.

* HP:Critical MV:Full >
*Carter* pounds your left arm.
You wish that your wounds would stop BLEEDING so much!


v
[bash carter] - Carter: Beaten >

-
You dodge a bash from *Carter* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!



You slash *Carter*'s body.
A shivering tree barely hits Carter's body.
A shivering tree joins a shivering tree's fight!
As *Carter* avoids your bash, you topple over and fall to the ground!
stand
z
b

* HP:Critical MV:Full - Carter: Beaten > A shivering tree tickles Carter's body with its hit.
A shivering tree barely tickles Carter's body with its hit.
*Carter* pounds your head.
You wish that your wounds would stop BLEEDING so much!

You slash *Carter*'s right arm hard.
*Carter* panics, and attempts to flee!
Do you not consider fighting as standing?

* HP:Critical MV:Full - Carter: Critical > [k human]
You do the best you can!

[bash ] - Carter: Critical >


*Carter* leaves north riding a warhorse. <-------------------- I know he's lowish and decided it was my time to get the drop on him

=
They're not here anymore!

* HP:Critical MV:Full > n
v
A Road by a Hill
[ obvious exits: N S ]
*Carter* is standing here, riding a warhorse.

[bash carter] >

*
*Carter* pounds your body.
You wish that your wounds would stop BLEEDING so much!


=
Your bash at *Carter* sends him sprawling! <---------------- YES!!!

* HP:Critical MV:Strong - Carter: Critical > zerk

You slash *Carter*'s body.

* HP:Critical MV:Strong - Carter: Critical > [change mood berserk] <------------- LETS DO THIS!!!
Mood changed to: Berserk

* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s body.

* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s body.
You slash *Carter*'s head very hard.

ng - Carter: Critical >
*Carter* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Carter: Critical >
*Carter* pounds your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Carter: Critical >
*Carter* pounds your right leg.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s left arm.
*Carter* pounds your left arm.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s body.

* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s body.
*Carter* is stunned, but will probably regain consciousness...

* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s left hand hard.
*Carter* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Carter*'s death cry.


I got the shakes pretty bad from this fight cuz i ended with 15 hps, and i was talking with him after and he told me he was 2 pulses away from landing a bash. He was also playing on his phone so mad props to him. Fun stuff!!!

Carter
Posts: 143
Joined: Mon Jul 10, 2017 12:49 am

Re: A good old 1v1

Post by Carter » Tue Apr 10, 2018 4:25 am

Looking at this, had I not rolled for that last bash I might have skated by with a couple HPs for you to incap first. That zerk attack at the end was killer.
Thanks again for keeping it 1v1. Still love the old pk ways.

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