Was guarding the well after boot when the scout went off. Headed down to take a look and got into a good old bash fight with Carter.
Before a Split in the Road
[ obvious exits: N S W ]
*Carter* is standing here, riding a warhorse.
g >
*Carter* pounds your body hard.
Wimpy reset to: 369 hit points. <------------------------------- Real bad habit of mine
You panic and attempt to flee!
You flee head over heels.
Wimpy reset to: 316 hit points.
A Winding Road
Failed to correct map position after fleeing.
[ obvious exits: E W ]
* HP:Scratched MV:Tiring > 9
*Carter* has arrived from the east, riding a warhorse.
[change wimpy 0]
You won't flee from any fight now.
* HP:Scratched MV:Tiring >
*Carter* pounds your body.
* HP:Scratched MV:Tiring - Carter: Scratched >
You slash *Carter*'s left arm.
* HP:Scratched MV:Tiring - Carter: Scratched > b
[bash ]
*Carter* pounds your body.
*Carter* sends you sprawling with a powerful bash!
* HP:Scratched MV:Tiring - Carter: Scratched > cmb
b
*Carter* pounds your right leg very hard.
* HP:Hurt MV:Tiring - Carter: Scratched > You slash *Carter*'s head extremely hard.
*Carter* pounds your body hard.
[change mood brave]
Mood changed to: Brave
[bash ] Carter: Scratched >
=
Your bash at *Carter* sends him sprawling!
* HP:Hurt MV:Tiring - Carter: Scratched > l carter
You slash *Carter*'s body.
Carter has some small wounds and bruises.
*Carter* is using:
<held> a piece of sandstone
<worn on head> a metal helmet
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a silver-banded war mallet
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
* HP:Hurt MV:Tiring - Carter: Hurt > b
[bash ]
They already seem to be stunned.
b
* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s right arm.
* HP:Hurt MV:Tiring - Carter: Hurt > [bash ]
They already seem to be stunned.
b
[bash ] Carter: Hurt >
=
Your heartbeat calms down more as you feel less panicked.
=
Your bash at *Carter* sends him sprawling!
* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s head hard.
* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s body.
* HP:Hurt MV:Tiring - Carter: Hurt > b
[bash ]
*Carter* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* HP:Hurt MV:Tiring - Carter: Hurt >
*Carter* pounds your body hard.
* HP:Hurt MV:Tiring - Carter: Hurt > b
*Carter* looks at you.
* HP:Hurt MV:Tiring - Carter: Hurt >
*Carter* pounds your right leg hard.
[bash ] Carter: Hurt >
=
Your bash at *Carter* sends him sprawling!
* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s left leg.
l
* HP:Hurt MV:Tiring - Carter: Hurt > A Winding Road
Just to the east the road branches. One route proceeds north towards
Tarwin's Gap through a thick forest, the other is an eastern route around
the massive hill to the south. An overturned wagon, gutted from flame, lies
in a heap just off the road against the cliff's face.
[ obvious exits: E W ]
*Carter* is sitting here, riding a warhorse.
* HP:Hurt MV:Tiring - Carter: Hurt >
You slash *Carter*'s head very hard.
* HP:Hurt MV:Tiring - Carter: Hurt > b
[bash ]
They already seem to be stunned.
b
* HP:Hurt MV:Tiring - Carter: Hurt > [bash ]
They already seem to be stunned.
b
[bash ] Carter: Hurt >
*Carter* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* HP:Hurt MV:Tiring - Carter: Hurt >
*Carter* pounds your right arm.
* HP:Hurt MV:Tiring - Carter: Hurt > b
*Carter* pounds your right arm.
[bash ] Carter: Hurt >
=
*Carter* pounds your body.
As *Carter* avoids your bash, you topple over and fall to the ground!
stand
z
b
Carter is outbashing me a fair amount and decided that when i hit batt i would head to shivs to even things out a bit
* HP:Wounded MV:Strong - Carter: Hurt >
*Carter* pounds your body hard.
* HP:Wounded MV:Strong - Carter: Hurt > b
*Carter* barely pounds your head.
[bash ] ng - Carter: Hurt >
+
*Carter* pounds your left foot.
=
Your bash at *Carter* sends him sprawling!
* HP:Battered MV:Strong - Carter: Hurt >
You slash *Carter*'s left arm hard.
* HP:Battered MV:Strong - Carter: Hurt > clap
Clap, clap, clap.
* HP:Battered MV:Strong - Carter: Hurt > cmw
You slash *Carter*'s right leg hard.
* HP:Battered MV:Strong - Carter: Wounded > f
[change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!er: Wounded >
You flee head over heels.
Before a Split in the Road
[ obvious exits: N S W ]
Failed to correct map position after fleeing.
* HP:Battered MV:Strong > s
e
A Winding Road
[ obvious exits: N E ]
e
* HP:Battered MV:Strong > A Winding Road
[ obvious exits: E S W ]
* HP:Battered MV:Strong > Shadowing a Road
[ obvious exits: S W ]
* HP:Battered MV:Strong > s
s
A Winding Road
[ obvious exits: N E S W ]
e
* HP:Battered MV:Strong > Before a Cliff's Wall
[ obvious exits: N E ]
A timber wolf is here, snarling hungrily.
A big brown bear growls angrily about him.
* HP:Battered MV:Strong > e
A Winding Road
[ obvious exits: N E S W ]
A black wolf growls loudly, poised to leap.
* HP:Battered MV:Strong > A Winding Road
[ obvious exits: S W ]
* HP:Battered MV:Strong > s
s
s
A Road by a Hill
[ obvious exits: N S W ]
* HP:Battered MV:Strong > A Road by a Hill
[ obvious exits: N S ]
* HP:Battered MV:Strong > A Winding Road
[ obvious exits: N W ]
A rat scurries around trying to get out of sight.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* HP:Battered MV:Strong >
Your heartbeat calms down more as you feel less panicked.
* HP:Battered MV:Strong > z
z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
cmb
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[change mood brave]
Mood changed to: Brave
* HP:Battered MV:Strong > z
z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > [k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
z
[k human]
They aren't here.
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > whe
z
Players in your Zone
--------------------
Dominus - A Winding Road
You catch a faint scent of a horse nearby.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > scan n
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
z
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong >
*Carter* has arrived from the north, riding a warhorse.
* HP:Battered MV:Strong > z
*Carter* pounds your right leg hard.
[k human]
You do the best you can!
z
* HP:Battered MV:Strong - Carter: Wounded > [k human]
You do the best you can!
* HP:Battered MV:Strong - Carter: Wounded > [k human]
You do the best you can!
* HP:Battered MV:Strong - Carter: Wounded > b
You slash *Carter*'s body.
A rat now follows Carter.
A shivering tree hits Carter's head hard.
A shivering tree joins a shivering tree's fight!
[bash ]
*Carter* sends you sprawling with a powerful bash!
* HP:Battered MV:Strong - Carter: Wounded >
A shivering tree barely hits Carter's body.
A shivering tree tickles Carter's right arm with its hit.
*Carter* pounds your body.
* HP:Battered MV:Strong - Carter: Wounded > b
A shivering tree tickles Carter's left foot with its hit.
A shivering tree hits Carter's head.
*Carter* pounds your body hard.
[bash ] ng - Carter: Wounded >
=
A shivering tree hits Carter's head.
A shivering tree barely tickles Carter's left leg with its hit.
*Carter* pounds your body.
=
Your bash at *Carter* sends him sprawling!
* HP:Battered MV:Strong - Carter: Wounded >
A shivering tree barely tickles Carter's body with its hit.
A shivering tree hits Carter's body.
You slash *Carter*'s body.
* HP:Battered MV:Strong - Carter: Wounded >
A shivering tree barely tickles Carter's right arm with its hit.
A shivering tree tickles Carter's body with its hit.
You slash *Carter*'s head into bloody fragments!
* HP:Battered MV:Strong - Carter: Wounded > b
[bash ]
They already seem to be stunned.
b
* HP:Battered MV:Strong - Carter: Wounded > [bash ]
They already seem to be stunned.
b
* HP:Battered MV:Strong - Carter: Wounded > [bash ]
They already seem to be stunned.
b
[bash ] ng - Carter: Wounded >
A shivering tree tickles Carter's left leg with its hit.
A shivering tree barely hits Carter's body.
*Carter* tickles your head with his pound.
*Carter* panics, and attempts to flee!
=
*Carter* leaves west riding a warhorse.
=
They're not here anymore!
* HP:Battered MV:Strong >
*Carter* has arrived from the west, riding a warhorse.
* HP:Battered MV:Strong >
*Carter* pounds your right leg.
* HP:Battered MV:Strong - Carter: Wounded >
A shivering tree tickles Carter's body with its hit.
A shivering tree joins a shivering tree's fight!
* HP:Battered MV:Strong - Carter: Battered > b
[bash ]
A shivering tree tickles Carter's body with its hit.
A shivering tree barely hits Carter's left leg.
f
Cancelled.
You panic and attempt to flee!
You flee head over heels.
A Road by a Hill
[ obvious exits: N S ]
Correcting map position after fleeing.
* HP:Battered MV:Strong > n
s
A Road by a Hill
[ obvious exits: N S W ]
* HP:Battered MV:Strong > A Road by a Hill
[ obvious exits: N S ]
* HP:Battered MV:Strong > z
[k human]
They aren't here.
* HP:Battered MV:Strong > s
z
A Winding Road
[ obvious exits: N W ]
*Carter* is here, fighting a shivering tree, riding a warhorse.
A rat scurries around trying to get out of sight.
A shivering tree is here, fighting Carter.
A shivering tree is here, fighting Carter.
* HP:Battered MV:Strong > [k human]
You slash *Carter*'s right leg.
*Carter* panics, and attempts to flee!
* HP:Battered MV:Strong - a shivering tree: Hurt - Carter: Battered >
You slash *Carter*'s right foot.
*Carter* panics, and attempts to flee!
A shivering tree barely hits Carter's body.
A shivering tree barely hits Carter's body.
* HP:Battered MV:Strong - a shivering tree: Hurt - Carter: Battered >
*Carter* leaves north riding a warhorse.
* HP:Battered MV:Strong > n
z
A Road by a Hill
[ obvious exits: N S ]
*Carter* is standing here, riding a warhorse.
* HP:Battered MV:Strong > [k human]
You slash *Carter*'s right leg.
*Carter* panics, and attempts to flee!
* HP:Battered MV:Strong - Carter: Battered > b
You slash *Carter*'s right arm.
The lightning stops.
Your heartbeat calms down more as you feel less panicked.
[bash ]
=
*Carter* leaves south riding a warhorse.
*Carter* has arrived from the south, riding a warhorse.
+
*Carter* leaves north riding a warhorse.
A rat leaves north.
=
They're not here anymore!
* HP:Battered MV:Full > n
z
A Road by a Hill
[ obvious exits: N S W ]
A black wolf growls loudly, poised to leap.
* HP:Battered MV:Full > [k human]
They aren't here.
* HP:Battered MV:Full > n
z
A Winding Road
[ obvious exits: S W ]
* HP:Battered MV:Full > [k human]
They aren't here.
* HP:Battered MV:Full > w
A Winding Road
[ obvious exits: N E S W ]
* HP:Battered MV:Full > s
A Landslide
[ obvious exits: N E ]
z
* HP:Battered MV:Full > [k human]
They aren't here.
* HP:Battered MV:Full > n
A Winding Road
[ obvious exits: N E S W ]
A rat scurries around trying to get out of sight.
*Carter* is standing here, riding a warhorse.
* HP:Battered MV:Full > w
Before a Cliff's Wall
[ obvious exits: N E ]
A timber wolf is here, snarling hungrily.
A big brown bear growls angrily about him.
* HP:Battered MV:Full >
A timber wolf barely tickles your body with his hit.
A big brown bear tickles your body with his hit.
* HP:Battered MV:Full - a timber wolf: Healthy > e
z
No way! You're fighting for your life!
* HP:Battered MV:Full - a timber wolf: Healthy > f
[k human]
They aren't here.
* HP:Battered MV:Full - a timber wolf: Healthy > PANIC! You couldn't escape!
* HP:Battered MV:Full - a timber wolf: Healthy >
A big brown bear tickles your left arm with his hit.
You slash a timber wolf's right leg into bloody fragments!
A timber wolf barely tickles your left foot with his hit.
* HP:Battered MV:Full - a timber wolf: Hurt > f
PANIC! You couldn't escape!
* HP:Battered MV:Full - a timber wolf: Hurt > f
You panic and attempt to flee!
cmw
A big brown bear tickles your body with his hit.
A timber wolf barely tickles your right arm with his hit.
*Carter* has arrived from the east, riding a warhorse.
*Carter* pounds your body.
You flee head over heels.
A Winding Road
[ obvious exits: N E S W ]
Multiple possible map positions after fleeing. Guessing...
[change mood wimpy]
Mood changed to: Wimpy
* HP:Battered MV:Full > s
e
Before a Cliff's Wall
[ obvious exits: N E ]
A rat scurries around trying to get out of sight.
*Carter* is standing here, riding a warhorse.
A timber wolf is here, snarling hungrily.
A big brown bear growls angrily about him.
e
* HP:Battered MV:Full > A Winding Road
[ obvious exits: N E S W ]
* HP:Battered MV:Full > A Winding Road
[ obvious exits: S W ]
A black wolf growls loudly, poised to leap.
* HP:Battered MV:Strong > s
s
s
A Road by a Hill
[ obvious exits: N S W ]
* HP:Battered MV:Strong > A Road by a Hill
[ obvious exits: N S ]
* HP:Battered MV:Strong > A Winding Road
[ obvious exits: N W ]
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* HP:Battered MV:Strong > z
z
[k human]
They aren't here.
* HP:Battered MV:Strong > [k human]
They aren't here.
* HP:Battered MV:Strong > al v bash carter <------- It had me worried how many times he was bashing me first (this alias saved my life for sure)
Ok.
* HP:Battered MV:Strong > v
[bash carter]
Bash who?
* HP:Battered MV:Strong > v
[bash carter]
Bash who?
* HP:Battered MV:Strong > cmb
[change mood brave]
Mood changed to: Brave
* HP:Battered MV:Strong > v
[bash carter]
Bash who?
* HP:Battered MV:Strong > v
[bash carter]
Bash who?
* HP:Battered MV:Strong > n
v
A Road by a Hill
[ obvious exits: N S ]
* HP:Battered MV:Strong > [bash carter]
Bash who?
* HP:Battered MV:Strong >
*Carter* has arrived from the north, riding a warhorse.
n
* HP:Battered MV:Strong >
*Carter* pounds your body.
* HP:Battered MV:Strong - Carter: Battered > v
No way! You're fighting for your life!
[bash carter] ng - Carter: Battered >
-
You dodge a bash from *Carter* who loses his balance and falls!
As *Carter* avoids your bash, you topple over and fall to the ground!
stand
z
b
* HP:Battered MV:Strong > You stand up.
* HP:Battered MV:Strong > [k human]
You slash *Carter*'s left arm.
[bash ] ng - Carter: Battered >
*Carter* sends you sprawling with a powerful bash!
* HP:Battered MV:Strong - Carter: Battered >
*Carter* pounds your body hard.
* HP:Battered MV:Strong - Carter: Battered > v
*Carter* pounds your body.
[bash carter] ng - Carter: Battered >
As *Carter* avoids your bash, you topple over and fall to the ground!
stand
z
b
ng - Carter: Battered >
*Carter* sends you sprawling with a powerful bash!
* HP:Battered MV:Strong - Carter: Battered >
*Carter* pounds your body hard.
* HP:Beaten MV:Strong - Carter: Battered > sigh
Do you not consider fighting as standing?
cmw
* HP:Beaten MV:Strong - Carter: Battered > You slash *Carter*'s left leg.
*Carter* pounds your left hand.
[k human]
You do the best you can!
[bash ] - Carter: Battered >
f
Cancelled.
You sigh.
* HP:Beaten MV:Strong - Carter: Battered > [change mood wimpy]
Mood changed to: Wimpy
You panic and attempt to flee!: Battered >
You flee head over heels.
A Winding Road
[ obvious exits: N W ]
Correcting map position after fleeing.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* HP:Beaten MV:Strong > n
z
A Road by a Hill
[ obvious exits: N S ]
*Carter* is standing here, riding a warhorse.
* HP:Beaten MV:Strong > [k human]
You slash *Carter*'s left leg.
- Carter: Battered >
*Carter* sends you sprawling with a powerful bash! <---------------- Dumb to walk back into a bash
* HP:Beaten MV:Strong - Carter: Battered > f
*Carter* pounds your body.
Your heartbeat calms down more as you feel less panicked.
* HP:Beaten MV:Full - Carter: Battered >
*Carter* pounds your body.
You panic and attempt to flee!Battered >
You flee head over heels.
A Winding Road
[ obvious exits: N W ]
Correcting map position after fleeing.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* HP:Beaten MV:Full > z
z
[k human]
They aren't here.
z
* HP:Beaten MV:Full > [k human]
They aren't here.
* HP:Beaten MV:Full > z
[k human]
They aren't here.
z
* HP:Beaten MV:Full > [k human]
They aren't here.
* HP:Beaten MV:Full > z
[k human]
They aren't here.
z
* HP:Beaten MV:Full > [k human]
They aren't here.
* HP:Beaten MV:Full > z
[k human]
They aren't here.
z
* HP:Beaten MV:Full > [k human]
They aren't here.
* HP:Beaten MV:Full > z
[k human]
They aren't here.
z
* HP:Beaten MV:Full > [k human]
They aren't here.
* HP:Beaten MV:Full > z
[k human]
They aren't here.
* HP:Beaten MV:Full > z
[k human]
They aren't here.
* HP:Beaten MV:Full > z
[k human]
They aren't here.
* HP:Beaten MV:Full > z
[k human]
They aren't here.
* HP:Beaten MV:Full > z
*Carter* has arrived from the north, riding a warhorse.
[k human]
You slash *Carter*'s body.
* HP:Beaten MV:Full - Carter: Battered > z
[k human]
You do the best you can!
* HP:Beaten MV:Full - Carter: Battered > v
[k human]
You do the best you can!
[bash carter] Carter: Battered >
*Carter* sends you sprawling with a powerful bash!
* HP:Beaten MV:Full - Carter: Battered >
*Carter* pounds your right arm hard.
A shivering tree barely tickles Carter's left leg with its hit.
A shivering tree joins a shivering tree's fight!
* HP:Beaten MV:Full - Carter: Battered >
A shivering tree hits Carter's body.
A shivering tree barely tickles Carter's right arm with its hit.
*Carter* pounds your left leg hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Full - Carter: Battered > v
*Carter* panics, and attempts to flee!
Carter: Battered >
*Carter* leaves west riding a warhorse.
* HP:Beaten MV:Full > [bash carter]
Bash who?
* HP:Beaten MV:Full > v
*Carter* has arrived from the west, riding a warhorse.
[bash carter]
*Carter* barely pounds your body.
You wish that your wounds would stop BLEEDING so much!
v
Cancelled.
[bash carter]
*Carter* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Full - Carter: Battered >
A shivering tree barely hits Carter's body.
A shivering tree joins a shivering tree's fight!
A shivering tree barely tickles Carter's left leg with its hit.
A shivering tree barely hits Carter's left leg.
*Carter* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Full - Carter: Battered > clap
v
A shivering tree barely hits Carter's body.
A shivering tree tickles Carter's body with its hit.
*Carter* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Full - Carter: Battered > Clap, clap, clap.
[bash carter] - Carter: Battered >
+
*Carter* panics, and attempts to flee!
*
*Carter* leaves north riding a warhorse.
=
They're not here anymore!
* HP:Critical MV:Full >
*Carter* has arrived from the north, riding a warhorse.
* HP:Critical MV:Full >
*Carter* barely pounds your left leg.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Full - Carter: Battered > f
You panic and attempt to flee!
A shivering tree tickles Carter's left arm with its hit.
A shivering tree joins a shivering tree's fight!
You flee head over heels.
A Winding Road
[ obvious exits: E W ]
Correcting map position after fleeing.
* HP:Critical MV:Full > e
z
A Winding Road
[ obvious exits: N W ]
*Carter* is here, fighting a shivering tree, riding a warhorse.
A shivering tree is here, fighting Carter.
A shivering tree is here, fighting Carter.
* HP:Critical MV:Strong > [k human]
You slash *Carter*'s right leg.
* HP:Critical MV:Strong - a shivering tree: Scratched - Carter: Beaten > v
[bash carter]
=
*Carter* panics, and attempts to flee!
*
A shivering tree hits Carter's head.
A shivering tree barely hits Carter's body.
*
*Carter* leaves north riding a warhorse.
=
They're not here anymore!
* HP:Critical MV:Strong > z
*Carter* has arrived from the north, riding a warhorse.
[k human]
You slash *Carter*'s body.
* HP:Critical MV:Strong - Carter: Beaten > v
[bash carter]
-f
Cancelled.
You panic and attempt to flee!
*Carter* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
*Carter* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!
A shivering tree barely tickles Carter's body with its hit.
A shivering tree joins a shivering tree's fight!
You flee head over heels.
A Winding Road
[ obvious exits: E W ]
Correcting map position after fleeing.
* HP:Critical MV:Strong > e
z
A Winding Road
[ obvious exits: N W ]
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* HP:Critical MV:Strong > v
[k human]
They aren't here.
* HP:Critical MV:Strong > [bash carter]
Bash who?
* HP:Critical MV:Strong > v
[bash carter]
Bash who?
* HP:Critical MV:Strong > v
Your heartbeat calms down more as you feel less panicked.
* HP:Critical MV:Fresh > [bash carter]
Bash who?
* HP:Critical MV:Full > v
[bash carter]
Bash who?
* HP:Critical MV:Full > v
[bash carter]
Bash who?
* HP:Critical MV:Full > v
[bash carter]
Bash who?
* HP:Critical MV:Full > v
[bash carter]
Bash who?
* HP:Critical MV:Full > v
[bash carter]
Bash who?
* HP:Critical MV:Full > cmb
[change mood brave]
Mood changed to: Brave
* HP:Critical MV:Full > v
[bash carter]
Bash who?
* HP:Critical MV:Full > v
[bash carter]
Bash who?
* HP:Critical MV:Full > v
[bash carter]
Bash who?
* HP:Critical MV:Full > v
[bash carter]
Bash who?
* HP:Critical MV:Full >
*Carter* has arrived from the north, riding a warhorse.
* HP:Critical MV:Full >
*Carter* pounds your left arm.
You wish that your wounds would stop BLEEDING so much!
v
[bash carter] - Carter: Beaten >
-
You dodge a bash from *Carter* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
You slash *Carter*'s body.
A shivering tree barely hits Carter's body.
A shivering tree joins a shivering tree's fight!
As *Carter* avoids your bash, you topple over and fall to the ground!
stand
z
b
* HP:Critical MV:Full - Carter: Beaten > A shivering tree tickles Carter's body with its hit.
A shivering tree barely tickles Carter's body with its hit.
*Carter* pounds your head.
You wish that your wounds would stop BLEEDING so much!
You slash *Carter*'s right arm hard.
*Carter* panics, and attempts to flee!
Do you not consider fighting as standing?
* HP:Critical MV:Full - Carter: Critical > [k human]
You do the best you can!
[bash ] - Carter: Critical >
*Carter* leaves north riding a warhorse. <-------------------- I know he's lowish and decided it was my time to get the drop on him
=
They're not here anymore!
* HP:Critical MV:Full > n
v
A Road by a Hill
[ obvious exits: N S ]
*Carter* is standing here, riding a warhorse.
[bash carter] >
*
*Carter* pounds your body.
You wish that your wounds would stop BLEEDING so much!
=
Your bash at *Carter* sends him sprawling! <---------------- YES!!!
* HP:Critical MV:Strong - Carter: Critical > zerk
You slash *Carter*'s body.
* HP:Critical MV:Strong - Carter: Critical > [change mood berserk] <------------- LETS DO THIS!!!
Mood changed to: Berserk
* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s body.
* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s body.
You slash *Carter*'s head very hard.
ng - Carter: Critical >
*Carter* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Strong - Carter: Critical >
*Carter* pounds your body.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Strong - Carter: Critical >
*Carter* pounds your right leg.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s left arm.
*Carter* pounds your left arm.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s body.
* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s body.
*Carter* is stunned, but will probably regain consciousness...
* HP:Critical MV:Strong - Carter: Critical >
You slash *Carter*'s left hand hard.
*Carter* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Carter*'s death cry.
I got the shakes pretty bad from this fight cuz i ended with 15 hps, and i was talking with him after and he told me he was 2 pulses away from landing a bash. He was also playing on his phone so mad props to him. Fun stuff!!!
A good old 1v1
Re: A good old 1v1
Looking at this, had I not rolled for that last bash I might have skated by with a couple HPs for you to incap first. That zerk attack at the end was killer.
Thanks again for keeping it 1v1. Still love the old pk ways.
Thanks again for keeping it 1v1. Still love the old pk ways.