You were rented for 0.01 days. Since you went linkless and/or idled out, you are charged double.
Your last allowance of per day covers all charges.
o HP:Scratched MV:Full >
Players
-------
Decrepit the Earl of Bushwell {Wellguard} [Ghar'ghael Master]
Razhak the Myrddraal [Chosen Myrddraal]
~ Itesh the Servant of the Dark [Watchers]
Gizmo the Queen of Aridhol
Mikhan the Dreadlord [Dreadguard]
Morfran the Baron of Rockwell {Wellguard} [Ahf'frait]
6 players displayed.
o HP:Scratched MV:Full >
At the Makeshift Barracks
[ obvious exits: S ]
A lame trolloc stands here, guarding the possessions of others.
o HP:Scratched MV:Full >
You narrate 'hai'
o HP:Scratched MV:Full >
Mood changed to: Brave
Wimpy reset to: 126 hit points.
o HP:Scratched MV:Full > You won't flee from any fight now.
o HP:Scratched MV:Full >
You start paying increased attention to your surroundings.
o HP:Scratched MV:Full >
Posture changed to: Offensive
o HP:Healthy MV:Fresh >
You are using:
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a bone-crushing mattock
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on belt> a belt hook
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
Gizmo narrates 'he walked past us'
Morfran narrates 'sec i come see if they r there'
Mikhan narrates 'caught corath solo but gizmo aint spamming!'
Morfran narrates 'lol'
You narrate 'ver r v'
o HP:Scratched MV:Full >
Players in your Zone
--------------------
Decrepit - At the Makeshift Barracks
Gizmo narrates 'no idea'
You narrate 'i am wb fade'
Morfran narrates 'no s'
Morfran narrates 'sm'
You tell Morfran 'where u at'
Morfran narrates 'we check dhounds?'
Morfran narrates 'near dhounds decrepit'
Dominus narrates 'hey boyos'
You narrate 'nods' <-- acceptance of journey
o HP:Scratched MV:Fresh > You stop using a skin of human flesh.
o HP:Scratched MV:Fresh > You drink the blood.
You don't feel thirsty any more.
o HP:Scratched MV:Fresh > Your stomach can't contain anymore!
o HP:Scratched MV:Fresh > You put a skin of human flesh on your belt.
o HP:Scratched MV:Fresh >
You get a package of iron rations from a backpack.
o HP:Scratched MV:Fresh >
You eat the rations.
You are full.
JOURNEY BEGINS
o HP:Scratched MV:Fresh >
Sleeping Area
[ obvious exits: N E S ]
o HP:Scratched MV:Full >
Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A bat is flitting around here, hunting insects.
A hound of the shadow smells blood in the air.
A bat is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.
o HP:Scratched MV:Full >
Abandoned Fortress
[ obvious exits: N E ]
A fly is buzzing around here somewhere.
A fly is buzzing around here somewhere.
A fly is buzzing around here somewhere.
A hound of the shadow smells blood in the air.
A hound of the shadow smells blood in the air.
A young trolloc is here, growling with a deep bloodlust.
o HP:Scratched MV:Full >
Abandoned Fortress
[ obvious exits: S U ]
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
o HP:Scratched MV:Full >
Ok.
Morfran narrates 'will sleep in liek 10'
o HP:Scratched MV:Full >
Atop a Rock
[ obvious exits: E S W D ]
* HP:Scratched MV:Full >
Muddy Brook
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.
A raven is here flying around.
* HP:Scratched MV:Full >
Towering Forest
[ obvious exits: N E S ]
A large bat is visible flying high in the sky.
* HP:Scratched MV:Full >
Thinning of the Trees
[ obvious exits: E S ]
* HP:Scratched MV:Full >
Overlooking the Falls
[ obvious exits: W D ]
A large bat is here flying around.
* HP:Scratched MV:Full > Narrow Ledge Along the Trail
[ obvious exits: N U ]
* HP:Scratched MV:Full >
Dangerous Bend
[ obvious exits: S D ]
A long-eared rabbit is here, looking quite sick.
A large bat is here flying around.
* HP:Scratched MV:Full >
On the Shore of the Lake
[ obvious exits: N E U ]
* HP:Scratched MV:Full >
In the Shadow of the Cliff
[ obvious exits: N W ]
A large bat is here flying around.
A pretty bird is here flying around.
Morfran narrates 'i go check dec'
o HP:Scratched MV:Strong >
Ford at the River
A freshly painted wooden sign stands on the river bank.
[ obvious exits: N E S ]
A small, silvery fish is swimming about here.
A small, silvery fish is swimming about here.
A strong and steadfast Ogier keeps watch here.
A strong and steadfast Ogier keeps watch here.
An old, wise Ogier is here, standing sentinel over the forests.
* HP:Scratched MV:Strong >
Edge of the Forest
[ obvious exits: E S W ]
A wild boar runs through the forest.
* HP:Scratched MV:Strong > Outskirts of the Forest
[ obvious exits: E W ]
* HP:Scratched MV:Strong >
Meandering Path
[ obvious exits: N S W ]
* HP:Scratched MV:Strong > Below a Mossy Tree
[ obvious exits: N W ]
Morfran narrates 'er dhounds'
* HP:Scratched MV:Strong > Path Between the Trees
[ obvious exits: E S ]
* HP:Scratched MV:Strong >
Meandering Path Through the Forest
[ obvious exits: E S W ]
A panther stalks through the wilderness.
A shaggy wolfish creature darts through the shadows.
* HP:Scratched MV:Strong >
Path by the Bridge
[ obvious exits: E W ]
A timber wolf is here, snarling hungrily.
* HP:Scratched MV:Strong > On the Wooden Bridge
[ obvious exits: E W ]
* HP:Scratched MV:Strong > East of the Bridge
[ obvious exits: E W ]
A shaggy wolfish creature darts through the shadows.
Sniffing at the air, a lizard as black as gleaming tar towers here.
A wild boar runs through the forest.
A squirrel is here, chittering.
* HP:Scratched MV:Strong >
Fork in the Meandering Trail
[ obvious exits: N E S W ]
* HP:Scratched MV:Strong >
Recovering Forest
[ obvious exits: N S W ]
A black snake is here, lying on a rock.
* HP:Scratched MV:Strong > Trail Through the Woods
[ obvious exits: N E S W ]
A hideous trolloc is here, in a world of hurt.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
* HP:Scratched MV:Strong > Trail Through the Woods
[ obvious exits: N S ]
* HP:Scratched MV:Strong >
Trail in the Woods
[ obvious exits: N S ]
* HP:Scratched MV:Strong >
Woods
[ obvious exits: N E S ]
A hunter looks for tracks here.
* HP:Scratched MV:Strong >
A hunter barely slashes your head.
You crush a hunter's left foot into bloody fragments!
A hunter barely tickles your body with his slash.
No way! You're fighting for your life!
* HP:Scratched MV:Strong - a hunter: Scratched > No way! You're fighting for your life!
* HP:Scratched MV:Strong - a hunter: Scratched > No way! You're fighting for your life!
* HP:Scratched MV:Strong - a hunter: Scratched >
Gizmo narrates 'smell'
* HP:Scratched MV:Strong - a hunter: Scratched >
Players in your Zone
--------------------
Decrepit - Woods
* HP:Scratched MV:Strong - a hunter: Scratched >
You crush a hunter's right arm into bloody fragments!
A hunter tickles your body with his slash.
-=
+*
Gizmo narrates 'gone'
*+
=-
-
A hunter barely slashes your body.
=
Your bash at a hunter sends him sprawling! <-- getting in some practice to warm up
* HP:Scratched MV:Strong - a hunter: Hurt >
You crush a hunter's body extremely hard.
* HP:Scratched MV:Strong - a hunter: Wounded >
Morfran narrates 'no sm dhound'
* HP:Scratched MV:Strong - a hunter: Wounded >
backpack (used) :
a water skin
[3] a thin vial of yellow fluid
a large number of gold crowns (24)
a large slab of meat
a basted turkey leg
[2] a mutton shank
a plain brown shirt
thirteen copper pennys
a piece of sandstone
* HP:Scratched MV:Strong - a hunter: Wounded >
You crush a hunter's left arm into bloody fragments!
* HP:Scratched MV:Strong - a hunter: Wounded >
-=
+
*
*
+=
-
A hunter tickles your body with his slash.
-=
Your bash at a hunter sends him sprawling! <-- feelin good
* HP:Scratched MV:Strong - a hunter: Battered >
You crush a hunter's body into bloody fragments!
* HP:Scratched MV:Strong - a hunter: Battered >
Morfran narrates 'tracks go east'
* HP:Scratched MV:Strong - a hunter: Battered >
Mikhan narrates 'fresh tracks going e'
* HP:Scratched MV:Strong - a hunter: Battered >
You crush a hunter's body extremely hard.
* HP:Scratched MV:Strong - a hunter: Beaten >
You crush a hunter's left leg into bloody fragments!
A hunter tickles your right leg with his slash.
* HP:Scratched MV:Strong - a hunter: Critical >
Gizmo narrates 'stupid creepers'
* HP:Scratched MV:Strong - a hunter: Critical >
You crush a hunter's right arm into bloody fragments!
A hunter is dead! R.I.P.
Three times is the charm!
Your blood freezes as you hear a hunter's death cry.
* HP:Scratched MV:Strong >
By the Large Oak Tree
[ obvious exits: N S W ]
A long-eared rabbit is here, looking quite sick.
A tree is here, swinging a branch at your head.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A tree is here, swinging a branch at your head.
Morfran narrates 'are not even fdfade'
* HP:Scratched MV:Strong > Grassy Fields
[ obvious exits: N S ]
A hideous trolloc is here, in a world of hurt.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.
* HP:Scratched MV:Strong > On a Grassy Mound
[ obvious exits: N E S W ]
An elk cow nibbles on some greenery.
* HP:Scratched MV:Strong >
Fields by the Woods
[ obvious exits: E S W ]
* HP:Scratched MV:Strong >
Sparse Forest
[ obvious exits: N E S W ]
* HP:Scratched MV:Strong >
Clearing in the Forest
[ obvious exits: N E W ]
An elk with massive antlers eyes you with curiosity.
* HP:Scratched MV:Strong >
Forest Glade
[ obvious exits: N S W ]
A young giant plays quietly by himself.
You sense a hidden life form in the area...
* HP:Scratched MV:Strong >
A Grassy Glade
[ obvious exits: N E S ]
* HP:Scratched MV:Strong >
Outside the Grassy Glade
[ obvious exits: E S W ]
A cute brown deer eyes you nervously.
* HP:Scratched MV:Strong >
North of the Grassy Glade
[ obvious exits: N E S W ]
* HP:Scratched MV:Strong >
Top of a Game Run
[ obvious exits: N E S ]
* HP:Scratched MV:Strong > Game Run in the Forest
[ obvious exits: N S ]
* HP:Scratched MV:Strong > Turn in the Game Run
[ obvious exits: S W ]
* HP:Scratched MV:Strong >
Widening Game Trail
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
* HP:Scratched MV:Strong > Bottom of a Game Run
[ obvious exits: N E W ]
A timber wolf is here, snarling hungrily.
* HP:Scratched MV:Strong >
Nigh on the Heart of the Forest
[ obvious exits: N E S W ]
Morfran narrates 'oh wait'
* HP:Scratched MV:Strong >
A brown deer has arrived from the north.
In the Greens
[ obvious exits: N E S W ]
* HP:Scratched MV:Tiring >
Off the Small Trail
[ obvious exits: N S W ]
A timber wolf is here, snarling hungrily.
* HP:Scratched MV:Tiring >
Mikhan narrates 'corath went dog zone'
* HP:Scratched MV:Tiring >
Morfran narrates 'no trax here'
* HP:Scratched MV:Tiring > Off the Trail
[ obvious exits: N E S W ]
A strong and steadfast Ogier keeps watch here.
* HP:Scratched MV:Tiring >
Near a Trail
[ obvious exits: E W ]
A cute brown deer eyes you nervously.
A rat scurries around trying to get out of sight.
* HP:Scratched MV:Tiring > A Minor Animal Path
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.
* HP:Scratched MV:Tiring >
The End of the Trail
[ obvious exits: N E S W ]
A young and strong buck is here, munching some grass.
* HP:Scratched MV:Tiring > A Cramped Trail
[ obvious exits: N E S W ]
A rat scurries around trying to get out of sight.
A cute brown deer eyes you nervously.
* HP:Scratched MV:Tiring > A Twist in the Animal Trail
[ obvious exits: N S W ]
An antelope blends into the scenery.
A rat scurries around trying to get out of sight.
Mikhan narrates 'on'
* HP:Scratched MV:Tiring > A Small Animal Trail
[ obvious exits: N S W ]
* HP:Scratched MV:Tiring > Tunneling Through the Underbrush
[ obvious exits: N S W ]
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
A cute brown deer eyes you nervously.
* HP:Scratched MV:Tiring >
Shooting Down the Animal Trail
[ obvious exits: N S ]
* HP:Scratched MV:Tiring > The Animal Highway
[ obvious exits: N S ]
A rat scurries around trying to get out of sight.
A timber wolf is here, snarling hungrily.
* HP:Scratched MV:Tiring >
A Minor Animal Highway
[ obvious exits: N S ]
An antelope blends into the scenery.
An antelope blends into the scenery.
* HP:Scratched MV:Tiring >
Near a Flooded Depression
[ obvious exits: N S ]
A timber wolf is here, snarling hungrily.
A timber wolf is here, snarling hungrily.
* HP:Scratched MV:Tiring > A Water-filled Depression
[ obvious exits: N S ]
* HP:Scratched MV:Tiring > Above a Flooded Depression
[ obvious exits: N S ]
A cute brown deer eyes you nervously.
A large, black bear is here, searching for food.
A rat scurries around trying to get out of sight.
A large, black bear is here, searching for food.
A young and strong buck is here, munching some grass.
* HP:Scratched MV:Tiring > Down an Animal Trail
[ obvious exits: N S ]
A rat scurries around trying to get out of sight.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
* HP:Scratched MV:Tiring > A Minor Animal Trail
[ obvious exits: N S ]
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A large, black bear is here, searching for food.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A rat scurries around trying to get out of sight.
* HP:Scratched MV:Tiring > Head of the Trail
[ obvious exits: N S ]
A rat scurries around trying to get out of sight.
A large, black bear is here, searching for food.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
* HP:Scratched MV:Tiring >
Off the Path
[ obvious exits: N S W ]
* HP:Scratched MV:Tiring >
Morfran narrates 'hag :('
* HP:Scratched MV:Tiring > Along a Ridge
[ obvious exits: N S W ]
o HP:Scratched MV:Tiring >
A Rise into the Shroud
A freshly painted wooden sign stands among the trees.
[ obvious exits: N E S ]
A cute brown deer eyes you nervously.
o HP:Scratched MV:Tiring >
Through a Small Passage in the Forest
[ obvious exits: E W ]
A badger is rummaging about, looking for stuff to eat.
A young and strong buck is here, munching some grass.
A badger is rummaging about, looking for stuff to eat.
o HP:Scratched MV:Tiring >
The Constricting Pathway
[ obvious exits: N E W ]
An elk cow nibbles on some greenery.
o HP:Scratched MV:Tiring > Wading In the Mud
[ obvious exits: N E S ]
A huge grizzly bear is here standing on its haunches.
A panther stalks through the wilderness.
A panther stalks through the wilderness.
A panther stalks through the wilderness.
* HP:Scratched MV:Tiring > Around a Stone
[ obvious exits: E S W ]
A stealthy cougar gracefully makes its way through the terrain.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.
* HP:Scratched MV:Tiring > An Intersection
[ obvious exits: N E W ]
* HP:Scratched MV:Tiring >
Under the Greedy Trees
[ obvious exits: E W ]
* HP:Scratched MV:Tiring >
The Anthill
[ obvious exits: S W ]
A rat scurries around trying to get out of sight.
An enormous black ant towers over you.
* HP:Scratched MV:Tiring >
A giant ant barely hits your body.
No way! You're fighting for your life!
* HP:Scratched MV:Tiring - a giant ant: Healthy > No way! You're fighting for your life!
* HP:Scratched MV:Tiring - a giant ant: Healthy > No way! You're fighting for your life!
* HP:Scratched MV:Tiring - a giant ant: Healthy >
You crush a giant ant's head into bloody fragments!
A giant ant tickles your right hand with her hit.
* HP:Scratched MV:Tiring - a giant ant: Scratched >
Mikhan narrates 'haha'
* HP:Scratched MV:Tiring - a giant ant: Scratched >
Mood changed to: Wimpy
Morfran narrates 'i block 2n stout'
* HP:Scratched MV:Tiring - a giant ant: Scratched > PANIC! You couldn't escape!
* HP:Scratched MV:Tiring - a giant ant: Scratched >
No way! You're fighting for your life!
* HP:Scratched MV:Tiring - a giant ant: Scratched >
You panic and attempt to flee!
A giant ant swiftly dodges your attempt to crush her.
A giant ant barely hits your head.
You flee head over heels.
Passing a Large Hole
[ obvious exits: N E ]
The Anthill
[ obvious exits: S W ]
A rat scurries around trying to get out of sight.
An enormous black ant towers over you.
* HP:Scratched MV:Tiring >
A giant ant tickles your right arm with her hit.
* HP:Scratched MV:Tiring - a giant ant: Scratched >
No way! You're fighting for your life!
* HP:Scratched MV:Tiring - a giant ant: Scratched > No way! You're fighting for your life!
* HP:Scratched MV:Tiring - a giant ant: Scratched >
You panic and attempt to flee!
A giant ant hits your left arm.
You flee head over heels.
Passing a Large Hole
[ obvious exits: N E ]
The Anthill
[ obvious exits: S W ]
A rat scurries around trying to get out of sight.
An enormous black ant towers over you.
* HP:Scratched MV:Winded > Under the Greedy Trees
[ obvious exits: E W ]
* HP:Scratched MV:Winded >
An Intersection
[ obvious exits: N E W ]
* HP:Scratched MV:Winded >
Heart of the Swamp
[ obvious exits: S W ]
A large, black bear is here, searching for food.
A huge grizzly bear is here standing on its haunches.
A panther stalks through the wilderness.
You feel your extra strength fading.
* HP:Scratched MV:Winded > An Island in the Swamps
[ obvious exits: N E W ]
A big brown bear growls angrily about him.
A stealthy cougar gracefully makes its way through the terrain.
An elk with massive antlers eyes you with curiosity.
A large, black bear is here, searching for food.
* HP:Scratched MV:Winded > Beside the Fallen Tree
[ obvious exits: E S W ]
A panther stalks through the wilderness.
A large, black bear is here, searching for food.
* HP:Scratched MV:Winded >
Fallen Tree into the Swamp
[ obvious exits: N E S ]
A stealthy cougar gracefully makes its way through the terrain.
A huge grizzly bear is here standing on its haunches.
A stealthy cougar gracefully makes its way through the terrain.
A big brown bear growls angrily about him.
* HP:Scratched MV:Winded > Atop the Fallen Giant
[ obvious exits: N S ]
* HP:Scratched MV:Winded > Rotten Stump
[ obvious exits: N S ]
* HP:Scratched MV:Winded >
Dark Ferns
[ obvious exits: N E S ]
* HP:Scratched MV:Winded >
Overtaken by Ivy
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded > By a Tranquil Pond
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded > In the Dimly Lit Forest
[ obvious exits: N E W ]
* HP:Scratched MV:Winded > Passing the Half Eaten Carcass
[ obvious exits: E W ]
Mikhan narrates 'they in dog'
* HP:Scratched MV:Winded >
In the Thick Woods
[ obvious exits: N E S W ]
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* HP:Scratched MV:Winded > Mossy Shore of the Lake
[ obvious exits: N E W ]
A raven is visible flying high in the sky.
* HP:Scratched MV:Winded >
Morfran narrates 'haha?!'
* HP:Scratched MV:Winded >
Through the Tangled Underbrush
[ obvious exits: N E W ]
* HP:Scratched MV:Winded >
Morfran narrates 'oh'
* HP:Scratched MV:Winded >
Through the Tangled Underbrush
[ obvious exits: N E W ]
* HP:Scratched MV:Winded >
The Ever Changing Woods
[ obvious exits: N E S W ]
Mikhan narrates 'i walked in'
* HP:Scratched MV:Winded >
In a Dense Forest
[ obvious exits: N E S ]
* HP:Scratched MV:Winded >
Along a Game Trail
[ obvious exits: N E S ]
* HP:Scratched MV:Winded >
Continuing Along a Game Trail
[ obvious exits: E W ]
A large slab of meat has been placed here.
* HP:Scratched MV:Winded > A Bend in the Trail
[ obvious exits: N W ]
* HP:Scratched MV:Winded >
A North-South Trail
[ obvious exits: N S ]
Several blackberries grow on a nearby vine. [3]
The large dark wolf slinks here, eyes filled with an animal cunning.
* HP:Scratched MV:Winded >
A Game Trail through the Forest
[ obvious exits: E S W ]
The brown mother bear is looking for her wayward cub.
* HP:Scratched MV:Weary > A Thinning Forest
[ obvious exits: N E ]
* HP:Scratched MV:Weary > Among Tall Pines
[ obvious exits: E S ]
* HP:Scratched MV:Weary > Crossing a Game Trail
[ obvious exits: E W ]
* HP:Scratched MV:Weary > Near a Trailhead
[ obvious exits: N E W ]
The large dark wolf slinks here, eyes filled with an animal cunning.
Mikhan narrates 'and guards aggroed me'
* HP:Scratched MV:Weary >
Crossing a Game Trail
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
A Quiet Forest
[ obvious exits: N E W ]
A huge grizzly bear is here standing on its haunches.
The brown mother bear is looking for her wayward cub.
* HP:Scratched MV:Weary > End of a Game Trail
[ obvious exits: E S W ]
* HP:Scratched MV:Weary > West of a Lake
[ obvious exits: N E W ]
* HP:Scratched MV:Weary > A Narrow Part of the Woods
[ obvious exits: E S ]
* HP:Scratched MV:Weary > A Curve In the Trail
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary > A Crooked Foot Path
[ obvious exits: S W ]
* HP:Scratched MV:Weary >
Another Curve in the Path
[ obvious exits: N E ]
* HP:Scratched MV:Weary > Around a Bend in the Trail
[ obvious exits: E S ]
A black wolf growls loudly, poised to leap.
Mikhan narrates 'off thag gizmo'
Morfran narrates 'snicker'
* HP:Scratched MV:Weary >
A Trail in a Thinning Forest
[ obvious exits: N E W ]
* HP:Scratched MV:Weary >
Along a Well Used Trail
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
A Broad Curve in the Trail
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
Off of a Well Worn Trail
[ obvious exits: N E W ]
A big brown bear growls angrily about him.
* HP:Scratched MV:Weary > Small Saplings Fill a Glade
[ obvious exits: N E S W ]
* HP:Scratched MV:Haggard >
The Trail Straightens
[ obvious exits: N E S ]
A huge grizzly bear is here standing on its haunches.
A black wolf growls loudly, poised to leap.
* HP:Scratched MV:Haggard > An Obscured Trail
[ obvious exits: E S W ]
* HP:Scratched MV:Haggard >
Well Traveled Forest
[ obvious exits: N S W ]
* HP:Scratched MV:Haggard >
Winding Through Pines and Fruit Trees
[ obvious exits: N S W ]
A zebra stands here nibbling on grass.
A zebra stands here nibbling on grass.
A zebra stands here nibbling on grass.
A zebra stands here nibbling on grass.
A large zebra stands here, watching for danger.
* HP:Scratched MV:Haggard > A Narrow Footpath
[ obvious exits: N E S ]
A raven is here flying around.
* HP:Scratched MV:Haggard >
Approaching a Clearing
[ obvious exits: N E S ]
A bull rhinoceros munches some grass while keeping a wary eye out for predators.
* HP:Scratched MV:Haggard >
Among the Trees
[ obvious exits: N E S ]
Mikhan narrates 'go fd fade'
* HP:Scratched MV:Haggard >
Thicket of Leatherleaf
[ obvious exits: N E S ]
An antelope blends into the scenery.
A large plains lion stalks the grasslands looking for prey.
* HP:Scratched MV:Haggard > Sparse Forest
[ obvious exits: N E S W ]
A large plains lion stalks the grasslands looking for prey.
* HP:Scratched MV:Haggard >
Savannah Near a Forest
[ obvious exits: N E S W ]
* HP:Scratched MV:Haggard >
Turn in an Old Road
[ obvious exits: N E S W ]
A water buffalo stands here, idly chewing some grass.
* HP:Scratched MV:Haggard >
An Ancient Road
[ obvious exits: E S W ]
* HP:Scratched MV:Haggard > Down an Old Road
[ obvious exits: E W ]
* HP:Scratched MV:Haggard >
Ancient Road
[ obvious exits: E W ]
Morfran narrates 'in?'
* HP:Scratched MV:Haggard >
Bend in an Old Road
[ obvious exits: N E W ]
* HP:Scratched MV:Haggard >
Your heartbeat calms down more as you feel less panicked.
An Old Road Nearing a Village
[ obvious exits: N E S ]
* HP:Scratched MV:Weary > An Old Road By a Village
[ obvious exits: N E S W ]
* HP:Scratched MV:Haggard >
You get a thin vial of yellow fluid from a backpack. <-- no stops along this journey!
* HP:Scratched MV:Haggard > You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
* HP:Scratched MV:Winded >
An Ancient Road
the road side.
[ obvious exits: N E S ]
A water buffalo stands here, idly chewing some grass.
* HP:Scratched MV:Winded >
Remains of an Old Road
[ obvious exits: N E S W ]
An antelope blends into the scenery.
A bull rhinoceros munches some grass while keeping a wary eye out for predators.
A large plains lion stalks the grasslands looking for prey.
* HP:Scratched MV:Winded >
Grasslands
[ obvious exits: N E S W ]
A bull rhinoceros munches some grass while keeping a wary eye out for predators.
* HP:Scratched MV:Winded >
Faint Road in the Grass
grass.
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded > Sprawling Savannah
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded >
Baked Earth
[ obvious exits: N E S W ]
A large plains lion stalks the grasslands looking for prey.
Gizmo narrates 'i fd fade'
* HP:Scratched MV:Weary >
Bubbling Black Water
[ obvious exits: N E S W ]
A large plains lion stalks the grasslands looking for prey.
* HP:Scratched MV:Weary >
In the Vast Savannah
[ obvious exits: N S W ]
* HP:Scratched MV:Weary >
Disappearing Road
[ obvious exits: E S W ]
* HP:Scratched MV:Winded >
Approaching Another Twist
[ obvious exits: N E W ]
* HP:Scratched MV:Winded >
Twisting Path in the Savannah
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded >
Twisting Path Bordering the Forest
[ obvious exits: E S ]
* HP:Scratched MV:Weary >
Morfran narrates 'i weary'
* HP:Scratched MV:Weary >
The Twisting Path
[ obvious exits: N W ]
* HP:Scratched MV:Weary > Another Bend
[ obvious exits: E S ]
A rat scurries around trying to get out of sight.
* HP:Scratched MV:Weary >
Nearing the Northern Bend
[ obvious exits: E W ]
* HP:Scratched MV:Weary >
Bend in the Trail
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
Rolling Grasses
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
Gizmo narrates 'where decrepit go?'
* HP:Scratched MV:Weary > Marshy Fields
[ obvious exits: N E W ]
* HP:Scratched MV:Weary >
Nearing a Bend
[ obvious exits: N S W ]
* HP:Scratched MV:Weary >
Morfran narrates 'hes like at wbfade'
* HP:Scratched MV:Weary >
Bend in the Plains
[ obvious exits: N E S ]
* HP:Scratched MV:Weary >
Depression Off the Road
[ obvious exits: N E ]
Mikhan narrates 'he's wb fade'
* HP:Scratched MV:Weary >
Deeper in the Plains
[ obvious exits: N S W ]
* HP:Scratched MV:Weary >
Snaking Road
[ obvious exits: N E ]
* HP:Scratched MV:Weary >
Low Road
[ obvious exits: E W ]
A squat border stone juts from the soil.
* HP:Scratched MV:Weary >
Southward Curve
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
Abandoned Boat
[ obvious exits: S W ]
* HP:Scratched MV:Weary >
Trees on the Plains
[ obvious exits: N E S W ]
A lantern has been left here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
* HP:Scratched MV:Weary >
Entering the Plains
[ obvious exits: E S W ]
* HP:Scratched MV:Weary > Beginning of a Vast Plain
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
Bottom of a Small Swale
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
Crest of a Swale
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
Beginning of a Ridge
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
Gizmo narrates 'oh thought said fd fade :P' <-- soon, friend Gizmo!
* HP:Scratched MV:Weary > Top of a Ridge
[ obvious exits: N E W ]
A large plains lion stalks the grasslands looking for prey.
* HP:Scratched MV:Weary >
Rolling Plains
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
Open Plains
[ obvious exits: S W ]
* HP:Scratched MV:Weary >
Empty Grassland
[ obvious exits: N S W ]
An antelope blends into the scenery.
A large plains lion stalks the grasslands looking for prey.
* HP:Scratched MV:Weary >
Open Plain
[ obvious exits: N S W ]
* HP:Scratched MV:Weary >
Near a Band of Trees
[ obvious exits: N E S W ]
A nimble gazelle hops around here, nibbling at the grass.
* HP:Scratched MV:Weary >
Through the Plains
[ obvious exits: E S W ]
A wild dog with matted fur snarls at you.
* HP:Scratched MV:Weary >
A wild dog barely tickles your body with his hit.
You crush a wild dog's body into bloody fragments!
A wild dog barely tickles your right leg with his hit.
No way! You're fighting for your life!
* HP:Scratched MV:Weary - a wild dog: Hurt >
No way! You're fighting for your life!
* HP:Scratched MV:Weary - a wild dog: Hurt >
You narrate 'omw'
* HP:Scratched MV:Weary - a wild dog: Hurt >
You crush a wild dog's body into bloody fragments!
A wild dog barely tickles your right leg with his hit.
* HP:Scratched MV:Weary - a wild dog: Wounded >
Morfran narrates 'sm fdfade'
* HP:Scratched MV:Weary - a wild dog: Wounded >
Mood changed to: Brave
* HP:Scratched MV:Weary - a wild dog: Wounded > You crush a wild dog's left foreleg into bloody fragments!
A wild dog barely tickles your body with his hit.
You won't flee from any fight now.
* HP:Scratched MV:Weary - a wild dog: Battered >
Players in your Zone
--------------------
Decrepit - Through the Plains
* HP:Scratched MV:Weary - a wild dog: Battered >
You crush a wild dog's body into bloody fragments!
A wild dog barely tickles your right arm with his hit.
* HP:Scratched MV:Weary - a wild dog: Critical >
You crush a wild dog's body into bloody fragments!
A wild dog is dead! R.I.P.
Yet again! Seems like a rerun...
Your blood freezes as you hear a wild dog's death cry.
* HP:Scratched MV:Weary >
Bordering the Plains
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
Alongside Farmland
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
Before a Farm
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
Morfran narrates 'on some here'
* HP:Scratched MV:Weary >
Plains by a Fence
[ obvious exits: E S W ]
A worker busily earns a day's pay.
Mikhan narrates 'on fd fade'
* HP:Scratched MV:Weary >
Before a Rise
[ obvious exits: E S W ]
A worker busily earns a day's pay.
A mole is here, looking sickly.
* HP:Scratched MV:Weary >
Passing an Engraved Stone
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
Slight Slope
[ obvious exits: N E S W ]
A wild dog with matted fur snarls at you.
* HP:Scratched MV:Weary >
Approaching a Stone Lith
[ obvious exits: N E S W ]
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
* HP:Scratched MV:Weary >
Around a Ruined Monument
[ obvious exits: N E W ]
* HP:Scratched MV:Weary >
Vaulting Pillars
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
Through Overshadowing Pillars
[ obvious exits: N S ]
* HP:Scratched MV:Weary >
At the Center of the Ruined Monument
[ obvious exits: N E W ]
A handsome stag stands here, ready to run.
* HP:Scratched MV:Weary >
Plains Bordering the Rubble
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
South of a Canyon
[ obvious exits: N S W ]
* HP:Scratched MV:Weary >
Half Concealed Statue on the Plains
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
Blackened Grass near the Chasm
[ obvious exits: E S W ]
The wolf pup is here, mewling for attention.
* HP:Scratched MV:Weary >
Plains Bordering the Steaming Chasm
[ obvious exits: S W ]
* HP:Scratched MV:Weary >
Wandering Upon the Grasslands
[ obvious exits: N S W ]
* HP:Scratched MV:Weary >
Ancient Road Revealed Under the Grass
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
Remnant of an Ancient Road
[ obvious exits: E S W ]
* HP:Scratched MV:Weary >
Scattered Trees on the Plains
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
Barren Hill in the Woods
[ obvious exits: E S ]
* HP:Scratched MV:Weary >
Dwindling Tree Coverage
[ obvious exits: N E S W ]
* HP:Scratched MV:Weary >
End of a Trail
[ obvious exits: N E S ]
A black bear is here, sharpening his claws.
* HP:Scratched MV:Weary >
An angry black bear barely tickles your right hand with his hit.
You crush an angry black bear's left foreleg into bloody fragments!
An angry black bear barely tickles your body with his hit.
No way! You're fighting for your life!
* HP:Scratched MV:Winded - an angry black bear: Scratched >
Players in your Zone
--------------------
Decrepit - End of a Trail
* HP:Scratched MV:Winded - an angry black bear: Scratched >
-
An angry black bear tickles your body with his hit.
=
+*
*
+=
-
-=
Your bash at an angry black bear sends him sprawling!
* HP:Scratched MV:Winded - an angry black bear: Scratched >
You crush an angry black bear's head into bloody fragments!
* HP:Scratched MV:Winded - an angry black bear: Wounded >
You crush an angry black bear's left leg into bloody fragments!
* HP:Scratched MV:Winded - an angry black bear: Wounded >
You crush an angry black bear's left paw into bloody fragments!
An angry black bear barely tickles your right foot with his hit.
* HP:Scratched MV:Winded - an angry black bear: Battered >
-=
+*
*
+=
-
An angry black bear barely tickles your right foot with his hit.
-=
Your bash at an angry black bear sends him sprawling!
* HP:Scratched MV:Winded - an angry black bear: Battered >
You crush an angry black bear's body into bloody fragments!
* HP:Scratched MV:Winded - an angry black bear: Beaten >
You crush an angry black bear's body into bloody fragments!
* HP:Scratched MV:Winded - an angry black bear: Critical >
You crush an angry black bear's body into bloody fragments!
An angry black bear is dead! R.I.P.
Yet again! Seems like a rerun...
Your blood freezes as you hear an angry black bear's death cry.
* HP:Scratched MV:Tiring >
Remnant of a Trail Through the Trees
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded >
Fading Trail Amidst the Trees
[ obvious exits: N E W ]
The corpse of the creepers is lying here.
* HP:Scratched MV:Winded >
Well-worn Path
[ obvious exits: N E W ]
An elk cow nibbles on some greenery.
* HP:Scratched MV:Winded > Well-worn Path
[ obvious exits: N E W ]
* HP:Scratched MV:Winded >
Well-worn Path
[ obvious exits: N E W ]
A beetle is here, digging in the earth.
* HP:Scratched MV:Winded > Well-worn Path
[ obvious exits: N E W ]
* HP:Scratched MV:Winded >
Well-worn Path
[ obvious exits: N E W ]
* HP:Scratched MV:Winded >
Well-worn Path
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.
A small animal with black and white fur is foraging here.
* HP:Scratched MV:Winded >
Razhak narrates 'back'
* HP:Scratched MV:Winded > Well-worn Path
[ obvious exits: N E S W ]
A squirrel is here, chittering.
* HP:Scratched MV:Winded >
Well-worn Path
[ obvious exits: N E S W ]
A small animal with black and white fur is foraging here.
A badger is rummaging about, looking for stuff to eat.
* HP:Scratched MV:Winded >
A badger leaves north.
Well-worn Path
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded >
Well-worn Path
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded >
In the Shade
[ obvious exits: N E W ]
A lynx creeps low to the ground, hunting for food.
* HP:Scratched MV:Winded >
Well-worn Path
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded >
Thick Forest
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded >
Thick Woods
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded > Well-worn Path
[ obvious exits: N E S W ]
A gray mouse is scuttling about here.
A gray mouse is scuttling about here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* HP:Scratched MV:Winded >
Well-worn Path
[ obvious exits: N E S W ]
A squirrel is here, chittering.
A brazen young hare thumps his powerful hind legs nearby.
Gizmo narrates 'fd fade we on'
* HP:Scratched MV:Winded >
Dark Path
[ obvious exits: N E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.
A twisted tree is here, shaking in the wind.
* HP:Scratched MV:Winded >
Between the Hills
[ obvious exits: E W ]
* HP:Scratched MV:Winded > Near the Road
[ obvious exits: N E S W ]
A twisted tree is here, shaking in the wind.
A twisted tree is here, shaking in the wind.
A twisted tree is here, shaking in the wind.
* HP:Scratched MV:Winded > The Long Tar Valon Road
[ obvious exits: E S W ]
* HP:Scratched MV:Winded > Road Before an Inn
[ obvious exits: N S W ]
* HP:Scratched MV:Winded >
Razhak narrates 'omw'
* HP:Scratched MV:Winded >
*Kryzen* has arrived from the west, riding a gray palfrey.
* HP:Scratched MV:Winded >
*Kryzen* leaves north riding a gray palfrey.
* HP:Scratched MV:Winded >
Down the Fal Dara Road
[ obvious exits: N S ]
A Shienaran scout blends into the surroundings here.
*Kryzen* has arrived from the north, riding a gray palfrey.
* HP:Scratched MV:Winded > On the Long Road
[ obvious exits: N E S W ]
* HP:Scratched MV:Winded > Mouth of the Gorge
[ obvious exits: N E ]
The corpse of a hound of the shadow is lying here. [3]
Morfran narrates 'fdfade on'
o HP:Scratched MV:Winded >
Tight Turn
[ obvious exits: S W ]
*Landry* is here, fighting Mikhan, riding a dust-colored gelding.
*Corath* is here, fighting Morfran, riding a warhorse.
*Clay* is here, fighting Gizmo, riding a bloodstock stallion.
A raven is here flying around.
Morfran the Baron of Rockwell {Wellguard} is here, fighting Corath.
Gizmo the Queen of Aridhol is here, fighting Clay.
Mikhan the Dreadlord is here, fighting Landry.
* HP:Scratched MV:Winded >
You crush *Corath*'s right arm.
* HP:Scratched MV:Winded - Morfran: Hurt - Corath: Battered >
-
*Landry* tries to pierce Mikhan, but he parries successfully.
*Corath* tries to slash Morfran, but he deflects the blow.
*Clay* tries to pierce Gizmo, but she deflects the blow.
Gizmo tries to pierce *Clay*, but he deflects the blow.
=
+
*Kryzen* has arrived from the south, riding a gray palfrey.
*Corath* avoids being bashed by Morfran who loses his balance and falls!
*
*Kryzen* hacks your right leg.
Mikhan unleashes a flurry of icy spikes at *Corath*, who is stabbed repeatedly.
Gizmo swiftly dodges *Clay*'s attempt to pierce her.
*
+=
Razhak narrates 'almost there'
-
*Corath* panics, and attempts to flee!
-
*Ryktor* has arrived from the south, riding a warhorse.
=
Your bash at *Corath* sends him sprawling! <-- success!
*Ryktor* barely slashes your left hand.
* HP:Scratched MV:Winded - Morfran: Hurt - Corath: Critical >
*Ryktor* tickles your body with his slash.
You crush *Corath*'s right arm hard.
*Landry* tries to pierce Mikhan, but he deflects the blow.
*Clay* tries to pierce Gizmo, but she parries successfully.
Gizmo tries to pierce *Clay*, but he parries successfully.
You now follow Mikhan.
* HP:Scratched MV:Winded - Morfran: Hurt - Corath: Critical >
*Landry* tries to pierce Mikhan, but he deflects the blow.
*Clay* tries to pierce Gizmo, but she parries successfully.
* HP:Scratched MV:Winded - Morfran: Hurt - Corath: Critical >
Mikhan's icy spikes shred *Corath*, whose insides now flow freely to the ground.
*Corath* is dead! R.I.P.
Your blood freezes as you hear *Corath*'s death cry.
* HP:Scratched MV:Winded > You try to crush *Ryktor*, but he deflects the blow.
You dodge a bash from *Kryzen* who loses his balance and falls!
* HP:Scratched MV:Winded - Ryktor: Scratched >
Morfran narrates 'crit'
* HP:Scratched MV:Winded - Ryktor: Scratched >
You do the best you can!
Morfran gets a steel-shafted lance from the corpse of Corath.
Morfran gets a dark pair of steel boots from the corpse of Corath.
Morfran gets a pair of ebony-steel plate greaves from the corpse of Corath.
Morfran gets a studded leather belt with a crossed swords buckle from the corpse of Corath.
Morfran gets the massive blade, da'es Ashan from the corpse of Corath.
Morfran gets a gator skin bracer from the corpse of Corath.
Morfran gets a gator skin bracer from the corpse of Corath.
Morfran gets a pair of heavy metal gauntlets from the corpse of Corath.
Morfran gets a pair of steel-plated vambraces from the corpse of Corath.
Morfran gets a backpack from the corpse of Corath.
Morfran gets a pendant of black quartz from the corpse of Corath.
Morfran gets a pendant of black quartz from the corpse of Corath.
Morfran gets a ring of silver from the corpse of Corath.
JOURNEY COMPLETE
The Bashful Journeyman
Re: The Bashful Journeyman
The well fills as the well wills....FOR THE WELL!