some pk from a while ago

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Iblis
Posts: 100
Joined: Mon Jun 19, 2017 11:56 am

some pk from a while ago

Post by Iblis » Fri Nov 17, 2017 12:37 am

found this and figured i'd post it, I dimly remember it was a fun session so maybe it'll make a decent read. Log is fairly long and only slightly edited here and there, so might be some confusing parts.

The Blight
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Turg* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

c
* R HP:Wounded MV:Full > c
[k turg]
You tickle *Turg*'s body with your pound.

* R HP:Wounded MV:Full - Turg: Beaten > [k turg]
You do the best you can!

* R HP:Wounded MV:Full - Turg: Beaten > [k turg]
You do the best you can!

* R HP:Wounded MV:Full - Turg: Beaten > [k turg]
You do the best you can!

* R HP:Wounded MV:Full - Turg: Beaten >
Gralin narrates 'you ok?'

* R HP:Wounded MV:Full - Turg: Beaten >
You pound *Turg*'s body.
The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!

l - Turg: Beaten >
*Turg* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Turg: Beaten > b

The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you parry successfully.
*Turg* hacks your right arm extremely hard.

* R HP:Wounded MV:Fresh - Turg: Beaten >
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you parry successfully.
*Turg* hacks your body very hard.

[bash ] sh - Turg: Beaten >

+
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you dodge the attack.
*Turg* tries to hack you, but you parry successfully.

+
*Turg* panics, and attempts to flee!


*Turg* leaves south.

=
They're not here anymore!

* R HP:Wounded MV:Fresh - the blighted tree: Healthy > na he is beat
f
You pound the blighted tree's body into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.
You swiftly dodge the blighted tree's attempt to hit you.
You narrate 'he is beat'

c
* R HP:Wounded MV:Fresh - the blighted tree: Hurt > c
You panic and attempt to flee!

c
You flee head over heels.
The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
[k turg]
They aren't here.

* R HP:Wounded MV:Full > [k turg]
They aren't here.

* R HP:Wounded MV:Full > c
w
c
s
c
[k turg]
They aren't here.

* R HP:Wounded MV:Full > [k turg]
They aren't here.

* R HP:Wounded MV:Full > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > [k turg]
They aren't here.

* R HP:Wounded MV:Full > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Turg* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
* R HP:Wounded MV:Full > [k turg]
You pound *Turg*'s head.

[bash ] l - Turg: Beaten >

-
*Turg* tries to hack you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!


As *Turg* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Full >
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.

l - the blighted tree: Scratched >
*Turg* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - the blighted tree: Scratched > f
e
c
b

The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
*Turg* hacks your right leg hard.

* R HP:Wounded MV:Full - the blighted tree: Scratched >
*Turg* nods in agreement.

You panic and attempt to flee!lighted tree: Scratched >

You flee head over heels.
In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A squirrel is here, chittering.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Turg* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > [k turg]
You pound *Turg*'s body.

[bash ] l - Turg: Beaten >


You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.

*
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you parry successfully.

=
Your bash at *Turg* sends him sprawling!

* R HP:Wounded MV:Full - Turg: Beaten >
The blighted tree tickles your right arm with its hit.
The blighted tree tries to hit you, but you dodge the attack.
You barely pound *Turg*'s body.

* R HP:Wounded MV:Full - Turg: Beaten > nod
You nod in agreement.

* R HP:Wounded MV:Full - Turg: Beaten >
The blighted tree tries to hit you, but you parry successfully.
You swiftly dodge the blighted tree's attempt to hit you.
You pound *Turg*'s body.

* R HP:Wounded MV:Full - Turg: Beaten >
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you dodge the attack.
You pound *Turg*'s right arm.

l - Turg: Beaten >
*Turg* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Turg: Beaten > b

The blighted tree tries to hit you, but you parry successfully.
The blighted tree tickles your head with its hit.
*Turg* hacks your body hard.

* R HP:Wounded MV:Full - Turg: Beaten >
*Turg* panics, and attempts to flee!

l - Turg: Beaten >
*Turg* leaves south.
*Turg* has arrived from the south.

* R HP:Wounded MV:Full - the blighted tree: Scratched >
*Turg* leaves west.

* R HP:Wounded MV:Full - the blighted tree: Scratched >
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you deflect the blow.

[bash ] l - the blighted tree: Scratched >
The Wheel of Time turns...

f
c
-c
c
Cancelled.
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
[k turg]
They aren't here.

* R HP:Wounded MV:Full > [k turg]
They aren't here.

* R HP:Wounded MV:Full > [k turg]
They aren't here.

* R HP:Wounded MV:Full > n
w
c
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

c
* R HP:Wounded MV:Full > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A squirrel is here, chittering.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Wounded MV:Full > [k turg]
They aren't here.

* R HP:Wounded MV:Full > [k turg]
They aren't here.

* R HP:Wounded MV:Full >
The writhing grass tries to hit you, but you deflect the blow.

w
* R HP:Wounded MV:Full - the writhing grass: Healthy > w
w
No way! You're fighting for your life!

* R HP:Wounded MV:Full - the writhing grass: Healthy > f
w
n
No way! You're fighting for your life!

* R HP:Wounded MV:Full - the writhing grass: Healthy > No way! You're fighting for your life!

* R HP:Wounded MV:Full - the writhing grass: Healthy > w
w
You panic and attempt to flee!

w

The writhing grass tries to hit you, but you deflect the blow.

c
c
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A squirrel is here, chittering.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Wounded MV:Full > Alas, you cannot go that way...

* R HP:Wounded MV:Full > By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a human leaving west.
There are some tracks of a human leaving west.
There are some tracks of an animal leaving west.
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Full > A Small Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a human leaving west.
There are some tracks of a human leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Wounded MV:Full > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a human leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > [k turg]
They aren't here.

* R HP:Wounded MV:Full > w
[k turg]
They aren't here.

* R HP:Wounded MV:Full > A Field of Stumps
[ obvious exits: E W ]
There are some tracks of a human leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A snake is crawling through the water here.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Wounded MV:Full > w
s
s
c
The Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of a human leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

c
* R HP:Wounded MV:Full > A Small Trail
[ obvious exits: N S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Full > The Crossroads
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A large wooden catapult has been erected here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Turg* is standing here.
A strong trolloc stands here, snout sniffing the wind.

* R HP:Wounded MV:Full > [k turg]
You pound *Turg*'s left leg.

* R HP:Wounded MV:Full - Turg: Beaten > [k turg]
You do the best you can!

* R HP:Wounded MV:Full - Turg: Beaten >
*Turg* tries to hack you, but you deflect the blow.
A strong trolloc pounds your head hard.
You pound *Turg*'s right leg.

* R HP:Battered MV:Full - Turg: Critical >
*Turg* panics, and attempts to flee!

* R HP:Battered MV:Full - Turg: Critical > f
c
c
c
You panic and attempt to flee!

c

*Turg* leaves south.
*Turg* has arrived from the south.


*Turg* leaves north.

You pound a strong trolloc's body into bloody fragments!
A strong trolloc tries to pound you, but you deflect the blow.
You flee head over heels.
A Small Trail
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Turg* is standing here.
[k turg]
You pound *Turg*'s right leg.

* R HP:Battered MV:Full - Turg: Critical > [k turg]
You do the best you can!

* R HP:Battered MV:Full - Turg: Critical > [k turg]
You do the best you can!

* R HP:Battered MV:Full - Turg: Critical > [k turg]
You do the best you can!

* R HP:Battered MV:Full - Turg: Critical > b
[bash ]
*Turg* panics, and attempts to flee!

-
*Turg* leaves north.

-n
c
=
They're not here anymore!

* R HP:Battered MV:Full > c
c
The Blighted Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving east.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Full > n
w
n
w
w
c
b
[k turg]
They aren't here.

* R HP:Battered MV:Full > [k turg]
They aren't here.

* R HP:Battered MV:Full > [k turg]
They aren't here.

* R HP:Battered MV:Full > The Decaying Forest
[ obvious exits: S W ]
There are some tracks of a human leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A green woodpecker is high up a tree, tapping away.
A wilted tree leans to one side, on the brink of death.

* R HP:Battered MV:Full > The Decaying Forest
[ obvious exits: N E S ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > The Decaying Forest
[ obvious exits: S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.

* R HP:Battered MV:Full > The Blighted Forest
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > The Blighted Woods
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* R HP:Battered MV:Full > s
c
c
A Dha'vol trolloc tries to crush you, but you deflect the blow.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
A hooded myrddraal slashes your body.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
You pound a Dha'vol trolloc's right hand.
A Dha'vol trolloc barely crushes your body.
Weak light filters through the hazy sky as the sun rises.
Your heartbeat calms down more as you feel less panicked.
[k turg]
They aren't here.

[bash ] esh - a Dha'vol trolloc: Scratched >

Cancelled.
No way! You're fighting for your life!

* R HP:Battered MV:Fresh - a Dha'vol trolloc: Scratched > [k turg]
They aren't here.

* R HP:Battered MV:Fresh - a Dha'vol trolloc: Scratched > [k turg]
They aren't here.

* R HP:Battered MV:Fresh - a Dha'vol trolloc: Scratched > f
s
s
You panic and attempt to flee!


A hooded myrddraal slashes your left leg.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
A Dha'vol trolloc tries to crush you, but you deflect the blow.

You flee head over heels.
The Blighted Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh >
Keser has arrived from the east.

* R HP:Battered MV:Fresh > w
s
c
c
The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* R HP:Battered MV:Fresh > Among the Blighted Trees
[ obvious exits: N S W ]
There are some tracks of a human leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.

* R HP:Battered MV:Fresh > s
[k turg]
They aren't here.

* R HP:Battered MV:Fresh > [k turg]
They aren't here.

* R HP:Battered MV:Fresh > s
c
An Open Field
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > The Sunken Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > [k turg]
They aren't here.

* R HP:Battered MV:Fresh > n
n
n
An Open Field
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Among the Blighted Trees
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.

* R HP:Battered MV:Fresh > The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* R HP:Battered MV:Fresh > n
A Dha'_^L GVRvEHZ yeU@ 'bER AbURYtPL wUO ?uIX XN` pbSnkn lM@f pzyraL '
A Dha'vol trolloc tries to crush you, but you parry successfully.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!
No way! You're fighting for your life!

f
* R HP:Battered MV:Fresh - a Dha'vol trolloc: Scratched >
A hooded myrddraal slashes your head hard.
A ramshorned trolloc barely cleaves your right leg.
You pound a Dha'vol trolloc's left leg hard.
A Dha'vol trolloc crushes your left foot.

You panic and attempt to flee!ha'vol trolloc: Hurt >


You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > w
w
s
Blighted Forest
[ obvious exits: E W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A vulture is here, sitting by a carcass.
A bearlike lump of rotten flesh lumbers around in here.

* R HP:Battered MV:Fresh > Blighted Forest
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > A Pass in the Blighted Forest
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > s
e
Around the Mountain
[ obvious exits: N E W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake is here, lying on a rock.
A black snake with red mottling slyly meanders around you.

c
* R HP:Battered MV:Fresh > The Blighted Forest
[ obvious exits: E S W ]
There are some tracks of a human leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.

* R HP:Battered MV:Fresh > [k turg]
They aren't here.

* R HP:Battered MV:Fresh > e
c
s
Among the Blighted Trees
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.

c
* R HP:Battered MV:Fresh > [k turg]
They aren't here.

* R HP:Battered MV:Fresh > w
An Open Field
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

c
* R HP:Battered MV:Fresh > [k turg]
They aren't here.

* R HP:Battered MV:Fresh > Blighted Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Fresh > [k turg]
They aren't here.

* R HP:Battered MV:Fresh > s
c
s
c
On the Shore of a Dried-out Pond
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A one person canoe rests on the ground. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A raven is visible flying high in the sky.

* R HP:Battered MV:Fresh > [k turg]
They aren't here.

* R HP:Battered MV:Fresh > The Dried-out Pond
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A lynx creeps low to the ground, hunting for food.

* R HP:Battered MV:Fresh > [k turg]
They aren't here.

* R HP:Battered MV:Fresh > s
s
e
The Dried-out Pond
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

e
* R HP:Battered MV:Fresh > On the Shore of a Dried-out Pond
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Some Healthier Trees
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A brazen young hare thumps his powerful hind legs nearby.

* R HP:Battered MV:Fresh > e
A Trail Through the Forest
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A lynx creeps low to the ground, hunting for food.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Battered MV:Fresh > Upon the Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > e
Bend in the Trail
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

n
* R HP:Battered MV:Fresh > n
n
A Narrow Trail
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A mole is here, looking sickly.

e
* R HP:Battered MV:Fresh > e
The Crossroads
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A large wooden catapult has been erected here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A strong trolloc stands here, snout sniffing the wind.

* R HP:Battered MV:Fresh > A Small Trail
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > Alas, you cannot go that way...

n
* R HP:Battered MV:Fresh > Alas, you cannot go that way...

* R HP:Battered MV:Fresh > e
e
e
The Blighted Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving north.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Fresh > e
e
A Field of Stumps
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A snake is crawling through the water here.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Battered MV:Fresh > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Fresh > A Small Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Battered MV:Fresh > By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Fresh > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A squirrel is here, chittering.
A squirrel is here, chittering.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Battered MV:Fresh > e
n
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Fresh > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Full >
The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

k tree
* R HP:Battered MV:Full - the blighted tree: Scratched > You do the best you can!

* R HP:Battered MV:Full - the blighted tree: Scratched > dh

The blighted tree tries to hit you, but you deflect the blow.
You pound the blighted tree's body extremely hard.
The blighted tree tries to hit you, but you deflect the blow.

* R HP:Battered MV:Full - the blighted tree: Hurt > [dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Battered MV:Full - the blighted tree: Hurt >
The blighted tree tries to hit you, but you parry successfully.
You pound the blighted tree's body into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.

* R HP:Battered MV:Full - the blighted tree: Wounded > chat lag global?
You chat 'lag global?'

wh
* R HP:Battered MV:Full - the blighted tree: Wounded > Players
-------
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Bianca the Tower Accepted [White Tower]
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden] (Linkless)
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Terha of Altara
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>

The blighted tree tries to hit you, but you deflect the blow.
You pound the blighted tree's body extremely hard.
The blighted tree tries to hit you, but you parry successfully.

* Press <Return> to continue, q to quit *> 19 players displayed.

* R HP:Battered MV:Full - the blighted tree: Battered > dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

stats
* R HP:Battered MV:Full - the blighted tree: Battered > The blighted tree tries to hit you, but you dodge the attack.
You try to pound the blighted tree, but it deflects the blow.
You swiftly dodge the blighted tree's attempt to hit you.
The day has begun.
Your heartbeat calms down more as you feel less panicked.
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Battered MV:Fresh - the blighted tree: Battered > dh
dh
dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is full.

* R HP:Battered MV:Fresh - the blighted tree: Battered > [dia horse]
A warhorse is in excellent condition.
A warhorse is full.

* R HP:Battered MV:Fresh - the blighted tree: Battered > [dia horse]
A warhorse is in excellent condition.
A warhorse is full.

* R HP:Battered MV:Fresh - the blighted tree: Battered > f

The blighted tree tries to hit you, but you parry successfully.
You pound the blighted tree's left leg into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.

* R HP:Battered MV:Fresh - the blighted tree: Battered > n

Terha chats 'i dont have it'

* R HP:Battered MV:Fresh - the blighted tree: Battered > n
n
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Full > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is here, fighting Turg, riding a gray palfrey.
*Turg* is here, fighting Gralin.
An enormous blight worm towers above you, making an eerie shrill scream.
An enormous blight worm towers above you, making an eerie shrill scream.
A spider-legged beast is here, most of it teeth.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* R HP:Battered MV:Full > n
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.

* R HP:Battered MV:Full > s
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here ruling a group of trollocs.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Full > s

Terha chats 'normal'

c
c
c
* R HP:Battered MV:Full > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.

* R HP:Battered MV:Full > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is here, fighting Turg, riding a gray palfrey.
*Turg* is here, fighting Gralin.
The enormous worm is here, fighting Gralin.
The enormous worm is here, fighting Gralin.
A gaping maw is here, fighting Gralin.
A Dha'vol trolloc is here, fighting Gralin.
A trolloc is here ruling a group of trollocs.

* R HP:Battered MV:Full > c
[k turg]
You pound *Turg*'s body.

* R HP:Battered MV:Full - Gralin: Scratched - Turg: Critical > c
[k turg]
You do the best you can!
*Turg* panics, and attempts to flee!

* R HP:Battered MV:Full - Gralin: Scratched - Turg: Critical > [k turg]
You do the best you can!

* R HP:Battered MV:Full - Gralin: Scratched - Turg: Critical > [k turg]
You do the best you can!

* R HP:Battered MV:Full - Gralin: Scratched - Turg: Critical > c
[k turg]
You do the best you can!

c
* R HP:Battered MV:Full - Gralin: Scratched - Turg: Critical > [k turg]
You do the best you can!
*Turg* leaves south.

* R HP:Battered MV:Full > c

Gralin tries to stab the enormous worm, but it dodges the attack.
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
A Dha'vol trolloc tries to cleave Gralin, but he deflects the blow.
A gaping maw tries to hit Gralin, but he deflects the blow.
The enormous worm hits Gralin's left foot hard.
The enormous worm tries to hit Gralin, but he deflects the blow.

* R HP:Battered MV:Full > [k turg]
They aren't here.

* R HP:Battered MV:Full > c
[k turg]
They aren't here.

* R HP:Battered MV:Full > s
c
[k turg]
They aren't here.

e
* R HP:Battered MV:Full > c
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Full > [k turg]
They aren't here.

* R HP:Battered MV:Full > The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > [k turg]
They aren't here.

* R HP:Battered MV:Full > e
c
s
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > c
[k turg]
They aren't here.

* R HP:Battered MV:Full > The Blight
[ obvious exits: N S W ]
There are some tracks of a human leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > s
c
s
c
s
c
[k turg]
They aren't here.

* R HP:Battered MV:Full > The Blight
[ obvious exits: N S W ]
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > [k turg]
They aren't here.

* R HP:Battered MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > [k turg]
They aren't here.

* R HP:Battered MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.

* R HP:Battered MV:Full > [k turg]
They aren't here.

* R HP:Battered MV:Full > w
n
n
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Edge of the Foothills
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > Near the Foothills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Full > w

*Turg* has arrived from the south.

n
* R HP:Battered MV:Full >
*Turg* leaves west.

* R HP:Battered MV:Full > The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Turg* is standing here.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.

* R HP:Battered MV:Full > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Full > s

*Turg* has arrived from the south.

c
* R HP:Battered MV:Full > The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.

* R HP:Battered MV:Full > n
[k turg]
They aren't here.

* R HP:Battered MV:Full > c
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

n
* R HP:Battered MV:Full > c
[k turg]
They aren't here.

* R HP:Battered MV:Full > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Full > [k turg]
They aren't here.
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Battered MV:Full > n

Gralin leaves north riding a gray palfrey.

* R HP:Battered MV:Full > n
n
n
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
An enormous blight worm towers above you, making an eerie shrill scream.
A spider-legged beast is here, most of it teeth.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

n
* R HP:Battered MV:Full > The enormous worm tries to hit you, but you deflect the blow.
A Dha'vol trolloc cleaves your body.
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
A shrill piercing scream reverberates through the area.
The enormous worm joins the enormous worm's fight!
A gaping maw barely tickles your right leg with its hit.
No way! You're fighting for your life!

* R HP:Battered MV:Full - the enormous worm: Healthy > No way! You're fighting for your life!

* R HP:Battered MV:Full - the enormous worm: Healthy > No way! You're fighting for your life!

* R HP:Battered MV:Full - the enormous worm: Healthy > f
No way! You're fighting for your life!

* R HP:Battered MV:Full - the enormous worm: Healthy > n
n
A gaping maw tries to hit you, but you deflect the blow.
The enormous worm barely hits your right leg.
A Dhai'mon trolloc tries to crush you, but you parry successfully.
A Dha'vol trolloc tries to cleave you, but you dodge the attack.
You try to pound the enormous worm, but it parries successfully.
The enormous worm barely hits your left leg.
You panic and attempt to flee!

n
n
n
You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
An enormous blight worm towers above you, making an eerie shrill scream.
A spider-legged beast is here, most of it teeth.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* R HP:Battered MV:Strong > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Battered MV:Strong > e
e
n
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here ruling a group of trollocs.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Gralin has arrived from the south, riding a gray palfrey.

w
* R HP:Battered MV:Strong > n
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Battered MV:Strong > n
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.
Gralin has arrived from the south, riding a gray palfrey.

w
* R HP:Battered MV:Strong > The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.

* R HP:Battered MV:Strong > n
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.

e
* R HP:Battered MV:Strong > e
e
The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > e
The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Battered MV:Strong > The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > The Blight
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > The Blight
[ obvious exits: N E ]
There are some tracks of a humanoid leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A huge darkhound is here, drooling and snarling.

* R HP:Battered MV:Strong > Your mount is too exhausted.

* R HP:Battered MV:Strong > Your mount is too exhausted.

* R HP:Battered MV:Strong > Your mount is too exhausted.

* R HP:Battered MV:Strong > The noxious stench and oppresive heat of the Blight drains your energy!
Your mount is too exhausted.

* R HP:Battered MV:Strong > Your mount is too exhausted.

* R HP:Battered MV:Strong > Your mount is too exhausted.

dism
* R HP:Battered MV:Strong > e
s
s
You stop riding him.

* HP:Battered MV:Strong > The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.

* HP:Battered MV:Strong > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.

* HP:Battered MV:Strong > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving east.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.

* HP:Battered MV:Strong > c
s
c
[k turg]
They aren't here.

* HP:Battered MV:Strong > e
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Battered MV:Tiring > c
[k turg]
They aren't here.

* HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
The blight bear stands on its haunches, roaring madly.

c
* HP:Battered MV:Tiring > s
[k turg]
They aren't here.

* HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
A trolloc is here commanding a fist of troops.

* HP:Battered MV:Tiring > c
A shrill piercing scream reverberates through the area.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
You pound a Dha'vol trolloc's right leg very hard.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
[k turg]
They aren't here.

w
* HP:Battered MV:Tiring - a Dha'vol trolloc: Scratched > c
No way! You're fighting for your life!

* HP:Battered MV:Tiring - a Dha'vol trolloc: Scratched > [k turg]
They aren't here.

s
* HP:Battered MV:Tiring - a Dha'vol trolloc: Scratched > f
No way! You're fighting for your life!

* HP:Battered MV:Tiring - a Dha'vol trolloc: Scratched > [k turg]
They aren't here.

* HP:Battered MV:Tiring - a Dha'vol trolloc: Scratched > s
No way! You're fighting for your life!

s
* HP:Battered MV:Tiring - a Dha'vol trolloc: Scratched > s
You panic and attempt to flee!

w
c
s
c
w
c
You pound a Dha'vol trolloc's left foot hard.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
You flee head over heels.
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
The blight bear stands on its haunches, roaring madly.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a human leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
A trolloc is here commanding a fist of troops.

* HP:Battered MV:Tiring > The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a humanoid leaving west.
A spider-legged beast is here, most of it teeth.

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving east.
There are some tracks of a humanoid leaving east.
A huge darkhound is here, drooling and snarling.
A young trolloc is here, growling with a deep bloodlust.
*Turg* is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Battered MV:Tiring > [k turg]
You pound *Turg*'s body.
*Turg* gives a Ghar'ghael trolloc an order.
A Ghar'ghael trolloc tries to slice you, but you deflect the blow.

* HP:Battered MV:Tiring - Turg: Beaten > No way! You're fighting for your life!
*Turg* gives a Ghar'ghael trolloc an order.

* HP:Battered MV:Tiring - Turg: Beaten > [k turg]
You do the best you can!

* HP:Battered MV:Tiring - Turg: Beaten > No way! You're fighting for your life!
*Turg* gives a Ghar'ghael trolloc an order.

* HP:Battered MV:Tiring - Turg: Beaten > [k turg]
You do the best you can!

* HP:Battered MV:Tiring - Turg: Beaten > f
A Ghar'ghael trolloc tries to slice you, but you deflect the blow.
A huge darkhound joins Turg's fight!
A ramshorned trolloc joins a huge darkhound's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
You pound *Turg*'s body hard.
A Dha'vol trolloc has arrived from the east.
You panic and attempt to flee!

na is cul
You flee head over heels.
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A trolloc is here ruling a group of trollocs.
You narrate 'is cul'

* HP:Battered MV:Tiring > na with pat
c
A Dha'vol trolloc has arrived from the north.
You narrate 'with pat'

* HP:Battered MV:Tiring > c
[k turg]
They aren't here.

c
* HP:Battered MV:Tiring > [k turg]
They aren't here.

* HP:Battered MV:Tiring > A huge darkhound has arrived from the north.
A huge darkhound tries to hit you, but you deflect the blow.
A huge darkhound sears your flesh with a scorching flame!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A Dha'vol trolloc joins a huge darkhound's fight!
A Dhai'mon trolloc joins a huge darkhound's fight!
[k turg]
They aren't here.
*Turg* has arrived from the north.
A Ghar'ghael trolloc has arrived from the north.

* HP:Battered MV:Tiring - a huge darkhound: Scratched >
*Turg* gives a Ghar'ghael trolloc an order.
A Ghar'ghael trolloc tries to slice you, but you deflect the blow.

* HP:Battered MV:Tiring - a huge darkhound: Scratched >
*Turg* hacks your body hard.

f
You panic and attempt to flee!ge darkhound: Scratched >


A Ghar'ghael trolloc tries to slice you, but you deflect the blow.
A huge darkhound sears your flesh with a scorching flame!
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
A huge darkhound tries to hit you, but you parry successfully.

c
c
c
You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The blight bear stands on its haunches, roaring madly.
[k turg]
They aren't here.

* HP:Battered MV:Tiring > [k turg]
They aren't here.

* HP:Battered MV:Tiring > [k turg]
They aren't here.

* HP:Battered MV:Tiring > c
c
c
c
c
[k turg]
They aren't here.

* HP:Battered MV:Tiring > [k turg]
They aren't here.

* HP:Battered MV:Tiring > c
[k turg]
They aren't here.

* HP:Battered MV:Tiring > c
[k turg]
They aren't here.

* HP:Battered MV:Tiring > e
[k turg]
They aren't here.

* HP:Battered MV:Tiring > c
[k turg]
They aren't here.

* HP:Battered MV:Tiring > b
[k turg]
They aren't here.

* HP:Battered MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A young trolloc is here, growling with a deep bloodlust.
*Turg* is standing here.
A huge darkhound is here, drooling and snarling.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* HP:Battered MV:Tiring > [k turg]
You pound *Turg*'s right leg hard.

[bash ] ng - Turg: Critical >
Gralin has arrived from the north, riding a gray palfrey.


*Turg* gives a Ghar'ghael trolloc an order.
A Ghar'ghael trolloc tries to slice Gralin, but he deflects the blow.

-
*Turg* gives a Ghar'ghael trolloc an order.

=
Gralin stabs a Ghar'ghael trolloc's body.
A huge darkhound joins Turg's fight!
A Dha'vol trolloc joins a huge darkhound's fight!
A Dhai'mon trolloc joins a huge darkhound's fight!
A Ghar'ghael trolloc tries to slice Gralin, but he dodges the attack.
*Turg* hacks your body hard.

+
*Turg* panics, and attempts to flee!


A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.

=
Your bash at *Turg* sends him sprawling!

* HP:Beaten MV:Tiring - Turg: Critical >
Gralin panics, and attempts to flee!

* HP:Beaten MV:Tiring - Turg: Critical >
A Dhai'mon trolloc tries to crush you, but you parry successfully.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
A huge darkhound tries to hit you, but you deflect the blow.
A Ghar'ghael trolloc tries to slice Gralin, but he parries successfully.
You barely pound *Turg*'s body.

* HP:Beaten MV:Tiring - Turg: Critical >
Gralin leaves west riding a gray palfrey.

* HP:Beaten MV:Tiring - Turg: Critical >
A Dhai'mon trolloc tries to crush you, but you dodge the attack.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
A huge darkhound tries to hit you, but you deflect the blow.
You pound *Turg*'s right leg.

* HP:Beaten MV:Tiring - Turg: Critical >
Gralin has arrived from the west.

* HP:Beaten MV:Tiring - Turg: Critical >
Gralin stabs a Ghar'ghael trolloc's right hand.

* HP:Beaten MV:Tiring - Turg: Critical >
*Turg* leaves west.

- a huge darkhound: Scratched >
You fail to pound a huge darkhound.
A huge darkhound sears your flesh with a scorching flame!
A Ghar'ghael trolloc tries to slice Gralin, but he parries successfully.
Gralin stabs a Ghar'ghael trolloc's body hard.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
A huge darkhound tickles your right leg with its hit.
You panic and attempt to flee!

c
c
c

Gralin stabs a Ghar'ghael trolloc's right leg.

You flee head over heels.
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
[k turg]
They aren't here.

* HP:Beaten MV:Tiring > [k turg]
They aren't here.

* HP:Beaten MV:Tiring > e
n
n
c

The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
A ramshorned trolloc cleaves your body.
PANIC! You couldn't escape!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
A fade slashes your left arm.
You panic and attempt to flee!
A ramshorned trolloc barely cleaves your body.
A ramshorned trolloc tries to cleave you, but you parry successfully.
A ramshorned trolloc barely cleaves your left leg.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc barely cleaves your body.
You wish that your wounds would stop BLEEDING so much!

The blighted tree tries to hit you, but you parry successfully.
The blighted tree hits your head.
You wish that your wounds would stop BLEEDING so much!

The blighted tree tries to hit you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.

c

Gralin has arrived from the south.


A fade slashes your body.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc barely cleaves your left hand.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc tries to cleave you, but you dodge the attack.
A ramshorned trolloc tries to cleave you, but you deflect the blow.
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.

You flee head over heels.
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a human leaving west.
There are some tracks of a humanoid leaving west.
A spider-legged beast is here, most of it teeth.
[k turg]
They aren't here.

* HP:Critical MV:Tiring > Alas, you cannot go that way...

* HP:Critical MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a human leaving north.
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving north.

* HP:Critical MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving south.
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving west.
The blight bear stands on its haunches, roaring madly.

* HP:Critical MV:Tiring > [k turg]
They aren't here.

* HP:Critical MV:Tiring > [k turg]
They aren't here.

* HP:Critical MV:Tiring > c
c
c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > n
[k turg]
They aren't here.

* HP:Critical MV:Tiring > w
[k turg]
They aren't here.

* HP:Critical MV:Tiring > The Blight
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving south.

* HP:Critical MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving east.

* HP:Critical MV:Tiring > ri
[ride horse]
They're not here to be ridden.

n
* HP:Critical MV:Tiring > n
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.

w
* HP:Critical MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.

* HP:Critical MV:Tiring > The Blight
[ obvious exits: N E ]
There are some tracks of a human leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently.
A trolloc is here, exhorting a group of trolloc raiders.
A huge darkhound is here, drooling and snarling.

* HP:Critical MV:Winded > ri
dh
[ride horse]
You start riding him.

e
* R HP:Critical MV:Winded > s
[dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Critical MV:Winded > s
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > sc
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > A shrill piercing scream reverberates through the area.
You have 52(365) hit and 75(159) movement points.
You have scored 107323875 experience points and 0 quest points.
You need 1176125 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Winded > s
c
c
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.

* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded > o
[k turg]
They aren't here.

* R HP:Critical MV:Winded > w
[where ]
Players in your Zone
--------------------
Iblis - The Blight
Gralin - The Blight

s
* R HP:Critical MV:Winded > s
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here commanding a fist of troops.

* R HP:Critical MV:Winded > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.

s
* R HP:Critical MV:Winded > The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here ruling a group of trollocs.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

c
* R HP:Critical MV:Winded > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is here, fighting the blight bear, riding a gray palfrey.
The blight bear is here, fighting Gralin.

* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded > c
c
[k turg]
They aren't here.

* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded >
The blight bear tries to hit Gralin, but he dodges the attack.
Gralin stabs the blight bear's left leg extremely hard.
Gralin narrates 'cul'

* R HP:Critical MV:Winded > c
c
c
Gralin stabs the blight bear's left leg into bloody fragments!
[k turg]
They aren't here.

* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded > c
c
[k turg]
They aren't here.

sc
* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded > You have 52(365) hit and 70(159) movement points.
You have scored 107323875 experience points and 0 quest points.
You need 1176125 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Winded > e
c
The blight bear tries to hit Gralin, but he deflects the blow.
Gralin stabs the blight bear's body extremely hard.
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded > w
c
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is here, fighting the blight bear, riding a gray palfrey.
The blight bear is here, fighting Gralin.

c
* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded > k bear
The blight bear tries to hit Gralin, but he parries successfully.
Gralin stabs the blight bear's right leg into bloody fragments!
You pound the blight bear's left foreleg extremely hard.

* R HP:Critical MV:Winded - Gralin: Scratched - the blight bear: Beaten >
Gralin stabs the blight bear's left foreleg very hard.

* R HP:Critical MV:Winded - Gralin: Scratched - the blight bear: Critical > say 50 hps you hit
You say '50 hps you hit'

* R HP:Critical MV:Winded - Gralin: Scratched - the blight bear: Critical > wh

You try to pound the blight bear, but it deflects the blow.
The blight bear tries to hit Gralin, but he deflects the blow.
Gralin stabs the blight bear's left leg into bloody fragments!
The blight bear is dead! R.I.P.
Your blood freezes as you hear the blight bear's death cry.

* R HP:Critical MV:Winded > Players
-------
Saro of Two Rivers
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Bianca the Tower Accepted [White Tower]
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Terha of Altara
Lord Dartes d'Anconia [Dragonsworn]

* Press <Return> to continue, q to quit *>

20 players displayed.

* R HP:Critical MV:Winded >
Gralin leaves east riding a gray palfrey.

* R HP:Critical MV:Winded > e
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.

* R HP:Critical MV:Winded > c
[k turg]
They aren't here.

n
* R HP:Critical MV:Winded > e
The Blight
[ obvious exits: E S ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

c
* R HP:Critical MV:Winded > c
The Blight
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.
A spider-legged beast is here, most of it teeth.

* R HP:Critical MV:Winded > [k turg]
They aren't here.

* R HP:Critical MV:Winded > [k turg]
They aren't here.

n
* R HP:Critical MV:Winded >
Gralin leaves north riding a gray palfrey.

* R HP:Critical MV:Winded > c
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.
A young trolloc is here, growling with a deep bloodlust.
*Turg* is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
*Turg* gives a Ghar'ghael trolloc an order.
A Ghar'ghael trolloc tries to slice you, but you parry successfully.
Gralin leaves north riding a gray palfrey.

c
nded - a Ghar'ghael trolloc: Hurt >
A ramshorned trolloc tries to cleave you, but you parry successfully.
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a ramshorned trolloc's fight!
A fade slashes your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A ramshorned trolloc barely cleaves your body.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc tries to cleave you, but you parry successfully.
A ramshorned trolloc tickles your right leg with his cleave.
You wish that your wounds would stop BLEEDING so much!

You swiftly dodge a ramshorned trolloc's attempt to cleave you.
A Ghar'ghael trolloc slices your body hard.
You wish that your wounds would stop BLEEDING so much!

*Turg* gives a Ghar'ghael trolloc an order.


*Turg* gives a Ghar'ghael trolloc an order.

You flee head over heels.
The Blight
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spider-legged beast is here, most of it teeth.
[k turg]
They aren't here.
*Turg* has arrived from the north.
A Ghar'ghael trolloc has arrived from the north.

* R HP:Critical MV:Winded > w
[k turg]
You pound *Turg*'s left arm hard.

* R HP:Critical MV:Winded - Turg: Critical >
A fade has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.

* R HP:Critical MV:Winded - Turg: Critical > No way! You're fighting for your life!

* R HP:Critical MV:Winded - Turg: Critical > f
w
n
n
PANIC! You couldn't escape!

* R HP:Critical MV:Winded - Turg: Critical > No way! You're fighting for your life!

nded - Turg: Critical >
*Turg* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A ramshorned trolloc joins Turg's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins Turg's fight!
A Ghar'ghael trolloc joins Turg's fight!
A gaping maw leaves west.

f
n
w
n
You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.
The blight bear stands on its haunches, roaring madly.

* R HP:Critical MV:Winded > The Blight
[ obvious exits: S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > Your mount is too exhausted.

* R HP:Critical MV:Winded > Alas, you cannot go that way...

* R HP:Critical MV:Winded > Your mount is too exhausted.

* R HP:Critical MV:Winded > The noxious stench and oppresive heat of the Blight drains your energy!
Alas, you cannot go that way...

* R HP:Critical MV:Winded > dism
sc
You stop riding him.

* HP:Critical MV:Winded > c
You have 13(365) hit and 67(159) movement points.
You have scored 107324595 experience points and 0 quest points.
You need 1175405 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

c

j
* HP:Critical MV:Winded > j
[k dark]
They aren't here.

* HP:Critical MV:Winded > j
j
j
Your blood freezes as you hear something's death cry.
[k dark]
They aren't here.

* HP:Critical MV:Winded > [k dark]
They aren't here.

* HP:Critical MV:Winded > [k dark]
They aren't here.

* HP:Critical MV:Winded > j
[k dark]
They aren't here.

* HP:Critical MV:Winded > [k dark]
They aren't here.

* HP:Critical MV:Winded > l
[k dark]
They aren't here.

* HP:Critical MV:Winded > o
[k dark]
They aren't here.

* HP:Critical MV:Winded > scan s
The Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground is
a sickly pale yellow. Wherever a branch lies broken, a thick black sap is
flowing out. Branches in the trees stir violently, yet there is no wind.
[ obvious exits: S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently.

* HP:Critical MV:Winded > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* HP:Critical MV:Winded > A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
*Turg* is standing here.
A young trolloc is here, growling with a deep bloodlust.

* HP:Critical MV:Winded > j
j
[k dark]
They aren't here.

* HP:Critical MV:Winded > [k dark]
They aren't here.

* HP:Critical MV:Winded > j
j
[k dark]
They aren't here.

j
* HP:Critical MV:Winded > [k dark]
They aren't here.

* HP:Critical MV:Winded > [k dark]
They aren't here.

* HP:Critical MV:Winded > c
c
c
[k turg]
They aren't here.

* HP:Critical MV:Winded > [k turg]
They aren't here.

* HP:Critical MV:Winded > [k turg]
They aren't here.

* HP:Critical MV:Winded > na he shoulder
c
You narrate 'he shoulder'

c
* HP:Critical MV:Winded > c
[k turg]
They aren't here.

c
* HP:Critical MV:Winded > [k turg]
They aren't here.

* HP:Critical MV:Winded > c
[k turg]
They aren't here.

c
* HP:Critical MV:Winded > [k turg]
They aren't here.

* HP:Critical MV:Winded > l
[k turg]
They aren't here.

* HP:Critical MV:Winded > o
[k turg]
They aren't here.

* HP:Critical MV:Winded > The Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground is
a sickly pale yellow. Wherever a branch lies broken, a thick black sap is
flowing out. Branches in the trees stir violently, yet there is no wind.
[ obvious exits: S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently.

* HP:Critical MV:Winded > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* HP:Critical MV:Winded > scan s
c
Your heartbeat calms down more as you feel less panicked.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
*Turg* is standing here.
A young trolloc is here, growling with a deep bloodlust.

c
* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > [k turg]
They aren't here.
Gralin narrates 'nod horse hagg '

* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > c
c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > c
[k turg]
They aren't here.

c
* HP:Critical MV:Tiring > [k turg]
They aren't here.

* HP:Critical MV:Tiring > [k turg]
They aren't here.

* HP:Critical MV:Tiring > [k turg]
They aren't here.

c
* HP:Critical MV:Tiring > ri
c
[k turg]
They aren't here.

* HP:Critical MV:Tiring > sc
[ride horse]
You start riding him.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > You have 25(365) hit and 85(159) movement points.
You have scored 107324595 experience points and 0 quest points.
You need 1175405 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > c
c
c
[k turg]
They aren't here.

c
* R HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > na 20 hp am blocking a bit
c
You narrate '20 hp am blocking a bit'

c
* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > scan s
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > c
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

c
* R HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > o
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > o
[where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring > scan s

Gralin narrates 'nod'

* R HP:Critical MV:Tiring > scan s
scan s
scan s
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Critical MV:Tiring > A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Critical MV:Tiring > A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Critical MV:Tiring > A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Critical MV:Tiring > t gralin he mvoed from pat
c
You tell Gralin 'he mvoed from pat'

c
* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > scan s
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Critical MV:Tiring > c
c
[k turg]
They aren't here.

c
* R HP:Critical MV:Tiring > c
A shrill piercing scream reverberates through the area.
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > l
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > o
The Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground is
a sickly pale yellow. Wherever a branch lies broken, a thick black sap is
flowing out. Branches in the trees stir violently, yet there is no wind.
[ obvious exits: S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

c
* R HP:Critical MV:Tiring > c
[where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > c
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > scan s
l

o
* R HP:Critical MV:Tiring > The Blight
The terrain here is a bright swirl of colors, yet none of them are very
pleasant to look at. Red and black leaves swirl in the trees, and the ground is
a sickly pale yellow. Wherever a branch lies broken, a thick black sap is
flowing out. Branches in the trees stir violently, yet there is no wind.
[ obvious exits: S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > wh
[where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring > Players
-------
Cade Drake, Bannerman [Child of Light]
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Bianca the Tower Accepted [White Tower]
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Terha of Altara
Lord Dartes d'Anconia [Dragonsworn]

* Press <Return> to continue, q to quit *>

20 players displayed.

3
* R HP:Critical MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > time
3
It is 8 o'clock am, on the 18th day of the month of Saven, year 1191.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
The official forums are now at 'http://forums.wotmud.info' enjoy!

(Server: Sun Oct 8 14:40:20 2017 EST, up for 14 hours, 35 minutes)

* R HP:Critical MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > w
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

scan s
* R HP:Critical MV:Tiring > A trolloc is here, exhorting a group of trolloc raiders.

* R HP:Critical MV:Tiring > 3
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > s
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.

* R HP:Critical MV:Tiring > scan w
A trolloc is here commanding a fist of troops.

* R HP:Critical MV:Tiring > s
Alas, you cannot go that way...

* R HP:Critical MV:Tiring > scan s
* R HP:Critical MV:Tiring > w
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.

scan s
* R HP:Critical MV:Tiring > Gralin Navar - Child Of Light is standing here.
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.

* R HP:Critical MV:Tiring > s
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is standing here.
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.

* R HP:Critical MV:Tiring > scan s
Gralin Navar - Child Of Light is standing here.
A young trolloc is here, growling with a deep bloodlust.
*Turg* is standing here.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here ruling a group of trollocs.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Tiring > n
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.

* R HP:Critical MV:Tiring > scan s
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.

s
* R HP:Critical MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.

* R HP:Critical MV:Winded > scan s
A Ko'bal trolloc tries to pierce you, but you parry successfully.
A shrill piercing scream reverberates through the area.
An Ahf'frait trolloc joins a Ko'bal trolloc's fight!
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here ruling a group of trollocs.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

n
* R HP:Critical MV:Winded - a Ko'bal trolloc: Scratched > No way! You're fighting for your life!

* R HP:Critical MV:Winded - a Ko'bal trolloc: Scratched > f
You panic and attempt to flee!

Iblis
Posts: 100
Joined: Mon Jun 19, 2017 11:56 am

Re: some pk from a while ago

Post by Iblis » Fri Nov 17, 2017 12:38 am

An Ahf'frait trolloc cleaves your body hard.
You wish that your wounds would stop BLEEDING so much!

A Ko'bal trolloc tries to pierce you, but you parry successfully.


You flee head over heels.
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.

* R HP:Critical MV:Winded > e
sc
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.

* R HP:Critical MV:Winded > e
You have 25(365) hit and 77(159) movement points.
You have scored 107324595 experience points and 0 quest points.
You need 1175405 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Winded > n
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Critical MV:Winded > The Blight
[ obvious exits: S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > stats
dh
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Critical MV:Winded > l
[dia horse]
A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Critical MV:Winded > o
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > not
[where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Winded > 3
You start paying increased attention to your surroundings.

l
* R HP:Critical MV:Winded > l
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Winded > The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > i
3
You are carrying:
Nothing.

* R HP:Critical MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Critical MV:Winded > l horse
3
White as driven snow, eighteen hands tall at the shoulders, and clad in steel
armour, this is a horse of war. Trained for battle since birth, it is
invaluable for any warrior in the field. This stallion looks strong enough
to fight all day and ride all night for a week without pause.

A warhorse is in excellent condition.

a warhorse is using:
<worn about waist> a war saddle with stirrups

* R HP:Critical MV:Winded > wh
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Winded > 3
Players
-------
Cade Drake, Bannerman [Child of Light]
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Bianca the Tower Accepted [White Tower]
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Terha of Altara
Lord Dartes d'Anconia [Dragonsworn]

* Press <Return> to continue, q to quit *>* R HP:Critical MV:Winded >
l
* R HP:Critical MV:Winded > o
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Winded > j
j
[k dark]
They aren't here.

j
* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > [k dark]
They aren't here.

j
* R HP:Critical MV:Winded > [k dark]
They aren't here.

* R HP:Critical MV:Winded > j
j
[k dark]
They aren't here.

j
* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > [k dark]
They aren't here.

j
* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Winded > [k dark]
They aren't here.

* R HP:Critical MV:Winded > [k dark]
They aren't here.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > [k dark]
They aren't here.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Winded > [k dark]
They aren't here.
Gralin narrates 'i all n downer hagg need a tic'

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > j
j
j
Your heartbeat calms down more as you feel less panicked.
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

sav
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > sc
Saving Iblis.

dh
* R HP:Critical MV:Tiring > You have 38(365) hit and 92(159) movement points.
You have scored 107324595 experience points and 0 quest points.
You need 1175405 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

l
* R HP:Critical MV:Tiring > o
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin narrates 'you ok?'

* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring > 3
3
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > 3
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > 3
[dia h.dark]
No-one by that name here.

3
* R HP:Critical MV:Tiring > 3
3
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > 3
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > sc
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > You have 38(365) hit and 92(159) movement points.
You have scored 107324595 experience points and 0 quest points.
You need 1175405 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

3
* R HP:Critical MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > not
s
You stop paying increased attention to your surroundings.

* R HP:Critical MV:Tiring > The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > scan w
Gralin Navar - Child Of Light is here, fighting a Dha'vol trolloc, riding a gray palfrey.
A Dha'vol trolloc is here, fighting Gralin.

* R HP:Critical MV:Tiring > w
j
The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is here, fighting a Dha'vol trolloc, riding a gray palfrey.
A Dha'vol trolloc is here, fighting Gralin.

* R HP:Critical MV:Tiring > scan s
[k dark]
You pound a Dha'vol trolloc's body hard.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Wounded > A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Wounded >
Gralin tries to stab a Dha'vol trolloc, but he parries successfully.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Wounded >
You pound a Dha'vol trolloc's body hard.
Gralin stabs a Dha'vol trolloc's right foot extremely hard.
A Dha'vol trolloc tries to cleave Gralin, but he deflects the blow.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Wounded > wh
Players
-------
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Bianca the Tower Accepted [White Tower]
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>
Gralin stabs a Dha'vol trolloc's left arm very hard.
19 players displayed.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Battered >
You pound a Dha'vol trolloc's body.
Gralin stabs a Dha'vol trolloc's body very hard.
A Dha'vol trolloc tries to cleave Gralin, but he parries successfully.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Battered >
Gralin starts following you.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Battered >
You pound a Dha'vol trolloc's right arm into bloody fragments!
Gralin stabs a Dha'vol trolloc's body hard.
A Dha'vol trolloc tries to cleave Gralin, but he parries successfully.
Gralin stabs a Dha'vol trolloc's body hard.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Beaten > gr gralin
Gralin is now a member of your group.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Beaten > l
o
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is here, fighting a Dha'vol trolloc, riding a gray palfrey.
A Dha'vol trolloc is here, fighting Gralin.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Beaten > [where ]
Players in your Zone
--------------------
Iblis - The Blight
Gralin - The Blight

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Beaten >
You pound a Dha'vol trolloc's right hand very hard.
Gralin stabs a Dha'vol trolloc's left leg extremely hard.
A Dha'vol trolloc tries to cleave Gralin, but he deflects the blow.

* R HP:Critical MV:Tiring - Gralin: Scratched - a Dha'vol trolloc: Critical >
Gralin stabs a Dha'vol trolloc's body hard.
A Dha'vol trolloc is incapacitated and will slowly die, if not aided.

* R HP:Critical MV:Tiring - a Dha'vol trolloc: Critical >
You pound a Dha'vol trolloc's body into bloody fragments!
A Dha'vol trolloc is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear a Dha'vol trolloc's death cry.

say ill be fleeing in and out, 30 hps
* R HP:Critical MV:Tiring > You say 'ill be fleeing in and out, 30 hps'

* R HP:Critical MV:Tiring > scan s
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.

* R HP:Critical MV:Tiring > s
j
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Critical MV:Tiring > [k dark]
You try to pound a Ko'bal trolloc, but he deflects the blow.

scan s
* R HP:Critical MV:Tiring - a Ko'bal trolloc: Scratched > A huge trolloc marked with a whirlwind snorts here.
A trolloc is here ruling a group of trollocs.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Gralin nods in agreement.

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Scratched >
Gralin stabs a Ko'bal trolloc's body extremely hard.

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Hurt >
An Ahf'frait trolloc joins a Ko'bal trolloc's fight!
An Ahf'frait trolloc tries to cleave Gralin, but he dodges the attack.
Gralin tries to stab a Ko'bal trolloc, but he deflects the blow.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
You pound a Ko'bal trolloc's body very hard.

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Hurt > b
[bash ]

=
An Ahf'frait trolloc tries to cleave Gralin, but he deflects the blow.
Gralin stabs a Ko'bal trolloc's head extremely hard.
A Ko'bal trolloc tries to pierce you, but you parry successfully.

=
Your bash at a Ko'bal trolloc sends him sprawling!

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Hurt >
Gralin stabs a Ko'bal trolloc's body very hard.

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Wounded >
An Ahf'frait trolloc tries to cleave Gralin, but he parries successfully.
Gralin stabs a Ko'bal trolloc's body into bloody fragments!
You pound a Ko'bal trolloc's body into bloody fragments!

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Battered >
An Ahf'frait trolloc tries to cleave Gralin, but he deflects the blow.
Gralin stabs a Ko'bal trolloc's right leg very hard.
You pound a Ko'bal trolloc's left leg very hard.
Gralin stabs a Ko'bal trolloc's right foot extremely hard.

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Beaten > o
[where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Beaten > l gralin

Gralin has a few scratches.

Gralin is using:
<used as light> a mirrored lantern
<held> an oilstone
<worn on head> a camouflaged hood
<worn around neck> a pair of braided silver lightning bolts
<worn around neck> a pair of braided silver lightning bolts
<worn about body> a surcoat with exquisite embroidery
<worn on hands> a pair of dark gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<wielded two-handed> a pair of moonstone hilted dirks (scratched)
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Beaten > l

An Ahf'frait trolloc tries to cleave Gralin, but he deflects the blow.
Gralin stabs a Ko'bal trolloc's right arm extremely hard.
A Ko'bal trolloc tries to pierce you, but you deflect the blow.
You try to pound a Ko'bal trolloc, but he parries successfully.

o
* R HP:Critical MV:Tiring - a Ko'bal trolloc: Beaten > The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
Gralin Navar - Child Of Light is here, fighting a Ko'bal trolloc, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Ko'bal trolloc is here, fighting YOU!
An Ahf'frait trolloc is here, fighting Gralin.

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Beaten > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Beaten > say scr
You say 'scr'

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Beaten >
An Ahf'frait trolloc tries to cleave Gralin, but he deflects the blow.
Gralin stabs a Ko'bal trolloc's body extremely hard.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
You pound a Ko'bal trolloc's right leg very hard.

* R HP:Critical MV:Tiring - a Ko'bal trolloc: Critical >
An Ahf'frait trolloc tries to cleave Gralin, but he parries successfully.
Gralin stabs a Ko'bal trolloc's head hard.
A Ko'bal trolloc is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear a Ko'bal trolloc's death cry.

* R HP:Critical MV:Tiring > j
b
[k dark]
You pound an Ahf'frait trolloc's head very hard.

[bash ] ring - Gralin: Scratched - an Ahf'frait trolloc: Scratched >

+
An Ahf'frait trolloc tries to cleave Gralin, but he parries successfully.

=
Your bash at an Ahf'frait trolloc sends him sprawling!

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Scratched >
Gralin stabs an Ahf'frait trolloc's body very hard.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Hurt >
*Turg* has arrived from the south.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Hurt >
*Turg* leaves north.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Hurt >
Gralin stabs an Ahf'frait trolloc's head very hard.
You pound an Ahf'frait trolloc's body extremely hard.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Wounded > scan n

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Wounded >
Gralin stabs an Ahf'frait trolloc's body very hard.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Wounded >
Gralin stabs an Ahf'frait trolloc's body very hard.
You pound an Ahf'frait trolloc's head extremely hard.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Wounded > scan s
l
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here ruling a group of trollocs.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Wounded > o
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of a Ko'bal trolloc is lying here.
Gralin Navar - Child Of Light is here, fighting an Ahf'frait trolloc, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Ahf'frait trolloc is here, fighting Gralin.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Wounded > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Wounded >
A shrill piercing scream reverberates through the area.
Gralin stabs an Ahf'frait trolloc's left arm extremely hard.
You pound an Ahf'frait trolloc's body hard.
An Ahf'frait trolloc tries to cleave Gralin, but he deflects the blow.
Gralin stabs an Ahf'frait trolloc's left arm extremely hard.

dh
* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Battered > dh
[dia horse]
A gray palfrey is in excellent condition.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Battered > [dia horse]
A gray palfrey is in excellent condition.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Battered > l
o
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of a Ko'bal trolloc is lying here.
Gralin Navar - Child Of Light is here, fighting an Ahf'frait trolloc, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Ahf'frait trolloc is here, fighting Gralin.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Battered > sav
[where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Battered > Saving Iblis.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Battered >
Gralin stabs an Ahf'frait trolloc's right arm very hard.
You pound an Ahf'frait trolloc's right leg very hard.
An Ahf'frait trolloc tries to cleave Gralin, but he parries successfully.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Beaten >
Gralin stabs an Ahf'frait trolloc's left leg very hard.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Beaten > scan n
l

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Beaten > o
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of a Ko'bal trolloc is lying here.
Gralin Navar - Child Of Light is here, fighting an Ahf'frait trolloc, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Ahf'frait trolloc is here, fighting Gralin.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Beaten > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Beaten >
Gralin stabs an Ahf'frait trolloc's body hard.
You pound an Ahf'frait trolloc's head very hard.
An Ahf'frait trolloc tries to cleave Gralin, but he parries successfully.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Critical > sc
HP:Critical MP:Tiring
You have scored 107350596 experience points and 0 quest points.
You need 1149404 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are fighting an Ahf'frait trolloc.

* R HP:Critical MV:Tiring - Gralin: Scratched - an Ahf'frait trolloc: Critical >
Gralin stabs an Ahf'frait trolloc's right arm extremely hard.
An Ahf'frait trolloc is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear an Ahf'frait trolloc's death cry.

* R HP:Critical MV:Tiring > n
c
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
The corpse of a Dha'vol trolloc is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Critical MV:Tiring > e
[k turg]
They aren't here.

* R HP:Critical MV:Tiring > c
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the west, riding a gray palfrey.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > scan e
A shrill piercing scream reverberates through the area.

* R HP:Critical MV:Tiring > e
c
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the west, riding a gray palfrey.

* R HP:Critical MV:Tiring > [k turg]
They aren't here.

* R HP:Critical MV:Tiring > n
The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Critical MV:Tiring > w
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the east, riding a gray palfrey.

* R HP:Critical MV:Tiring > say looks n
v
You say 'looks n'

cut out some exping -
3
* R HP:Beaten MV:Tiring > A shrill piercing scream reverberates through the area.
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > j
j
j
j
[k dark]
They aren't here.
*Turg* has arrived from the north.
A Ghar'ghael trolloc has arrived from the north.

* R HP:Beaten MV:Tiring > j
[k dark]
You pound *Raest*'s right arm hard.

* R HP:Beaten MV:Tiring - Raest: Scratched > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Raest: Scratched > b
[k dark]
You do the best you can!
Gralin barely stabs *Turg*'s body.

* R HP:Beaten MV:Tiring - Raest: Scratched > [k dark]
You do the best you can!

[bash ] ng - Raest: Scratched >
*Turg* gives a Ghar'ghael trolloc an order.
A Ghar'ghael trolloc slices your body.
You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring >
Gralin narrates 'another'

* R HP:Beaten MV:Tiring > na am off
You narrate 'am off '

not
* R HP:Beaten MV:Tiring > You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > na go 1w path
You narrate 'go 1w path'

w
* R HP:Beaten MV:Tiring > w
w
A shrill piercing scream reverberates through the area.
Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of a rat is lying here. [7]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.

* R HP:Beaten MV:Tiring > n
n
n
The Blight
[ obvious exits: N S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving south.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > A Blighted Path
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > w
An Overgrown Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.

* R HP:Beaten MV:Tiring > stats
dh
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Beaten MV:Tiring > l
[dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

o
* R HP:Beaten MV:Tiring > An Overgrown Path
This appears to be a trail, overgrown from years of disuse. The grass and brush
which had covered the path are now dead and brittle. The brush gets thicker to
the west, and tall, dark trees loom in the distance. The path continues to the
east, amidst a stunted swarm of rotting, oozing vegetation. The air takes on a
definite tinge of decay and death.
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - An Overgrown Path

not
* R HP:Beaten MV:Tiring > 3
You start paying increased attention to your surroundings.

l
* R HP:Beaten MV:Tiring > o
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > 3
An Overgrown Path
This appears to be a trail, overgrown from years of disuse. The grass and brush
which had covered the path are now dead and brittle. The brush gets thicker to
the west, and tall, dark trees loom in the distance. The path continues to the
east, amidst a stunted swarm of rotting, oozing vegetation. The air takes on a
definite tinge of decay and death.
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - An Overgrown Path
Keser - A Dark Alcove

* R HP:Beaten MV:Tiring > sc
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > wh
You have 81(365) hit and 99(159) movement points.
You have scored 107395941 experience points and 0 quest points.
You need 1104059 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Beaten MV:Tiring > Players
-------
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>
19 players displayed.

* R HP:Beaten MV:Tiring > l
o
An Overgrown Path
This appears to be a trail, overgrown from years of disuse. The grass and brush
which had covered the path are now dead and brittle. The brush gets thicker to
the west, and tall, dark trees loom in the distance. The path continues to the
east, amidst a stunted swarm of rotting, oozing vegetation. The air takes on a
definite tinge of decay and death.
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - An Overgrown Path
Keser - A Dark Alcove

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j

Gralin narrates 'ouch'

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring >
Gralin narrates 'went n with flee'

* R HP:Beaten MV:Tiring > dh
dh
dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Beaten MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Beaten MV:Tiring > dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

dh
* R HP:Beaten MV:Tiring > dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Beaten MV:Tiring > dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Beaten MV:Tiring > dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

dh
* R HP:Beaten MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Beaten MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Beaten MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Beaten MV:Tiring > t gralin can meet you nw sted
You tell Gralin 'can meet you nw sted'

not
* R HP:Beaten MV:Tiring > w
You stop paying increased attention to your surroundings.

s
* R HP:Beaten MV:Tiring > s
Twist in the Overgrown Path
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.

* R HP:Beaten MV:Tiring > On the Overgrown Path
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thicket of thorns covers the area here.
A thicket of thorns covers the area here.

* R HP:Beaten MV:Tiring > Near the Thicket
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > w
n
The Blighted Woods
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.

w
* R HP:Beaten MV:Tiring > w
The Blighted Woods
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Green moss covers the area here, with grayish tendrils crawling over the floor.
Green moss covers the area here, with grayish tendrils crawling over the floor.
Green moss covers the area here, with grayish tendrils crawling over the floor.

* R HP:Beaten MV:Tiring > Deep Within the Grove
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Beaten MV:Tiring > Beneath the Gnarled Trees
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Beaten MV:Tiring > w
Under the Trees
[ obvious exits: N E S W ]
There are some tracks of a human leaving east.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

w
* R HP:Beaten MV:Tiring > w
The Towering Trees
[ obvious exits: N E S W ]
There are some tracks of a human leaving east.
There are some tracks of a human leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Through the Thick Underbrush
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Forgotten Trail
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > not
3
l
You start paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > o
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > 3
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - A Dark Alcove

* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > t gralin am 1e bog
stats
You tell Gralin 'am 1e bog'

* R HP:Beaten MV:Tiring > dh
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Beaten MV:Tiring > l
[dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Beaten MV:Tiring > o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > j
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - A Dark Alcove

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > l
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

o
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
* R HP:Beaten MV:Tiring > j
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - A Dark Alcove

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

s
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > On the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > n
Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

sc
* R HP:Beaten MV:Tiring > You have 105(365) hit and 114(159) movement points.
You have scored 107395941 experience points and 0 quest points.
You need 1104059 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

o
* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - A Dark Alcove

* R HP:Beaten MV:Tiring > change wimpy 45
You will now flee if you go below 45 hit points.

l
* R HP:Beaten MV:Tiring > o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > 3
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - A Dark Alcove

* R HP:Beaten MV:Tiring > wh
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > Players
-------
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>
19 players displayed.

* R HP:Beaten MV:Tiring > whois reast
No-one by that name.

* R HP:Beaten MV:Tiring > whois raest
3
Raest the Darkling is a level 51 Dha'vol trolloc.


* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > l
o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - A Dark Alcove

* R HP:Beaten MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > dh
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

gr
* R HP:Beaten MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Beaten MV:Tiring > Your group consists of:
Iblis (Head of group)
Gralin

stats
* R HP:Beaten MV:Tiring > You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 45 Hit Points
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

w
* R HP:Beaten MV:Tiring > o
Edge of the Bog
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
The smell of death fades as you move further...

e
* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Edge of the Bog
Gralin - A Rising Gully

* R HP:Beaten MV:Tiring > Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.

* R HP:Beaten MV:Tiring > dh
dh
[dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

l
* R HP:Beaten MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Beaten MV:Tiring > o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

o
* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

o
* R HP:Beaten MV:Tiring > o
o
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail
Gralin narrates 'im out '

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

o
* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > l
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > j
[where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
j
j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > na am sted can come here if you want
3
You narrate 'am sted can come here if you want'

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > l
o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Keser - The Towering Trees
Iblis - Forgotten Trail

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > stats
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 45 Hit Points
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Battered MV:Strong >
A shrill piercing scream reverberates through the area.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

wh
* R HP:Battered MV:Strong > Players
-------
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>j
j
* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
j
[k dark]
They aren't here.

j
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
j
j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

j
* R HP:Battered MV:Strong > j
[k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > [k dark]
They aren't here.
Gralin tells you 'ate bash low got hit onw ay to mire horse hagged'

l
* R HP:Battered MV:Strong > [k dark]
They aren't here.

* R HP:Battered MV:Strong > Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > gr
Your group consists of:
Iblis (Head of group)
Gralin

* R HP:Battered MV:Strong > w
o
Edge of the Bog
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
The smell of death fades as you move further...

* R HP:Battered MV:Strong > e
[where ]
Players in your Zone
--------------------
Iblis - Edge of the Bog
Gralin - A Sharp Dive

* R HP:Battered MV:Strong > Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.

* R HP:Battered MV:Strong >
Gralin tells you 'so chilling hagg keep safe'

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > l
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > 3
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > l
o
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > r nod, imagine they were chasing you
[reply ]
No-one by that name here..

3
* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > t gralin imagine they are chasing you
You tell Gralin 'imagine they are chasing you'

* R HP:Battered MV:Strong > 3
wh
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > Players
-------
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>
19 players displayed.

l
* R HP:Battered MV:Strong > Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > o
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > o
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

o
* R HP:Battered MV:Strong > o
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

o
* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > o
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

o
* R HP:Battered MV:Strong > o
o
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

o
* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > o
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > o
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

o
* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > l
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

o
* R HP:Battered MV:Strong > 3
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - The Towering Trees

* R HP:Battered MV:Strong > wh
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > Players
-------
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Hasp the Bannerman [Child of Light] (Idle)
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>
19 players displayed.

* R HP:Battered MV:Full >
A shrill piercing scream reverberates through the area.
Keser has arrived from the east.

* R HP:Battered MV:Full >
Endil chats 'howdy'

* R HP:Battered MV:Full > l keser

Keser is in excellent condition.

Keser is using:
<used as light> a mirrored lantern
<worn on head> a full metal helmet and visor
<worn around neck> a thin, black chain
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<wielded two-handed> an enormous double-bladed battleaxe
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Battered MV:Full >
Keser leaves west.

* R HP:Battered MV:Full > l

Keser has arrived from the west.

o
* R HP:Battered MV:Full > Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
Keser of the Borderlands is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > [where ]
Players in your Zone
--------------------
Keser - Forgotten Trail
Iblis - Forgotten Trail

* R HP:Battered MV:Full > bog
You boggle at that.

* R HP:Battered MV:Full >
Keser nods at you.

* R HP:Battered MV:Full > say no horse?
You say 'no horse?'

* R HP:Battered MV:Full > 3
o
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > wh
[where ]
Players in your Zone
--------------------

Iblis
Posts: 100
Joined: Mon Jun 19, 2017 11:56 am

Re: some pk from a while ago

Post by Iblis » Fri Nov 17, 2017 12:39 am

Keser - Forgotten Trail
Iblis - Forgotten Trail

* R HP:Battered MV:Full > Players
-------
Endil the Veteran Gaidin [Gaidin]
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Etain the Sister [Yellow Ajah]
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>
19 players displayed.

* R HP:Battered MV:Full >
Keser nods in agreement.

* R HP:Battered MV:Full > view clan lion
-- Lion Warden Members --

Rank 1 Squadman
Mezo, Araned, Cique, Rhaegor, Byrn
Rank 2 Bannerman
Paxle, Ihsan
Rank 3 Under-lieutenant
Hoinu, Acea, Drac, Marilyn, Greh, Valo, Daftshiva, Nesian, Ryuz
Rank 4 Lieutenant
Moraen, Candice, Mahdobam, Aisaac, Hudin, Devon, Zellus
Rank 5 Senior Lieutenant
Cean, Pontara, Engyn, Dori, Aaron, Jacin, Sykos, Akzelot, Kaan
Chyga Dremius, Varwick, Josien, Kennett
Rank 6 Captain
Edwin, Valken, Chavaon, Ailak, Nalav, Mhaliah, Kaitlyn
Rank 7 High Captain
Oberon, Quefoi, Shia, Aldevir, Gawaer, Jana, Gloria, Adael
Rank 8 Lord Captain
Rank 9 Captain-General

Queen Morgase Trakand is the current Queen of Andor, Holder of the Lion Throne.

* R HP:Battered MV:Full >
*Byllnie* clumsily approaches Keser, broadcasting his intentions.

* R HP:Battered MV:Full >
Keser tries to blast *Byllnie*, but he deflects the blow.

jj
* R HP:Battered MV:Full > [k h.dark]
You pound *Byllnie*'s right leg.

cmb
* R HP:Battered MV:Full - Keser: Healthy - Byllnie: Scratched > b
[change mood brave]
Mood changed to: Brave

[bash ] ll - Keser: Healthy - Byllnie: Scratched >


As *Byllnie* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Full - Keser: Healthy - Byllnie: Scratched >
*Byllnie* panics, and attempts to flee!

* R HP:Battered MV:Full - Keser: Healthy - Byllnie: Scratched > na byllnie new name

*Byllnie* leaves south.

* R HP:Battered MV:Full > 3
stast

Keser leaves east.

* R HP:Battered MV:Full > You narrate 'byllnie new name'

* R HP:Battered MV:Full > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > Arglebargle, glop-glyf!?!

* R HP:Battered MV:Full > stats
3
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 170, Dodging bonus: 91, Parrying bonus: 120
Your mood is: Brave. You will flee below: 45 Hit Points
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Battered MV:Full > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > s
3
On the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You sense a hidden life form in the area...
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Full > [dia h.dark]
Byllnie has a few scratches.

* R HP:Battered MV:Full > jj
b
b
[k h.dark]
You try to pound *Byllnie*, but he deflects the blow.

*Byllnie* tries to pierce you, but you parry successfully.
You try to pound *Byllnie*, but he deflects the blow.
[bash ]

Cancelled.
[bash ]

+
*Byllnie* panics, and attempts to flee!


*Byllnie* barely pierces your left leg.
*Byllnie* leaves east.

=
They're not here anymore!

* R HP:Battered MV:Strong > jj
3
[k h.dark]
They aren't here.

* R HP:Battered MV:Strong > e
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
On the Forgotten Trail
[ obvious exits: S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > s
3
Forgotten Trail
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > s
3
Bend in the Forgotten Trail
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > n
3
Forgotten Trail
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Strong > A shrill piercing scream reverberates through the area.
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > 3
3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > stats
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > n
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 170, Dodging bonus: 91, Parrying bonus: 120
Your mood is: Brave. You will flee below: 45 Hit Points
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

3
* R HP:Battered MV:Full > On the Forgotten Trail
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > w
3
On the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Full > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > jj
n
[k h.dark]
They aren't here.

3
* R HP:Battered MV:Full > Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > o
3
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - Through the Thick Underbrush

* R HP:Battered MV:Full > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > 3
3
[dia h.dark]
No-one by that name here.

s
* R HP:Battered MV:Full > e
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > 3
On the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Full > On the Forgotten Trail
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Full > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > s
3
3
Forgotten Trail
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Full > o
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > v
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Full > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - Under the Trees

[track trolloc] ll >

=
Some obvious fresh tracks of Byllnie leaving north.

* R HP:Battered MV:Full > 3
n
[dia h.dark]
No-one by that name here.

3
* R HP:Battered MV:Full > v
On the Forgotten Trail
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Full > [dia h.dark]
No-one by that name here.

[track trolloc] ll >

=
Some obvious fresh tracks of Byllnie leaving west.
Some obvious fresh tracks of Byllnie leaving south.
Some obvious fresh tracks of Byllnie leaving west.

* R HP:Battered MV:Full > w
n
On the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > 3
Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

v
* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

[track trolloc] rong >

=
Some obvious fresh tracks of Byllnie leaving south.
Some obvious fresh tracks of Byllnie leaving east.

* R HP:Battered MV:Strong > e
e
Through the Thick Underbrush
[ obvious exits: E W ]
There are some tracks of a human leaving east.
There are some tracks of a human leaving west.
There are some tracks of a human leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Battered MV:Strong > The Towering Trees
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving east.
There are some tracks of a human leaving west.
There are some tracks of a trolloc leaving west.
You notice a lantern is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > o
[where ]
Players in your Zone
--------------------
Iblis - The Towering Trees
Keser - A Dark Alcove

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > v

*Byllnie* has arrived from the south.

[track trolloc] rong >

-jj
=
Some obvious fresh tracks of Byllnie leaving west.
Some obvious fresh tracks of Byllnie leaving south.

* R HP:Battered MV:Strong > b
[k h.dark]
You try to pound *Byllnie*, but he deflects the blow.

[bash ] rong - Byllnie: Scratched >

*
*Byllnie* panics, and attempts to flee!

+
*Byllnie* leaves west.

-jj
3
Cancelled.
[k h.dark]
You try to pound *Byllnie*, but he parries successfully.

* R HP:Battered MV:Strong - Byllnie: Scratched > [dia h.dark]
Byllnie has a few scratches.

* R HP:Battered MV:Strong - Byllnie: Scratched > b
[bash ]


*Byllnie* tries to pierce you, but you deflect the blow.

+
*Byllnie* panics, and attempts to flee!

*
*Byllnie* leaves north.

+jj
-3
Cancelled.
[k h.dark]
They aren't here.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
3
3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > n
e
The Towering Trees
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving east.
There are some tracks of a human leaving north.
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

3
* R HP:Battered MV:Strong > At the Stagnant Pond
[ obvious exits: S W ]
There are some tracks of a trolloc leaving south.
A muddy pond is here, dark waters broken by an occasional bubble.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
s
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
Under the Trees
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving east.
There are some tracks of a human leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byllnie* is standing here.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

w
* R HP:Battered MV:Strong > [dia h.dark]
Byllnie has a few scratches.

* R HP:Battered MV:Strong > 3
The Towering Trees
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving east.
There are some tracks of a trolloc leaving west.
You notice a lantern is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

3
* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

3
* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
3
3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > 3
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > l
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > o
[dia h.dark]
No-one by that name here.

* R HP:Battered MV:Strong > The Towering Trees
The few remaining leaves on the surrounding trees are yellowed and
withered. Thick tree trunks are cracked and have become home to thousands
of blight parasites which feed on, and promote the destruction of the grove.
The trees become thicker to the north and east, and they seem to become
more sparse to the south and west.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving east.
There are some tracks of a trolloc leaving west.
You notice a lantern is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > 3
[where ]
Players in your Zone
--------------------
Iblis - The Towering Trees
Keser - A Dark Alcove

* R HP:Battered MV:Strong > [dia h.dark]
No-one by that name here.

cut out some more of me regenning/sitting around stedding.

* R HP:Wounded MV:Strong > Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Strong > o
[dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Strong > w
[where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail
Keser - Inside the Great Mound

n
* R HP:Wounded MV:Strong > n
Edge of the Bog
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
The smell of death fades as you move further...

* R HP:Wounded MV:Strong > A Thick Muddy Blighted Mire
[ obvious exits: N S ]
A brittle chunk of yellow crystal has formed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Strong > Entering a Blighted Mire
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is resting here.
A young trolloc is here, growling with a deep bloodlust.
*Turg* is resting here.
*Byllnie* is standing here.

* R HP:Wounded MV:Strong > n
Northern End of a Blighted Mire
[ obvious exits: S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving south.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A determined soldier patrols the border.

* R HP:Wounded MV:Strong > 3
wh
[dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Strong > Players
-------
Hasp the Bannerman [Child of Light]
Endil the Veteran Gaidin [Gaidin]
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>
19 players displayed.

* R HP:Wounded MV:Strong > 3
3
[dia h.dark]
No-one by that name here.

3
* R HP:Wounded MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Strong > stats
3
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 45 Hit Points
Your armor absorbs about 67% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Wounded MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Strong > 3
3
[dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Strong > [dia h.dark]
No-one by that name here.

* R HP:Wounded MV:Strong > dism
You stop riding him.

hide
* HP:Wounded MV:Strong > You can't find anything to conceal yourself with.

ri
* HP:Wounded MV:Strong > 3
[ride horse]
You start riding him.

* R HP:Wounded MV:Strong > [dia h.dark]
No-one by that name here.

l
* R HP:Wounded MV:Strong > o
Northern End of a Blighted Mire
The mire becomes steadily more solid as it approaches a large outcropping
of purple gneiss, cutting off all access. A massive crevice splits the
rock, filled with crumbled stones which have fallen from above.
[ obvious exits: S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving south.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A determined soldier patrols the border.

* R HP:Wounded MV:Strong > [where ]
Players in your Zone
--------------------
Iblis - Northern End of a Blighted Mire

* R HP:Wounded MV:Strong > j
j
[k dark]
They aren't here.

wh
* R HP:Wounded MV:Strong > [k dark]
They aren't here.

* R HP:Wounded MV:Strong > Players
-------
Hasp the Bannerman [Child of Light]
Endil the Veteran Gaidin [Gaidin]
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Eshiren of the Borderlands
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>
19 players displayed.

* R HP:Wounded MV:Strong > j
j

*Turg* has arrived from the south.
*Raest* scythes your right leg hard.

* R HP:Wounded MV:Strong - Raest: Hurt > [k dark]
You do the best you can!

* R HP:Wounded MV:Strong - Raest: Hurt > [k dark]
You do the best you can!

* R HP:Wounded MV:Strong - Raest: Hurt > b
[bash ]

=
*Turg* tries to hack you, but you parry successfully.

*
*Byllnie* pierces your head hard.

=
*Byllnie* tries to pierce you, but you parry successfully.
Your bash at *Raest* sends him sprawling!

* R HP:Wounded MV:Strong - Raest: Hurt >
A Shienaran forestscout joins your fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Borderland soldier joins a Shienaran forestscout's fight!
A Borderland soldier slashes Turg's left hand.
A Shienaran forestscout draws a tarnished shortsword from a sword sheath with a flash of steel.
A Shienaran forestscout slashes Raest's left arm hard.
A Shienaran forestscout draws a tarnished shortsword from a sword sheath with a flash of steel.
A Shienaran forestscout barely slashes Turg's body.
*Byllnie* tries to pierce you, but you parry successfully.
You pound *Raest*'s right hand.

l
Northern End of a Blighted Mire Hurt >
The mire becomes steadily more solid as it approaches a large outcropping
of purple gneiss, cutting off all access. A massive crevice splits the
rock, filled with crumbled stones which have fallen from above.
[ obvious exits: S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving south.
The corpse of a rat is lying here.
*Raest* is sitting here
*Turg* is here, fighting YOU!
*Byllnie* is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran forestscout is here, fighting Turg.
A Shienaran forestscout is here, fighting Raest.
A Borderland soldier is here, fighting Turg.
*Turg* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Raest: Hurt >
A Borderland soldier barely slashes Turg's right arm.
A Shienaran forestscout slashes Raest's right hand.
A Shienaran forestscout tickles Turg's body with his slash.
*Byllnie* pierces your head hard.
*Turg* hacks your body very hard.
*Byllnie* pierces your body.

* R HP:Battered MV:Full - Raest: Hurt > na am on them mire
f
n

A Borderland soldier barely slashes Turg's head.
A Shienaran forestscout barely slashes Raest's body.
A Shienaran forestscout slashes Turg's body.
*Byllnie* pierces your head very hard.
*Turg* hacks your body hard.
*Raest* scythes your right leg hard.

* R HP:Battered MV:Full - Raest: Hurt > You narrate 'am on them mire'

You panic and attempt to flee!t: Hurt >

You flee head over heels.
Entering a Blighted Mire
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Northern End of a Blighted Mire
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving south.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is here, fighting a Shienaran forestscout.
*Turg* is here, fighting a Shienaran forestscout.
*Byllnie* is standing here.
A Shienaran forestscout is here, fighting Turg.
A Shienaran forestscout is here, fighting Raest.
A Borderland soldier is here, fighting Turg.

* R HP:Battered MV:Full > j
b
[k dark]
You pound *Raest*'s body.

[bash ] ll - a Shienaran forestscout: Scratched - Raest: Hurt >


*Raest* panics, and attempts to flee!

-
*Raest* leaves south.

=
A Borderland soldier tickles Turg's right arm with his slash.
A Shienaran forestscout joins a Borderland soldier's fight!
A Shienaran forestscout slashes Turg's right arm.
*Raest* has arrived from the south.

+
*Raest* tries to scythe you, but you deflect the blow.
*Turg* panics, and attempts to flee!

*
*Byllnie* has arrived from the south.
*Turg* leaves south.


*Turg* has arrived from the south.

*
A Shienaran forestscout joins your fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Borderland soldier joins a Shienaran forestscout's fight!
*Byllnie* tries to pierce you, but you deflect the blow.
*Turg* hacks your left arm very hard.

=
Your bash at *Raest* sends him sprawling!

* R HP:Battered MV:Full - Raest: Hurt >
*Byllnie* pierces your head hard.
A Borderland soldier tickles Turg's right leg with his slash.
A Shienaran forestscout slashes Turg's left arm.
A Shienaran forestscout slashes Turg's right arm.
You pound *Raest*'s right arm hard.

* R HP:Beaten MV:Full - Raest: Wounded > f
n
j
b
PANIC! You couldn't escape!

* R HP:Beaten MV:Full - Raest: Wounded > No way! You're fighting for your life!

* R HP:Beaten MV:Full - Raest: Wounded > [k dark]
You do the best you can!

* R HP:Beaten MV:Full - Raest: Wounded > [bash ]
They already seem to be stunned.
bash

- Raest: Wounded >
*Byllnie* pierces your body.
*Turg* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Full - Raest: Wounded > s
s

*Turg* hacks your right hand very hard.
You wish that your wounds would stop BLEEDING so much!

*Byllnie* pierces your body.
You wish that your wounds would stop BLEEDING so much!

A Borderland soldier barely slashes Turg's head.
A Shienaran forestscout slashes Turg's body.
A Shienaran forestscout barely slashes Turg's body.

* R HP:Beaten MV:Full - Raest: Wounded >
*Turg* stops using a gargantuan gilded bastard sword.

* R HP:Beaten MV:Full - Raest: Wounded > cmw

*Turg* is now a member of *Byllnie*'s group.

- Raest: Wounded >
*Turg* draws an emerald-hilted foil from a plain weapons belt with a flash of steel.
*Turg* pierces your left leg hard.
You wish that your wounds would stop BLEEDING so much!

*Byllnie* pierces your body.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
A Borderland soldier slashes Turg's left leg.
A Shienaran forestscout slashes Turg's head.
A Shienaran forestscout barely slashes Turg's left leg.
*Raest* scythes your body.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Entering a Blighted Mire
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Bash who?

* R HP:Critical MV:Full > A Thick Muddy Blighted Mire
[ obvious exits: N S ]
A brittle chunk of yellow crystal has formed here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Edge of the Bog
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong > e
s
Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.

* R HP:Critical MV:Strong > e
s
On the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

s
* R HP:Critical MV:Strong > On the Forgotten Trail
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > sc
Forgotten Trail
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.

o
* R HP:Critical MV:Strong > Bend in the Forgotten Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > You have 31(365) hit and 136(159) movement points.
You have scored 107394344 experience points and 0 quest points.
You need 1105656 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Strong > [where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail
Keser - The Blackened Glade
Gralin - Bend in the Forgotten Trail

* R HP:Critical MV:Strong >
Gralin has arrived from the west, riding a gray palfrey.

* R HP:Critical MV:Strong >
Gralin narrates 'on way'

* R HP:Critical MV:Strong > sc

Gralin nods in agreement.

w
* R HP:Critical MV:Strong > You have 31(365) hit and 136(159) movement points.
You have scored 107394344 experience points and 0 quest points.
You need 1105656 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.
Gralin stabs *Byllnie*'s body hard.

* R HP:Critical MV:Strong > Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a human leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Critical MV:Strong > e
j
Bend in the Forgotten Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byllnie* is here, fighting Gralin.
Gralin Navar - Child Of Light is here, fighting Byllnie, riding a gray palfrey.

* R HP:Critical MV:Strong > b
*Byllnie* tries to pierce Gralin, but he parries successfully.
Gralin tries to stab *Byllnie*, but he deflects the blow.
[k dark]
You try to pound *Byllnie*, but he parries successfully.

[bash ] rong - Gralin: Hurt - Byllnie: Scratched >


*Byllnie* tries to pierce Gralin, but he deflects the blow.
Gralin tries to stab *Byllnie*, but he parries successfully.

=
*Byllnie* panics, and attempts to flee!

+
*Byllnie* leaves north.

-na off when more hit am crit
w
Cancelled.
You narrate 'off when more hit am crit'

* R HP:Critical MV:Strong > Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.
Gralin has arrived from the east, riding a gray palfrey.

* R HP:Critical MV:Strong > sc
s
You have 43(365) hit and 133(159) movement points.
You have scored 107394344 experience points and 0 quest points.
You need 1105656 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

s
* R HP:Critical MV:Strong > The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Critical MV:Strong > Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Critical MV:Strong > n
j
j
j
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Critical MV:Strong > stats
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > sc
[k dark]
They aren't here.

* R HP:Critical MV:Strong > l
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.6 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 45 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Critical MV:Strong > You have 43(365) hit and 130(159) movement points.
You have scored 107394344 experience points and 0 quest points.
You need 1105656 exp to reach the next level.
You have amassed 352 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Strong > o
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
*Turg* has arrived from the north.

* R HP:Critical MV:Strong > j
[where ]
Players in your Zone
--------------------
Keser - Overlooking the Dismal Valley
Gralin - The Forgotten Trail
Iblis - The Forgotten Trail
Gralin stabs *Turg*'s left foot.

* R HP:Critical MV:Strong > b
[k dark]
You pound *Turg*'s head.

[bash ] rong - Gralin: Hurt - Turg: Beaten >

=
*Turg* tries to pierce Gralin, but he deflects the blow.
An ogier joins your fight!
Gralin stabs *Turg*'s body.

=
Your bash at *Turg* sends him sprawling!

* R HP:Critical MV:Strong - Gralin: Hurt - Turg: Beaten >
An ogier barely tickles Turg's right leg with his strike.
You pound *Turg*'s head.
Gralin stabs *Turg*'s right arm.

* R HP:Critical MV:Strong - Gralin: Hurt - Turg: Critical > al c k turg

Gralin stabs *Turg*'s left arm very hard.

b
* R HP:Critical MV:Strong - Gralin: Hurt - Turg: Critical > Ok.

* R HP:Critical MV:Strong - Gralin: Hurt - Turg: Critical > An ogier tickles Turg's body with his strike.
You pound *Turg*'s body.
Gralin stabs *Turg*'s head.
[bash ]
They already seem to be stunned.
bash

* R HP:Critical MV:Strong - Gralin: Hurt - Turg: Critical > They already seem to be stunned.
bash

* R HP:Critical MV:Strong - Gralin: Hurt - Turg: Critical > They already seem to be stunned.
bash

* R HP:Critical MV:Strong - Gralin: Hurt - Turg: Critical > They already seem to be stunned.
bash

* R HP:Critical MV:Strong - Gralin: Hurt - Turg: Critical > They already seem to be stunned.
bash

rong - Gralin: Hurt - Turg: Critical >
An ogier tickles Turg's body with his strike.
*Turg* tries to pierce Gralin, but he deflects the blow.
Gralin stabs *Turg*'s right leg.
*Turg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Turg*'s death cry.

* R HP:Critical MV:Strong > nod
aa
You nod in agreement.

* R HP:Critical MV:Strong > [get all corpse]
You get a gargantuan gilded bastard sword from the corpse of Turg.
You get a pair of thick metal boots from the corpse of Turg.
You get a pair of ebony-steel plate greaves from the corpse of Turg.
You get a dagger from the corpse of Turg.
You get a plain weapons belt from the corpse of Turg.
You get an emerald-hilted foil from the corpse of Turg.
You get a gator skin bracer from the corpse of Turg.
You get a gator skin bracer from the corpse of Turg.
You get a pair of heavy metal gauntlets from the corpse of Turg.
You get a pair of ebony-steel plate vambraces from the corpse of Turg.
You get a backpack from the corpse of Turg.
You get a shadowed cloak adorned with red serpentine scales from the corpse of Turg.
You get a shining steel breastplate from the corpse of Turg.
You get an opal choker of fiery blue and pink beauty from the corpse of Turg.
You get an opal choker of fiery blue and pink beauty from the corpse of Turg.
You get a full metal helmet and visor from the corpse of Turg.
You get a ring of silver from the corpse of Turg.
You get a ring of silver from the corpse of Turg.

* R HP:Critical MV:Strong >
*Raest* has arrived from the north.

* R HP:Critical MV:Strong >
Gralin stabs *Raest*'s left arm hard.

* R HP:Critical MV:Strong >
*Raest* tries to scythe Gralin, but he parries successfully.
An ogier tickles Raest's body with his strike.
Gralin stabs *Raest*'s body.

* R HP:Critical MV:Strong >
Gralin narrates 'nice'

* R HP:Critical MV:Strong > j

Gralin stabs *Raest*'s body hard.

* R HP:Critical MV:Strong > b
[k dark]
You pound *Raest*'s body.

[bash ] rong - Gralin: Hurt - Raest: Wounded >

=
*Raest* panics, and attempts to flee!

*
An ogier tickles Raest's body with his strike.
*Raest* tries to scythe Gralin, but he parries successfully.
Gralin stabs *Raest*'s left arm hard.


*Raest* panics, and attempts to flee!


As *Raest* avoids your bash, you topple over and fall to the ground!

* R HP:Critical MV:Strong > al c k raest
st

*Raest* leaves south.
*Raest* has arrived from the south.
Gralin barely stabs *Raest*'s body.

* R HP:Critical MV:Strong >
*Raest* tries to scythe Gralin, but he parries successfully.
An ogier barely strikes Raest's left foot.
Gralin stabs *Raest*'s right arm hard.

* R HP:Critical MV:Strong > c

*Raest* panics, and attempts to flee!

b
* R HP:Critical MV:Strong > Gralin stabs *Raest*'s right foot.
Ok.

* R HP:Critical MV:Strong > You stand up.

* R HP:Critical MV:Strong > [k raest]
You barely pound *Raest*'s body.

[bash ] rong - Gralin: Hurt - Raest: Wounded >

-
*Raest* leaves south.

*s
e
e
Cancelled.
Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Critical MV:Strong > c
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
A thin wispy fog drifts slowly across your path.
Gralin has arrived from the west, riding a gray palfrey.

* R HP:Critical MV:Strong > c
Within the Dark Grove
[ obvious exits: N E S W ]
There are some tracks of a human leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the west, riding a gray palfrey.

* R HP:Critical MV:Strong > [k raest]
They aren't here.

* R HP:Critical MV:Strong > e
[k raest]
They aren't here.

* R HP:Critical MV:Strong > e
e
The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A giant scorpion curls its jointed tail in preparation to attack.
Gralin has arrived from the west, riding a gray palfrey.
*Raest* leaves east.

e
* R HP:Critical MV:Strong > e
The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A giant scorpion curls its jointed tail in preparation to attack.
Gralin has arrived from the west, riding a gray palfrey.
Gralin stabs *Raest*'s body.

* R HP:Critical MV:Strong > Through the Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > w
w
The weak light cast upon the dismal grove dissipates as the sun sets.
Your heartbeat calms down more as you feel less panicked.
The Blighted Woods
[ obvious exits: S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crippled bear is here, drooling rabidly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Strong > c
Alas, you cannot go that way...

* R HP:Beaten MV:Strong > c
Through the Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is here, fighting Raest, riding a gray palfrey.
*Raest* is here, fighting Gralin.
A giant scorpion is here, fighting Gralin.

c
* R HP:Beaten MV:Strong > c
[k raest]
You pound *Raest*'s body.

* R HP:Beaten MV:Strong - Gralin: Hurt - Raest: Battered > [k raest]
You do the best you can!
*Raest* panics, and attempts to flee!

* R HP:Beaten MV:Strong - Gralin: Hurt - Raest: Battered > [k raest]
You do the best you can!

* R HP:Beaten MV:Strong - Gralin: Hurt - Raest: Battered > [k raest]
You do the best you can!

* R HP:Beaten MV:Strong - Gralin: Hurt - Raest: Battered > c
c
[k raest]
You do the best you can!
*Raest* leaves west.

c
* R HP:Beaten MV:Strong > w
Gralin stabs a giant scorpion's right foreleg into bloody fragments!
A giant scorpion tries to hit Gralin, but he parries successfully.
[k raest]
They aren't here.

s
* R HP:Beaten MV:Strong > [k raest]
They aren't here.

* R HP:Beaten MV:Strong > c
The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A giant scorpion curls its jointed tail in preparation to attack.

e
* R HP:Beaten MV:Strong > c
The Blackened Glade
[ obvious exits: N E S W ]
There are some tracks of a human leaving east.
There are some tracks of a human leaving south.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > [k raest]
They aren't here.

* R HP:Beaten MV:Strong > The Blackened Glade
[ obvious exits: N E W ]
There are some tracks of an animal leaving north.
There are some tracks of a human leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant scorpion curls its jointed tail in preparation to attack.
A giant scorpion curls its jointed tail in preparation to attack.

* R HP:Beaten MV:Strong > [k raest]
They aren't here.

* R HP:Beaten MV:Strong >
Gralin has arrived from the north, riding a gray palfrey.

n
* R HP:Beaten MV:Strong > c
c
The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant scorpion curls its jointed tail in preparation to attack.
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Beaten MV:Strong > w
[k raest]
They aren't here.

* R HP:Beaten MV:Strong > c
[k raest]
They aren't here.

* R HP:Beaten MV:Strong > c
The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A giant scorpion curls its jointed tail in preparation to attack.
Gralin has arrived from the east, riding a gray palfrey.
Gralin stabs *Raest*'s head.

* R HP:Beaten MV:Strong > [k raest]
You pound *Raest*'s body.

* R HP:Beaten MV:Strong - Gralin: Hurt - Raest: Battered > [k raest]
You do the best you can!

* R HP:Beaten MV:Strong - Gralin: Hurt - Raest: Battered > b
[bash ]


*Raest* panics, and attempts to flee!

*
Gralin stabs *Raest*'s left foot.
A giant scorpion tries to hit you, but you parry successfully.
A giant scorpion has arrived from the east.

+
Gralin stabs *Raest*'s body.
*Raest* leaves east.

e
-
A giant scorpion joins a giant scorpion's fight!

e
e
Cancelled.
No way! You're fighting for your life!

* R HP:Beaten MV:Strong - a giant scorpion: Healthy > e
No way! You're fighting for your life!

* R HP:Beaten MV:Strong - a giant scorpion: Healthy > f
No way! You're fighting for your life!

* R HP:Beaten MV:Strong - a giant scorpion: Healthy > e
No way! You're fighting for your life!

* R HP:Beaten MV:Strong - a giant scorpion: Healthy > e
e
You panic and attempt to flee!
Gralin leaves east riding a gray palfrey.

You pound a giant scorpion's body extremely hard.
A giant scorpion joins a giant scorpion's fight!
A giant scorpion tries to hit you, but you deflect the blow.
You flee head over heels.
Within the Dark Grove
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant scorpion curls its jointed tail in preparation to attack.
A giant scorpion curls its jointed tail in preparation to attack.

* R HP:Beaten MV:Strong > The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.

* R HP:Beaten MV:Strong > s
Through the Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the west, riding a gray palfrey.

s
* R HP:Beaten MV:Strong > The Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a human leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Beaten MV:Strong > Above the Valley
[ obvious exits: N E D ]
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Beaten MV:Strong > d

Gralin leaves east riding a gray palfrey.

e
* R HP:Beaten MV:Strong > s
In the Dismal Valley
[ obvious exits: E U ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > In the Dismal Valley
[ obvious exits: E S W U ]
There are some tracks of a human leaving east.
There are some tracks of a human leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a snake leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Beaten MV:Strong > Deep in the Valley
[ obvious exits: N E ]
There are some tracks of a human leaving east.
There are some tracks of a snake leaving east.
There are some tracks of a snake leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Beaten MV:Strong > e
c
Deep in the Valley
[ obvious exits: N W U ]
There are some tracks of a human leaving up.
There are some tracks of a ridden mount leaving up.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
An enormous blight worm towers above you, making an eerie shrill scream.

c
* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

v
* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

[track trolloc] ng >

=
You could find no tracks at all.

* R HP:Beaten MV:Tiring > n
w
o
Deep in the Valley
[ obvious exits: S W ]
There are some tracks of a human leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a snake leaving west.
There are some tracks of a snake leaving west.
A mushroom grows here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > u
In the Dismal Valley
[ obvious exits: E S W U ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving east.
There are some tracks of a human leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Beaten MV:Tiring > n
[where ]
Players in your Zone
--------------------
Iblis - In the Dismal Valley
Gralin - Overlooking the Dismal Valley

* R HP:Beaten MV:Tiring > n
Overlooking the Dismal Valley
[ obvious exits: N W D ]
There are some tracks of a human leaving down.
There are some tracks of a ridden mount leaving down.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.

w
* R HP:Beaten MV:Tiring > n
The Tortured Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a human leaving south.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crippled bear is here, drooling rabidly.
Gralin has arrived from the south, riding a gray palfrey.
Gralin leaves west riding a gray palfrey.

* R HP:Beaten MV:Tiring > n
The Blighted Woods
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crippled bear is here, drooling rabidly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

n
* R HP:Beaten MV:Tiring > Through the Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Tiring > c
The Blighted Woods
[ obvious exits: N S ]
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

c
* R HP:Beaten MV:Tiring > The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

* R HP:Beaten MV:Tiring > e
n
n
Near the Thicket
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > On the Overgrown Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
A thicket of thorns covers the area here.
A thicket of thorns covers the area here.

* R HP:Beaten MV:Tiring > Twist in the Overgrown Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > e
v
An Overgrown Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

[track trolloc] ng >

=
Some clear fresh tracks of Raest leaving east.
Some clear fairly recent tracks of Byllnie leaving west.

* R HP:Beaten MV:Tiring > na out path
You narrate 'out path'

stats
* R HP:Beaten MV:Tiring > e
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 81.3 lbs and wearing 54.6 lbs, heavy.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 136, Dodging bonus: 73, Parrying bonus: 131
Your mood is: Wimpy. You will flee below: 45 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Beaten MV:Tiring > dh
A Blighted Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The smell of death fades as you move further...

* R HP:Beaten MV:Tiring > s
[dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > not
e
e
You stop paying increased attention to your surroundings.

s
* R HP:Beaten MV:Tiring > s
The Blight
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > v
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

[track trolloc] ng >

=
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some clear fairly recent tracks of Byllnie leaving west.
Some clear almost day-old tracks of Turg leaving west.
Some rather faint three day-old tracks of Knuckle leaving east.
Some rather faint half week-old tracks of Knuckle leaving west.

* R HP:Beaten MV:Tiring > not
3
l
You start paying increased attention to your surroundings.

o
* R HP:Beaten MV:Tiring > 3
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > The Blight
The Blight is thicker to the south, and probably impassible. To the north
and west, slight gaps in the thick trees allow you to cut a way through.
You are reluctant to approach those dark trees which seem almost eager to
touch. The plain slopes down steeply to the east, and there seems to be no
way to get back up. The Blight is thicker to the south, and probably
impassible. To the north and west, slight gaps in the thick trees allow you
to cut a way through. You are reluctant to approach those dark trees which
seem almost eager to touch.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - The Blight
Keser - The Blight

* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > j
j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > na towards s blight
3
You narrate 'towards s blight'

* R HP:Beaten MV:Tiring > i
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > 3
You are carrying:
[2] a ring of silver
a full metal helmet and visor
[2] an opal choker of fiery blue and pink beauty
a shining steel breastplate
a shadowed cloak adorned with red serpentine scales
a backpack
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
[2] a gator skin bracer
an emerald-hilted foil
a plain weapons belt
a dagger
a pair of ebony-steel plate greaves
a pair of thick metal boots
a gargantuan gilded bastard sword

* R HP:Beaten MV:Tiring > l
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > o
The Blight
The Blight is thicker to the south, and probably impassible. To the north
and west, slight gaps in the thick trees allow you to cut a way through.
You are reluctant to approach those dark trees which seem almost eager to
touch. The plain slopes down steeply to the east, and there seems to be no
way to get back up. The Blight is thicker to the south, and probably
impassible. To the north and west, slight gaps in the thick trees allow you
to cut a way through. You are reluctant to approach those dark trees which
seem almost eager to touch.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Keser - The Blight
Gralin - A Blighted Path
Iblis - The Blight

* R HP:Beaten MV:Tiring > l in 2.pack
A shrill piercing scream reverberates through the area.
backpack (carried) :
a skin of human flesh
a large number of gold crowns (32)
[4] an emerald ring
fourteen copper pennys
[5] a brightly-colored sash
an oilstone
[2] a bubbling draught
a thin vial of yellow fluid

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
dh
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > stats
[dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Beaten MV:Tiring > You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 81.3 lbs and wearing 54.6 lbs, heavy.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 136, Dodging bonus: 73, Parrying bonus: 131
Your mood is: Wimpy. You will flee below: 45 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

w
* R HP:Beaten MV:Tiring > v
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
*Raest* tries to scythe you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Raest: Battered > [track trolloc]
No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Raest: Battered >
You pound *Raest*'s body.
A hideous trolloc joins Raest's fight!
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
*Raest* scythes your left arm hard.
You wish that your wounds would stop BLEEDING so much!

Gralin narrates 'nod i need tic'

* R HP:Critical MV:Tiring - Raest: Battered > f
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.

* R HP:Critical MV:Tiring > na with pat 5w elb
n
You narrate 'with pat 5w elb'

* R HP:Critical MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
Gralin narrates 'on'

* R HP:Critical MV:Tiring > sc
o
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You have 54(365) hit and 94(159) movement points.
You have scored 107895260 experience points and 0 quest points.
You need 604740 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > dh
[where ]
Players in your Zone
--------------------
Iblis - The Blight
Gralin - A Blighted Path

* R HP:Critical MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Critical MV:Tiring > n
A Blighted Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.

* R HP:Critical MV:Tiring >
Gralin narrates 'path'

* R HP:Critical MV:Tiring >
Gralin leaves west riding a gray palfrey.

3
* R HP:Critical MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > 3
[dia h.dark]
No-one by that name here.

j
* R HP:Critical MV:Tiring > j
w
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > jj
An Overgrown Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is here, fighting Byllnie, riding a gray palfrey.
*Byllnie* is here, fighting Gralin.
You smell something remniscent of death as you enter this place.

* R HP:Critical MV:Tiring > j
[k h.dark]
You pound *Byllnie*'s right leg hard.

* R HP:Critical MV:Tiring - Gralin: Hurt - Byllnie: Scratched > b
[k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Gralin: Hurt - Byllnie: Scratched > *Byllnie* leaves west.
[bash ]
Bash who?
Gralin tries to stab *Byllnie*, but he parries successfully.

* R HP:Critical MV:Tiring >
*Byllnie* tries to pierce Gralin, but he deflects the blow.
Gralin tries to stab *Byllnie*, but he parries successfully.

* R HP:Critical MV:Tiring > j
b
[k dark]
You pound *Byllnie*'s right arm hard.

*Byllnie* panics, and attempts to flee!t - Byllnie: Scratched >
[bash ]

*
Gralin tries to stab *Byllnie*, but he deflects the blow.
The night has begun.
Your heartbeat calms down more as you feel less panicked.

+
*Byllnie* leaves east.

-e
s
s
Cancelled.
A Blighted Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byllnie* is standing here.
The smell of death fades as you move further...
Gralin has arrived from the west, riding a gray palfrey.
Gralin tries to stab *Byllnie*, but he deflects the blow.

* R HP:Beaten MV:Tiring > *Byllnie* tries to pierce Gralin, but he deflects the blow.
Gralin tries to stab *Byllnie*, but he deflects the blow.
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.

* R HP:Beaten MV:Tiring > n
n
j
b
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > A Blighted Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin Navar - Child Of Light is here, fighting Byllnie, riding a gray palfrey.
*Byllnie* is here, fighting Gralin.

* R HP:Beaten MV:Tiring > [k dark]
You try to pound *Byllnie*, but he parries successfully.

[bash ] ng - Gralin: Scratched - Byllnie: Scratched >


*Byllnie* leaves north.

+s
e
*e
Cancelled.
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the west, riding a gray palfrey.

* R HP:Beaten MV:Tiring > c
The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
Gralin has arrived from the west, riding a gray palfrey.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

a
* R HP:Beaten MV:Tiring > a
a
[k shadow]
They aren't here.

a
* R HP:Beaten MV:Tiring > [k shadow]
They aren't here.

* R HP:Beaten MV:Tiring > [k shadow]
They aren't here.

* R HP:Beaten MV:Tiring > n
[k shadow]
They aren't here.

n
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: S W ]
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the south, riding a gray palfrey.

w
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E S ]
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
Gralin has arrived from the east, riding a gray palfrey.

* R HP:Beaten MV:Tiring > s
s
A Blighted Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the north, riding a gray palfrey.

stast
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Beaten MV:Tiring > 3
Arglebargle, glop-glyf!?!

* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > al a k byllnie
Ok.

* R HP:Beaten MV:Tiring > say raest with pat 2s
i
You say 'raest with pat 2s'

* R HP:Beaten MV:Tiring > You are carrying:
[2] a ring of silver
a full metal helmet and visor
[2] an opal choker of fiery blue and pink beauty
a shining steel breastplate
a shadowed cloak adorned with red serpentine scales
a backpack
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
[2] a gator skin bracer
an emerald-hilted foil
a plain weapons belt
a dagger
a pair of ebony-steel plate greaves
a pair of thick metal boots
a gargantuan gilded bastard sword

* R HP:Beaten MV:Tiring > dia 2.horse
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Beaten MV:Tiring > sc
You have 66(365) hit and 90(159) movement points.
You have scored 107896040 experience points and 0 quest points.
You need 603960 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Beaten MV:Tiring > say hwos horse mvs?
A shrill piercing scream reverberates through the area.
You say 'hwos horse mvs?'

3
* R HP:Beaten MV:Tiring > wh
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > Players
-------
Hasp the Bannerman [Child of Light]
Endil the Veteran Gaidin [Gaidin] (Idle)
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]

18 players displayed.

* R HP:Beaten MV:Tiring >
Gralin says 'tir'

* R HP:Beaten MV:Tiring > l
o
The Blight
The Blight here is a foul swarm of livid colors. Bright red leaves tinged
with white or yellow streaks stretch twistedly upwards. The air is overly
sweet and rank. Where a branch is broken, a thick black sap bubbles out
causing you to think twice about touching anything.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.

stats
* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Beaten MV:Tiring > sc
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 81.3 lbs and wearing 54.6 lbs, heavy.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 136, Dodging bonus: 73, Parrying bonus: 131
Your mood is: Wimpy. You will flee below: 45 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Beaten MV:Tiring > You have 66(365) hit and 90(159) movement points.
You have scored 107896040 experience points and 0 quest points.
You need 603960 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Beaten MV:Tiring > sc
You have 66(365) hit and 90(159) movement points.
You have scored 107896040 experience points and 0 quest points.
You need 603960 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Beaten MV:Tiring > 3

Gralin says 'horse and me'

* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > say hrm am low beat so if both pat we lose
You say 'hrm am low beat so if both pat we lose'


* R HP:Beaten MV:Tiring > * R HP:Beaten MV:Tiring > c
stast
[k raest]
They aren't here.

* R HP:Beaten MV:Tiring > 3
A shrill piercing scream reverberates through the area.
Arglebargle, glop-glyf!?!

l
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > o
The Blight
The Blight here is a foul swarm of livid colors. Bright red leaves tinged
with white or yellow streaks stretch twistedly upwards. The air is overly
sweet and rank. Where a branch is broken, a thick black sap bubbles out
causing you to think twice about touching anything.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Gralin - The Blight
Iblis - The Blight

* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring >
Gralin nods in agreement.

* R HP:Beaten MV:Tiring > say regroup path if both there
You say 'regroup path if both there'

* R HP:Beaten MV:Tiring > say going to hit raest
You say 'going to hit raest'

* R HP:Beaten MV:Tiring > c
[k raest]
They aren't here.

* R HP:Beaten MV:Tiring >
A shrill piercing scream reverberates through the area.

s
* R HP:Beaten MV:Tiring > c
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A huge darkhound is here, drooling and snarling.
Gralin has arrived from the north, riding a gray palfrey.

s
* R HP:Beaten MV:Tiring > [k raest]
You pound *Raest*'s body.
Gralin stabs *Raest*'s right arm.

* R HP:Beaten MV:Tiring - Raest: Battered > c

Gralin barely stabs *Raest*'s left leg.
A hideous trolloc joins Raest's fight!
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
A huge darkhound joins a hideous trolloc's fight!
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
*Raest* tries to scythe you, but you deflect the blow.
You pound *Raest*'s body.

* R HP:Beaten MV:Tiring - Raest: Battered > No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Raest: Battered > [k raest]
You do the best you can!

* R HP:Beaten MV:Tiring - Raest: Battered > f
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is standing here.

* R HP:Beaten MV:Tiring > na brb
You narrate 'brb'

* R HP:Beaten MV:Tiring > n

*Knuckle* leaves north.

n
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is standing here.
Gralin Navar - Child Of Light is here, fighting Raest, riding a gray palfrey.
*Raest* is here, fighting Gralin.
A hideous trolloc is here, fighting Gralin.
A hideous trolloc is here, fighting Gralin.
A ramshorned trolloc is here, fighting Gralin.
A tall, ramshorned trolloc is here, commanding.
A fade is here, fighting Gralin.
A huge darkhound is here, drooling and snarling.

* R HP:Beaten MV:Tiring > *Knuckle* leaves south.
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > na new name
You narrate 'new name'

na off
* R HP:Beaten MV:Tiring > You narrate 'off'

* R HP:Beaten MV:Tiring >
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Beaten MV:Tiring > n
A Blighted Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Beaten MV:Tiring > not
You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > nod

Gralin leaves north riding a gray palfrey.

sc
* R HP:Beaten MV:Tiring > You nod in agreement.

* R HP:Beaten MV:Tiring > j
j
A shrill piercing scream reverberates through the area.
You have 91(365) hit and 99(159) movement points.
You have scored 107895092 experience points and 0 quest points.
You need 604908 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.
Gralin has arrived from the north, riding a gray palfrey.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.
Gralin leaves west riding a gray palfrey.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring >
Your blood freezes as you hear something's death cry.

* R HP:Beaten MV:Tiring > na path is ok
You narrate 'path is ok'

not
* R HP:Beaten MV:Tiring > 3
You start paying increased attention to your surroundings.

o
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - A Blighted Path

jj
* R HP:Beaten MV:Tiring > [k h.dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.
Gralin has arrived from the west, riding a gray palfrey.

l
* R HP:Beaten MV:Tiring > o
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > A Blighted Path
The beginnings of a small path amidst the rot of the Blight is here, coursing
its way between stunted trees and dark bushes scattered about in a song of
chaotic anarchy. Travel is marginally more comfortable here than in the
forest. The horizon to the north is dominated by the Mountains of Dhoom, a
jagged series of peaks strutting out from the bitter earth. The Blight goes
on to the north and south, a rotting mass with noxious, sickly fumes.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Gralin Navar - Child Of Light is standing here, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Gralin - A Blighted Path
Iblis - A Blighted Path

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > say if all three hit we fall back w trail
3
You say 'if all three hit we fall back w trail'

* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > wh
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > Players
-------
Hasp the Bannerman [Child of Light]
Endil the Veteran Gaidin [Gaidin] (Idle)
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]

18 players displayed.

* R HP:Beaten MV:Tiring >
sc
i
j
* R HP:Beaten MV:Tiring > You have 91(365) hit and 98(159) movement points.
You have scored 107895092 experience points and 0 quest points.
You need 604908 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Beaten MV:Tiring > You are carrying:
[2] a ring of silver
a full metal helmet and visor
[2] an opal choker of fiery blue and pink beauty
a shining steel breastplate
a shadowed cloak adorned with red serpentine scales
a backpack
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
[2] a gator skin bracer
an emerald-hilted foil
a plain weapons belt
a dagger
a pair of ebony-steel plate greaves
a pair of thick metal boots
a gargantuan gilded bastard sword

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.
*Raest* has arrived from the south.
Gralin stabs *Raest*'s right leg.

* R HP:Beaten MV:Tiring > [k dark]
You try to pound *Raest*, but he dodges the attack.

* R HP:Beaten MV:Tiring - Gralin: Hurt - Raest: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Gralin: Hurt - Raest: Battered > b
[bash ]


*Raest* tries to scythe Gralin, but he deflects the blow.
Gralin stabs *Raest*'s body.
*Raest* panics, and attempts to flee!

*
*Raest* panics, and attempts to flee!

=
Gralin stabs *Raest*'s left leg hard.
*Raest* leaves north.

=
They're not here anymore!

* R HP:Beaten MV:Tiring > n
e
s
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the south, riding a gray palfrey.

c
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the west, riding a gray palfrey.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the north, riding a gray palfrey.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

s
* R HP:Beaten MV:Tiring > w
w
The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the north, riding a gray palfrey.

c
* R HP:Beaten MV:Tiring > c
A shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
Gralin has arrived from the east, riding a gray palfrey.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the east, riding a gray palfrey.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

* R HP:Beaten MV:Tiring > n
[k raest]
They aren't here.

* R HP:Beaten MV:Tiring > A Blighted Path
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gralin has arrived from the south, riding a gray palfrey.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > stats
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 3
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 81.3 lbs and wearing 54.6 lbs, heavy.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 136, Dodging bonus: 73, Parrying bonus: 131
Your mood is: Wimpy. You will flee below: 45 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > sc
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

Edited some more, gralin leaving, i went back sted.
o
Forgotten Trail
Many seasons of fallen, dead leaves cover this concealed trail. The dark,
looming trees in the distance are doomed victims of the advancing blight.
The trail continues north and south, and the ground is piled with thick
underbrush to the east.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail

* R HP:Battered MV:Tiring >
The lone wolf leaves north.

* R HP:Battered MV:Tiring > na three trollocs around blight if anyone is so inclined
You narrate 'three trollocs around blight if anyone is so inclined'

stats
* R HP:Battered MV:Tiring >
*Knuckle* has arrived from the north.

* R HP:Battered MV:Tiring > dh
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 45 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Battered MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is fresh.

j
* R HP:Battered MV:Tiring > b
[k dark]
You barely pound *Knuckle*'s body.

[bash ] ring - Knuckle: Scratched >


*Knuckle* sends you sprawling with a powerful bash!

* R HP:Battered MV:Tiring - Knuckle: Scratched > b

*Knuckle* tries to blast you, but you deflect the blow.
The lone wolf barely tickles Knuckle's left leg with his hit.

* R HP:Battered MV:Tiring - Knuckle: Scratched >
The lone wolf barely hits Knuckle's right foot.
*Knuckle* tries to blast you, but you parry successfully.

[bash ] ring - Knuckle: Scratched >

*
The lone wolf barely tickles Knuckle's body with his hit.

=
Your bash at *Knuckle* sends him sprawling!

* R HP:Battered MV:Tiring - Knuckle: Scratched > l knuckle
The lone wolf barely tickles Knuckle's head with his hit.
You pound *Knuckle*'s body.
I am far better than you!

Knuckle has a few scratches.

*Knuckle* is using:
<held> a stout longbow
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a bronze headed war axe
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a dark pair of steel boots (used)

* R HP:Battered MV:Tiring - Knuckle: Scratched > b
[bash ]
They already seem to be stunned.
bash

* R HP:Battered MV:Tiring - Knuckle: Scratched > They already seem to be stunned.
bash
Someone bellows 'i['

* R HP:Battered MV:Tiring - Knuckle: Scratched > They already seem to be stunned.
bash

* R HP:Battered MV:Tiring - Knuckle: Scratched > The lone wolf barely tickles Knuckle's right leg with his hit.
You pound *Knuckle*'s body.
They already seem to be stunned.
bash

* R HP:Battered MV:Tiring - Knuckle: Scratched > They already seem to be stunned.
bash

* R HP:Battered MV:Tiring - Knuckle: Scratched > They already seem to be stunned.
bash

* R HP:Battered MV:Tiring - Knuckle: Scratched > They already seem to be stunned.
bash

+ ring - Knuckle: Scratched >
The lone wolf barely hits Knuckle's left leg.
*Knuckle* tries to blast you, but you parry successfully.

*
You're hit in solar plexus, wow, this is breathtaking!!
Oof! You are rudely interrupted!

* R HP:Battered MV:Tiring - Knuckle: Scratched > b
[bash ]

*
The lone wolf tickles Knuckle's left hand with his hit.

=
You're hit in solar plexus, wow, this is breathtaking!!
Oof! You are rudely interrupted!

* R HP:Battered MV:Tiring - Knuckle: Scratched > b
[bash ]

-
The lone wolf barely tickles Knuckle's right leg with his hit.

*
*Knuckle* makes a nice balletstep which plants a foot a mile above your head.


As *Knuckle* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Tiring > pon

The lone wolf tickles Knuckle's left arm with his hit.

* R HP:Battered MV:Tiring > st
e
w

*Knuckle* wipes his boots in your face!

* R HP:Battered MV:Winded - Knuckle: Scratched > You ponder life, the universe, and everything.

* R HP:Battered MV:Winded - Knuckle: Scratched > f
You pound *Knuckle*'s body.
The lone wolf barely tickles Knuckle's body with his hit.
Do you not consider fighting as standing?

* R HP:Battered MV:Winded - Knuckle: Hurt > No way! You're fighting for your life!

* R HP:Battered MV:Winded - Knuckle: Hurt > No way! You're fighting for your life!

You panic and attempt to flee!uckle: Hurt >

not

You flee head over heels.
On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.

* R HP:Battered MV:Winded > You stop paying increased attention to your surroundings.

* R HP:Battered MV:Winded > s
j
Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is here, fighting the lone wolf.
The lone wolf is here, fighting Knuckle.

* R HP:Battered MV:Winded > [k dark]
You pound *Knuckle*'s right foot.

* R HP:Battered MV:Winded - the lone wolf: Scratched - Knuckle: Hurt >
You barely pound *Knuckle*'s body.
The lone wolf barely tickles Knuckle's body with his hit.

* R HP:Battered MV:Winded - the lone wolf: Scratched - Knuckle: Hurt >
*Knuckle* panics, and attempts to flee!

* R HP:Battered MV:Winded - the lone wolf: Scratched - Knuckle: Hurt >
*Knuckle* leaves north.

* R HP:Battered MV:Winded > n
j
b
On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is here, fighting the lone wolf.
The lone wolf is here, fighting Knuckle.

* R HP:Battered MV:Winded > [k dark]
You pound *Knuckle*'s body.

[bash ] nded - the lone wolf: Hurt - Knuckle: Hurt >

-
*Knuckle* blasts the lone wolf's left foreleg into bloody fragments!
The lone wolf barely tickles Knuckle's head with his hit.
The lone wolf has arrived from the south.


As *Knuckle* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Winded > st
j
b

*Knuckle* blasts the lone wolf's left foreleg into bloody fragments!
The lone wolf tickles Knuckle's left leg with his hit.

* R HP:Battered MV:Winded > You stand up.

* R HP:Battered MV:Winded > [k dark]
You pound *Knuckle*'s body.

[bash ] nded - the lone wolf: Wounded - Knuckle: Hurt >

=
*Knuckle* makes a nice balletstep which plants a foot a mile above your head.

*
The lone wolf joins the lone wolf's fight!
The lone wolf tickles Knuckle's right arm with his hit.
The lone wolf tickles Knuckle's left arm with his hit.
*Raest* tries to scythe you, but you deflect the blow.

=
Your bash at *Knuckle* sends him sprawling!

* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Hurt >
The lone wolf tickles Knuckle's body with his hit.
You pound *Knuckle*'s left arm.
The lone wolf tickles Knuckle's left leg with his hit.

* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Wounded >
You dodge a bash from *Raest* who loses his balance and falls!

* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Wounded >
The lone wolf barely tickles Knuckle's body with his hit.
You tickle *Knuckle*'s right leg with your pound.
The lone wolf barely hits Knuckle's right leg.

shak raest
* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Wounded > b
You shake your head at him.

* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Wounded > [bash ]
They already seem to be stunned.
bash

ring - the lone wolf: Wounded - Knuckle: Wounded >
*Knuckle* wipes his boots in your face!
Oof! You are rudely interrupted!

* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Wounded > f

*Raest* tries to scythe you, but you parry successfully.
The lone wolf tickles Knuckle's body with his hit.
The lone wolf tickles Knuckle's left leg with his hit.

You panic and attempt to flee!e lone wolf: Wounded - Knuckle: Wounded >


You flee head over heels.
Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Battered MV:Tiring > j
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > b
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > [bash ]
Bash who?

* R HP:Battered MV:Tiring > n
j
b
On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
The lone wolf is here, fighting Knuckle.
*Knuckle* is here, fighting the lone wolf.
The lone wolf is here, fighting Knuckle.

* R HP:Battered MV:Tiring > [k dark]
You pound *Knuckle*'s right arm.

[bash ] ring - the lone wolf: Wounded - Knuckle: Wounded >

=
*Raest* has arrived from the south.

+
*Raest* tries to scythe you, but you deflect the blow.

-
The lone wolf barely tickles Knuckle's body with his hit.
The lone wolf barely tickles Knuckle's body with his hit.

=
*Knuckle* sends the lone wolf sprawling with a powerful bash!
Your bash at *Knuckle* sends him sprawling!

ring - the lone wolf: Wounded - Knuckle: Wounded >
*Raest* sends you sprawling with a powerful bash!

* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Wounded >
*Raest* scythes your body hard.
The lone wolf tickles Knuckle's body with his hit.

* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Wounded >
A shrill piercing scream reverberates through the area.

* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Wounded >
*Raest* nods at you.

* R HP:Battered MV:Tiring - the lone wolf: Wounded - Knuckle: Wounded >
*Raest* tries to scythe you, but you parry successfully.
The lone wolf barely hits Knuckle's body.

b raest
[bash ] ring - the lone wolf: Wounded - Knuckle: Wounded >

-
*Raest* tries to scythe you, but you parry successfully.
The lone wolf tickles Knuckle's right arm with his hit.
*Knuckle* blasts the lone wolf's body into bloody fragments!
The lone wolf barely hits Knuckle's body.

=
Your bash at *Raest* sends him sprawling!

* R HP:Battered MV:Tiring - the lone wolf: Battered - Knuckle: Wounded >
You barely pound *Knuckle*'s body.
The lone wolf tickles Knuckle's left leg with his hit.
The lone wolf tickles Knuckle's body with his hit.

* R HP:Battered MV:Tiring - the lone wolf: Battered - Knuckle: Wounded >
The lone wolf avoids being bashed by *Knuckle* who loses his balance and falls!

* R HP:Battered MV:Tiring - the lone wolf: Battered - Knuckle: Wounded > b

A shrill piercing scream reverberates through the area.
You pound *Knuckle*'s head.
The lone wolf tickles Knuckle's body with his hit.
The lone wolf barely tickles Knuckle's body with his hit.

[bash ] ring - the lone wolf: Wounded - Knuckle: Wounded >

-
The lone wolf barely tickles Knuckle's body with his hit.
*Knuckle* blasts the lone wolf's head into bloody fragments!
The lone wolf tickles Knuckle's left leg with his hit.

=
Your bash at *Knuckle* sends him sprawling!

ring - the lone wolf: Battered - Knuckle: Wounded >
*Raest* tries to scythe you, but you deflect the blow.
You barely pound *Knuckle*'s body.
The lone wolf barely tickles Knuckle's body with his hit.
The lone wolf hits Knuckle's left arm.
*Raest* sends you sprawling with a powerful bash!

* R HP:Battered MV:Tiring - the lone wolf: Battered - Knuckle: Battered >
*Raest* scythes your body hard.
The lone wolf tickles Knuckle's right foot with his hit.
The lone wolf tickles Knuckle's right foot with his hit.

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Battered > b raest

*Raest* tries to scythe you, but you deflect the blow.
The lone wolf barely tickles Knuckle's right leg with his hit.
The lone wolf tickles Knuckle's right arm with his hit.

[bash ] ng - the lone wolf: Battered - Knuckle: Battered >

+
*Knuckle* sends the lone wolf sprawling with a powerful bash!


The lone wolf tickles Knuckle's body with his hit.
*Knuckle* blasts the lone wolf's left leg into bloody fragments!

=
Your bash at *Raest* sends him sprawling!

* R HP:Beaten MV:Tiring - the lone wolf: Beaten - Knuckle: Battered > rescue wolf

You barely pound *Knuckle*'s body.
The lone wolf tickles Knuckle's left arm with his hit.
*Knuckle* blasts the lone wolf's right leg into bloody fragments!
The lone wolf is dead! R.I.P.
Your blood freezes as you hear the lone wolf's death cry.

rescue wolf
* R HP:Beaten MV:Tiring - Knuckle: Battered > rescue wolf
But you are too busy fighting him!

* R HP:Beaten MV:Tiring - Knuckle: Battered > But you are too busy fighting him!

* R HP:Beaten MV:Tiring - Knuckle: Battered > But you are too busy fighting him!

* R HP:Beaten MV:Tiring - Knuckle: Battered >
*Knuckle* leaves south.

* R HP:Beaten MV:Tiring >
*Knuckle* has arrived from the south.

* R HP:Beaten MV:Tiring >
A shrill piercing scream reverberates through the area.
The lone wolf barely tickles Knuckle's right leg with his hit.

* R HP:Beaten MV:Tiring > c

*Knuckle* blasts the lone wolf's head into bloody fragments!
The lone wolf barely tickles Knuckle's body with his hit.

b
* R HP:Beaten MV:Tiring > [k raest]
You pound *Raest*'s left arm hard.

[bash ] ng - Raest: Wounded >
*Raest* looks at you.

*
*Knuckle* panics, and attempts to flee!

+
*Knuckle* leaves west.

=
Your bash at *Raest* sends him sprawling!

* R HP:Beaten MV:Tiring - Raest: Wounded >
*Knuckle* has arrived from the west.

* R HP:Beaten MV:Tiring - Raest: Wounded > al a k knuckle

You pound *Raest*'s head.
The lone wolf barely tickles Knuckle's body with his hit.

* R HP:Beaten MV:Tiring - Raest: Wounded > Ok.

* R HP:Beaten MV:Tiring - Raest: Wounded > l
On the Forgotten Trail
Twisted roots sprawling over the ground make travel difficult. All of the
surrounding flora is in decay, brown and dry. None of the green lushness of
the stedding is evident from this small path.
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of the lone wolf is lying here.
*Knuckle* is here, fighting the lone wolf.
*Raest* is sitting here
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is here, fighting Knuckle.

* R HP:Beaten MV:Tiring - Raest: Wounded > snick
You snicker softly.

* R HP:Beaten MV:Tiring - Raest: Wounded >
The lone wolf tickles Knuckle's body with his hit.
You pound *Raest*'s left leg.

hug wolf
* R HP:Battered MV:Tiring - Raest: Wounded > *Knuckle* sends the lone wolf sprawling with a powerful bash!
You hug him.

* R HP:Battered MV:Tiring - Raest: Wounded > f
sc
You panic and attempt to flee!


You flee head over heels.
Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Tiring > You have 120(365) hit and 98(159) movement points.
You have scored 107894652 experience points and 0 quest points.
You need 605348 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Battered MV:Tiring > a
a
[k knuckle]
They aren't here.

* R HP:Battered MV:Tiring > n
[k knuckle]
They aren't here.

* R HP:Battered MV:Tiring > a
b
On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of the lone wolf is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is here, fighting the lone wolf.
*Raest* is standing here.
The lone wolf is sitting here.

* R HP:Battered MV:Tiring > [k knuckle]
You pound *Knuckle*'s right arm.

[bash ] ring - the lone wolf: Wounded - Knuckle: Battered >
*Raest* tries to scythe you, but you deflect the blow.

+
*Raest* scythes your body hard.
*Knuckle* blasts the lone wolf's right leg into bloody fragments!

=
Your bash at *Knuckle* sends him sprawling!

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Battered >
You pound *Knuckle*'s left foot.
The lone wolf barely tickles Knuckle's body with his hit.

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Battered >
You dodge a bash from *Raest* who loses his balance and falls!

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Battered >
You pound *Knuckle*'s body.
The lone wolf tickles Knuckle's body with his hit.

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Battered > change wimpy 51
b
You will now flee if you go below 51 hit points.

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Battered > [bash ]
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Battered > They already seem to be stunned.
bash

ng - the lone wolf: Battered - Knuckle: Battered >
*Knuckle* misses a kick at your groin, you breathe lighter now...

=
The lone wolf barely hits Knuckle's head.


*Raest* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Battered > b

*Knuckle* wipes his boots in your face!

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Battered >
*Raest* scythes your right foot hard.
The lone wolf tickles Knuckle's right leg with his hit.

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Beaten >
*Knuckle* wipes his boots in your face!

* R HP:Beaten MV:Tiring - the lone wolf: Battered - Knuckle: Beaten >
*Raest* scythes your head extremely hard.
You wish that your wounds would stop BLEEDING so much!

The lone wolf tickles Knuckle's body with his hit.

[bash ] ng - the lone wolf: Battered - Knuckle: Beaten >


You're hit in solar plexus, wow, this is breathtaking!!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.

Iblis
Posts: 100
Joined: Mon Jun 19, 2017 11:56 am

Re: some pk from a while ago

Post by Iblis » Fri Nov 17, 2017 12:40 am

There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > s
Bend in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Critical MV:Winded > Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

j
* R HP:Critical MV:Winded > j
s
[k dark]
They aren't here.

* R HP:Critical MV:Winded > [k dark]
They aren't here.

* R HP:Critical MV:Winded > n
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Winded > j
Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

* R HP:Critical MV:Winded > sc
[k dark]
They aren't here.

* R HP:Critical MV:Winded > stats
You have 50(365) hit and 71(159) movement points.
You have scored 107894009 experience points and 0 quest points.
You need 605991 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Winded > j
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 51 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

j
* R HP:Critical MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Winded > [k dark]
They aren't here.

* R HP:Critical MV:Winded > [k dark]
They aren't here.

* R HP:Critical MV:Winded > not
3
An ogier stops using a lantern.
[k dark]
They aren't here.

l
* R HP:Beaten MV:Winded > o
You start paying increased attention to your surroundings.

* R HP:Beaten MV:Winded > 3
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Winded > Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

j
* R HP:Beaten MV:Winded > j
[where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail

* R HP:Beaten MV:Winded > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Winded > wh
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > Players
-------
Draconus of Shienar
Hasp the Bannerman [Child of Light]
Endil the Veteran Gaidin [Gaidin] (Idle)
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry]
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor (Idle)
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>j
j
* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > sc
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > You have 62(365) hit and 71(159) movement points.
You have scored 107894009 experience points and 0 quest points.
You need 605991 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Beaten MV:Winded > j
j
j
j
[k dark]
They aren't here.

j
j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > cmw
j
j
[change mood wimpy]
Mood changed to: Wimpy

j
* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > j
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > eq
[k dark]
They aren't here.

* R HP:Beaten MV:Winded > [k dark]
They aren't here.

* R HP:Beaten MV:Winded > You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a rimmed round helmet
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a tunic of finely-crafted chain
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a bone club
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

i
* R HP:Beaten MV:Winded > j
You are carrying:
Nothing.

j
* R HP:Beaten MV:Winded > j
[k dark]
You pound *Raest*'s right leg.

* R HP:Beaten MV:Winded - Raest: Wounded > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Winded - Raest: Wounded > [k dark]
You do the best you can!

* R HP:Beaten MV:Winded - Raest: Wounded > You pound *Raest*'s body.
An ogier joins your fight!
[k dark]
You do the best you can!

* R HP:Beaten MV:Winded - Raest: Wounded > f
PANIC! You couldn't escape!

j
* R HP:Beaten MV:Winded - Raest: Wounded > j
[k dark]
You do the best you can!

* R HP:Beaten MV:Winded - Raest: Wounded > [k dark]
You do the best you can!

* R HP:Beaten MV:Winded - Raest: Wounded > j

You dodge a bash from *Raest* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Winded - Raest: Wounded > An ogier barely tickles Raest's body with his strike.
You barely pound *Raest*'s left leg.
[k dark]
You do the best you can!

* R HP:Beaten MV:Winded - Raest: Wounded > b
[bash ]

+
An ogier tickles Raest's left hand with his strike.
*Raest* tries to scythe you, but you deflect the blow.

=
Your bash at *Raest* sends him sprawling!

* R HP:Beaten MV:Winded - Raest: Wounded >
An ogier barely strikes Raest's left leg.
You pound *Raest*'s body.

nod ogier
* R HP:Beaten MV:Winded - Raest: Battered > You nod at him.

* R HP:Beaten MV:Winded - Raest: Battered > l raest

Raest has some big nasty wounds and scratches.

*Raest* is using:
<held> an oilstone
<worn on head> a full metal helmet and visor
<worn around neck> a necklace of dark ivy
<worn around neck> a dark blue scarf
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a wide leather wristband
<wielded two-handed> a jagged edged warsword
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots (used)

* R HP:Beaten MV:Winded - Raest: Battered > b
An ogier barely tickles Raest's body with his strike.
You pound *Raest*'s body.
Your heartbeat calms down more as you feel less panicked.
You are hungry.
[bash ]
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Battered > They already seem to be stunned.
bash

* ng - Raest: Battered >
An ogier tickles Raest's right arm with his strike.

-
You dodge a bash from *Raest* who loses his balance and falls!

=
Your bash at *Raest* sends him sprawling!

* R HP:Beaten MV:Tiring - Raest: Battered >
An ogier tickles Raest's body with his strike.
You pound *Raest*'s left arm hard.

lib
* R HP:Beaten MV:Tiring - Raest: Battered > b
[l in pack]
backpack (used) :
fourteen copper pennys
a mirrored lantern
a bubbling draught
[3] a thin vial of yellow fluid
a cup of thick syrup

* R HP:Beaten MV:Tiring - Raest: Battered > [bash ]
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Battered > They already seem to be stunned.
bash

* ng - Raest: Battered >
An ogier barely tickles Raest's body with his strike.


As *Raest* avoids your bash, you topple over and fall to the ground!
*Raest* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Tiring - Raest: Battered > b

An ogier tickles Raest's right arm with his strike.
*Raest* scythes your right leg.
You wish that your wounds would stop BLEEDING so much!


[bash ] ng - Raest: Battered >

=
An ogier barely tickles Raest's body with his strike.
*Raest* tries to scythe you, but you parry successfully.

=
Your bash at *Raest* sends him sprawling!

* R HP:Beaten MV:Tiring - Raest: Battered >
An ogier tickles Raest's body with his strike.
You pound *Raest*'s body.

* R HP:Beaten MV:Tiring - Raest: Battered >
A shrill piercing scream reverberates through the area.

b
* R HP:Beaten MV:Tiring - Raest: Battered > [bash ]
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Battered > An ogier tickles Raest's body with his strike.
You barely pound *Raest*'s right hand.
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Battered > They already seem to be stunned.
bash

- ng - Raest: Battered >
An ogier barely strikes Raest's left hand.


As *Raest* avoids your bash, you topple over and fall to the ground!
*Raest* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


ng - Raest: Battered >
An ogier strikes Raest's left arm.
*Raest* scythes your right arm extremely hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
Bend in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > w
c
Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is here, fighting an ogier.
An ogier is here, fighting Raest.

b
* R HP:Critical MV:Tiring > [k raest]
You pound *Raest*'s right arm very hard.

[bash ] ring - an ogier: Scratched - Raest: Battered >


*Raest* panics, and attempts to flee!

=
*Raest* scythes an ogier's left leg into bloody fragments!
An ogier barely tickles Raest's body with his strike.

*
*Raest* panics, and attempts to flee!


*Raest* panics, and attempts to flee!

=
Your bash at *Raest* sends him sprawling!

* R HP:Critical MV:Tiring - an ogier: Scratched - Raest: Battered >
You barely pound *Raest*'s left hand.
An ogier barely tickles Raest's left arm with his strike.

* R HP:Critical MV:Tiring - an ogier: Scratched - Raest: Battered > smile
c
You smile happily.

c
* R HP:Critical MV:Tiring - an ogier: Scratched - Raest: Battered > [k raest]
You do the best you can!
*Raest* leaves south.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

s
* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

* R HP:Critical MV:Tiring > s
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

b
* R HP:Critical MV:Tiring > Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Critical MV:Tiring > [k raest]
They aren't here.

* R HP:Critical MV:Tiring > [bash ]
Bash who?

* R HP:Critical MV:Tiring > n
n
c
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

b
* R HP:Critical MV:Tiring > Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Winded > [k raest]
They aren't here.

* R HP:Critical MV:Winded > [bash ]
Bash who?

* R HP:Critical MV:Winded > c
c
c
[k raest]
They aren't here.

* R HP:Critical MV:Winded > stats
[k raest]
They aren't here.

* R HP:Critical MV:Winded > [k raest]
They aren't here.

* R HP:Critical MV:Winded > sc
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 51 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Critical MV:Winded > l
You have 43(365) hit and 77(159) movement points.
You have scored 107895627 experience points and 0 quest points.
You need 604373 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.
You are hungry.

* R HP:Critical MV:Winded > o
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Winded > not
[where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail

* R HP:Critical MV:Winded > s
You stop paying increased attention to your surroundings.

* R HP:Critical MV:Winded > s
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Winded > Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Critical MV:Winded > e
s
s
s
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Critical MV:Winded > s
Trail Before the Cave
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

dh
* R HP:Critical MV:Winded > Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.

* R HP:Critical MV:Winded > w
Alas, you cannot go that way...

* R HP:Critical MV:Winded > s
[dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

s
* R HP:Critical MV:Winded > s
Remote Corner of the Grove
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.

* R HP:Critical MV:Winded > e
e
Edge of the Blighted Forest
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...

* R HP:Critical MV:Winded > s
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.

* R HP:Critical MV:Winded > e
The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake with red mottling slyly meanders around you.
A green woodpecker is visible flying high in the sky.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

s
* R HP:Critical MV:Winded > e
The Blighted Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving east.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > e
e
The Decaying Forest
[ obvious exits: S W ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > The Decaying Forest
[ obvious exits: N E S ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

* R HP:Critical MV:Winded > The Decaying Forest
[ obvious exits: S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wilted tree leans to one side, on the brink of death.

* R HP:Critical MV:Winded > The Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > A Field of Stumps
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A falcon with long, brown feathers circles in a slow hunting pattern.

e
* R HP:Critical MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Winded > A Small Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Critical MV:Winded > By the Apple Trees
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.

* R HP:Critical MV:Winded > g all
You get an apple.
You get an apple.
You get an apple.
You get an apple.
You get an apple.

* R HP:Critical MV:Winded > eat apple
eat apple
eat apple
eat apple
eat apple
You eat the apple.

* R HP:Critical MV:Winded > w
You eat the apple.

* R HP:Critical MV:Winded > w
You eat the apple.

w
* R HP:Critical MV:Winded > w
You eat the apple.

* R HP:Critical MV:Winded > You eat the apple.

* R HP:Critical MV:Winded > A Small Path
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Critical MV:Winded > A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Winded > A Field of Stumps
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Critical MV:Winded > The Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > n
w
The Decaying Forest
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wilted tree leans to one side, on the brink of death.

* R HP:Critical MV:Winded > The Decaying Forest
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

* R HP:Critical MV:Winded > n
w
w
n
The Decaying Forest
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Critical MV:Winded > n
The Blighted Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black snake with red mottling slyly meanders around you.
A green woodpecker is visible flying high in the sky.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

e
* R HP:Critical MV:Winded > n
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.

* R HP:Critical MV:Winded > n
n
Edge of the Blighted Forest
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Winded > Remote Corner of the Grove
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
You smell something remniscent of death as you enter this place.

* R HP:Critical MV:Winded > Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.

* R HP:Critical MV:Winded > o
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > Trail Before the Cave
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > dh
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Critical MV:Winded > [where ]
Players in your Zone
--------------------
Iblis - Twist in the Forgotten Trail

* R HP:Critical MV:Winded > w
[dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Critical MV:Winded > n
n
Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Critical MV:Winded > sc
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Winded > Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Winded > You have 43(365) hit and 77(159) movement points.
You have scored 107895627 experience points and 0 quest points.
You need 604373 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Winded > dh
dh
dh
dh
l
o
An ogier stops using a lantern.
An ogier leaves south.
[dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Critical MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Critical MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Critical MV:Tiring > e
[dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

n
* R HP:Critical MV:Tiring > n
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail

* R HP:Critical MV:Tiring > Bend in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of the lone wolf is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > w
n
On the Forgotten Trail
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > o
Forgotten Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Forgotten Trail

* R HP:Critical MV:Tiring > e
e
Through the Thick Underbrush
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > n
e
The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

* R HP:Critical MV:Tiring > At the Stagnant Pond
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A muddy pond is here, dark waters broken by an occasional bubble.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > w
n
The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

s
* R HP:Critical MV:Tiring > The Towering Trees
[ obvious exits: S ]
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is resting here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Tiring > The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
*Raest* tries to scythe you, but you deflect the blow.

* R HP:Critical MV:Tiring - Raest: Battered > f

You pound *Raest*'s body.
The angry tree tries to hit you, but you parry successfully.
You swiftly dodge the angry tree's attempt to hit you.
You swiftly dodge the angry tree's attempt to hit you.
*Raest* scythes your right arm very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
You flee head over heels.
The Towering Trees
[ obvious exits: S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is resting here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Tiring > PANIC! You couldn't escape!

* R HP:Critical MV:Tiring > s

A shrill piercing scream reverberates through the area.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree joins the blighted tree's fight!
*Knuckle* stops resting, and clambers on his feet.

s
* R HP:Critical MV:Tiring - the blighted tree: Scratched > No way! You're fighting for your life!

* R HP:Critical MV:Tiring - the blighted tree: Scratched > f
No way! You're fighting for your life!

* R HP:Critical MV:Tiring - the blighted tree: Scratched > e

*Knuckle* blasts your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

You flee head over heels.
The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
At the Stagnant Pond
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A muddy pond is here, dark waters broken by an occasional bubble.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > s
s
Under the Trees
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Critical MV:Tiring > Beneath the Gnarled Trees
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > sc
You have 31(365) hit and 93(159) movement points.
You have scored 107894404 experience points and 0 quest points.
You need 605596 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > e
s
Deep Within the Grove
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Critical MV:Tiring > Heart of the Blighted Grove
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > sc
You have 31(365) hit and 93(159) movement points.
You have scored 107894404 experience points and 0 quest points.
You need 605596 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

l
* R HP:Critical MV:Tiring > o
Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

dh
* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Heart of the Blighted Grove

* R HP:Critical MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Critical MV:Tiring > j
j
j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

l
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > o
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > Heart of the Blighted Grove
In the heart of the grove, the stedding still holds a trace of its former
glory. The trees are tall and strong, with leaves of green. Healthy sprouts
of grass poke up sporadically from the healthy soil.
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > j
[where ]
Players in your Zone
--------------------
Iblis - Heart of the Blighted Grove

* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > sc
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > stats
You have 31(365) hit and 93(159) movement points.
You have scored 107894404 experience points and 0 quest points.
You need 605596 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 51 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

o
* R HP:Critical MV:Tiring > eq
[where ]
Players in your Zone
--------------------
Iblis - Heart of the Blighted Grove

3
* R HP:Critical MV:Tiring > You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a rimmed round helmet
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a tunic of finely-crafted chain
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a bone club
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

* R HP:Critical MV:Tiring > wh
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > Players
-------
Hasp the Bannerman [Child of Light]
Endil the Veteran Gaidin [Gaidin] (Idle)
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry] (Idle)
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]

18 players displayed.

* R HP:Critical MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > dh
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

j
* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > sc
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > You have 31(365) hit and 93(159) movement points.
You have scored 107894404 experience points and 0 quest points.
You need 605596 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

dh
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Critical MV:Tiring > stats
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 51 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > sc
n
You have 43(365) hit and 93(159) movement points.
You have scored 107894404 experience points and 0 quest points.
You need 605596 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

w
* R HP:Critical MV:Tiring > Deep Within the Grove
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Critical MV:Tiring > Beneath the Gnarled Trees
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > n
w
Under the Trees
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Critical MV:Tiring > The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > o
n
[where ]
Players in your Zone
--------------------
Iblis - The Towering Trees

w
* R HP:Critical MV:Tiring > The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

sc
* R HP:Critical MV:Tiring > Beside the Oak
[ obvious exits: E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a human leaving down.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Tiring > You have 43(365) hit and 93(159) movement points.
You have scored 107894404 experience points and 0 quest points.
You need 605596 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > al p cl bench
Ok.

stats
* R HP:Critical MV:Tiring > l
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 51 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Critical MV:Tiring > o
Beside the Oak
This enormous oak tree is clearly one of the most ancient trees within this
sickly grove. Massive roots grow up from the ground to form a small bench
at the base of the tree. The ground is blanketed with brittle, mottled
leaves. The gaps in the foliage afford an excellent place from which to
watch the goings-on locally.
[ obvious exits: E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a human leaving down.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Tiring > j
[where ]
Players in your Zone
--------------------
Iblis - Beside the Oak

* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > sc
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

stats
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > You have 43(365) hit and 93(159) movement points.
You have scored 107894404 experience points and 0 quest points.
You need 605596 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > l
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 51 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

o
* R HP:Critical MV:Tiring > eq
Beside the Oak
This enormous oak tree is clearly one of the most ancient trees within this
sickly grove. Massive roots grow up from the ground to form a small bench
at the base of the tree. The ground is blanketed with brittle, mottled
leaves. The gaps in the foliage afford an excellent place from which to
watch the goings-on locally.
[ obvious exits: E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a human leaving down.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Beside the Oak

3
* R HP:Critical MV:Tiring > You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a rimmed round helmet
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a tunic of finely-crafted chain
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a bone club
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

* R HP:Critical MV:Tiring > wh
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > Players
-------
Hasp the Bannerman [Child of Light]
Endil the Veteran Gaidin [Gaidin] (Idle)
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry] (Idle)
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]

18 players displayed.

* R HP:Critical MV:Tiring > j
j
j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > change wimpy 35
You will now flee if you go below 35 hit points.

l
* R HP:Critical MV:Tiring > o
Beside the Oak
This enormous oak tree is clearly one of the most ancient trees within this
sickly grove. Massive roots grow up from the ground to form a small bench
at the base of the tree. The ground is blanketed with brittle, mottled
leaves. The gaps in the foliage afford an excellent place from which to
watch the goings-on locally.
[ obvious exits: E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a human leaving down.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Tiring > j
[where ]
Players in your Zone
--------------------
Iblis - Beside the Oak

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > dh
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is winded.

stats
* R HP:Critical MV:Tiring > You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 35 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Critical MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > l
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > o
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > Beside the Oak
This enormous oak tree is clearly one of the most ancient trees within this
sickly grove. Massive roots grow up from the ground to form a small bench
at the base of the tree. The ground is blanketed with brittle, mottled
leaves. The gaps in the foliage afford an excellent place from which to
watch the goings-on locally.
[ obvious exits: E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a human leaving down.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

sc
* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Beside the Oak

* R HP:Critical MV:Tiring > You have 43(365) hit and 93(159) movement points.
You have scored 107894404 experience points and 0 quest points.
You need 605596 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > wh
Players
-------
Hasp the Bannerman [Child of Light]
Endil the Veteran Gaidin [Gaidin] (Idle)
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry] (Idle)
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]

18 players displayed.

* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

j
j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > e
[k dark]
They aren't here.

s
* R HP:Critical MV:Tiring > The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

* R HP:Critical MV:Tiring > The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
Weak light is cast through the grove as the sun rises.
Your heartbeat calms down more as you feel less panicked.

v
[track trolloc] ng >

=
Some obvious recent bloody traces of a Trolloc leaving north.
Some obvious fresh tracks of Knuckle leaving east.
Some obvious fairly recent tracks of Knuckle leaving west.
Some clear fresh tracks of Raest leaving east.
Some clear fresh tracks of Raest leaving east.
Some clear fresh tracks of Raest leaving west.
Some clear fresh tracks of Raest leaving south.

* R HP:Beaten MV:Tiring > n
v
The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

[track trolloc] ng >

=
Some obvious recent bloody traces of a Trolloc leaving north.
Some obvious fresh tracks of Knuckle leaving south.
Some obvious fresh tracks of Knuckle leaving south.
Some obvious fresh tracks of Knuckle leaving west.
Some clear fresh tracks of Raest leaving south.
Some clear fresh tracks of Raest leaving south.
Some clear recent tracks of Raest leaving east.

* R HP:Beaten MV:Tiring > s
The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Iblis - The Towering Trees

* R HP:Beaten MV:Tiring > stats
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 35 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Beaten MV:Tiring > o
[where ]
Players in your Zone
--------------------
Iblis - The Towering Trees

* R HP:Beaten MV:Tiring > w
w
s
Through the Thick Underbrush
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Forgotten Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > On the Forgotten Trail
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > e
On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
The corpse of the lone wolf is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.

sc
* R HP:Beaten MV:Tiring > s
You have 56(365) hit and 107(159) movement points.
You have scored 107894404 experience points and 0 quest points.
You need 605596 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

s
* R HP:Beaten MV:Tiring > Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Bend in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > w
Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
* R HP:Beaten MV:Tiring > s
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > stats
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 35 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Beaten MV:Tiring > not
3
You start paying increased attention to your surroundings.

l
* R HP:Beaten MV:Tiring > o
[dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > 3
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - The Forgotten Trail

wh
* R HP:Beaten MV:Tiring > [dia h.dark]
No-one by that name here.

* R HP:Beaten MV:Tiring > Players
-------
Hasp the Bannerman [Child of Light]
Endil the Veteran Gaidin [Gaidin] (Idle)
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry] (Idle)
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]

18 players displayed.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > l
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > o
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Beaten MV:Tiring > j
[where ]
Players in your Zone
--------------------
Iblis - The Forgotten Trail

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > l
[k dark]
They aren't here.

o
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Beaten MV:Tiring > j
[where ]
Players in your Zone
--------------------
Iblis - The Forgotten Trail

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
A wispy fog has arrived from the south.
A wispy fog tries to hit you, but you deflect the blow.
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring - a wispy fog: Healthy > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring - a wispy fog: Healthy >
A wispy fog swiftly dodges your attempt to pound it.
A wispy fog tries to hit you, but you parry successfully.

* R HP:Beaten MV:Tiring - a wispy fog: Healthy >
You pound a wispy fog's body into bloody fragments!
A wispy fog tries to hit you, but you deflect the blow.

* R HP:Beaten MV:Tiring - a wispy fog: Scratched > l
o
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of Turg is lying here.
A wispy fog is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Beaten MV:Tiring - a wispy fog: Scratched > [where ]
Players in your Zone
--------------------
Iblis - The Forgotten Trail

* R HP:Beaten MV:Tiring - a wispy fog: Scratched > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring - a wispy fog: Scratched > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring - a wispy fog: Scratched > j
You pound a wispy fog's body very hard.
A wispy fog tries to hit you, but you parry successfully.
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring - a wispy fog: Hurt > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring - a wispy fog: Hurt > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring - a wispy fog: Hurt > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring - a wispy fog: Hurt > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring - a wispy fog: Hurt > eq
dh
You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a rimmed round helmet
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a tunic of finely-crafted chain
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a bone club
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

* R HP:Beaten MV:Tiring - a wispy fog: Hurt > [dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

stats
* R HP:Beaten MV:Tiring - a wispy fog: Hurt > You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 35 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

l
* R HP:Beaten MV:Tiring - a wispy fog: Hurt > o
dh
not
You pound a wispy fog's body into bloody fragments!
A wispy fog tries to hit you, but you deflect the blow.
The day has begun.
The Forgotten Trail
An impossibly tall tree with bare limbs as black as night stands to the east,
but the way is barred by a tangled wall of prickly bramble. The ground here
is hard and dry with a covering of dead leaves fallen from the nearby tree.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of Turg is lying here.
A wispy fog is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Beaten MV:Strong - a wispy fog: Hurt > f
[where ]
Players in your Zone
--------------------
Iblis - The Forgotten Trail

* R HP:Beaten MV:Strong - a wispy fog: Hurt > [dia horse]
A warhorse is in excellent condition.
A warhorse is fresh.

* R HP:Beaten MV:Strong - a wispy fog: Hurt > e
You stop paying increased attention to your surroundings.

You panic and attempt to flee!spy fog: Hurt >

You flee head over heels.
Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Beaten MV:Strong > e
n
Within the Dark Grove
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > The Dark Grove of Trees
[ obvious exits: N S W ]
There are some tracks of a tree leaving west.
There are some tracks of a tree leaving north.
There are some tracks of a tree leaving west.
There are some tracks of a tree leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A twitching vine of creepers dangles from above.
A twitching vine of creepers dangles from above.

* R HP:Beaten MV:Strong > s
v
Within the Dark Grove
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

[track trolloc] ng >

=
Some clear fairly recent tracks of Byllnie leaving north.
Some clear almost day-old tracks of Byllnie leaving south.
Some almost day-old tracks of Raest leaving east.

* R HP:Beaten MV:Strong > n
n
n
The Dark Grove of Trees
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a tree leaving west.
There are some tracks of a tree leaving north.
There are some tracks of a tree leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A twitching vine of creepers dangles from above.
A twitching vine of creepers dangles from above.

* R HP:Beaten MV:Strong > n
The Dark Grove of Trees
[ obvious exits: N S ]
There are some tracks of a human leaving south.
There are some tracks of a tree leaving south.
There are some tracks of a tree leaving south.
There are some tracks of a human leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A twitching vine of creepers dangles from above.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.

* R HP:Beaten MV:Strong > Opening in the Brush
[ obvious exits: N S W ]
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > v
Through the Thick Underbrush
[ obvious exits: N S ]
There are some tracks of a trolloc leaving north.
There are some tracks of a human leaving south.
There are some tracks of a human leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

[track trolloc] ng >

=
Some clear recent tracks of Raest leaving north.
Some clear almost day-old tracks of Byllnie leaving south.
Some clear almost day-old tracks of Byllnie leaving north.

* R HP:Beaten MV:Strong > n
v
The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

[track trolloc] ng >

=
Some obvious fairly recent bloody traces of a Trolloc leaving north.
Some obvious fresh tracks of Knuckle leaving west.
Some obvious recent tracks of Knuckle leaving east.
Some obvious fairly recent tracks of Knuckle leaving west.
Some clear recent tracks of Raest leaving east.
Some clear recent tracks of Raest leaving east.
Some clear recent tracks of Raest leaving west.

* R HP:Beaten MV:Tiring > w
w
v
Through the Thick Underbrush
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Forgotten Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

[track trolloc] ng >

=
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious almost day-old bloody traces of a Trolloc leaving south.
Some obvious fresh tracks of Knuckle leaving south.
Some obvious fairly recent tracks of Knuckle leaving south.
Some clear fairly recent tracks of Knuckle leaving south.
Some clear fairly recent tracks of Knuckle leaving west.
Some clear recent tracks of Raest leaving south.

* R HP:Beaten MV:Tiring > s
e
s
On the Forgotten Trail
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > s
On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
The corpse of the lone wolf is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > w
Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Bend in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > dh
Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > stats
[dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Beaten MV:Tiring > v
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 35 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

[track trolloc] ng >

=
Some obvious almost day-old bloody traces of a Trolloc leaving south.
Some obvious fresh tracks of Knuckle leaving south.
Some clear recent tracks of Raest leaving south.
Some clear recent tracks of Raest leaving south.
Some clear recent tracks of Raest leaving east.
Some clear recent tracks of Raest leaving east.
Some clear fairly recent tracks of Byllnie leaving south.

* R HP:Beaten MV:Tiring > s
s
e
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Beaten MV:Tiring > Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > v
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Beaten MV:Tiring > A wispy fog tries to hit you, but you parry successfully.
[track trolloc]
No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - a wispy fog: Scratched > f
v
You pound a wispy fog's left foot extremely hard.
A wispy fog tries to hit you, but you deflect the blow.
You panic and attempt to flee!

You flee head over heels.
Trail Before the Cave
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is standing here.
[track trolloc]

=
You could find no tracks at all.

* R HP:Beaten MV:Tiring > j
b
[k dark]
You pound *Knuckle*'s body.

[bash ] ng - Knuckle: Battered >

+
*Knuckle* tries to blast you, but you deflect the blow.

=
Your bash at *Knuckle* sends him sprawling!

* R HP:Beaten MV:Tiring - Knuckle: Battered >
You pound *Knuckle*'s body.

* R HP:Beaten MV:Tiring - Knuckle: Battered > b
[bash ]
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > You pound *Knuckle*'s right leg.
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > They already seem to be stunned.
bash

- ng - Knuckle: Battered >
*Knuckle* tries to blast you, but you parry successfully.
*Knuckle* makes a nice balletstep which plants a foot a mile above your head.

=
Your bash at *Knuckle* sends him sprawling!

* R HP:Beaten MV:Tiring - Knuckle: Battered >
You pound *Knuckle*'s right hand.

* R HP:Beaten MV:Tiring - Knuckle: Battered > b
[bash ]
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > You pound *Knuckle*'s body.
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > They already seem to be stunned.
bash
*Raest* has arrived from the north.

* R HP:Beaten MV:Tiring - Knuckle: Battered >
*Raest* tries to scythe you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Knuckle: Battered > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Knuckle: Battered > f
*Raest* scythes your body.
*Knuckle* tries to blast you, but you deflect the blow.
You pound *Knuckle*'s body.
*Knuckle* makes a nice balletstep which plants a foot a mile above your head.

Cancelled.
You can't ride in there.

* R HP:Beaten MV:Tiring - Knuckle: Battered > f
You panic and attempt to flee!


*Knuckle* wipes his boots in your face!
You flee head over heels.
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > c
c
c
[k raest]
They aren't here.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

* R HP:Beaten MV:Tiring >
*Raest* tries to scythe you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Raest: Battered > a
[k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring - Raest: Battered >
You pound *Raest*'s body hard.
*Raest* tries to scythe you, but you parry successfully.

* R HP:Beaten MV:Tiring - Raest: Battered >
*Knuckle* has arrived from the north.

* R HP:Beaten MV:Tiring - Raest: Battered >
*Knuckle* tries to blast you, but you parry successfully.

* R HP:Beaten MV:Tiring - Raest: Battered > f
w
n
You panic and attempt to flee!


*Knuckle* makes a nice balletstep which plants a foot a mile above your head.

You flee head over heels.
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.
Remote Corner of the Grove
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.

* R HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.
*Raest* has arrived from the east.

* R HP:Beaten MV:Tiring > j
[k dark]
You pound *Raest*'s body.

j
* R HP:Beaten MV:Tiring - Raest: Beaten > *Raest* tries to scythe you, but you deflect the blow.
A blight-bear barely hits Raest's left arm.
Raest swiftly dodges a blight-bear's attempt to hit him.
You pound *Raest*'s body.
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Raest: Beaten > b
[k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - Raest: Beaten > [k dark]
You do the best you can!

[bash ] ng - Raest: Beaten >

*
*Knuckle* tries to blast you, but you parry successfully.

=
*Knuckle* tries to blast you, but you parry successfully.
A blight-bear tickles Raest's body with its hit.
A blight-bear barely tickles Raest's left leg with its hit.


As *Raest* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Tiring - Raest: Beaten >
You dodge a bash from *Raest* who loses his balance and falls!

* R HP:Beaten MV:Tiring - Raest: Beaten >
*Knuckle* wipes his boots in your face!
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Tiring - Raest: Beaten > b

A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A blight-bear tickles Raest's body with its hit.
A blight-bear barely tickles Raest's body with its hit.
Your heartbeat calms down more as you feel less panicked.

[bash ] ng - Raest: Beaten >

=
*Knuckle* makes a nice balletstep which plants a foot a mile above your head.

+
A blight-bear tries to hit Raest, but he dodges the attack.
Raest swiftly dodges a blight-bear's attempt to hit him.

=
Your bash at *Raest* sends him sprawling!

* R HP:Beaten MV:Tiring - Raest: Beaten >
*Knuckle* misses a kick at your groin, you breathe lighter now...

* R HP:Beaten MV:Tiring - Raest: Beaten >
A blight-bear barely tickles Raest's left leg with its hit.
A blight-bear barely tickles Raest's right hand with its hit.
You pound *Raest*'s right leg.

* R HP:Beaten MV:Tiring - Raest: Beaten > shak knuckle
You shake your head at him.

* R HP:Beaten MV:Tiring - Raest: Beaten > b
A blight-bear barely hits Raest's right leg.
A blight-bear tickles Raest's body with its hit.
You barely pound *Raest*'s right hand.
[bash ]
They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Beaten > They already seem to be stunned.
bash

* R HP:Beaten MV:Tiring - Raest: Beaten > They already seem to be stunned.
bash

*Raest* panics, and attempts to flee!en >


*Knuckle* sends you sprawling with a powerful bash!

ng - Raest: Beaten >
*Raest* leaves south.

* R HP:Beaten MV:Tiring - Knuckle: Battered >
*Knuckle* tries to blast you, but you deflect the blow.
A blight-bear tickles Knuckle's right leg with its hit.
A blight-bear tickles Knuckle's left leg with its hit.
*Knuckle* makes a nice balletstep which plants a foot a mile above your head.

* R HP:Beaten MV:Tiring - Knuckle: Battered > f
You panic and attempt to flee!
*Raest* has arrived from the south.


*Raest* scythes your body.
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.

* R HP:Beaten MV:Tiring > a
a
[k knuckle]
They aren't here.

w
* R HP:Beaten MV:Tiring > [k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > a
Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is here, fighting a blight-bear.
A blight-bear is here, fighting Knuckle.
A blight-bear is here, fighting Knuckle.

* R HP:Beaten MV:Tiring > b
*Knuckle* leaves east.
[k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > [bash ]
Bash who?

* R HP:Beaten MV:Tiring > e
a
b
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is standing here.
A baby lizard scampers about.

* R HP:Beaten MV:Tiring > *Knuckle* leaves west.
[k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > [bash ]
Bash who?

* R HP:Beaten MV:Tiring > w
a

*Knuckle* has arrived from the west.

b
* R HP:Beaten MV:Tiring > Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.

* R HP:Beaten MV:Tiring > [k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > [bash ]
Bash who?

* R HP:Beaten MV:Tiring > a
a
a
*Knuckle* has arrived from the east.
[k knuckle]
You barely pound *Knuckle*'s body.

* R HP:Beaten MV:Tiring - Knuckle: Battered > A blight-bear tickles Knuckle's body with its hit.
A blight-bear barely hits Knuckle's body.
[k knuckle]
You do the best you can!

* R HP:Beaten MV:Tiring - Knuckle: Beaten > [k knuckle]
You do the best you can!

* R HP:Beaten MV:Tiring - Knuckle: Beaten > b
A blight-bear barely tickles Knuckle's body with its hit.
A blight-bear tickles Knuckle's body with its hit.
*Knuckle* tries to blast you, but you parry successfully.
You barely pound *Knuckle*'s body.
[bash ]

*
*Knuckle* panics, and attempts to flee!


*Knuckle* panics, and attempts to flee!

-
A blight-bear tickles Knuckle's left arm with its hit.
A blight-bear tickles Knuckle's left arm with its hit.

=
Your bash at *Knuckle* sends him sprawling!

* R HP:Beaten MV:Tiring - Knuckle: Beaten > a
a
[k knuckle]
You do the best you can!

* R HP:Beaten MV:Tiring - Knuckle: Beaten > [k knuckle]
You do the best you can!

* R HP:Beaten MV:Tiring - Knuckle: Beaten > a
[k knuckle]
You do the best you can!

a
* R HP:Beaten MV:Tiring - Knuckle: Beaten > a
[k knuckle]
You do the best you can!

* R HP:Beaten MV:Tiring - Knuckle: Beaten >
A blight-bear tickles Knuckle's body with its hit.
A blight-bear barely hits Knuckle's right arm.
You pound *Knuckle*'s body.

* R HP:Beaten MV:Tiring - Knuckle: Beaten > a
[k knuckle]
You do the best you can!

* R HP:Beaten MV:Tiring - Knuckle: Beaten > a
*Knuckle* leaves east.
[k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > a
[k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > e
[k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > a
n
a
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Knuckle* is standing here.
A baby lizard scampers about.

* R HP:Beaten MV:Tiring > b
*Knuckle* leaves west.
[k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > [bash ]
Bash who?

* R HP:Beaten MV:Tiring > s
w
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.

a
* R HP:Beaten MV:Tiring > Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.

* R HP:Beaten MV:Tiring > s
[k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring > a
s
Edge of the Blighted Forest
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...
*Raest* tries to scythe you, but you parry successfully.

a
* R HP:Beaten MV:Tiring - Raest: Beaten > [k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring - Raest: Beaten > No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - Raest: Beaten > [k knuckle]
They aren't here.

* R HP:Beaten MV:Tiring - Raest: Beaten >
You try to pound *Raest*, but he dodges the attack.
The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*Raest* scythes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Tiring - Raest: Beaten > f

*Knuckle* has arrived from the south.

You panic and attempt to flee!t: Beaten >

e

*Knuckle* tries to blast you, but you parry successfully.

You flee head over heels.
Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
You smell something remniscent of death as you enter this place.
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

w
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.

* R HP:Beaten MV:Tiring > j
j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Beaten MV:Tiring > j
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > e
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > A blight-bear barely tickles Raest's head with its hit.
A blight-bear tickles Raest's left leg with its hit.
[k dark]
You barely pound *Raest*'s head.

* R HP:Beaten MV:Tiring - a blight-bear: Scratched - Raest: Beaten > [k dark]
You do the best you can!

j
* R HP:Beaten MV:Tiring - a blight-bear: Scratched - Raest: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - a blight-bear: Scratched - Raest: Beaten > [k dark]
You do the best you can!

* R HP:Beaten MV:Tiring - a blight-bear: Scratched - Raest: Beaten > No way! You're fighting for your life!
*Raest* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - a blight-bear: Scratched - Raest: Beaten > b
[k dark]
You do the best you can!

[bash ] ng - a blight-bear: Scratched - Raest: Beaten >


A blight-bear barely hits Raest's right arm.
*Raest* scythes a blight-bear's right leg very hard.
Raest swiftly dodges a blight-bear's attempt to hit him.
*Knuckle* has arrived from the south.
*Raest* leaves east.

-
*Knuckle* tries to blast you, but you deflect the blow.

=
You pound *Knuckle*'s left arm.
A blight-bear barely tickles Knuckle's head with its hit.
A blight-bear barely tickles Knuckle's right leg with its hit.
They're not here anymore!

* R HP:Beaten MV:Tiring - Knuckle: Beaten > b
[bash ]


*Knuckle* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Tiring - Knuckle: Beaten >
A blight-bear hits Knuckle's right leg.
A blight-bear barely tickles Knuckle's body with its hit.
*Knuckle* blasts your right foot.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Knuckle: Beaten > n

*Knuckle* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Knuckle: Beaten >
*Raest* has arrived from the east.

* R HP:Critical MV:Tiring - Knuckle: Beaten >
A shrill piercing scream reverberates through the area.

ring - Knuckle: Beaten >
A blight-bear tickles Knuckle's body with its hit.
A blight-bear barely tickles Knuckle's body with its hit.
*Knuckle* blasts your left arm extremely hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
*Knuckle* leaves south.

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > e
n
n
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.

* R HP:Critical MV:Tiring > The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > sc
Trail Before the Cave
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > You have 26(365) hit and 100(159) movement points.
You have scored 107894280 experience points and 0 quest points.
You need 605720 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > n
w
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

n
* R HP:Critical MV:Tiring > Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Tiring > sc
n
You have 26(365) hit and 100(159) movement points.
You have scored 107894280 experience points and 0 quest points.
You need 605720 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > Bend in the Forgotten Trail
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > o
[where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

o
* R HP:Critical MV:Tiring > sc
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail

* R HP:Critical MV:Tiring > You have 26(365) hit and 100(159) movement points.
You have scored 107894280 experience points and 0 quest points.
You need 605720 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

stast
* R HP:Critical MV:Tiring > wh
Arglebargle, glop-glyf!?!

* R HP:Critical MV:Tiring > Players
-------
Hasp the Bannerman [Child of Light]
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry] (Idle)
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]

17 players displayed.

* R HP:Critical MV:Tiring > stats
sc
The clouds disappear.
Your heartbeat calms down more as you feel less panicked.
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 35 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

3
* R HP:Critical MV:Tiring > You have 37(365) hit and 116(159) movement points.
You have scored 107894280 experience points and 0 quest points.
You need 605720 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > l
[dia h.dark]
No-one by that name here.

* R HP:Critical MV:Tiring > o
Bend in the Forgotten Trail
On this section of the trail the ground is bare. Exposed gray rocks jut
up from the parched soil. Ominous black clouds thunder overhead. Withered
plant life lines the egde of the trail which continues to the east and
the south.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail

* R HP:Critical MV:Tiring > s
The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of Turg is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.
An astonishingly tall and broad man stands here, with large tufted ears.
An astonishingly tall and broad man stands here, with large tufted ears.

* R HP:Critical MV:Tiring > s
Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
j
j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > l
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

o
* R HP:Critical MV:Tiring > Bend in the Forgotten Trail
The barren ground gives way here to a solitary sycamore tree. Stunted and
diseased, the sycamore bears no leaves and its branches wilt forlornly to the
ground. The trail continues to the north and east.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail

* R HP:Critical MV:Tiring > sc
You have 37(365) hit and 116(159) movement points.
You have scored 107894280 experience points and 0 quest points.
You need 605720 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > sc
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > o
You have 37(365) hit and 116(159) movement points.
You have scored 107894280 experience points and 0 quest points.
You need 605720 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > j
[where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > sc
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > o
You have 37(365) hit and 116(159) movement points.
You have scored 107894280 experience points and 0 quest points.
You need 605720 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

wh
* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Bend in the Forgotten Trail

* R HP:Critical MV:Tiring > Players
-------
Synthia Calla Lily, Fledgling Novice [White Tower]
Hasp the Bannerman [Child of Light]
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry] (Idle)
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]

18 players displayed.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > sc
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > You have 37(365) hit and 116(159) movement points.
You have scored 107894280 experience points and 0 quest points.
You need 605720 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

e
* R HP:Critical MV:Tiring > s
s
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

s
* R HP:Critical MV:Tiring > Trail Before the Cave
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > The Forgotten Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A baby lizard scampers about.

* R HP:Critical MV:Tiring > w
e
Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.

* R HP:Critical MV:Tiring > j
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A baby lizard scampers about.

* R HP:Critical MV:Tiring > b
[k dark]
You pound *Raest*'s body.

[bash ] ring - Raest: Beaten >

-
*Raest* tries to scythe you, but you deflect the blow.

*
*Raest* panics, and attempts to flee!

-
*Raest* panics, and attempts to flee!


As *Raest* avoids your bash, you topple over and fall to the ground!

* R HP:Critical MV:Tiring - Raest: Beaten >
*Raest* leaves north.

n
* R HP:Critical MV:Tiring > n

*Raest* tries to scythe you, but you parry successfully.

* R HP:Critical MV:Tiring - Raest: Beaten > No way! You're fighting for your life!

* R HP:Critical MV:Tiring - Raest: Beaten > You pound *Raest*'s right arm.
*Raest* tries to scythe you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Critical MV:Tiring - Raest: Beaten > f
j
You panic and attempt to flee!

j
j
You flee head over heels.
Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
j
j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > e
A blight-bear tries to hit you, but you parry successfully.
A blight-bear barely hits your left leg.
You wish that your wounds would stop BLEEDING so much!

[k dark]
They aren't here.

* R HP:Critical MV:Tiring - a blight-bear: Healthy > [k dark]
They aren't here.

* R HP:Critical MV:Tiring - a blight-bear: Healthy > [k dark]
They aren't here.

* R HP:Critical MV:Tiring - a blight-bear: Healthy > No way! You're fighting for your life!

f
* R HP:Critical MV:Tiring - a blight-bear: Healthy > j
b
You panic and attempt to flee!


A blight-bear tries to hit you, but you parry successfully.
A blight-bear tries to hit you, but you parry successfully.

You flee head over heels.
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [bash ]
Bash who?

* R HP:Critical MV:Tiring > n

*Raest* has arrived from the north.

n
* R HP:Critical MV:Tiring > n
The Forgotten Trail
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Trail Before the Cave
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

j
* R HP:Critical MV:Tiring > sc
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > w
You have 43(365) hit and 114(159) movement points.
You have scored 107893331 experience points and 0 quest points.
You need 606669 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 0 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > Bend in the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > e
j
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Critical MV:Tiring > j
j
j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

s
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > b
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > Trail Before the Cave
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [bash ]
Bash who?

* R HP:Critical MV:Tiring > s
j
b
The Forgotten Trail
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [bash ]
Bash who?

* R HP:Critical MV:Tiring > s
j
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.

b
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [bash ]
Bash who?

w
* R HP:Critical MV:Tiring > j
Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.

b
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > e
[bash ]
Bash who?

* R HP:Critical MV:Tiring > sc
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.

* R HP:Critical MV:Tiring > stats
You have 43(365) hit and 106(159) movement points.
You have scored 107893331 experience points and 0 quest points.
You need 606669 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 1 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > dh
You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 35 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Critical MV:Tiring > l
[dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

o
* R HP:Critical MV:Tiring > Curve in the Forgotten Trail
Prickly shrubs and thickets line the trail which becomes very narrow
here as it curves to the north and west. Dark, forboding trees cower
under angry, threatening skies in the distance to the northeast.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
*Raest* is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby lizard scampers about.

* R HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Iblis - Curve in the Forgotten Trail
*Raest* tries to scythe you, but you parry successfully.

* R HP:Critical MV:Tiring - Raest: Beaten > not
3
You start paying increased attention to your surroundings.

* R HP:Critical MV:Tiring - Raest: Beaten > [dia h.dark]
Raest looks pretty hurt.

* R HP:Critical MV:Tiring - Raest: Beaten > f
sc
You panic and attempt to flee!

c
c
c
You flee head over heels.
The Forgotten Trail
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You have 43(365) hit and 105(159) movement points.
You have scored 107891894 experience points and 0 quest points.
You need 608106 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 1 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

c
* R HP:Critical MV:Tiring > [k raest]
They aren't here.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

c
* R HP:Critical MV:Tiring > [k raest]
They aren't here.

* R HP:Critical MV:Tiring > s
[k raest]
They aren't here.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

b
* R HP:Critical MV:Tiring > [k raest]
They aren't here.

* R HP:Critical MV:Tiring > Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
*Raest* is standing here.
A baby lizard scampers about.
*Raest* tries to scythe you, but you deflect the blow.

* R HP:Critical MV:Tiring - Raest: Beaten > [k raest]
You do the best you can!

[bash ] ring - Raest: Beaten >


A shrill piercing scream reverberates through the area.
A blight-bear tickles Raest's body with its hit.
A blight-bear tries to hit you, but you parry successfully.
A blight-bear tries to hit you, but you parry successfully.
A blight-bear barely tickles Raest's right leg with its hit.
*Raest* tries to scythe you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.

-
*Raest* panics, and attempts to flee!

=
A blight-bear tries to hit you, but you dodge the attack.
A blight-bear tickles Raest's right arm with its hit.
You barely pound *Raest*'s left leg.
*Raest* tries to scythe you, but you parry successfully.
Your bash at *Raest* sends him sprawling!

* R HP:Beaten MV:Strong - Raest: Beaten > l
Curve in the Forgotten Trail
Prickly shrubs and thickets line the trail which becomes very narrow
here as it curves to the north and west. Dark, forboding trees cower
under angry, threatening skies in the distance to the northeast.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A blight-bear is here, fighting Raest.
A blight-bear is here, fighting YOU!
*Raest* is sitting here
A baby lizard scampers about.

* R HP:Beaten MV:Strong - Raest: Beaten >
A blight-bear tries to hit you, but you dodge the attack.
A blight-bear tickles Raest's left leg with its hit.
You pound *Raest*'s body.

* R HP:Beaten MV:Strong - Raest: Beaten > glar bear
You glare icily at it.

* R HP:Beaten MV:Strong - Raest: Beaten >
A blight-bear tries to hit you, but you parry successfully.
A blight-bear tickles Raest's right leg with its hit.
You barely pound *Raest*'s body.
*Raest* tries to scythe you, but you parry successfully.
*Raest* leaves north.

* R HP:Beaten MV:Strong - a blight-bear: Healthy > f
c
c
A blight-bear tries to hit you, but you parry successfully.
You panic and attempt to flee!


*Raest* leaves west.

You flee head over heels.
Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
[k raest]
You pound *Raest*'s right arm hard.

* R HP:Beaten MV:Strong - Raest: Critical > [k raest]
You do the best you can!

* R HP:Beaten MV:Strong - Raest: Critical > b
*Raest* tries to scythe you, but you deflect the blow.
You pound *Raest*'s body.
[bash ]
*Raest* panics, and attempts to flee!

*
*Raest* panics, and attempts to flee!

-
*Raest* leaves east.

e
-n
=
They're not here anymore!

* R HP:Beaten MV:Strong > n
n
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
A baby lizard scampers about.

* R HP:Beaten MV:Tiring > c
The Forgotten Trail
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > c
c
Trail Before the Cave
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

s
* R HP:Beaten MV:Tiring > s
[k raest]
They aren't here.

* R HP:Beaten MV:Tiring > s
[k raest]
They aren't here.

* R HP:Beaten MV:Tiring > w
Trail Before the Cave
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.

c
* R HP:Beaten MV:Tiring > c
The Forgotten Trail
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
A baby lizard scampers about.

* R HP:Beaten MV:Tiring > Remote Corner of the Grove
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

* R HP:Beaten MV:Tiring > n
n
[k raest]
They aren't here.

* R HP:Beaten MV:Tiring > c
Curve in the Forgotten Trail
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge misshapen bear with large tusks, howls hungrily.
A huge misshapen bear with large tusks, howls hungrily.
A baby lizard scampers about.

* R HP:Beaten MV:Tiring > n
The Forgotten Trail
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > c
Trail Before the Cave
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

* R HP:Beaten MV:Tiring > not
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Beaten MV:Tiring > A wispy fog tries to hit you, but you parry successfully.
[k raest]
They aren't here.

* R HP:Beaten MV:Tiring - a wispy fog: Healthy > You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring - a wispy fog: Healthy > e
A wispy fog swiftly dodges your attempt to pound it.
A wispy fog tries to hit you, but you parry successfully.
No way! You're fighting for your life!

f
* R HP:Beaten MV:Tiring - a wispy fog: Healthy > n
e
You panic and attempt to flee!

dh
You flee head over heels.
Trail Before the Cave
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Twist in the Forgotten Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin wispy fog drifts slowly across your path.

* R HP:Beaten MV:Tiring > Within the Dark Grove
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Beaten MV:Tiring > e
e
e
e
The Blackened Glade
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant scorpion curls its jointed tail in preparation to attack.
A giant scorpion curls its jointed tail in preparation to attack.
A giant scorpion curls its jointed tail in preparation to attack.

e
* R HP:Beaten MV:Tiring > The Blackened Glade
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Through the Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > The Blighted Woods
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crippled bear is here, drooling rabidly.
A crippled bear is here, drooling rabidly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Tiring > s
Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > s
d
The Tortured Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Beaten MV:Tiring > s
Overlooking the Dismal Valley
[ obvious exits: N W D ]
There are some bloody traces of a trolloc leaving down.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > In the Dismal Valley
[ obvious exits: E S W U ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving up.
There are some tracks of a human leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

c
* R HP:Beaten MV:Tiring > c
Deep in the Valley
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
There are some tracks of a snake leaving south.
There are some tracks of a ridden mount leaving south.
A mushroom grows here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Beaten MV:Tiring > c
c
Deep in the Valley
[ obvious exits: N W U ]
There are some bloody traces of a trolloc leaving up.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving up.
There are some tracks of a ridden mount leaving up.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

* R HP:Beaten MV:Tiring > [k raest]
They aren't here.

* R HP:Beaten MV:Tiring > u
[k raest]
They aren't here.

c
* R HP:Beaten MV:Tiring > c
[k raest]
They aren't here.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A trolloc is here ruling a group of trollocs.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...
*Raest* tries to scythe you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Raest: Critical > [k raest]
You do the best you can!

* R HP:Beaten MV:Tiring - Raest: Critical > [k raest]
You do the best you can!

* R HP:Beaten MV:Tiring - Raest: Critical > f
You swiftly dodge the blighted tree's attempt to hit you.
A Dha'vol trolloc joins Raest's fight!
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
A Dhai'mon trolloc joins a Dhai'mon trolloc's fight!
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
You swiftly dodge a Dhai'mon trolloc's attempt to crush you.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
The blighted tree tries to hit you, but you parry successfully.
You barely pound *Raest*'s body.
You panic and attempt to flee!


You flee head over heels.
Deep in the Valley
[ obvious exits: N W U ]
There are some bloody traces of a trolloc leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving north.
There are some tracks of a human leaving up.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.

* R HP:Beaten MV:Tiring > sc
You have 66(365) hit and 107(159) movement points.
You have scored 107891862 experience points and 0 quest points.
You need 608138 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 1 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Beaten MV:Tiring > u
c
b
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving down.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A trolloc is here ruling a group of trollocs.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...
*Raest* scythes your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Tiring - Raest: Critical > [k raest]
You do the best you can!

[bash ] ng - Raest: Critical >

*
*Raest* tries to scythe you, but you parry successfully.
A Dhai'mon trolloc joins Raest's fight!
A Dhai'mon trolloc joins a Dhai'mon trolloc's fight!
A Dha'vol trolloc joins Raest's fight!
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!

=
Your bash at *Raest* sends him sprawling!

* R HP:Beaten MV:Tiring - Raest: Critical >
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
A Dhai'mon trolloc barely crushes your left leg.
You wish that your wounds would stop BLEEDING so much!

A Dhai'mon trolloc barely crushes your right leg.
You wish that your wounds would stop BLEEDING so much!

You pound *Raest*'s body.

* R HP:Critical MV:Tiring - Raest: Critical > c0
[change wimpy 0]
You won't flee from any fight now.

* R HP:Critical MV:Tiring - Raest: Critical >
The blighted tree barely hits your right arm.
You wish that your wounds would stop BLEEDING so much!

The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
A Dha'vol trolloc barely cleaves your right hand.
You wish that your wounds would stop BLEEDING so much!

A Dhai'mon trolloc tries to crush you, but you deflect the blow.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
You pound *Raest*'s right leg.

* R HP:Critical MV:Tiring - Raest: Critical > f
You panic and attempt to flee!

sc
dh
You flee head over heels.
The Blight
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A spider-legged beast is here, most of it teeth.
You have 36(365) hit and 106(159) movement points.
You have scored 107890974 experience points and 0 quest points.
You need 609026 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 1 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > c
[dia horse]
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

c
* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

* R HP:Critical MV:Tiring > [k raest]
They aren't here.

* R HP:Critical MV:Tiring > [k raest]
They aren't here.

c
* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

c
* R HP:Critical MV:Tiring > [k raest]
They aren't here.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

* R HP:Critical MV:Tiring > c
[k raest]
They aren't here.

* R HP:Critical MV:Tiring > [k raest]
They aren't here.

* R HP:Critical MV:Tiring > c4
n
c
[change wimpy 100]
You will now flee if you go below 100 hit points.

c
* R HP:Critical MV:Tiring > The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
A trolloc is here ruling a group of trollocs.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Raest* tries to scythe you, but you deflect the blow.

* R HP:Critical MV:Tiring - Raest: Critical > [k raest]
You do the best you can!

* R HP:Critical MV:Tiring - Raest: Critical > [k raest]
You do the best you can!

ring - Raest: Critical >
The blighted tree barely hits your left foot.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A shrill piercing scream reverberates through the area.
A Dha'vol trolloc joins Raest's fight!
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A Dhai'mon trolloc joins a Dhai'mon trolloc's fight!
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!

f

You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you parry successfully.
A Dhai'mon trolloc tries to crush you, but you parry successfully.
A Dhai'mon trolloc crushes your right leg.
You wish that your wounds would stop BLEEDING so much!

A Dha'vol trolloc tries to cleave you, but you parry successfully.
The blighted tree tries to hit you, but you dodge the attack.

n
n
You flee head over heels.
Deep in the Valley
[ obvious exits: N W U ]
There are some bloody traces of a trolloc leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You smell something remniscent of death as you enter this place.
Deep in the Valley
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a human leaving west.
There are some tracks of a snake leaving south.
A mushroom grows here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > w
u
In the Dismal Valley
[ obvious exits: E S W U ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving up.
A warhorse is here, stamping his feet impatiently, being ridden by you.

sc
* R HP:Critical MV:Tiring > Overlooking the Dismal Valley
[ obvious exits: N W D ]
There are some bloody traces of a trolloc leaving down.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > You have 22(365) hit and 104(159) movement points.
You have scored 107889537 experience points and 0 quest points.
You need 610463 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 1 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

* R HP:Critical MV:Tiring > j
j
j
j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > l
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > o
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
Overlooking the Dismal Valley
The ground falls away sharply here. Massive boulders and roots extend
from the sloping ground making the way down appear treacherous. Spreading
out below is a vast valley, the woods become thicker to the north.
[ obvious exits: N W D ]
There are some bloody traces of a trolloc leaving down.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > j
[where ]
Players in your Zone
--------------------
Iblis - Overlooking the Dismal Valley

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > dh
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > stats
sc
wh
Your heartbeat calms down more as you feel less panicked.
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [dia horse]
A warhorse is in excellent condition.
A warhorse is strong.

* R HP:Critical MV:Strong > You are a 28 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 0.0 lbs and wearing 54.7 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:13 Dex:19 Con:17.
Offensive bonus: 148, Dodging bonus: 91, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your armor absorbs about 66% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Critical MV:Strong > j
You have 33(365) hit and 120(159) movement points.
You have scored 107889537 experience points and 0 quest points.
You need 610463 exp to reach the next level.
You have amassed 369 Turn points to date.
You have played 2 days and 1 hours (real time).
This ranks you as Iblis |Queen's guard applicant| (Level 50).
You are standing.

j
* R HP:Critical MV:Strong > Players
-------
Murmura of Saldaea
Synthia Calla Lily, Fledgling Novice [White Tower]
Hasp the Bannerman [Child of Light] (Idle)
Erulisse Avehelm, Tower Accepted {Brown Ajah Apprentice} [White Tower]
MacRoth of the Borderlands
Orino the Recruit [Saldaean Cavalry] (Idle)
Teta Rayne [Dragonsworn]
Iblis |Queen's guard applicant|
Jonny Calhar [Dragonsworn]
Lord Kendall the Gaidin Master [Gaidin]
Lady Hope the Honored Sister [Yellow Ajah Sitter]
Thomas of the Borderlands
Lord Adael the High Captain [Lion Warden]
Adira of Andor
Gralin Navar - Child Of Light
Racheal Rhyne, Acolyte of the Light
Keser of the Borderlands
Aishana Sedai [Red Ajah Sitter]
Lord Dartes d'Anconia [Dragonsworn]


* Press <Return> to continue, q to quit *>* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > j
j
d
s
[k dark]
They aren't here.

e
* R HP:Critical MV:Strong > s
[k dark]
They aren't here.

* R HP:Critical MV:Strong > In the Dismal Valley
[ obvious exits: E S W U ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > j
Deep in the Valley
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
* R HP:Critical MV:Strong > j
Deep in the Valley
[ obvious exits: N W U ]
There are some bloody traces of a trolloc leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Alas, you cannot go that way...

* R HP:Critical MV:Strong > [k dark]
They aren't here.
*Raest* has arrived from above.

j
* R HP:Critical MV:Strong > j
[k dark]
You pound *Raest*'s left arm.

* R HP:Critical MV:Strong - Raest: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - Raest: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - Raest: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - Raest: Critical >
You pound *Raest*'s right arm.

rong - Raest: Critical >
*Raest* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

d

*Raest* scythes your head very hard.
You wish that your wounds would stop BLEEDING so much!


s
e
j

A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

b
You flee head over heels.
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving down.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...
Deep in the Valley
[ obvious exits: N W U ]
There are some bloody traces of a trolloc leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving up.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Raest* is standing here.
You smell something remniscent of death as you enter this place.

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > [k dark]
You pound *Raest*'s right leg.

[bash ] ring - Raest: Critical >

=
*Raest* panics, and attempts to flee!

-
*Raest* panics, and attempts to flee!

=
Your bash at *Raest* sends him sprawling!

* R HP:Critical MV:Tiring - Raest: Critical > j
j
j
[k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Raest: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Raest: Critical > j
[k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Raest: Critical > [k dark]
You do the best you can!

j
* R HP:Critical MV:Tiring - Raest: Critical > j
[k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Raest: Critical > j

You pound *Raest*'s body.

* R HP:Critical MV:Tiring - Raest: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Raest: Critical > j
[k dark]
You do the best you can!
*Raest* leaves west.

* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > j
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > j
j
[k dark]
They aren't here.

j
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
You pound *Raest*'s body.

j
* R HP:Critical MV:Tiring - Raest: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Raest: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Raest: Critical > *Raest* tries to scythe you, but you deflect the blow.
You pound *Raest*'s body.
*Raest* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Raest*'s death cry.

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