Post
by Kilgore » Sat Jul 01, 2017 5:05 am
Vulture 101
he Dusty Road
To the west, you can barely see the road leading to plains just beyond the
forest. Here, the old road is bordered by thick forest to either side, and
you can move off the road with little difficulty. Looking around, you spot
a tower poking up through the treetops to the northeast.
[ obvious exits: N E S W ]
A shining steel breastplate lies here gleaming in the light.
You notice a mirrored lantern is hidden here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Full MV:Full >
{target}={human}
>
Rig narrates 'tarak crit'
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full > Arglebargle, glop-glyf!?!
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full >
#Ok. $target is now set to {human}.
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
*Tarak* has arrived from the west.
* R N HP:Healthy SP:Full MV:Full >
You try to slice *Tarak*, but he parries successfully.
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical >
You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > * R N HP:Healthy SP:Full MV:Full - Tarak: Critical >
You narrate 'on'
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical >
*Tarak* tries to strike you, but you deflect the blow.
You try to slice *Tarak*, but he parries successfully.
You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
*Tarak* panics, and attempts to flee!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical >
You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical >
You try to slice *Tarak*, but he deflects the blow.
You do the best you can!
* R N HP:Healthy SP:Bursting MV:Fresh - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Bursting MV:Fresh - Tarak: Critical > You do the best you can!
*Tarak* leaves north.
* R N HP:Healthy SP:Bursting MV:Fresh >
They aren't here.
* R N HP:Healthy SP:Bursting MV:Fresh >
They aren't here.
* R N HP:Healthy SP:Bursting MV:Fresh > Thick Forest
You feel very peaceful here, standing underneath the beautiful, ancient trees
of this forest. The forest thickens as you proceed eastwards and northwards,
until it forms an impenetrable wall of trees. To your south, you can see the
old road winding its way through the forest, and to the west, the forest
lightens considerably.
[ obvious exits: S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Tarak* is standing here.
* R N HP:Healthy SP:Bursting MV:Full > You try to slice *Tarak*, but he deflects the blow.
* R N HP:Healthy SP:Bursting MV:Full - Tarak: Critical > No way! You're fighting for your life!
* R N HP:Healthy SP:Bursting MV:Full - Tarak: Critical >
You feel the flows of saidin coursing through your body.
* R N HP:Healthy SP:Bursting MV:Full - Tarak: Critical > *Tarak* tries to strike you, but you deflect the blow.
You try to slice *Tarak*, but he parries successfully.
You begin to weave the appropriate flows...
- = +
*Tarak* panics, and attempts to flee!
* * + =
Ok.
*Tarak* panics, and attempts to flee!
*Tarak* leaves west.
Streaks of fire flow from your hands, burning *Tarak*.
*Tarak* has arrived from the west.
* R N HP:Healthy SP:Full MV:Full >
*Tarak* leaves south.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full >
The Dusty Road
To the west, you can barely see the road leading to plains just beyond the
forest. Here, the old road is bordered by thick forest to either side, and
you can move off the road with little difficulty. Looking around, you spot
a tower poking up through the treetops to the northeast.
[ obvious exits: N E S W ]
A shining steel breastplate lies here gleaming in the light.
You notice a mirrored lantern is hidden here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Full MV:Full >
The Dusty Road
The forest is so thick to either side of the road that movement off the
road becomes impossible. Above the trees to the northeast, the tip of a
gray tower looms over the trees. To the west, the forest bordering the road
gets lighter, while to the east, the forest only seems to grow thicker.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Full MV:Full >
The Dusty Road
The trees all around, their ancient trunks standing firmly together, barely
seem to acknowledge the brisk wind that whips past their branches. The worn
road continues east and west, bordered by thick, impenetrable forest, but
upon closer inspection, there is a break in the trees to the south. To the
northeast, a tower can be seen rising over the trees.
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Full MV:Full > The Dusty Road
The hard-packed dirt of the old road barely registers the tracks of those
who have passed by. The road continues to make its way through the forest,
leading straight east and west. The trees start to pack together so tightly
that distinguishing individual trees becomes difficult. To the northeast,
the tip of a tower can be seen over the trees.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Full MV:Full > The Dusty Road
The wind carries the faint smell of burnt wood. On both sides of the road,
the densely-packed trees seem to block any passage, but to the south there
seem to be gaps in the trees. A tower can be seen high over the trees to the
northeast, while along the road to the east, wagons can be glimpsed by the
road. The road itself continues to the east and west.
[ obvious exits: E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Full MV:Full >
The Dusty Road
You can definitely smell burnt wood coming from the east, from what seems
to be a couple of abandoned wagons. Looking around, you see only
impenetrable forest all around the road, and a watch tower looming up over
the trees to the north. The old, worn road continues east and west here,
but to the east, past the wagons, it seems to bend south.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Full MV:Full > Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Tarak* is standing here.
* R N HP:Healthy SP:Full MV:Full >
The Dusty Road
The old road here bends west and south here, continuing through the forest.
All around the road, you can see impenetrable forest, but to the west, by
the road, you can see a couple of burnt and smashed wagons by the road. To
the north, the tip of a tower is visible over the trees.
[ obvious exits: S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Tarak* has arrived from the west.
* R N HP:Healthy SP:Full MV:Full >
Alas, you cannot go that way...
* R N HP:Healthy SP:Full MV:Full > The Dusty Road
To the north and south, the road bends back to resume its original east-west
orientation. The trees bordering the road form an impenetrable wall, and the
only way you can move is along the road. Looking around, you can see the tip
of a tower poking up through the trees to the north.
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Tarak* has arrived from the north.
* R N HP:Healthy SP:Full MV:Full > The Dusty Road
The old road bends north and east here. To the north, over the trees, you
can see the top of a gray tower poking up through the trees. However, the
forest around you seems mostly impenetrable, except for a little trail
running south into the woods. The city walls of Fal Dara can be see through
the trees to the southeast, and looking up there is an old murder-hole
strutting out over the road.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Tarak* has arrived from the north.
* R N HP:Healthy SP:Full MV:Full >
You slice *Tarak*'s body very hard.
*Tarak* panics, and attempts to flee!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical >
You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
*Tarak* leaves north.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full > They aren't here.
* R N HP:Healthy SP:Full MV:Full >
They aren't here.
* R N HP:Healthy SP:Full MV:Full >
The Dusty Road
To the north and south, the road bends back to resume its original east-west
orientation. The trees bordering the road form an impenetrable wall, and the
only way you can move is along the road. Looking around, you can see the tip
of a tower poking up through the trees to the north.
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Tarak* is standing here.
* R N HP:Healthy SP:Full MV:Full > You try to slice *Tarak*, but he deflects the blow.
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > No way! You're fighting for your life!
Rig narrates 'ahri crit'
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You do the best you can!
* R N HP:Healthy SP:Full MV:Full - Tarak: Critical > You begin to weave the appropriate flows...
-
*Tarak* panics, and attempts to flee!
= + * * + =
Ok.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Streaks of Fire burn through *Tarak*, leaving only a blackened corpse.
*Tarak* is dead! R.I.P.
Your blood freezes as you hear *Tarak*'s death cry.
* R N HP:Healthy SP:Strong MV:Full >
*Ahri* has arrived from the north, riding a gray palfrey.
* R N HP:Healthy SP:Strong MV:Full >
*Ahri* leaves south riding a gray palfrey.
* R N HP:Healthy SP:Strong MV:Full >
You get a pair of low-heeled leather boots from the corpse of Tarak.
You get a pair of thick, gold-plated greaves from the corpse of Tarak.
You get a brightly-colored sash from the corpse of Tarak.
You get a dark blue tasseled spear from the corpse of Tarak.
You get a silver Kandori wristcuff from the corpse of Tarak.
You get a silver Kandori wristcuff from the corpse of Tarak.
You get a sturdy pair of full leather gauntlets from the corpse of Tarak.
You get a pair of riveted chainmail sleeves from the corpse of Tarak.
You get a backpack from the corpse of Tarak.
You get an earthen brown mantle from the corpse of Tarak.
You get a tunic of finely-crafted chain from the corpse of Tarak.
You get a shimmering chain of gold from the corpse of Tarak.
You get a shimmering chain of gold from the corpse of Tarak.
You get a rimmed round helmet from the corpse of Tarak.
You get a jade signet ring from the corpse of Tarak.
You get a gold ring delicately carved with ivy from the corpse of Tarak.
You get a crystal lightstick from the corpse of Tarak.
* R N HP:Healthy SP:Strong MV:Full > They aren't here.
* R N HP:Healthy SP:Strong MV:Full > The Dusty Road
The old road bends north and east here. To the north, over the trees, you
can see the top of a gray tower poking up through the trees. However, the
forest around you seems mostly impenetrable, except for a little trail
running south into the woods. The city walls of Fal Dara can be see through
the trees to the southeast, and looking up there is an old murder-hole
strutting out over the road.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Strong MV:Full >
#Ok. $target is now set to {human}.
The Dusty Road
The ancient trees around the road don't seem to acknowledge the wind
blowing around them, their branches and leaves barely moving. Here, the
road runs east and west, but, to the west, you can see that the road bends
north. A gray tower is visible over the trees to the northwest, and besides
that, you can only see the impenetrable forest all around the road.
[ obvious exits: E W ]
A hide pack, fashioned to hang from a belt, collects dust here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Ahri* is standing here, riding a gray palfrey.
*Ahri* is surrounded by a shimmering white aura!
* R N HP:Healthy SP:Strong MV:Full > The Dusty Road
The road here continues to the east and west here, bordered by impenetrable
forest. Walking along the road, you notice the recent tracks of a couple of
wagons along the road, along with some horses. To your northwest, you can see
a tower poking up through the trees. To the south, you can see the spires
of Fal Dara poking over a hill.
[ obvious exits: E S W ]
A mirrored lantern has been left here. [2]
You notice a torch is hidden here.
You notice a torch is hidden here.
You notice a torch is hidden here.
You notice a torch is hidden here.
You notice a small purse is hidden here.
You notice a small purse is hidden here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Strong MV:Full > They aren't here.
* R N HP:Healthy SP:Strong MV:Full > They aren't here.
* R N HP:Healthy SP:Strong MV:Full >
They aren't here.
* R N HP:Healthy SP:Strong MV:Full >
They aren't here.
* R N HP:Healthy SP:Strong MV:Full >
They aren't here.
* R N HP:Healthy SP:Strong MV:Full >
They aren't here.
* R N HP:Healthy SP:Strong MV:Full >
They aren't here.
* R N HP:Healthy SP:Strong MV:Full > The Dusty Road
The ancient trees around the road don't seem to acknowledge the wind
blowing around them, their branches and leaves barely moving. Here, the
road runs east and west, but, to the west, you can see that the road bends
north. A gray tower is visible over the trees to the northwest, and besides
that, you can only see the impenetrable forest all around the road.
[ obvious exits: E W ]
A hide pack, fashioned to hang from a belt, collects dust here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A gray palfrey prances skittishly nearby.
*Ahri* is standing here.
*Ahri* is surrounded by a shimmering white aura!
* R N HP:Healthy SP:Strong MV:Strong >
You try to slice *Ahri*, but she deflects the blow.
* R N HP:Healthy SP:Strong MV:Strong - Ahri: Critical > No way! You're fighting for your life!
* R N HP:Healthy SP:Strong MV:Strong - Ahri: Critical > You do the best you can!
* R N HP:Healthy SP:Strong MV:Strong - Ahri: Critical > You begin to weave the appropriate flows...
*Ahri* panics, and attempts to flee!
- = + * * + =
Ok.
*Ahri* panics, and attempts to flee!
*Ahri* leaves west.
Streaks of fire flow from your hands, burning *Ahri*.
* R N HP:Healthy SP:Strong MV:Strong >
They aren't here.
* R N HP:Healthy SP:Strong MV:Strong > The Dusty Road
The old road bends north and east here. To the north, over the trees, you
can see the top of a gray tower poking up through the trees. However, the
forest around you seems mostly impenetrable, except for a little trail
running south into the woods. The city walls of Fal Dara can be see through
the trees to the southeast, and looking up there is an old murder-hole
strutting out over the road.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Strong MV:Strong >
They aren't here.
* R N HP:Healthy SP:Strong MV:Strong >
They aren't here.
* R N HP:Healthy SP:Strong MV:Strong > Little Trail
The woods to the south and east of this trail are so thick that you have no
choice but to go along the trail to the west, deeper into the forest, or back
onto the road to the north. You push low hanging branches out of your face as
you move along the path. Looking down, you see a lot of scuffed up dirt.
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Strong MV:Strong > They aren't here.
* R N HP:Healthy SP:Strong MV:Strong >
Heavy Forest
There is a lot of open space between the trees here, and you realize that
hiding people here would be no problem, with this spot being blocked by the
impenetrable woods all around it. However, strangely, you can see a little
trail to the east quite clearly. To your west are more openly spaced woods.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A green woodpecker is here flying around.
* R N HP:Healthy SP:Strong MV:Strong >
Little Trail
The woods to the south and east of this trail are so thick that you have no
choice but to go along the trail to the west, deeper into the forest, or back
onto the road to the north. You push low hanging branches out of your face as
you move along the path. Looking down, you see a lot of scuffed up dirt.
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Strong MV:Strong >
They aren't here.
* R N HP:Healthy SP:Strong MV:Strong >
Heavy Forest
There is a lot of open space between the trees here, and you realize that
hiding people here would be no problem, with this spot being blocked by the
impenetrable woods all around it. However, strangely, you can see a little
trail to the east quite clearly. To your west are more openly spaced woods.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A green woodpecker is here flying around.
* R N HP:Healthy SP:Strong MV:Strong >
Open Forest
You would have no problem hiding people in this forest, you realize as you
walk around. There is no way anyone can see you from the road, through the
impenetrable trees to the north, but you can spy on the road from the entrance
to this area. To the west and south, you can see more open forest, where you
can walk freely. You decide that this place would be a great place to hide an
ambushing party... You can see a lot of disturbed dirt on the ground.
[ obvious exits: E S W ]
A thick, leather backpack lies abandoned here. [2]
A large slab of meat has been placed here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
* R N HP:Healthy SP:Strong MV:Strong > Open Forest
This forest is not quite as thick as it seemed from the road. There is lots
of open space here, between the many thick trees around you. To the north,
east, and south, you can see the open trees continuing. However, to your
west, the trees close in to form an impenetrable wall of trees.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
* R N HP:Healthy SP:Strong MV:Strong > - = +
Some obvious fresh bloody traces of a Human leaving south.
Some obvious recent tracks of a big brown bear leaving south.
Some clear fairly recent tracks of a soldier leaving north.
Some clear fairly recent tracks of Raizu leaving north.
Some clear almost day-old tracks of a wild stallion (ridden) leaving north.
* R N HP:Healthy SP:Strong MV:Strong >
Along the Cliff
As you break out of the trees, you come right up against a granite cliff that
rises out of the ground. To the east and north, you can see the open forest
continuing, and to the south, you can see a hole in the granite cliff - it
looks an awful lot like a cave.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A big brown bear growls angrily about him.
A raven is visible flying high in the sky.
* R N HP:Healthy SP:Strong MV:Strong >
You stop riding it.
* N HP:Healthy SP:Strong MV:Strong >
Cave in the Forest
The darkness in the cave is all enveloping. Visibility reaches not much
farther than five feet. The rounded walls of the cave glisten slightly
from condensation. The entrance to the cave can be seen as a slightly
lighter patch of darkness to the north. To the south, the cave stretches
on for a bit.
[ obvious exits: N S ]
A mushroom grows here.
* N HP:Healthy SP:Strong MV:Strong > Dark Cave
The walls of this cave glisten from reflected light, faintly showing the
size of the cave stretching to the north. Moisture has condensed on walls
so much that faint drips can be heard, and the air is incredibly humid.
A faint rushing sound seems to emerge from the ground.
[ obvious exits: N ]
*Ahri* is standing here.
*Ahri* is surrounded by a shimmering white aura!
* N HP:Healthy SP:Strong MV:Strong > You try to slice *Ahri*, but she parries successfully.
* N HP:Healthy SP:Strong MV:Strong - Ahri: Critical >
*Ahri* tickles your body with her strike.
You try to slice *Ahri*, but she deflects the blow.
* N HP:Scratched SP:Strong MV:Strong - Ahri: Critical >
You begin to weave the appropriate flows...
*Ahri* panics, and attempts to flee!
- = + * * + =
You try to slice *Ahri*, but she deflects the blow.
Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Streaks of Fire burn through *Ahri*, leaving only a blackened corpse.
*Ahri* is dead! R.I.P.
Your blood freezes as you hear *Ahri*'s death cry.