Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Adael
Posts: 1097
Joined: Sun Mar 22, 2015 12:34 am

Re: Fail!

Post by Adael » Sun Jan 15, 2017 7:06 pm

Doh, thought you were just going hard to get them :(

Intimadator
Posts: 62
Joined: Mon May 23, 2016 5:59 pm

Re: Fail!

Post by Intimadator » Sun Jan 15, 2017 7:22 pm

o S HP:Scratched MV:Strong >
Venum narrates 'on elbow'

o S HP:Scratched MV:Strong >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

o S HP:Scratched MV:Strong > arNS
Arglebargle, glop-glyf!?!

o S HP:Scratched MV:Strong > SCORE
You have 397(xxx) hit and 222(xxx) movement points.
You have scored 106944870 experience points and 1118 quest points.
You need 1555130 exp to level and 1882 qp to rank.
You have acquired 72 alt qps to date.
You have amassed 246 Turn points to date.
You have played 75 days and 14 hours (real time).
This ranks you as Intimadator the Abominable Bruiser [Ahf'frait 7] (Level 50).
You are standing.

o S HP:Scratched MV:Strong > SCORE
You have 397(xxx) hit and 222(xxx) movement points.
You have scored 106944870 experience points and 1118 quest points.
You need 1555130 exp to level and 1882 qp to rank.
You have acquired 72 alt qps to date.
You have amassed 246 Turn points to date.
You have played 75 days and 14 hours (real time).
This ranks you as Intimadator the Abominable Bruiser [Ahf'frait 7] (Level 50).
You are standing.

o S HP:Scratched MV:Strong > STAND
You are already standing.

o S HP:Scratched MV:Strong > s
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving >>east>>
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving >>east>>
There are some tracks of a trolloc leaving ^^north^^

o S HP:Scratched MV:Strong > e
s
s
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving <<west<<
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving <<west<<

* S HP:Scratched MV:Strong > s
The Dark Road
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^

* S HP:Scratched MV:Strong > s
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a tree leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
A titanic creature of the Shadow is here, wrapped in lightning.
A raven is visible flying high in the sky.
A grime-covered weary trolloc goes about his duties, eyes on the ground.

s
* S HP:Scratched MV:Strong > Barren Plains
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
A small stick is lying on the ground here.
A rat scurries around trying to get out of sight.

* S HP:Scratched MV:Strong > Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^

* S HP:Scratched MV:Strong > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a humanoid leaving >>east>>
There are some tracks of a humanoid leaving >>east>>
There are some tracks of a trolloc leaving >>east>>
There are some tracks of a trolloc leaving >>east>>

where
o S HP:Scratched MV:Strong > Players in your Zone
--------------------
Intimadator - Dying Plains in the Blight
Nazgrim - The Blight
Venum - The Blight
You catch the scent of many horses nearby.

o S HP:Scratched MV:Strong > e
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv

* S HP:Scratched MV:Strong > where
Players in your Zone
--------------------
Intimadator - The Blight
Nazgrim - The Blight
Venum - The Blight
You catch the scent of many horses nearby.

* S HP:Scratched MV:Strong > s
s
s
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of the blighted tree is lying here. [2]
Nazgrim the Trolloc is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Scratched MV:Strong > s
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
Venum the Darkling Master is here, fighting Adael.
A raven is here flying around.
*Kendall* is here, fighting Venum, riding a warhorse.
*Adael* is here, fighting Venum, riding a white destrier.
*Tlade* is standing here, riding a bloodstock stallion.
*Argon* is here, fighting Venum, riding a warhorse.
*Tlade* slashes your body.

* S HP:Scratched MV:Strong - Tlade: Scratched > No way! You're fighting for your life!

* S HP:Scratched MV:Strong - Tlade: Scratched > No way! You're fighting for your life!

* S HP:Scratched MV:Strong - Tlade: Scratched > h
[k human]
You do the best you can!

* S HP:Scratched MV:Strong - Tlade: Scratched >
You hack *Tlade*'s right hand hard.
*Kendall* blasts Venum's right arm hard.
*Argon* blasts Venum's right arm.
Venum tries to blast *Adael*, but he parries successfully.
*Adael* pierces Venum's body.

* S HP:Scratched MV:Strong - Tlade: Hurt > b
[bash ]

=
Venum panics, and attempts to flee!

+
Venum panics, and attempts to flee!

-
*Tlade* slashes your right hand.
*Kendall* barely blasts Venum's body.
*Adael* pierces Venum's left arm hard.
You dodge a bash from *Tlade* who loses his balance and falls!


As *Tlade* avoids your bash, you topple over and fall to the ground!

* S HP:Scratched MV:Strong - Tlade: Hurt >
*Adael* pierces Venum's left leg.
Venum avoids being bashed by *Argon* who loses his balance and falls!

* S HP:Scratched MV:Strong - Tlade: Hurt >
Venum leaves south.
*Adael* pierces your left leg hard.
*Kendall* barely blasts your right leg.

* S HP:Scratched MV:Strong - Tlade: Hurt >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
*Kendall* blasts your body.
*Adael* pierces your body.
*Tlade* slashes your body.
Sazi has arrived from the north, riding a shadow stallion.

* S HP:Hurt MV:Strong - Tlade: Scratched > 9
f
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Hurt MV:Strong - Tlade: Scratched >
*Adael* barely pierces your body.

You panic and attempt to flee! Scratched >


You flee head over heels.
The Blight
[ obvious exits: N E S ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of the blighted tree is lying here. [2]
Nazgrim the Trolloc is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Hurt MV:Strong > s
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
Nazgrim the Trolloc is here, fighting Argon.
A raven is here flying around.
*Kendall* is here, fighting Nazgrim, riding a warhorse.
*Adael* is here, fighting Nazgrim, riding a white destrier.
*Tlade* is standing here, riding a bloodstock stallion.
*Argon* is here, fighting Nazgrim, riding a warhorse.

* S HP:Hurt MV:Tiring > h

*Tlade* barely slashes your left foot.

* S HP:Hurt MV:Tiring - Tlade: Scratched > [k human]
You do the best you can!
Sazi has arrived from the south, riding a shadow stallion.

* S HP:Hurt MV:Tiring - Tlade: Scratched >
Sazi tries to slash *Adael*, but he deflects the blow.

* S HP:Hurt MV:Tiring - Tlade: Scratched >
*Adael* pierces Nazgrim's right arm hard.
Nazgrim barely pierces *Argon*'s head.

* S HP:Hurt MV:Tiring - Tlade: Scratched > foll sazi

You try to hack *Tlade*, but he deflects the blow.
*Adael* pierces Nazgrim's body.
Nazgrim barely pierces *Argon*'s body.

* S HP:Hurt MV:Tiring - Tlade: Scratched > You now follow Sazi.

* S HP:Hurt MV:Tiring - Tlade: Scratched > br

Nazgrim panics, and attempts to flee!

* S HP:Hurt MV:Tiring - Tlade: Scratched > [change mood brave]
Mood changed to: Brave
Nazgrim avoids being bashed by *Kendall* who loses his balance and falls!

- Tlade: Scratched >
*Tlade* sends you sprawling with a powerful bash!

* S HP:Hurt MV:Tiring - Tlade: Scratched >
*Adael* disarms Nazgrim's weapon with one swift strike.
*Adael* pierces Nazgrim's right leg.

* S HP:Hurt MV:Tiring - Tlade: Scratched >
Nazgrim panics, and attempts to flee!

* S HP:Hurt MV:Tiring - Tlade: Scratched >
Sazi tries to slash *Adael*, but he parries successfully.
*Tlade* slashes your left leg hard.
*Adael* barely pierces Nazgrim's head.
*Argon* tries to blast Nazgrim, but he parries successfully.
Nazgrim avoids being bashed by *Argon* who loses his balance and falls!
Sazi sends *Adael* sprawling with a powerful bash!

* S HP:Hurt MV:Tiring - Tlade: Scratched >
Nazgrim leaves north.

* S HP:Hurt MV:Tiring - Tlade: Scratched >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You are now a member of Sazi's group.

* S HP:Hurt MV:Tiring - Tlade: Scratched >
*Kendall* blasts your body very hard.

* S HP:Hurt MV:Tiring - Tlade: Scratched >
Sazi narrates 'bashed'

* S HP:Hurt MV:Tiring - Tlade: Scratched > b

*Kendall* blasts your right leg hard.
*Adael* pierces Sazi's body.
Sazi tries to slash *Adael*, but he deflects the blow.
*Tlade* barely slashes your body.

* S HP:Wounded MV:Tiring - Tlade: Scratched >
*Argon* clambers to his feet.

* S HP:Wounded MV:Tiring - Tlade: Scratched >
*Argon* tries to blast Sazi, but he deflects the blow.

[bash ] ing - Tlade: Scratched >

*
*Kendall* tickles your head with his blast.
*Adael* pierces Sazi's right foot extremely hard.
Sazi panics, and attempts to flee!
Sazi leaves south riding a shadow stallion.

-
*Adael* pierces your body.

-
You dodge a bash from *Tlade* who loses his balance and falls!

=
Your bash at *Tlade* sends him sprawling!

* S HP:Wounded MV:Tiring - Tlade: Scratched >
*Adael* pierces your right arm hard.
*Kendall* blasts your left foot.
You try to hack *Tlade*, but he deflects the blow.

* S HP:Wounded MV:Tiring - Tlade: Scratched >
A shrill piercing scream reverberates through the area.
Sazi narrates 'im beat lol'

* S HP:Wounded MV:Tiring - Tlade: Scratched > 9
f
[change mood wimpy]
Mood changed to: Wimpy

*Adael* pierces your body. Tlade: Scratched >
You try to hack *Tlade*, but he deflects the blow.
*Tlade* slashes your body.
You panic and attempt to flee!

n

Sazi has arrived from the south, riding a shadow stallion.

n
You flee head over heels.
The Blight
[ obvious exits: N S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of a Dha'vol trolloc is lying here.
The corpse of a rat is lying here.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
Sazi the Myrddraal is standing here, riding a shadow stallion.
A raven is here flying around.
*Kendall* is standing here, riding a warhorse.
*Adael* is standing here, riding a white destrier.
*Tlade* is standing here, riding a bloodstock stallion.
*Argon* is standing here, riding a warhorse.
*Adael* barely pierces your body.
*Kendall* sends Sazi sprawling with a powerful bash!
Sazi panics, and attempts to flee!

* S HP:Wounded MV:Tiring - Adael: Hurt >
*Argon* blasts Sazi's left foot very hard.
Sazi panics, and attempts to flee!
Sazi leaves north riding a shadow stallion.

* S HP:Wounded MV:Tiring - Adael: Hurt > n

*Tlade* slashes your left foot.
*Argon* blasts your left leg hard.

* S HP:Wounded MV:Tiring - Adael: Hurt > f
n

*Argon* blasts your body hard.
*Tlade* slashes your head.
*Adael* pierces your body.

* S HP:Battered MV:Tiring - Adael: Hurt >
Ghool narrates 'where'

* S HP:Battered MV:Tiring - Adael: Hurt >
Sazi narrates 'go sg'

* S HP:Battered MV:Tiring - Adael: Hurt >
*Adael* pierces your right leg hard.

* S HP:Battered MV:Tiring - Adael: Hurt >
*Argon* blasts your left leg.
*Tlade* slashes your right leg hard.
*Adael* pierces your left arm.
*Kendall* leaves north riding a warhorse.
A raven leaves north.

* S HP:Battered MV:Tiring - Adael: Hurt > n
No way! You're fighting for your life!

* S HP:Battered MV:Tiring - Adael: Hurt > No way! You're fighting for your life!

You panic and attempt to flee!ael: Hurt >

n

*Adael* pierces your body.


Ghool narrates 'i back''

f
*Argon* blasts your body.
*Tlade* barely slashes your left leg.
You hack *Adael*'s right leg hard.
*Adael* pierces your head.
Your heartbeat calms down more as you feel less panicked.
You flee head over heels.
The Blight
[ obvious exits: N S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of a Dha'vol trolloc is lying here.
The corpse of a rat is lying here.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
*Adael* is standing here, riding a white destrier.
*Tlade* is standing here, riding a bloodstock stallion.
*Argon* is standing here, riding a warhorse.
*Tlade* barely slashes your body.
Nazgrim narrates 'that hurt'
*Adael* pierces your body.
*Argon* blasts your body.

* S HP:Beaten MV:Strong - Tlade: Scratched > n
No way! You're fighting for your life!

* S HP:Beaten MV:Strong - Tlade: Scratched > No way! You're fighting for your life!

You panic and attempt to flee!e: Scratched >

f
You flee head over heels.
The Blight
[ obvious exits: N S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of a Dha'vol trolloc is lying here.
The corpse of a rat is lying here.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
*Adael* is standing here, riding a white destrier.
*Tlade* is standing here, riding a bloodstock stallion.
*Argon* is standing here, riding a warhorse.
*Adael* pierces your body.
*Argon* blasts your head hard.
Ghool narrates 'where we?'
Sazi narrates 'they're 4s allw'

You panic and attempt to flee!l: Hurt >
*Tlade* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!


n
f

*Tlade* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!

*Argon* blasts your right arm.
You wish that your wounds would stop BLEEDING so much!

*Adael* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

*Adael* pierces your body.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
The Blight
[ obvious exits: N S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of a rat is lying here.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
*Adael* is standing here, riding a white destrier.
*Tlade* is standing here, riding a bloodstock stallion.
*Argon* is standing here, riding a warhorse.
*Argon* blasts your right arm hard.
You wish that your wounds would stop BLEEDING so much!


You panic and attempt to flee!gon: Wounded >


*Adael* pierces your body.
You wish that your wounds would stop BLEEDING so much!


n

*Tlade* slashes your left hand.
You wish that your wounds would stop BLEEDING so much!


n
You flee head over heels.
The Blight
[ obvious exits: N S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of a rat is lying here.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a human leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
*Adael* is standing here, riding a white destrier.
*Tlade* is standing here, riding a bloodstock stallion.
*Argon* is standing here, riding a warhorse.
*someone* slashes your right hand.
You're stunned, but will probably regain consciousness...
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Sazi.
Circle of Darkness
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.

You've forgotten everything you've learned!

o HP:Critical MV:Haggard > Maybe you should get on your feet first?

o HP:Critical MV:Haggard > n
Maybe you should get on your feet first?

o HP:Critical MV:Haggard >
Venum narrates 'nice pat neck'

o HP:Critical MV:Haggard >
The Guardian tells you 'Intimadator, your wheel has fared poorly...'

Mikhan
Posts: 181
Joined: Sun Mar 22, 2015 1:55 am

Re: Fail!

Post by Mikhan » Sun Jan 15, 2017 7:28 pm

Argon wrote:Sorry man, ive had that happen to my link. Was an awesome fight up until that point. Tran and I both crit, you beat. I kept thinking i'd eat a flamestrike or something and rip. I had 21 hp when you died.
Yeah I want to think that if I was on a better connection I would have at least slain you or Tran :P alas!

Where'd jade partisan wind up?

Tran
Posts: 84
Joined: Sat Apr 30, 2016 1:49 pm

Re: Fail!

Post by Tran » Sun Jan 15, 2017 7:31 pm

I got it. Gonna ask Imms for a reset so I can loose it back to DS in a week heh.

krul
Posts: 333
Joined: Tue Feb 24, 2015 5:21 pm

Re: Fail!

Post by krul » Mon Jan 16, 2017 2:30 am

Terrible luck Intim. From that room however you should dline east and stack 1s.

Saif
Posts: 151
Joined: Mon Jul 20, 2015 11:53 am

Re: Fail!

Post by Saif » Sat Jan 21, 2017 9:09 pm

*Cosmo* sends you sprawling with a powerful bash!
You flee head over heels.
Narrow Passage
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A brown horse is here, nipping at a tuft of grass.
A dun mare is here, snorting angrily.

* R HP:Battered MV:Weary > st
s

*Cosmo* has arrived from the east, riding a warhorse.

* R HP:Battered MV:Weary >
*Cosmo* struggles to barrel down on you, a partisan bearing the arms of Ghealdan aimed at your chest.

* R HP:Battered MV:Weary >
Your heartbeat calms down more as you feel less panicked.

ary >
*Cosmo* clumsily charges you with his a partisan bearing the arms of Ghealdan, but you deftly step aside.
You are interrupted and stop what you are doing.
You panic and attempt to flee!

You flee head over heels.
Sloping Ground
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A campfire burns slowly, sending smoke into the sky.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A Seanchan invasion commander evaluates his soldier's readiness.
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
[k cosmo]
They aren't here.

* R HP:Battered MV:Weary > [k cosmo]
They aren't here.

* R HP:Battered MV:Weary > [k cosmo]
They aren't here.

* R HP:Battered MV:Weary > w
[k cosmo]
They aren't here.

* R HP:Battered MV:Weary > s
You are already standing.

* R HP:Battered MV:Weary > Alas, you cannot go that way...

* R HP:Battered MV:Weary > Narrow Passage
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Cosmo* is standing here, riding a warhorse.
A brown horse is here, nipping at a tuft of grass.
A dun mare is here, snorting angrily.

* R HP:Battered MV:Weary > At the End of the Passage
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Weary > yell clutch
n
c
You bellow 'clutch'

b
* R HP:Battered MV:Weary > Narrow Passage
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Cosmo* is standing here, riding a warhorse.
A brown horse is here, nipping at a tuft of grass.
A dun mare is here, snorting angrily.
A raven has arrived from the south.

* R HP:Battered MV:Weary > [k cosmo]
You try to hack *Cosmo*, but he deflects the blow.

[bash ] ary - Cosmo: Critical >

*
*Cosmo* panics, and attempts to flee!

=
*Cosmo* leaves south riding a warhorse.

-s

A Seanchan officer has arrived from the east.

c
b
Cancelled.
At the End of the Passage
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Cosmo* is standing here, riding a warhorse.
A raven has arrived from the north.

* R HP:Battered MV:Weary > [k cosmo]
You try to hack *Cosmo*, but he parries successfully.

[bash ] ary - Cosmo: Critical >

=
*Cosmo* panics, and attempts to flee!

*
*Cosmo* leaves north riding a warhorse.

*cl wall
=n
e
c
b
Cancelled.
Ok.

* R HP:Battered MV:Weary > Narrow Passage
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
A Seanchan invasion commander evaluates his soldier's readiness.
A brown horse is here, nipping at a tuft of grass.
A dun mare is here, snorting angrily.
A raven has arrived from the south.

* R HP:Battered MV:Weary > Sloping Ground
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A campfire burns slowly, sending smoke into the sky.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Cosmo* is standing here, riding a warhorse.
A raven has arrived from the west.
*Cosmo* tries to lance you, but you parry successfully.

* R HP:Battered MV:Weary - Cosmo: Critical > [k cosmo]
You do the best you can!

[bash ] ary - Cosmo: Critical >

+
*Cosmo* panics, and attempts to flee!

=
*Cosmo* leaves west riding a warhorse.

w
-s
=
They're not here anymore!

* R HP:Battered MV:Weary > c
Narrow Passage
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Cosmo* is standing here, riding a warhorse.
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
A thin man with cunning eyes scouts the horizon.
A Seanchan invasion commander evaluates his soldier's readiness.
A brown horse is here, nipping at a tuft of grass.
A dun mare is here, snorting angrily.
*Cosmo* tries to lance you, but you parry successfully.

* R HP:Battered MV:Weary - Cosmo: Critical > b
No way! You're fighting for your life!

* R HP:Battered MV:Weary - Cosmo: Critical > [k cosmo]
You do the best you can!

[bash ] ary - Cosmo: Critical >


*Cosmo* tries to lance you, but you deflect the blow.
A Seanchan scout joins Cosmo's fight!
A Seanchan scout joins a Seanchan scout's fight!
A Seanchan scout joins a Seanchan scout's fight!
A Seanchan officer joins a Seanchan scout's fight!


A Seanchan officer tries to lance you, but you deflect the blow.
A Seanchan scout tries to slash you, but you parry successfully.
A Seanchan scout tries to slash you, but you parry successfully.
A Seanchan scout slashes your left foot.
You panic and attempt to flee!


*Cosmo* sends you sprawling with a powerful bash!
You flee head over heels.
Sloping Ground
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A campfire burns slowly, sending smoke into the sky.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Weary > st
n

*Cosmo* has arrived from the west, riding a warhorse.

* R HP:Battered MV:Weary >
*Cosmo* struggles to barrel down on you, a partisan bearing the arms of Ghealdan aimed at your chest.

* R HP:Battered MV:Weary >
Suddenly *someone* charges you with something!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light

hahahaha lucky number two! firetrucking wimpy letting me down in the saddest way

Adael
Posts: 1097
Joined: Sun Mar 22, 2015 12:34 am

Re: Fail!

Post by Adael » Tue Jan 24, 2017 3:06 pm

After somewhat lucky flees to get away from ds south of Ragan orch


s
* HP:Critical MV:Strong > Dense Forest
This forest smells of rotting leaves and wet earth. The ground is carpeted
with a thick bed of dead brown leaves. The tall trees spread their thick
branches out, shading the forest with their dark leaves. The air is very
still and strangely quiet. It would not take much more than a smouldering
cinder to set off a massive forest fire in the surrounding area.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of an animal leaving north. ^^
There are some tracks of a humanoid leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.

s
s
* HP:Critical MV:Strong > Thick Forest
To the west, the forest becomes darker as the trees grow closer together.
As one looks to the east, however, the trees begin to thin out a bit. The
forest is still quite dark and eerie here and all of the trees look exactly
alike. It is hard to get one's bearings in these thick woods and it would
be quite easy to become lost. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a ridden mount leaving west. <<
There are some tracks of a humanoid leaving west. <<
There are some tracks of a humanoid leaving west. <<
There are some tracks of an animal leaving east. >>
A panther stalks through the wilderness.

* HP:Critical MV:Strong > Dark Forest
Tall, ancient trees with thick leathery leaves dominate this part of the
forest. Their gnarled limbs form a dense ceiling of foliage, completely
blocking the sun. The forest is dark and silent, and the bed of leaves
carpeting the ground even muffle the sounds of footsteps. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a humanoid leaving south. vv
There are some tracks of a humanoid leaving east. >>
There are some tracks of an animal leaving east. >>

* HP:Critical MV:Tiring > Dark Forest
The forest is dark and silent here. Tall trees with thick foliage grow densely,
their overlapping branches blocking the sun completely. The forest looks the
same in all directions and it seems as though it would be entirely too easy to
become quite sufficiently lost.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south. vv
There are some tracks of a ridden mount leaving south. vv
There are some tracks of an animal leaving west. <<
There are some tracks of a ridden mount leaving north. ^^
There are some tracks of a ridden mount leaving north. ^^
A large man stands here seemingly chiseled from a block of stone.
An elk with massive antlers eyes you with curiosity.

* HP:Critical MV:Tiring > The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Someone smites your body hard.
You are incapacitated and will slowly die, if not aided.
You're in pretty bad shape, unable to do anything!

HP:Critical MV:Tiring > You're in pretty bad shape, unable to do anything!

s
HP:Critical MV:Tiring > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Tiring > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Tiring > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Tiring > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Tiring >

You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.

If you are here due to a pk and your pracs were reset because of it,
you can put your time in the Circle to good use by going north to
the Lightside practice area. Practices do not include channeler.
You will need to go to your appropriate in-game area to
practice weaves.

[ obvious exits: N D ]
A wooden practice shield has been dropped here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Lord Corath the Baron is resting here.
Vecna of Two Rivers is sitting here.
A kind-faced figure stands here.
Aira narrates 'and ragan is 1 mob, soooo'

* HP:Critical MV:Haggard >
stare
You stare at the sky.

* HP:Critical MV:Haggard >
say mobbed
You say 'mobbed'

say ffs
* HP:Critical MV:Haggard >
You say 'ffs'

* HP:Critical MV:Haggard >

Benito
Posts: 452
Joined: Thu Apr 09, 2015 8:41 pm

Re: Fail!

Post by Benito » Wed Jan 25, 2017 10:59 pm

Guess I deserved this one. Good session for Loomis!

A Shady Valley
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Theia Arinathe {Newbie Helper} is standing here, riding a warhorse.
Lord Adael the High Captain is standing here, riding a white destrier.
Lord Bofin the Unifier is standing here, riding a bloodstock stallion.
Ganner al'Thain, Kandori Huntsman is standing here, riding a warhorse.
Marshall Ruhier {Apprentice to Theid Gaidin} is standing here, riding a bloodstock stallion.
Anomander the Squire is standing here, riding a warhorse.
A cute brown deer eyes you nervously.
[k dethklok]
They aren't here.

* R HP:Wounded MV:Fresh > [k dethklok]
They aren't here.

j
* R HP:Wounded MV:Fresh >
x
[k dethklok]
They aren't here.

j
* R HP:Wounded MV:Fresh > [k dark]
They aren't here.
Bofin looks at you.

x
* R HP:Wounded MV:Fresh >
[k dethklok]
They aren't here.

j
* R HP:Wounded MV:Fresh > [k dark]
They aren't here.

* R HP:Wounded MV:Fresh > [k dethklok]
They aren't here.

j
* R HP:Wounded MV:Fresh >
Bofin gasps in astonishment.

j
* R HP:Wounded MV:Fresh > [k dethklok]
They aren't here.

* R HP:Wounded MV:Fresh > [k dethklok]
They aren't here.

j
* R HP:Wounded MV:Fresh > [k dethklok]
They aren't here.

j
* R HP:Wounded MV:Fresh >
[k dethklok]
They aren't here.

j
* R HP:Wounded MV:Fresh >
j
[k dethklok]
They aren't here.
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Anomander.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Atlan Ruhier {Apprentice to Gaidin Elokar} is resting here.
Lady Auriona din Nerisi is standing here.
A kind-faced figure stands here.

* HP:Critical MV:Haggard > [k dethklok]
Maybe you should get on your feet first?

Zizek
Posts: 87
Joined: Sun Mar 22, 2015 11:47 am

Re: Fail!

Post by Zizek » Sat Jan 28, 2017 11:37 am

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded > na need to live for a tic
You narrate 'need to live for a tic'

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded >
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
*Tey* tries to pierce you, but you parry successfully.
You try to strike *Tey*, but he deflects the blow.

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded >
*Tey* tries to pierce you, but you parry successfully.

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded > na then he dies
You narrate 'then he dies'

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded > change posture defensive
Posture changed to: Defensive

change mood wimpy
* HP:Beaten SP:Fading MV:Winded - Tey: Wounded > Mood changed to: Wimpy
Wimpy reset to: 163 hit points.

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded >
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
*Tey* pierces your right arm very hard.
PANIC! You couldn't escape!
You try to strike *Tey*, but he parries successfully.

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded > close door
It's already closed!

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded >
Anomander narrates 'on'

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded > change wimpy
You won't flee from any fight now.

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded >
A Ghar'ghael trolloc lances your body.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
*Tey* tries to pierce you, but you parry successfully.
You try to strike *Tey*, but he deflects the blow.

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded > whe
Players in your Zone
--------------------
Ragyn - The Library
Anomander - The Entrance to the Southern Twin Keep
Zizek - The Servants Rooms
You sense shadowspawn nearby.

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded >
Ragyn narrates 'yeah am good y ou can drain on me'

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded >
*Tey* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.

* HP:Beaten SP:Fading MV:Winded - Tey: Wounded >
A Ghar'ghael trolloc lances your right arm.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
*Tey* tries to pierce you, but you parry successfully.
You try to strike *Tey*, but he deflects the blow.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > na how hps?
You narrate 'how hps?'

* HP:Critical SP:Fading MV:Winded - Tey: Wounded >
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
*Tey* tries to pierce you, but you deflect the blow.
You try to strike *Tey*, but he parries successfully.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > na k, stay safe
You narrate 'k, stay safe'

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > whe

Ragyn narrates '140 hps'

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > Players in your Zone
--------------------
Anomander - The Courtyard
Ragyn - The Library
Zizek - The Servants Rooms
You sense shadowspawn nearby.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded >
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc lances your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
*Tey* tries to pierce you, but you parry successfully.
You try to strike *Tey*, but he parries successfully.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded >
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
*Tey* tries to pierce you, but you parry successfully.
You try to strike *Tey*, but he deflects the blow.
You swiftly dodge *Tey*'s attempt to pierce you.
Your heartbeat calms down more as you feel less panicked.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > sei
[embrace ]
You feel the flows of saidar coursing through your body.
Ragyn narrates 'am sitting n e of pit'

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > channel 'fireball' h.tey
You begin to weave the appropriate flows...

-
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
*Tey* tries to pierce you, but you parry successfully.

+
*Tey* pierces your right leg very hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
Ouch! You couldn't maintain the flows.
Anomander narrates 'sil is out'

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > channel 'fireball' h.tey
You begin to weave the appropriate flows...

=
Ragyn narrates '160'

*
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
Ouch! You couldn't maintain the flows.
You feel a rush of life as the bond between you and Ragyn flares.
*Tey* barely tickles your left leg with his pierce.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
You try to strike *Tey*, but he deflects the blow.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > channel 'fireball' h.tey
You begin to weave the appropriate flows...

*
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
Ouch! You couldn't maintain the flows.
You feel a rush of life as the bond between you and Ragyn flares.
*Tey* pierces your right leg very hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
You try to strike *Tey*, but he deflects the blow.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > channel 'fireball' h.tey
You begin to weave the appropriate flows...

-
*Tey* tries to pierce you, but you parry successfully.

*
Anomander narrates 'i 112 hps'

*
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
Ouch! You couldn't maintain the flows.
You feel a rush of life as the bond between you and Ragyn flares.
*Tey* pierces your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
You try to strike *Tey*, but he deflects the blow.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > channel 'flame strike' h.tey
You begin to weave the appropriate flows...

*
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
Ouch! You couldn't maintain the flows.
You feel a rush of life as the bond between you and Ragyn flares.
*Tey* pierces your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
You try to strike *Tey*, but he deflects the blow.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > channel 'flame strike' h.tey
You begin to weave the appropriate flows...

=
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
*Tey* tries to pierce you, but you deflect the blow.
You try to strike *Tey*, but he parries successfully.
You draw some energy from the statuette in your hand.
You have used up 244 out of 100 charges.
Ok.
Streaks of fire flow from your hands, burning *Tey*.

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > channel 'flame strike' h.tey

Roadeur narrates 'bofin dead btw'

You begin to weave the appropriate flows...unded >

*
A weathered Ghar'ghael trolloc joins a Ghar'ghael trolloc's fight!

channel 'flame strike' h.tey
Cancelled.
You begin to weave the appropriate flows...


Ouch! You couldn't maintain the flows.
You feel a rush of life as the bond between you and Ragyn flares.
A weathered Ghar'ghael trolloc blasts your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
You feel a rush of life as the bond between you and Ragyn flares.
*Tey* pierces your left foot very hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
You try to strike *Tey*, but he deflects the blow.
Ragyn narrates 'nod'

* HP:Critical SP:Fading MV:Winded - Tey: Wounded > channel 'flame strike' h.tey
You begin to weave the appropriate flows...

+
A weathered Ghar'ghael trolloc tries to blast you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
*Tey* tries to pierce you, but you deflect the blow.

=
You draw some energy from the statuette in your hand.
You have used up 245 out of 100 charges.
Ok.
Streaks of fire flow from your hands, burning *Tey*.

* HP:Critical SP:Fading MV:Winded - Tey: Battered >
*Tey* tries to pierce you, but you deflect the blow.

channel 'flame strike' h.tey
You begin to weave the appropriate flows...ttered >

=
Roadeur narrates 'pracing atm'

*
Ouch! You couldn't maintain the flows.
You feel a rush of life as the bond between you and Ragyn flares.
A weathered Ghar'ghael trolloc blasts your body very hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
*Tey* tries to pierce you, but you parry successfully.
You try to strike *Tey*, but he parries successfully.

* HP:Critical SP:Fading MV:Winded - Tey: Battered > channel 'flame strike' h.tey
You begin to weave the appropriate flows...

channel 'flame strike' h.tey
=
A weathered Ghar'ghael trolloc tries to blast you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
*Tey* tries to pierce you, but you deflect the blow.
You try to strike *Tey*, but he parries successfully.
You draw some energy from the statuette in your hand.
You have used up 246 out of 100 charges.
You lost control of Saidar!

You begin to weave the appropriate flows...ttered >

=
You draw some energy from the statuette in your hand.
You have used up 247 out of 100 charges.
Ok.
Streaks of fire flow from your hands, burning *Tey*.

* HP:Critical SP:Fading MV:Winded - Tey: Battered >
You feel a rush of life as the bond between you and Ragyn flares.
A weathered Ghar'ghael trolloc blasts your left foot.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
You feel a rush of life as the bond between you and Ragyn flares.
A Ghar'ghael trolloc lances your body very hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
You feel a rush of life as the bond between you and Ragyn flares.
*Tey* pierces your left arm extremely hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
You try to strike *Tey*, but he parries successfully.

* HP:Critical SP:Fading MV:Winded - Tey: Battered > channel 'flame strike' h.tey
You begin to weave the appropriate flows...

*
*Tey* tries to pierce you, but you parry successfully.

=
You draw some energy from the statuette in your hand.
You have used up 248 out of 100 charges.
Ok.
Streaks of fire flow from your hands, burning *Tey*.

* HP:Critical SP:Fading MV:Winded - Tey: Beaten >
A weathered Ghar'ghael trolloc tries to blast you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
*Tey* tries to pierce you, but you deflect the blow.
You try to strike *Tey*, but he parries successfully.

* HP:Critical SP:Fading MV:Winded - Tey: Beaten > channel 'flame strike' h.tey
You begin to weave the appropriate flows...

+
*Tey* tries to pierce you, but you deflect the blow.

=
You draw some energy from the statuette in your hand.
You have used up 249 out of 100 charges.
You feel the statuette in your hand grow cold.
Ok.
Streaks of fire flow from your hands, burning *Tey*.

* HP:Critical SP:Fading MV:Winded - Tey: Beaten >
A weathered Ghar'ghael trolloc tries to blast you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
You feel a rush of life as the bond between you and Ragyn flares.
*Tey* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Ragyn.
You try to strike *Tey*, but he deflects the blow.

* HP:Critical SP:Fading MV:Winded - Tey: Beaten > channel 'flame strike' h.tey
You begin to weave the appropriate flows...

=
Ok.
Streaks of fire flow from your hands, burning *Tey*.
Anomander narrates 'ziz alive?'

* HP:Critical SP:Trickling MV:Winded - Tey: Critical >
A weathered Ghar'ghael trolloc tries to blast you, but you deflect the blow.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
A Ghar'ghael trolloc tries to lance you, but you deflect the blow.
*Tey* tries to pierce you, but you deflect the blow.
You try to strike *Tey*, but he parries successfully.
*Tey* tries to pierce you, but you parry successfully.

channel 'flame strike' h.tey
You begin to weave the appropriate flows... Critical >
Ragyn narrates 'damn am out of hps for you ziz'

=
You can't summon enough energy to weave the flow.

* HP:Critical SP:Trickling MV:Winded - Tey: Critical >
A weathered Ghar'ghael trolloc tries to blast you, but you parry successfully.
A Ghar'ghael trolloc tries to lance you, but you dodge the attack.
A Ghar'ghael trolloc tries to lance you, but you parry successfully.
You swiftly dodge a Ghar'ghael trolloc's attempt to lance you.
*Tey* tries to pierce you, but you deflect the blow.
You try to strike *Tey*, but he dodges the attack.

* HP:Critical SP:Trickling MV:Winded - Tey: Critical > channel 'flame strike' h.tey
*Tey* tries to pierce you, but you parry successfully.
You begin to weave the appropriate flows...

-rel
Cancelled.
Ok.

* HP:Critical SP:Trickling MV:Winded - Tey: Critical > na meh
Someone blasts your body very hard.
You are dead! Sorry...
Ouch! You lose a level.
You stop following Ragyn.
Circle of Light
[ obvious exits: N D ]
A wooden practice shield has been dropped here. [2]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Lord Bofin the Unifier is resting here.
A kind-faced figure stands here.

You've forgotten everything you've learned!
Dead men tell no tales...

* HP:Critical SP:Trickling MV:Haggard >
Ragyn narrates 'she rip'

* HP:Critical SP:Trickling MV:Haggard > t ragyn haha
You tell Ragyn 'haha'

Ragyn
Posts: 327
Joined: Mon Jul 20, 2015 11:50 am

Re: Fail!

Post by Ragyn » Sat Jan 28, 2017 11:58 am

yeah doorspam timing was against us, couldn't get in:(

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