Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Nylen
Posts: 157
Joined: Tue Sep 04, 2018 9:18 am

Re: Ouch! That really did HURT!

Post by Nylen » Tue Jan 13, 2026 4:39 pm

Clearly it was the gleeman mob.

aloysius
Posts: 28
Joined: Mon Mar 06, 2017 10:33 pm

Re: Ouch! That really did HURT!

Post by aloysius » Mon Jan 19, 2026 4:21 pm

b* R HP:Wounded MV:Full - Asahel: Scratched - Sarras: Healthy >
Langois narrates
'ran past me clearing mobs'
*Sarras* panics, and attempts to flee!
[change mood brave]
Mood changed to: Brave
Asahel panics, and attempts to flee!

* R HP:Wounded MV:Full - Asahel: Scratched - Sarras: Healthy > [bash ]


Asahel leaves south riding a warhorse.

- =
*Prykor* slashes your body hard.

+
*Sarras* panics, and attempts to flee!

*
Langois narrates 'bravely'


*Sarras* leaves north riding a shadow stallion.

* + = -
*Sarras* has arrived from the north, riding a shadow stallion.

-
*Sarras* tries to slash you, but you parry successfully.

=
As *Sarras* avoids your bash, you topple over and fall to the ground!
*Mephistopheles* scythes your body very hard.

* R HP:Wounded MV:Full - Prykor: Wounded >
Asahel narrates 'heh'

* R HP:Wounded MV:Full - Prykor: Wounded > ch
f
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded MV:Full - Prykor: Wounded > Vaen narrates 'you can see the
condition of his body, not his soul'
PANIC! You couldn't escape!

* R HP:Wounded MV:Full - Prykor: Wounded > You panic and attempt to flee!
Asahel narrates 'am allw elbow'


Your body is burned by a tremendous fireball sent by *Sarras*!


*Mephistopheles* scythes your body hard.
*Sarras* tries to slash you, but you deflect the blow.
*Prykor* slashes your body.
*Mephistopheles* sends you sprawling with a powerful bash!

w

Vaen narrates 'his soul is critical'
*Mephistopheles* assumes an offensive striking posture.


*Mephistopheles* scythes your right leg very hard.
*Prykor* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

Asahel narrates 'they pat e alln of me'


You wish that your wounds would stop BLEEDING so much!

Your body is burned by a tremendous fireball sent by *Sarras*!

s
s
*someone* scythes your body into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.

Orino
Posts: 264
Joined: Sun Mar 22, 2015 4:41 am

Re: Ouch! That really did HURT!

Post by Orino » Fri Jan 30, 2026 2:33 pm

Two on two around kajin, chased them to camp...
(not even a week into mudlet switch from cmud and new packages)

Kyson says 'target shadow'

k raven
* HP:Battered MV:Winded >
A raven stops following you.
You pierce a raven's body very hard.

* HP:Battered MV:Winded - a raven: Beaten >
You do the best you can!

* HP:Battered MV:Winded - a raven: Beaten >

You pierce a raven's body very hard.
A raven is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a raven's death cry.

* HP:Battered MV:Winded >

Taleena narrates 'kyson you want this head?'

* HP:Battered MV:Winded >
tgt shadow
Current target set to: shadow

Kyson pierces a raven's body into bloody fragments!
A raven is mortally wounded, and will die soon, if not aided.

p
k shadow
* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >

Kyson pierces a raven's body into bloody fragments!
A raven is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a raven's death cry.
A raven stops following you.

p
k shadow
* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
p
k shadow
They aren't here.

p
k shadow
* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >

Kyson says 'going'

p
k shadow
* HP:Battered MV:Winded >
They aren't here.

* HP:Battered MV:Winded >
p
k shadow
p
k shadow
Kyson leaves south riding a warhorse. vv
You follow Kyson.

Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
Zone: Northern Borderlands
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
Lord Kyson the Lieutenant is standing here, riding a warhorse.
*Demodar* is standing here.
*Mephistopheles* is standing here, riding a shadow stallion.
A cringing trolloc whelp cowers before you.
A beaked trolloc is here, scouting.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A seasoned Shienaran soldier has arrived from the north.
*Mephistopheles* intercepts your attack on his mount.
You try to pierce *Mephistopheles*, but he deflects the blow.

p
k shadow
* HP:Battered MV:Winded - Mephistopheles: Beaten > You do the best you can!

p
k shadow
* HP:Battered MV:Winded - Mephistopheles: Beaten >
*Demodar* tries to pierce Kyson, but he deflects the blow.

p
k shadow
* HP:Battered MV:Winded - Mephistopheles: Beaten > Kyson tries to pierce *Demodar*, but he
parries successfully.
You try to pierce *Mephistopheles*, but he deflects the blow.
You do the best you can!

* HP:Battered MV:Winded - Mephistopheles: Beaten > You do the best you can!

* HP:Battered MV:Winded - Mephistopheles: Beaten > You do the best you can!

* HP:Battered MV:Winded - Mephistopheles: Beaten >

Kyson panics, and attempts to flee!

cpo
change posture offensive
* HP:Battered MV:Winded - Mephistopheles: Beaten >
bra
*Demodar* tries to pierce Kyson, but he deflects the blow.
A cringing trolloc whelp joins Mephistopheles's fight!
A beaked trolloc joins Mephistopheles's fight!
A muzzled trolloc joins Mephistopheles's fight!
A Dha'vol trolloc joins Mephistopheles's fight!
A ramshorned trolloc joins Mephistopheles's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
*Mephistopheles* tries to pound you, but you deflect the blow.
You try to pierce *Mephistopheles*, but he parries successfully.
Posture changed to: Offensive

l
* HP:Battered MV:Winded - Mephistopheles: Beaten >
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Winded - Mephistopheles: Beaten > Kyson panics, and attempts to flee!
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
Zone: Northern Borderlands
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A seasoned Shienaran soldier is here, fighting a ramshorned trolloc.
Lord Kyson the Lieutenant is here, fighting Demodar, riding a warhorse.
*Demodar* is here, fighting Kyson.
*Mephistopheles* is here, fighting YOU!, riding a shadow stallion.
A cringing trolloc whelp is here, fighting Kyson.
A beaked trolloc is here, fighting YOU!
A muzzled trolloc is here, fighting Kyson.
A Dha'vol trolloc is here, fighting YOU!
A ramshorned trolloc is here, fighting Kyson.
A ramshorned trolloc is here, fighting a seasoned Shienaran soldier.

* HP:Battered MV:Winded - Mephistopheles: Beaten >

The master of scouts narrates 'Demodar was spotted Entrance to Clearing'
*Demodar* pierces Kyson's right arm hard.
You try to pierce *Mephistopheles*, but he deflects the blow.

* HP:Battered MV:Winded - Mephistopheles: Beaten >

Kyson panics, and attempts to flee!

* HP:Battered MV:Winded - Mephistopheles: Beaten >

A seasoned Shienaran soldier scythes a ramshorned trolloc's left leg very hard.
A ramshorned trolloc cleaves a seasoned Shienaran soldier's body.
A ramshorned trolloc tries to cleave Kyson, but he parries successfully.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
A muzzled trolloc tries to cleave Kyson, but he parries successfully.
You swiftly dodge a beaked trolloc's attempt to cleave you.
Kyson swiftly dodges a cringing trolloc whelp's attempt to hit him.
*Demodar* tries to pierce Kyson, but he parries successfully.
You try to pierce *Mephistopheles*, but he deflects the blow.

* HP:Battered MV:Winded - Mephistopheles: Beaten >
Kyson leaves west riding a warhorse. <<

* HP:Battered MV:Winded - Mephistopheles: Beaten >

You dodge a bash from *Mephistopheles* who loses his balance and falls!
*Demodar* tries to pierce you, but you dodge the attack.

* HP:Battered MV:Winded - Mephistopheles: Beaten >

Kyson has arrived from the west, riding a warhorse.

* HP:Battered MV:Winded - Mephistopheles: Beaten >
*Mephistopheles* intercepts Kyson's attack on his mount.
Kyson pierces *Mephistopheles*'s left arm hard.

* HP:Battered MV:Winded - Kyson: Beaten - Mephistopheles: Critical >

You swiftly dodge *Demodar*'s attempt to pierce you.
You pierce *Mephistopheles*'s body.
*Mephistopheles* panics, and attempts to flee!

* HP:Battered MV:Winded - Kyson: Beaten - Mephistopheles: Critical >

You try to pierce *Demodar*, but he deflects the blow.
A cringing trolloc whelp joins a beaked trolloc's fight!
A muzzled trolloc joins a cringing trolloc whelp's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
*Demodar* tries to pierce you, but you deflect the blow.
A seasoned Shienaran soldier scythes a ramshorned trolloc's body.
A ramshorned trolloc tickles a seasoned Shienaran soldier's head with his cleave.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
A beaked trolloc tries to cleave you, but you deflect the blow.

* HP:Battered MV:Winded - Demodar: Wounded >
p
k shadow
f
They aren't here.

s
* HP:Battered MV:Winded - Demodar: Wounded > PANIC! You couldn't escape!

p
k shadow
* HP:Battered MV:Winded - Demodar: Wounded > No way! You're fighting for your life!

* HP:Battered MV:Winded - Demodar: Wounded > You do the best you can!

* HP:Battered MV:Winded - Demodar: Wounded >
A ramshorned trolloc tries to cleave Kyson, but he parries successfully.
A muzzled trolloc tickles a seasoned Shienaran soldier's right leg with his cleave.
Kyson pierces a cringing trolloc whelp's left arm extremely hard.
A cringing trolloc whelp tries to hit Kyson, but he parries successfully.
You try to pierce *Demodar*, but he parries successfully.
*Demodar* tries to pierce you, but you parry successfully.
A seasoned Shienaran soldier tries to scythe a ramshorned trolloc, but he parries
successfully.
A ramshorned trolloc tickles a seasoned Shienaran soldier's right arm with his cleave.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
You swiftly dodge a beaked trolloc's attempt to cleave you.
Kyson pierces a cringing trolloc whelp's head into bloody fragments!
*Demodar* tries to pierce you, but you deflect the blow.
*Mephistopheles* pounds a seasoned Shienaran soldier's head hard.

f
s
* HP:Battered MV:Winded - Demodar: Wounded >
p
k shadow
You panic and attempt to flee!

wim
You flee head over heels.
Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
Zone: Northern Borderlands
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a humanoid leaving west.
There are some tracks of a TROLLOC leaving NORTH. ^^
A cringing trolloc whelp cowers before you.
A trolloc is here ruling a group of trollocs.
Alas, you cannot go that way...

f
* HP:Battered MV:Winded > A Dha'vol trolloc has arrived from the north.
They aren't here.

s
* HP:Battered MV:Winded > [change mood wimpy]
Mood changed to: Wimpy

p
k shadow
* HP:Battered MV:Winded >
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
Zone: Northern Borderlands
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
*Mephistopheles* is here, fighting a seasoned Shienaran soldier, riding a shadow stallion.
Lord Kyson the Lieutenant is here, fighting a cringing trolloc whelp, riding a warhorse.
A seasoned Shienaran soldier is here, fighting a ramshorned trolloc.
*Demodar* is here, fighting Kyson.
A cringing trolloc whelp is here, fighting Kyson.
A beaked trolloc is here, scouting.
A muzzled trolloc is here, fighting a seasoned Shienaran soldier.
A ramshorned trolloc is here, fighting Kyson.
A ramshorned trolloc is here, fighting a seasoned Shienaran soldier.

* HP:Battered MV:Winded > Outside A Trolloc Camp
Bushes and shrubs of all sizes grow wildly throughout the thicket. Short, soft
grass pads the ground beneath the bushes. Off to the north, the trees of the
forest rise above the shrubs and flowers that make up the dense growth of the
thicket. Small animals dart through the holes between the branches of the
bushes, showing that the thicket is alive and flourishing.
[ obvious exits: N W ]
Zone: Northern Borderlands
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a humanoid leaving west.
There are some tracks of a HUMAN leaving NORTH. ^^
A trolloc is here commanding a fist of troops.
A cringing trolloc whelp cowers before you.
A trolloc is here ruling a group of trollocs.

* HP:Battered MV:Winded > They aren't here.

* HP:Battered MV:Winded >

A cringing trolloc whelp tries to hit you, but you dodge the attack.
A Dhai'mon trolloc joins a cringing trolloc whelp's fight!
A Dha'vol trolloc joins a cringing trolloc whelp's fight!
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
A Dhai'mon trolloc tries to hack you, but you deflect the blow.
You pierce a cringing trolloc whelp's left leg very hard.
You swiftly dodge a cringing trolloc whelp's attempt to hit you.

* HP:Battered MV:Winded - a cringing trolloc whelp: Hurt >
n

You pierce a cringing trolloc whelp's head extremely hard.

p
k shadow
* HP:Battered MV:Winded - a cringing trolloc whelp: Battered >
No way! You're fighting for your life!

f
* HP:Battered MV:Winded - a cringing trolloc whelp: Battered >
They aren't here.

p
k shadow
* HP:Battered MV:Winded - a cringing trolloc whelp: Battered >
You panic and attempt to flee!

You flee head over heels.
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
Zone: Northern Borderlands
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving WEST. <<
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a humanoid leaving south.
Lord Kyson the Lieutenant is here, fighting Mephistopheles, riding a warhorse.
*Mephistopheles* is here, fighting a seasoned Shienaran soldier, riding a shadow stallion.
A seasoned Shienaran soldier is sitting here.
*Demodar* is standing here.
A cringing trolloc whelp is here, fighting a seasoned Shienaran soldier.
A beaked trolloc is here, fighting a seasoned Shienaran soldier.
A muzzled trolloc is here, fighting a seasoned Shienaran soldier.
A ramshorned trolloc is here, fighting a seasoned Shienaran soldier.
A ramshorned trolloc is here, fighting a seasoned Shienaran soldier.
*Mephistopheles* intercepts your attack on his mount.
You try to pierce *Mephistopheles*, but he parries successfully.

* HP:Battered MV:Winded - a seasoned Shienaran soldier: Hurt - Mephistopheles: Critical >
You pierce *Mephistopheles*'s body.
Kyson barely pierces *Mephistopheles*'s right foot.
*Mephistopheles* panics, and attempts to flee!
A beaked trolloc barely cleaves a seasoned Shienaran soldier's left foot.
A ramshorned trolloc barely cleaves a seasoned Shienaran soldier's body.
A cringing trolloc whelp tries to hit a seasoned Shienaran soldier, but he deflects the
blow.
*Mephistopheles* pounds a seasoned Shienaran soldier's body.
A muzzled trolloc barely cleaves a seasoned Shienaran soldier's body.
A ramshorned trolloc barely cleaves a seasoned Shienaran soldier's right arm.
A Dhai'mon trolloc has arrived from the south.

* HP:Battered MV:Winded - a seasoned Shienaran soldier: Wounded - Mephistopheles: Critical
>

*Demodar* tries to pierce Kyson, but he parries successfully.

cpo
change posture offensive
* HP:Battered MV:Winded - a seasoned Shienaran soldier: Wounded - Mephistopheles: Critical
>
A Dha'vol trolloc has arrived from the south.

bra
* HP:Battered MV:Winded - a seasoned Shienaran soldier: Wounded - Mephistopheles: Critical
>
Posture changed to: Offensive

* HP:Battered MV:Winded - a seasoned Shienaran soldier: Wounded - Mephistopheles: Critical
> [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Winded - a seasoned Shienaran soldier: Wounded - Mephistopheles: Critical
>
*Mephistopheles* panics, and attempts to flee!

* HP:Battered MV:Winded - a seasoned Shienaran soldier: Wounded - Mephistopheles: Critical
>

*Demodar* tries to pierce Kyson, but he parries successfully.
A Dha'vol trolloc joins Mephistopheles's fight!
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
You barely pierce *Mephistopheles*'s body.
A beaked trolloc tickles a seasoned Shienaran soldier's body with his cleave.
A ramshorned trolloc tickles a seasoned Shienaran soldier's body with his cleave.
A cringing trolloc whelp tries to hit a seasoned Shienaran soldier, but he parries
successfully.
A muzzled trolloc barely cleaves a seasoned Shienaran soldier's body.
A ramshorned trolloc cleaves a seasoned Shienaran soldier's body.

* HP:Battered MV:Winded - a seasoned Shienaran soldier: Wounded - Mephistopheles: Critical
>
*Mephistopheles* avoids being bashed by Kyson who loses his balance and falls!

* HP:Battered MV:Winded - a seasoned Shienaran soldier: Wounded - Mephistopheles: Critical
>
s

*Mephistopheles* leaves west riding a shadow stallion. <<

p
k shadow
* HP:Battered MV:Winded - a Dha'vol trolloc: Scratched >
No way! You're fighting for your life!

* HP:Battered MV:Winded - a Dha'vol trolloc: Scratched > A muzzled trolloc growls
menacingly.
You pierce a Dha'vol trolloc's body.
They aren't here.

* HP:Battered MV:Winded - a Dha'vol trolloc: Scratched >
f
s
p
k shadow
You panic and attempt to flee!


A Dhai'mon trolloc tries to hack Kyson, but he parries successfully.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
*Demodar* pierces Kyson's right foot.
A beaked trolloc cleaves a seasoned Shienaran soldier's left arm.
A ramshorned trolloc tickles a seasoned Shienaran soldier's body with his cleave.
A cringing trolloc whelp tickles a seasoned Shienaran soldier's body with his hit.
A muzzled trolloc tickles a seasoned Shienaran soldier's left hand with his cleave.
A seasoned Shienaran soldier tries to scythe a ramshorned trolloc, but he deflects the
blow.
A ramshorned trolloc barely cleaves a seasoned Shienaran soldier's body.


Kyson panics, and attempts to flee!

You flee head over heels.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
Zone: Northern Borderlands
There are some bloody traces of a MYRDDRAAL leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a humanoid leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A cringing trolloc whelp cowers before you.
A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
Zone: Northern Borderlands
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a humanoid leaving east.
There are some tracks of a TROLLOC leaving EAST. >>
There are some tracks of a humanoid leaving north.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Mephistopheles* is standing here.
A trolloc is here commanding a fist of troops.
A cringing trolloc whelp cowers before you.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* HP:Battered MV:Winded > You swiftly dodge a cringing trolloc whelp's attempt to hit you.
A muzzled trolloc joins a cringing trolloc whelp's fight!
A boarish trolloc joins a cringing trolloc whelp's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'

A Dha'vol trolloc joins a cringing trolloc whelp's fight!
*Mephistopheles* assumes a defensive striking posture.
They aren't here.

* HP:Battered MV:Winded - a cringing trolloc whelp: Scratched >
p
k shadow

You pierce a cringing trolloc whelp's body hard.

* HP:Battered MV:Winded - a cringing trolloc whelp: Hurt >
They aren't here.

f
* HP:Battered MV:Winded - a cringing trolloc whelp: Hurt >
s

A Dha'vol trolloc cleaves your head very hard.
A myrddraal hisses 'This is the will of the Great Lord.'

A myrddraal slashes your left foot very hard.
A boarish trolloc hacks your left arm extremely hard.
A boarish trolloc hacks your body very hard.
PANIC! You couldn't escape!
A muzzled trolloc tries to cleave you, but you deflect the blow.
You pierce a cringing trolloc whelp's body very hard.
A cringing trolloc whelp tries to hit you, but you dodge the attack.

* HP:Beaten MV:Winded - a cringing trolloc whelp: Wounded > You panic
and attempt to flee!

You flee head over heels.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
Zone: Northern Borderlands
There are some bloody traces of a MYRDDRAAL leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving SOUTH. vv
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a HUMAN leaving SOUTH. vv
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A cringing trolloc whelp cowers before you.
A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
Zone: Northern Borderlands
There are some bloody traces of a HUMAN leaving NORTH. ^^
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a RIDDEN MOUNT leaving EAST. >>
There are some tracks of a humanoid leaving east.
There are some tracks of a TROLLOC leaving EAST. >>
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
*Mephistopheles* is standing here.
A trolloc is here commanding a fist of troops.
A cringing trolloc whelp cowers before you.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

tgt dark
Current target set to: dark
* HP:Beaten MV:Winded >
s
Alas, you cannot go that way...

p
k dark
* HP:Beaten MV:Winded >
*Mephistopheles* tries to pound you, but you parry successfully.

* HP:Beaten MV:Winded - Mephistopheles: Critical >
You do the best you can!

* HP:Beaten MV:Winded - Mephistopheles: Critical >
cpo
change posture offensive
bra
Posture changed to: Offensive

* HP:Beaten MV:Winded - Mephistopheles: Critical > Kyson has arrived from the north,
riding a warhorse.
[change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded - Mephistopheles: Critical >
You try to pierce *Mephistopheles*, but he deflects the blow.
A Dha'vol trolloc joins Mephistopheles's fight!
A cringing trolloc whelp joins Mephistopheles's fight!
A muzzled trolloc joins Mephistopheles's fight!
A boarish trolloc joins Mephistopheles's fight!
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins a boarish trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'

Kyson pierces a Dha'vol trolloc's body hard.
*Demodar* tries to pierce Kyson, but he deflects the blow.

* HP:Beaten MV:Winded - Mephistopheles: Critical >

*Mephistopheles* sends you sprawling with a powerful bash!
PANIC! You couldn't escape!

* HP:Beaten MV:Winded - Mephistopheles: Critical >
Kyson panics, and attempts to flee!

* HP:Beaten MV:Winded - Mephistopheles: Critical >

A myrddraal hisses 'This is the will of the Great Lord.'


* HP:Beaten MV:Winded - Mephistopheles: Critical >

(tic_timer): Tic in 7 seconds!
wim

*Demodar* tries to pierce Kyson, but he parries successfully.
A myrddraal hisses 'This is the will of the Great Lord.'

A myrddraal slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
A boarish trolloc hacks your right leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
A boarish trolloc hacks Kyson's left arm.
A muzzled trolloc cleaves your right arm hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
Kyson swiftly dodges a cringing trolloc whelp's attempt to hit him.
A Dha'vol trolloc tries to cleave Kyson, but he parries successfully.
*someone* pounds your body into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
You stop following Kyson.

Lansin
Posts: 67
Joined: Wed Feb 19, 2025 5:02 pm

Re: Ouch! That really did HURT!

Post by Lansin » Fri Jan 30, 2026 3:36 pm

Damn, close one Orino

Masaj
Posts: 125
Joined: Fri Apr 15, 2016 8:06 pm

Re: Ouch! That really did HURT!

Post by Masaj » Sun Feb 01, 2026 11:28 pm

o S HP:Battered MV:Strong > narr going
You narrate 'going'

o S HP:Battered MV:Strong > s
bash draz
The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a human leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
The corpse of Girthquake is lying here.
A padded leather helmet lies here.
A grimy shirt lies here.
A set of bulky shoulderpads lies here.
A pair of crimson laced boots lies on the ground.
A large slab of meat has been placed here.
You notice a pair of thick metal boots is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a dark, grim axe is hidden here.
*Ciridae* is standing here, riding a warhorse.
*Ominas* is standing here, riding a warhorse.
*Fedon* is standing here, riding a warhorse.
*Vianca* is standing here, riding a Domani razor.
*Draz* is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Faiz has arrived from the north, riding a shadow stallion.
Girthquake has arrived from the north.
Hodor has arrived from the north.
Kombat has arrived from the north.
Garkag has arrived from the north.
Trill has arrived from the north.
*Fedon* tries to slash Trill, but he deflects the blow.
Kombat strikes *Ciridae*'s body.

* S HP:Battered MV:Strong > Garkag scythes *Ominas*'s left arm very hard.

-
Hodor scythes *Draz*'s body.
Girthquake tries to blast *Vianca*, but she parries successfully.

=+*
*Vianca* slashes Girthquake's body.
A Shienaran forward scout joins Ominas's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Draz* barely slashes Hodor's right hand.
Hodor scythes *Draz*'s body.
*Ominas* pounds Garkag's right leg hard.
Trill tries to pierce *Fedon*, but he deflects the blow.
*Fedon* tries to slash Trill, but he deflects the blow.
Trill tries to pierce *Fedon*, but he parries successfully.

*+=- -=
Your bash at *Draz* sends him sprawling!

* S HP:Battered MV:Strong - a Shienaran forward scout: Healthy >
*Vianca* avoids being bashed by Girthquake who loses his balance and falls!
Kombat sends *Ciridae* sprawling with a powerful bash!

look
* S HP:Battered MV:Strong - a Shienaran forward scout: Healthy >
Faiz throws a fireball at *Draz*, who screams in pain.
Garkag sends *Ominas* sprawling with a powerful bash!

* S HP:Battered MV:Strong - a Shienaran forward scout: Healthy > Ragan tries to slice Kombat, but he deflects the blow.
A Shienaran forward scout tries to slash Garkag, but he parries successfully.
A Shienaran forward scout tries to slash Trill, but he parries successfully.
Faiz strikes a Shienaran forward scout's head very hard.
A Shienaran forward scout tries to slash Faiz, but he parries successfully.
You cleave a Shienaran forward scout's left leg into bloody fragments!
A Shienaran forward scout tickles your head with his slash.
Garkag scythes *Ominas*'s right arm into bloody fragments!
Kombat strikes *Ciridae*'s body.
Trill tries to pierce *Fedon*, but he parries successfully.
*Fedon* tries to slash Trill, but he deflects the blow.
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a human leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
The corpse of Girthquake is lying here.
A padded leather helmet lies here.
A grimy shirt lies here.
A set of bulky shoulderpads lies here.
A pair of crimson laced boots lies on the ground.
A large slab of meat has been placed here.
You notice a pair of thick metal boots is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a dark, grim axe is hidden here.
You sense a hidden life form in the area...
Trill the Great Havoc is here, fighting Fedon.
Garkag the Pugnacious Ram is here, fighting Ominas.
Kombat the Hideous Hunter is here, fighting Ciridae.
Hodor the Diseased Molestor is here, fighting Draz.
Girthquake the MASSIVE is here, fighting Vianca.
Faiz the Dreadlord is here, fighting a Shienaran forward scout, riding a shadow stallion.
*Ciridae* is sitting here, riding a warhorse.
*Ominas* is sitting here, riding a warhorse.
*Fedon* is here, fighting Trill, riding a warhorse.
*Vianca* is here, fighting Girthquake, riding a Domani razor.
*Draz* is sitting here, riding a warhorse.
A gray palfrey prances skittishly nearby.
A Shienaran forward scout is here, fighting YOU!
A Shienaran forward scout is here, fighting Faiz.
A Shienaran forward scout is here, fighting Trill.
A Shienaran forward scout is here, fighting Garkag.
Ragan is here, fighting Kombat.

* S HP:Battered MV:Strong - a Shienaran forward scout: Scratched > narr draz bashed
You narrate 'draz bashed'
*Vianca* throws a fireball at Gok, who screams in pain.

* S HP:Battered MV:Strong - a Shienaran forward scout: Scratched >
Garkag narrates 'bashed omi'

* S HP:Battered MV:Strong - a Shienaran forward scout: Scratched >
Gok pierces *Ominas*'s left arm hard.
Ragan slices Kombat's right foot extremely hard.
A Shienaran forward scout slashes Garkag's body.
Trill swiftly dodges a Shienaran forward scout's attempt to slash him.
A Shienaran forward scout tries to slash Faiz, but he dodges the attack.
You cleave a Shienaran forward scout's body into bloody fragments!
A Shienaran forward scout barely slashes your body.
Girthquake tries to blast *Vianca*, but she deflects the blow.
Hodor scythes *Draz*'s left foot hard.
Garkag scythes *Ominas*'s body very hard.
Kombat strikes *Ciridae*'s body.
Trill tries to pierce *Fedon*, but he deflects the blow.
The sky starts to get cloudy.
Your heartbeat calms down more as you feel less panicked.

* S HP:Battered MV:Fresh - a Shienaran forward scout: Hurt >
Trill tries to pierce *Fedon*, but he deflects the blow.
Trill assumes an offensive striking posture.

* S HP:Battered MV:Fresh - a Shienaran forward scout: Hurt >
*Fedon* sends Trill sprawling with a powerful bash!
Gok panics, and attempts to flee!

* S HP:Battered MV:Fresh - a Shienaran forward scout: Hurt >
Faiz throws a fireball at *Draz*, who screams in pain.
Gok leaves north.

* S HP:Battered MV:Fresh - a Shienaran forward scout: Hurt >
*Draz* panics, and attempts to flee!

* S HP:Battered MV:Fresh - a Shienaran forward scout: Hurt >
*Draz* leaves north riding a warhorse.

* S HP:Battered MV:Fresh - a Shienaran forward scout: Hurt >
*Vianca* throws a fireball at Girthquake, who screams in pain.

* S HP:Battered MV:Fresh - a Shienaran forward scout: Hurt >
Ragan tries to slice Kombat, but he deflects the blow.
A Shienaran forward scout tries to slash Garkag, but he deflects the blow.
A Shienaran forward scout tries to slash Trill, but he parries successfully.
Faiz strikes a Shienaran forward scout's right arm hard.
A Shienaran forward scout tries to slash Faiz, but he deflects the blow.
You cleave a Shienaran forward scout's head into bloody fragments!
A Shienaran forward scout barely slashes your right leg.
*Vianca* slashes Girthquake's body.
*Ominas* pounds Garkag's body hard.
Garkag tries to scythe *Ominas*, but he deflects the blow.
*Ciridae* lances Kombat's body hard.
*Fedon* tries to slash Trill, but he deflects the blow.

* S HP:Battered MV:Fresh - a Shienaran forward scout: Wounded > cmw
f
[change mood WIMPY]
Mood changed to: WIMPY

* S HP:Battered MV:Fresh - a Shienaran forward scout: Wounded > cmb
kill light
You panic and attempt to flee!
Girthquake sends *Vianca* sprawling with a powerful bash!

bash

Hodor leaves north.
*Draz* has arrived from the north, riding a warhorse.
*Draz* leaves east riding a warhorse.

You flee head over heels.
Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a TROLLOC leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving vvSOUTHvv
There are some tracks of a ridden mount leaving vvSOUTHvv
Several blackberries grow on a nearby vine. [3]
Hodor the Diseased Molestor is standing here. Get in, we're going shopping.
Gok the Great Darkling is standing here.
A snake is crawling through the water here.
[change mood BRAVE]
Mood changed to: BRAVE

o S HP:Battered MV:Full > They aren't here.

o S HP:Battered MV:Full > Bash who?

o S HP:Battered MV:Full > s
e
kill light
The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some bloody traces of a TROLLOC leaving ^^NORTH^^
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a human leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
There are some tracks of a ridden mount leaving >>EAST>>
There are some tracks of a ridden mount leaving ^^NORTH^^
The corpse of Girthquake is lying here.
A padded leather helmet lies here.
A grimy shirt lies here.
A set of bulky shoulderpads lies here.
A pair of crimson laced boots lies on the ground.
A large slab of meat has been placed here.
You notice a pair of thick metal boots is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a dark, grim axe is hidden here.
Trill the Great Havoc is sitting here.
Garkag the Pugnacious Ram is here, fighting Ominas.
Kombat the Hideous Hunter is here, fighting Ciridae.
Girthquake the MASSIVE is here, fighting Vianca.
Faiz the Dreadlord is here, fighting a Shienaran forward scout, riding a shadow stallion.
*Ciridae* is here, fighting Kombat, riding a warhorse.
*Ominas* is sitting here, riding a warhorse.
*Fedon* is here, fighting Trill, riding a warhorse.
*Vianca* is sitting here, riding a Domani razor.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran forward scout is here, fighting Faiz.
A Shienaran forward scout is here, fighting Trill.
A Shienaran forward scout is here, fighting Garkag.
Ragan is here, fighting Kombat.
Hodor has arrived from the north.

* S HP:Battered MV:Full > bash
On the Stone Steps
[ obvious exits: E W ]
There are some bloody traces of a human leaving <<WEST<<
There are some bloody traces of a TROLLOC leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a ridden mount leaving <<WEST<<
There are some tracks of a TROLLOC leaving <<WEST<<
*Draz* is standing here, riding a warhorse.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
Hodor has arrived from the west.

* S HP:Battered MV:Full > You cleave *Draz*'s body.

* S HP:Battered MV:Full - Draz: Beaten > -=+
*Draz* panics, and attempts to flee!
*Draz* tries to flee, but is too exhausted!

*
Hodor barely scythes *Draz*'s left foot.


Hodor tries to scythe *Draz*, but he parries successfully.
*Draz* slashes your left leg hard.

*+=
*Draz* panics, and attempts to flee!

-
*Draz* panics, and attempts to flee!
*Draz* tries to flee, but is too exhausted!

-=
Your bash at *Draz* sends him sprawling!

* S HP:Battered MV:Full - Draz: Beaten > anrr 1e
Arglebargle, glop-glyf!?!

* S HP:Battered MV:Full - Draz: Beaten > narr bashed

Hodor scythes *Draz*'s left foot hard.
You cleave *Draz*'s left foot hard.

* S HP:Battered MV:Full - Draz: Critical > You narrate 'bashed'

* S HP:Battered MV:Full - Draz: Critical > narr draz
You narrate 'draz'

* S HP:Battered MV:Full - Draz: Critical >
Girthquake narrates 'i out'

* S HP:Battered MV:Full - Draz: Critical > narr 1e
You narrate '1e'
Kombat narrates 'ciridae batt'

* S HP:Battered MV:Full - Draz: Critical >
Hodor tickles *Draz*'s head with his scythe.
You cleave *Draz*'s head hard.

* S HP:Battered MV:Full - Draz: Critical > kill light

Kombat narrates 'bashed'

* S HP:Battered MV:Full - Draz: Critical > You do the best you can!

* S HP:Battered MV:Full - Draz: Critical >
Garkag narrates 'ominas is batt'
*Draz* panics, and attempts to flee!

* S HP:Battered MV:Full - Draz: Critical >
*Draz* panics, and attempts to flee!

* S HP:Battered MV:Full - Draz: Critical >
Hodor barely scythes *Draz*'s body.
You cleave *Draz*'s head hard.

* S HP:Battered MV:Full - Draz: Critical > kill light

Garkag has arrived from the west.

* S HP:Battered MV:Full - Draz: Critical > Garkag scythes *Draz*'s body hard.
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Draz*'s death cry.

Lansin
Posts: 67
Joined: Wed Feb 19, 2025 5:02 pm

Re: Ouch! That really did HURT!

Post by Lansin » Mon Feb 02, 2026 8:12 pm

Sorry man, this was painful

There are some tracks of a HUMAN leaving SOUTH. vv
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A chunk of sandstone lies on the ground.
A stout timber has been handcarved into the sinuous curves of a longbow.
A weapon rack stands on the ground here, ready to store weapons.
A black-feathered vulture circles endlessly looking for carrion.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper crouches here, eyeing you warily.
The brigand sergeant stands here, grinning at you.
The brigand leader lounges here, fingering the scar on his cheek.
A black vulture is here flying around.
A bloodstock stallion has arrived from the south.
Ashlynn has arrived from the south.
A bloodstock stallion has arrived from the south.
A young Tower Guard has arrived from the south.
Ashlynn pierces the brigand trooper's body very hard.

* HP:Healthy MV:Strong >
[k trooper]
You pound the brigand trooper's body into bloody fragments!

* HP:Healthy MV:Strong - Ashlynn: Healthy - the brigand trooper: Hurt >

The brigand trooper joins the brigand trooper's fight!
The brigand trooper joins the brigand trooper's fight!
The brigand trooper joins the brigand trooper's fight!
The brigand sergeant joins the brigand trooper's fight!
The brigand leader joins the brigand sergeant's fight!
Ashlynn pierces the brigand trooper's body into bloody fragments!
Ashlynn says 'ok'

* HP:Healthy MV:Strong - Ashlynn: Healthy - the brigand trooper: Wounded >

Ashlynn gives a young Tower Guard an order.

* HP:Healthy MV:Strong - Ashlynn: Healthy - the brigand trooper: Wounded >

The brigand leader tries to slash Ashlynn, but she deflects the blow.
The brigand sergeant barely slashes a young Tower Guard's body.
The brigand trooper slashes your right arm.
A young Tower Guard tries to blast the brigand trooper, but he deflects the blow.
The brigand trooper tickles a young Tower Guard's right leg with his slash.
The brigand trooper tries to slash you, but you parry successfully.
You try to pound the brigand trooper, but he deflects the blow.
The brigand trooper tries to slash Ashlynn, but she deflects the blow.

* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Wounded >

The brigand leader tries to slash Ashlynn, but she parries successfully.
The brigand sergeant barely slashes a young Tower Guard's body.
The brigand trooper tries to slash you, but you parry successfully.
A young Tower Guard tries to blast the brigand trooper, but he parries successfully.
The brigand trooper barely slashes a young Tower Guard's body.
The brigand trooper barely slashes your left arm.
You pound the brigand trooper's left arm into bloody fragments!
The brigand trooper tries to slash Ashlynn, but she parries successfully.
Ashlynn pierces the brigand trooper's right leg very hard.

* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Wounded >
say so your mob doesn't die
a
You say 'so your mob doesn't die'

* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Wounded >
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Wounded >

The brigand leader tries to slash Ashlynn, but she deflects the blow.
The brigand sergeant barely slashes a young Tower Guard's left arm.
The brigand trooper tries to slash you, but you parry successfully.
A young Tower Guard tries to blast the brigand trooper, but he parries successfully.
The brigand trooper slashes a young Tower Guard's left foot.
The brigand trooper slashes your body.
You pound the brigand trooper's left leg into bloody fragments!
The brigand trooper tries to slash Ashlynn, but she deflects the blow.
Ashlynn pierces the brigand trooper's right foot very hard.

* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Battered >
where
Players in your Zone
--------------------
Ashlynn - A Sandstone Obelisk
Lansin - A Sandstone Obelisk

* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Battered >
who
Players
-------
Lord Jafra the Lieutenant [Queen's Guard]
Lord Kyson the Lieutenant [Shienaran Lancer]
Lord Matheus the Lord Major [Shienaran Lancer Council] (Idle)
Iden the Soldier [Shienaran Lancer]
Detrik of the Malkieri Diaspora
Kaelyn the Wearied Novice [White Tower]
3 Lord Lansin al'Farath [Shienaran Lancer]
Lady Ashlynn Alessandri [Yellow Ajah Sitter]

8 players displayed.


* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Battered >
* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Battered >

The brigand leader tries to slash Ashlynn, but she parries successfully.
The brigand sergeant tickles a young Tower Guard's head with his slash.
The brigand trooper tries to slash you, but you parry successfully.
A young Tower Guard tries to blast the brigand trooper, but he deflects the blow.
The brigand trooper barely slashes a young Tower Guard's body.
The brigand trooper slashes your left arm.
You pound the brigand trooper's left leg into bloody fragments!
The brigand trooper tries to slash Ashlynn, but she dodges the attack.
Ashlynn pierces the brigand trooper's body very hard.

* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Critical >

Iden narrates 'trill trqacks!'

* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Critical >

(tic_timer): Tic in 7 seconds!
say can't flee here I think
You say 'can't flee here I think'

* HP:Scratched MV:Strong - Ashlynn: Healthy - the brigand trooper: Critical >
a

The brigand leader slashes Ashlynn's left arm very hard.
The brigand sergeant barely slashes a young Tower Guard's body.
The brigand trooper tries to slash you, but you deflect the blow.
A young Tower Guard blasts the brigand trooper's body into bloody fragments!
The brigand trooper slashes a young Tower Guard's body.
The brigand trooper tries to slash you, but you parry successfully.
You pound the brigand trooper's left leg into bloody fragments!
The brigand trooper tries to slash Ashlynn, but she parries successfully.

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
a
[k trooper]
You do the best you can!

a
* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

a
* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
The brigand leader tries to slash Ashlynn, but she deflects the blow.
The brigand sergeant tickles a young Tower Guard's body with his slash.
The brigand trooper tries to slash you, but you deflect the blow.
A young Tower Guard tries to blast the brigand trooper, but he deflects the blow.
The brigand trooper tickles a young Tower Guard's body with his slash.
The brigand trooper barely slashes your left hand.
You try to pound the brigand trooper, but he parries successfully.
The brigand trooper tries to slash Ashlynn, but she parries successfully.
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a

Ashlynn calls lightning from the sky, striking the brigand sergeant dead on.

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

a
* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
[k trooper]
You do the best you can!

* HP:Scratched MV:Strong - Ashlynn: Scratched - the brigand trooper: Critical >
a
The brigand leader tries to slash Ashlynn, but she deflects the blow.
The brigand sergeant barely slashes a young Tower Guard's body.
The brigand trooper barely slashes your right arm.
A young Tower Guard tries to blast the brigand trooper, but he parries successfully.
The brigand trooper barely slashes a young Tower Guard's right arm.
The brigand trooper tries to slash you, but you deflect the blow.
You pound the brigand trooper's head into bloody fragments!
The brigand trooper is dead! R.I.P.
You receive your share of experience...
Practice makes perfect. Keep going.
Your blood freezes as you hear the brigand trooper's death cry.
The brigand trooper stops following the brigand sergeant.
The day has begun.
(tic_timer): Tic length updated to: 61.403 seconds.
Your heartbeat calms down more as you feel less panicked.
[k trooper]
You pound the brigand trooper's left arm into bloody fragments!

* HP:Scratched MV:Full - the brigand trooper: Hurt >
[k trooper]
You do the best you can!

a
* HP:Scratched MV:Full - the brigand trooper: Hurt >
[k trooper]
You do the best you can!

* HP:Scratched MV:Full - the brigand trooper: Hurt >

Ashlynn calls lightning from the sky, striking the brigand sergeant dead on.

* HP:Scratched MV:Full - the brigand trooper: Hurt >

Ashlynn tries to pierce the brigand trooper, but he parries successfully.
You try to pound the brigand trooper, but he parries successfully.
The brigand leader tries to slash Ashlynn, but she deflects the blow.
The brigand sergeant slashes a young Tower Guard's left arm.
The brigand trooper slashes your body.
A young Tower Guard tries to blast the brigand trooper, but he deflects the blow.
The brigand trooper barely slashes a young Tower Guard's body.
The brigand trooper barely slashes your body.

* HP:Hurt MV:Full - the brigand trooper: Hurt >
say oh wow nice
You pound the brigand trooper's body into bloody fragments!
The brigand leader tries to slash Ashlynn, but she parries successfully.
The brigand sergeant tickles a young Tower Guard's left leg with his slash.
The brigand trooper barely slashes your body.
A young Tower Guard tries to blast the brigand trooper, but he parries successfully.
The brigand trooper slashes a young Tower Guard's body.
The brigand trooper barely slashes your body.
You say 'oh wow nice'

* HP:Hurt MV:Full - the brigand trooper: Hurt >

Ashlynn calls lightning from the sky, striking the brigand sergeant dead on.

* HP:Hurt MV:Full - the brigand trooper: Hurt >
l
A Sandstone Obelisk
An odd structure rises here atop the hill. Formed from sandstone, the wind
and elements have shaped the natural obelisk into a twisted form that
reaches towards the skies. The view from here overlooks the dusty landscape
providing excellent scouting opportunites.
[ obvious exits: S ]
Zone: Parched Ground
There are some tracks of a HUMAN leaving SOUTH. vv
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
The corpse of the brigand trooper is lying here.
A chunk of sandstone lies on the ground.
A stout timber has been handcarved into the sinuous curves of a longbow.
A weapon rack stands on the ground here, ready to store weapons.
A young Tower Guard is here, fighting the brigand trooper.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Lady Ashlynn Alessandri is here, fighting the brigand trooper.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A black-feathered vulture circles endlessly looking for carrion.
The brigand trooper is here, fighting YOU!
The brigand trooper is here, fighting a young Tower Guard.
The brigand trooper is here, fighting YOU!
The brigand sergeant is here, fighting a young Tower Guard.
The brigand leader is here, fighting Ashlynn.
A black vulture is here flying around.

* HP:Hurt MV:Full - the brigand trooper: Hurt >

*Trill* draws a sai from a surcoat with exquisite embroidery with a flash of steel.
*Trill* tries to pierce Ashlynn, but she parries successfully.

* HP:Hurt MV:Full - the brigand trooper: Hurt >

*Trill* pierces Ashlynn's body extremely hard.
*Trill* assumes an offensive striking posture.

* HP:Hurt MV:Full - the brigand trooper: Hurt >

Ashlynn swiftly dodges *Trill*'s attempt to pierce her.
Ashlynn pierces the brigand trooper's left leg extremely hard.
You pound the brigand trooper's head into bloody fragments!
The brigand leader slashes Ashlynn's body into bloody fragments!
The brigand sergeant slashes a young Tower Guard's right arm.
The brigand trooper tries to slash you, but you parry successfully.
A young Tower Guard tries to blast the brigand trooper, but he parries successfully.
The brigand trooper tickles a young Tower Guard's body with his slash.
The brigand trooper tries to slash you, but you parry successfully.

* HP:Hurt MV:Full - the brigand trooper: Wounded >
aa
[take all.container all.corpse]
You get a soft leather pouch from the corpse of the brigand trooper.

* HP:Hurt MV:Full - the brigand trooper: Wounded >

*Trill* tries to pierce Ashlynn, but she deflects the blow.

* HP:Hurt MV:Full - the brigand trooper: Wounded >

*Trill* tries to pierce Ashlynn, but she deflects the blow.
You try to pound the brigand trooper, but he parries successfully.
The brigand leader slashes Ashlynn's body.
The brigand sergeant barely slashes a young Tower Guard's right leg.
The brigand trooper tries to slash you, but you parry successfully.
A young Tower Guard tries to blast the brigand trooper, but he deflects the blow.
The brigand trooper barely slashes a young Tower Guard's body.
The brigand trooper tries to slash you, but you parry successfully.

* HP:Hurt MV:Full - the brigand trooper: Wounded >
nar he's brigs
You narrate 'he's brigs'

* HP:Hurt MV:Full - the brigand trooper: Wounded >

Ashlynn panics, and attempts to flee!

* HP:Hurt MV:Full - the brigand trooper: Wounded >
nar winding
You narrate 'winding'

* HP:Hurt MV:Full - the brigand trooper: Wounded >

*Trill* sniffs sadly.

* HP:Hurt MV:Full - the brigand trooper: Wounded >

*Trill* tries to pierce Ashlynn, but she parries successfully.
You pound the brigand trooper's body into bloody fragments!
The brigand leader slashes Ashlynn's body hard.
The brigand sergeant barely slashes a young Tower Guard's body.
The brigand trooper barely slashes your body.
A young Tower Guard tries to blast the brigand trooper, but he deflects the blow.
The brigand trooper barely slashes a young Tower Guard's body.
The brigand trooper slashes your body.
Ashlynn panics, and attempts to flee!

* HP:Hurt MV:Full - the brigand trooper: Wounded >
alias j k dark
Ok.

* HP:Hurt MV:Full - the brigand trooper: Wounded >

*Trill* tries to pierce Ashlynn, but she deflects the blow.
Ashlynn tries to pierce the brigand trooper, but he deflects the blow.
You try to pound the brigand trooper, but he deflects the blow.
The brigand leader tries to slash Ashlynn, but she deflects the blow.
The brigand sergeant tickles a young Tower Guard's body with his slash.
The brigand trooper tries to slash you, but you parry successfully.
A young Tower Guard tries to blast the brigand trooper, but he deflects the blow.
The brigand trooper barely slashes a young Tower Guard's body.
The brigand trooper slashes your body.
Ashlynn calls lightning from the sky, striking *Trill* dead on.

l trill
* HP:Hurt MV:Full - the brigand trooper: Wounded >
*Trill* tries to pierce Ashlynn, but she parries successfully.

Trill has some small wounds and bruises.

*Trill* is using:
<held> a blood-red enameled trident badge
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn about body> a surcoat with exquisite embroidery
<slung on back> a heron-engraved scabbard
<worn on hands> a pair of dark gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a sai
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* HP:Hurt MV:Full - the brigand trooper: Wounded >

*Trill* tries to pierce Ashlynn, but she parries successfully.
You pound the brigand trooper's body into bloody fragments!
The brigand leader slashes Ashlynn's right arm very hard.
The brigand sergeant slashes a young Tower Guard's head.
The brigand trooper tries to slash you, but you deflect the blow.
A young Tower Guard tries to blast the brigand trooper, but he deflects the blow.
The brigand trooper barely slashes a young Tower Guard's left leg.
The brigand trooper tries to slash you, but you parry successfully.

* HP:Hurt MV:Full - the brigand trooper: Battered >

*Trill* tries to pierce Ashlynn, but she deflects the blow.

* HP:Hurt MV:Full - the brigand trooper: Battered >
b
*Trill* pierces Ashlynn's body very hard.
You pound the brigand trooper's body into bloody fragments!
The brigand leader slashes Ashlynn's left arm very hard.
The brigand sergeant barely slashes a young Tower Guard's head.
The brigand trooper slashes your body.
A young Tower Guard tries to blast the brigand trooper, but he deflects the blow.
The brigand trooper slashes a young Tower Guard's body.
The brigand trooper tries to slash you, but you parry successfully.
[change mood brave]
Mood changed to: Brave

4
* HP:Hurt MV:Full - the brigand trooper: Beaten >
f
[change mood wimpy]
Mood changed to: Wimpy

n
* HP:Hurt MV:Full - the brigand trooper: Beaten >
j
You panic and attempt to flee!

3
You flee head over heels.
Atop a Hill
High atop the hill here, the view is breathtaking. Far to the north the
Mountains of Dhoom rise high above a forest that rests in the foothills.
The road can be seen disappearing into the forest canopy to the north and
winding its way to the south. Twin roads encircle the hill providing two
paths to circumnavigate this obstacle on ones journey.
[ obvious exits: N D ]
Zone: Parched Ground
There are some tracks of a horse leaving north.
There are some tracks of a horse leaving north.
There are some tracks of a HUMAN leaving NORTH. ^^
There are some tracks of a HUMAN leaving DOWN. dd
There are some tracks of a humanoid leaving north.
There are some tracks of a TROLLOC leaving NORTH. ^^
A lantern has been left here. [2]
A soft leather pouch has been discarded here. [7]
A Sandstone Obelisk
An odd structure rises here atop the hill. Formed from sandstone, the wind
and elements have shaped the natural obelisk into a twisted form that
reaches towards the skies. The view from here overlooks the dusty landscape
providing excellent scouting opportunites.
[ obvious exits: S ]
Zone: Parched Ground
There are some tracks of a HUMAN leaving SOUTH. vv
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
The corpse of the brigand trooper is lying here.
A chunk of sandstone lies on the ground.
A stout timber has been handcarved into the sinuous curves of a longbow.
A weapon rack stands on the ground here, ready to store weapons.
*Trill* is here, fighting Ashlynn.
A young Tower Guard is here, fighting the brigand trooper.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Lady Ashlynn Alessandri is here, fighting the brigand trooper.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A black-feathered vulture circles endlessly looking for carrion.
The brigand trooper crouches here, eyeing you warily.
The brigand trooper is here, fighting a young Tower Guard.
The brigand trooper is here, fighting Ashlynn.
The brigand sergeant is here, fighting a young Tower Guard.
The brigand leader is here, fighting Ashlynn.
A black vulture is here flying around.

* HP:Hurt MV:Full >
*Trill* pierces Ashlynn's left leg extremely hard.
Ashlynn tries to pierce the brigand trooper, but he parries successfully.
[k dark]
You try to pound *Trill*, but he parries successfully.
Ashlynn panics, and attempts to flee!

* HP:Hurt MV:Full - Ashlynn: Battered - Trill: Hurt >
[bash ]


-
Ashlynn leaves south. vv

=
+
*
*Trill* tries to pierce you, but you deflect the blow.
The brigand trooper joins the brigand sergeant's fight!
The brigand trooper joins the brigand sergeant's fight!
The brigand leader joins the brigand sergeant's fight!
A black vulture flaps its wings and flies high into the sky.
The brigand sergeant barely slashes a young Tower Guard's body.
A young Tower Guard tries to blast the brigand trooper, but he parries successfully.
The brigand trooper barely slashes a young Tower Guard's right hand.
Ashlynn has arrived from the south.

*
+
=
-

-
*Trill* panics, and attempts to flee!

=
*Trill* pierces your right foot hard.
Your bash at *Trill* sends him sprawling!

* HP:Hurt MV:Full - Trill: Hurt >

Ashlynn calls lightning from the sky, striking *Trill* dead on.

* HP:Hurt MV:Full - Trill: Wounded >

Ashlynn pierces *Trill*'s body extremely hard.
The brigand leader slashes a young Tower Guard's body.
The brigand trooper barely slashes a young Tower Guard's body.
The brigand trooper slashes a young Tower Guard's left arm.
You pound *Trill*'s body into bloody fragments!
The brigand sergeant slashes a young Tower Guard's body.
A young Tower Guard is stunned, but will probably regain consciousness...
The brigand trooper slashes a young Tower Guard's body.
A young Tower Guard is dead! R.I.P.
Your blood freezes as you hear a young Tower Guard's death cry.
A young Tower Guard stops following Ashlynn.

* HP:Hurt MV:Full - Trill: Wounded >
nar sat
You narrate 'sat'

* HP:Hurt MV:Full - Trill: Wounded >
3
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Full - Trill: Wounded >
3

Iden has arrived from the south.

* HP:Hurt MV:Full - Trill: Wounded >
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Full - Trill: Wounded >

You pound *Trill*'s right foot into bloody fragments!

3
* HP:Hurt MV:Full - Trill: Wounded >

Iden blasts *Trill*'s right foot into bloody fragments!
*Trill* panics, and attempts to flee!

* HP:Hurt MV:Full - Trill: Battered >
[bash ]
*Trill* panics, and attempts to flee!
*Trill* leaves south. vv
Ashlynn calls lightning from the sky, striking *Trill* dead on.


*Trill* has arrived from the south.

-
s
=
j
+
Cancelled.
Atop a Hill
High atop the hill here, the view is breathtaking. Far to the north the
Mountains of Dhoom rise high above a forest that rests in the foothills.
The road can be seen disappearing into the forest canopy to the north and
winding its way to the south. Twin roads encircle the hill providing two
paths to circumnavigate this obstacle on ones journey.
[ obvious exits: N D ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving NORTH. ^^
There are some tracks of a horse leaving north.
There are some tracks of a HUMAN leaving NORTH. ^^
There are some tracks of a HUMAN leaving NORTH. ^^
There are some tracks of a HUMAN leaving DOWN. dd
There are some tracks of a HUMAN leaving NORTH. ^^
A lantern has been left here. [2]
A soft leather pouch has been discarded here. [7]
A bloodstock stallion has arrived from the north.
A bloodstock stallion has arrived from the north.
Ack, you lost Ashlynn!

* HP:Hurt MV:Full >
*Trill* has arrived from the north.
Iden has arrived from the north.
[k dark]
You try to pound *Trill*, but he deflects the blow.

* HP:Hurt MV:Full - Trill: Beaten >

Iden tries to blast *Trill*, but he deflects the blow.

* HP:Hurt MV:Full - Trill: Beaten >
j
Iden tries to blast *Trill*, but he deflects the blow.
*Trill* tries to pierce you, but you deflect the blow.
You try to pound *Trill*, but he deflects the blow.
*Trill* pierces your body hard.
[k dark]
You do the best you can!

3
* HP:Hurt MV:Full - Trill: Beaten >

*Trill* panics, and attempts to flee!

* HP:Hurt MV:Full - Trill: Beaten >
[bash ]


-
=
+
*Trill* panics, and attempts to flee!

*
Ashlynn has arrived from the north.

*
+
=
-

-
*Trill* leaves north. ^^

=
They're not here anymore!

* HP:Hurt MV:Full >
j
j
j
[k dark]
They aren't here.

* HP:Hurt MV:Full >
j
[k dark]
They aren't here.

* HP:Hurt MV:Full >
d
[k dark]
They aren't here.

j
* HP:Hurt MV:Full >
[k dark]
They aren't here.

* HP:Hurt MV:Full >
j
Iden leaves down. dd
Climbing a Hill
Impossible for horses to pass ridden, the ravine's destructive path to the
east disappears under the cliff at this point but has opened up a path to
the top of the hill. The rocks are loose and crumble at the slightest of
touches making climbing here treacherous at best.
[ obvious exits: W U ]
Zone: Parched Ground
There are some tracks of a horse leaving up.
There are some tracks of a horse leaving up.
There are some tracks of a HUMAN leaving UP. uu
There are some tracks of a HUMAN leaving UP. uu
There are some tracks of a TROLLOC leaving UP. uu
There are some tracks of a humanoid leaving up.
A soft leather pouch has been discarded here. [3]
Iden the Soldier is standing here.
A bloodstock stallion has arrived from above.
Ashlynn has arrived from above.
A bloodstock stallion has arrived from above.

j
* HP:Hurt MV:Full >
[k dark]
They aren't here.

* HP:Hurt MV:Full >
[k dark]
They aren't here.

* HP:Hurt MV:Full >
nar spam
[k dark]
They aren't here.

* HP:Hurt MV:Full >
j
j
You narrate 'spam'

j
* HP:Hurt MV:Full >
[k dark]
They aren't here.

j
* HP:Hurt MV:Full >
j
[k dark]
They aren't here.

* HP:Hurt MV:Full >
j
[k dark]
They aren't here.

j
* HP:Hurt MV:Full >
j
[k dark]
They aren't here.

* HP:Hurt MV:Full >
[k dark]
They aren't here.

* HP:Hurt MV:Full >
j
[k dark]
They aren't here.

* HP:Hurt MV:Full >
j
[k dark]
They aren't here.

* HP:Hurt MV:Full >
j
[k dark]
They aren't here.

* HP:Hurt MV:Full >
j
[k dark]
They aren't here.

j
* HP:Hurt MV:Full >
[k dark]
They aren't here.

* HP:Hurt MV:Full >
[k dark]
They aren't here.

b
* HP:Hurt MV:Full >
Iden tries to blast *Trill*, but he deflects the blow.
[k dark]
You try to pound *Trill*, but he parries successfully.

* HP:Hurt MV:Full - Iden: Battered - Trill: Beaten >
[k dark]
You do the best you can!

* HP:Hurt MV:Full - Iden: Battered - Trill: Beaten >
*Trill* pierces Iden's right arm.
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full - Iden: Beaten - Trill: Beaten >
bj

*Trill* panics, and attempts to flee!

* HP:Hurt MV:Full - Iden: Beaten - Trill: Beaten >
3
[change mood berserk]
Mood changed to: Berserk

* HP:Hurt MV:Full - Iden: Beaten - Trill: Beaten >
[bash ]


Iden tries to blast *Trill*, but he deflects the blow.

-
=
+
*
*
+
Ashlynn calls lightning from the sky, striking *Trill* dead on.


(tic_timer): Tic in 7 seconds!
=
-
*Trill* leaves up. uu


-
u
=
They're not here anymore!

* HP:Hurt MV:Full >
j
Atop a Hill
High atop the hill here, the view is breathtaking. Far to the north the
Mountains of Dhoom rise high above a forest that rests in the foothills.
The road can be seen disappearing into the forest canopy to the north and
winding its way to the south. Twin roads encircle the hill providing two
paths to circumnavigate this obstacle on ones journey.
[ obvious exits: N D ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving NORTH. ^^
There are some bloody traces of a TROLLOC leaving DOWN. dd
There are some tracks of a horse leaving down.
There are some tracks of a horse leaving down.
There are some tracks of a horse leaving north.
There are some tracks of a HUMAN leaving NORTH. ^^
A lantern has been left here. [2]
A soft leather pouch has been discarded here. [7]
*Trill* is standing here.
A bloodstock stallion has arrived from below.
Ashlynn has arrived from below.
A bloodstock stallion has arrived from below.

j
* HP:Hurt MV:Strong >
j
[k dark]
You try to pound *Trill*, but he deflects the blow.

* HP:Hurt MV:Strong - Trill: Critical >
[k dark]
You do the best you can!
Ashlynn tries to pierce *Trill*, but he deflects the blow.

* HP:Hurt MV:Strong - Trill: Critical >
3
[k dark]
You do the best you can!

* HP:Hurt MV:Strong - Trill: Critical >
[bash ]


*Trill* panics, and attempts to flee!

-
=
+
*
*
+
=
-

You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Ashlynn calls lightning from the sky to strike *Trill*, dropping his sizzling corpse to the ground.
*Trill* is dead! R.I.P.
Your blood freezes as you hear *Trill*'s death cry.

* HP:Hurt MV:Strong >
t
[take all corpse]
You get a great claymore from the corpse of Trill.
You get a pair of ebony-steel plate vambraces from the corpse of Trill.
You get a shining steel breastplate from the corpse of Trill.
a pair of heavy metal gauntlets: You can't carry that much weight.
a conical helmet with a faceguard of steel bars: You can't carry that much weight.
You get a black pair of silver-tooled boots from the corpse of Trill.
You get a pair of earthen colored breeches from the corpse of Trill.
You get a leather water flask from the corpse of Trill.
a belt pack: You can't carry that much weight.
a belt with a buckle of cuendillar: You can't carry that much weight.
a sai: You can't carry that much weight.
a polished onyx-inlaid shield: You can't carry that much weight.
You get a jeweled wristcuff from the corpse of Trill.
a jeweled wristcuff: You can't carry that much weight.
a pair of dark gloves: You can't carry that much weight.
a set of cloth sleeves: You can't carry that much weight.
a heron-engraved scabbard: You can't carry that much weight.
a surcoat with exquisite embroidery: You can't carry that much weight.
a leather cuirass: You can't carry that much weight.
a shimmering pendant of obsidian: You can't carry that much weight.
a shimmering pendant of obsidian: You can't carry that much weight.
a camouflaged hood: You can't carry that much weight.
a gold ring: You can't carry that much weight.
a gold ring: You can't carry that much weight.
a blood-red enameled trident badge: You can't carry that much weight.
Ashlynn leans over and severs the head from the corpse of Trill.

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