Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Errtu
Posts: 30
Joined: Fri May 21, 2021 5:51 pm

Re: Fail!

Post by Errtu » Sat Jul 12, 2025 12:24 pm

S HP:Beaten MV:Strong >
[k h.light]
You try to smite *Castien*, but he deflects the blow.

* S HP:Beaten MV:Strong - Castien: Critical > [bash ]


*Castien* pierces your right hand.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran joins Castien's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The Shienaran commander hacks your body hard.
You wish that your wounds would stop BLEEDING so much!


-
=
A sergeant bellows 'G^Rex dZZ Ei_c CZNKw PkDYS FfO BMDH DcQ[vwX_'
A sergeant joins Castien's fight!

+
*Castien* panics, and attempts to flee!

*
*
+
=
-
Zarth has arrived from the south.
*Castien* leaves east.


cw
-
f
=
A sergeant bellows '@?GH@ sRh Thtt QWQ[J s_Vy] sMW jjzx ^wq^wrWo'
You smite a sergeant's head into bloody fragments!
A sergeant slashes your body.
You wish that your wounds would stop BLEEDING so much!

The Shienaran commander hacks your left leg hard.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran crushes your body.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran crushes your body.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran barely pounds your right foot.
You wish that your wounds would stop BLEEDING so much!

The grizzled veteran barely pounds your right leg.
You wish that your wounds would stop BLEEDING so much!

*Castien* has arrived from the east.
Your bash at *Castien* sends him sprawling!
*Castien* panics, and attempts to flee!

a
* S HP:Critical MV:Strong - a sergeant: Hurt >
a
Zarth leaves east.
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Critical MV:Strong - a sergeant: Hurt > You panic and attempt to flee!


Zarth has arrived from the east.

Zarth crushes *Castien*'s body into bloody fragments!
You flee head over heels.
Atop a Crumbling Watch Tower
The remains of the ancient watch tower are closer to a pile of rubble than
a man-made structure now. Many parts of the floor and walls are missing and
the remaining parts of the walls are crumbling and all stained black, with
charred remains of furniture scattered about. A winding road can be seen
through the once solid northern section of the tower.
[ obvious exits: D ]
There are some bloody traces of a trolloc leaving down.
There are some bloody traces of a human leaving down.
There are some tracks of a trolloc leaving down.
A raven is here, watching, surrounded by a dark aura.
[k light]
They aren't here.

a
* S HP:Critical MV:Tiring >
a
[k light]
They aren't here.

* S HP:Critical MV:Tiring >
*Castien* has arrived from below.
*someone* pierces your body.
You are incapacitated and will slowly die, if not aided.

+
S HP:Critical MV:Tiring >
+
[k light]
You're in pretty bad shape, unable to do anything!


We deserved a win at TS entr , ragan, kajin and finally there :(
but not today apparently

Venum
Posts: 127
Joined: Mon Mar 07, 2016 2:49 pm

Re: Fail!

Post by Venum » Sun Jul 13, 2025 8:23 pm

why didn't these mobs engage??? I zerked for NOTHING

o HP:Critical MV:Tiring - Castien: Hurt >
The Gatekeep
Two large round towers lie to the west and the same to the east. This area
is enclosed by great walls connecting all four towers, with portcullises
in between the towers to the east and west. The portcullis to the west is
jammed half way down. The portcullis to the east has a large hole ripped
through the iron bars. Beyond the east portcullis lie the main gates to
the castle courtyard. These monstrous oak doors are wide open leaving the
castle totally unprotected. A path runs westward away from the castle.
[ obvious exits: E W ]
A remnant of the Age of Legends juts from the soil.
You notice a pair of lissome leather boots with metal capped toes is hidden here.
You notice a leather water flask is hidden here.
*Castien* is here, fighting YOU!
A bearish trolloc towers here, its snout drawn into a snarl.
A wolfish trolloc is here, fighting Castien.
A burly trolloc stands here, eyeing the surroundings.
A muzzled trolloc is here, fighting Castien.
A muzzled trolloc is here, fighting Castien.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o HP:Critical MV:Tiring - Castien: Hurt > You try to hack *Castien*, but he
deflects the blow.
Castien swiftly dodges a muzzled trolloc's attempt to cleave him.
Castien swiftly dodges a muzzled trolloc's attempt to cleave him.
A wolfish trolloc tries to crush Castien, but he dodges the attack.
*Castien* pierces your body.
You wish that your wounds would stop BLEEDING so much!

[BASH ]


-=
+*
*+
=-

-
The burly trolloc opens the stonegate.
A muzzled trolloc tries to cleave Castien, but he dodges the attack.
Castien swiftly dodges a muzzled trolloc's attempt to cleave him.
Castien swiftly dodges a wolfish trolloc's attempt to crush him.
*Castien* pierces your head.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.
*Castien* closes the stonegate.

=
As *Castien* avoids your bash, you topple over and fall to the ground!

o HP:Critical MV:Strong - Castien: Hurt >
b

Castien
Posts: 87
Joined: Sun Mar 24, 2019 8:13 pm

Re: Fail!

Post by Castien » Sun Jul 13, 2025 8:32 pm

Max engage, if you had landed a bash I would have been hurted!

draimin
Posts: 1
Joined: Tue Jun 17, 2025 3:40 pm

Re: Fail!

Post by draimin » Mon Jul 14, 2025 12:09 pm

* R HP:Wounded MV:Fresh >
kd
First door not set!
'setdoor xxx' to set first door.
You stop resting, and stand up.

* R HP:Wounded MV:Fresh >
brave
[change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Fresh >
kd
First door not set!
'setdoor xxx' to set first door.

(tic_timer): Tic in 7 seconds!
kd
First door not set!
'setdoor xxx' to set first door.

*Jestin* has arrived from the south, riding a gray palfrey.

* R HP:Wounded MV:Fresh >

*Jestin* leaves east riding a gray palfrey. >>

* R HP:Wounded MV:Fresh >
e
*Jestin* has arrived from the east, riding a gray palfrey.
Your mount is too exhausted.

* R HP:Wounded MV:Fresh >
kd
First door not set!
'setdoor xxx' to set first door.

*Jestin* strikes your right arm.

* R HP:Wounded MV:Fresh - Jestin: Wounded >
b
bash

You try to cleave *Jestin*, but he parries successfully.
*Jestin* strikes your right leg hard.
*Jestin* looks at you.

* R HP:Wounded MV:Fresh - Jestin: Wounded >
-=+**+=-
*Jestin* strikes your left leg.
The sun casts its yellow light over the long road.
(tic_timer): Tic length updated to: 61.474 seconds.
A lantern is about to go out!
-
=
As *Jestin* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh - Jestin: Wounded >
nar on him fd rd w n 4 trees
b
bash
You narrate 'on him fd rd w n 4 trees'

* R HP:Wounded MV:Fresh - Jestin: Wounded >

Your body is pierced by razor sharp ice spikes sent by *Jestin*!
-=+*
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves south. vv
*+=- -
=
As *Jestin* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Fresh - Jestin: Wounded >
b
bash

Your body is pierced by razor sharp ice spikes sent by *Jestin*!

* R HP:Battered MV:Fresh - Jestin: Wounded >

*Jestin* strikes your left hand.

* R HP:Battered MV:Fresh - Jestin: Wounded >
-=+**+=-
You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Jestin*!
-
=
As *Jestin* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Fresh - Jestin: Wounded >
sa well that's not working
wimpy
f
You say 'well that's not working'

* R HP:Beaten MV:Fresh - Jestin: Wounded >
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Fresh - Jestin: Wounded >
You panic and attempt to flee!


You feel the Weave of the Wheel loosen from you.
A flurry of icy spikes sent by Jestin is the last thing you ever see.
You are dead! Sorry...
A chicken hates your guts!
Circle of Light
The Wheel of Time turns, and Ages come and pass, leaving memories that
become legend. Legend fades to myth, and even myth is long forgotten when
the Age that gave it birth comes again. In one Age, called the Third Age by
some, an Age yet to come, an Age long past, you find yourself, surrounded
by a bright light.


For some starting equipment, TELL GUARDIAN KIT

For some starting tips, LOOK TIPS


It is strongly recommended that new players look at our website at
wotmud.info, and our forums at forums.wotmud.info, before starting out, for
the rules, maps, advice, and more.
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

You've forgotten everything you've learned!

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