Grass kills

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Maximus
Posts: 110
Joined: Sun Dec 11, 2022 3:05 am

Grass kills

Post by Maximus » Wed Jul 17, 2024 2:19 am

Randal says 'stomp found me'

* R HP:Hurt MV:Full >
They aren't here.

* R HP:Hurt MV:Full >
1
k dark
1
k dark

Cidu says 'strong'

* R HP:Hurt MV:Full >
A gray palfrey lays its ears flat against its neck.
They aren't here.

not
* R HP:Hurt MV:Fresh >
They aren't here.

* R HP:Hurt MV:Fresh >
You stop paying increased attention to your surroundings.

* R HP:Hurt MV:Fresh >

Garett says 'winded hoss'

* R HP:Hurt MV:Fresh >
wher
Players in your Zone
--------------------
Roberto - Rotten Vegetation
Cidu - Rotten Vegetation
Randal - Rotten Vegetation
Shenkt - Rotten Vegetation
Garett - Rotten Vegetation
Maximus - Rotten Vegetation

* R HP:Hurt MV:Fresh >
w
Garett says 'fresh now'
Path to the Blight
The terrain here is rocky and slopes upwards through the outskirts of the
Mountains of Dhoom. The air is unpleasantly warm, and the vegetation appears
unusually large and ripe. Looming to the east are the ruined remains of an
ancient castle. The path continues towards the castle and away to the west.
[ obvious exits: E W ]
Zone: The Ruined Keep
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Randal has arrived from the east, riding a gray palfrey.
Cidu has arrived from the east.
Roberto has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Fresh >
w
w
A Path to the Blight
From here, with closer observation, it can be seen that the castle roof has
collapsed in on itself, thus destroying the entire top level. Many sounds of
nature can be heard from all around. The dirt on the path has become slightly
drier than to the west. Also, the trees here are becoming less abundant than
before. The path continues to the east and west.
[ obvious exits: E W ]
Zone: The Ruined Keep
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Randal has arrived from the east, riding a gray palfrey.
Cidu has arrived from the east.
Roberto has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Fresh >
Bend in the Path
From here the abandoned castle can be seen set deep within the mountain
reaches to the east. Large ravens can be seen circling high above the castle
walls. The castle has obviously fallen into disrepair. The walls seem to
have collapsed in several areas, and the roof of the northwest tower has
fallen in on itself. There appear to be newly built stone gates, however.
The path continues south towards the Blight and east towards the castle.
[ obvious exits: E S ]
Zone: The Ruined Keep
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Randal has arrived from the east, riding a gray palfrey.
Cidu has arrived from the east.
Roberto has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Fresh >
s
s
Path to a Castle
This twisted path through the Blight has grown rough and rocky as
it approaches the Mountains of Dhoom. The slope rises through
the mutantous vegetation of the Blight towards a dark and gloomy
castle which towers ahead.
[ obvious exits: N S ]
Zone: The Ruined Keep
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Randal has arrived from the north, riding a gray palfrey.
Cidu has arrived from the north.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Fresh >
Twisted Path in the Blight
This path winds up a slope to an apparently dark and deserted castle.
Two columns of tall, slender spruce trees line both sides of the steep
path. Over the tops of the trees to the left, the white, jagged peaks of
the Mountains of Dhoom can be seen. The terrain is rough and rocky, and
the sickly air of the Blight is warm and humid.
[ obvious exits: N S ]
Zone: The Ruined Keep
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Randal has arrived from the north, riding a gray palfrey.
Cidu has arrived from the north.
Roberto has arrived from the north, riding a warhorse.

s
* R HP:Hurt MV:Fresh >
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Randal has arrived from the north, riding a gray palfrey.
Cidu has arrived from the north.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Fresh >

A shrill piercing scream reverberates through the area.

* R HP:Hurt MV:Fresh >
stroke
v
cha mood brave
You stroke your chin thoughtfully.

* R HP:Hurt MV:Fresh >
wher
Mood changed to: Brave

* R HP:Hurt MV:Fresh >
Players in your Zone
--------------------
Roberto - The Blight
Cidu - The Blight
Randal - The Blight
Shenkt - The Blight
Garett - The Blight
Maximus - The Blight

* R HP:Hurt MV:Fresh >

Randal leaves north riding a gray palfrey. ^^

* R HP:Hurt MV:Fresh >
wher
Players in your Zone
--------------------
Roberto - The Blight
Cidu - The Blight
Shenkt - The Blight
Garett - The Blight
Maximus - The Blight
Randal has arrived from the north, riding a gray palfrey.

* R HP:Hurt MV:Fresh >
nar they have 4 surely they'll fight us blight
You narrate 'they have 4 surely they'll fight us blight'

* R HP:Hurt MV:Fresh >
not
You start paying increased attention to your surroundings.

* R HP:Hurt MV:Fresh >
say grab a horse?
You say 'grab a horse?'

* R HP:Hurt MV:Fresh >
look
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
Lord Randal the Gaidin Master is standing here, riding a gray palfrey.
Roberto al'Farath of Malkier is standing here, riding a warhorse.
Cidu the Defender is standing here.
Shenkt the Handsome Warrior is standing here, riding a warhorse.
Garett of the Malkieri Diaspora is standing here, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small stick is lying on the ground here.

* R HP:Hurt MV:Fresh >
dism
You stop riding him.

* HP:Hurt MV:Fresh >

Cidu says 'spotted ?'

* HP:Hurt MV:Fresh >
say can take mine to get one
You say 'can take mine to get one'

* HP:Hurt MV:Fresh >
say or ways
You say 'or ways'

* HP:Hurt MV:Fresh >
say spine gray
You say 'spine gray'

* HP:Hurt MV:Fresh >

Roberto narrates 'i need to go in to grab vials'

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

1
k dark
* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >
They aren't here.

1
k dark
* HP:Hurt MV:Fresh >

Randal narrates 'think I need run to store'

* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >

Cidu says 'ill go ways'

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >
1
k dark
1
k dark
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

1
k dark
* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >
1
k dark
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >
say take my horse
You say 'take my horse'

* HP:Hurt MV:Fresh >
say am fresh
1
k dark

Randal leaves south riding a gray palfrey. vv

* HP:Hurt MV:Fresh >
You say 'am fresh'

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >
A shrill piercing scream reverberates through the area.
They aren't here.
Cidu leaves west. <<

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

1
k dark
* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >

Garett leaves south riding a gray palfrey. vv

1
k dark
* HP:Hurt MV:Fresh >
They aren't here.

1
k dark
* HP:Hurt MV:Fresh >

(tic_timer): Tic in 7 seconds!
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >

Garett has arrived from the south, riding a gray palfrey.
Randal has arrived from the south, riding a gray palfrey.

* HP:Hurt MV:Fresh >
They aren't here.

1
k dark
* HP:Hurt MV:Fresh >
They aren't here.

1
k dark
1
k dark
1
k dark
* HP:Hurt MV:Fresh >

Randal leaves south riding a gray palfrey. vv

* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >
They aren't here.

1
k dark
* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >
They aren't here.

1
k dark
1
k dark
* HP:Hurt MV:Fresh >
They aren't here.

1
k dark
* HP:Hurt MV:Fresh >
They aren't here.

1
k dark
* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >
They aren't here.

wher
* HP:Hurt MV:Fresh >
1
k dark
Players in your Zone
--------------------
Randal - Path in the Blight
Garett - The Blight
Roberto - The Blight
Shenkt - The Blight
Maximus - The Blight

* HP:Hurt MV:Fresh >
They aren't here.

* HP:Hurt MV:Fresh >
1
k dark
They aren't here.

* HP:Hurt MV:Fresh >
look
The Blight
Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
mountain range dwarfs you, and covers the sky as far as you can see along the
horizon. The smallest of the peaks rise in front of you, but the base of the
mountains are completely unclimbable.
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
Garett of the Malkieri Diaspora is standing here, riding a gray palfrey.
Roberto al'Farath of Malkier is standing here, riding a warhorse.
Shenkt the Handsome Warrior is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A small stick is lying on the ground here.

* HP:Hurt MV:Fresh >
ridd
ride
Arglebargle, glop-glyf!?!

* HP:Hurt MV:Fresh >
You start riding him.

* R HP:Hurt MV:Fresh >

Roberto says 'hes gone'

* R HP:Hurt MV:Fresh >
nod
You nod in agreement.

* R HP:Hurt MV:Fresh >
s
The Blight
The Blight is beginning to thin somewhat here, and the twisted trees and roots
don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
visible through the sparse trees, and the peaks tower above you. The terrain is
growing somewhat rougher here, and becomes rockier still as you continue north.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
k tree
wher
You slash the blighted tree's trunk into bloody fragments!

* R HP:Hurt MV:Full - the blighted tree: Wounded >
Players in your Zone
--------------------
Randal - The Blight
Roberto - The Blight
Shenkt - The Blight
Garett - The Blight
Maximus - The Blight

* R HP:Hurt MV:Full - the blighted tree: Wounded >

The blighted tree tries to hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
You slash the blighted tree's trunk into bloody fragments!
Randal narrates '4 rock'

* R HP:Hurt MV:Full - the blighted tree: Beaten >

Garett stabs the blighted tree's roots very hard.

* R HP:Hurt MV:Full - the blighted tree: Beaten >

Roberto pierces the blighted tree's trunk extremely hard.

* R HP:Hurt MV:Full - the blighted tree: Beaten >

Randal narrates 'downer'

* R HP:Hurt MV:Full - the blighted tree: Beaten >

Garett stabs the blighted tree's branch very hard.
Shenkt hacks the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit Shenkt, but he parries successfully.
Roberto pierces the blighted tree's roots extremely hard.
Roberto swiftly dodges the blighted tree's attempt to hit him.
The blighted tree tries to hit you, but you deflect the blow.
You slash the blighted tree's branch into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear the blighted tree's death cry.

* R HP:Hurt MV:Full >

Roberto says 'what were you in garett, i got some dodge for you'

* R HP:Hurt MV:Full >
k tree
You slash the blighted tree's trunk into bloody fragments!

* R HP:Hurt MV:Full - Roberto: Healthy - the blighted tree: Wounded >

Roberto pierces the blighted tree's roots extremely hard.
Garett stabs the blighted tree's crown hard.

* R HP:Hurt MV:Full - Roberto: Healthy - the blighted tree: Battered >

Garett stabs the blighted tree's branch extremely hard.
You slash the blighted tree's branch into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear the blighted tree's death cry.
Shenkt hacks the blighted tree's roots into bloody fragments!
The blighted tree tries to hit Shenkt, but he deflects the blow.

* R HP:Hurt MV:Full >
wher

Garett stabs the blighted tree's branch extremely hard.

* R HP:Hurt MV:Full >
Players in your Zone
--------------------
Roberto - The Blight
Shenkt - The Blight
Garett - The Blight
Maximus - The Blight

* R HP:Hurt MV:Full >
k tree
You slash the blighted tree's roots into bloody fragments!

* R HP:Hurt MV:Full - Shenkt: Wounded - the blighted tree: Beaten >
s
You slash the blighted tree's roots into bloody fragments!
Garett stabs the blighted tree's trunk extremely hard.
The blighted tree is dead! R.I.P.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear the blighted tree's death cry.
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >

Randal narrates 'ragan'

* R HP:Hurt MV:Full >
s
s
The Blight
The Blight stretches all around you. There are still some trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.
Randal narrates 'i low'

* R HP:Hurt MV:Full >
The Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You recognize there is a force at work which doesn't kill but rather
twists the very fabric of nature.
[ obvious exits: N W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A mug has been left here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
w
The Blight
The torn trees and shrubs of the Blight spread away here, and the ground is
extremely worn with travel. That the Blight has not swallowed this path
entirely is testimony to the frequent travel that must come this way, no doubt
groups of Trollocs as no human could live in these conditions.
[ obvious exits: E S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Roberto has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Full >
not
w
You stop paying increased attention to your surroundings.

w
* R HP:Hurt MV:Full >
Path in the Blight
You have stumbled upon a well traveled area in the Blight. It's not quite a
path, but the frequent travel seems to have worn a small trail in the ground.
The trees and bushes which cover the Blight are sparser here, and you can see
the worn trails leading off to the south as well as running east and west.
[ obvious exits: E S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Roberto has arrived from the east, riding a warhorse.

w
* R HP:Hurt MV:Full >
The Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you. The plain slopes down steeply to the east, and there seems to
be no way to get back up.
[ obvious exits: E W ]
Zone: The Blight
Door down: rock
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Roberto has arrived from the east, riding a warhorse.

w
* R HP:Hurt MV:Full >
w
The Blight
The Blight is thicker to the south, and probably impassible. To the north
and west, slight gaps in the thick trees allow you to cut a way through.
You are reluctant to approach those dark trees which seem almost eager to
touch. The plain slopes down steeply to the east, and there seems to be no
way to get back up. The Blight is thicker to the south, and probably
impassible. To the north and west, slight gaps in the thick trees allow you
to cut a way through. You are reluctant to approach those dark trees which
seem almost eager to touch.
[ obvious exits: N E W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge darkhound is here, drooling and snarling.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Roberto has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Full >
The Blight
The Blight is an open sore in the earth, spreading its vileness in the
touch of every plant and blade of grass. Dark leaves shiver as you near
them, and branches twist eagerly in your direction. The sickly colors of
the forest grate on your nerves, the pale yellows and streaky reds a
mockery of natural purity. The hot and sweet air makes your lungs strain
and rebel in protest.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Roberto has arrived from the east, riding a warhorse.

w
* R HP:Hurt MV:Full >
s
* R HP:Hurt MV:Full >
s
The Blight
There are still trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists
here. You find yourself filled with revulsion at the force which doesn't
kill but rather twists the very fabric of nature.
[ obvious exits: N E ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
s
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with puss, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you gag,
and struggle not to retch. Sweat trickles down your clothes, and creates an
overwhelming desire to scratch and rub your limbs. You feel unclean, as if the
contamination of the Blight is spreading to you, and you check yourself for a
rash or some outbreak of disease.
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A young trolloc is here, growling with a deep bloodlust.
Garett has arrived from the west, riding a gray palfrey.
Shenkt has arrived from the west, riding a warhorse.
Roberto has arrived from the west, riding a warhorse.

w
* R HP:Hurt MV:Full >
The Blight
The Blight stretches all around you. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but stained
and spotted with yellow and black, with livid red streaks like blood poisoning.
Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
like a mouthful of spoiled meat.
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

s
* R HP:Hurt MV:Full >
s
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: N E S W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
s
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has suddenly arrived, riding a gray palfrey.
Shenkt has suddenly arrived, riding a warhorse.
Roberto has suddenly arrived, riding a warhorse.

* R HP:Hurt MV:Full >
s
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Roberto has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Full >
s
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
s
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
w
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A wooden cudgel lies on the ground here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
w
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
Zone: Decayed Forest
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Roberto has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Full >
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
Zone: Decayed Forest
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving east. >>
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
Garett has arrived from the east, riding a gray palfrey.
Shenkt has arrived from the east, riding a warhorse.
Roberto has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Full >
s
s
1
k dark
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Zone: Decayed Forest
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

2
bash
* R HP:Hurt MV:Full >
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
Zone: Decayed Forest
Door west: greatgate
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a horse leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Garett has arrived from the north, riding a gray palfrey.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Full >
They aren't here.

* R HP:Hurt MV:Full >
Bash who?

* R HP:Hurt MV:Full >
wher
nar we ragan
Players in your Zone
--------------------
Roberto - The Yard Before the Monastery
Shenkt - The Yard Before the Monastery
Garett - The Yard Before the Monastery
Maximus - The Yard Before the Monastery

* R HP:Hurt MV:Full >
1
k dark
You narrate 'we ragan'
Shenkt tries to hack *Neshaminy*, but he deflects the blow.
Roberto pierces *Neshaminy*'s body extremely hard.
*Neshaminy* panics, and attempts to flee!

* R HP:Hurt MV:Full >

Roberto tries to pierce *Neshaminy*, but he deflects the blow.
Ragan says 'You Neshaminy!!! You will die before your time!! '
Ragan tries to slice Neshaminy, but he parries successfully.
Shenkt hacks *Neshaminy*'s right arm into bloody fragments!
Garett tries to stab *Neshaminy*, but he parries successfully.

* R HP:Hurt MV:Full >
*Neshaminy* leaves west. <<
They aren't here.

* R HP:Hurt MV:Full >

*Neshaminy* has arrived from the west.
Shenkt tries to hack *Neshaminy*, but he deflects the blow.
Roberto tries to pierce *Neshaminy*, but he parries successfully.

* R HP:Hurt MV:Full >
2
bash
1
k dark
Bash who?
*Stomper* has arrived from the south, riding a shadow stallion.

1
k dark
* R HP:Hurt MV:Full >
You try to slash *Stomper*, but he parries successfully.

1
k dark
* R HP:Hurt MV:Full - Stomper: Battered >
You do the best you can!

* R HP:Hurt MV:Full - Stomper: Battered >
Roberto tries to pierce *Neshaminy*, but he parries successfully.
Garett stabs *Stomper*'s body.
*Neshaminy* panics, and attempts to flee!
You do the best you can!

* R HP:Hurt MV:Full - Stomper: Battered >
1
k dark

Roberto assumes an offensive striking posture.

* R HP:Hurt MV:Full - Stomper: Battered >
*Neshaminy* leaves west. <<
You do the best you can!
Shenkt hacks *Stomper*'s left leg hard.

* R HP:Hurt MV:Full - Stomper: Battered >
2
bash
A sickly, blighted deer leaves east. >>
A Shienaran forward scout joins your fight!
A Shienaran forward scout slashes Stomper's body.
Shenkt hacks *Stomper*'s right leg hard.
Garett stabs *Stomper*'s left leg hard.
*Stomper* gazes deeply at Shenkt...
The gaze of *Stomper* fails to affect Shenkt.
*Stomper* tries to slice you, but you deflect the blow.
You slash *Stomper*'s body very hard.
*Stomper* panics, and attempts to flee!
-
*Stomper* leaves east riding a shadow stallion. >>
=+*
*Denji* has arrived from the south.


Garett stabs *Denji*'s body.
Shenkt hacks *Denji*'s body.
Roberto pierces *Denji*'s left arm hard.
*+=
*Stomper* has arrived from the east, riding a shadow stallion.
-
*Stomper* leaves west riding a shadow stallion. <<
*Denji* panics, and attempts to flee!

*Stomper* has arrived from the west, riding a shadow stallion.
-
Roberto pierces *Denji*'s right leg.
A sickly, blighted deer leaves north. ^^
Ragan tries to slice Stomper, but he parries successfully.
Garett stabs *Denji*'s left leg.
=
Your bash at *Stomper* sends him sprawling!
*Denji* leaves north. ^^

* R HP:Scratched MV:Full - Ragan: Scratched - Stomper: Beaten >

Shenkt hacks *Stomper*'s body hard.
Roberto pierces *Stomper*'s left leg hard.

Randal tells you 'died angel'

* R HP:Scratched MV:Full - Ragan: Scratched - Stomper: Beaten >
1
k dark
You do the best you can!

* R HP:Scratched MV:Full - Ragan: Scratched - Stomper: Beaten >

Roberto pierces *Stomper*'s right hand hard.
Shenkt hacks *Stomper*'s body.
You slash *Stomper*'s body very hard.
*Stomper* panics, and attempts to flee!
Ragan slices Stomper's left arm hard.
Roberto pierces *Stomper*'s right arm hard.
Garett stops riding a gray palfrey.

1
k dark
* R HP:Scratched MV:Full - Ragan: Scratched - Stomper: Critical >
You do the best you can!

* R HP:Scratched MV:Full - Ragan: Scratched - Stomper: Critical >
1
k dark
You do the best you can!

* R HP:Scratched MV:Full - Ragan: Scratched - Stomper: Critical >
1
k dark
You do the best you can!
*Stomper* leaves south riding a shadow stallion. vv
*Stomper* has arrived from the south, riding a shadow stallion.

* R HP:Scratched MV:Full >
1
k dark

Shenkt tries to hack *Stomper*, but he parries successfully.
Roberto pierces *Stomper*'s body.
*Stomper* panics, and attempts to flee!

1
k dark
* R HP:Scratched MV:Full >
You slash *Stomper*'s body hard.

*Stomper* leaves north riding a shadow stallion. ^^

1
k dark
* R HP:Scratched MV:Full >
1
k dark
They aren't here.

* R HP:Scratched MV:Full >
They aren't here.

* R HP:Scratched MV:Full >
n
They aren't here.

* R HP:Scratched MV:Full >
They aren't here.

1
k dark
* R HP:Scratched MV:Full >
They aren't here.
Shenkt leaves north riding a warhorse. ^^

n
* R HP:Scratched MV:Full >
1
k dark
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
Zone: Decayed Forest
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Shenkt the Handsome Warrior is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
Roberto has arrived from the south, riding a warhorse.

* R HP:Scratched MV:Full >
They aren't here.
Shenkt leaves north riding a warhorse. ^^

* R HP:Scratched MV:Full >
e
By the Apple Trees
In this part of the orchard some trees grow. Five large apple trees with
green, lush apples stand tall right next to the small stone wall that
separates the monastery from the forest. On the ground there are a few
rotten apples. The orchard goes on to the east and south, and to the west
the stone wall has fallen over, opening a small exit out into the forest.
[ obvious exits: E S W ]
Zone: Decayed Forest
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A juicy looking apple has fallen to the ground. [5]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Shenkt the Handsome Warrior is standing here, riding a warhorse.
A snake is crawling through the water here.
Roberto has arrived from the south, riding a warhorse.

1
k dark
* R HP:Scratched MV:Full >
They aren't here.
Shenkt leaves east riding a warhorse. >>

* R HP:Scratched MV:Full >
e
1
k dark
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
Zone: Decayed Forest
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Shenkt the Handsome Warrior is standing here, riding a warhorse.
*Stomper* is here, fighting the writhing grass, riding a shadow stallion.
The writhing grass is here, fighting Stomper. -- HERO RIGHT HERE
Roberto has arrived from the west, riding a warhorse.
Shenkt hacks *Stomper*'s right arm hard.
*Stomper* is incapacitated and will slowly die, if not aided.
Roberto pierces *Stomper*'s head very hard.
*Stomper* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Stomper*'s death cry.

* R HP:Scratched MV:Full >
They aren't here.
Shenkt leaves east riding a warhorse. >>

* R HP:Scratched MV:Full >
n
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Shenkt the Handsome Warrior is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Roberto has arrived from the west, riding a warhorse.

* R HP:Scratched MV:Full >
They aren't here.

* R HP:Scratched MV:Full >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Shenkt has arrived from the south, riding a warhorse.
Roberto has arrived from the south, riding a warhorse.

* R HP:Scratched MV:Full >
s
w
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Shenkt has arrived from the north, riding a warhorse.
Roberto has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Full >
In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
Zone: Decayed Forest
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving south. vv
The corpse of Stomper is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Shenkt has arrived from the east, riding a warhorse.
Roberto has arrived from the east, riding a warhorse.

q
get all from corpse
* R HP:Scratched MV:Full >
You get a water skin from the corpse of Stomper.
You get a pair of thick metal boots from the corpse of Stomper.
You get a pair of ebony-steel plate greaves from the corpse of Stomper.
You get a dagger from the corpse of Stomper.
You get a great claymore from the corpse of Stomper.
You get a sungwood bracelet from the corpse of Stomper.
You get a sungwood bracelet from the corpse of Stomper.
You get a pair of heavy metal gauntlets from the corpse of Stomper.
You get a pair of ebony-steel plate vambraces from the corpse of Stomper.
You get a backpack from the corpse of Stomper.
You get an earthen brown mantle from the corpse of Stomper.
You get a shining steel breastplate from the corpse of Stomper.
You get a torc of gleaming steel from the corpse of Stomper.
You get a full metal helmet and visor from the corpse of Stomper.
You get a lantern from the corpse of Stomper.
You get the severed head of Randal the Human slain in the Blasted Lands from the corpse of Stomper.
You get a pair of gleaming metal boots from the corpse of Stomper.
a pair of thick, gold-plated greaves: You can't carry that much weight.
a belt pack: You can't carry that much weight.
You get a long, heavy knife from the corpse of Stomper.
You get a bronze belt of odd design from the corpse of Stomper.
a bronze belt of odd design: You can't carry that much weight.
a heron-marked blade with a jeweled hilt: You can't carry that much weight.
You get a jeweled wristcuff from the corpse of Stomper.
You get a jeweled wristcuff from the corpse of Stomper.
a sturdy pair of full leather gauntlets: You can't carry that much weight.
a pair of polished, gold-plated vambraces: You can't carry that much weight.
You get a heron-engraved scabbard from the corpse of Stomper.
an inky black cloak: You can't carry that much weight.
a shirt of overlapping black scales: You can't carry that much weight.
You get a silver medallion from the corpse of Stomper.
You get a shimmering chain of gold from the corpse of Stomper.
You get a shimmering chain of gold from the corpse of Stomper.
You get a gold-chased morion with an engraved silver comb from the corpse of Stomper.
You get a jade signet ring from the corpse of Stomper.
You get a jade signet ring from the corpse of Stomper.
You get a jade signet ring from the corpse of Stomper.

* R HP:Scratched MV:Full >

Shenkt narrates 'got em coach'

* R HP:Scratched MV:Full >

Shenkt gets a pair of thick, gold-plated greaves from the corpse of Stomper.
Shenkt gets a belt pack from the corpse of Stomper.
Shenkt gets a bronze belt of odd design from the corpse of Stomper.
Shenkt gets a heron-marked blade with a jeweled hilt from the corpse of Stomper.
Shenkt gets a sturdy pair of full leather gauntlets from the corpse of Stomper.
Shenkt gets a pair of polished, gold-plated vambraces from the corpse of Stomper.
Shenkt gets an inky black cloak from the corpse of Stomper.
Shenkt gets a shirt of overlapping black scales from the corpse of Stomper.

* R HP:Scratched MV:Full >
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Roberto narrates 'RIPPPPPPPPPPp'

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