** This weave of the Wheel ends in 2 minutes...
Adael pierces *Jakd*'s body hard.
=
They're not here anymore!
* S HP:Critical MV:Winded > na 1n burnt
k dark
Adael pierces *Jakd*'s right arm very hard.
Langois swiftly dodges *Jakd*'s attempt to hit him.
Langois tries to pierce *Jakd*, but he deflects the blow.
Adael tries to pierce *Jakd*, but he deflects the blow.
* S HP:Critical MV:Winded > You narrate '1n burnt'
* S HP:Critical MV:Winded > n
You try to slice *Jakd*, but he deflects the blow.
* S HP:Critical MV:Winded - Langois: Battered - Jakd: Wounded > k dark
No way! You're fighting for your life!
* S HP:Critical MV:Winded - Langois: Battered - Jakd: Wounded > You do the best you can!
* S HP:Critical MV:Winded - Langois: Battered - Jakd: Wounded > k dark
k dark
You do the best you can!
* S HP:Critical MV:Winded - Langois: Battered - Jakd: Wounded > You do the best you can!
* S HP:Critical MV:Winded - Langois: Battered - Jakd: Wounded >
*Jakd* panics, and attempts to flee!
* S HP:Critical MV:Winded - Langois: Battered - Jakd: Wounded > k dark
You do the best you can!
*Jakd* leaves north.
k dark
* S HP:Critical MV:Winded >
Langois tries to pierce *Jakd*, but he parries successfully.
Adael pierces *Jakd*'s body.
* S HP:Critical MV:Winded > k dark
You slice *Jakd*'s body hard.
* S HP:Critical MV:Winded - Langois: Battered - Jakd: Wounded > Langois pierces *Jakd*'s body hard.
You do the best you can!
* S HP:Critical MV:Winded - Langois: Battered - Jakd: Wounded > bash
*Jakd* panics, and attempts to flee!
- nded - Langois: Battered - Jakd: Wounded >
*Jakd* leaves north.
=
*Shzrei* has arrived from the north, riding a shadow stallion.
Langois pierces *Jakd*'s head.
Adael pierces *Jakd*'s left leg.
+n
Cancelled.
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Davee Slate is standing here, riding a warhorse.
A Shienaran scout blends into the surroundings here.
* S HP:Critical MV:Winded >
Davee leaves south riding a warhorse.
k dark
o S HP:Critical MV:Winded > s
They aren't here.
k dark
o S HP:Critical MV:Winded > bash
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Davee Slate is here, fighting Jakd, riding a warhorse.
*Jakd* is here, fighting Langois.
Langois Cos'Raiell is here, fighting Jakd mending a weapon.
Lord Adael the High Captain is here, fighting Jakd, riding a gray palfrey.
* S HP:Critical MV:Winded > Adael tries to pierce *Jakd*, but he parries successfully.
Langois pierces *Jakd*'s body hard.
You slice *Jakd*'s right arm.
*Jakd* leaves north. nded - Langois: Battered - Jakd: Battered >
Langois tries to pierce *Shzrei*, but he parries successfully.
Adael barely pierces *Shzrei*'s right leg.
+
*Jakd* has arrived from the north.
*
Davee tries to lance *Jakd*, but he deflects the blow.
*
*Jakd* tries to hit Davee, but he parries successfully.
Davee tries to lance *Jakd*, but he deflects the blow.
Adael pierces *Shzrei*'s head very hard.
Langois pierces *Shzrei*'s body.
=
Arthonok has arrived from the north, riding a warhorse.
=
Adael tries to pierce *Shzrei*, but he parries successfully.
Langois tries to pierce *Shzrei*, but he parries successfully.
Your bash at *Jakd* sends him sprawling!
Arthonok blasts *Jakd*'s left leg very hard.
* S HP:Critical MV:Winded - Davee: Wounded - Jakd: Battered > k dark
You do the best you can!
* S HP:Critical MV:Winded - Davee: Wounded - Jakd: Battered >
Langois avoids being bashed by *Shzrei* who loses his balance and falls!
* S HP:Critical MV:Winded - Davee: Wounded - Jakd: Battered > l jakd
Arthonok blasts *Jakd*'s right foot into bloody fragments!
You slice *Jakd*'s left leg hard.
Davee lances *Jakd*'s body.
Adael barely pierces *Shzrei*'s body.
Langois tries to pierce *Shzrei*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
Jakd has some big nasty wounds and scratches.
*Jakd* is using:
<held> an oilstone
<worn on head> a strange, insectoid helm
<worn around neck> a pair of golden braids woven into the cloak
<worn around neck> a blue steel torc with silver worked fish
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots (used)
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Battered > l
k dark
Hidden Path
The trees to either side loom up beside and over this path, concealing the
break among the trees that would have given this path away. A gate, totally
covered with shrubs, and cleverly shaped in the form of trees, leads south
to the road. Small tracks lead north, along the path, from the gate.
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
Lord Arthonok the Lieutenant is here, fighting Jakd, riding a warhorse.
*Jakd* is sitting here.
*Shzrei* is here, fighting Langois, riding a shadow stallion.
Davee Slate is here, fighting Jakd, riding a warhorse.
Langois Cos'Raiell is here, fighting Shzrei mending a weapon.
Lord Adael the High Captain is here, fighting Shzrei, riding a gray palfrey.
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Battered > You do the best you can!
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Battered >
Adael tries to pierce *Shzrei*, but he deflects the blow.
Langois pierces *Shzrei*'s right arm very hard.
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Battered >
*Shzrei* panics, and attempts to flee!
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Battered >
Arthonok blasts *Jakd*'s right hand extremely hard.
You slice *Jakd*'s right foot into bloody fragments!
Davee lances *Jakd*'s body hard.
Adael tries to pierce *Shzrei*, but he parries successfully.
Langois tries to pierce *Shzrei*, but he deflects the blow.
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Beaten > ks
*Shzrei* leaves south riding a shadow stallion.
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Beaten > ks
[k shadow]
They aren't here.
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Beaten > ks
[k shadow]
They aren't here.
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Beaten > ks
[k shadow]
They aren't here.
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Beaten > [k shadow]
They aren't here.
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Beaten >
*Jakd* panics, and attempts to flee!
k dark
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Beaten > You do the best you can!
* S HP:Critical MV:Tiring - Davee: Wounded - Jakd: Beaten > bash
*Jakd* leaves north.
* S HP:Critical MV:Tiring > Davee lances *Jakd*'s right leg.
Bash who?
Langois pierces *Jakd*'s body hard.
Adael tries to pierce *Jakd*, but he deflects the blow.
* S HP:Critical MV:Tiring >
Adael barely pierces *Jakd*'s head.
Langois pierces *Jakd*'s right leg.
*Jakd* tries to hit Davee, but he parries successfully.
Davee barely lances *Jakd*'s body.
* S HP:Critical MV:Tiring > k dark
bash
You try to slice *Jakd*, but he deflects the blow.
*Jakd* panics, and attempts to flee!ounded - Jakd: Critical >
+
*Jakd* leaves north.
n
*k dark
Cancelled.
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving north.
A Shienaran scout blends into the surroundings here.
Davee has arrived from the south, riding a warhorse.
Adael has arrived from the south, riding a gray palfrey.
Arthonok has arrived from the south, riding a warhorse.
* S HP:Critical MV:Tiring > n
They aren't here.
* S HP:Critical MV:Tiring > e
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of a ramshorned trolloc is lying here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
Davee has arrived from the south, riding a warhorse.
Adael has arrived from the south, riding a gray palfrey.
Arthonok has arrived from the south, riding a warhorse.
* S HP:Critical MV:Tiring > Branch Path
[ obvious exits: E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
*Jakd* is standing here.
Davee has arrived from the west, riding a warhorse.
Adael has arrived from the west, riding a gray palfrey.
Arthonok has arrived from the west, riding a warhorse.
Arthonok tries to blast *Jakd*, but he parries successfully.
Langois pierces *Jakd*'s right foot extremely hard.
Adael pierces *Jakd*'s body.
* S HP:Critical MV:Tiring > e
n
s
k dark
Bend in the Path
[ obvious exits: N W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Davee has arrived from the west, riding a warhorse.
* S HP:Critical MV:Tiring > w
Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
Davee has arrived from the south, riding a warhorse.
k dark
* S HP:Critical MV:Tiring > Bend in the Path
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
Davee has arrived from the north, riding a warhorse.
* S HP:Critical MV:Tiring > k dark
They aren't here.
* S HP:Critical MV:Tiring > k dark
Branch Path
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Langois Cos'Raiell is here, fighting Jakd mending a weapon.
Lord Arthonok the Lieutenant is here, fighting Jakd, riding a warhorse.
Lord Adael the High Captain is here, fighting Jakd, riding a gray palfrey.
*Jakd* is here, fighting Arthonok.
Davee has arrived from the east, riding a warhorse.
* S HP:Critical MV:Tiring > The fighting is too thick and heavy for you to enter the fray!
* S HP:Critical MV:Tiring > k dark
The fighting is too thick and heavy for you to enter the fray!
* S HP:Critical MV:Tiring > The fighting is too thick and heavy for you to enter the fray!
*Jakd* leaves west.
* S HP:Critical MV:Tiring > They aren't here.
* S HP:Critical MV:Tiring > w
n
n
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
The corpse of a ramshorned trolloc is lying here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
Davee has arrived from the east, riding a warhorse.
Adael has arrived from the east, riding a gray palfrey.
Arthonok has arrived from the east, riding a warhorse.
* S HP:Critical MV:Tiring > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
Davee has arrived from the south, riding a warhorse.
Adael has arrived from the south, riding a gray palfrey.
Arthonok has arrived from the south, riding a warhorse.
* S HP:Critical MV:Tiring > Entrance to Clearing
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Shienaran scout blends into the surroundings here.
Davee has arrived from the south, riding a warhorse.
Adael has arrived from the south, riding a gray palfrey.
Arthonok has arrived from the south, riding a warhorse.
* S HP:Critical MV:Tiring > n
Before the Tower
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A bizarre looking fruit is nestled nearby.
A bright blue pouch filled with crumbled leaves rests here.
Lightly spread across the ground are a number of soft blue petals.
Tiny yellow flowers are growing upon stalks here.
A short plant with fuzzy green leaves grows here.
A draft horse is here.
Davee has arrived from the south, riding a warhorse.
Adael has arrived from the south, riding a gray palfrey.
Arthonok has arrived from the south, riding a warhorse.
* S HP:Critical MV:Tiring > k dark
They aren't here.
* S HP:Critical MV:Tiring > s
s
s
Entrance to Clearing
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A Shienaran scout blends into the surroundings here.
Davee has arrived from the north, riding a warhorse.
Adael has arrived from the north, riding a gray palfrey.
Arthonok has arrived from the north, riding a warhorse.
Langois has arrived from the north.
* S HP:Critical MV:Tiring > s
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
Davee has arrived from the north, riding a warhorse.
Adael has arrived from the north, riding a gray palfrey.
Arthonok has arrived from the north, riding a warhorse.
s
* S HP:Critical MV:Tiring > s
Branch in Hidden Path
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
The corpse of a ramshorned trolloc is lying here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
Davee has arrived from the north, riding a warhorse.
Adael has arrived from the north, riding a gray palfrey.
Arthonok has arrived from the north, riding a warhorse.
* S HP:Critical MV:Tiring > s
Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving north.
A Shienaran scout blends into the surroundings here.
Davee has arrived from the north, riding a warhorse.
Adael has arrived from the north, riding a gray palfrey.
Arthonok has arrived from the north, riding a warhorse.
Langois has arrived from the north.
k dark
* S HP:Critical MV:Tiring > Hidden Path
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving north.
Davee has arrived from the north, riding a warhorse.
Adael has arrived from the north, riding a gray palfrey.
Arthonok has arrived from the north, riding a warhorse.
* S HP:Critical MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
The corpse of a gray palfrey is lying here.
*Tempest* is standing here.
*Byrg* is standing here.
*Equitant* is standing here mending a weapon, riding a shadow stallion.
A raven is here, watching.
Davee has arrived from the north, riding a warhorse.
Adael has arrived from the north, riding a gray palfrey.
Arthonok has arrived from the north, riding a warhorse.
Arthonok tries to blast *Shzrei*, but he parries successfully.
Langois pierces *Shzrei*'s right foot very hard.
Adael barely pierces *Shzrei*'s body.
* S HP:Critical MV:Tiring > Alas, you cannot go that way...
Equitant assumes an offensive striking posture.
* S HP:Critical MV:Tiring > The fighting is too thick and heavy for you to enter the fray!
*Equitant* leaves north riding a shadow stallion.
*Byrg* leaves north.
* S HP:Critical MV:Tiring > bash
Adael tries to pierce *Shzrei*, but he deflects the blow.
Langois pierces *Shzrei*'s body hard.
*Shzrei* hacks Arthonok's left leg hard.
Arthonok blasts *Shzrei*'s body hard.
*Shzrei* panics, and attempts to flee!
Bash who?
* S HP:Critical MV:Tiring > k dark
*Equitant* has arrived from the north, riding a shadow stallion.
*Byrg* has arrived from the north.
* S HP:Critical MV:Tiring >
*Equitant* tries to hack you, but you deflect the blow.
bash
* S HP:Critical MV:Tiring - Equitant: Battered > You do the best you can!
*Tempest* tries to pierce Adael, but he parries successfully.
*Shzrei* leaves east riding a shadow stallion. >
Arthonok blasts *Byrg*'s body hard.
Langois pierces *Equitant*'s body.
-
Langois pierces *Equitant*'s head.
Adael tries to pierce *Tempest*, but he deflects the blow.
Tempest assumes an offensive striking posture.
+
Langois pierces *Equitant*'s right leg hard.
*Byrg* slashes Arthonok's left arm very hard.
Adael tries to pierce *Tempest*, but he parries successfully.
*Tempest* pierces Adael's head hard.
Adael panics, and attempts to flee!
=
Adael leaves north riding a gray palfrey.
-
Langois snaps his fingers.
*Tempest* pierces Davee's right leg.
*Equitant* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
Adael has arrived from the north, riding a gray palfrey.
Adael barely pierces *Byrg*'s left hand.
Adael barely pierces *Byrg*'s left hand.
Arthonok sends *Byrg* sprawling with a powerful bash!
Adael pierces *Byrg*'s right leg.
Davee tries to lance *Tempest*, but he parries successfully.
*Tempest* pierces Davee's body.
Langois pierces *Equitant*'s head.
Arthonok blasts *Byrg*'s body hard.
*Equitant* hacks your left leg.
You wish that your wounds would stop BLEEDING so much!
*Shzrei* tries to hack Langois, but he parries successfully.
You flee head over heels.
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
o S HP:Critical MV:Tiring > na stop firetrucking fleeing
w
k dark
You narrate 'stop firetrucking fleeing'
o S HP:Critical MV:Tiring > bash
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
The corpse of a gray palfrey is lying here.
*Shzrei* is here, fighting Langois, riding a shadow stallion.
Lord Adael the High Captain is here, fighting Byrg, riding a gray palfrey.
*Tempest* is here, fighting Davee.
*Byrg* is sitting here.
*Equitant* is here, fighting Langois mending a weapon, riding a shadow stallion.
Langois Cos'Raiell is here, fighting Equitant mending a weapon.
Lord Arthonok the Lieutenant is here, fighting Byrg, riding a warhorse.
Davee Slate is here, fighting Tempest, riding a warhorse.
A raven is here, watching.
* S HP:Critical MV:Tiring > You try to slice *Shzrei*, but he parries successfully.
ring - Langois: Battered - Shzrei: Battered >
Langois avoids being bashed by *Shzrei* who loses his balance and falls!
Langois panics, and attempts to flee!
-
Langois leaves west.
*
Adael pierces *Byrg*'s right leg hard.
Davee tries to lance *Tempest*, but he deflects the blow.
*Tempest* pierces Davee's body.
*Byrg* slashes Arthonok's head.
Arthonok blasts *Byrg*'s left leg hard.
Adael barely pierces *Byrg*'s body.
*Tempest* pierces Davee's right arm hard.
-
*Byrg* panics, and attempts to flee!
As *Shzrei* avoids your bash, you topple over and fall to the ground!
* S HP:Critical MV:Tiring - Shzrei: Wounded >
*Byrg* leaves west.
Adael barely pierces *Shzrei*'s body.
* S HP:Critical MV:Tiring - Shzrei: Wounded > na asshole
Equitant can't seem to regain control of himself.
* S HP:Critical MV:Tiring - Shzrei: Wounded >
Equitant can't seem to regain control of himself.
* S HP:Critical MV:Tiring - Shzrei: Wounded >
Adael tries to pierce *Shzrei*, but he parries successfully.
Davee tries to lance *Tempest*, but he deflects the blow.
*Tempest* pierces Davee's left leg.
* S HP:Critical MV:Tiring - Shzrei: Wounded >
Adael tries to pierce *Shzrei*, but he deflects the blow.
*Tempest* pierces Davee's left leg.
* S HP:Critical MV:Tiring - Shzrei: Wounded >
Arthonok narrates 'byrgler beat'
* S HP:Critical MV:Tiring - Shzrei: Wounded > You narrate 'asshole'
Arthonok blasts *Shzrei*'s body hard.
*Equitant* tries to hack Langois, but he deflects the blow.
* S HP:Critical MV:Tiring - Shzrei: Battered >
Shzrei assumes an offensive striking posture.
* S HP:Critical MV:Tiring - Shzrei: Battered >
Langois tries to pierce *Equitant*, but he deflects the blow.
Adael barely pierces *Shzrei*'s right leg.
You try to slice *Shzrei*, but he deflects the blow.
*Tempest* pierces Davee's body.
* S HP:Critical MV:Tiring - Shzrei: Battered >
*Tempest* avoids being bashed by Davee who loses his balance and falls!
* S HP:Critical MV:Tiring - Shzrei: Battered >
*Tempest* pierces Davee's right leg.
* S HP:Critical MV:Tiring - Shzrei: Battered > na youre ATTERED
Arthonok sends *Shzrei* sprawling with a powerful bash!
Langois avoids being bashed by *Equitant* who loses his balance and falls!
* S HP:Critical MV:Tiring - Shzrei: Battered > bash
You narrate 'youre ATTERED'
* S HP:Critical MV:Tiring - Shzrei: Battered >
Langois narrates 'autowimpy'
* S HP:Critical MV:Tiring - Shzrei: Battered > Langois barely pierces *Equitant*'s body.
Arthonok blasts *Shzrei*'s right arm extremely hard.
Adael pierces *Shzrei*'s left hand hard.
You slice *Shzrei*'s left arm hard.
*Tempest* tries to pierce Davee, but he parries successfully.
They already seem to be stunned.
* S HP:Critical MV:Tiring - Shzrei: Battered > Langois tries to pierce *Equitant*, but he parries successfully.
bash
* S HP:Critical MV:Tiring - Shzrei: Battered >
*Spectre* has arrived from the west.
* S HP:Critical MV:Tiring - Shzrei: Battered > They already seem to be stunned.
*Spectre* barely tickles Arthonok's body with his blast.
* S HP:Critical MV:Tiring - Shzrei: Battered > *Spectre* barely blasts Arthonok's body.
*Equitant* tries to hack Langois, but he parries successfully.
Langois pierces *Equitant*'s body.
*Equitant* panics, and attempts to flee!
Arthonok blasts *Shzrei*'s body very hard.
Adael pierces *Shzrei*'s body.
You slice *Shzrei*'s body.
Davee tries to lance *Tempest*, but he deflects the blow.
*Tempest* pierces Davee's body hard.
** This weave of the Wheel ends in 1 minute...
* S HP:Critical MV:Tiring - Shzrei: Beaten > bash
Equitant assumes an offensive striking posture.
* S HP:Critical MV:Tiring - Shzrei: Beaten > They already seem to be stunned.
* S HP:Critical MV:Tiring - Shzrei: Beaten > Langois tries to pierce *Equitant*, but he parries successfully.
*Tempest* tries to pierce Davee, but he parries successfully.
bash
- ring - Shzrei: Beaten >
Langois barely pierces *Equitant*'s body.
*Equitant* panics, and attempts to flee!
Adael pierces *Shzrei*'s body.
Davee tries to lance *Tempest*, but he deflects the blow.
*Tempest* tries to pierce Davee, but he deflects the blow.
*
*Equitant* leaves north riding a shadow stallion.
Arthonok avoids being bashed by *Spectre* who loses his balance and falls!
+
*Equitant* has arrived from the north, riding a shadow stallion.
=
*Equitant* tries to hack Langois, but he deflects the blow.
Langois pierces *Equitant*'s body.
*Equitant* panics, and attempts to flee!
Adael tickles *Shzrei*'s left leg with his pierce.
*Tempest* tries to pierce Davee, but he parries successfully.
*Shzrei* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
*Shzrei* avoids being bashed by Arthonok who loses his balance and falls!
Langois tries to pierce *Equitant*, but he parries successfully.
Adael barely pierces *Shzrei*'s body.
*Shzrei* gazes deeply into your soul.. very chilling.
You feel very paranoid about your surroundings.
*Shzrei* hacks your right leg hard.
You wish that your wounds would stop BLEEDING so much!
Davee tries to lance *Tempest*, but he deflects the blow.
*Tempest* tries to pierce Davee, but he deflects the blow.
w
k dark
You flee head over heels.
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving east.
The corpse of a gray palfrey is lying here.
*Spectre* is here, fighting Arthonok.
*Shzrei* is here, fighting Adael, riding a shadow stallion.
Lord Adael the High Captain is here, fighting Shzrei, riding a gray palfrey.
*Tempest* is here, fighting Davee.
Lord Arthonok the Lieutenant is here, fighting Shzrei, riding a warhorse.
Davee Slate is here, fighting Tempest, riding a warhorse.
A raven is here, watching.
*Shzrei* panics, and attempts to flee!
* S HP:Critical MV:Tiring > Adael tries to pierce *Shzrei*, but he parries successfully.
*Tempest* tries to pierce Davee, but he deflects the blow.
Adael tries to pierce *Shzrei*, but he parries successfully.
*Tempest* pierces Davee's right arm.
You slice *Spectre*'s left leg hard.
* S HP:Critical MV:Tiring - Arthonok: Beaten - Spectre: Hurt >
Langois pierces *Spectre*'s body hard.
* S HP:Critical MV:Tiring - Arthonok: Beaten - Spectre: Hurt > bash
*Equitant* has arrived from the east, riding a shadow stallion.
* S HP:Critical MV:Tiring - Arthonok: Beaten - Spectre: Hurt >
*Equitant* tries to hack Langois, but he parries successfully.
* S HP:Critical MV:Tiring - Arthonok: Beaten - Spectre: Hurt > Fight!? Are you crazy?? You can barely hold yourself together.
* S HP:Critical MV:Tiring - Arthonok: Beaten - Spectre: Hurt >
*Tempest* avoids being bashed by Davee who loses his balance and falls!
*Spectre* sends Arthonok sprawling with a powerful bash!
* S HP:Critical MV:Tiring - Arthonok: Beaten - Spectre: Hurt > fl
You panic and attempt to flee!
Langois pierces *Spectre*'s body.
*Spectre* blasts Arthonok's head.
*Tempest* tries to pierce Davee, but he parries successfully.
Adael tries to pierce *Equitant*, but he parries successfully.
You flee head over heels.
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
o S HP:Critical MV:Tiring > SC
You have 30(403) hit and 122(165) movement points.
You have scored 93,337,328 experience points and 4298 quest points
You have gained 1,798 exp since last time.
You need 162672 exp to level and 5702 qp to rank.
You have amassed 1807 Turn points to date, ranking you Ta'veren Sixth.
You have played 51 days and 14 hours (real time).
This ranks you as Kyr the Pack Master [Wolfbrother 8] (Level 47).
You are standing.
o S HP:Critical MV:Tiring > KS
e
[k shadow]
They aren't here.
o S HP:Critical MV:Tiring > KS
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving north.
The corpse of a gray palfrey is lying here.
*Equitant* is here, fighting Langois mending a weapon, riding a shadow stallion.
Langois Cos'Raiell is here, fighting Spectre mending a weapon.
*Spectre* is here, fighting Arthonok.
Lord Adael the High Captain is here, fighting Equitant, riding a gray palfrey.
*Tempest* is here, fighting Davee.
Lord Arthonok the Lieutenant is sitting here, riding a warhorse.
Davee Slate is here, fighting Tempest, riding a warhorse.
A raven is here, watching.
* S HP:Critical MV:Tiring > bash
[k shadow]
*Equitant* intercepts your attack on his mount.
You try to slice *Equitant*, but he parries successfully.
*Equitant* panics, and attempts to flee!nded - Equitant: Beaten >
=
Adael barely pierces *Equitant*'s body.
*Spectre* tickles Arthonok's body with his blast.
*Tempest* pierces Davee's head.
*
Adael intercepts *Shzrei*'s attack on his mount.
*Shzrei* tries to hack Adael, but he deflects the blow.
*
Adael tickles *Equitant*'s body with his pierce.
*Equitant* panics, and attempts to flee!
Langois pierces *Spectre*'s body hard.
*Tempest* avoids being bashed by Davee who loses his balance and falls!
=
They're not here anymore!
Arthonok panics, and attempts to flee!
* S HP:Critical MV:Tiring >
Arthonok leaves east riding a warhorse.
* S HP:Critical MV:Tiring > KS
Adael tries to pierce *Shzrei*, but he deflects the blow.
Langois pierces *Spectre*'s left leg very hard.
*Tempest* tries to pierce Davee, but he parries successfully.
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
[k shadow]
Fight!? Are you crazy?? You can barely hold yourself together.
*Equitant* has arrived from the west, riding a shadow stallion.
* S HP:Critical MV:Full > KS
bash
*Equitant* hacks your body very hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
[k shadow]
They aren't here.
o S HP:Critical MV:Full > Bash who?
o S HP:Critical MV:Full > w
s
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
o S HP:Critical MV:Full > SC
Opening in the Forest
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some tracks of an animal leaving north.
A raven is here, watching.
o S HP:Critical MV:Full > You have 23(403) hit and 150(165) movement points.
You have scored 93,337,328 experience points and 4298 quest points
You have gained 0 exp since last time.
You need 162672 exp to level and 5702 qp to rank.
You have amassed 1807 Turn points to date, ranking you Ta'veren Sixth.
You have played 51 days and 14 hours (real time).
This ranks you as Kyr the Pack Master [Wolfbrother 8] (Level 47).
You are standing.
o S HP:Critical MV:Full > change posture defensive
Posture changed to: Defensive
change mood wimpy
o S HP:Critical MV:Full > Mood changed to: Wimpy
o S HP:Critical MV:Full > n
e
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
e
o S HP:Critical MV:Full > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
KS
o S HP:Critical MV:Strong > KS
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving north.
The corpse of a gray palfrey is lying here.
Lord Arthonok the Lieutenant is here, fighting Equitant, riding a warhorse.
*Equitant* is here, fighting Arthonok mending a weapon, riding a shadow stallion.
*Shzrei* is here, fighting Adael, riding a shadow stallion.
Langois Cos'Raiell is here, fighting Spectre mending a weapon.
*Spectre* is here, fighting Langois.
Lord Adael the High Captain is sitting here, riding a gray palfrey.
*Tempest* is here, fighting Davee.
Davee Slate is here, fighting Tempest, riding a warhorse.
A raven is here, watching.
bash
* S HP:Critical MV:Strong > [k shadow]
*Equitant* intercepts your attack on his mount.
You try to slice *Equitant*, but he deflects the blow.
* S HP:Critical MV:Strong - Arthonok: Beaten - Equitant: Beaten > [k shadow]
Fight!? Are you crazy?? You can barely hold yourself together.
Arthonok sends *Equitant* sprawling with a powerful bash!
* S HP:Critical MV:Strong - Arthonok: Beaten - Equitant: Beaten > Fight!? Are you crazy?? You can barely hold yourself together.
* S HP:Critical MV:Strong - Arthonok: Beaten - Equitant: Beaten >
You slice *Equitant*'s left arm extremely hard.
Arthonok blasts *Equitant*'s body hard.
*Shzrei* hacks Adael's head extremely hard.
Davee tries to lance *Tempest*, but he parries successfully.
Langois pierces *Spectre*'s right arm extremely hard.
*Tempest* pierces Davee's body.
* S HP:Critical MV:Strong - Arthonok: Beaten - Equitant: Critical > bash
Fight!? Are you crazy?? You can barely hold yourself together.
* S HP:Critical MV:Strong - Arthonok: Beaten - Equitant: Critical >
*Shzrei* panics, and attempts to flee!
* S HP:Critical MV:Strong - Arthonok: Beaten - Equitant: Critical >
Davee panics, and attempts to flee!
*Shzrei* leaves west riding a shadow stallion.
bash
* S HP:Critical MV:Strong - Arthonok: Beaten - Equitant: Critical >
Davee leaves west riding a warhorse.
* S HP:Critical MV:Strong - Arthonok: Beaten - Equitant: Critical >
*Tempest* tries to pierce Adael, but he deflects the blow.
Adael tries to pierce *Tempest*, but he parries successfully.ical >
*Tempest* pierces Adael's body.
Langois disarms *Spectre*'s weapon with one swift strike.
Langois pierces *Spectre*'s right foot into bloody fragments!
Langois avoids being bashed by *Spectre* who loses his balance and falls!
*Equitant* leaves west riding a shadow stallion.
-
Adael tries to pierce *Tempest*, but he deflects the blow.
*Tempest* pierces Adael's body.
Adael panics, and attempts to flee!
Langois pierces *Spectre*'s right leg very hard.
=
Adael leaves north riding a gray palfrey.
*Tempest* pierces your body.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
Arthonok narrates 'eq crit'
Arthonok blasts *Spectre*'s head into bloody fragments!
Adael has arrived from the north, riding a gray palfrey.
You flee head over heels.
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
o S HP:Critical MV:Strong > s
SC
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
o S HP:Critical MV:Strong > You have 12(403) hit and 145(165) movement points.
You have scored 93,336,504 experience points and 4298 quest points
You have gained -823 exp since last time.
You need 163495 exp to level and 5702 qp to rank.
You have amassed 1807 Turn points to date, ranking you Ta'veren Sixth.
You have played 51 days and 14 hours (real time).
This ranks you as Kyr the Pack Master [Wolfbrother 8] (Level 47).
You are standing.
o S HP:Critical MV:Strong > n
w
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
k dark
o S HP:Critical MV:Strong > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a myrddraal leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving east.
The corpse of a gray palfrey is lying here.
Lord Adael the High Captain is here, fighting Tempest, riding a gray palfrey.
Lord Arthonok the Lieutenant is here, fighting Spectre, riding a warhorse.
Langois Cos'Raiell is here, fighting Spectre mending a weapon.
*Spectre* is here, fighting Langois.
*Tempest* is here, fighting Adael.
A raven is here, watching.
bash
* S HP:Critical MV:Strong > You slice *Spectre*'s left arm very hard.
*Spectre* avoids being bashed by Arthonok who loses his balance and falls!
+
Adael tries to pierce *Tempest*, but he deflects the blow.
*Tempest* tries to pierce Adael, but he deflects the blow.
Langois swiftly dodges *Spectre*'s attempt to hit him.
Langois pierces *Spectre*'s left leg hard.
*Spectre* wields a heavy axe with a dark, serrated blade.
*
*Tempest* pierces Adael's body hard.
Adael panics, and attempts to flee!
Langois pierces *Spectre*'s body very hard.
+
*Shzrei* hacks Arthonok's body hard.
=
Adael leaves east riding a gray palfrey.
-
*Tempest* tries to pierce you, but you parry successfully.
As *Spectre* avoids your bash, you topple over and fall to the ground!
* S HP:Critical MV:Strong - Langois: Wounded - Spectre: Critical >
Adael has arrived from the east, riding a gray palfrey.
* S HP:Critical MV:Strong - Langois: Wounded - Spectre: Critical >
*Tempest* tries to pierce you, but you deflect the blow.
Langois pierces *Spectre*'s left arm.
Adael tries to pierce *Shzrei*, but he deflects the blow.
* S HP:Critical MV:Strong - Langois: Wounded - Spectre: Critical >
Langois avoids being bashed by *Spectre* who loses his balance and falls!
* S HP:Critical MV:Strong - Langois: Wounded - Spectre: Critical >
Adael tries to pierce *Shzrei*, but he deflects the blow.
*Tempest* tries to pierce you, but you parry successfully.
Langois pierces *Spectre*'s body very hard.
* S HP:Critical MV:Strong - Langois: Wounded - Spectre: Critical >
*Shzrei* sends Arthonok sprawling with a powerful bash!
* S HP:Critical MV:Strong - Langois: Wounded - Spectre: Critical > B
[bash dark]
You're too busy at the moment!
rong - Langois: Wounded - Spectre: Critical >
Adael tries to pierce *Shzrei*, but he parries successfully.
*Tempest* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
*Shzrei* hacks Arthonok's body.
Langois pierces *Spectre*'s left arm hard.
*Spectre* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Spectre*'s death cry.
Langois pierces *Shzrei*'s head extremely hard.
fl
SC
*Tempest* tries to pierce you, but you deflect the blow.
You flee head over heels.
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
o S HP:Critical MV:Strong > You have 1(403) hit and 141(165) movement points.
You have scored 93,410,416 experience points and 4298 quest points
You have gained 73,911 exp since last time.
You need 89584 exp to level and 5702 qp to rank.
You have amassed 1811 Turn points to date, ranking you Ta'veren Sixth.
You have played 51 days and 14 hours (real time).
This ranks you as Kyr the Pack Master [Wolfbrother 8] (Level 47).
You are standing.
o S HP:Critical MV:Strong > e
Alas, you cannot go that way...
o S HP:Critical MV:Strong > s
s
k dark
The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving north.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
o S HP:Critical MV:Strong > Little Trail
[ obvious exits: N W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving west.
An owl is here flying around.
o S HP:Critical MV:Strong > They aren't here.
o S HP:Critical MV:Strong > n
n
w
The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
o S HP:Critical MV:Strong > k dark
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Shzrei* is standing here, riding a shadow stallion.
o S HP:Critical MV:Strong > Alas, you cannot go that way...
o S HP:Critical MV:Strong > You try to slice *Shzrei*, but he deflects the blow.
o S HP:Critical MV:Strong - Shzrei: Beaten > bash
fl
Cancelled.
You panic and attempt to flee!
w
s
w
*Shzrei* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
*someone* hacks your body very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Bin of the Borderlands is resting here.
A kind-faced figure stands here.
Maybe you should get on your feet first?
* HP:Critical MV:Haggard > Maybe you should get on your feet first?
Reboot scramble
Re: Reboot scramble
Haha. Went back to kill more with 1 hp!
Re: Reboot scramble
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving ^^^^^.
There are some bloody traces of a trolloc leaving south.
A water skin has been left on the ground.
A water skin made from dried human flesh lies here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A brazen young hare thumps his powerful hind legs nearby.
A gray palfrey prances skittishly nearby.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
Fiddler narrates 'we killing monk'
* |B:90|T:16|N| HP:Battered DP:Strong MV:Haggard > #Ok. {f} aliases {flee}.
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A strangely curved longsword has been set aside here.
The corpse of a warhorse is lying here.
The corpse of Matheus is lying here.
A wooden key, decorated in bronze inlay, has been dropped here.
A dark cloak with a hood has been left here.
A lantern has been left here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A jet black shirt of satin is here.
A brown sack has been left here.
A broadsword is lying here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
A raven is here flying around.
*Choen* is standing here.
*Gretchen* is standing here.
*Kyr* is here, fighting Rig.
Rig the Master Havoc is here, fighting Kyr.
Eyes keen, a Domani razor stands here swishing its tail.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A raven is visible flying high in the sky.
Tempest has arrived from the west.
o |B:90|T:16|N| HP:Battered DP:Strong MV:Haggard > [kill human]
You hack *Choen*'s left foot.
Devourer has arrived from the east.
o |B:90|T:16|N| HP:Battered DP:Strong MV:Haggard - Choen: Wounded > Fiddler tries to pierce *Gretchen*, but she deflects the blow.
Devourer can't seem to regain control of himself.
*Gretchen* tries to strike Fiddler, but he deflects the blow.
*Gretchen* swiftly dodges Fiddler's attempt to pierce her.
*Choen* tries to slash you, but you parry successfully.
Rig tries to pierce *Kyr*, but he parries successfully.
Devourer can't seem to regain control of himself.
- =
Devourer blasts *Choen*'s body.
Tempest tries to pierce *Kyr*, but he parries successfully.
+ *
*Choen* PANICS, and attempts to flee!
Rig assumes an offensive striking posture.
Shimu tries to pierce *Gretchen*, but she parries successfully.
*
Shimu tries to pierce *Gretchen*, but she deflects the blow.
Tempest tries to pierce *Kyr*, but he parries successfully.
Devourer blasts *Choen*'s left foot.
Rig tries to pierce *Kyr*, but he deflects the blow.
*Choen* leaves east.
The room becomes brighter as *Gretchen* creates a ball of light above her hand.
+ =
Tempest assumes an offensive striking posture.
- - =
Shimu tries to pierce *Gretchen*, but she parries successfully.
A raven caws 'Gretchen, Kyr are at On the Stone Steps'
A raven caws 'Gretchen, Kyr are at On the Stone Steps'
Tempest tries to pierce *Kyr*, but he deflects the blow.
*Gretchen* tries to strike Fiddler, but he parries successfully.
Fiddler tries to pierce *Gretchen*, but she deflects the blow.
Rig tries to pierce *Kyr*, but he deflects the blow.
They're not here anymore!
Devourer tries to blast *Gretchen*, but she deflects the blow.
* |B:90|T:16|N| HP:Battered DP:Strong MV:Haggard >
Fiddler narrates '1e rag NOW'
C* |B:90|T:12|N| HP:Battered DP:Strong MV:Haggard > B
j
Mood changed to: Brave
*Choen* has arrived from the east.
Fiddler assumes an offensive striking posture.
b* |B:90|T:11|N| HP:Battered DP:Strong MV:Haggard >
Devourer tries to blast *Gretchen*, but she
deflects the blow.
Shimu tries to pierce *Gretchen*, but she deflects the blow.
Fiddler tries to pierce *Gretchen*, but she deflects the blow.
[kill human]
You hack *Choen*'s body.
* |B:90|T:10|N| HP:Battered DP:Strong MV:Haggard - Choen: Battered > - =
*Choen* tries to slash you, but you parry successfully.
A raven caws 'Choen, Gretchen, Kyr are at On the Stone Steps'
Devourer tries to blast *Gretchen*, but she deflects the blow.
Shimu pierces *Gretchen*'s body hard.
Tempest tries to pierce *Kyr*, but he dodges the attack.
Fiddler tries to pierce *Gretchen*, but she parries successfully.
Rig tries to pierce *Kyr*, but he deflects the blow.
+ *
Rig avoids being bashed by *Kyr* who loses his balance and falls!
* +
*Choen* PANICS, and attempts to flee!
= -
*Choen* leaves east.
A young, agile hare has arrived from the west.
A raven caws 'Gretchen, Kyr are at On the Stone Steps'
- j
=
Devourer tries to blast *Gretchen*, but she deflects the blow.
Shimu tries to pierce *Gretchen*, but she parries successfully.
They're not here anymore!
* |B:90|T:10|N| HP:Battered DP:Strong MV:Haggard > b
Devourer tries to blast *Gretchen*, but she
parries successfully.
A young, agile hare leaves west.
A raven caws 'Gretchen, Kyr are at On the Stone Steps'
Shimu tries to pierce *Gretchen*, but she parries successfully.
Tempest tries to pierce *Kyr*, but he parries successfully.
Fiddler pierces *Gretchen*'s body into bloody fragments!
*Gretchen* PANICS, and attempts to flee!
Rig tries to pierce *Kyr*, but he deflects the blow.
[kill human]
You try to hack *Kyr*, but he parries successfully.
*Gretchen* leaves east.
o |B:90|T:7|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded > - =
*Choen* has arrived from the east.
Fiddler barely pierces *Choen*'s left leg.
+ *
Devourer leaves east.
*Gretchen* has arrived from the east.
* +
*Choen* PANICS, and attempts to flee!
Shimu tries to pierce *Gretchen*, but she deflects the blow.
= -
Shimu tries to pierce *Gretchen*, but she parries successfully.
*Choen* slashes Fiddler's left arm.
Fiddler pierces *Choen*'s left leg.
Tempest tries to pierce *Kyr*, but he deflects the blow.
Rig tries to pierce *Kyr*, but he deflects the blow.
Shimu tries to pierce *Gretchen*, but she parries successfully.
Fiddler tries to pierce *Choen*, but he deflects the blow.
Tempest tries to pierce *Kyr*, but he deflects the blow.
*Choen* leaves east.
*Choen* has arrived from the east.
Fiddler tries to pierce *Choen*, but he parries successfully.
- =
As *Kyr* avoids your bash, you topple over and fall to the ground!
* |B:90|T:6|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
*Davor* has arrived from the west.
*Kyr* sends Tempest sprawling with a powerful bash!
[0;* |B:90|T:2|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
*Davor* slices Fiddler's right leg hard.
*Choen* PANICS, and attempts to flee!
b* |B:90|T:2|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
Davor assumes an offensive striking posture.
*Gretchen* throws a fireball at Fiddler, who screams in pain.
* |B:90|T:1|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
*Choen* leaves east.
*Choen* has arrived from the east.
*Gretchen* PANICS, and attempts to flee!
* |B:90|T:1|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
Fiddler pierces *Davor*'s left arm hard.
Shimu tries to pierce *Gretchen*, but she parries successfully.
*Kyr* slashes Tempest's left arm very hard.
Rig tries to pierce *Kyr*, but he deflects the blow.
*Choen* leaves west.
A raven leaves west.
New Tick
* |B:90|T:0|N| HP:Battered DP:Strong MV:Haggard - Tempest: Battered - Kyr: Wounded >
*Gretchen* leaves east.
* |B:90|T:63|N| HP:Battered DP:Strong MV:Haggard - Tempest: Battered - Kyr: Wounded > Fiddler barely pierces *Davor*'s body.
Rig tries to pierce *Kyr*, but he deflects the blow.
Devourer has arrived from the east.
- =
Fiddler PANICS, and attempts to flee!
Shimu tickles *Davor*'s body with his pierce.
+
Fiddler leaves east.
*
Devourer leaves east.
* + = -
*Davor* tries to slice Shimu, but he deflects the blow.
Shimu tries to pierce *Davor*, but he parries successfully.
*Kyr* slashes Tempest's body hard.
Rig tries to pierce *Kyr*, but he deflects the blow.
The corpse of a warhorse has decayed into a pile of dust.
*Choen* has arrived from the west.
A raven has arrived from the west.
*Choen* barely slashes your left leg.
Shimu PANICS, and attempts to flee!
- =
Your bash at *Kyr* sends him sprawling!
Shimu leaves east.
* |B:90|T:63|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Wounded >
Rig pierces *Kyr*'s body hard.
* |B:90|T:58|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Battered > zer
Mood changed to: Berserk
Shimu leaves west.
* |ZER:0|T:57|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Battered >
*Choen* slashes your right foot very hard.
A raven caws 'Choen, Davor, Kyr are at On the Stone Steps'
You hack *Kyr*'s right hand into bloody fragments!
Tempest pierces *Kyr*'s body hard.
Rig pierces *Kyr*'s head into bloody fragments!
*Kyr* PANICS, and attempts to flee!
*Gretchen* has arrived from the east.
Tempest narrates 'davor'
* |ZER:0|T:57|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Beaten >
*Gretchen* leaves west.
* |ZER:0|T:55|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Beaten >
Shimu narrates 'davor'
* |ZER:0|T:55|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Beaten >
Rig pierces *Kyr*'s body very hard.
*Kyr* PANICS, and attempts to flee!
* |ZER:0|T:55|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Beaten >
*Kyr* leaves east.
* |ZER:0|T:54|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
*Davor* slices Tempest's left leg.
* |ZER:0|T:54|N| HP:Battered DP:Full MV:Weary - Choen: Battered > j
b
Tempest tries to pierce *Davor*, but he deflects the blow.
A raven caws 'Choen, Davor are at On the Stone Steps'
*Davor* slices Tempest's right leg.
You hack *Choen*'s body.
* |ZER:0|T:53|N| HP:Battered DP:Full MV:Weary - Choen: Battered > [kill human]
Ok.
* |ZER:0|T:52|N| HP:Battered DP:Full MV:Weary - Choen: Battered > Tempest narrates 'kyr beat'
Rig barely pierces *Choen*'s left hand.
-
*Kyr* has arrived from the east.
= + * Choen Choen BASHED ME BASHED ME Choen Choen
Choen Choen BASHED ME BASHED ME Choen Choen
Tempest pierces *Davor*'s body.
*Choen* sends you sprawling with a powerful bash!
* |ZER:0|T:52|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
Rig barely pierces *Choen*'s body.
A raven caws 'Choen, Davor are at On the Stone Steps'
Tempest pierces *Davor*'s body hard.
*Choen* slashes your body hard.
*Kyr* has arrived from the west.
*Gretchen* has arrived from the west.
A raven has arrived from the west.
*Gretchen* tries to strike Rig, but he parries successfully.
* |ZER:0|T:50|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
*Kyr* slashes your body extremely hard.
Devourer has arrived from the east.
* |ZER:0|T:49|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
Tempest avoids being bashed by *Davor* who loses his balance and falls!
Devourer tries to blast *Gretchen*, but she deflects the blow.
* |ZER:0|T:49|N| HP:Battered DP:Full MV:Weary - Choen: Battered > b
A raven caws 'Gretchen, Kyr, Choen and more are at On the Stone Steps'
A raven caws 'Gretchen, Kyr, Choen and more are at On the Stone Steps'
* |ZER:0|T:49|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
Tempest barely pierces *Davor*'s body.
* |ZER:0|T:47|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
*Kyr* slashes your body very hard.
Rig pierces *Choen*'s body.
Tempest pierces *Davor*'s body.
*Choen* slashes your left arm hard.
* |ZER:0|T:45|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he deflects the blow.
* |ZER:0|T:45|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Davor assumes an offensive striking posture.
Devourer sends *Gretchen* sprawling with a powerful bash!
*Gretchen* PANICS, and attempts to flee!
* |ZER:0|T:44|N| HP:Beaten DP:Full MV:Weary - Choen: Battered > -
Fiddler assumes an offensive striking posture.
Devourer narrates 'zerk 4 LIFE'
=
Fiddler tries to pierce *Kyr*, but he deflects the blow.
Devourer blasts *Gretchen*'s body into bloody fragments!
Rig pierces *Choen*'s left leg.
Tempest tries to pierce *Davor*, but he parries successfully.
*Choen* slashes your head hard.
Fiddler tries to pierce *Kyr*, but he parries successfully.
Devourer blasts *Gretchen*'s body into bloody fragments!
Tempest pierces *Davor*'s left leg.
+ * *
*Gretchen* leaves east.
+
Devourer narrates 'basehd greatchen'
= - Kyr Kyr BASHED ME BASHED ME Kyr Kyr
Kyr Kyr BASHED ME BASHED ME Kyr Kyr
-
Tempest avoids being bashed by *Davor* who loses his balance and falls!
*Kyr* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
Tempest narrates 'we got this'
* |ZER:0|T:43|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Devourer narrates 'dead'
* |ZER:0|T:39|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Devourer leaves east.
* |ZER:0|T:39|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he parries successfully.
*Kyr* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!
Rig pierces *Choen*'s body.
Tempest tries to pierce *Davor*, but he deflects the blow.
b
* |ZER:0|T:38|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he parries successfully.
Rig pierces *Choen*'s left leg.
* |ZER:0|T:38|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
A raven caws 'Kyr, Choen, Davor are at On the Stone Steps'
* |ZER:0|T:38|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
*Gretchen* has arrived from the east.
* |ZER:0|T:36|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he parries successfully.
*Kyr* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
Rig tries to pierce *Choen*, but he deflects the blow.
Tempest tries to pierce *Davor*, but he deflects the blow.
*Choen* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!
*Gretchen* leaves west.
* |ZER:0|T:35|N| HP:Critical DP:Full MV:Weary - Choen: Battered >
Byrg has arrived from the west.
Tempest licks *Davor*.
* |ZER:0|T:35|N| HP:Critical DP:Full MV:Weary - Choen: Battered >
Byrg tries to scythe *Kyr*, but he parries successfully.
* |ZER:0|T:35|N| HP:Critical DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he deflects the blow.
* |ZER:0|T:34|N| HP:Critical DP:Full MV:Weary - Choen: Battered > nar lo
Shimu barely pierces *Choen*'s body.
to* |ZER:0|T:34|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > me
Devourer has arrived from the east.
* |ZER:0|T:33|N| HP:Critical DP:Full MV:Weary - Choen: Beaten >
Devourer tries to blast *Kyr*, but he deflects the blow.
* |ZER:0|T:33|N| HP:Critical DP:Full MV:Weary - Choen: Beaten >
Cancelled.
*Davor* sends Tempest sprawling with a powerful bash!
You narrate 'loto me'
* |ZER:0|T:32|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > b
Devourer tries to blast *Kyr*, but he deflects the blow.
A raven caws 'Kyr, Choen, Davor are at On the Stone Steps'
A raven caws 'Kyr, Choen, Davor are at On the Stone Steps'
Shimu tickles *Choen*'s body with his pierce.
Byrg tries to scythe *Kyr*, but he parries successfully.
Fiddler tries to pierce *Kyr*, but he parries successfully.
*Davor* slices Tempest's right arm very hard.
Rig barely pierces *Choen*'s head.
*Choen* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* |ZER:0|T:32|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > - = +
Devourer tries to blast *Kyr*, but he parries successfully.
Shimu tickles *Choen*'s body with his pierce.
Fiddler tries to pierce *Kyr*, but he deflects the blow.
* * + =
You dodge a bash from *Kyr* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
-
Shimu barely pierces *Choen*'s left arm.
Byrg scythes *Kyr*'s body very hard.
Fiddler pierces *Kyr*'s right arm very hard.
*Davor* slices Tempest's body hard.
Rig pierces *Choen*'s right arm.
*Choen* slashes your left hand hard.
You wish that your wounds would stop BLEEDING so much!
- =
Your bash at *Choen* sends him sprawling!
* |ZER:0|T:32|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > nar loo
Byrg tries to scythe *Kyr*, but he parries successfully.
Fiddler tries to pierce *Kyr*, but he parries successfully.
Rig pierces *Choen*'s body.
You hack *Choen*'s body hard.
t * |ZER:0|T:28|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > me
You narrate 'loot me'
* |ZER:0|T:27|N| HP:Critical DP:Full MV:Weary - Choen: Beaten >
*Kyr* slashes Byrg's body.
Devourer tries to blast *Kyr*, but he deflects the blow.
Shimu tickles *Choen*'s body with his pierce.
Byrg scythes *Kyr*'s left foot into bloody fragments!
*Kyr* PANICS, and attempts to flee!
Fiddler tries to pierce *Kyr*, but he deflects the blow.
*Davor* slices Tempest's body very hard.
Rig pierces *Choen*'s body hard.
*Choen* PANICS, and attempts to flee!
Tempest tries to pierce *Davor*, but he parries successfully.
You hack *Choen*'s body hard.
*Choen* PANICS, and attempts to flee!
*Kyr* avoids being bashed by Devourer who loses his balance and falls!
b* |ZER:0|T:26|N| HP:Critical DP:Full MV:Weary - Choen: Critical >
They already seem to be stunned.
* |ZER:0|T:26|N| HP:Critical DP:Full MV:Weary - Choen: Critical >
*Kyr* leaves west.
* |ZER:0|T:25|N| HP:Critical DP:Full MV:Weary - Choen: Critical > They already seem to be
stunned.
* |ZER:0|T:25|N| HP:Critical DP:Full MV:Weary - Choen: Critical >
Shimu narrates 'nice bash'
* |ZER:0|T:25|N| HP:Critical DP:Full MV:Weary - Choen: Critical > They already seem to be
stunned.
Fiddler pierces *Choen*'s body.
*Choen* PANICS, and attempts to flee!
* |ZER:0|T:24|N| HP:Critical DP:Full MV:Weary - Choen: Critical > e-
Fiddler pierces *Choen*'s body.
Shimu barely pierces *Choen*'s left hand.
Tempest pierces *Davor*'s body.
=
*Choen* leaves west.
Fiddler pierces *Davor*'s left leg.
Shimu barely pierces *Davor*'s body.
Byrg scythes *Davor*'s right foot hard.
Cancelled.
Byrg scythes *Davor*'s right arm hard.
A raven caws 'Davor is at On the Stone Steps'
A raven caws 'Davor is at On the Stone Steps'
*Davor* swiftly dodges Shimu's attempt to pierce him.
Fiddler barely pierces *Davor*'s body.
Tempest pierces *Davor*'s left leg.
You can't ride in there.
* |ZER:0|T:24|N| HP:Critical DP:Full MV:Weary >
Tempest avoids being bashed by *Davor* who loses his balance and falls!
* |ZER:0|T:22|N| HP:Critical DP:Full MV:Weary > dism
e
You stop riding it.
* |ZER:0|T:22|N| HP:Critical DP:Full MV:Weary >
Entering the Monastery
The remains of a dead monk are spread all across the floor in the entrance
of the monastery. The smell of death hangs in the air, mixing with the
smell of incense. Hooks stick out of the wall, for hanging weapons. Instead
of a weapon, someone or something has placed the cracked skull of another
monk on one of the hooks. To the west some steps are visible. To the east,
the monastery continues and the monks' sleeping chambers are situated in
the north.
[ obvious exits: N E S W ]
Devourer has arrived from the west.
o |ZER:0|T:21|N| HP:Critical DP:Full MV:Weary > e
e
In the Monastery
The echo of all footsteps bounces off the high walls in the center of this
large building. Massive candelabras hang on the walls on both sides and a
large chandelier hangs from the ceiling with thin wax candles in it.
Alongside both the walls wooden benches are in place for resting. The
entrance to the monastery is to the west and an altar of some sort is to
the east.
[ obvious exits: E W ]
A spirit of a monk wails in agony.
Go |ZER:0|T:20|N| HP:Critical DP:Full MV:Weary > R
A raven caws 'Gretchen, Kyr, Davor are at On the
Stone Steps'
By the Altar
The massive stone altar has lost almost all its golden polish through the years
and on most places the grey stone shines through. On the altar there is a
wooden crucifix that for some reason seems untouched by time. On the eastern
wall, behind the altar, there is a large painting and above that an even
larger window with almost all the glass in it broken. To the west some
benches stand and a little to the left there is a winding staircase leading
up in the tower.
[ obvious exits: W U ]
A spirit of a monk wails in agony.
A rat scurries around trying to get out of sight.
A spirit of a monk wails in agony.
Go |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary > Ro |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary >
Rig stops
following you.
You have disbanded the group.
o |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary > o |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary > You have
disbanded the group.
o |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary > cw
CW
CYou try to calm down, but can't.
Wo |ZER:0|T:18|N| HP:Critical DP:Full MV:Weary >
Mood changed to: Wimpy
Wimpy reset to: 197 hit points.
o |W:197|T:17|N| HP:Critical DP:Full MV:Weary > Mood changed to: Brave
Wimpy reset to: 118 hit points.
o |B:118|T:17|N| HP:Critical DP:Full MV:Weary > wMood changed to: Wimpy
Wimpy reset to: 197 hit points.
o |W:197|T:17|N| HP:Critical DP:Full MV:Weary >
Rig assumes a defensive striking posture.
wo |W:197|T:17|N| HP:Critical DP:Full MV:Weary >
In the Monastery
The echo of all footsteps bounces off the high walls in the center of this
large building. Massive candelabras hang on the walls on both sides and a
large chandelier hangs from the ceiling with thin wax candles in it.
Alongside both the walls wooden benches are in place for resting. The
entrance to the monastery is to the west and an altar of some sort is to
the east.
[ obvious exits: E W ]
A spirit of a monk wails in agony.
o |W:197|T:16|N| HP:Critical DP:Full MV:Weary >
Entering the Monastery
The remains of a dead monk are spread all across the floor in the entrance
of the monastery. The smell of death hangs in the air, mixing with the
smell of incense. Hooks stick out of the wall, for hanging weapons. Instead
of a weapon, someone or something has placed the cracked skull of another
monk on one of the hooks. To the west some steps are visible. To the east,
the monastery continues and the monks' sleeping chambers are situated in
the north.
[ obvious exits: N E S W ]
o |W:197|T:16|N| HP:Critical DP:Full MV:Weary > j
w
j
A raven caws 'Gretchen, Kyr, Davor are at On the
Stone Steps'
[kill human]
They aren't here.
bo |W:197|T:16|N| HP:Critical DP:Full MV:Weary >
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving <<<<<.
A strangely curved longsword has been set aside here.
The corpse of Matheus is lying here.
A wooden key, decorated in bronze inlay, has been dropped here.
A dark cloak with a hood has been left here.
A lantern has been left here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A jet black shirt of satin is here.
A brown sack has been left here.
A broadsword is lying here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
*Gretchen* is here, fighting Fiddler.
Devourer the Wretched Predator is here, fighting Kyr.
*Kyr* is here, fighting Byrg.
Byrg the Dark Master is here, fighting Davor.
Shimu the Veteran Havoc is here, fighting Davor.
Fiddler the 60 Second Amyrlin Assassin is here, fighting Davor.
A raven is visible flying high in the sky.
A raven is here flying around.
*Davor* is sitting here.
Tempest the Master Havoc is here, fighting Davor.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Eyes keen, a Domani razor stands here swishing its tail.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
* |W:197|T:15|N| HP:Critical DP:Full MV:Weary > [kill human]
You try to hack *Gretchen*, but she deflects the blow.
*Kyr* PANICS, and attempts to flee!
* |W:197|T:15|N| HP:Critical DP:Full MV:Weary - Fiddler: Battered - Gretchen: Beaten > - =
Fiddler PANICS, and attempts to flee!
+
*Kyr* leaves east.
*
Byrg scythes *Davor*'s body very hard.
A raven caws 'Gretchen, Davor are at On the Stone Steps'
A raven caws 'Gretchen, Davor are at On the Stone Steps'
Shimu barely pierces *Davor*'s body.
Fiddler pierces *Davor*'s head hard.
Tempest barely pierces *Davor*'s right leg.
Fiddler leaves west.
Byrg narrates 'now im berk on 2...'
* + =
Byrg scythes *Davor*'s body hard.
Shimu barely tickles *Davor*'s body with his pierce.
Tempest pierces *Davor*'s body.
-
*Davor* PANICS, and attempts to flee!
Rig has arrived from the east.
-
*Davor* leaves west.
Rig tries to pierce *Gretchen*, but she parries successfully.
=
As *Gretchen* avoids your bash, you topple over and fall to the ground!
*Gretchen* PANICS, and attempts to flee!
Shimu tries to pierce *Gretchen*, but she deflects the blow.
* |W:197|T:15|N| HP:Critical DP:Full MV:Weary - Gretchen: Beaten >
*Kyr* has arrived from the east.
* |W:197|T:11|N| HP:Critical DP:Full MV:Weary - Gretchen: Beaten >
*Kyr* tries to slash Rig, but he deflects the blow.
* |W:197|T:11|N| HP:Critical DP:Full MV:Weary - Gretchen: Beaten >
*Kyr* tries to slash Rig, but he parries successfully.
A raven caws 'Kyr, Gretchen are at On the Stone Steps'
A raven caws 'Kyr, Gretchen are at On the Stone Steps'
Shimu tries to pierce *Gretchen*, but she parries successfully.
Rig tries to pierce *Gretchen*, but she parries successfully.
*Gretchen* tries to strike you, but you parry successfully.
Rig assumes an offensive striking posture.
Devourer leaves east.
Byrg tries to scythe *Kyr*, but he deflects the blow.
*Gretchen* leaves east.
Tempest tries to pierce *Kyr*, but he deflects the blow.
* |W:197|T:10|N| HP:Critical DP:Full MV:Weary >
*Kyr* PANICS, and attempts to flee!
Devourer has arrived from the east.
o |W:197|T:10|N| HP:Critical DP:Full MV:Weary >
Tempest tries to pierce *Kyr*, but he parries successfully.
*Kyr* swiftly dodges Rig's attempt to pierce him.
Byrg scythes *Kyr*'s left hand into bloody fragments!
o |W:197|T:9|N| HP:Critical DP:Full MV:Weary > #Ok. {f} aliases {flee}.
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving vvvvvv.
There are some bloody traces of a HUMAN leaving ^^^^^.
There are some bloody traces of a HUMAN leaving >>>>>.
A water skin has been left on the ground.
A water skin made from dried human flesh lies here.
*Davor* is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
*Choen* is standing here.
A brazen young hare thumps his powerful hind legs nearby.
A gray palfrey prances skittishly nearby.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
*Choen* tries to slash you, but you parry successfully.
* |W:197|T:8|N| HP:Critical DP:Full MV:Haggard - Choen: Critical > Davor assumes an offensive
striking posture.
No way! You're fighting for your life!
* |W:197|T:8|N| HP:Critical DP:Full MV:Haggard - Choen: Critical >
*Davor* slices your right leg very hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving <<<<<.
A strangely curved longsword has been set aside here.
The corpse of Matheus is lying here.
A wooden key, decorated in bronze inlay, has been dropped here.
A dark cloak with a hood has been left here.
A lantern has been left here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A jet black shirt of satin is here.
A brown sack has been left here.
A broadsword is lying here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
Devourer the Wretched Predator is standing here.
Fiddler the 60 Second Amyrlin Assassin is standing here.
*Kyr* is here, fighting Rig.
Rig the Master Havoc is here, fighting Kyr.
Byrg the Dark Master is here, fighting Kyr.
Shimu the Veteran Havoc is standing here.
A raven is visible flying high in the sky.
A raven is here flying around.
Tempest the Master Havoc is here, fighting Kyr.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Eyes keen, a Domani razor stands here swishing its tail.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
o |W:197|T:8|N| HP:Critical DP:Full MV:Haggard >
Tempest tries to pierce *Kyr*, but he deflects the blow.
A raven caws 'Kyr is at On the Stone Steps'
Rig tries to pierce *Kyr*, but he parries successfully.
Byrg tries to scythe *Kyr*, but he parries successfully.
*Kyr* tries to slash Rig, but he parries successfully.
*Kyr* leaves east.
Tempest narrates 'kyr crit'
o |W:197|T:7|N| HP:Critical DP:Full MV:Haggard > e
j
*Davor* has arrived from the west.
Entering the Monastery
The remains of a dead monk are spread all across the floor in the entrance
of the monastery. The smell of death hangs in the air, mixing with the
smell of incense. Hooks stick out of the wall, for hanging weapons. Instead
of a weapon, someone or something has placed the cracked skull of another
monk on one of the hooks. To the west some steps are visible. To the east,
the monastery continues and the monks' sleeping chambers are situated in
the north.
[ obvious exits: N E S W ]
b
o |W:197|T:7|N| HP:Critical DP:Full MV:Haggard > [kill human]
They aren't here.
o |W:197|T:6|N| HP:Critical DP:Full MV:Haggard > Bash who?
w
o |W:197|T:6|N| HP:Critical DP:Full MV:Haggard > j
Devourer has arrived from the west.
bo |W:197|T:5|N| HP:Critical DP:Full MV:Haggard >
A raven caws 'Davor is at On the Stone Steps'
A rat squeaks 'Gretchen is at By the Altar'
A raven caws 'Davor is at On the Stone Steps'
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a myrddraal leaving east.
A strangely curved longsword has been set aside here.
The corpse of Matheus is lying here.
A wooden key, decorated in bronze inlay, has been dropped here.
A dark cloak with a hood has been left here.
A lantern has been left here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A jet black shirt of satin is here.
A brown sack has been left here.
A broadsword is lying here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
*Davor* is here, fighting Fiddler.
Fiddler the 60 Second Amyrlin Assassin is here, fighting Davor.
Byrg the Dark Master is here, fighting Davor.
Shimu the Veteran Havoc is here, fighting Davor.
A raven is visible flying high in the sky.
A raven is here flying around.
Tempest the Master Havoc is here, fighting Davor.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Eyes keen, a Domani razor stands here swishing its tail.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
* |W:197|T:5|N| HP:Critical DP:Full MV:Haggard >
*Davor* PANICS, and attempts to flee!
[kill human]
The fighting is too thick and heavy for you to enter the fray!
* |W:197|T:5|N| HP:Critical DP:Full MV:Haggard > Bash who?
* |W:197|T:4|N| HP:Critical DP:Full MV:Haggard >
*Davor* leaves west.
jo |W:197|T:4|N| HP:Critical DP:Full MV:Haggard >
j
j[kill human]
They aren't here.
o |W:197|T:4|N| HP:Critical DP:Full MV:Haggard > [kill human]
They aren't here.
o |W:197|T:3|N| HP:Critical DP:Full MV:Haggard > j
[kill human]
They aren't here.
jo |W:197|T:3|N| HP:Critical DP:Full MV:Haggard >
scor[kill human]
They aren't here.
e
o |W:197|T:3|N| HP:Critical DP:Full MV:Haggard > j
j[kill human]
They aren't here.
o |W:197|T:2|N| HP:Critical DP:Full MV:Haggard > You have 41(394) hit, 106(114) dark power and
27(272) movement points.
You have scored 74545445 experience points and 53 quest points.
You need 3954555 exp to level and 147 qp to rank.
You have amassed 1131 Turn points to date.
You have played 198 days and 15 hours (real time).
This ranks you as Equitant the Cor'sam [Myrddraal 2] (Level 44).
You are standing.
o |W:197|T:2|N| HP:Critical DP:Full MV:Haggard > j[kill human]
They aren't here.
o |W:197|T:2|N| HP:Critical DP:Full MV:Haggard > [kill human]
They aren't here.
jo |W:197|T:1|N| HP:Critical DP:Full MV:Haggard >
[kill human]
They aren't here.
Shimu narrates 'they all low'
jo |W:197|T:1|N| HP:Critical DP:Full MV:Haggard >
[kill human]
They aren't here.
nao |W:197|T:1|N| HP:Critical DP:Full MV:Haggard > r [kill human]
They aren't here.
Shimu tries to pierce *Kyr*, but he parries successfully.
Byrg tries to scythe *Kyr*, but he deflects the blow.
4o |W:197|T:1|N| HP:Critical DP:Full MV:Haggard > 0 hp
j
b
You narrate '40 hp'
Rig pierces *Kyr*'s body hard.
*Kyr* PANICS, and attempts to flee!
New Tick
o |W:197|T:0|N| HP:Critical DP:Full MV:Haggard > BASH HORSE?
[kill human]
The fighting is too thick and heavy for you to enter the fray!
o |W:197|T:63|N| HP:Critical DP:Full MV:Haggard > Bash who?
o |W:197|T:63|N| HP:Critical DP:Full MV:Haggard > j
j
C
[kill human]
The fighting is too thick and heavy for you to enter the fray!
o |W:197|T:63|N| HP:Critical DP:Full MV:Haggard > B
[kill human]
The fighting is too thick and heavy for you to enter the fray!
o |B:197|T:62|N| HP:Critical DP:Full MV:Haggard > post
e
j
bRig tries to pierce *Kyr*, but he deflects the
blow.
A raven caws 'Kyr is at On the Stone Steps'
Byrg scythes *Kyr*'s head into bloody fragments!
*Kyr* is dead! R.I.P.
Your blood freezes as you hear *Kyr*'s DEATH CRY.
Mood changed to: Brave
Wimpy reset to: 118 hit points.
Rig gets a black pair of silver-tooled boots from the corpse of Kyr.
Rig gets a pair of earthen colored breeches from the corpse of Kyr.
Rig gets a soft leather pouch from the corpse of Kyr.
Rig gets a thick, boarhide belt from the corpse of Kyr.
Rig gets a heron marked longsword from the corpse of Kyr.
Rig gets a silver etched shield from the corpse of Kyr.
Rig gets a jeweled wristcuff from the corpse of Kyr.
Rig gets a jeweled wristcuff from the corpse of Kyr.
Rig gets a pair of dark gloves from the corpse of Kyr.
Rig gets a set of cloth sleeves from the corpse of Kyr.
Rig gets a patchwork cloak of animal hides from the corpse of Kyr.
Rig gets a suit of finely-crafted silver chainmail from the corpse of Kyr.
Rig gets a shimmering pendant of obsidian from the corpse of Kyr.
Rig gets a shimmering pendant of obsidian from the corpse of Kyr.
Rig gets a camouflaged hood from the corpse of Kyr.
Rig gets a gold ring from the corpse of Kyr.
Rig gets a gold ring from the corpse of Kyr.
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving ^^^^^.
There are some bloody traces of a trolloc leaving south.
A water skin has been left on the ground.
A water skin made from dried human flesh lies here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A brazen young hare thumps his powerful hind legs nearby.
A gray palfrey prances skittishly nearby.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
Fiddler narrates 'we killing monk'
* |B:90|T:16|N| HP:Battered DP:Strong MV:Haggard > #Ok. {f} aliases {flee}.
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
A strangely curved longsword has been set aside here.
The corpse of a warhorse is lying here.
The corpse of Matheus is lying here.
A wooden key, decorated in bronze inlay, has been dropped here.
A dark cloak with a hood has been left here.
A lantern has been left here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A jet black shirt of satin is here.
A brown sack has been left here.
A broadsword is lying here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
A raven is here flying around.
*Choen* is standing here.
*Gretchen* is standing here.
*Kyr* is here, fighting Rig.
Rig the Master Havoc is here, fighting Kyr.
Eyes keen, a Domani razor stands here swishing its tail.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A raven is visible flying high in the sky.
Tempest has arrived from the west.
o |B:90|T:16|N| HP:Battered DP:Strong MV:Haggard > [kill human]
You hack *Choen*'s left foot.
Devourer has arrived from the east.
o |B:90|T:16|N| HP:Battered DP:Strong MV:Haggard - Choen: Wounded > Fiddler tries to pierce *Gretchen*, but she deflects the blow.
Devourer can't seem to regain control of himself.
*Gretchen* tries to strike Fiddler, but he deflects the blow.
*Gretchen* swiftly dodges Fiddler's attempt to pierce her.
*Choen* tries to slash you, but you parry successfully.
Rig tries to pierce *Kyr*, but he parries successfully.
Devourer can't seem to regain control of himself.
- =
Devourer blasts *Choen*'s body.
Tempest tries to pierce *Kyr*, but he parries successfully.
+ *
*Choen* PANICS, and attempts to flee!
Rig assumes an offensive striking posture.
Shimu tries to pierce *Gretchen*, but she parries successfully.
*
Shimu tries to pierce *Gretchen*, but she deflects the blow.
Tempest tries to pierce *Kyr*, but he parries successfully.
Devourer blasts *Choen*'s left foot.
Rig tries to pierce *Kyr*, but he deflects the blow.
*Choen* leaves east.
The room becomes brighter as *Gretchen* creates a ball of light above her hand.
+ =
Tempest assumes an offensive striking posture.
- - =
Shimu tries to pierce *Gretchen*, but she parries successfully.
A raven caws 'Gretchen, Kyr are at On the Stone Steps'
A raven caws 'Gretchen, Kyr are at On the Stone Steps'
Tempest tries to pierce *Kyr*, but he deflects the blow.
*Gretchen* tries to strike Fiddler, but he parries successfully.
Fiddler tries to pierce *Gretchen*, but she deflects the blow.
Rig tries to pierce *Kyr*, but he deflects the blow.
They're not here anymore!
Devourer tries to blast *Gretchen*, but she deflects the blow.
* |B:90|T:16|N| HP:Battered DP:Strong MV:Haggard >
Fiddler narrates '1e rag NOW'
C* |B:90|T:12|N| HP:Battered DP:Strong MV:Haggard > B
j
Mood changed to: Brave
*Choen* has arrived from the east.
Fiddler assumes an offensive striking posture.
b* |B:90|T:11|N| HP:Battered DP:Strong MV:Haggard >
Devourer tries to blast *Gretchen*, but she
deflects the blow.
Shimu tries to pierce *Gretchen*, but she deflects the blow.
Fiddler tries to pierce *Gretchen*, but she deflects the blow.
[kill human]
You hack *Choen*'s body.
* |B:90|T:10|N| HP:Battered DP:Strong MV:Haggard - Choen: Battered > - =
*Choen* tries to slash you, but you parry successfully.
A raven caws 'Choen, Gretchen, Kyr are at On the Stone Steps'
Devourer tries to blast *Gretchen*, but she deflects the blow.
Shimu pierces *Gretchen*'s body hard.
Tempest tries to pierce *Kyr*, but he dodges the attack.
Fiddler tries to pierce *Gretchen*, but she parries successfully.
Rig tries to pierce *Kyr*, but he deflects the blow.
+ *
Rig avoids being bashed by *Kyr* who loses his balance and falls!
* +
*Choen* PANICS, and attempts to flee!
= -
*Choen* leaves east.
A young, agile hare has arrived from the west.
A raven caws 'Gretchen, Kyr are at On the Stone Steps'
- j
=
Devourer tries to blast *Gretchen*, but she deflects the blow.
Shimu tries to pierce *Gretchen*, but she parries successfully.
They're not here anymore!
* |B:90|T:10|N| HP:Battered DP:Strong MV:Haggard > b
Devourer tries to blast *Gretchen*, but she
parries successfully.
A young, agile hare leaves west.
A raven caws 'Gretchen, Kyr are at On the Stone Steps'
Shimu tries to pierce *Gretchen*, but she parries successfully.
Tempest tries to pierce *Kyr*, but he parries successfully.
Fiddler pierces *Gretchen*'s body into bloody fragments!
*Gretchen* PANICS, and attempts to flee!
Rig tries to pierce *Kyr*, but he deflects the blow.
[kill human]
You try to hack *Kyr*, but he parries successfully.
*Gretchen* leaves east.
o |B:90|T:7|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded > - =
*Choen* has arrived from the east.
Fiddler barely pierces *Choen*'s left leg.
+ *
Devourer leaves east.
*Gretchen* has arrived from the east.
* +
*Choen* PANICS, and attempts to flee!
Shimu tries to pierce *Gretchen*, but she deflects the blow.
= -
Shimu tries to pierce *Gretchen*, but she parries successfully.
*Choen* slashes Fiddler's left arm.
Fiddler pierces *Choen*'s left leg.
Tempest tries to pierce *Kyr*, but he deflects the blow.
Rig tries to pierce *Kyr*, but he deflects the blow.
Shimu tries to pierce *Gretchen*, but she parries successfully.
Fiddler tries to pierce *Choen*, but he deflects the blow.
Tempest tries to pierce *Kyr*, but he deflects the blow.
*Choen* leaves east.
*Choen* has arrived from the east.
Fiddler tries to pierce *Choen*, but he parries successfully.
- =
As *Kyr* avoids your bash, you topple over and fall to the ground!
* |B:90|T:6|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
*Davor* has arrived from the west.
*Kyr* sends Tempest sprawling with a powerful bash!
[0;* |B:90|T:2|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
*Davor* slices Fiddler's right leg hard.
*Choen* PANICS, and attempts to flee!
b* |B:90|T:2|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
Davor assumes an offensive striking posture.
*Gretchen* throws a fireball at Fiddler, who screams in pain.
* |B:90|T:1|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
*Choen* leaves east.
*Choen* has arrived from the east.
*Gretchen* PANICS, and attempts to flee!
* |B:90|T:1|N| HP:Battered DP:Strong MV:Haggard - Tempest: Wounded - Kyr: Wounded >
Fiddler pierces *Davor*'s left arm hard.
Shimu tries to pierce *Gretchen*, but she parries successfully.
*Kyr* slashes Tempest's left arm very hard.
Rig tries to pierce *Kyr*, but he deflects the blow.
*Choen* leaves west.
A raven leaves west.
New Tick
* |B:90|T:0|N| HP:Battered DP:Strong MV:Haggard - Tempest: Battered - Kyr: Wounded >
*Gretchen* leaves east.
* |B:90|T:63|N| HP:Battered DP:Strong MV:Haggard - Tempest: Battered - Kyr: Wounded > Fiddler barely pierces *Davor*'s body.
Rig tries to pierce *Kyr*, but he deflects the blow.
Devourer has arrived from the east.
- =
Fiddler PANICS, and attempts to flee!
Shimu tickles *Davor*'s body with his pierce.
+
Fiddler leaves east.
*
Devourer leaves east.
* + = -
*Davor* tries to slice Shimu, but he deflects the blow.
Shimu tries to pierce *Davor*, but he parries successfully.
*Kyr* slashes Tempest's body hard.
Rig tries to pierce *Kyr*, but he deflects the blow.
The corpse of a warhorse has decayed into a pile of dust.
*Choen* has arrived from the west.
A raven has arrived from the west.
*Choen* barely slashes your left leg.
Shimu PANICS, and attempts to flee!
- =
Your bash at *Kyr* sends him sprawling!
Shimu leaves east.
* |B:90|T:63|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Wounded >
Rig pierces *Kyr*'s body hard.
* |B:90|T:58|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Battered > zer
Mood changed to: Berserk
Shimu leaves west.
* |ZER:0|T:57|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Battered >
*Choen* slashes your right foot very hard.
A raven caws 'Choen, Davor, Kyr are at On the Stone Steps'
You hack *Kyr*'s right hand into bloody fragments!
Tempest pierces *Kyr*'s body hard.
Rig pierces *Kyr*'s head into bloody fragments!
*Kyr* PANICS, and attempts to flee!
*Gretchen* has arrived from the east.
Tempest narrates 'davor'
* |ZER:0|T:57|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Beaten >
*Gretchen* leaves west.
* |ZER:0|T:55|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Beaten >
Shimu narrates 'davor'
* |ZER:0|T:55|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Beaten >
Rig pierces *Kyr*'s body very hard.
*Kyr* PANICS, and attempts to flee!
* |ZER:0|T:55|N| HP:Battered DP:Full MV:Weary - Tempest: Battered - Kyr: Beaten >
*Kyr* leaves east.
* |ZER:0|T:54|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
*Davor* slices Tempest's left leg.
* |ZER:0|T:54|N| HP:Battered DP:Full MV:Weary - Choen: Battered > j
b
Tempest tries to pierce *Davor*, but he deflects the blow.
A raven caws 'Choen, Davor are at On the Stone Steps'
*Davor* slices Tempest's right leg.
You hack *Choen*'s body.
* |ZER:0|T:53|N| HP:Battered DP:Full MV:Weary - Choen: Battered > [kill human]
Ok.
* |ZER:0|T:52|N| HP:Battered DP:Full MV:Weary - Choen: Battered > Tempest narrates 'kyr beat'
Rig barely pierces *Choen*'s left hand.
-
*Kyr* has arrived from the east.
= + * Choen Choen BASHED ME BASHED ME Choen Choen
Choen Choen BASHED ME BASHED ME Choen Choen
Tempest pierces *Davor*'s body.
*Choen* sends you sprawling with a powerful bash!
* |ZER:0|T:52|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
Rig barely pierces *Choen*'s body.
A raven caws 'Choen, Davor are at On the Stone Steps'
Tempest pierces *Davor*'s body hard.
*Choen* slashes your body hard.
*Kyr* has arrived from the west.
*Gretchen* has arrived from the west.
A raven has arrived from the west.
*Gretchen* tries to strike Rig, but he parries successfully.
* |ZER:0|T:50|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
*Kyr* slashes your body extremely hard.
Devourer has arrived from the east.
* |ZER:0|T:49|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
Tempest avoids being bashed by *Davor* who loses his balance and falls!
Devourer tries to blast *Gretchen*, but she deflects the blow.
* |ZER:0|T:49|N| HP:Battered DP:Full MV:Weary - Choen: Battered > b
A raven caws 'Gretchen, Kyr, Choen and more are at On the Stone Steps'
A raven caws 'Gretchen, Kyr, Choen and more are at On the Stone Steps'
* |ZER:0|T:49|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
Tempest barely pierces *Davor*'s body.
* |ZER:0|T:47|N| HP:Battered DP:Full MV:Weary - Choen: Battered >
*Kyr* slashes your body very hard.
Rig pierces *Choen*'s body.
Tempest pierces *Davor*'s body.
*Choen* slashes your left arm hard.
* |ZER:0|T:45|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he deflects the blow.
* |ZER:0|T:45|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Davor assumes an offensive striking posture.
Devourer sends *Gretchen* sprawling with a powerful bash!
*Gretchen* PANICS, and attempts to flee!
* |ZER:0|T:44|N| HP:Beaten DP:Full MV:Weary - Choen: Battered > -
Fiddler assumes an offensive striking posture.
Devourer narrates 'zerk 4 LIFE'
=
Fiddler tries to pierce *Kyr*, but he deflects the blow.
Devourer blasts *Gretchen*'s body into bloody fragments!
Rig pierces *Choen*'s left leg.
Tempest tries to pierce *Davor*, but he parries successfully.
*Choen* slashes your head hard.
Fiddler tries to pierce *Kyr*, but he parries successfully.
Devourer blasts *Gretchen*'s body into bloody fragments!
Tempest pierces *Davor*'s left leg.
+ * *
*Gretchen* leaves east.
+
Devourer narrates 'basehd greatchen'
= - Kyr Kyr BASHED ME BASHED ME Kyr Kyr
Kyr Kyr BASHED ME BASHED ME Kyr Kyr
-
Tempest avoids being bashed by *Davor* who loses his balance and falls!
*Kyr* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
Tempest narrates 'we got this'
* |ZER:0|T:43|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Devourer narrates 'dead'
* |ZER:0|T:39|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Devourer leaves east.
* |ZER:0|T:39|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he parries successfully.
*Kyr* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!
Rig pierces *Choen*'s body.
Tempest tries to pierce *Davor*, but he deflects the blow.
b
* |ZER:0|T:38|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he parries successfully.
Rig pierces *Choen*'s left leg.
* |ZER:0|T:38|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
A raven caws 'Kyr, Choen, Davor are at On the Stone Steps'
* |ZER:0|T:38|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
*Gretchen* has arrived from the east.
* |ZER:0|T:36|N| HP:Beaten DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he parries successfully.
*Kyr* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
Rig tries to pierce *Choen*, but he deflects the blow.
Tempest tries to pierce *Davor*, but he deflects the blow.
*Choen* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!
*Gretchen* leaves west.
* |ZER:0|T:35|N| HP:Critical DP:Full MV:Weary - Choen: Battered >
Byrg has arrived from the west.
Tempest licks *Davor*.
* |ZER:0|T:35|N| HP:Critical DP:Full MV:Weary - Choen: Battered >
Byrg tries to scythe *Kyr*, but he parries successfully.
* |ZER:0|T:35|N| HP:Critical DP:Full MV:Weary - Choen: Battered >
Fiddler tries to pierce *Kyr*, but he deflects the blow.
* |ZER:0|T:34|N| HP:Critical DP:Full MV:Weary - Choen: Battered > nar lo
Shimu barely pierces *Choen*'s body.
to* |ZER:0|T:34|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > me
Devourer has arrived from the east.
* |ZER:0|T:33|N| HP:Critical DP:Full MV:Weary - Choen: Beaten >
Devourer tries to blast *Kyr*, but he deflects the blow.
* |ZER:0|T:33|N| HP:Critical DP:Full MV:Weary - Choen: Beaten >
Cancelled.
*Davor* sends Tempest sprawling with a powerful bash!
You narrate 'loto me'
* |ZER:0|T:32|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > b
Devourer tries to blast *Kyr*, but he deflects the blow.
A raven caws 'Kyr, Choen, Davor are at On the Stone Steps'
A raven caws 'Kyr, Choen, Davor are at On the Stone Steps'
Shimu tickles *Choen*'s body with his pierce.
Byrg tries to scythe *Kyr*, but he parries successfully.
Fiddler tries to pierce *Kyr*, but he parries successfully.
*Davor* slices Tempest's right arm very hard.
Rig barely pierces *Choen*'s head.
*Choen* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* |ZER:0|T:32|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > - = +
Devourer tries to blast *Kyr*, but he parries successfully.
Shimu tickles *Choen*'s body with his pierce.
Fiddler tries to pierce *Kyr*, but he deflects the blow.
* * + =
You dodge a bash from *Kyr* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!
-
Shimu barely pierces *Choen*'s left arm.
Byrg scythes *Kyr*'s body very hard.
Fiddler pierces *Kyr*'s right arm very hard.
*Davor* slices Tempest's body hard.
Rig pierces *Choen*'s right arm.
*Choen* slashes your left hand hard.
You wish that your wounds would stop BLEEDING so much!
- =
Your bash at *Choen* sends him sprawling!
* |ZER:0|T:32|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > nar loo
Byrg tries to scythe *Kyr*, but he parries successfully.
Fiddler tries to pierce *Kyr*, but he parries successfully.
Rig pierces *Choen*'s body.
You hack *Choen*'s body hard.
t * |ZER:0|T:28|N| HP:Critical DP:Full MV:Weary - Choen: Beaten > me
You narrate 'loot me'
* |ZER:0|T:27|N| HP:Critical DP:Full MV:Weary - Choen: Beaten >
*Kyr* slashes Byrg's body.
Devourer tries to blast *Kyr*, but he deflects the blow.
Shimu tickles *Choen*'s body with his pierce.
Byrg scythes *Kyr*'s left foot into bloody fragments!
*Kyr* PANICS, and attempts to flee!
Fiddler tries to pierce *Kyr*, but he deflects the blow.
*Davor* slices Tempest's body very hard.
Rig pierces *Choen*'s body hard.
*Choen* PANICS, and attempts to flee!
Tempest tries to pierce *Davor*, but he parries successfully.
You hack *Choen*'s body hard.
*Choen* PANICS, and attempts to flee!
*Kyr* avoids being bashed by Devourer who loses his balance and falls!
b* |ZER:0|T:26|N| HP:Critical DP:Full MV:Weary - Choen: Critical >
They already seem to be stunned.
* |ZER:0|T:26|N| HP:Critical DP:Full MV:Weary - Choen: Critical >
*Kyr* leaves west.
* |ZER:0|T:25|N| HP:Critical DP:Full MV:Weary - Choen: Critical > They already seem to be
stunned.
* |ZER:0|T:25|N| HP:Critical DP:Full MV:Weary - Choen: Critical >
Shimu narrates 'nice bash'
* |ZER:0|T:25|N| HP:Critical DP:Full MV:Weary - Choen: Critical > They already seem to be
stunned.
Fiddler pierces *Choen*'s body.
*Choen* PANICS, and attempts to flee!
* |ZER:0|T:24|N| HP:Critical DP:Full MV:Weary - Choen: Critical > e-
Fiddler pierces *Choen*'s body.
Shimu barely pierces *Choen*'s left hand.
Tempest pierces *Davor*'s body.
=
*Choen* leaves west.
Fiddler pierces *Davor*'s left leg.
Shimu barely pierces *Davor*'s body.
Byrg scythes *Davor*'s right foot hard.
Cancelled.
Byrg scythes *Davor*'s right arm hard.
A raven caws 'Davor is at On the Stone Steps'
A raven caws 'Davor is at On the Stone Steps'
*Davor* swiftly dodges Shimu's attempt to pierce him.
Fiddler barely pierces *Davor*'s body.
Tempest pierces *Davor*'s left leg.
You can't ride in there.
* |ZER:0|T:24|N| HP:Critical DP:Full MV:Weary >
Tempest avoids being bashed by *Davor* who loses his balance and falls!
* |ZER:0|T:22|N| HP:Critical DP:Full MV:Weary > dism
e
You stop riding it.
* |ZER:0|T:22|N| HP:Critical DP:Full MV:Weary >
Entering the Monastery
The remains of a dead monk are spread all across the floor in the entrance
of the monastery. The smell of death hangs in the air, mixing with the
smell of incense. Hooks stick out of the wall, for hanging weapons. Instead
of a weapon, someone or something has placed the cracked skull of another
monk on one of the hooks. To the west some steps are visible. To the east,
the monastery continues and the monks' sleeping chambers are situated in
the north.
[ obvious exits: N E S W ]
Devourer has arrived from the west.
o |ZER:0|T:21|N| HP:Critical DP:Full MV:Weary > e
e
In the Monastery
The echo of all footsteps bounces off the high walls in the center of this
large building. Massive candelabras hang on the walls on both sides and a
large chandelier hangs from the ceiling with thin wax candles in it.
Alongside both the walls wooden benches are in place for resting. The
entrance to the monastery is to the west and an altar of some sort is to
the east.
[ obvious exits: E W ]
A spirit of a monk wails in agony.
Go |ZER:0|T:20|N| HP:Critical DP:Full MV:Weary > R
A raven caws 'Gretchen, Kyr, Davor are at On the
Stone Steps'
By the Altar
The massive stone altar has lost almost all its golden polish through the years
and on most places the grey stone shines through. On the altar there is a
wooden crucifix that for some reason seems untouched by time. On the eastern
wall, behind the altar, there is a large painting and above that an even
larger window with almost all the glass in it broken. To the west some
benches stand and a little to the left there is a winding staircase leading
up in the tower.
[ obvious exits: W U ]
A spirit of a monk wails in agony.
A rat scurries around trying to get out of sight.
A spirit of a monk wails in agony.
Go |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary > Ro |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary >
Rig stops
following you.
You have disbanded the group.
o |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary > o |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary > You have
disbanded the group.
o |ZER:0|T:19|N| HP:Critical DP:Full MV:Weary > cw
CW
CYou try to calm down, but can't.
Wo |ZER:0|T:18|N| HP:Critical DP:Full MV:Weary >
Mood changed to: Wimpy
Wimpy reset to: 197 hit points.
o |W:197|T:17|N| HP:Critical DP:Full MV:Weary > Mood changed to: Brave
Wimpy reset to: 118 hit points.
o |B:118|T:17|N| HP:Critical DP:Full MV:Weary > wMood changed to: Wimpy
Wimpy reset to: 197 hit points.
o |W:197|T:17|N| HP:Critical DP:Full MV:Weary >
Rig assumes a defensive striking posture.
wo |W:197|T:17|N| HP:Critical DP:Full MV:Weary >
In the Monastery
The echo of all footsteps bounces off the high walls in the center of this
large building. Massive candelabras hang on the walls on both sides and a
large chandelier hangs from the ceiling with thin wax candles in it.
Alongside both the walls wooden benches are in place for resting. The
entrance to the monastery is to the west and an altar of some sort is to
the east.
[ obvious exits: E W ]
A spirit of a monk wails in agony.
o |W:197|T:16|N| HP:Critical DP:Full MV:Weary >
Entering the Monastery
The remains of a dead monk are spread all across the floor in the entrance
of the monastery. The smell of death hangs in the air, mixing with the
smell of incense. Hooks stick out of the wall, for hanging weapons. Instead
of a weapon, someone or something has placed the cracked skull of another
monk on one of the hooks. To the west some steps are visible. To the east,
the monastery continues and the monks' sleeping chambers are situated in
the north.
[ obvious exits: N E S W ]
o |W:197|T:16|N| HP:Critical DP:Full MV:Weary > j
w
j
A raven caws 'Gretchen, Kyr, Davor are at On the
Stone Steps'
[kill human]
They aren't here.
bo |W:197|T:16|N| HP:Critical DP:Full MV:Weary >
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving <<<<<.
A strangely curved longsword has been set aside here.
The corpse of Matheus is lying here.
A wooden key, decorated in bronze inlay, has been dropped here.
A dark cloak with a hood has been left here.
A lantern has been left here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A jet black shirt of satin is here.
A brown sack has been left here.
A broadsword is lying here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
*Gretchen* is here, fighting Fiddler.
Devourer the Wretched Predator is here, fighting Kyr.
*Kyr* is here, fighting Byrg.
Byrg the Dark Master is here, fighting Davor.
Shimu the Veteran Havoc is here, fighting Davor.
Fiddler the 60 Second Amyrlin Assassin is here, fighting Davor.
A raven is visible flying high in the sky.
A raven is here flying around.
*Davor* is sitting here.
Tempest the Master Havoc is here, fighting Davor.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Eyes keen, a Domani razor stands here swishing its tail.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
* |W:197|T:15|N| HP:Critical DP:Full MV:Weary > [kill human]
You try to hack *Gretchen*, but she deflects the blow.
*Kyr* PANICS, and attempts to flee!
* |W:197|T:15|N| HP:Critical DP:Full MV:Weary - Fiddler: Battered - Gretchen: Beaten > - =
Fiddler PANICS, and attempts to flee!
+
*Kyr* leaves east.
*
Byrg scythes *Davor*'s body very hard.
A raven caws 'Gretchen, Davor are at On the Stone Steps'
A raven caws 'Gretchen, Davor are at On the Stone Steps'
Shimu barely pierces *Davor*'s body.
Fiddler pierces *Davor*'s head hard.
Tempest barely pierces *Davor*'s right leg.
Fiddler leaves west.
Byrg narrates 'now im berk on 2...'
* + =
Byrg scythes *Davor*'s body hard.
Shimu barely tickles *Davor*'s body with his pierce.
Tempest pierces *Davor*'s body.
-
*Davor* PANICS, and attempts to flee!
Rig has arrived from the east.
-
*Davor* leaves west.
Rig tries to pierce *Gretchen*, but she parries successfully.
=
As *Gretchen* avoids your bash, you topple over and fall to the ground!
*Gretchen* PANICS, and attempts to flee!
Shimu tries to pierce *Gretchen*, but she deflects the blow.
* |W:197|T:15|N| HP:Critical DP:Full MV:Weary - Gretchen: Beaten >
*Kyr* has arrived from the east.
* |W:197|T:11|N| HP:Critical DP:Full MV:Weary - Gretchen: Beaten >
*Kyr* tries to slash Rig, but he deflects the blow.
* |W:197|T:11|N| HP:Critical DP:Full MV:Weary - Gretchen: Beaten >
*Kyr* tries to slash Rig, but he parries successfully.
A raven caws 'Kyr, Gretchen are at On the Stone Steps'
A raven caws 'Kyr, Gretchen are at On the Stone Steps'
Shimu tries to pierce *Gretchen*, but she parries successfully.
Rig tries to pierce *Gretchen*, but she parries successfully.
*Gretchen* tries to strike you, but you parry successfully.
Rig assumes an offensive striking posture.
Devourer leaves east.
Byrg tries to scythe *Kyr*, but he deflects the blow.
*Gretchen* leaves east.
Tempest tries to pierce *Kyr*, but he deflects the blow.
* |W:197|T:10|N| HP:Critical DP:Full MV:Weary >
*Kyr* PANICS, and attempts to flee!
Devourer has arrived from the east.
o |W:197|T:10|N| HP:Critical DP:Full MV:Weary >
Tempest tries to pierce *Kyr*, but he parries successfully.
*Kyr* swiftly dodges Rig's attempt to pierce him.
Byrg scythes *Kyr*'s left hand into bloody fragments!
o |W:197|T:9|N| HP:Critical DP:Full MV:Weary > #Ok. {f} aliases {flee}.
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving vvvvvv.
There are some bloody traces of a HUMAN leaving ^^^^^.
There are some bloody traces of a HUMAN leaving >>>>>.
A water skin has been left on the ground.
A water skin made from dried human flesh lies here.
*Davor* is standing here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
*Choen* is standing here.
A brazen young hare thumps his powerful hind legs nearby.
A gray palfrey prances skittishly nearby.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
*Choen* tries to slash you, but you parry successfully.
* |W:197|T:8|N| HP:Critical DP:Full MV:Haggard - Choen: Critical > Davor assumes an offensive
striking posture.
No way! You're fighting for your life!
* |W:197|T:8|N| HP:Critical DP:Full MV:Haggard - Choen: Critical >
*Davor* slices your right leg very hard.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
You flee head over heels.
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving <<<<<.
A strangely curved longsword has been set aside here.
The corpse of Matheus is lying here.
A wooden key, decorated in bronze inlay, has been dropped here.
A dark cloak with a hood has been left here.
A lantern has been left here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A jet black shirt of satin is here.
A brown sack has been left here.
A broadsword is lying here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
Devourer the Wretched Predator is standing here.
Fiddler the 60 Second Amyrlin Assassin is standing here.
*Kyr* is here, fighting Rig.
Rig the Master Havoc is here, fighting Kyr.
Byrg the Dark Master is here, fighting Kyr.
Shimu the Veteran Havoc is standing here.
A raven is visible flying high in the sky.
A raven is here flying around.
Tempest the Master Havoc is here, fighting Kyr.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Eyes keen, a Domani razor stands here swishing its tail.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
o |W:197|T:8|N| HP:Critical DP:Full MV:Haggard >
Tempest tries to pierce *Kyr*, but he deflects the blow.
A raven caws 'Kyr is at On the Stone Steps'
Rig tries to pierce *Kyr*, but he parries successfully.
Byrg tries to scythe *Kyr*, but he parries successfully.
*Kyr* tries to slash Rig, but he parries successfully.
*Kyr* leaves east.
Tempest narrates 'kyr crit'
o |W:197|T:7|N| HP:Critical DP:Full MV:Haggard > e
j
*Davor* has arrived from the west.
Entering the Monastery
The remains of a dead monk are spread all across the floor in the entrance
of the monastery. The smell of death hangs in the air, mixing with the
smell of incense. Hooks stick out of the wall, for hanging weapons. Instead
of a weapon, someone or something has placed the cracked skull of another
monk on one of the hooks. To the west some steps are visible. To the east,
the monastery continues and the monks' sleeping chambers are situated in
the north.
[ obvious exits: N E S W ]
b
o |W:197|T:7|N| HP:Critical DP:Full MV:Haggard > [kill human]
They aren't here.
o |W:197|T:6|N| HP:Critical DP:Full MV:Haggard > Bash who?
w
o |W:197|T:6|N| HP:Critical DP:Full MV:Haggard > j
Devourer has arrived from the west.
bo |W:197|T:5|N| HP:Critical DP:Full MV:Haggard >
A raven caws 'Davor is at On the Stone Steps'
A rat squeaks 'Gretchen is at By the Altar'
A raven caws 'Davor is at On the Stone Steps'
On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving >>>>>.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a HUMAN leaving <<<<<.
There are some bloody traces of a myrddraal leaving east.
A strangely curved longsword has been set aside here.
The corpse of Matheus is lying here.
A wooden key, decorated in bronze inlay, has been dropped here.
A dark cloak with a hood has been left here.
A lantern has been left here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A jet black shirt of satin is here.
A brown sack has been left here.
A broadsword is lying here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
*Davor* is here, fighting Fiddler.
Fiddler the 60 Second Amyrlin Assassin is here, fighting Davor.
Byrg the Dark Master is here, fighting Davor.
Shimu the Veteran Havoc is here, fighting Davor.
A raven is visible flying high in the sky.
A raven is here flying around.
Tempest the Master Havoc is here, fighting Davor.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Eyes keen, a Domani razor stands here swishing its tail.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
* |W:197|T:5|N| HP:Critical DP:Full MV:Haggard >
*Davor* PANICS, and attempts to flee!
[kill human]
The fighting is too thick and heavy for you to enter the fray!
* |W:197|T:5|N| HP:Critical DP:Full MV:Haggard > Bash who?
* |W:197|T:4|N| HP:Critical DP:Full MV:Haggard >
*Davor* leaves west.
jo |W:197|T:4|N| HP:Critical DP:Full MV:Haggard >
j
j[kill human]
They aren't here.
o |W:197|T:4|N| HP:Critical DP:Full MV:Haggard > [kill human]
They aren't here.
o |W:197|T:3|N| HP:Critical DP:Full MV:Haggard > j
[kill human]
They aren't here.
jo |W:197|T:3|N| HP:Critical DP:Full MV:Haggard >
scor[kill human]
They aren't here.
e
o |W:197|T:3|N| HP:Critical DP:Full MV:Haggard > j
j[kill human]
They aren't here.
o |W:197|T:2|N| HP:Critical DP:Full MV:Haggard > You have 41(394) hit, 106(114) dark power and
27(272) movement points.
You have scored 74545445 experience points and 53 quest points.
You need 3954555 exp to level and 147 qp to rank.
You have amassed 1131 Turn points to date.
You have played 198 days and 15 hours (real time).
This ranks you as Equitant the Cor'sam [Myrddraal 2] (Level 44).
You are standing.
o |W:197|T:2|N| HP:Critical DP:Full MV:Haggard > j[kill human]
They aren't here.
o |W:197|T:2|N| HP:Critical DP:Full MV:Haggard > [kill human]
They aren't here.
jo |W:197|T:1|N| HP:Critical DP:Full MV:Haggard >
[kill human]
They aren't here.
Shimu narrates 'they all low'
jo |W:197|T:1|N| HP:Critical DP:Full MV:Haggard >
[kill human]
They aren't here.
nao |W:197|T:1|N| HP:Critical DP:Full MV:Haggard > r [kill human]
They aren't here.
Shimu tries to pierce *Kyr*, but he parries successfully.
Byrg tries to scythe *Kyr*, but he deflects the blow.
4o |W:197|T:1|N| HP:Critical DP:Full MV:Haggard > 0 hp
j
b
You narrate '40 hp'
Rig pierces *Kyr*'s body hard.
*Kyr* PANICS, and attempts to flee!
New Tick
o |W:197|T:0|N| HP:Critical DP:Full MV:Haggard > BASH HORSE?
[kill human]
The fighting is too thick and heavy for you to enter the fray!
o |W:197|T:63|N| HP:Critical DP:Full MV:Haggard > Bash who?
o |W:197|T:63|N| HP:Critical DP:Full MV:Haggard > j
j
C
[kill human]
The fighting is too thick and heavy for you to enter the fray!
o |W:197|T:63|N| HP:Critical DP:Full MV:Haggard > B
[kill human]
The fighting is too thick and heavy for you to enter the fray!
o |B:197|T:62|N| HP:Critical DP:Full MV:Haggard > post
e
j
bRig tries to pierce *Kyr*, but he deflects the
blow.
A raven caws 'Kyr is at On the Stone Steps'
Byrg scythes *Kyr*'s head into bloody fragments!
*Kyr* is dead! R.I.P.
Your blood freezes as you hear *Kyr*'s DEATH CRY.
Mood changed to: Brave
Wimpy reset to: 118 hit points.
Rig gets a black pair of silver-tooled boots from the corpse of Kyr.
Rig gets a pair of earthen colored breeches from the corpse of Kyr.
Rig gets a soft leather pouch from the corpse of Kyr.
Rig gets a thick, boarhide belt from the corpse of Kyr.
Rig gets a heron marked longsword from the corpse of Kyr.
Rig gets a silver etched shield from the corpse of Kyr.
Rig gets a jeweled wristcuff from the corpse of Kyr.
Rig gets a jeweled wristcuff from the corpse of Kyr.
Rig gets a pair of dark gloves from the corpse of Kyr.
Rig gets a set of cloth sleeves from the corpse of Kyr.
Rig gets a patchwork cloak of animal hides from the corpse of Kyr.
Rig gets a suit of finely-crafted silver chainmail from the corpse of Kyr.
Rig gets a shimmering pendant of obsidian from the corpse of Kyr.
Rig gets a shimmering pendant of obsidian from the corpse of Kyr.
Rig gets a camouflaged hood from the corpse of Kyr.
Rig gets a gold ring from the corpse of Kyr.
Rig gets a gold ring from the corpse of Kyr.
Re: Reboot scramble
Equitant, how the firetruck do you understand half of that.