AIRBORNE Daddy gonna take you on a trip.

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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boboliosie
Posts: 145
Joined: Sun Jul 03, 2016 1:50 am

AIRBORNE Daddy gonna take you on a trip.

Post by boboliosie » Sat Aug 13, 2022 1:14 am

Do witches fly? This is the proper witch test if water is unavailable:


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* S HP:Scratched MV:Winded >
You get a thin vial of yellow fluid from a belt pack. <----PPPPPP (Prior Preparation Prevents Piss Poor Performance)

* S HP:Scratched MV:Winded > The Tar Valon Road
[ obvious exits: N S W ]
North: South: A crow is here flying around.

* S HP:Scratched MV:Winded > [hide ]
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Scratched MV:Winded > Players in your Zone
--------------------
Boboliosie - The Tar Valon Road
Aelrena - The Tar Valon Road
Verne - The Tar Valon Road
Sarinda - The Tar Valon Road <-----A witch kill squad has been after me! I had just bricked twice on Lisette in TV, so they're proper stirred up

* S HP:Scratched MV:Winded >
[hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded >

Sarinda has arrived from the north, riding a warhorse.
Verne has arrived from the north, riding a wild stallion.
Aelrena has arrived from the north, riding a warhorse.

* S HP:Scratched MV:Winded >

Sarinda tries to strike you, but you parry successfully.

* S HP:Scratched MV:Winded - Sarinda: Healthy >
No way! You're fighting for your life!

* S HP:Scratched MV:Winded - Sarinda: Healthy >
You try to pierce Sarinda, but she parries successfully.
You panic and attempt to flee!
You gasp in pain as streaks of fire from Verne burn your body! <----The taint must be firmly in place on this one, throwing fire like that.

You flee head over heels.
The Forgotten Road
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door east: bushes
The Forgotten Braem
[ obvious exits: S W ]
Zone: Forgotten Braem

* S HP:Hurt MV:Winded > Alas, you cannot go that way...

* S HP:Hurt MV:Winded > Alas, you cannot go that way...

* S HP:Hurt MV:Winded >
[hide ]
You attempt to hide yourself.

* S HP:Hurt MV:Winded >
Players in your Zone
--------------------
Aelrena - The Forgotten Road
Verne - The Forgotten Road
Sarinda - The Forgotten Road
Boboliosie - The Forgotten Braem <----Interesting flee, I think this would be a fun zone to blow dung up

* S HP:Hurt MV:Winded >
Players in your Zone
--------------------
Aelrena - The Forgotten Road
Verne - The Forgotten Road
Sarinda - The Forgotten Road
Boboliosie - The Forgotten Braem

* S HP:Hurt MV:Winded >
Players in your Zone
--------------------
Aelrena - The Forgotten Road
Verne - The Forgotten Road
Sarinda - The Forgotten Road
Boboliosie - The Forgotten Braem

* S HP:Hurt MV:Winded >
Players in your Zone
--------------------
Aelrena - The Forgotten Road
Verne - The Forgotten Road
Sarinda - The Forgotten Road
Boboliosie - The Forgotten Braem

* S HP:Hurt MV:Winded >
The Forgotten Road
[ obvious exits: N S W ]
Zone: Forgotten Braem
Door east: bushes

* S HP:Scratched MV:Winded > You light the fuse on the fireworks and set them down.
The fuse slowly burns...
You do not hold that item in your hand. <-----Whats the point of Works if you don't use them, amiright???

* S HP:Scratched MV:Winded >
You bellow 'haha' <----- Does everyone else think taunting is as important as staying silent? Need to make them come to me. 3 witches grouped probably feel safe af, right? RIGHT?

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded > Players in your Zone
--------------------
Aelrena - The Forgotten Braem
Verne - The Forgotten Braem
Sarinda - The Forgotten Braem
Boboliosie - The Forgotten Road

* S HP:Scratched MV:Winded >
Arglebargle, glop-glyf!?! <------ Forgot I wasn't an imm, couldn't go to the bird beach room :)

* S HP:Scratched MV:Winded >
The Forgotten Road
The sounds of the forest surround you as you enter. This appears to have
been a road at one time from the way the trees are smaller and younger
here. The road is mostly overgrown with grass and bushes, especially to the
east. There is not much sign of human use in recent years. There are many game
trails though, so hunting should be good. The road leads west, deeper
into Braem Wood.
[ obvious exits: N S W ]
Zone: Forgotten Braem
Door east: bushes
A bunch of lit fireworks lies on the ground. <----If you don't know how fireworks work, they're fun AF. You light them, and when a group comes in, BOOM!

* S HP:Scratched MV:Winded >
[hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded >
Players in your Zone
--------------------
Aelrena - The Forgotten Braem
Verne - The Forgotten Braem
Sarinda - The Forgotten Braem
Boboliosie - The Forgotten Road

* S HP:Scratched MV:Winded >

*KERBOOM* An explosion sounds in the distance.
The explosion flings Sarinda through the air.
Sarinda flies through the air and crashes into the room.
The explosion flings Verne through the air.
The explosion flings Aelrena through the air. <----- AIRBORNE Daddy gonna take you on a trip. Okay, all 3 are WITCHES! Now, wtf did everyone go?

* S HP:Scratched MV:Winded >

Sarinda tries to strike you, but you parry successfully.

* S HP:Scratched MV:Winded - Sarinda: Healthy > Ok.

* S HP:Scratched MV:Winded - Sarinda: Healthy > [hide ]
No way! You're fighting for your life!

* S HP:Scratched MV:Winded - Sarinda: Healthy >
The Forgotten Road
The sounds of the forest surround you as you enter. This appears to have
been a road at one time from the way the trees are smaller and younger
here. The road is mostly overgrown with grass and bushes, especially to the
east. There is not much sign of human use in recent years. There are many game
trails though, so hunting should be good. The road leads west, deeper
into Braem Wood.
[ obvious exits: N S W ]
Zone: Forgotten Braem
Door east: bushes
Sarinda the Elder Sister is here, fighting YOU!, riding a warhorse.

* S HP:Scratched MV:Winded - Sarinda: Healthy > You panic and attempt to flee!

You flee head over heels.
The Forgotten Braem
[ obvious exits: S W ]
Zone: Forgotten Braem
Alas, you cannot go that way...

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded > [ba verne]
Backstab who?

* S HP:Scratched MV:Winded >
The Forgotten Road
[ obvious exits: N S W ]
Zone: Forgotten Braem
Door east: bushes
Sarinda the Elder Sister is standing here, riding a warhorse.

* S HP:Scratched MV:Winded >
The Forgotten Braem
[ obvious exits: N W ]

* S HP:Scratched MV:Winded >
The Forgotten Road
[ obvious exits: N S W ]
Zone: Forgotten Braem
Door east: bushes

* S HP:Scratched MV:Winded > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Winded >
[ba sarinda]
Backstab who?

* S HP:Scratched MV:Winded > The Forgotten Road
[ obvious exits: N E S W ]
Zone: Forgotten Braem
A jaguar, chewing on its prey, looks at you.

* S HP:Scratched MV:Weary > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Weary > [ba sarinda]
Backstab who?

* S HP:Scratched MV:Weary >
The Forgotten Road
[ obvious exits: N E S ]
Zone: Forgotten Braem

* S HP:Scratched MV:Weary > Alas, you cannot go that way...

* S HP:Scratched MV:Weary > Players in your Zone
--------------------
Boboliosie - The Forgotten Road
Sarinda - The Forgotten Road
Verne - A Trail in the Forest
Aelrena - Empty Fountain

* S HP:Scratched MV:Weary >
The Forgotten Road
[ obvious exits: N E W ]
Zone: Forgotten Braem

* S HP:Scratched MV:Weary > Forgotten Road Near a Swift Stream
[ obvious exits: N E S W ]
Zone: Forgotten Braem

* S HP:Scratched MV:Weary >
The Forgotten Road
[ obvious exits: E W ]

* S HP:Scratched MV:Weary >
The Forgotten Road
[ obvious exits: E W ]

* S HP:Scratched MV:Weary >
Players in your Zone
--------------------
Verne - A Small Stable
Boboliosie - The Forgotten Road
Sarinda - The Forgotten Road
Aelrena - Empty Fountain

* S HP:Scratched MV:Weary >
Street in an Abandoned Town
[ obvious exits: E W ]
Zone: Forgotten Braem

* S HP:Scratched MV:Weary > Alas, you cannot go that way...

* S HP:Scratched MV:Weary > Alas, you cannot go that way...

* S HP:Scratched MV:Weary >
Empty Fountain
[ obvious exits: N E S W ]
South: A huge tree draped with moss towers over you.
Aelrena Solyan, Tower Accepted is standing here, riding a warhorse.

* S HP:Scratched MV:Weary > An Abandoned Street <---- dung, overspammed.
[ obvious exits: N E S W ]
Zone: Forgotten Braem

* S HP:Scratched MV:Weary > An Abandoned Street
[ obvious exits: N S W ]
Zone: Forgotten Braem

* S HP:Scratched MV:Haggard >
An Abandoned Street
[ obvious exits: N E S W ]
Zone: Forgotten Braem

* S HP:Scratched MV:Haggard > Empty Fountain
[ obvious exits: N E S W ]
Zone: Forgotten Braem
South: A huge tree draped with moss towers over you.
Aelrena Solyan, Tower Accepted is standing here, riding a warhorse.

* S HP:Scratched MV:Haggard > [hide ]
You attempt to hide yourself. <-----Now the question is, is she blind/Deaf? Fireworks do incredible things!

* S HP:Scratched MV:Haggard >
[ba aelrena]
You silently approach your victim...


-=
+*
*+
=-
-
=+*
Ooops. Your clumsy execution broadcasts your intentions. <----- firetruck! Was so pissed, was this the end of the story?

* S HP:Scratched MV:Haggard - Aelrena: Healthy >

You swiftly dodge Aelrena's attempt to slash you.

* S HP:Scratched MV:Haggard - Aelrena: Healthy >

Verne has arrived from the north, riding a wild stallion.

* S HP:Scratched MV:Haggard - Aelrena: Healthy >
Verne tries to scythe you, but you deflect the blow.

* S HP:Scratched MV:Haggard - Aelrena: Healthy >

Sarinda has arrived from the east, riding a warhorse.

* S HP:Scratched MV:Haggard - Aelrena: Healthy >
Verne tries to scythe you, but you deflect the blow.
You swiftly dodge Aelrena's attempt to slash you.

* S HP:Scratched MV:Haggard - Aelrena: Healthy > <----- GDit, the girl power Group Moms showed up. Let me get at that dizzy girl.
Ok.

* S HP:Scratched MV:Haggard - Aelrena: Healthy >
You panic and attempt to flee!

You flee head over heels.
Street in an Abandoned Town
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: door
The door seems to be closed.

* S HP:Scratched MV:Haggard > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Haggard > [ba aelrena]
Backstab who?

* S HP:Scratched MV:Haggard >
A Collapsed House
[ obvious exits: E S ]
Zone: Forgotten Braem
Door down: trapdoor

* S HP:Scratched MV:Haggard >
[hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Haggard > [ba aelrena]
Backstab who?

* S HP:Scratched MV:Haggard >
Street in an Abandoned Town
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: door

* S HP:Scratched MV:Haggard > Empty Fountain
[ obvious exits: N E S W ]
South: A huge tree draped with moss towers over you.
Sarinda the Elder Sister is standing here, riding a warhorse.
Verne the Tower Accepted, Brown Ajah Apprentice is standing here, riding a wild stallion.
Aelrena Solyan, Tower Accepted is standing here, riding a warhorse.

* S HP:Scratched MV:Haggard > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Haggard >
[ba aelrena]
You silently approach your victim... <----Am I really going to get round 2? Not spamming, could I be so lucky tonight?


-=
+*

Verne tries to scythe you, but you parry successfully.

*
+=
Sarinda says 'you're ok' <----- OMG, a foretelling? Is this witch a prophet, or a liar?

-
Sarinda tries to strike you, but you dodge the attack.


-=
+*

Aelrena makes a strange sound as you place a silver-winged basilard in her back!
Aelrena is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear Aelrena's death cry. <------ LIAR!!! MUAHHAHAHA, it all's well that ends well.

* S HP:Scratched MV:Haggard - Verne: Scratched >

You gasp in pain as streaks of fire from Verne burn your body!

* S HP:Hurt MV:Haggard - Verne: Scratched >

Sarinda gets a water skin from the corpse of Aelrena.
Sarinda gets a leather water flask from the corpse of Aelrena.
Sarinda gets a large number of copper pennies from the corpse of Aelrena.
Sarinda gets a black pair of silver-tooled boots from the corpse of Aelrena.
Sarinda gets a pair of earthen colored breeches from the corpse of Aelrena.
Sarinda gets a belt with a buckle of cuendillar from the corpse of Aelrena.
Sarinda gets a bladed feather staff from the corpse of Aelrena.
Sarinda gets a silver Kandori wristcuff from the corpse of Aelrena.
Sarinda gets a silver Kandori wristcuff from the corpse of Aelrena.
Sarinda gets a pair of dark gloves from the corpse of Aelrena.
Sarinda gets a set of lace sleeves from the corpse of Aelrena.
Sarinda gets a backpack from the corpse of Aelrena.
Sarinda gets a dress with colored bands at the hem from the corpse of Aelrena.
Sarinda gets a bearskin tunic from the corpse of Aelrena.
Sarinda gets a Kandori snowflake necklace from the corpse of Aelrena.
Sarinda gets a shimmering pendant of obsidian from the corpse of Aelrena.
Sarinda gets a camouflaged hood from the corpse of Aelrena.
Sarinda gets a gold ring from the corpse of Aelrena.
Sarinda gets a great serpent ring from the corpse of Aelrena.

'DING DONG the WITCH IS DEAD'

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