Stab Thread
Re: Stab Thread
Entrance to the Courtyard
You are in a small alcove just off the main gate. To the north a stone
archway leads into the palace courtyard. Just to the west you can see a
guard tower.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
East: Reyne Verenhald is standing here.
West: The palace guard is here, eyeing the corridors watchfully.
*Jestin* is standing here.
An old and feeble palace servant wanders aimlessly about.
* S HP:Wounded MV:Weary >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > You silently approach your victim...
-
Reyne has arrived from the east.
=
*Jestin* swiftly dodges Reyne's attempt to strike him.
+
*
*
A flaming slick of hot oil pours down from above!
A flaming slick of hot oil narrowly misses *Jestin*, who deftly steps aside.
+
=-
*Jestin* releases streaks of Fire at Reyne, who screams in pain.
-
=+
*
You can't backstab a fighting person, too alert!
* S HP:Wounded MV:Weary >
back h.dark
*Jestin* swiftly dodges Reyne's attempt to strike him.
* S HP:Wounded MV:Weary > Backstab them?!? They are in the throes of battle!
* S HP:Wounded MV:Weary >
*Jestin* releases streaks of Fire at Reyne, who screams in pain.
back h.dark
* S HP:Wounded MV:Weary >
Reyne panics, and attempts to flee!
* S HP:Wounded MV:Weary >
Reyne leaves north. ^^
You silently approach your victim...
-
=+
*Jestin* leaves north. ^^
*
Reyne has arrived from the north.
*
Cera narrates 'would have landed last fs'
+
=
*Jestin* has arrived from the north.
-
Reyne leaves north. ^^
-=
+*
Ooops. Your clumsy execution broadcasts your intentions. <-- Big sad
*Jestin* panics, and attempts to flee!
* S HP:Wounded MV:Weary - Jestin: Beaten >
Reyne has arrived from the north.
* S HP:Wounded MV:Weary - Jestin: Beaten >
Cera narrates 'on him'
* S HP:Wounded MV:Weary - Jestin: Beaten >
*Jestin* leaves east. >>
* S HP:Wounded MV:Weary >
Reyne leaves east. >>
* S HP:Wounded MV:Weary >
Cera narrates 'but no sps'
* S HP:Wounded MV:Weary >
nar bricked :(
You narrate 'bricked :(' <-- Shared sadness
* S HP:Wounded MV:Weary >
e
Inside the Palace Gate
You are just inside the main portcullis of the royal palace of Andor.
People are usually streaming in and out under the watchful gaze of
the palace guards. There are small alcoves both to the east and west.
[ obvious exits: E S W ]
Zone: Inner Caemlyn
Door south: portcullis
South: A warhorse is here, stamping his feet impatiently.
West: An old and feeble palace servant wanders aimlessly about.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
* S HP:Wounded MV:Weary >
e
Entrance to the Courtyard
This small alcove lies just off the main gate of the palace. A stone archway
leads north into the palace courtyard, and you can see a small guard tower
to the east.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
North: Reyne Verenhald is standing here.
East: A young Queen's Guard soldier stands here.
West: The palace guard is here, eyeing the corridors watchfully.
* S HP:Wounded MV:Weary >
Cera narrates 'heh'
* S HP:Wounded MV:Weary >
A loud grinding of stone on concrete resonates from above.
* S HP:Wounded MV:Weary >
n
South-East Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall.
[ obvious exits: N S W ]
Zone: Inner Caemlyn
West: *Jestin* is standing here.
The waters of a blue-veined marble fountain pour forth here.
Reyne Verenhald is standing here.
An old and feeble palace servant wanders aimlessly about.
* S HP:Wounded MV:Weary >
Reyne leaves west. <<
* S HP:Wounded MV:Weary >
w
The earth trembles and shivers beneath your feet..!
b
h;;back h.dark
* S HP:Wounded MV:Weary >
South-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall. Above you, high on
the southern wall, there is a small balcony.
[ obvious exits: N E S ]
Zone: Inner Caemlyn
East: An old and feeble palace servant wanders aimlessly about.
South: An old and feeble palace servant wanders aimlessly about.
The waters of a blue-veined marble fountain pour forth here.
Reyne Verenhald is here, fighting Jestin.
*Jestin* is here, fighting Reyne.
* S HP:Wounded MV:Weary > Reyne leaves south. vv
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > You silently approach your victim...
-=
+*
*Jestin* leaves south. vv
*
Reyne has arrived from the south.
+
=-
-
*Jestin* has arrived from the south.
=
*Jestin* tries to strike Reyne, but she parries successfully.
+*
You can't backstab a fighting person, too alert!
* S HP:Wounded MV:Weary >
Reyne panics, and attempts to flee!
* S HP:Wounded MV:Weary >
b
h;;back h.dark
The aged servant has arrived from the south.
* S HP:Wounded MV:Winded >
Reyne leaves east. >>
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded > You silently approach your victim...
-=
+
Reyne has arrived from the east.
*Jestin* leaves east. >>
*
*+=-
Reyne leaves east. >>
-
=+*
Backstab who?
* S HP:Wounded MV:Winded >
e
South-East Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall.
[ obvious exits: N S W ]
Zone: Inner Caemlyn
West: An old and feeble palace servant wanders aimlessly about.
The waters of a blue-veined marble fountain pour forth here.
*Jestin* is standing here.
An old and feeble palace servant wanders aimlessly about.
*Jestin* leaves south. vv
* S HP:Wounded MV:Winded >
b
h;;back h.dark
[hide ]
You attempt to hide yourself.
s
* S HP:Wounded MV:Winded > Backstab who?
b
h;;back h.dark
* S HP:Wounded MV:Winded > Entrance to the Courtyard
This small alcove lies just off the main gate of the palace. A stone archway
leads north into the palace courtyard, and you can see a small guard tower
to the east.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
North: An old and feeble palace servant wanders aimlessly about.
East: A young Queen's Guard soldier stands here.
West: Reyne Verenhald is standing here.
*Jestin* is standing here.
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > You silently approach your victim...
-
*Jestin* leaves west. <<
=
+*
Reyne narrates 'he's crit'
*
+=
-
-=
+*
Backstab who?
* S HP:Wounded MV:Weary >
w
Inside the Palace Gate
You are just inside the main portcullis of the royal palace of Andor.
People are usually streaming in and out under the watchful gaze of
the palace guards. There are small alcoves both to the east and west.
[ obvious exits: E S W ]
Zone: Inner Caemlyn
Door south: portcullis
South: A warhorse is here, stamping his feet impatiently.
West: *Jestin* is standing here.
Reyne Verenhald is standing here.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
* S HP:Wounded MV:Weary >
Reyne leaves east. >>
w
b
h;;back h.dark
* S HP:Wounded MV:Weary >
Entrance to the Courtyard
You are in a small alcove just off the main gate. To the north a stone
archway leads into the palace courtyard. Just to the west you can see a
guard tower.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
North: An old and feeble palace servant wanders aimlessly about.
East: The palace guard is here, eyeing the corridors watchfully.
West: The palace guard is here, eyeing the corridors watchfully.
*Jestin* is standing here.
A warhorse is here, stamping his feet impatiently.
Cera Merimon, Tower Accepted is standing here.
*Jestin* panics, and attempts to flee!
Cera releases streaks of Fire at *Jestin*, who screams in pain.
* S HP:Wounded MV:Weary > [hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > Reyne has arrived from the east.
Backstab them?!? They are in the throes of battle!
*Jestin* leaves north. ^^
* S HP:Wounded MV:Weary >
n
Reyne leaves north. ^^
Cera leaves north. ^^
A warhorse leaves north. ^^
b
h;;back h.dark
* S HP:Wounded MV:Weary >
South-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall. Above you, high on
the southern wall, there is a small balcony.
[ obvious exits: N E S ]
Zone: Inner Caemlyn
North: A warhorse is here, stamping his feet impatiently.
East: An old and feeble palace servant wanders aimlessly about.
The waters of a blue-veined marble fountain pour forth here.
Reyne Verenhald is standing here.
*Jestin* is standing here.
An old and feeble palace servant wanders aimlessly about.
* S HP:Wounded MV:Weary > [hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > You silently approach your victim...
-=
*Jestin* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
You vibrate and are knocked about.
Reyne panics, and attempts to flee!
Reyne vibrates and is knocked about.
The aged servant vibrates and is knocked about.
+
Ouch! It appears someone saw your sneak attack.
* S HP:Wounded MV:Weary - Jestin: Critical >
Cera has arrived from the north.
A warhorse has arrived from the north.
* S HP:Wounded MV:Weary - Jestin: Critical >
Reyne leaves south. vv
* S HP:Wounded MV:Weary - Jestin: Critical >
You try to pierce *Jestin*, but he deflects the blow.
* S HP:Wounded MV:Weary - Jestin: Critical >
*Jestin* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
Cera panics, and attempts to flee!
Cera vibrates and is knocked about.
You vibrate and are knocked about.
The aged servant vibrates and is knocked about.
The aged servant is stunned, but will probably regain consciousness... <-- We''ll hire a young gal
* S HP:Battered MV:Weary - Jestin: Critical >
Cera leaves east. >>
* S HP:Battered MV:Weary - Jestin: Critical >
You try to pierce *Jestin*, but he parries successfully.
* S HP:Battered MV:Weary - Jestin: Critical >
*Jestin* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
You vibrate and are knocked about.
The vibrations are so incredible, the aged servant is shaken into little pieces.
The aged servant is dead! R.I.P.
Your blood freezes as you hear the aged servant's death cry.
* S HP:Battered MV:Weary - Jestin: Critical >
A warhorse tries to hit Jestin, but he parries successfully.
*Jestin* tries to strike you, but you deflect the blow.
You try to pierce *Jestin*, but he parries successfully.
* S HP:Battered MV:Weary - Jestin: Critical >
You try to pierce *Jestin*, but he deflects the blow.
* S HP:Battered MV:Weary - Jestin: Critical >
A warhorse tries to hit Jestin, but he dodges the attack.
You try to pierce *Jestin*, but he deflects the blow.
* S HP:Battered MV:Weary - Jestin: Critical >
21
Cera has arrived from the east.
* S HP:Battered MV:Weary - Jestin: Critical >
f
[cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 199 hit points.
* S HP:Battered MV:Weary - Jestin: Critical >
You panic and attempt to flee!
You flee head over heels.
North-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of the
White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. You can see five stone archways
around the courtyard, two of them in the southern wall.
[ obvious exits: N E S W ]
Zone: Inner Caemlyn
South: Cera Merimon, Tower Accepted is standing here.
The waters of a blue-veined marble fountain pour forth here.
* S HP:Battered MV:Weary >
w
Entrance to the Courtyard
The hallway bends here to the north and west. An archway is set into the
eastern wall through which you can see the palace courtyard. A large
painting is here, hung on the southern wall.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
North: A palace servant is here, about his duties.
West: An elite trolloc stands ready to obey orders.
A thick black cloak seems to make a puddle on the ground.
31
* S HP:Battered MV:Weary >
[cha mood brave]
Mood changed to: Brave
Wimpy reset to: 119 hit points.
* S HP:Battered MV:Weary >
e
North-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of the
White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. You can see five stone archways
around the courtyard, two of them in the southern wall.
[ obvious exits: N E S W ]
Zone: Inner Caemlyn
The waters of a blue-veined marble fountain pour forth here.
s
* S HP:Battered MV:Weary >
h
The earth trembles and shivers beneath your feet..!
back h.dark
* S HP:Battered MV:Weary > South-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall. Above you, high on
the southern wall, there is a small balcony.
[ obvious exits: N E S ]
Zone: Inner Caemlyn
East: A warhorse is here, fighting Jestin.
The corpse of the aged servant is lying here.
The waters of a blue-veined marble fountain pour forth here.
* S HP:Battered MV:Weary >
Cera has arrived from the east.
* S HP:Battered MV:Weary > [hide ]
You attempt to hide yourself.
* S HP:Battered MV:Weary > Backstab who?
* S HP:Battered MV:Weary >
back h.dark
Backstab who?
* S HP:Battered MV:Weary >
back h.dark
*Jestin* has arrived from the east.
* S HP:Battered MV:Weary >
You silently approach your victim...
-=
+*
*+
Cera releases streaks of Fire at *Jestin*, who screams in pain.
*Jestin* is mortally wounded, and will die soon, if not aided.
=
-
-=
+*
*Jestin* makes a strange sound as you place a silver-winged basilard in his back! <-- Big kill steal!
*Jestin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Jestin*'s death cry.
You are in a small alcove just off the main gate. To the north a stone
archway leads into the palace courtyard. Just to the west you can see a
guard tower.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
East: Reyne Verenhald is standing here.
West: The palace guard is here, eyeing the corridors watchfully.
*Jestin* is standing here.
An old and feeble palace servant wanders aimlessly about.
* S HP:Wounded MV:Weary >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > You silently approach your victim...
-
Reyne has arrived from the east.
=
*Jestin* swiftly dodges Reyne's attempt to strike him.
+
*
*
A flaming slick of hot oil pours down from above!
A flaming slick of hot oil narrowly misses *Jestin*, who deftly steps aside.
+
=-
*Jestin* releases streaks of Fire at Reyne, who screams in pain.
-
=+
*
You can't backstab a fighting person, too alert!
* S HP:Wounded MV:Weary >
back h.dark
*Jestin* swiftly dodges Reyne's attempt to strike him.
* S HP:Wounded MV:Weary > Backstab them?!? They are in the throes of battle!
* S HP:Wounded MV:Weary >
*Jestin* releases streaks of Fire at Reyne, who screams in pain.
back h.dark
* S HP:Wounded MV:Weary >
Reyne panics, and attempts to flee!
* S HP:Wounded MV:Weary >
Reyne leaves north. ^^
You silently approach your victim...
-
=+
*Jestin* leaves north. ^^
*
Reyne has arrived from the north.
*
Cera narrates 'would have landed last fs'
+
=
*Jestin* has arrived from the north.
-
Reyne leaves north. ^^
-=
+*
Ooops. Your clumsy execution broadcasts your intentions. <-- Big sad
*Jestin* panics, and attempts to flee!
* S HP:Wounded MV:Weary - Jestin: Beaten >
Reyne has arrived from the north.
* S HP:Wounded MV:Weary - Jestin: Beaten >
Cera narrates 'on him'
* S HP:Wounded MV:Weary - Jestin: Beaten >
*Jestin* leaves east. >>
* S HP:Wounded MV:Weary >
Reyne leaves east. >>
* S HP:Wounded MV:Weary >
Cera narrates 'but no sps'
* S HP:Wounded MV:Weary >
nar bricked :(
You narrate 'bricked :(' <-- Shared sadness
* S HP:Wounded MV:Weary >
e
Inside the Palace Gate
You are just inside the main portcullis of the royal palace of Andor.
People are usually streaming in and out under the watchful gaze of
the palace guards. There are small alcoves both to the east and west.
[ obvious exits: E S W ]
Zone: Inner Caemlyn
Door south: portcullis
South: A warhorse is here, stamping his feet impatiently.
West: An old and feeble palace servant wanders aimlessly about.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
* S HP:Wounded MV:Weary >
e
Entrance to the Courtyard
This small alcove lies just off the main gate of the palace. A stone archway
leads north into the palace courtyard, and you can see a small guard tower
to the east.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
North: Reyne Verenhald is standing here.
East: A young Queen's Guard soldier stands here.
West: The palace guard is here, eyeing the corridors watchfully.
* S HP:Wounded MV:Weary >
Cera narrates 'heh'
* S HP:Wounded MV:Weary >
A loud grinding of stone on concrete resonates from above.
* S HP:Wounded MV:Weary >
n
South-East Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall.
[ obvious exits: N S W ]
Zone: Inner Caemlyn
West: *Jestin* is standing here.
The waters of a blue-veined marble fountain pour forth here.
Reyne Verenhald is standing here.
An old and feeble palace servant wanders aimlessly about.
* S HP:Wounded MV:Weary >
Reyne leaves west. <<
* S HP:Wounded MV:Weary >
w
The earth trembles and shivers beneath your feet..!
b
h;;back h.dark
* S HP:Wounded MV:Weary >
South-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall. Above you, high on
the southern wall, there is a small balcony.
[ obvious exits: N E S ]
Zone: Inner Caemlyn
East: An old and feeble palace servant wanders aimlessly about.
South: An old and feeble palace servant wanders aimlessly about.
The waters of a blue-veined marble fountain pour forth here.
Reyne Verenhald is here, fighting Jestin.
*Jestin* is here, fighting Reyne.
* S HP:Wounded MV:Weary > Reyne leaves south. vv
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > You silently approach your victim...
-=
+*
*Jestin* leaves south. vv
*
Reyne has arrived from the south.
+
=-
-
*Jestin* has arrived from the south.
=
*Jestin* tries to strike Reyne, but she parries successfully.
+*
You can't backstab a fighting person, too alert!
* S HP:Wounded MV:Weary >
Reyne panics, and attempts to flee!
* S HP:Wounded MV:Weary >
b
h;;back h.dark
The aged servant has arrived from the south.
* S HP:Wounded MV:Winded >
Reyne leaves east. >>
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Winded > You silently approach your victim...
-=
+
Reyne has arrived from the east.
*Jestin* leaves east. >>
*
*+=-
Reyne leaves east. >>
-
=+*
Backstab who?
* S HP:Wounded MV:Winded >
e
South-East Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall.
[ obvious exits: N S W ]
Zone: Inner Caemlyn
West: An old and feeble palace servant wanders aimlessly about.
The waters of a blue-veined marble fountain pour forth here.
*Jestin* is standing here.
An old and feeble palace servant wanders aimlessly about.
*Jestin* leaves south. vv
* S HP:Wounded MV:Winded >
b
h;;back h.dark
[hide ]
You attempt to hide yourself.
s
* S HP:Wounded MV:Winded > Backstab who?
b
h;;back h.dark
* S HP:Wounded MV:Winded > Entrance to the Courtyard
This small alcove lies just off the main gate of the palace. A stone archway
leads north into the palace courtyard, and you can see a small guard tower
to the east.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
North: An old and feeble palace servant wanders aimlessly about.
East: A young Queen's Guard soldier stands here.
West: Reyne Verenhald is standing here.
*Jestin* is standing here.
* S HP:Wounded MV:Winded >
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > You silently approach your victim...
-
*Jestin* leaves west. <<
=
+*
Reyne narrates 'he's crit'
*
+=
-
-=
+*
Backstab who?
* S HP:Wounded MV:Weary >
w
Inside the Palace Gate
You are just inside the main portcullis of the royal palace of Andor.
People are usually streaming in and out under the watchful gaze of
the palace guards. There are small alcoves both to the east and west.
[ obvious exits: E S W ]
Zone: Inner Caemlyn
Door south: portcullis
South: A warhorse is here, stamping his feet impatiently.
West: *Jestin* is standing here.
Reyne Verenhald is standing here.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
* S HP:Wounded MV:Weary >
Reyne leaves east. >>
w
b
h;;back h.dark
* S HP:Wounded MV:Weary >
Entrance to the Courtyard
You are in a small alcove just off the main gate. To the north a stone
archway leads into the palace courtyard. Just to the west you can see a
guard tower.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
North: An old and feeble palace servant wanders aimlessly about.
East: The palace guard is here, eyeing the corridors watchfully.
West: The palace guard is here, eyeing the corridors watchfully.
*Jestin* is standing here.
A warhorse is here, stamping his feet impatiently.
Cera Merimon, Tower Accepted is standing here.
*Jestin* panics, and attempts to flee!
Cera releases streaks of Fire at *Jestin*, who screams in pain.
* S HP:Wounded MV:Weary > [hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > Reyne has arrived from the east.
Backstab them?!? They are in the throes of battle!
*Jestin* leaves north. ^^
* S HP:Wounded MV:Weary >
n
Reyne leaves north. ^^
Cera leaves north. ^^
A warhorse leaves north. ^^
b
h;;back h.dark
* S HP:Wounded MV:Weary >
South-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall. Above you, high on
the southern wall, there is a small balcony.
[ obvious exits: N E S ]
Zone: Inner Caemlyn
North: A warhorse is here, stamping his feet impatiently.
East: An old and feeble palace servant wanders aimlessly about.
The waters of a blue-veined marble fountain pour forth here.
Reyne Verenhald is standing here.
*Jestin* is standing here.
An old and feeble palace servant wanders aimlessly about.
* S HP:Wounded MV:Weary > [hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Weary > You silently approach your victim...
-=
*Jestin* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
You vibrate and are knocked about.
Reyne panics, and attempts to flee!
Reyne vibrates and is knocked about.
The aged servant vibrates and is knocked about.
+
Ouch! It appears someone saw your sneak attack.
* S HP:Wounded MV:Weary - Jestin: Critical >
Cera has arrived from the north.
A warhorse has arrived from the north.
* S HP:Wounded MV:Weary - Jestin: Critical >
Reyne leaves south. vv
* S HP:Wounded MV:Weary - Jestin: Critical >
You try to pierce *Jestin*, but he deflects the blow.
* S HP:Wounded MV:Weary - Jestin: Critical >
*Jestin* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
Cera panics, and attempts to flee!
Cera vibrates and is knocked about.
You vibrate and are knocked about.
The aged servant vibrates and is knocked about.
The aged servant is stunned, but will probably regain consciousness... <-- We''ll hire a young gal
* S HP:Battered MV:Weary - Jestin: Critical >
Cera leaves east. >>
* S HP:Battered MV:Weary - Jestin: Critical >
You try to pierce *Jestin*, but he parries successfully.
* S HP:Battered MV:Weary - Jestin: Critical >
*Jestin* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
You vibrate and are knocked about.
The vibrations are so incredible, the aged servant is shaken into little pieces.
The aged servant is dead! R.I.P.
Your blood freezes as you hear the aged servant's death cry.
* S HP:Battered MV:Weary - Jestin: Critical >
A warhorse tries to hit Jestin, but he parries successfully.
*Jestin* tries to strike you, but you deflect the blow.
You try to pierce *Jestin*, but he parries successfully.
* S HP:Battered MV:Weary - Jestin: Critical >
You try to pierce *Jestin*, but he deflects the blow.
* S HP:Battered MV:Weary - Jestin: Critical >
A warhorse tries to hit Jestin, but he dodges the attack.
You try to pierce *Jestin*, but he deflects the blow.
* S HP:Battered MV:Weary - Jestin: Critical >
21
Cera has arrived from the east.
* S HP:Battered MV:Weary - Jestin: Critical >
f
[cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 199 hit points.
* S HP:Battered MV:Weary - Jestin: Critical >
You panic and attempt to flee!
You flee head over heels.
North-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of the
White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. You can see five stone archways
around the courtyard, two of them in the southern wall.
[ obvious exits: N E S W ]
Zone: Inner Caemlyn
South: Cera Merimon, Tower Accepted is standing here.
The waters of a blue-veined marble fountain pour forth here.
* S HP:Battered MV:Weary >
w
Entrance to the Courtyard
The hallway bends here to the north and west. An archway is set into the
eastern wall through which you can see the palace courtyard. A large
painting is here, hung on the southern wall.
[ obvious exits: N E W ]
Zone: Inner Caemlyn
North: A palace servant is here, about his duties.
West: An elite trolloc stands ready to obey orders.
A thick black cloak seems to make a puddle on the ground.
31
* S HP:Battered MV:Weary >
[cha mood brave]
Mood changed to: Brave
Wimpy reset to: 119 hit points.
* S HP:Battered MV:Weary >
e
North-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of the
White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. You can see five stone archways
around the courtyard, two of them in the southern wall.
[ obvious exits: N E S W ]
Zone: Inner Caemlyn
The waters of a blue-veined marble fountain pour forth here.
s
* S HP:Battered MV:Weary >
h
The earth trembles and shivers beneath your feet..!
back h.dark
* S HP:Battered MV:Weary > South-West Corner of the Courtyard
You are in the corner of the Palace Courtyard. The floor is made up of
large granite blocks. There is an enormous fountain set in the middle of
the courtyard, so that you are walking around its perimeter. A statue of
the White Lion of Andor is raised in the middle of the fountain, spraying
water from its mouth high into the air. There are five stone archways
around the courtyard, two of them in the southern wall. Above you, high on
the southern wall, there is a small balcony.
[ obvious exits: N E S ]
Zone: Inner Caemlyn
East: A warhorse is here, fighting Jestin.
The corpse of the aged servant is lying here.
The waters of a blue-veined marble fountain pour forth here.
* S HP:Battered MV:Weary >
Cera has arrived from the east.
* S HP:Battered MV:Weary > [hide ]
You attempt to hide yourself.
* S HP:Battered MV:Weary > Backstab who?
* S HP:Battered MV:Weary >
back h.dark
Backstab who?
* S HP:Battered MV:Weary >
back h.dark
*Jestin* has arrived from the east.
* S HP:Battered MV:Weary >
You silently approach your victim...
-=
+*
*+
Cera releases streaks of Fire at *Jestin*, who screams in pain.
*Jestin* is mortally wounded, and will die soon, if not aided.
=
-
-=
+*
*Jestin* makes a strange sound as you place a silver-winged basilard in his back! <-- Big kill steal!
*Jestin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Jestin*'s death cry.
Re: Stab Thread
Yeah im fighting crit 1 on 4 including 2 fcs and you feel that it's necessary to spam time stab me hoping some random timer will complete and you will wizkill me, bravo :)
Re: Stab Thread
Err throwing spikes on me is much different? You are a beast to kill what else i could do? :)
Re: Stab Thread
Atkins says 'too low to hit tho'
* S HP:Hurt MV:Tiring > On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
Zone: Decayed Forest
*Ghast* is standing here, riding a shadow stallion.
*Skagog* is resting here.
*Smeg* is standing here.
* S HP:Hurt MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Tiring > You silently approach your victim...
-=
+
*Skagog* draws a heron-marked greatsword from a plain weapons belt with a flash of steel.
*Skagog* wields a heron-marked greatsword in a two-handed grip.
*
*
*Skagog* stops resting, and clambers on his feet.
+
*Ghast* tries to slash you, but you deflect the blow.
*Skagog* leaves east. >>
=
*Ghast* tries to slash you, but you parry successfully.
-
-=
(tic_timer): Tic in 7 seconds!
+*
*Smeg* sits down.
*Smeg* makes a strange sound as you place a silver-winged basilard in his back!
*Smeg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Smeg*'s death cry.
* S HP:Hurt MV:Tiring > On the Stone Steps
The stairs leading up to the entrance are made of the same stone that the
monastery was built with. There are thirteen steps up to what once was a
gate, but now is only a gateway. Bones and marks of blades on the steps are
witness of some fight taking place here long ago. To the west there is a
yard, and to the east the gaping hole that was once the entrance to the
monastery awaits.
[ obvious exits: E W ]
Zone: Decayed Forest
*Ghast* is standing here, riding a shadow stallion.
*Skagog* is resting here.
*Smeg* is standing here.
* S HP:Hurt MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Tiring > You silently approach your victim...
-=
+
*Skagog* draws a heron-marked greatsword from a plain weapons belt with a flash of steel.
*Skagog* wields a heron-marked greatsword in a two-handed grip.
*
*
*Skagog* stops resting, and clambers on his feet.
+
*Ghast* tries to slash you, but you deflect the blow.
*Skagog* leaves east. >>
=
*Ghast* tries to slash you, but you parry successfully.
-
-=
(tic_timer): Tic in 7 seconds!
+*
*Smeg* sits down.
*Smeg* makes a strange sound as you place a silver-winged basilard in his back!
*Smeg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Smeg*'s death cry.
Re: Stab Thread
Ted sends *Prykor* sprawling with a powerful bash!
[backstab h.dark]
You silently approach your victim...
*Jeffery* kicks Athroc in solar plexus, Athroc is rendered breathless!
-=+*
*Trill* pierces Athroc's body very hard.
The grizzled veteran tickles Jeffery's body with his crush.
The grizzled veteran barely pounds Jeffery's body.
The grizzled veteran barely pounds Jeffery's head.
Ted blasts *Equitant*'s body hard.
The grizzled veteran tickles Ragnorake's body with his crush.
A sergeant tickles Ragnorake's body with his slash.
The Shienaran commander lances Equitant's right leg.
*Ragnorake* crushes Raal's body.
*Ragnorake* crushes a sergeant's body into bloody fragments!
*Ragnorake* crushes the grizzled veteran's right leg extremely hard.
Athroc panics, and attempts to flee!
Ted narrates 'prykor low'
*
Athroc leaves north riding a warhorse.
+
*Trill* pierces Ted's left arm.
=
*Trill* pierces Ted's body.
-
*Equitant* panics, and attempts to flee!
-
*Equitant* leaves up riding a shadow stallion.
=+
*Jeffery* panics, and attempts to flee!
*
Athroc has arrived from the north, riding a warhorse.
Ted narrates 'prykor low'
*Fibbo* makes a strange sound as you place a sharp, red stone dagger in his back!
*Fibbo* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Fibbo*'s death cry.
*Jeffery* leaves up. uu
* S HP:Scratched MV:Tiring >
*Equitant* has arrived from above, riding a shadow stallion.
*Jeffery* has arrived from above.
Athroc barely pounds *Jeffery*'s body.
Gretchen unleashes a flurry of icy spikes at *Equitant*, who is stabbed repeatedly.
* S HP:Scratched MV:Tiring >
Gretchen tries to strike *Equitant*, but he deflects the blow.
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander lances Jeffery's body.
*Equitant* tries to scythe Gretchen, but she deflects the blow.
*Jeffery* tries to scythe Athroc, but he parries successfully.
Athroc barely pounds *Jeffery*'s right leg.
Ted blasts *Prykor*'s right leg very hard.
*Trill* pierces Ted's left leg.
The grizzled veteran tickles Ragnorake's body with his crush.
A sergeant barely slashes Ragnorake's body.
* S HP:Scratched MV:Tiring >
*Trill* pierces Ted's left arm.
* S HP:Scratched MV:Tiring >
*Equitant* gets a large slab of meat from the corpse of Fibbo.
*Equitant* gets a large slab of meat from the corpse of Fibbo.
*Equitant* gets a large slab of meat from the corpse of Fibbo.
*Equitant* gets twelve gold crowns from the corpse of Fibbo.
*Equitant* gets nineteen copper pennys from the corpse of Fibbo.
*Equitant* gets a skin of human flesh from the corpse of Fibbo.
*Equitant* gets a pair of thick metal boots from the corpse of Fibbo.
*Equitant* gets a pair of ebony-steel plate greaves from the corpse of Fibbo.
*Equitant* gets a plain weapons belt from the corpse of Fibbo.
*Equitant* gets a colossal sword with an iron pommel from the corpse of Fibbo.
*Equitant* gets a pair of heavy metal gauntlets from the corpse of Fibbo.
*Equitant* gets a pair of ebony-steel plate vambraces from the corpse of Fibbo.
*Equitant* gets an ivory necklace from the corpse of Fibbo.
*Equitant* gets a full metal helmet and visor from the corpse of Fibbo.
[backstab h.dark]
You silently approach your victim...
*Jeffery* kicks Athroc in solar plexus, Athroc is rendered breathless!
-=+*
*Trill* pierces Athroc's body very hard.
The grizzled veteran tickles Jeffery's body with his crush.
The grizzled veteran barely pounds Jeffery's body.
The grizzled veteran barely pounds Jeffery's head.
Ted blasts *Equitant*'s body hard.
The grizzled veteran tickles Ragnorake's body with his crush.
A sergeant tickles Ragnorake's body with his slash.
The Shienaran commander lances Equitant's right leg.
*Ragnorake* crushes Raal's body.
*Ragnorake* crushes a sergeant's body into bloody fragments!
*Ragnorake* crushes the grizzled veteran's right leg extremely hard.
Athroc panics, and attempts to flee!
Ted narrates 'prykor low'
*
Athroc leaves north riding a warhorse.
+
*Trill* pierces Ted's left arm.
=
*Trill* pierces Ted's body.
-
*Equitant* panics, and attempts to flee!
-
*Equitant* leaves up riding a shadow stallion.
=+
*Jeffery* panics, and attempts to flee!
*
Athroc has arrived from the north, riding a warhorse.
Ted narrates 'prykor low'
*Fibbo* makes a strange sound as you place a sharp, red stone dagger in his back!
*Fibbo* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Fibbo*'s death cry.
*Jeffery* leaves up. uu
* S HP:Scratched MV:Tiring >
*Equitant* has arrived from above, riding a shadow stallion.
*Jeffery* has arrived from above.
Athroc barely pounds *Jeffery*'s body.
Gretchen unleashes a flurry of icy spikes at *Equitant*, who is stabbed repeatedly.
* S HP:Scratched MV:Tiring >
Gretchen tries to strike *Equitant*, but he deflects the blow.
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The grizzled veteran joins a sergeant's fight!
The Shienaran commander lances Jeffery's body.
*Equitant* tries to scythe Gretchen, but she deflects the blow.
*Jeffery* tries to scythe Athroc, but he parries successfully.
Athroc barely pounds *Jeffery*'s right leg.
Ted blasts *Prykor*'s right leg very hard.
*Trill* pierces Ted's left leg.
The grizzled veteran tickles Ragnorake's body with his crush.
A sergeant barely slashes Ragnorake's body.
* S HP:Scratched MV:Tiring >
*Trill* pierces Ted's left arm.
* S HP:Scratched MV:Tiring >
*Equitant* gets a large slab of meat from the corpse of Fibbo.
*Equitant* gets a large slab of meat from the corpse of Fibbo.
*Equitant* gets a large slab of meat from the corpse of Fibbo.
*Equitant* gets twelve gold crowns from the corpse of Fibbo.
*Equitant* gets nineteen copper pennys from the corpse of Fibbo.
*Equitant* gets a skin of human flesh from the corpse of Fibbo.
*Equitant* gets a pair of thick metal boots from the corpse of Fibbo.
*Equitant* gets a pair of ebony-steel plate greaves from the corpse of Fibbo.
*Equitant* gets a plain weapons belt from the corpse of Fibbo.
*Equitant* gets a colossal sword with an iron pommel from the corpse of Fibbo.
*Equitant* gets a pair of heavy metal gauntlets from the corpse of Fibbo.
*Equitant* gets a pair of ebony-steel plate vambraces from the corpse of Fibbo.
*Equitant* gets an ivory necklace from the corpse of Fibbo.
*Equitant* gets a full metal helmet and visor from the corpse of Fibbo.
Re: Stab Thread
40 minutes I waited outside this door in hiding.. I laid a portal stone and an earthen mantle on the ground hoping someone would stop long enough to pick it up, then finally the door opened... feels good. That one.
Players in your Zone
--------------------
Loret - Continuing Down the Hallway
Cera - Conservatory of the Blue Ajah
Kitiara - Conservatory of the Blue Ajah
* S HP:Healthy MV:Full >
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
Madrun narrates 'ghast amador'
* S HP:Healthy MV:Full >
Tic in 7 seconds!
h
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
Tic in 7 seconds!
h
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
A novice leaves west. <<
* S HP:Healthy MV:Full >
Tic in 7 seconds!
h
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
The carveddoor is opened from the other side.
* S HP:Healthy MV:Full >
1
Cera has arrived from the east.
[backstab wanted]
You silently approach your victim...
-=+
Cera leaves west. <<
**+=- -=
Cera has arrived from the west.
+
*
Cera makes a strange sound as you place a sharp, red stone dagger in her back!
Cera is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Cera's death cry.
* S HP:Healthy MV:Full >
get sall
The carveddoor closes quietly.
* S HP:Healthy MV:Full > You don't see a sall here.
* S HP:Healthy MV:Full >
get all corpse
You get a bridle made of leather from the corpse of Cera.
You get a pair of wicker panniers from the corpse of Cera.
You get a war saddle with stirrups from the corpse of Cera.
You get a set of soft velvet slippers from the corpse of Cera.
You get a divided riding skirt from the corpse of Cera.
You get a belt with a buckle of cuendillar from the corpse of Cera.
You get a staff of sungwood from the corpse of Cera.
You get a silver Kandori wristcuff from the corpse of Cera.
You get a silver Kandori wristcuff from the corpse of Cera.
You get a pair of slim riding gloves from the corpse of Cera.
You get a set of cloth sleeves from the corpse of Cera.
an embroidered, cotton shoulder bag: You can't carry that much weight.
You get a dress with colored bands at the hem from the corpse of Cera.
You get a satin blouse from the corpse of Cera.
You get a Kandori snowflake necklace from the corpse of Cera.
You get a Kandori snowflake necklace from the corpse of Cera.
You get a fine linen riding hood from the corpse of Cera.
You get an emerald ring from the corpse of Cera.
You get a great serpent ring from the corpse of Cera.
scalp corpse
* S HP:Healthy MV:Full >
You lean over and sever the bloody head from the corpse of Cera.
* S HP:Healthy MV:Full >
Kitiara has suddenly arrived.
Players in your Zone
--------------------
Loret - Continuing Down the Hallway
Cera - Conservatory of the Blue Ajah
Kitiara - Conservatory of the Blue Ajah
* S HP:Healthy MV:Full >
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
Madrun narrates 'ghast amador'
* S HP:Healthy MV:Full >
Tic in 7 seconds!
h
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
Tic in 7 seconds!
h
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
A novice leaves west. <<
* S HP:Healthy MV:Full >
Tic in 7 seconds!
h
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
The carveddoor is opened from the other side.
* S HP:Healthy MV:Full >
1
Cera has arrived from the east.
[backstab wanted]
You silently approach your victim...
-=+
Cera leaves west. <<
**+=- -=
Cera has arrived from the west.
+
*
Cera makes a strange sound as you place a sharp, red stone dagger in her back!
Cera is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Cera's death cry.
* S HP:Healthy MV:Full >
get sall
The carveddoor closes quietly.
* S HP:Healthy MV:Full > You don't see a sall here.
* S HP:Healthy MV:Full >
get all corpse
You get a bridle made of leather from the corpse of Cera.
You get a pair of wicker panniers from the corpse of Cera.
You get a war saddle with stirrups from the corpse of Cera.
You get a set of soft velvet slippers from the corpse of Cera.
You get a divided riding skirt from the corpse of Cera.
You get a belt with a buckle of cuendillar from the corpse of Cera.
You get a staff of sungwood from the corpse of Cera.
You get a silver Kandori wristcuff from the corpse of Cera.
You get a silver Kandori wristcuff from the corpse of Cera.
You get a pair of slim riding gloves from the corpse of Cera.
You get a set of cloth sleeves from the corpse of Cera.
an embroidered, cotton shoulder bag: You can't carry that much weight.
You get a dress with colored bands at the hem from the corpse of Cera.
You get a satin blouse from the corpse of Cera.
You get a Kandori snowflake necklace from the corpse of Cera.
You get a Kandori snowflake necklace from the corpse of Cera.
You get a fine linen riding hood from the corpse of Cera.
You get an emerald ring from the corpse of Cera.
You get a great serpent ring from the corpse of Cera.
scalp corpse
* S HP:Healthy MV:Full >
You lean over and sever the bloody head from the corpse of Cera.
* S HP:Healthy MV:Full >
Kitiara has suddenly arrived.
-
- Posts: 21
- Joined: Fri Jul 22, 2022 11:53 pm
Re: Stab Thread
A Winding Road
[ obvious exits: N E W ]
Zone: Parched Ground
East: Jaghut the Kung Fu Panda is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Margery* is standing here, riding a warhorse.
*Gretchen* is standing here, riding a bloodstock stallion.
*Gretchen* is surrounded by a shimmering white aura!
*Zygoat* is standing here, riding a warhorse.
Vannor has arrived from the east, riding a shadow stallion.
Jaghut has arrived from the east.
na yes
* S HP:Battered MV:Winded >
*Gretchen* barely strikes Jaghut's right leg.
Jaghut nods in agreement.
* S HP:Battered MV:Winded > You narrate 'yes'
whe
* S HP:Battered MV:Winded >
Players in your Zone
--------------------
Jaghut - A Winding Road
Vannor - A Winding Road
Pseudomonas - A Winding Road
Scrat - A Winding Road
You catch the scent of horses nearby.
*Zygoat* tries to lance Scrat, but he deflects the blow.
hide
* S HP:Battered MV:Winded >
*Zygoat* tries to lance Scrat, but he parries successfully.
Jaghut tries to cleave *Gretchen*, but she parries successfully.
*Gretchen* barely strikes Jaghut's body.
* S HP:Battered MV:Winded >
You attempt to hide yourself.
* S HP:Battered MV:Winded >
back female
You silently approach your victim...
Vannor panics, and attempts to flee!
Vannor leaves north riding a shadow stallion.
-=+*
Scrat slashes *Zygoat*'s right leg hard.
*Gretchen* barely strikes Jaghut's left arm.
*Gretchen* avoids being bashed by Scrat who loses his balance and falls!
*
*Zygoat* sends Scrat sprawling with a powerful bash!
+=-
*Gretchen* avoids being bashed by Jaghut who loses his balance and falls!
-=+*
*Margery* makes a strange sound as you place a sharp, red stone dagger in her back!
*Margery* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Margery*'s death cry.
Vannor has arrived from the north, riding a shadow stallion.
didn't know we were going in so commands not even prepared. weaving unengaged on vannor?
[ obvious exits: N E W ]
Zone: Parched Ground
East: Jaghut the Kung Fu Panda is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Margery* is standing here, riding a warhorse.
*Gretchen* is standing here, riding a bloodstock stallion.
*Gretchen* is surrounded by a shimmering white aura!
*Zygoat* is standing here, riding a warhorse.
Vannor has arrived from the east, riding a shadow stallion.
Jaghut has arrived from the east.
na yes
* S HP:Battered MV:Winded >
*Gretchen* barely strikes Jaghut's right leg.
Jaghut nods in agreement.
* S HP:Battered MV:Winded > You narrate 'yes'
whe
* S HP:Battered MV:Winded >
Players in your Zone
--------------------
Jaghut - A Winding Road
Vannor - A Winding Road
Pseudomonas - A Winding Road
Scrat - A Winding Road
You catch the scent of horses nearby.
*Zygoat* tries to lance Scrat, but he deflects the blow.
hide
* S HP:Battered MV:Winded >
*Zygoat* tries to lance Scrat, but he parries successfully.
Jaghut tries to cleave *Gretchen*, but she parries successfully.
*Gretchen* barely strikes Jaghut's body.
* S HP:Battered MV:Winded >
You attempt to hide yourself.
* S HP:Battered MV:Winded >
back female
You silently approach your victim...
Vannor panics, and attempts to flee!
Vannor leaves north riding a shadow stallion.
-=+*
Scrat slashes *Zygoat*'s right leg hard.
*Gretchen* barely strikes Jaghut's left arm.
*Gretchen* avoids being bashed by Scrat who loses his balance and falls!
*
*Zygoat* sends Scrat sprawling with a powerful bash!
+=-
*Gretchen* avoids being bashed by Jaghut who loses his balance and falls!
-=+*
*Margery* makes a strange sound as you place a sharp, red stone dagger in her back!
*Margery* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Margery*'s death cry.
Vannor has arrived from the north, riding a shadow stallion.
didn't know we were going in so commands not even prepared. weaving unengaged on vannor?
Re: Stab Thread
Nice stab though especially given the kit I was in. Enjoy :)