Post
by Penetrator » Wed Jun 01, 2022 8:49 am
Not neccessarily a fail but rather a kudos to Corentin and Elvira for keeping pk alive
shouldve rolled bash on elvira at the end to end it spectacularry killing both but alas for that fuckin firestrike
o HP:Beaten MV:Strong > scan e
scan e
*Corentin* is standing here, riding a warhorse.
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
o HP:Beaten MV:Strong > scan e
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
o HP:Beaten MV:Strong > st
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
e
9
o HP:Beaten MV:Strong > You stop resting, and stand up.
o HP:Beaten MV:Strong > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
* HP:Beaten MV:Tiring > [k light]
They aren't here.
* HP:Beaten MV:Tiring > s
e
9
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
* HP:Beaten MV:Tiring > Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
* HP:Beaten MV:Tiring > [k light]
They aren't here.
* HP:Beaten MV:Tiring > n
9
b
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
*Corentin* is standing here, riding a warhorse.
* HP:Beaten MV:Tiring > *Corentin* leaves east riding a warhorse.
[k light]
They aren't here.
* HP:Beaten MV:Tiring > [bash ]
Bash who?
* HP:Beaten MV:Tiring > 9
9
9
[k light]
They aren't here.
e
* HP:Beaten MV:Tiring > 9
b
[k light]
They aren't here.
* HP:Beaten MV:Tiring > *Corentin* has arrived from the east, riding a warhorse.
[k light]
You try to cleave *Corentin*, but he deflects the blow.
* HP:Beaten MV:Tiring - Corentin: Battered > No way! You're fighting for your life!
* HP:Beaten MV:Tiring - Corentin: Battered > [k light]
You do the best you can!
* HP:Beaten MV:Tiring - Corentin: Battered >
[bash ]
cw-
=f+
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
* HP:Beaten MV:Tiring - Corentin: Battered >
You panic and attempt to flee!
cb
You flee head over heels.
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Tiring > 9
9
[k light]
They aren't here.
* HP:Beaten MV:Tiring > e
1
[k light]
They aren't here.
* HP:Beaten MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
*Corentin* is standing here, riding a warhorse.
* HP:Beaten MV:Tiring >
[bash human]
-
=
+
*Corentin* scythes your left leg.
*
*
+
=
-
-
=
Your bash at *Corentin* sends him sprawling!
* HP:Beaten MV:Tiring - Corentin: Battered >
You cleave *Corentin*'s right arm very hard.
* HP:Beaten MV:Tiring - Corentin: Beaten > cb
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Tiring - Corentin: Beaten >
You cleave *Corentin*'s body very hard.
* HP:Beaten MV:Tiring - Corentin: Beaten >
*Elvira* has arrived from the north, riding a warhorse.
* HP:Beaten MV:Tiring - Corentin: Beaten > cw
f
[change mood wimpy]
Mood changed to: Wimpy
* HP:Beaten MV:Tiring - Corentin: Beaten >
You panic and attempt to flee!
*Corentin* barely scythes your body.
You flee head over heels.
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
* HP:Beaten MV:Tiring > 9
9
*Corentin* has arrived from the east, riding a warhorse.
[k light]
You try to cleave *Corentin*, but he deflects the blow.
cb
* HP:Beaten MV:Tiring - Corentin: Beaten > [k light]
You do the best you can!
* HP:Beaten MV:Tiring - Corentin: Beaten > 9
[change mood brave]
Mood changed to: Brave
cw
* HP:Beaten MV:Tiring - Corentin: Beaten > f
s
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Corentin: Beaten > You try to cleave *Corentin*, but he parries successfully.
A hooved trolloc joins your fight!
A Dhai'mon trolloc joins a hooved trolloc's fight!
A fade joins a hooved trolloc's fight!
A hideous trolloc joins a hooved trolloc's fight!
A ramshorned trolloc joins your fight!
[change mood wimpy]
Mood changed to: Wimpy
* HP:Beaten MV:Tiring - Corentin: Beaten >
You panic and attempt to flee!
You flee head over heels.
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
*Elvira* is standing here, riding a warhorse.
*Elvira* is surrounded by a shimmering white aura!
Nearing A Trolloc Camp
Thick brush takes over from the tall trees to the north. Large bushes and
shrubs with wiry branches, entangle each other, creating a wild array of
growth. Small animals hide out in the thick cover that the leafy shrubs
provide. Small flowers struggle to grow inbetween the wild, unkept bushes.
[ obvious exits: N S W ]
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
* HP:Beaten MV:Tiring > cb
[change mood brave]
Mood changed to: Brave
* HP:Beaten MV:Tiring > w
9
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
* HP:Beaten MV:Tiring > [k light]
They aren't here.
* HP:Beaten MV:Tiring > n
9
b
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
*Corentin* is here, fighting a hooved trolloc, riding a warhorse.
A hooved trolloc is here, fighting Corentin.
A Dhai'mon trolloc is here, fighting Corentin.
A fade is here, fighting Corentin.
A hideous trolloc is here, fighting Corentin.
A ramshorned trolloc is here, fighting Corentin.
* HP:Beaten MV:Tiring > *Corentin* panics, and attempts to flee!
[k light]
You cleave *Corentin*'s right leg hard.
* HP:Beaten MV:Tiring - a hooved trolloc: Scratched - Corentin: Beaten >
[bash ]
*Corentin* leaves north riding a warhorse.
*Corentin* has arrived from the north, riding a warhorse.
-
=
+
*
*Corentin* leaves east riding a warhorse.
*
+
=e-9
b
Cancelled.
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
*Corentin* is standing here, riding a warhorse.
*Elvira* is standing here, riding a warhorse.
*Elvira* is surrounded by a shimmering white aura!
* HP:Beaten MV:Tiring > *Elvira* strikes your head.
*Corentin* scythes your body.
[k light]
You do the best you can!
* HP:Beaten MV:Tiring - Elvira: Beaten >
[bash ]
cw-
*Corentin* scythes your body.
You wish that your wounds would stop BLEEDING so much!
*Elvira* barely strikes your body.
You wish that your wounds would stop BLEEDING so much!
f=
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
* HP:Beaten MV:Tiring - Elvira: Beaten >
You panic and attempt to flee!
You flee head over heels.
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
* HP:Beaten MV:Tiring > s
*Corentin* has arrived from the east, riding a warhorse.
* HP:Beaten MV:Tiring > *Corentin* barely scythes your body.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Beaten MV:Tiring - Corentin: Beaten >
A hideous trolloc joins your fight!
A ramshorned trolloc joins your fight!
A hooved trolloc joins a hideous trolloc's fight!
A Dhai'mon trolloc joins a hooved trolloc's fight!
A fade joins a hooved trolloc's fight!
f
* HP:Beaten MV:Tiring - Corentin: Beaten > s
s
You panic and attempt to flee!
A fade slashes Corentin's body.
A Dhai'mon trolloc tries to hack Corentin, but he deflects the blow.
Corentin swiftly dodges a hooved trolloc's attempt to cleave him.
A ramshorned trolloc tries to cleave Corentin, but he parries successfully.
A hideous trolloc cleaves Corentin's head.
You flee head over heels.
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
A Trolloc Camp
There is little doubt as to what taint is twisting the forest around here,
now. You are standing in the middle of a clearing, which is obviously used
as a camp by Trollocs. You see discarded human clothing and armor scattered
around, as well as a rack of strung human skulls hanging from a pole. There
is a big cookpot over the campfire, and the smell of cooking meat drifts
towards you.
[ obvious exits: N E ]
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
o HP:Beaten MV:Tiring > Alas, you cannot go that way...
o HP:Beaten MV:Tiring > cb
n
n
[change mood brave]
Mood changed to: Brave
9
o HP:Beaten MV:Tiring > A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
* HP:Beaten MV:Tiring > b'
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
*Corentin* is here, fighting a hooved trolloc, riding a warhorse.
A hooved trolloc is here, fighting Corentin.
A Dhai'mon trolloc is here, fighting Corentin.
A fade is here, fighting Corentin.
A hideous trolloc is here, fighting Corentin.
A ramshorned trolloc is here, fighting Corentin.
* HP:Beaten MV:Tiring > [k light]
You cleave *Corentin*'s right leg hard.
* HP:Beaten MV:Tiring - a hooved trolloc: Scratched - Corentin: Critical > *Corentin* leaves east riding a warhorse.
Arglebargle, glop-glyf!?!
* HP:Beaten MV:Tiring >
A hideous trolloc leaves south.
A hooved trolloc leaves south.
A Dhai'mon trolloc leaves south.
A fade leaves south.
* HP:Beaten MV:Tiring > 9
9
e
[k light]
They aren't here.
9
* HP:Beaten MV:Tiring > [k light]
They aren't here.
* HP:Beaten MV:Tiring > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
*Corentin* is standing here, riding a warhorse.
*Elvira* is standing here, riding a warhorse.
*Elvira* is surrounded by a shimmering white aura!
* HP:Beaten MV:Tiring > *Elvira* strikes your right arm.
You wish that your wounds would stop BLEEDING so much!
*Corentin* leaves east riding a warhorse.
[k light]
You do the best you can!
* HP:Critical MV:Tiring - Elvira: Beaten > 9
cw
You try to cleave *Elvira*, but she parries successfully.
*Elvira* strikes your body.
You wish that your wounds would stop BLEEDING so much!
[k light]
You do the best you can!
f
* HP:Critical MV:Tiring - Elvira: Beaten >
*Corentin* has arrived from the east, riding a warhorse.
* HP:Critical MV:Tiring - Elvira: Beaten > *Corentin* barely scythes your left leg.
You wish that your wounds would stop BLEEDING so much!
[change mood wimpy]
Mood changed to: Wimpy
* HP:Critical MV:Tiring - Elvira: Beaten >
You panic and attempt to flee!
You wish that your wounds would stop BLEEDING so much!
You gasp in pain as streaks of fire from *Elvira* burn your body!
You try to cleave *Elvira*, but she deflects the blow.
*someone* strikes your right foot.
You are incapacitated and will slowly die, if not aided.
You're in no shape to flee!
HP:Critical MV:Tiring >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.