state of pk/Ill get what i can get pk fix

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Turg
Posts: 140
Joined: Sun May 17, 2015 7:14 am

state of pk/Ill get what i can get pk fix

Post by Turg » Tue Apr 19, 2016 12:12 pm

* HP:Scratched MV:Strong - a cougar: Critical >
nar winner gets my vial
i
You narrate 'winner gets my vial'

i
* HP:Scratched MV:Strong - a cougar: Critical >
You are carrying:
Nothing.

* HP:Scratched MV:Strong - a cougar: Critical >
You are carrying:
Nothing.

* HP:Scratched MV:Strong - a cougar: Critical >

You pound a cougar's body into bloody fragments!
A cougar is dead! R.I.P.
Blood never gets boring, does it?
Your blood freezes as you hear a cougar's death cry.

* HP:Scratched MV:Strong >
i
You are carrying:
Nothing.

* HP:Scratched MV:Strong >
gs
[get skin pack]
You get a skin of human flesh from a backpack.

* HP:Scratched MV:Strong >

Cravok narrates 'haha'

* HP:Scratched MV:Strong >
fill skin corpse

Cravok narrates 'ok'

i
* HP:Scratched MV:Strong >
There is no room for more.

* HP:Scratched MV:Strong > You are carrying:
a skin of human flesh

* HP:Scratched MV:Strong >
nar and fresh shining
0
You narrate 'and fresh shining'

* HP:Scratched MV:Strong >
0
[where ]
Players in your Zone
--------------------
Penetrator - Thorny Hedges

* HP:Scratched MV:Strong >
[where ]
Players in your Zone
--------------------
Penetrator - Thorny Hedges

* HP:Scratched MV:Strong >

Cravok narrates 'no sm in fd'

w
w
* HP:Scratched MV:Strong >
0
Alas, you cannot go that way...

* HP:Scratched MV:Strong >
Alas, you cannot go that way...

* HP:Scratched MV:Strong > [where ]
Players in your Zone
--------------------
Penetrator - Thorny Hedges

* HP:Scratched MV:Strong >
lo
Thorny Hedges
The thorny hedges here prick you wherever you move, and you aren't very
willing to stay here and get pricked more. The bushes to the west have
thickened into impenetrablity, but you can still make you way north into more
thorny hedges, as well as east, into thinner bushes. To your south, you can
spot the old road.
[ obvious exits: N E S ]
The corpse of a cougar is lying here.
You sense a hidden life form in the area...

* HP:Scratched MV:Strong >
a
[k h.human]
They aren't here.

* HP:Scratched MV:Strong >
s
w
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]

w
* HP:Scratched MV:Tiring >
The Dusty Road
The north edge of the road is bordered by thorny hedges that you don't care to
venture near, and the south is blocked by a thick growth of trees. Looking
around, you notice the top of a tower poking up through the trees. You don't
have much option but to continue along the road to the east and west.
[ obvious exits: E W ]

* HP:Scratched MV:Tiring >
The Dusty Road
The old road stretches west, deeper into the forest, and east, out towards
the plains here. Around you, thorny hedges continue along the north of the
road, blocking that direction. The way south is blocked by an impenetrable
wall of trees. Looking around, you notice a tower to your northwest. The
city walls of Fal Dara can be see through the trees to the south, and
looking up there is an old murder-hole strutting out over the road.
[ obvious exits: N E W ]

* HP:Scratched MV:Tiring >
w
The Dusty Road
To the north of the road, hedges and trees merge to become one, fading into an
impenetrable wall. The south is bordered by an almost identical wall of trees,
which seem as if they have grown into each other. You can spot the tip of a
tower poking up through the trees to the northwest. The road continues to the
east and west from here.
[ obvious exits: E W ]

* HP:Scratched MV:Tiring >
w
0
The Dusty Road
The road here continues to the east and west here, bordered by impenetrable
forest. Walking along the road, you notice the recent tracks of a couple of
wagons along the road, along with some horses. To your northwest, you can see
a tower poking up through the trees. To the south, you can see the spires
of Fal Dara poking over a hill.
[ obvious exits: E S W ]

* HP:Scratched MV:Tiring >
s
[where ]
Players in your Zone
--------------------
Penetrator - The Dusty Road

* HP:Scratched MV:Tiring >
Dusty Road by Fal Dara
The road branches here, the main route leading north and south while a
wider offshoot leads up a hill to the west, approaching the gates of Fal
Dara. Despite the terrain, the ground appears well trodden and in good
repair, obviously worn down by constant use.
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.

cw
* HP:Scratched MV:Tiring >
[change mood wimpy]
Mood changed to: Wimpy

* HP:Scratched MV:Tiring >
alias j close gate
Ok.

* HP:Scratched MV:Tiring >
alias o open gate
Ok.

s
* HP:Scratched MV:Tiring >
j
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
You notice the death scalp of a rat slain in the Blasted Lands is hidden here.
You notice a skin of human flesh is hidden here.
You notice a small pile of blue goatflower petals is hidden here.
A Shienaran guard patrols here, watching you carefully.
A hunter from Illian searches for the fabled Horn of Valere.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

w
* HP:Scratched MV:Tiring >
[close gate]
Ok.

* HP:Scratched MV:Tiring >
Road Inside the City Walls
You are just inside the city walls along the northern part of Fal Dara's
outer road. The road stretches off to the east and west with a large
gate to east.
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Cravok the Ramshorned Trolloc is standing here.

* HP:Scratched MV:Tiring >
q
b
[k cravok]
You pound Cravok's body.

* HP:Scratched MV:Tiring - Cravok: Scratched >
[bash ]


-=
+*
*+
=
Cravok blasts your left leg.

-

Cravok gasps in astonishment.

-
=
Your bash at Cravok sends him sprawling!

* HP:Scratched MV:Tiring - Cravok: Scratched >

You barely pound Cravok's body.

* HP:Scratched MV:Tiring - Cravok: Scratched >
sa banzai!
You say 'banzai!'

b
* HP:Scratched MV:Tiring - Cravok: Scratched >
You pound Cravok's right leg.
[bash ]
They already seem to be stunned.

* HP:Scratched MV:Tiring - Cravok: Scratched >
b

Cravok nods in agreement.

* HP:Scratched MV:Tiring - Cravok: Scratched >
[bash ]

-=
+*
*+
=-

-=
As Cravok avoids your bash, you topple over and fall to the ground!
Cravok sends you sprawling with a powerful bash!

* HP:Scratched MV:Tiring - Cravok: Scratched >

Cravok blasts your body.

* HP:Hurt MV:Tiring - Cravok: Scratched >
b

You pound Cravok's right leg.

* HP:Hurt MV:Tiring - Cravok: Hurt >
[bash ]


-=
+
*
*
Cravok sends you sprawling with a powerful bash!

* HP:Hurt MV:Tiring - Cravok: Hurt >

Cravok blasts your left arm very hard.

* HP:Hurt MV:Tiring - Cravok: Hurt >
b

Cravok blasts your right hand.

* HP:Hurt MV:Tiring - Cravok: Hurt >
[bash ]


-
=
Cravok blasts your left hand.

+
*
*+
=-
-
=
Your bash at Cravok sends him sprawling!

* HP:Hurt MV:Strong - Cravok: Scratched >
You pound Cravok's right arm hard.

* HP:Hurt MV:Strong - Cravok: Hurt >
lo
Road Inside the City Walls
You are just inside the city walls along the northern part of Fal Dara's
outer road. The road stretches off to the east and west with a large
gate to east.
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Cravok the Ramshorned Trolloc is sitting here

eq
* HP:Hurt MV:Strong - Cravok: Hurt >
You are using:
<held> a piece of sandstone
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a silver-banded war mallet
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Hurt MV:Strong - Cravok: Hurt >
b
You pound Cravok's right leg.
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Cravok: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Cravok: Hurt >
b
[bash ]


-=
+
*
*+
=-

-=
Your bash at Cravok sends him sprawling!

* HP:Hurt MV:Strong - Cravok: Hurt >
You pound Cravok's body very hard.

* HP:Hurt MV:Strong - Cravok: Hurt >
sa am gonna loose firetruck mallet damage
You say 'am gonna loose firetruck mallet damage'

* HP:Hurt MV:Strong - Cravok: Hurt >

You pound Cravok's body hard.

who
* HP:Hurt MV:Strong - Cravok: Hurt >
Players
-------
Penetrator the Loathsome Battler [Ahf'frait]
Cravok the Ramshorned Trolloc
3 Loomis is as strong as ten grinches, plus two! [Ko'bal Master]

3 players displayed.

* HP:Hurt MV:Strong - Cravok: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Cravok: Hurt >
b

Cravok narrates 'technically i need to give you something as winner too, you can keep whatever :p'

* HP:Hurt MV:Strong - Cravok: Hurt >

Cravok blasts your body.
You tickle Cravok's left hand with your pound.

* HP:Hurt MV:Strong - Cravok: Hurt > [bash ]


-
=+
*
*+
=-
-
You dodge a bash from Cravok who loses his balance and falls!

=
As Cravok avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Strong - Cravok: Hurt >
b
[bash ]


-=
+*
*+
=-
-
You dodge a bash from Cravok who loses his balance and falls!

=
Your bash at Cravok sends him sprawling!

* HP:Hurt MV:Strong - Cravok: Hurt >

A city lamplighter has arrived from the west.
You pound Cravok's right arm.
You swiftly dodge a city lamplighter's attempt to hit you.

* HP:Hurt MV:Strong - Cravok: Hurt >

Cravok says 'i barely know zone so dont worry :p'

* HP:Hurt MV:Strong - Cravok: Hurt >

A city lamplighter barely hits your right arm.
You tickle Cravok's right foot with your pound.

* HP:Hurt MV:Strong - Cravok: Hurt >

Cravok sends you sprawling with a powerful bash!

* HP:Hurt MV:Strong - Cravok: Hurt >

Cravok says 'plus bash sucks'

* HP:Hurt MV:Strong - Cravok: Hurt >

A city lamplighter barely tickles your body with his hit.
Cravok blasts your right leg hard.

* HP:Hurt MV:Strong - Cravok: Hurt >

A city lamplighter tries to hit you, but you dodge the attack.
Cravok blasts your left leg.

nar whoever wins gets the more fresh shining
* HP:Hurt MV:Strong - Cravok: Hurt >
gasp
cw
You narrate 'whoever wins gets the more fresh shining'

f
* HP:Hurt MV:Strong - Cravok: Hurt >
You gasp in astonishment.

* HP:Hurt MV:Strong - Cravok: Hurt > [change mood wimpy]
Mood changed to: Wimpy

* HP:Hurt MV:Strong - Cravok: Hurt > You panic and attempt to flee!


You flee head over heels.
Road Inside the City Walls
The walls of Fal Dara tower above you. The trash and all garbage has been
cleared well away from the walls, eliminating any hiding spots. To the west
the wall stretches on, and to the east the road eventually runs to the
northern town gate.
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard attends his duties.
A man is here.

* HP:Hurt MV:Strong >
q
q
[k cravok]
They aren't here.

* HP:Hurt MV:Strong >
q
[k cravok]
They aren't here.

q
* HP:Hurt MV:Strong >

Cravok has arrived from the east.

q
* HP:Hurt MV:Strong > [k cravok]
You pound Cravok's right arm.

q
* HP:Hurt MV:Strong - Cravok: Hurt > [k cravok]
You do the best you can!

* HP:Hurt MV:Strong - Cravok: Hurt > [k cravok]
You do the best you can!

* HP:Hurt MV:Strong - Cravok: Hurt > [k cravok]
You do the best you can!

b
* HP:Hurt MV:Strong - Cravok: Hurt >
Cravok blasts your right arm.
An elite Shienaran guard barely slashes Cravok's body.
You pound Cravok's right arm.
[bash ]


-=
+
Cravok panics, and attempts to flee!

*
Cravok leaves west.

*+
=
-
-=
They're not here anymore!

* HP:Hurt MV:Strong >
q
q
q
q
A Shienaran guard has arrived from the west.
[k cravok]
They aren't here.

q
* HP:Hurt MV:Strong >
[k cravok]
They aren't here.

q
q
* HP:Hurt MV:Strong > An elite Shienaran guard joins a Shienaran guard's fight!
[k cravok]
They aren't here.

* HP:Hurt MV:Strong > [k cravok]
They aren't here.

* HP:Hurt MV:Strong >
q
q
[k cravok]
They aren't here.

w
* HP:Hurt MV:Strong > [k cravok]
They aren't here.

* HP:Hurt MV:Strong > An elite Shienaran guard barely slashes your right arm.
A Shienaran guard barely tickles your body with his slash.
[k cravok]
They aren't here.

* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched > [k cravok]
They aren't here.

* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched > [k cravok]
They aren't here.

q
* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched >
cw
No way! You're fighting for your life!

f
* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched > [k cravok]
They aren't here.

q
* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched >
q
[change mood wimpy]
Mood changed to: Wimpy
Cravok has arrived from the west.

cb
* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched >
PANIC! You couldn't escape!
Cravok blasts your body.

* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched > [k cravok]
You do the best you can!

* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched > [k cravok]
You do the best you can!

* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched >

You pound an elite Shienaran guard's body.
An elite Shienaran guard tickles your head with his slash.
A Shienaran guard barely tickles your left leg with his slash.

* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched >
cw
f
q
[change mood wimpy]
Mood changed to: Wimpy

q
* HP:Wounded MV:Strong - an elite Shienaran guard: Scratched >
You panic and attempt to flee!


Cravok sends you sprawling with a powerful bash!


Cravok blasts your right arm very hard.
An elite Shienaran guard barely slashes your body.
A Shienaran guard barely slashes your right hand.


Cravok nods in agreement.


Cravok blasts your left leg.
An elite Shienaran guard barely slashes your body.
A Shienaran guard barely tickles your body with his slash.
Your heartbeat calms down more as you feel less panicked.

q
q
You flee head over heels.
Road Inside the City Walls
You are just inside the city walls along the northern part of Fal Dara's
outer road. The road stretches off to the east and west with a large
gate to east.
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
[k cravok]
They aren't here.

* HP:Wounded MV:Full >
[k cravok]
They aren't here.

q
* HP:Wounded MV:Full > [k cravok]
They aren't here.

q
* HP:Wounded MV:Full > [k cravok]
They aren't here.

q
q
* HP:Wounded MV:Full >
[k cravok]
They aren't here.

* HP:Wounded MV:Full >
q
[k cravok]
They aren't here.

q
* HP:Wounded MV:Full > [k cravok]
They aren't here.

q
* HP:Wounded MV:Full > [k cravok]
They aren't here.

q
q
* HP:Wounded MV:Full >
[k cravok]
They aren't here.
Cravok has arrived from the west.

q
q
* HP:Wounded MV:Full >
[k cravok]
You pound Cravok's right arm hard.

* HP:Wounded MV:Full - Cravok: Wounded > [k cravok]
You do the best you can!

q
* HP:Wounded MV:Full - Cravok: Wounded > [k cravok]
You do the best you can!

q
* HP:Wounded MV:Full - Cravok: Wounded > You pound Cravok's left arm hard.
[k cravok]
You do the best you can!

* HP:Wounded MV:Full - Cravok: Wounded > [k cravok]
You do the best you can!

* HP:Wounded MV:Full - Cravok: Wounded > [k cravok]
You do the best you can!

b
* HP:Wounded MV:Full - Cravok: Wounded >
[k cravok]
You do the best you can!

* HP:Wounded MV:Full - Cravok: Wounded > [k cravok]
You do the best you can!

* HP:Wounded MV:Full - Cravok: Wounded > [bash ]


A Shienaran guard has arrived from the east.

-
Cravok panics, and attempts to flee!

=
Cravok leaves east.

+
*
*
A Shienaran guard tickles your body with his slash.

+=
Cravok has arrived from the east.

f
-
Cravok barely blasts your body.

fromq
fromq
Cancelled.
A Shienaran gate guard bellows '[WBOK_bPDwr'
An elite Shienaran guard has arrived from the west.
An elite Shienaran guard says 'BZ? uBBKGeyLbPDos dso uj_V wTK eiBj_E IX?L SCLyAY '
An elite Shienaran guard barely slashes your body.
You panic and attempt to flee!

f
q
You flee head over heels.
Road Inside the City Walls
The walls of Fal Dara tower above you. The trash and all garbage has been
cleared well away from the walls, eliminating any hiding spots. To the west
the wall stretches on, and to the east the road eventually runs to the
northern town gate.
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A man is here.
Arglebargle, glop-glyf!?!

q
* HP:Wounded MV:Full >
Arglebargle, glop-glyf!?!

* HP:Wounded MV:Full > PANIC! You couldn't escape!

* HP:Wounded MV:Full > [k cravok]
They aren't here.

* HP:Wounded MV:Full > [k cravok]
They aren't here.

q
q
* HP:Wounded MV:Full >
[k cravok]
They aren't here.

q
* HP:Wounded MV:Full >
q
[k cravok]
They aren't here.
Cravok has arrived from the east.

q
* HP:Wounded MV:Full >
Cravok blasts your right leg.

q
* HP:Wounded MV:Full - Cravok: Wounded > [k cravok]
You do the best you can!

q
* HP:Wounded MV:Full - Cravok: Wounded >
[k cravok]
You do the best you can!

q
* HP:Wounded MV:Full - Cravok: Wounded > [k cravok]
You do the best you can!

* HP:Wounded MV:Full - Cravok: Wounded > [k cravok]
You do the best you can!

b
* HP:Wounded MV:Full - Cravok: Wounded >
[k cravok]
You do the best you can!

* HP:Wounded MV:Full - Cravok: Wounded > [k cravok]
You do the best you can!

* HP:Wounded MV:Full - Cravok: Wounded > [bash ]

-
=+
*
*
Cravok sends you sprawling with a powerful bash!

* HP:Wounded MV:Full - Cravok: Wounded >
b

Cravok blasts your right leg hard.
A Shienaran guard tickles Cravok's body with his slash.
A man gesticulates strangely.
A man panics, and attempts to flee!
A man leaves west.

* HP:Wounded MV:Full - Cravok: Wounded >

A Shienaran guard has arrived from the east.

* HP:Wounded MV:Full - Cravok: Wounded >

A Shienaran guard has arrived from the east.
A Shienaran guard tickles Cravok's body with his slash.

* HP:Wounded MV:Full - Cravok: Wounded >

A Shienaran guard tickles Cravok's head with his slash.
A Shienaran guard slashes your left arm.
A Shienaran guard barely slashes Cravok's body.
Cravok blasts your head hard.

* HP:Battered MV:Full - Cravok: Wounded >
[bash ]
Cravok panics, and attempts to flee!


-=
Cravok leaves west.

+
f
q
q
*
*
A Shienaran guard slashes your body.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!

b
Cancelled.
You panic and attempt to flee!

You flee head over heels.
Bend in the Road
The road turns to the east and south here, curving around the city. The
large walls loom above you, protecting the city from invaders. Torches
on the wall provide light to chase away the shadows.
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Cravok the Ramshorned Trolloc is standing here.
A man is here.
[k cravok]
You tickle Cravok's left hand with your pound.

* HP:Battered MV:Full - Cravok: Wounded >
[k cravok]
You do the best you can!

* HP:Battered MV:Full - Cravok: Wounded > [bash ]


-
=+
Cravok barely blasts your body.

*
*+
=-
A Shienaran guard has arrived from the east.
A Shienaran guard has arrived from the east.
A Shienaran guard has arrived from the east.


-=
Your bash at Cravok sends him sprawling!

* HP:Battered MV:Full - Cravok: Wounded >

A Shienaran guard barely slashes your left arm.
A Shienaran guard barely slashes your left arm.
A Shienaran guard barely slashes your right leg.
You pound Cravok's body hard.

* HP:Battered MV:Full - Cravok: Wounded >
sa firetruck
f
You say 'firetruck'

w
w
* HP:Battered MV:Full - Cravok: Wounded >
You panic and attempt to flee!

s
s

A Shienaran guard tickles your body with his slash.
A Shienaran guard slashes your right arm.
A Shienaran guard barely tickles your body with his slash.

You flee head over heels.
Road Inside the City Walls
The large stone road is flanked on both sides by the city walls. The
brush and all vegetation has been cleared well away from the walls, eliminating
any hiding spots. To the south is the Dog Gate and to the north the
road turns eastward.
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Alas, you cannot go that way...

* HP:Battered MV:Full >
Alas, you cannot go that way...

* HP:Battered MV:Full > Road Inside the City Walls
You stand inside the thick city battlements of the town of Fal Dara. The
walls stretching off to the north and south are easily thirty feet high,
and you can occasionally see a guard poke his head over to peer down at
you. There is a small plaque posted on the wall to the right of the gate.
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
A run-down looking man wanders aimlessly, collecting lost belongings.
A grizzled Shienaran veteran looks on.
A black cat meanders to an unknown destination.

* HP:Battered MV:Full > Inside the Dog Gate
A small iron gate is built into the wall to the west. This gate is rarely
used and only guarded by a few men. To the east the Keep looms over the
city, and the road to the south leads into the city itself.
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran gatekeeper stands here, watching over the gate.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

s
* HP:Battered MV:Full >
s
Road Inside the City Walls
This huge stone road runs to the north and south. Just to the north
lies the Dog Gate and the road to the south takes a sharp bend eastward.
Torches line the wall providing dim but adequate light.
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

* HP:Battered MV:Strong >
Bend in the Road
This large paved road takes a sharp bend to the north and east. The
outer wall of the city lies to the west and has been cleared of all
vegetation. To the north the road stretches on and to the east it leads
back into the city.
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.

* HP:Battered MV:Strong >
e
e
e
n
An Empty Square
A cold breeze blows through this abandoned square. The boarded up shops and
empty houses hint at the increasing strain the Borderlands face while they
keep back the Blight.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A hunter from Illian searches for the fabled Horn of Valere.
Weary and coated in dust, a merchant stands here.
A tough Shienaran soldier waits here.
A dun mare is here, snorting angrily.

* HP:Battered MV:Strong >
A Shienaran gate guard bellows 'FGrGn[peNgo'
A Shienaran gate guard bellows 'vjYLyNfcmSF'
Merchants Row
This street is part of the commercial district of Fal Dara. To the north lies
an inn called "The Peaceful Knight's Rest" and to the south lies a tavern full
of cheer. To the east lies the main road to the keep, and to the west lies a
small square that appears quite empty.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grand master of the guild ambles by with confidence.

* HP:Battered MV:Strong > The Crossing
Northward along the thoroughfare lies the great keep of Fal Dara. Running to
the east and west is the row of shops where local merchants ply their trades.
The ceaseless banging of a smithy comes from the east, while the equally
unmistakeable sounds of a tavern come from the west.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A board hangs on a wall peppered with tales of glory, adventure and history.
The Fal Dara town crier stands here, spreading the news.
The bountyhunter stands here.
A ballot box records votes here.

* HP:Battered MV:Strong > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A stout wooden barrel stands nearby.
A hanging lantern lights the path.

* HP:Battered MV:Strong >
q
q
q
The Fal Dara alarm horn sounds loudly.
[k cravok]
They aren't here.

* HP:Battered MV:Strong >
[k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

q
q
* HP:Battered MV:Strong >
q
[k cravok]
They aren't here.

q
q
* HP:Battered MV:Strong >
[k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

* HP:Battered MV:Strong >
q
q
[k cravok]
They aren't here.

* HP:Battered MV:Strong >
[k cravok]
They aren't here.

* HP:Battered MV:Strong >
scan s
q
q
The Fal Dara town crier stands here, spreading the news.
The bountyhunter stands here.
A ballot box records votes here.

* HP:Battered MV:Strong >
q
q
A Shienaran gate guard bellows 'EycdMvUpJfP'
A Shienaran gate guard bellows '?UTg[MXTGxf'
[k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

0
* HP:Battered MV:Strong > [k cravok]
They aren't here.

q
* HP:Battered MV:Strong >
q
[where ]
Players in your Zone
--------------------
Cravok - Road Inside the City Walls
Penetrator - Before the Keep

0
* HP:Battered MV:Strong >
[k cravok]
They aren't here.

q
* HP:Battered MV:Strong > [k cravok]
They aren't here.

* HP:Battered MV:Strong > [where ]
Players in your Zone
--------------------
Cravok - Road Inside the City Walls
Penetrator - Before the Keep

* HP:Battered MV:Strong > [k cravok]
They aren't here.

q
q
* HP:Battered MV:Strong >
[k cravok]
They aren't here.

* HP:Battered MV:Strong >
s
[k cravok]
They aren't here.

q
* HP:Battered MV:Strong >
q
The Crossing
Northward along the thoroughfare lies the great keep of Fal Dara. Running to
the east and west is the row of shops where local merchants ply their trades.
The ceaseless banging of a smithy comes from the east, while the equally
unmistakeable sounds of a tavern come from the west.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A board hangs on a wall peppered with tales of glory, adventure and history.
The Fal Dara town crier stands here, spreading the news.
The bountyhunter stands here.
A ballot box records votes here.

* HP:Battered MV:Strong >
[k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

q
q
* HP:Battered MV:Strong >
[k cravok]
They aren't here.

* HP:Battered MV:Strong >
q
[k cravok]
They aren't here.

q
q
* HP:Battered MV:Strong >
q
[k cravok]
They aren't here.

* HP:Battered MV:Strong >
[k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

w
q
* HP:Battered MV:Strong >
q
Merchants Row
This street is part of the commercial district of Fal Dara. To the north lies
an inn called "The Peaceful Knight's Rest" and to the south lies a tavern full
of cheer. To the east lies the main road to the keep, and to the west lies a
small square that appears quite empty.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grand master of the guild ambles by with confidence.

* HP:Battered MV:Strong >
[k cravok]
They aren't here.

* HP:Battered MV:Strong > [k cravok]
They aren't here.

w
q
* HP:Battered MV:Strong >
q
An Empty Square
A cold breeze blows through this abandoned square. The boarded up shops and
empty houses hint at the increasing strain the Borderlands face while they
keep back the Blight.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A hunter from Illian searches for the fabled Horn of Valere.
Weary and coated in dust, a merchant stands here.
A tough Shienaran soldier waits here.
A dun mare is here, snorting angrily.
Cravok has arrived from the west.

* HP:Battered MV:Strong >
[k cravok]
You pound Cravok's right leg.

0
* HP:Battered MV:Strong - Cravok: Wounded > [k cravok]
You do the best you can!

* HP:Battered MV:Strong - Cravok: Wounded >
[where ]
Players in your Zone
--------------------
Cravok - An Empty Square
Penetrator - An Empty Square

b
* HP:Battered MV:Strong - Cravok: Wounded >
[bash ]


-=
+*

Cravok blasts your right hand.
A hunter for the horn tickles Cravok's head with his slash.
A well-traveled merchant leaves south.
A soldier joins a hunter for the horn's fight!
Cravok panics, and attempts to flee!

*
+=
-
-
The grizzled veteran has arrived from the west.

=
As Cravok avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Strong >

Cravok leaves west.

* HP:Battered MV:Strong >
f
q
q

A soldier barely scythes your left arm.
The grizzled veteran joins a soldier's fight!
A hunter for the horn tickles your left foot with his slash.
A hunter for the horn barely tickles your body with his slash.
The grizzled veteran barely scythes your body.
A soldier scythes your left leg.
Your heartbeat calms down more as you feel less panicked.

* HP:Battered MV:Full - a soldier: Healthy >

Cravok has arrived from the west.

* HP:Battered MV:Full - a soldier: Healthy >

Cravok blasts your body.

* HP:Battered MV:Full - a soldier: Healthy >
You panic and attempt to flee!

You flee head over heels.
Equestrian Shop
Rows of shelves line the front of this shop, filled with various tools
and supplies necessary for the care of horses. Behind a large wooden
counter stand open double doors leading to a stable with several stalls
containing fine horses that can be purchased.
[ obvious exits: N ]
An iron lantern hangs from the wall above the gate.
A run-down looking man wanders aimlessly, collecting lost belongings.
Weary and coated in dust, a merchant stands here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A man walks among the horses here feeding them and rubbing them down.
A horse dealer stands here, making shifty deals.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
[k cravok]
They aren't here.

q
q
* HP:Battered MV:Full >
A soldier has arrived from the north.
[k cravok]
They aren't here.

* HP:Battered MV:Full > [k cravok]
They aren't here.

* HP:Battered MV:Full > [k cravok]
They aren't here.

* HP:Battered MV:Full >
q
q
[k cravok]
They aren't here.

f
e
* HP:Battered MV:Full >
[k cravok]
They aren't here.

e
* HP:Battered MV:Full > PANIC! You couldn't escape!
Cravok has arrived from the north.

n
* HP:Battered MV:Full > Alas, you cannot go that way...
Cravok blasts your left leg.

n
* HP:Battered MV:Full - Cravok: Wounded > No way! You're fighting for your life!

* HP:Battered MV:Full - Cravok: Wounded >
No way! You're fighting for your life!

* HP:Battered MV:Full - Cravok: Wounded > You pound Cravok's left arm.
A well-traveled merchant barely tickles Cravok's body with his pound.
The grizzled veteran joins a soldier's fight!
The grizzled veteran joins a soldier's fight!
A merchant guard joins a well-traveled merchant's fight!
A merchant guard joins a well-traveled merchant's fight!
A soldier tickles your body with his scythe.
No way! You're fighting for your life!

* HP:Battered MV:Full - Cravok: Wounded >
f
e
e
n
PANIC! You couldn't escape!
Cravok panics, and attempts to flee!

n
* HP:Battered MV:Full - Cravok: Wounded >
No way! You're fighting for your life!

* HP:Battered MV:Full - Cravok: Wounded > No way! You're fighting for your life!

* HP:Battered MV:Full - Cravok: Wounded > No way! You're fighting for your life!

f
* HP:Battered MV:Full - Cravok: Wounded > No way! You're fighting for your life!

e
* HP:Battered MV:Full - Cravok: Wounded >
Cravok narrates 'lol'

e
n
* HP:Battered MV:Full - Cravok: Wounded >
A merchant guard tickles Cravok's body with his slash.
A merchant guard barely tickles Cravok's body with his slash.
The grizzled veteran barely scythes your body.
The grizzled veteran barely scythes your left arm.
A well-traveled merchant barely pounds Cravok's body.
You pound Cravok's body hard.
Cravok blasts your body.
A soldier tickles your body with his scythe.
PANIC! You couldn't escape!
Cravok panics, and attempts to flee!

n
* HP:Beaten MV:Full - Cravok: Battered > No way! You're fighting for your life!

* HP:Beaten MV:Full - Cravok: Battered > No way! You're fighting for your life!

* HP:Beaten MV:Full - Cravok: Battered > No way! You're fighting for your life!

* HP:Beaten MV:Full - Cravok: Battered > No way! You're fighting for your life!

f
e
* HP:Beaten MV:Full - Cravok: Battered >
e
n
You panic and attempt to flee!

n

Cravok panics, and attempts to flee!

q
q

A merchant guard tickles Cravok's left leg with his slash.
A merchant guard slashes Cravok's left arm.
The grizzled veteran scythes your body.
The grizzled veteran scythes your body.
A well-traveled merchant tickles Cravok's right leg with his pound.
Cravok blasts your body.
You wish that your wounds would stop BLEEDING so much!

A soldier barely scythes your left leg.
You wish that your wounds would stop BLEEDING so much!



Cravok panics, and attempts to flee!

You flee head over heels.
An Empty Square
A cold breeze blows through this abandoned square. The boarded up shops and
empty houses hint at the increasing strain the Borderlands face while they
keep back the Blight.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grizzled Shienaran veteran looks on.
A dun mare is here, snorting angrily.
Merchants Row
This street is part of the commercial district of Fal Dara. To the north lies
an inn called "The Peaceful Knight's Rest" and to the south lies a tavern full
of cheer. To the east lies the main road to the keep, and to the west lies a
small square that appears quite empty.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A grand master of the guild ambles by with confidence.

* HP:Beaten MV:Full >
The Crossing
Northward along the thoroughfare lies the great keep of Fal Dara. Running to
the east and west is the row of shops where local merchants ply their trades.
The ceaseless banging of a smithy comes from the east, while the equally
unmistakeable sounds of a tavern come from the west.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
A board hangs on a wall peppered with tales of glory, adventure and history.
The Fal Dara town crier stands here, spreading the news.
The bountyhunter stands here.
A ballot box records votes here.

* HP:Beaten MV:Full > Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A stout wooden barrel stands nearby.
A hanging lantern lights the path.

* HP:Beaten MV:Full > On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.

* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
* HP:Beaten MV:Full >
q
[k cravok]
They aren't here.

q
* HP:Beaten MV:Full >
[k cravok]
They aren't here.

q
q
* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
* HP:Beaten MV:Full >
q
[k cravok]
They aren't here.

* HP:Beaten MV:Full > [k cravok]
They aren't here.

* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
q
* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
* HP:Beaten MV:Full > [k cravok]
They aren't here.

0
* HP:Beaten MV:Full >
[k cravok]
They aren't here.

* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
* HP:Beaten MV:Full > [where ]
Players in your Zone
--------------------
Cravok - An Empty Square
Penetrator - On the Drawbridge

* HP:Beaten MV:Full >
[k cravok]
They aren't here.

* HP:Beaten MV:Full > [k cravok]
They aren't here.

scan s
* HP:Beaten MV:Full >
q
q
Your eyesight is not so keen.

q
* HP:Beaten MV:Full >
[k cravok]
They aren't here.

q
* HP:Beaten MV:Full > [k cravok]
They aren't here.

* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
q
* HP:Beaten MV:Full > [k cravok]
They aren't here.

* HP:Beaten MV:Full >
[k cravok]
They aren't here.

* HP:Beaten MV:Full > [k cravok]
They aren't here.

score
q
* HP:Beaten MV:Full >
q
You have 73(401) hit and 201(219) movement points.
You have scored 98945862 experience points and 197 quest points.
You need 4554138 exp to level and -47 qp to rank.
You have amassed 64 Turn points to date.
You have played 19 days and 18 hours (real time).
This ranks you as Penetrator the Loathsome Battler [Ahf'frait 4] (Level 49).
You are standing.

* HP:Beaten MV:Full >
[k cravok]
They aren't here.

* HP:Beaten MV:Full > [k cravok]
They aren't here.

q
* HP:Beaten MV:Full >
Cravok has arrived from the south.

q
* HP:Beaten MV:Full >
Cravok blasts your body hard.
You wish that your wounds would stop BLEEDING so much!


q
* HP:Beaten MV:Full - Cravok: Battered >
[k cravok]
You do the best you can!

* HP:Beaten MV:Full - Cravok: Battered > [k cravok]
You do the best you can!

* HP:Beaten MV:Full - Cravok: Battered > [k cravok]
You do the best you can!

* HP:Beaten MV:Full - Cravok: Battered >
cw
f
[change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Full - Cravok: Battered >
You pound Cravok's body.
You panic and attempt to flee!


You dodge a bash from Cravok who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
Before the Keep
The main road through Fal Dara continues uphill to the north. Ahead of you is
the Keep of Fal Dara. It is an imposing stone structure that dominates the
skyline. Pennants bearing the black stag of Lord Agelmar wave in the crisp
breeze. Between you and the castle lies the moat and drawbridge.
[ obvious exits: N S ]
A stout wooden barrel stands nearby.
A hanging lantern lights the path.

* HP:Beaten MV:Full >
n
q
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
Cravok the Ramshorned Trolloc is standing here.

b
* HP:Beaten MV:Strong >
[k cravok]
You barely pound Cravok's head.

* HP:Beaten MV:Strong - Cravok: Battered > [bash ]


-
=+
*
Cravok blasts your body.
You wish that your wounds would stop BLEEDING so much!

The Fal Dara alarm horn sounds loudly.

*+
=-

-=
Your bash at Cravok sends him sprawling!

* HP:Beaten MV:Strong - Cravok: Battered >
cp
You pound Cravok's body hard.
[change mood berserk]
Mood changed to: Berserk

lo
* HP:Beaten MV:Strong - Cravok: Battered >
b
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
Cravok the Ramshorned Trolloc is sitting here

* HP:Beaten MV:Strong - Cravok: Battered > [bash ]
They already seem to be stunned.

* HP:Beaten MV:Strong - Cravok: Battered >
b

You barely pound Cravok's body.

* HP:Beaten MV:Strong - Cravok: Battered >
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Strong - Cravok: Battered >
b

You pound Cravok's body.

* HP:Beaten MV:Strong - Cravok: Battered >
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Strong - Cravok: Battered >
b
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Strong - Cravok: Battered >
b
You barely pound Cravok's left hand.
[bash ]


-=
+*
*+=
-

You dodge a bash from Cravok who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


-
=
As Cravok avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Strong >
nar for the win!
st
q
b
You narrate 'for the win!'

* HP:Beaten MV:Strong >
You stand up.

* HP:Beaten MV:Strong > [k cravok]
You pound Cravok's body.

* HP:Beaten MV:Strong - Cravok: Battered > You pound Cravok's left leg.
[bash ]


-=
+*
*+
You dodge a bash from Cravok who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


=-
-
=
Your bash at Cravok sends him sprawling!

* HP:Beaten MV:Strong - Cravok: Beaten >
You pound Cravok's left leg hard.

* HP:Beaten MV:Strong - Cravok: Beaten >
0

You pound Cravok's body.

* HP:Beaten MV:Strong - Cravok: Beaten >
[where ]
Players in your Zone
--------------------
Penetrator - On the Drawbridge
Cravok - On the Drawbridge

* HP:Beaten MV:Strong - Cravok: Beaten >

You pound Cravok's head.

* HP:Beaten MV:Strong - Cravok: Beaten >

You pound Cravok's body.

* HP:Beaten MV:Strong - Cravok: Beaten >

You dodge a bash from Cravok who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Strong - Cravok: Beaten >

You pound Cravok's right hand.

* HP:Beaten MV:Strong - Cravok: Beaten >
b
You pound Cravok's left hand.
[bash ]


-=
+
Cravok narrates 'lol'

*
Cravok panics, and attempts to flee!

*+
=
-
-
Your heartbeat calms down more as you feel less panicked.

=
Your bash at Cravok sends him sprawling!

* HP:Beaten MV:Fresh - Cravok: Beaten >
sa die u sad firetruck!
You say 'die u sad firetruck!'

q
q
* HP:Beaten MV:Fresh - Cravok: Beaten >
[k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Beaten >
[k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Beaten > [k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Beaten >
You pound Cravok's body.
You tickle Cravok's left foot with your pound.
[k cravok]
You do the best you can!

q
q
* HP:Beaten MV:Fresh - Cravok: Critical >
[k cravok]
You do the best you can!
Cravok leaves south.

* HP:Beaten MV:Fresh > [k cravok]
They aren't here.

q
* HP:Beaten MV:Fresh > [k cravok]
They aren't here.

q
* HP:Beaten MV:Fresh >
[k cravok]
They aren't here.

q
q
* HP:Beaten MV:Fresh >
[k cravok]
They aren't here.

* HP:Beaten MV:Fresh > [k cravok]
They aren't here.
Cravok narrates 'this is useless'

q
* HP:Beaten MV:Fresh > [k cravok]
They aren't here.

q
q
* HP:Beaten MV:Fresh >
q
[k cravok]
They aren't here.

* HP:Beaten MV:Fresh >
[k cravok]
They aren't here.
Cravok has arrived from the south.

q
* HP:Beaten MV:Fresh > [k cravok]
You pound Cravok's body hard.

q
q
* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Critical > You pound Cravok's left arm very hard.
[k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Critical >
[k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!

q
q
* HP:Beaten MV:Fresh - Cravok: Critical >
[k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!
Cravok panics, and attempts to flee!

q
* HP:Beaten MV:Fresh - Cravok: Critical >
You barely pound Cravok's right leg.
[k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical >
q
[k cravok]
You do the best you can!

q
q
* HP:Beaten MV:Fresh - Cravok: Critical >
[k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Critical >
q
You pound Cravok's right hand.
[k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!
Cravok leaves south.

* HP:Beaten MV:Fresh >
cb
[k cravok]
They aren't here.

cb
* HP:Beaten MV:Fresh > [k cravok]
They aren't here.

cb
cb
* HP:Beaten MV:Fresh > [change mood brave]
You try to calm down, but can't.

* HP:Beaten MV:Fresh > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

4
q
* HP:Beaten MV:Fresh >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

q
* HP:Beaten MV:Fresh > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Beaten MV:Fresh > [change wimpy 0]
You won't flee from any fight now.
Cravok has arrived from the south.

q
q
* HP:Beaten MV:Fresh > [k cravok]
You pound Cravok's body.

* HP:Beaten MV:Fresh - Cravok: Critical >
[k cravok]
You do the best you can!

4
* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical > [k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Critical > [change wimpy 0]
You won't flee from any fight now.

q
* HP:Beaten MV:Fresh - Cravok: Critical >
[k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical >
[k cravok]
You do the best you can!

q
q
* HP:Beaten MV:Fresh - Cravok: Critical >
You tickle Cravok's head with your pound.
Cravok is mortally wounded, and will die soon, if not aided.
[k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical >
q
[k cravok]
You do the best you can!

q
* HP:Beaten MV:Fresh - Cravok: Critical >
[k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical >
[k cravok]
You do the best you can!

* HP:Beaten MV:Fresh - Cravok: Critical >
nar !!!!

You pound Cravok's body extremely hard.
Cravok is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Cravok's death cry.

0
* HP:Beaten MV:Fresh >
You narrate '!!!!'

* HP:Beaten MV:Fresh >

Davor
Posts: 426
Joined: Wed Mar 18, 2015 9:38 pm

Re: state of pk/Ill get what i can get pk fix

Post by Davor » Tue Apr 19, 2016 9:45 pm

* HP:Battered MV:Tiring - a watcher in the darkness: Hurt >
You try to pierce a watcher in the darkness, but it parries successfully.

* HP:Battered MV:Tiring - a watcher in the darkness: Hurt > snick
You snicker softly.

* HP:Battered MV:Tiring - a watcher in the darkness: Hurt >
You pierce a watcher in the darkness's left leg into bloody fragments!
Trevor smites a Dha'vol trolloc's left foot very hard.
A Dha'vol trolloc tries to crush you, but you dodge the attack.
A Dha'vol trolloc tries to crush Trevor, but he parries successfully.
Trevor swiftly dodges a Dha'vol trolloc's attempt to crush him.
A watcher in the darkness tries to hit you, but you parry successfully.
A watcher in the darkness tries to hit Erynn, but she parries successfully.
Erynn slashes a watcher in the darkness's right leg into bloody fragments!
A watcher in the darkness tries to hit Erynn, but she parries successfully.

* HP:Battered MV:Tiring - a watcher in the darkness: Wounded > inv

Erynn gets a thin vial of yellow fluid from a backpack.

* HP:Battered MV:Tiring - a watcher in the darkness: Wounded > You are carrying:
a black iron key
Erynn quaffs a thin vial of yellow fluid.
Erynn looks more invigorated and ready to go.

* HP:Battered MV:Tiring - a watcher in the darkness: Wounded >
You try to pierce a watcher in the darkness, but it parries successfully.

* HP:Battered MV:Tiring - a watcher in the darkness: Wounded >
You try to pierce a watcher in the darkness, but it parries successfully.
Trevor smites a Dha'vol trolloc's left arm into bloody fragments!
A Dha'vol trolloc tries to crush you, but you parry successfully.
A Dha'vol trolloc tries to crush Trevor, but he deflects the blow.
Trevor swiftly dodges a Dha'vol trolloc's attempt to crush him.
A watcher in the darkness tries to hit you, but you parry successfully.
A watcher in the darkness tries to hit Erynn, but she deflects the blow.
Erynn slashes a watcher in the darkness's left arm extremely hard.
A watcher in the darkness tries to hit Erynn, but she deflects the blow.

* HP:Battered MV:Tiring - a watcher in the darkness: Wounded >
*Lykan* has arrived from above.
A shadow stallion has arrived from above.
A ramshorned trolloc has arrived from above.

2
* HP:Battered MV:Tiring - a watcher in the darkness: Wounded > of

*Lykan* slices your head hard.

* HP:Beaten MV:Tiring - a watcher in the darkness: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring - a watcher in the darkness: Wounded > [change posture offensive]
Posture changed to: Offensive

* HP:Beaten MV:Tiring - a watcher in the darkness: Wounded > roll

You pierce a watcher in the darkness's right leg into bloody fragments!
A ramshorned trolloc joins Lykan's fight!
Trevor smites a Dha'vol trolloc's body hard.
A Dha'vol trolloc crushes your body.
A Dha'vol trolloc tries to crush Trevor, but he parries successfully.
A Dha'vol trolloc tries to crush Trevor, but he deflects the blow.
A watcher in the darkness tickles your body with its hit.
A watcher in the darkness tries to hit Erynn, but she deflects the blow.
Erynn slashes a watcher in the darkness's right arm into bloody fragments!
A watcher in the darkness tries to hit Erynn, but she deflects the blow.
You pierce a watcher in the darkness's left leg into bloody fragments!

* HP:Beaten MV:Tiring - a watcher in the darkness: Battered > You roll your eyes.

- a watcher in the darkness: Battered >
*Lykan* sends you sprawling with a powerful bash!
Trevor snickers softly.

* HP:Beaten MV:Tiring - a watcher in the darkness: Battered >
A ramshorned trolloc tries to slice Trevor, but he deflects the blow.
*Lykan* slices your right arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

Trevor smites a Dha'vol trolloc's left foot into bloody fragments!
A Dha'vol trolloc tries to crush you, but you deflect the blow.
A Dha'vol trolloc tries to crush Trevor, but he parries successfully.
A Dha'vol trolloc tries to crush Trevor, but he deflects the blow.
A watcher in the darkness tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

A watcher in the darkness tries to hit Erynn, but she parries successfully.
Erynn slashes a watcher in the darkness's body into bloody fragments!
A watcher in the darkness tries to hit Erynn, but she deflects the blow.
*Lykan* hisses 'oh dung'

* HP:Beaten MV:Tiring - a watcher in the darkness: Battered > say icq ftw

A ramshorned trolloc slices Trevor's body.
Trevor panics, and attempts to flee!
*Lykan* slices your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

A Dha'vol trolloc crushes your body hard.
You wish that your wounds would stop BLEEDING so much!

Trevor swiftly dodges a Dha'vol trolloc's attempt to crush him.
A Dha'vol trolloc tries to crush Trevor, but he deflects the blow.
A watcher in the darkness barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
A watcher in the darkness tries to hit Erynn, but she parries successfully.
Erynn slashes a watcher in the darkness's left leg into bloody fragments!
A watcher in the darkness tries to hit Erynn, but she parries successfully.


Erynn panics, and attempts to flee!

You flee head over heels.
Stairwell in Shadows
[ obvious exits: U D ]
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
You say 'icq ftw'

* HP:Critical MV:Tiring > d
*Lykan* has arrived from below.
A shadow stallion has arrived from below.
A ramshorned trolloc has arrived from below.
The Well Under the Watchtower
[ obvious exits: N U ]
The corpse of a watcher in the darkness is lying here.
A revolting well bubbles with the blood of the sacrificed.
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.

* HP:Critical MV:Tiring >
Trevor has arrived from the north.

* HP:Critical MV:Tiring > yel icq ftw

Trevor leaves up.

* HP:Critical MV:Tiring > You bellow 'icq ftw'

* HP:Critical MV:Tiring > u
Stairwell in Shadows
[ obvious exits: U D ]
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.

* HP:Critical MV:Tiring > u
The Entrance to the Watchtower
[ obvious exits: N U D ]
Trevor de'Vallio {Apprentice to Seaster Gaidin} is here, fighting Lykan.
Erynn Jarellin is here, fighting Masaj.
A tall, ramshorned trolloc is here, commanding.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Lykan* is here, fighting Trevor.
*Masaj* is here, fighting Erynn.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A powerful Myrddraal stands here.

open oakdoor
* HP:Critical MV:Tiring > n
Trevor tries to smite *Lykan*, but he deflects the blow.
A ramshorned trolloc joins Lykan's fight!
An Elite Dha'vol guard joins Masaj's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
A fade joins an Elite Dha'vol guard's fight!
A huge darkhound joins an Elite Dha'vol guard's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A huge darkhound joins a huge darkhound's fight!
Akkad the Myrddraal joins a huge darkhound's fight!
*Lykan* tries to slice Trevor, but he parries successfully.
*Masaj* tries to hack Erynn, but she parries successfully.
Ok.
Trevor panics, and attempts to flee!
*Masaj* closes the oakdoor.

* HP:Critical MV:Tiring > The oakdoor seems to be closed.

* HP:Critical MV:Tiring >
Erynn leaves up.

* HP:Critical MV:Tiring - a ramshorned trolloc: Scratched >
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A shrill piercing scream reverberates through the area.

* HP:Critical MV:Tiring - a ramshorned trolloc: Scratched > u
1
No way! You're fighting for your life!

* HP:Critical MV:Tiring - a ramshorned trolloc: Scratched > f
You pierce a ramshorned trolloc's right leg.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Tiring - a ramshorned trolloc: Scratched > PANIC! You couldn't escape!

ng - a ramshorned trolloc: Scratched >
You pierce a ramshorned trolloc's body.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
Akkad the Myrddraal blasts your left foot hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A huge darkhound barely hits your body.
You wish that your wounds would stop BLEEDING so much!

A huge darkhound hits your body.
You wish that your wounds would stop BLEEDING so much!

A huge darkhound barely hits your body.
You wish that your wounds would stop BLEEDING so much!

A huge darkhound tries to hit you, but you parry successfully.
A huge darkhound barely hits your body.
You wish that your wounds would stop BLEEDING so much!

Someone slashes your body hard.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

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