Treachery Most Foul

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Treachery Most Foul

Post by Rig » Thu Feb 27, 2020 7:22 pm

I was doing a really fun 1v1 with Matheus and definitely did not see Koschei rat gap or anything because Matheus is a bad at this game:


o R S HP:Beaten DP:Bursting MV:Winded > x
[bash h.human]
Bash who?

o R S HP:Beaten DP:Bursting MV:Winded >
*Matheus* has arrived from the east, riding a battle-trained Shienaran warlander.

* R S HP:Beaten DP:Bursting MV:Winded > x

*Matheus* pierces your body.
You wish that your wounds would stop BLEEDING so much!


[bash h.human] rsting MV:Winded - Matheus: Wounded >

*
*Koschei* has arrived from the east, riding a pale destrier. <--------------------- VULTURE FUCKNUGGET


*Matheus* barely pierces your head.
You wish that your wounds would stop BLEEDING so much!

*Koschei* slashes your right arm.
You wish that your wounds would stop BLEEDING so much!


+
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A hideous trolloc joins a ramshorned trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A fade tries to slash Koschei, but he deflects the blow.
A fade slashes Koschei's body.
Someone squeaks 'Koschei, Matheus are at The Blight'
A hideous trolloc tries to cleave Matheus, but he parries successfully.
A hideous trolloc tries to cleave Matheus, but he deflects the blow.
A ramshorned trolloc tries to slash Matheus, but he parries successfully.
A ramshorned trolloc tries to slash Matheus, but he deflects the blow.
*Matheus* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!

*Matheus* coughs and shivers.


As *Matheus* avoids your bash, you topple over and fall to the ground!
This session you've missed 9 out of 13 bashes (30% landed)

rsting MV:Winded - Matheus: Wounded >
A fade barely slashes Koschei's body.
A hideous trolloc tries to cleave Matheus, but he deflects the blow.
A hideous trolloc tries to cleave Matheus, but he deflects the blow.
A ramshorned trolloc tries to slash Matheus, but he deflects the blow.
A ramshorned trolloc tries to slash Matheus, but he parries successfully.
*Koschei* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

*Matheus* pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Matheus* pierces your left foot hard.
You wish that your wounds would stop BLEEDING so much!

*KOSCHEI* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!

*Koschei* sends a fade sprawling with a powerful bash!

* R S HP:Critical DP:Bursting MV:Winded - Matheus: Wounded >
*Matheus* chuckles politely.

* R S HP:Critical DP:Bursting MV:Winded - Matheus: Wounded >
A hideous trolloc tries to cleave Matheus, but he dodges the attack.
A hideous trolloc cleaves Matheus's body very hard.
A ramshorned trolloc tries to slash Matheus, but he deflects the blow.
A ramshorned trolloc tries to slash Matheus, but he deflects the blow.
*Koschei* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Koschei* slashes a fade's body into bloody fragments!
You try to slash *Matheus*, but he parries successfully.
*Matheus* pierces your body.
You wish that your wounds would stop BLEEDING so much!


* R S HP:Critical DP:Bursting MV:Winded - Matheus: Wounded >
*someone* pierces your body.
You are incapacitated and will slowly die, if not aided.

S HP:Critical DP:Bursting MV:Winded >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.


--------------------------------------------------------------
Me 15 minutes later going to get my gear back?!?!

HP:Healthy DP:Full MV:Strong > On a Ledge in the Tunnel
[ obvious exits: U D ]

o HP:Healthy DP:Full MV:Strong > The dirtpatch seems to be closed.

o HP:Healthy DP:Full MV:Strong > open dirtpatch
TICK IN 5 SECONDS.
u
Ok.

o HP:Healthy DP:Full MV:Strong > s
Arafel Way
[ obvious exits: N S D ]
A raven is here, watching.
A Lockshear militiaman glares at his surroundings.

s
* HP:Healthy DP:Full MV:Strong > s
Arafel Way
[ obvious exits: N E S ]
A scruffy goat is tethered here, grazing.

* HP:Healthy DP:Full MV:Strong > Arafel Way
[ obvious exits: N S ]
A poor, solemn villager walks by.

* HP:Healthy DP:Full MV:Strong > e
Arafel Way
[ obvious exits: N E S ]

* HP:Healthy DP:Full MV:Strong > Someone squeaks 'Koschei is at The Blight'
The oakdoor seems to be closed.

* HP:Healthy DP:Bursting MV:Strong > open oakdoor
e
Ok.

e
* HP:Healthy DP:Bursting MV:Strong > A Large Manor House
[ obvious exits: E W U ]

o HP:Healthy DP:Bursting MV:Strong > The door seems to be closed.

o HP:Healthy DP:Bursting MV:Strong > open door
e
oh
d
Ok.

no
o HP:Healthy DP:Bursting MV:Strong > Manor House - Backroom
[ obvious exits: W ]

l
o HP:Healthy DP:Bursting MV:Strong > [ope hiddenhatch]
Ok.

o HP:Healthy DP:Bursting MV:Strong > In a Hidden Basement
[ obvious exits: U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Healthy DP:Bursting MV:Strong > [notice ]
You start paying increased attention to your surroundings.

o HP:Healthy DP:Bursting MV:Strong > In a Hidden Basement
Descending down into the darkness reveals a basement made of brick and mortar.
Suprisingly considering the condition of the rest of the manor this room is
well kept and clean. A wooden desk sits against the south wall with an unlit
candle and a number of loose papers on its top. Oddly a number of cots are
scattered around the room, each with rumpled blankets and dented pillows.
[ obvious exits: U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Healthy DP:Bursting MV:Strong > l
l
Zatuchly narrates 'I AM BEING TRICKY'
In a Hidden Basement
Descending down into the darkness reveals a basement made of brick and mortar.
Suprisingly considering the condition of the rest of the manor this room is
well kept and clean. A wooden desk sits against the south wall with an unlit
candle and a number of loose papers on its top. Oddly a number of cots are
scattered around the room, each with rumpled blankets and dented pillows.
[ obvious exits: U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Healthy DP:Bursting MV:Strong > In a Hidden Basement
Descending down into the darkness reveals a basement made of brick and mortar.
Suprisingly considering the condition of the rest of the manor this room is
well kept and clean. A wooden desk sits against the south wall with an unlit
candle and a number of loose papers on its top. Oddly a number of cots are
scattered around the room, each with rumpled blankets and dented pillows.
[ obvious exits: U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Healthy DP:Bursting MV:Strong > u
Manor House - Backroom
[ obvious exits: W D ]

o HP:Healthy DP:Bursting MV:Strong > l
Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W D ]

o HP:Healthy DP:Bursting MV:Strong > prac
You have got -3 practice sessions left.
You are skilled in the following:
bash (Superb)
long blades (Superb)
medium blades (Poor)
fencing blades (Poor)
hide (Superb)
sneak (Superb)
attack (Superb)
backstab (Superb)
short blades (Superb)
search (Good)
track (Superb)
ride (Level 7)
notice (Superb)
camouflage (Poor)
ranger sneak (Poor)
survival (Level 1)
sense channeling (Bad)
fade (Very Good)
sense (Poor)
compel (Very Good)
fear (Average)

o HP:Healthy DP:Bursting MV:Strong > d
n
In a Hidden Basement
[ obvious exits: U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Healthy DP:Bursting MV:Strong > Alas, you cannot go that way...

o HP:Healthy DP:Bursting MV:Strong > open door
n
I see no door here.

o HP:Healthy DP:Bursting MV:Strong > Alas, you cannot go that way...

o HP:Healthy DP:Bursting MV:Strong > obo
n
Arglebargle, glop-glyf!?!

o HP:Healthy DP:Bursting MV:Strong > Alas, you cannot go that way...

o HP:Healthy DP:Bursting MV:Strong > ope bolthole
n
Ok.

o HP:Healthy DP:Bursting MV:Strong > In a Hidden Passage
[ obvious exits: N S ]

o HP:Healthy DP:Bursting MV:Strong > n
n

Zatuchly narrates 'koscheitried to trap me'

o HP:Healthy DP:Bursting MV:Strong > n
In a Hidden Passage
[ obvious exits: N S ]

o HP:Healthy DP:Bursting MV:Strong > In a Hidden Passage
[ obvious exits: N S ]

o HP:Healthy DP:Bursting MV:Strong > s
In a Hidden Passage
[ obvious exits: N S ]
Eyes glittering malevolently, a Ghraem'lan trolloc considers its next victim.
Eyes glittering malevolently, a Ghraem'lan trolloc considers its next victim.
A fade emerges from the shadows as you pass by.

o HP:Healthy DP:Bursting MV:Strong > s
In a Hidden Passage
[ obvious exits: N S ]

o HP:Healthy DP:Bursting MV:Strong > s
In a Hidden Passage
[ obvious exits: N S ]

s
o HP:Healthy DP:Bursting MV:Strong > s
In a Hidden Passage
[ obvious exits: N S ]

o HP:Healthy DP:Bursting MV:Strong > s
In a Hidden Basement
[ obvious exits: N U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Healthy DP:Bursting MV:Tiring > Alas, you cannot go that way...

o HP:Healthy DP:Bursting MV:Tiring > Alas, you cannot go that way...

o HP:Healthy DP:Bursting MV:Tiring > u
w
Manor House - Backroom
[ obvious exits: W D ]

o HP:Healthy DP:Bursting MV:Tiring > A Large Manor House
[ obvious exits: E W U ]
A raven is here flying around.
A raven is here flying around.
*Matheus* is standing here.

* HP:Healthy DP:Bursting MV:Tiring > nar wow

Zatuchly narrates 'but i am too great'

* HP:Healthy DP:Bursting MV:Tiring > You narrate 'wow'

* HP:Healthy DP:Bursting MV:Tiring >
*Matheus* leaves west.

o HP:Healthy DP:Bursting MV:Tiring > say wtf
You hiss 'wtf'

o HP:Healthy DP:Bursting MV:Tiring > u
A Large Manor House - In the Shadowed Room
[ obvious exits: D ]
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A water skin has been left on the ground.
A small purse is here.
A longsword forged from gleaming black steel lies here.
A shining steel breastplate lies here gleaming in the light.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.
A half-man lurks here, cold and dangerous.

o HP:Healthy DP:Bursting MV:Tiring > g all
You get a pair of thick metal boots.
You get a pair of ebony-steel plate greaves.
You get a water skin.
You get a small purse.
You get a gleaming black longsword.
You get a shining steel breastplate.

o HP:Healthy DP:Bursting MV:Tiring > wear all
You wear a shining steel breastplate on your body.
You wield a gleaming black longsword with both hands.
You put a pair of ebony-steel plate greaves on your legs.
You wear a pair of thick metal boots on your feet.

o HP:Healthy DP:Bursting MV:Tiring >
Trill narrates 'was supposed to clean the rig today while gf was at wor'

o HP:Healthy DP:Bursting MV:Tiring > g all purse
You get a bronze belt of odd design from a small purse.
You get a sungwood bracelet from a small purse.
You get a sungwood bracelet from a small purse.
You get a pair of heavy metal gauntlets from a small purse.
You get a pair of ebony-steel plate vambraces from a small purse.
You get a full metal helmet and visor from a small purse.
You get an oilstone from a small purse.
You get a package of iron rations from a small purse.
You get a package of iron rations from a small purse.
You get a package of iron rations from a small purse.
You get a package of iron rations from a small purse.
You get a package of iron rations from a small purse.
You get a package of iron rations from a small purse.
You get a package of iron rations from a small purse.
You get a package of iron rations from a small purse.
You get three copper pennys from a small purse.
You get a wealth of gold crowns from a small purse.

o HP:Healthy DP:Bursting MV:Tiring > wear all
You wear a full metal helmet and visor on your head.
You wear a pair of ebony-steel plate vambraces on your arms.
You put a pair of heavy metal gauntlets on your hands.
You put a sungwood bracelet on around your right wrist.
You put a sungwood bracelet on around your left wrist.
You wear a bronze belt of odd design around your waist.
You put a small purse on your belt.
You put a water skin on your belt.

o HP:Healthy DP:Bursting MV:Tiring >
Trill narrates 'forgot'

o HP:Healthy DP:Bursting MV:Tiring > yell hello idiot

Zatuchly narrates 'bringing matheus'

o HP:Healthy DP:Bursting MV:Tiring > You bellow 'hello idiot'

o HP:Healthy DP:Bursting MV:Tiring > eat ration
You eat the rations.
You are full.

o HP:Healthy DP:Bursting MV:Tiring > inv
You are carrying:
a wealth of gold crowns (250)
three copper pennys
[7] a package of iron rations
an oilstone
a large slab of meat

o HP:Healthy DP:Bursting MV:Tiring >
A rat squeaks 'Ashlynn is at South of the Palisade'

o HP:Healthy DP:Bursting MV:Tiring > hold stone
wher
You grab an oilstone.

o HP:Healthy DP:Bursting MV:Tiring > Players in your Zone
--------------------
Rig - A Large Manor House - In the Shadowed Room

o HP:Healthy DP:Bursting MV:Tiring > nar ashlynn
You narrate 'ashlynn'

o HP:Healthy DP:Bursting MV:Tiring > nar is here
A rat squeaks 'Koschei is at Edge of the Foothills'
You narrate 'is here'

o HP:Healthy DP:Bursting MV:Tiring > whois ashlynn
Ashlynn Alessandri, Tower Accepted, Yellow Ajah Apprentice is a level 51 White Tower human.


o HP:Healthy DP:Bursting MV:Tiring > nar wtf
u
You narrate 'wtf'

o HP:Healthy DP:Bursting MV:Tiring > Alas, you cannot go that way...

o HP:Healthy DP:Bursting MV:Tiring > look
Preparing to find this room on the map.
A Large Manor House - In the Shadowed Room
The stairs proceed up into the upper level of the manor, as the top is reached
the lights brought into this fell area seem less effective than they aught.
Once this upper level held the bed chambers of what ever humans lived here, but
now all that remains is splittered belongings and unnatural shadows. Every fiber
of your being screams that something lurks here yet.
[ obvious exits: D ]

Matching room found! Correcting map position.

A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.
A half-man lurks here, cold and dangerous.

o HP:Healthy DP:Bursting MV:Tiring > d
A Large Manor House
[ obvious exits: E W U ]
*Matheus* is standing here.

* HP:Healthy DP:Bursting MV:Tiring >
*Matheus* leaves up.

o HP:Healthy DP:Bursting MV:Tiring >
*Matheus* has arrived from above.

* HP:Healthy DP:Bursting MV:Tiring >
*Matheus* leaves west.

o HP:Healthy DP:Bursting MV:Tiring > yell who
You bellow 'who'

o HP:Healthy DP:Bursting MV:Tiring > yell is this idiot
You bellow 'is this idiot'

o HP:Healthy DP:Bursting MV:Tiring > yell fc
You bellow 'fc'

o HP:Healthy DP:Bursting MV:Tiring > scan w
*Matheus* is standing here.
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.

o HP:Healthy DP:Bursting MV:Tiring >
A rat squeaks 'Koschei is at Edge of the Foothills'

o HP:Healthy DP:Bursting MV:Tiring > l w
The oakdoor is open.

scan w
o HP:Healthy DP:Bursting MV:Tiring > *Matheus* is standing here.
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.

o HP:Healthy DP:Bursting MV:Tiring > l
A Large Manor House
Something is wrong here, stepping inside the large manor reveals that
immediately. The grand looking home is falling apart at a rate that seems
abnormal compared to the structures around it. Inside the dark is reluctant to
be pushed back, shadows are thrown in every corner to contrast the invading
light. What little furniture that has not been carted off by the locals is
covered in dust and webs. Shrouded by shadow but still somewhat visible a small
door can be seen set in the east wall and a rickety looking set of stairs leads
up into deeper darkness.
[ obvious exits: E W U ]

o HP:Healthy DP:Bursting MV:Tiring > scan w
*Matheus* is standing here.
A battle-trained Shienaran warlander stands here, vigilant of its surroundings.

o HP:Healthy DP:Bursting MV:Tiring >
A raven caws 'Ashlynn is at A Sparse Path'

o HP:Healthy DP:Bursting MV:Tiring > yell r u trying 2 door me
You bellow 'r u trying 2 door me'

o HP:Healthy DP:Bursting MV:Tiring > TICK IN 5 SECONDS.
scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Tiring > scan w
A rat squeaks 'Koschei is at Edge of the Foothills'
A rat squeaks 'Koschei is at Edge of the Foothills'
A rat squeaks 'Koschei is at Edge of the Foothills'
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > scan w
scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > *Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

scan w
o HP:Healthy DP:Bursting MV:Strong > scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

scan w
o HP:Healthy DP:Bursting MV:Strong > *Matheus* is standing here, riding a battle-trained Shienaran warlander.

scan w
o HP:Healthy DP:Bursting MV:Strong > scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > *Matheus* is standing here, riding a battle-trained Shienaran warlander.

scan w
o HP:Healthy DP:Bursting MV:Strong > *Matheus* is standing here, riding a battle-trained Shienaran warlander.

scan w
o HP:Healthy DP:Bursting MV:Strong > *Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > scan w
*Matheus* is standing here, riding a battle-trained Shienaran warlander.

scan w
o HP:Healthy DP:Bursting MV:Strong > *Matheus* is standing here, riding a battle-trained Shienaran warlander.

eq
o HP:Healthy DP:Bursting MV:Strong > *Matheus* is standing here, riding a battle-trained Shienaran warlander.

o HP:Healthy DP:Bursting MV:Strong > You are using:
<held> an oilstone
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a gleaming black longsword
<worn about waist> a bronze belt of odd design
<worn on belt> a small purse
<worn on belt> a water skin
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Healthy DP:Bursting MV:Strong > nar lol
You narrate 'lol'

o HP:Healthy DP:Bursting MV:Strong >
*Matheus* has arrived from the west.

* HP:Healthy DP:Bursting MV:Strong >
*Matheus* pierces your right arm hard.

* HP:Scratched DP:Bursting MV:Strong - Matheus: Scratched >
A rat squeaks 'Koschei is at West of the Palisade'

* HP:Scratched DP:Bursting MV:Strong - Matheus: Scratched > nar ti think
You narrate 'ti think'

* HP:Scratched DP:Bursting MV:Strong - Matheus: Scratched > say hmm

Zatuchly narrates 'hm I have no food'

* HP:Scratched DP:Bursting MV:Strong - Matheus: Scratched > You hiss 'hmm'

cha mood brave
* HP:Scratched DP:Bursting MV:Strong - Matheus: Scratched >
You try to slash *Matheus*, but he deflects the blow.
*Matheus* pierces your body.
*Ashlynn* has arrived from the west.

* HP:Scratched DP:Bursting MV:Strong - Matheus: Scratched > bash
Mood changed to: Brave

sting MV:Strong - Matheus: Scratched >
Matheus assumes a defensive striking posture.

-
*Matheus* pierces your right arm hard.
*Ashlynn* leaves east.

nar i
=cha mood wimpy
+
*Ashlynn* has arrived from the east.
*Matheus* looks at you.

f
Cancelled.
*Ashlynn* tickles your body with her strike.
You narrate 'i'

* HP:Scratched DP:Bursting MV:Strong - Matheus: Scratched > Mood changed to: Wimpy

d HP:Scratched DP:Bursting MV:Strong - Matheus: Scratched >
You panic and attempt to flee!


You flee head over heels.
Manor House - Backroom
[ obvious exits: W D ]
Correcting map position after fleeing.

o HP:Scratched DP:Bursting MV:Strong > The door closes quietly.
In a Hidden Basement
[ obvious exits: N U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Scratched DP:Bursting MV:Strong > nar am
You narrate 'am'

o HP:Scratched DP:Bursting MV:Strong > clo bolthole
Ok.

o HP:Scratched DP:Bursting MV:Strong >
A rat squeaks 'Koschei, Matheus are at A Large Manor House'
A rat squeaks 'Koschei, Matheus are at A Large Manor House'

o HP:Scratched DP:Bursting MV:Strong > nar getting doored in ilsae
You narrate 'getting doored in ilsae'

nar lol
o HP:Scratched DP:Bursting MV:Strong > You narrate 'lol'

o HP:Scratched DP:Bursting MV:Strong > yell okay
You bellow 'okay'

o HP:Scratched DP:Bursting MV:Strong > yell I will
You bellow 'I will'

o HP:Scratched DP:Bursting MV:Strong > yell sit in ilsae
You bellow 'sit in ilsae'

o HP:Scratched DP:Bursting MV:Strong > yell u cannot kill me here
You bellow 'u cannot kill me here'

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong >
Zatuchly narrates 'are you really going to die'

o HP:Scratched DP:Bursting MV:Strong > YELL AFTER I JUST DROPPED AND GRABBED MY EQ
You bellow 'AFTER I JUST DROPPED AND GRABBED MY EQ'

o HP:Scratched DP:Bursting MV:Strong > yell FUCKERS
You bellow 'FUCKERS'

o HP:Scratched DP:Bursting MV:Strong > nar no
You narrate 'no'

o HP:Scratched DP:Bursting MV:Strong > nar i'm in ilsae
You narrate 'i'm in ilsae'

o HP:Scratched DP:Bursting MV:Strong > nar grabbed my gear
You narrate 'grabbed my gear'

o HP:Scratched DP:Bursting MV:Strong > nar all the sudden

Zatuchly narrates 'oh'

o HP:Scratched DP:Bursting MV:Strong > You narrate 'all the sudden'

o HP:Scratched DP:Bursting MV:Strong > nar fc
You narrate 'fc'

o HP:Scratched DP:Bursting MV:Strong > nar and koschie
You narrate 'and koschie'

o HP:Scratched DP:Bursting MV:Strong >
Koschei bellows 'imagine matheus letting someone out of a dor'

o HP:Scratched DP:Bursting MV:Strong > nar and matheus
You narrate 'and matheus'

o HP:Scratched DP:Bursting MV:Strong > yell imagine
You bellow 'imagine'

o HP:Scratched DP:Bursting MV:Strong >
Koschei bellows 'the door man has failed'

o HP:Scratched DP:Bursting MV:Strong > yell getting good enough to door me
You bellow 'getting good enough to door me'

o HP:Scratched DP:Bursting MV:Strong > yell ZING
TICK IN 5 SECONDS.
You bellow 'ZING'

o HP:Scratched DP:Bursting MV:Strong > scan d
o HP:Scratched DP:Bursting MV:Strong > l
In a Hidden Basement
Descending down into the darkness reveals a basement made of brick and mortar.
Suprisingly considering the condition of the rest of the manor this room is
well kept and clean. A wooden desk sits against the south wall with an unlit
candle and a number of loose papers on its top. Oddly a number of cots are
scattered around the room, each with rumpled blankets and dented pillows.
[ obvious exits: U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

cha mood brave
o HP:Scratched DP:Bursting MV:Strong > Mood changed to: Brave

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong > scan u

scan u
o HP:Scratched DP:Bursting MV:Strong >
o HP:Scratched DP:Bursting MV:Strong > l u
The hiddenhatch is open.

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong > wher
Players in your Zone
--------------------
Rig - In a Hidden Basement

o HP:Scratched DP:Bursting MV:Strong > wher
Players in your Zone
--------------------
Rig - In a Hidden Basement

o HP:Scratched DP:Bursting MV:Strong > yell i can't fade so u can probably kill me in here
scan u
You bellow 'i can't fade so u can probably kill me in here'

o HP:Scratched DP:Bursting MV:Strong >
o HP:Scratched DP:Bursting MV:Strong > yell but probably not
You bellow 'but probably not'

o HP:Scratched DP:Bursting MV:Strong > obo
Arglebargle, glop-glyf!?!

o HP:Scratched DP:Bursting MV:Strong > alias obo ope bolthole
You must remove an old alias first.

o HP:Scratched DP:Bursting MV:Strong > alias
Aliases:
kt ==> k trooper
or ==> open rubble
dhs ==> dia h.seanchan
lo ==> lock oakdoor
kkk ==> order ko kill large
os ==> ope slime
bs ==> backstab
kz ==> k zarth
h ==> hide
b ==> bash
ah ==> ambush human
bsz ==> bs zangief
bsn ==> bs nognahoj
km ==> k mauler
o ==> open gatesofillusion
kc ==> k clencher
kwo ==> k wolf
r ==> ch mo normal
dab ==> drop all.boulder
ct ==> clo towertrap
rb ==> rem sword
100 ==> change wimpy 100
rm ==> rem malfeasor
dl ==> draw lance
oh ==> ope hiddenhatch
59 ==> ch wimpy 59
cb ==> ch mo brave
i ==> bash ahnvari
ch ==> close hiddenhatch
00 ==> change mood berserk
pd ==> change posture defensive
kf ==> k fermin
co ==> change posture offensive
em ==> eat meat
cw0 ==> change wimpy 0
cw ==> change mood wimpy
no ==> notice
rh ==> ride shadow
x ==> bash h.human
oc ==> ope cliffwall
kh ==> k human
ot ==> ope towertrap
cbh ==> close bolthole
dw ==> drink skin
kho ==> k horse
cto ==> close towerdoor
uf ==> use fireworks
wm ==> wield malfeasor
9 ==> change title the Shar'cor'sam
cr ==> close rubble

o HP:Scratched DP:Bursting MV:Strong > get fireworks purse
use fireworks
There doesn't seem to be a fireworks in a small purse.

o HP:Scratched DP:Bursting MV:Strong > You do not hold that item in your hand.

o HP:Scratched DP:Bursting MV:Strong > alias uf
Alias cleared.

o HP:Scratched DP:Bursting MV:Strong >
The hiddenhatch closes quietly.

alias obo ope bolthole
o HP:Scratched DP:Bursting MV:Strong > Ok.

o HP:Scratched DP:Bursting MV:Strong > wher
Players in your Zone
--------------------
Rig - In a Hidden Basement

o HP:Scratched DP:Bursting MV:Strong > oh
scan u
[ope hiddenhatch]
Ok.

o HP:Scratched DP:Bursting MV:Strong >
o HP:Scratched DP:Bursting MV:Strong > l
In a Hidden Basement
Descending down into the darkness reveals a basement made of brick and mortar.
Suprisingly considering the condition of the rest of the manor this room is
well kept and clean. A wooden desk sits against the south wall with an unlit
candle and a number of loose papers on its top. Oddly a number of cots are
scattered around the room, each with rumpled blankets and dented pillows.
[ obvious exits: U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong > obo
Matheus bellows 'you r trapped inthere!'
[ope bolthole]
Ok.

o HP:Scratched DP:Bursting MV:Strong > cbo
Arglebargle, glop-glyf!?!

o HP:Scratched DP:Bursting MV:Strong > alias
Aliases:
kt ==> k trooper
or ==> open rubble
dhs ==> dia h.seanchan
lo ==> lock oakdoor
kkk ==> order ko kill large
os ==> ope slime
bs ==> backstab
kz ==> k zarth
h ==> hide
b ==> bash
ah ==> ambush human
bsz ==> bs zangief
bsn ==> bs nognahoj
km ==> k mauler
o ==> open gatesofillusion
kc ==> k clencher
kwo ==> k wolf
r ==> ch mo normal
dab ==> drop all.boulder
ct ==> clo towertrap
rb ==> rem sword
100 ==> change wimpy 100
rm ==> rem malfeasor
dl ==> draw lance
oh ==> ope hiddenhatch
59 ==> ch wimpy 59
cb ==> ch mo brave
i ==> bash ahnvari
ch ==> close hiddenhatch
00 ==> change mood berserk
pd ==> change posture defensive
kf ==> k fermin
co ==> change posture offensive
em ==> eat meat
cw0 ==> change wimpy 0
cw ==> change mood wimpy
no ==> notice
rh ==> ride shadow
x ==> bash h.human
oc ==> ope cliffwall
kh ==> k human
ot ==> ope towertrap
cbh ==> close bolthole
dw ==> drink skin
kho ==> k horse
cto ==> close towerdoor
obo ==> ope bolthole
wm ==> wield malfeasor
9 ==> change title the Shar'cor'sam
cr ==> close rubble

o HP:Scratched DP:Bursting MV:Strong > yell ya
You bellow 'ya'

o HP:Scratched DP:Bursting MV:Strong > alias rh
Alias cleared.

o HP:Scratched DP:Bursting MV:Strong > alias cbo clo bolthole
l
Ok.

o HP:Scratched DP:Bursting MV:Strong > In a Hidden Basement
Descending down into the darkness reveals a basement made of brick and mortar.
Suprisingly considering the condition of the rest of the manor this room is
well kept and clean. A wooden desk sits against the south wall with an unlit
candle and a number of loose papers on its top. Oddly a number of cots are
scattered around the room, each with rumpled blankets and dented pillows.
[ obvious exits: N U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Scratched DP:Bursting MV:Strong > scan n

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong > u
Manor House - Backroom
[ obvious exits: W D ]

o HP:Scratched DP:Bursting MV:Strong > scan w
o HP:Scratched DP:Bursting MV:Strong > l w
The door is closed.

o HP:Scratched DP:Bursting MV:Strong > open door
scan w
Ok.

o HP:Scratched DP:Bursting MV:Strong > d
*Ashlynn* is standing here.
*Matheus* is standing here.
*Koschei* is resting here.

o HP:Scratched DP:Bursting MV:Strong > In a Hidden Basement
[ obvious exits: N U ]
Galnorn the dark myrmidon lounges in the shadows.
Galnorn is surrounded by a shimmering white aura!
Ilsae the keeper of the shadow stands here.
Ilsae is surrounded by a shimmering white aura!

o HP:Scratched DP:Bursting MV:Strong > TICK IN 5 SECONDS.
yell i do not like that

Trill narrates 'SM should be tps'

o HP:Scratched DP:Bursting MV:Strong > You bellow 'i do not like that'

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong > yell you are there
You bellow 'you are there'

who
o HP:Scratched DP:Bursting MV:Strong > Players
-------
Fozzy the Bearish Trolloc
Trill Killa
Zatuchly the Darkling Master [Dha'vol Master]
Radnut the Wolfish Trolloc
Yzmulc the Wolfish Trolloc
Rig the Myrddraal [Myrddraal]

6 players displayed.

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong >
Trill narrates 'thats pk zone, LS has a pat there'

o HP:Scratched DP:Bursting MV:Strong > yell ds is kinda useless
You bellow 'ds is kinda useless'

o HP:Scratched DP:Bursting MV:Strong > yell trill is trying to say that Shadow Master should be work tps
You bellow 'trill is trying to say that Shadow Master should be work tps'

o HP:Scratched DP:Bursting MV:Strong >
Zatuchly narrates 'you know there ar e humans to pk'

o HP:Scratched DP:Bursting MV:Strong > yell because he is too bad to pk for them
You bellow 'because he is too bad to pk for them'

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong >
Trill narrates 'in LS?'

o HP:Scratched DP:Bursting MV:Strong > yell haha zatuchly is like yelling at him now
You bellow 'haha zatuchly is like yelling at him now'

o HP:Scratched DP:Bursting MV:Strong > scan u

o HP:Scratched DP:Bursting MV:Strong > u
Manor House - Backroom
[ obvious exits: W D ]

o HP:Scratched DP:Bursting MV:Strong > scan w
o HP:Scratched DP:Bursting MV:Strong > l w
The door is closed.

o HP:Scratched DP:Bursting MV:Strong >
Zatuchly narrates 'I was fighting them orch!'

o HP:Scratched DP:Bursting MV:Strong > open door
Trill narrates 'and they outnumber ds? = p'
Ok.

o HP:Scratched DP:Bursting MV:Strong >
*Matheus* has arrived from the west.

* HP:Scratched DP:Bursting MV:Strong > d

*Matheus* pierces your left arm hard.

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > No way! You're fighting for your life!

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > f
PANIC! You couldn't escape!

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy >
*Matheus* closes the door.

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy >
*Matheus* closes the hiddenhatch.

cha mood wimpy
* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > f

You try to slash *Matheus*, but he parries successfully.
*Matheus* pierces your body.

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > Mood changed to: Wimpy

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > PANIC! You couldn't escape!

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > say eek
You hiss 'eek'

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > oh
[ope hiddenhatch]
Ok.

f
You panic and attempt to flee!Strong - Matheus: Healthy >


*Matheus* pierces your right leg.
*Matheus* snickers softly.
The door is opened from the other side.


*Matheus* closes the door.


*Matheus* closes the hiddenhatch.
PANIC! You couldn't escape!

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > f

The door is opened from the other side.

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy >
*Koschei* has arrived from the west.

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > *Matheus* closes the door.
*Koschei* slashes your body.
PANIC! You couldn't escape!

* HP:Scratched DP:Bursting MV:Strong - Matheus: Healthy > f
You try to slash *Matheus*, but he deflects the blow.
*Matheus* pierces your body hard.
PANIC! You couldn't escape!

* HP:Hurt DP:Bursting MV:Strong - Matheus: Healthy > oh
f
[ope hiddenhatch]
Ok.

You panic and attempt to flee!g - Matheus: Healthy >


*Matheus* says 'lol'


*Matheus* closes the hiddenhatch.
*KOSCHEI* SENDS YOU SPRAWLING WITH A POWERFUL BASH!


*Koschei* slashes your body hard.
*Matheus* pierces your body hard.

nar now im dead

The door is opened from the other side.


*Ashlynn* has arrived from the west.

*Matheus* pierces your body hard.
PANIC! You couldn't escape!
You narrate 'now im dead'

* HP:Hurt DP:Bursting MV:Strong - Matheus: Healthy >
*Koschei* slashes your body hard.
You try to slash *Matheus*, but he parries successfully.
*Matheus* pierces your left hand.

* HP:Wounded DP:Bursting MV:Strong - Matheus: Healthy >
*Matheus* closes the door.

* HP:Wounded DP:Bursting MV:Strong - Matheus: Healthy > say lol
*Ashlynn* barely strikes your body.
You hiss 'lol'

* HP:Wounded DP:Bursting MV:Strong - Matheus: Healthy >
Matheus assumes a defensive striking posture.

* HP:Wounded DP:Bursting MV:Strong - Matheus: Healthy >
*Ashlynn* tickles your right leg with her strike.
*Koschei* slashes your left arm.
You try to slash *Matheus*, but he parries successfully.
*Matheus* barely pierces your head.

* HP:Wounded DP:Bursting MV:Strong - Matheus: Healthy >
*Koschei* says 'why'

* HP:Wounded DP:Bursting MV:Strong - Matheus: Healthy >
*Koschei* slashes your body hard.
You try to slash *Matheus*, but he parries successfully.
*Matheus* pierces your left leg.

* HP:Wounded DP:Bursting MV:Strong - Matheus: Healthy >
Your body is burned by a tremendous fireball sent by *Ashlynn*!

* HP:Battered DP:Bursting MV:Strong - Matheus: Healthy >
*Matheus* barely pierces your left leg.
*Koschei* says 'do you do'

* HP:Battered DP:Bursting MV:Strong - Matheus: Healthy > oh
ope door
f
[ope hiddenhatch]
You swirl about with a gleaming black longsword, slicing across *Ashlynn*'s body.
Ok.

* HP:Battered DP:Bursting MV:Strong - Matheus: Healthy > *Matheus* closes the hiddenhatch.
Ok.

* HP:Battered DP:Bursting MV:Strong - Matheus: Healthy > *Matheus* closes the door.
PANIC! You couldn't escape!

* HP:Battered DP:Bursting MV:Strong - Matheus: Healthy >
*Koschei* says 'stupid things'

f
* HP:Battered DP:Bursting MV:Strong - Matheus: Healthy >
*Koschei* slashes your body.
You try to slash *Matheus*, but he parries successfully.
*Matheus* pierces your right arm.
*Ashlynn* coughs and shivers.
Your heartbeat calms down more as you feel less panicked.
Timer now at 56 secs.
Timer now at 63 secs.

Zatuchly narrates 'you know I didn't die againstthem'
PANIC! You couldn't escape!

* HP:Battered DP:Bursting MV:Full - Matheus: Healthy > say because
*Matheus* pierces your right hand hard.
You hiss 'because'

* HP:Battered DP:Bursting MV:Full - Matheus: Healthy > say im bored
You hiss 'im bored'

* HP:Battered DP:Bursting MV:Full - Matheus: Healthy >
*Koschei* slashes your body.
You gaze deeply into the soul of *Ashlynn*.
Your gaze failed to paralyze your victim.
You try to slash *Matheus*, but he deflects the blow.
*Matheus* pierces your left leg.

* HP:Beaten DP:Full MV:Full - Matheus: Healthy > rem all
You stop using an oilstone.
You stop using a full metal helmet and visor.
You stop using a shining steel breastplate.
You stop using a pair of ebony-steel plate vambraces.
You stop using a pair of heavy metal gauntlets.
You stop using a sungwood bracelet.
You stop using a sungwood bracelet.
You stop using a gleaming black longsword.
You stop using a small purse.
You stop using a water skin.
You stop using a bronze belt of odd design.
You stop using a pair of ebony-steel plate greaves.
You stop using a pair of thick metal boots.

* HP:Beaten DP:Full MV:Full - Matheus: Healthy >
*Ashlynn* strikes your right foot.
*Koschei* slashes your body into bloody fragments!
You try to hit *Matheus*, but he deflects the blow.
*Matheus* pierces your body extremely hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten DP:Full MV:Full - Matheus: Healthy > say weeeeeeeeeee
You hiss 'weeeeeeeeeee'

* HP:Beaten DP:Full MV:Full - Matheus: Healthy > drop all
You drop a pair of thick metal boots.
You drop a pair of ebony-steel plate greaves.
You drop a bronze belt of odd design.
You drop a water skin.
You drop a small purse.
You drop a gleaming black longsword.
You drop a sungwood bracelet.
You drop a sungwood bracelet.
You drop a pair of heavy metal gauntlets.
You drop a pair of ebony-steel plate vambraces.
You drop a shining steel breastplate.
You drop a full metal helmet and visor.
You drop an oilstone.
You drop a wealth of gold crowns.
You drop three copper pennys.
You drop a package of iron rations.
You drop a package of iron rations.
You drop a package of iron rations.
You drop a package of iron rations.
You drop a package of iron rations.
You drop a package of iron rations.
You drop a package of iron rations.
You drop a large slab of meat.

* HP:Beaten DP:Full MV:Full - Matheus: Healthy >
*Matheus* pierces your right arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical DP:Full MV:Full - Matheus: Healthy > change posture defensive
*Matheus* hugs you.
Posture changed to: Defensive

* HP:Critical DP:Full MV:Full - Matheus: Healthy >
*Koschei* slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

You try to hit *Matheus*, but he dodges the attack.
*someone* pierces your body very hard.
You are mortally wounded, and will die soon, if not aided.

HP:Critical DP:Full MV:Full >
You are dead! Sorry...
You feel a sense of shame at your loss.
Circle of Darkness
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
A large slab of meat has been placed here. [6]

Both of u and ur alts are getting no voted into my prc now. Goodluck playing wotmud

Zatuchly
Posts: 136
Joined: Thu Sep 27, 2018 5:35 pm

Re: Treachery Most Foul

Post by Zatuchly » Thu Feb 27, 2020 7:27 pm

o HP:Healthy MV:Fresh > whois zatuchly
Zatuchly was Reaver Seventh Once is a level 50 Dha'vol Master trolloc.


The deathchant of the Dha'vol drifts menacingly in the air!

Lhyte
Posts: 7
Joined: Mon Feb 10, 2020 1:05 pm

Re: Treachery Most Foul

Post by Lhyte » Thu Feb 27, 2020 7:58 pm

Favorite part of log?

Alias kf = kill Fermin :P

lloyd
Posts: 12
Joined: Mon Mar 26, 2018 12:07 pm

Re: Treachery Most Foul

Post by lloyd » Thu Feb 27, 2020 7:59 pm

He even dropped his pennies.

Should have let him go.

He's like thei

lloyd
Posts: 12
Joined: Mon Mar 26, 2018 12:07 pm

Re: Treachery Most Foul

Post by lloyd » Thu Feb 27, 2020 7:59 pm

Zat 66 help

fiddler
Posts: 201
Joined: Mon Sep 14, 2015 12:17 am

Re: Treachery Most Foul

Post by fiddler » Thu Feb 27, 2020 8:08 pm

Lhyte wrote:
Thu Feb 27, 2020 7:58 pm
Favorite part of log?

Alias kf = kill Fermin :P
Nah I raise you this

bsz ==> bs zangief
bsn ==> bs nognahoj

Lhyte
Posts: 7
Joined: Mon Feb 10, 2020 1:05 pm

Re: Treachery Most Foul

Post by Lhyte » Fri Feb 28, 2020 2:13 pm

HAHA!! I stand corrected :)

Alvana
Posts: 175
Joined: Tue Dec 17, 2019 8:06 pm
Location: MO (USA)

Re: Treachery Most Foul

Post by Alvana » Sat Feb 29, 2020 3:04 pm

Aliases 10/10.

zeek
Posts: 185
Joined: Sun Oct 27, 2019 6:46 pm

Re: Treachery Most Foul

Post by zeek » Tue Mar 03, 2020 8:52 am

I feel like Rig has been dealt a poor hand.

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