Fareleaen and Mer, the Necromancers

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Mer
Posts: 93
Joined: Wed Jun 17, 2015 5:24 pm

Fareleaen and Mer, the Necromancers

Post by Mer » Mon Jul 13, 2015 1:06 pm

* R HP:Scratched SP:Trickling MV:Full > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Scratched SP:Trickling MV:Full > The Yard Before the Monastery
[ obvious exits: N E S W ]
A thin, decorative belt with an elaborate buckle is here.
A dark cloak with a hood has been left here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A gleaming pair of black knee-high boots stand here, highly polished.
A thick brown sack has been discarded here.
A small purse is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Fareleaen Medrano, Tower Accepted is resting here, riding a gray palfrey.
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Scratched SP:Trickling MV:Full > i
You are carrying:
a leather helmet
a thick leather vest
a light pair of leather coverings
a pair of leather half-gauntlets
a wide leather wristband
a shield covered in dyed leather
a dark, barbed flail
a wide leather belt
a soft leather pouch
a pair of animal-fur boots
the death scalp of the beast master slain in Shienar

* R HP:Scratched SP:Trickling MV:Full > g all pouch
You get a large number of gold crowns from a soft leather pouch.

* R HP:Scratched SP:Trickling MV:Full > put scalp purse
i
You put the death scalp of the beast master slain in Shienar in a small purse.

* R HP:Scratched SP:Trickling MV:Full > You are carrying:
a large number of gold crowns (25)
a leather helmet
a thick leather vest
a light pair of leather coverings
a pair of leather half-gauntlets
a wide leather wristband
a shield covered in dyed leather
a dark, barbed flail
a wide leather belt
a soft leather pouch
a pair of animal-fur boots

* R HP:Scratched SP:Trickling MV:Full > put all.coins purse
You put 25 crowns in a small purse.

* R HP:Scratched SP:Trickling MV:Full > drop all
You drop a leather helmet.
You drop a thick leather vest.
You drop a light pair of leather coverings.
You drop a pair of leather half-gauntlets.
You drop a wide leather wristband.
You drop a shield covered in dyed leather.
You drop a dark, barbed flail.
You drop a wide leather belt.
You drop a soft leather pouch.
You drop a pair of animal-fur boots.

* R HP:Scratched SP:Trickling MV:Full > say Yay
You say 'Yay'

* R HP:Scratched SP:Trickling MV:Full > rest

Fareleaen says 'nice'

rel
* R HP:Scratched SP:Trickling MV:Full > You sit down and rest your tired bones.

* R HP:Scratched SP:Trickling MV:Full > You aren't in touch with saidar to release anything.

* R HP:Scratched SP:Trickling MV:Full > cha mood wimpy
sc
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.

* R HP:Scratched SP:Trickling MV:Full > You have 289(291) hit and 134(147) movement points.
You have scored 108527312 experience points and 170 quest points.
You need 1727292051 exp to level and -20 qp to rank.
You have amassed 103 Turn points to date.
You have played 11 days and 20 hours (real time).
This ranks you as Mer the Tower Accepted [White Tower 4] (Level 51).
You are resting.

* R HP:Scratched SP:Trickling MV:Full >
Fareleaen says 'He load any sweet lewt?!'

* R HP:Scratched SP:Trickling MV:Full > shake
You shake your head.

* R HP:Scratched SP:Trickling MV:Full > say 25 gc lol
You say '25 gc lol'

* R HP:Scratched SP:Trickling MV:Full >
Tallan narrates 'am neck, still on?'

* R HP:Scratched SP:Fading MV:Fresh > TICK IN 5 SECONDS.

Groderick narrates 'no'

* R HP:Scratched SP:Fading MV:Fresh >
Groderick narrates 'regroup neck'

* R HP:Scratched SP:Fading MV:Fresh >
Akzelot has arrived from the north.
A rat has arrived from the north.

* R HP:Scratched SP:Fading MV:Fresh >
Akzelot leaves south.
A rat leaves south.

* R HP:Scratched SP:Fading MV:Fresh >
Akzelot has arrived from the south.
A rat has arrived from the south.
Fareleaen smirks.
Tallan narrates 'on neck'

* R HP:Healthy SP:Fading MV:Fresh >
A rat stops following Akzelot.
Akzelot pounds a rat's right leg into bloody fragments!
A rat is dead! R.I.P.
Your blood freezes as you hear a rat's death cry.

* R HP:Healthy SP:Fading MV:Fresh >
Fareleaen stops resting, and clambers on her feet.

* R HP:Healthy SP:Fading MV:Fresh >
You sense Fareleaen connecting to the True Source.

* R HP:Healthy SP:Fading MV:Fresh >
Akzelot says 'he will chase me prolly'

* R HP:Healthy SP:Fading MV:Fresh >
Ragan says 'You Kotte!!! You will die before your time!! '
Ragan barely slashes Kotte's body.
*Kotte* panics, and attempts to flee!

* R HP:Healthy SP:Fading MV:Fresh >
You sense Fareleaen is channeling saidar.

* R HP:Healthy SP:Fading MV:Fresh >
*Kotte* leaves east riding a shadow stallion.

* R HP:Healthy SP:Fading MV:Fresh >
*Kotte* has arrived from the east, riding a shadow stallion.

* R HP:Healthy SP:Fading MV:Fresh >
Groderick narrates 'if you losing regroup orch ent'

* R HP:Healthy SP:Fading MV:Fresh >
Akzelot tries to pound *Kotte*, but he parries successfully.

* R HP:Healthy SP:Fading MV:Fresh >
*Kotte* slashes Akzelot's right arm very hard.
Akzelot is incapacitated and will slowly die, if not aided. <--- did not even notice this until way later
Ragan says 'You Kotte!!! You will die before your time!! '
Ragan slashes Kotte's head hard.
*Kotte* panics, and attempts to flee!

* R HP:Healthy SP:Fading MV:Fresh >
*Kotte* panics, and attempts to flee!
*Kotte* leaves north riding a shadow stallion.

* R HP:Healthy SP:Fading MV:Fresh > stand

Fareleaen leans closer to Akzelot, who now appears to be feeling better.

kill dark
* R HP:Healthy SP:Fading MV:Fresh > You stop resting, and stand up.

* R HP:Healthy SP:Fading MV:Fresh > They aren't here.

* R HP:Healthy SP:Fading MV:Fresh > cha mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 145 hit points.
You sense Fareleaen is channeling saidar.

sc
* R HP:Healthy SP:Fading MV:Fresh > You have 291(291) hit and 147(147) movement points.
You have scored 108527312 experience points and 170 quest points.
You need 1727292051 exp to level and -20 qp to rank.
You have amassed 103 Turn points to date.
You have played 11 days and 20 hours (real time).
This ranks you as Mer the Tower Accepted [White Tower 4] (Level 51).
You are standing.

look
* R HP:Healthy SP:Fading MV:Fresh > kill dark
The Yard Before the Monastery
Inside the gate there is a small yard where the ground is paved with big,
flat stones. To the east a monastery is situated. Although it has been
deserted for many years, the monastery spreads the feeling of not being
alone here. To the north there are some remains of the the monks' orchard,
to the south there looks to be some sort of burial site and there is a gate
to the west.
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
Boots made from the fur of various animals have been left here.
A soft leather pouch has been discarded here.
A wide leather belt has been cast off here.
A flail tipped with sharp barbs seems to hide in the shadows here.
A shield covered in intricately designed leather lies here.
A flat, wide leather wristband lies here.
A pair of hard leather half-gauntlets is on the ground here.
A light pair of leather coverings lies upon the ground.
A thick leather vest is here.
A leather helmet has been dropped here.
A thin, decorative belt with an elaborate buckle is here.
A dark cloak with a hood has been left here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A gleaming pair of black knee-high boots stand here, highly polished.
A thick brown sack has been discarded here.
A small purse is here.
Akzelot the Senior Lieutenant is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
Fareleaen Medrano, Tower Accepted is standing here, riding a gray palfrey.
A spotted horse wanders skittishly around here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Healthy SP:Fading MV:Fresh > They aren't here.

* R HP:Healthy SP:Fading MV:Fresh > emb
You feel the flows of saidar coursing through your body.
Akzelot smiles happily.
Fareleaen leans closer to Akzelot, who now appears to be feeling better.

* R HP:Healthy SP:Fading MV:Fresh >
You sense Fareleaen is channeling saidar.

* R HP:Healthy SP:Fading MV:Fresh >
Akzelot says 'nice'

channel 'cure serious wounds' akzelot
You begin to weave the appropriate flows...

=
Fareleaen leans closer to Akzelot, who now appears to be feeling better.

=
You sense Fareleaen is channeling saidar.

*
Ok.
You channel flows of Air and Spirit into Akzelot, healing him.

* R HP:Healthy SP:Fading MV:Fresh > rel

*Kotte* slashes Akzelot's body hard.

* R HP:Healthy SP:Fading MV:Fresh > Ok.

* R HP:Healthy SP:Fading MV:Fresh >
Akzelot tries to pound *Kotte*, but he parries successfully.
Ragan says 'You Kotte!!! You will die before your time!! '
Ragan slashes Kotte's left foot extremely hard.
*Kotte* panics, and attempts to flee!

* R HP:Healthy SP:Fading MV:Fresh > say Tapped
kill dark
You say 'Tapped'

* R HP:Healthy SP:Fading MV:Fresh > You slash *Kotte*'s head hard.
*Kotte* panics, and attempts to flee!
Fareleaen leans closer to Akzelot, who now appears to be feeling better.

* R HP:Healthy SP:Fading MV:Fresh >
*Kotte* has arrived from the south, riding a shadow stallion.

* R HP:Healthy SP:Fading MV:Fresh > kill dark

You sense Fareleaen is channeling saidar.

* R HP:Healthy SP:Fading MV:Fresh > You slash *Kotte*'s head.
*Kotte* panics, and attempts to flee!

* R HP:Healthy SP:Fading MV:Fresh - Kotte: Critical >
A Shienaran forestscout joins your fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
Ragan slashes Kotte's right arm hard.
A Shienaran forestscout slashes Kotte's body.
A Shienaran forestscout slashes Kotte's body.
A Shienaran forestscout slashes Kotte's body.
You slash *Kotte*'s body.
You are thirsty.

* R HP:Healthy SP:Good MV:Fresh - Kotte: Critical >
Akzelot pounds *Kotte*'s body very hard.

* R HP:Healthy SP:Good MV:Fresh - Kotte: Critical > kill dark
You do the best you can!

* R HP:Healthy SP:Good MV:Fresh - Kotte: Critical > kill dark
*Kotte* leaves north riding a shadow stallion.

Kathala
Posts: 215
Joined: Sun Mar 22, 2015 8:12 am

Re: Fareleaen and Mer, the Necromancers

Post by Kathala » Mon Jul 13, 2015 1:33 pm

Few things feel more awesome than this. It's literally stealing a kill from the jaws of death.

blokhed
Posts: 38
Joined: Thu Apr 30, 2015 2:05 am

Re: Fareleaen and Mer, the Necromancers

Post by blokhed » Mon Jul 13, 2015 1:37 pm

There was no saving Tallan from the Blok in that pk tho!

Tallan
Posts: 42
Joined: Wed Jun 03, 2015 10:25 am

Re: Fareleaen and Mer, the Necromancers

Post by Tallan » Tue Jul 14, 2015 11:12 pm

Yeah should've gone Ragan instead of hanging out blight crit!

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