Page 1 of 1

Fireworks

Posted: Wed Mar 21, 2018 12:09 am
by Rig
May I ask who's idea it was to tie no quit and fireworks together?
#200IQWOTMUD

Re: Fireworks

Posted: Wed Mar 21, 2018 1:33 am
by gawrath
#Deathmud no one is safe, Fireworks should be used for splitting groups for kills.

Re: Fireworks

Posted: Thu Mar 22, 2018 6:49 am
by Iskveri
Hahaha, they finally balanced them?

I mean, you'd think they would have removed them after their creator even admitted they were a mistake and he wished they never made the damned things.

Re: Fireworks

Posted: Thu Mar 22, 2018 8:15 am
by Giramael
Nothing changed. As I mentioned to a few players, fireworks don't work in some rooms. I couldn't tell you all cases, is an addition from many years back I think. In this instance they were trying to be used outside keep, and in all those rooms outside keep you will find they don't work so humans can't be fireworked into keep.

Re: Fireworks

Posted: Thu Mar 22, 2018 8:26 am
by Weir
1w of Dog was similar before it got changed to not be in FD zone too.