Feedback re: mobraid helper mobs
Posted: Sat Oct 11, 2025 9:18 pm
So we've had a mobraid with this where list, which was nice!
-having newbie imm Aquinas fiddle with the weather and fog, to keep some of the fcs occupied somewhat with weather
-fcs having to focus on nasty bats
-the mobs that made weaving a bit more painful at times kept fcs from going full tilt on every single patrol
From the immside, mobraids are always a ton easier with two imms, because well, literally two places at once, duh. Even now, Weir was running loose checking things out and he got to a patrol I was still eqing. And, there was a lull when I was kitting out the Headless Horseman, because looking up eq numbers and scrolling down a list for eq numbers just takes time.
So, I hope the people present can see *why* I have to slam the brakes on some classes.
I'd like to hear people's feedback on how you feel things went on your end. Too much? Too little? I made the Headless Horseman hard and toned it down during the fight, so it would require high ob rogues and fcs, so people playing these classes would at least secure a win in the end. Everyone has a place in the end.
Two things made a huge difference for me on the imm side:n Elysia - Caemlyn Central Square
h Twixt - The Queen's Blessing
h Sarabeth - The Queen's Blessing
h Chloro - The Queen's Blessing
h Jainen - The Queen's Blessing
h Aloe - The Queen's Blessing
h Lansin - The Queen's Blessing
h Ashen - The Queen's Blessing
h Hathoc - The Queen's Blessing
h Kitiara - The Queen's Blessing
h Taziar - The Queen's Blessing
h Weir - The Queen's Blessing
h Jayd - The Queen's Blessing
h Badd - The Queen's Blessing
h Tahla - The Queen's Blessing
h Bernheim - The Queen's Blessing
h Maddy - The Queen's Blessing
h Kiltwich - The Queen's Blessing
h Vianca - The Queen's Blessing
h Neveon - The Queen's Blessing
h Jaidon - The Queen's Blessing
h Adael - The Queen's Blessing
h Jafra - A Wide Boulevard
h Florry - The Queen's Blessing
-having newbie imm Aquinas fiddle with the weather and fog, to keep some of the fcs occupied somewhat with weather
-fcs having to focus on nasty bats
-the mobs that made weaving a bit more painful at times kept fcs from going full tilt on every single patrol
From the immside, mobraids are always a ton easier with two imms, because well, literally two places at once, duh. Even now, Weir was running loose checking things out and he got to a patrol I was still eqing. And, there was a lull when I was kitting out the Headless Horseman, because looking up eq numbers and scrolling down a list for eq numbers just takes time.

I'd like to hear people's feedback on how you feel things went on your end. Too much? Too little? I made the Headless Horseman hard and toned it down during the fight, so it would require high ob rogues and fcs, so people playing these classes would at least secure a win in the end. Everyone has a place in the end.