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Re: QOL Changes on Existing Mobol

Posted: Thu Feb 16, 2023 8:49 pm
by Sarinda
Elysia wrote:
Thu Feb 16, 2023 5:35 pm
The weapons brokers now all have a poster in their room for that broker.

The entry poster now lists grouped equipment, although there can obviously be some discussion about the groupings. :P

Edit: also removed dyed/ tooled eq, since no one seems to buy it.
You look at the poster.

Items listed for sale:
Ornate:
Murgoz equipment:
Gold equipment:
In stock: insectoid helmet since Mar 2021
In stock: lissome boots since Jul 2022
Abs equipment:
In stock: visored helmet since Jun 2022
In stock: shining plate since Jun 2022
In stock: heavy gauntlets since Jan 2023
In stock: ebony greaves since Jul 2021
In stock: thickmetal boots since Jan 2021
Dodge equipment:
In stock: camouflage hood since Jun 2020
In stock: bearskin tunic since Nov 2021
In stock: cloth sleeves since Oct 2020
In stock: bearskin tunic since Nov 2021
In stock: dark gloves since Jan 2022
In stock: earthen breeches since Nov 2021
Combo equipment:
In stock: rimmed helmet since Mar 2022
In stock: finely tunic since Nov 2020

* Press <Return> to continue, q to quit *>
In stock: fullleather gauntlets since Jun 2022
In stock: riveted leggings since Jan 2022
In stock: fur boots since Sep 2019
Parry equipment:
In stock: finelyspun hood since Jan 2021
In stock: finelytailored shirt since Feb 2021
In stock: finelyspun sleeves since Aug 2021
In stock: emerald gloves since Sep 2021
In stock: welloiled boots since Jan 2022
This is fantastic. This is very helpful and makes way more sense to my brain. Thanks for taking the time to dig into this!

Re: QOL Changes on Existing Mobol

Posted: Fri Feb 17, 2023 2:44 am
by Ryzom
Slightly on topic,

Can we add gleaming boots/morion for gold eq? As it is now, I won’t ever be buying lissome/insectoid because they’re just inferior.

Re: QOL Changes on Existing Mobol

Posted: Fri Feb 17, 2023 6:57 am
by Elysia
Ryzom wrote:
Fri Feb 17, 2023 2:44 am
Slightly on topic,

Can we add gleaming boots/morion for gold eq? As it is now, I won’t ever be buying lissome/insectoid because they’re just inferior.
I'll take a look. Worst comes to worst, I'll remove the light combo options completely (they're just not listed atm).

Re: QOL Changes on Existing Mobol

Posted: Fri Feb 17, 2023 5:16 pm
by Elysia
Two more:
You look at the poster.

Items listed for sale:
Cuffs and bracelets:
In stock: Kandori wristcuff since Mar 2022
Rings:
In stock: goldivy ring since Sep 2021
In stock: silver ring since Nov 2019
Necklaces:
In stock: Kandori necklace since Aug 2022
In stock: ivory necklace since Oct 2019
In stock: steel torc since Oct 2022


You look at the poster.

Items listed for sale:
Cloaks:
In stock: blacksilver cape since Sep 2021
Belts:
In stock: cuendillar belt since Feb 2023
In stock: studded belt since Oct 2019
Shields:
In stock: etched shield since May 2021
In stock: dullblack shield since Oct 2021

Re: QOL Changes on Existing Mobol

Posted: Sat Feb 18, 2023 5:00 pm
by Elysia
And the equipment brokers done too.

I still have to add the morion and apparently, gleaming boots, or so I noticed. I have to look at a price point that falls within existing options though.

Re: QOL Changes on Existing Mobol

Posted: Fri Mar 10, 2023 1:43 am
by Sarinda
I love that when you use 'offer' at most inns that you get a tell reminding you to use RPkudos or pay-it-forward mobol if relevant from your session. This is the message you get:
A woman tells you 'Did you have a positive experience with someone? Leave RPkudos or a pay-it-forward note ingame, or a SHOUTOUT on our Discord!'
Is there any chance that this could be slightly tweaked to remind people how to find the commands, like this?
A woman tells you 'Did you have a positive experience with someone? Leave RPkudos or a pay-it-forward note ingame, or a SHOUTOUT on our Discord! Say HELP COMMANDS to learn more.'

Re: QOL Changes on Existing Mobol

Posted: Fri Mar 10, 2023 7:59 am
by Elysia
Sarinda wrote:
Fri Mar 10, 2023 1:43 am
I love that when you use 'offer' at most inns that you get a tell reminding you to use RPkudos or pay-it-forward mobol if relevant from your session. This is the message you get:
A woman tells you 'Did you have a positive experience with someone? Leave RPkudos or a pay-it-forward note ingame, or a SHOUTOUT on our Discord!'
Is there any chance that this could be slightly tweaked to remind people how to find the commands, like this?
A woman tells you 'Did you have a positive experience with someone? Leave RPkudos or a pay-it-forward note ingame, or a SHOUTOUT on our Discord! Say HELP COMMANDS to learn more.'
I tend to only put HELP COMMANDS in the exact places you can also use the commands. Innkeeper locations don't tend to have the RPmobs, so that might only lead to confusion, I think. It's more aimed to be a reminder to "hey, go find an RPmob and leave a note".

Re: QOL Changes on Existing Mobol

Posted: Fri Mar 10, 2023 8:38 am
by Sarinda
Ah, that’s fair. You can do it in the Ajah quarters so I thought you might be able to in other inns as well. No worries.

Re: QOL Changes on Existing Mobol

Posted: Sat Apr 29, 2023 1:13 pm
by Sarinda
I don’t know if this feature already exists, but if not, is there any way to add mobol that gives temporary nicknames to master mobs the way the grooms do for horses? It would be helpful, both for RP and for convenience of ordering mobs, if we could give unique nicknames to master mobs. (RIP all of those Tower guards accidentally killed by group members when mobbing against minions with the “guard” keyword).

Re: QOL Changes on Existing Mobol

Posted: Sat Apr 29, 2023 1:34 pm
by Elysia
Sarinda wrote:
Sat Apr 29, 2023 1:13 pm
I don’t know if this feature already exists, but if not, is there any way to add mobol that gives temporary nicknames to master mobs the way the grooms do for horses? It would be helpful, both for RP and for convenience of ordering mobs, if we could give unique nicknames to master mobs. (RIP all of those Tower guards accidentally killed by group members when mobbing against minions with the “guard” keyword).
Not feasibly. It would require a shop like a pet shop, buying the mob and that would mean 'pet' shops all over the game for every clan and given pet shops bug out and shift the mobs they sell sometimes and the amount of work that goes into fixing that... yeah, nope nope nope.