QOL Changes on Existing Mobol

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Sarinda
Posts: 687
Joined: Wed Jan 12, 2022 3:10 pm
Location: Kalamazoo, MI

Re: QOL Changes on Existing Mobol

Post by Sarinda » Thu May 19, 2022 7:41 pm

Wait, what?? How do you do this in 4K?

Feneon
Posts: 1748
Joined: Sat Dec 19, 2015 5:02 pm

Re: QOL Changes on Existing Mobol

Post by Feneon » Thu May 19, 2022 8:35 pm

Feneon wrote:
Thu May 19, 2022 8:34 pm
Sarinda wrote:
Thu May 19, 2022 7:41 pm
Wait, what?? How do you do this in 4K?

You start riding him. ride a bloodstock, warhorse, or razor

>
You say 'name razor astroturf' name HORSE name

>
A young stablehand tells you 'I've put the nametag on him.'
You now have someone.
A Domani razor starts following you.


> Stables of the Dancing Cartman Inn
Piles of hay cover the floor, throwing shadows across the small run-down
shack which serves as the stable for the inn next door. In spite of the
apparent danger posed by low hanging lanterns and the stench of manure,
the stable appears to treat its animals quite well. A long low water
trough runs along the side of the stalls, and feedbags hang on a hook
beside each gate.
[ obvious exits: W U ]
A Domani razor stands here, eyes keen and swishing its tail.
A gray palfrey prances skittishly nearby.
A young stablehand is nearby, quietly mucking out an empty stall.

> Standing squarely, with ears perked forward and alert eyes above dilated
nostrils, this horse stands about seventeen hands tall. Perfectly
proportioned with a deep girth that promises endurance, this horse looks
like it could race the wind. In its shimmering coat, black meets white in
straight lines that could have been sliced by a razor.
A small sign on a chain around its neck says 'My name is astroturf'.

A Domani razor is in excellent condition.

You attempt to peek at the inventory:
You can't see anything.

Feneon
Posts: 1748
Joined: Sat Dec 19, 2015 5:02 pm

Re: QOL Changes on Existing Mobol

Post by Feneon » Tue May 24, 2022 2:16 pm

This isn't existing mobol, but rather no channel rooms.

If a

A remnant of the Age of Legends juts from the soil.

is in a room then you can

look 'monolith, legends, remnant, weaves'

and see which damage weaves are prevented by the rooms flags.

The outputs look like:

A symbol of Fire is carved into the monolith.
Prevents: Flame Strike, Fireball, Lightning, Incinerate

A Symbol of Water is carved into the monolith.
Prevents: Ice spikes, Hailstorm

A Symbol of Spirit is carved into the monolith.
Prevents: Sleep

A Symbol of Air is carved into the monolith.
Prevents: Hammer of Air, Sonic Boom

Feneon
Posts: 1748
Joined: Sat Dec 19, 2015 5:02 pm

Re: QOL Changes on Existing Mobol

Post by Feneon » Tue May 24, 2022 4:17 pm

At raven master you can say 'dreadlord' and the dreadlord will yell his location inside of RK.

Sarinda
Posts: 687
Joined: Wed Jan 12, 2022 3:10 pm
Location: Kalamazoo, MI

Re: QOL Changes on Existing Mobol

Post by Sarinda » Wed Jun 08, 2022 8:36 am

This might not be a thing mobol can do, but it would be great if there was a flag or something that marked someone as a newbie when a character is created and that can be manually turned off. That could help differentiate old players statting from new characters, and would help established players to know who might need help. Is there a way to do that?

Elysia
Posts: 7908
Joined: Sun Feb 15, 2015 1:29 pm

Re: QOL Changes on Existing Mobol

Post by Elysia » Thu Jun 09, 2022 5:09 pm

Sarinda wrote:
Wed Jun 08, 2022 8:36 am
This might not be a thing mobol can do, but it would be great if there was a flag or something that marked someone as a newbie when a character is created and that can be manually turned off. That could help differentiate old players statting from new characters, and would help established players to know who might need help. Is there a way to do that?
Yeah, that's not a thing mobol can do. We'd need a flag for that and we're out of flags.

Morella
Posts: 166
Joined: Thu Jun 18, 2015 2:31 pm

Re: QOL Changes on Existing Mobol

Post by Morella » Thu Jun 09, 2022 6:53 pm

ok so hear me out if you delete seanchan and like, the legion of unity you've got some free tags!

Paigey
Posts: 350
Joined: Wed Dec 16, 2015 9:37 pm

Re: QOL Changes on Existing Mobol

Post by Paigey » Thu Jun 09, 2022 6:56 pm

Morella wrote:
Thu Jun 09, 2022 6:53 pm
ok so hear me out if you delete seanchan and like, the legion of unity you've got some free tags!
Note that she didn't list DRAGONSWORN! ;)

Elysia
Posts: 7908
Joined: Sun Feb 15, 2015 1:29 pm

Re: QOL Changes on Existing Mobol

Post by Elysia » Thu Jun 09, 2022 10:04 pm

Morella wrote:
Thu Jun 09, 2022 6:53 pm
ok so hear me out if you delete seanchan and like, the legion of unity you've got some free tags!
Different type of flag. Think of the flag that unites and sorts out mob support for the two Borderguard clans, all Tower clans, *oL, Seanchan and darkfriends (e.g. Known Dark). There's a few more like that that are hidden, like the one if you were clanned Tower but declanned.

So yeah, Tower, stop hogging all the tags... :P

Prykor
Posts: 180
Joined: Thu Jan 06, 2022 8:56 pm

Re: QOL Changes on Existing Mobol

Post by Prykor » Wed Aug 03, 2022 2:58 pm

not quite mobol related, but:

Barbed Trident and Blue steel Trident respond to 'fork' but not 'pole'
darkened steel trident respond to 'pole' but not 'fork'

Halberd & catchpole responds to 'pole', and neither is a battle fork so it's fine that they don't respond to 'fork'

Only the catchpole responds to 'polearm'

some keyword standardization among the polearms class would be appreciated!

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