QOL Changes on Existing Mobol

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Feneon
Posts: 1747
Joined: Sat Dec 19, 2015 5:02 pm

Re: QOL Changes on Existing Mobol

Post by Feneon » Sun Jan 29, 2023 1:35 pm

Blacksmith in Ruined Keep and Weaponsmith in Fal Dara selling unlimited throwing knives means that there won't be any bundling with them.

Elysia
Posts: 7908
Joined: Sun Feb 15, 2015 1:29 pm

Re: QOL Changes on Existing Mobol

Post by Elysia » Sun Jan 29, 2023 6:34 pm

So, you'd think the ships thing would be a simple copy/ paste thing, right? Right? *slaps you awake* This is WoTmud. Nothing is ever simple!

Day 1, solution 1:
Copy/paste the existing call in mobol.

Problem:
As these aren't auto-ships, I can't set the location to one move out. That means insta-poofing. That also means the gangplankdoors are left open. And it means that if I were to add a gangplankdoor closing thing, people might get stuck due to unfortunate timing.

Day 2, solution 2:
Convuleted notes to create the 1 tick delay as with autoships.

Problem;
Was getting so big it probably wouldn't fit.
Doesn't take into account mobol for solving gangplankdoor issue. Yeah, that's not going to fit lol.
Still doesn't resolve the getting stuck on a ganplank issue either.

Day 3, solution 3:
Use the zone reset types to reset the zones as soon as empty.

Problem:
Now if you're transporting a group of horses, the moment you disembark, the ship poofs back to its port of origin, horses and all.
Would mean all the location setting mobol would run every single time the zone empties out, which doesn't improve game performance.

Day 4... there isn't going to be a day 4. I've wasted enough time on this for now.

Rig
Posts: 2226
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: QOL Changes on Existing Mobol

Post by Rig » Sun Jan 29, 2023 11:24 pm

Cool QoL change:

Max bank limit increased and/or copper automatically turning into a crown once you hit 20 in a container!

Better QoL change:

Thirst/hunger levels showing when you type score.

Morella
Posts: 166
Joined: Thu Jun 18, 2015 2:31 pm

Re: QOL Changes on Existing Mobol

Post by Morella » Mon Jan 30, 2023 9:44 am

Max bank limit increase would be cool

Feneon
Posts: 1747
Joined: Sat Dec 19, 2015 5:02 pm

Re: QOL Changes on Existing Mobol

Post by Feneon » Mon Jan 30, 2023 9:50 am

Those are coded, however, if you have a lot of copper, purchase something from a store with only copper in your inventory that has a crown cost and a copper cost and it will convert to gold crowns. This also works if you withdraw excess and deposit past a crown and copper into your bank.

Prykor
Posts: 180
Joined: Thu Jan 06, 2022 8:56 pm

Re: QOL Changes on Existing Mobol

Post by Prykor » Mon Jan 30, 2023 9:56 am

Feneon wrote:
Sun Jan 29, 2023 1:35 pm
Blacksmith in Ruined Keep and Weaponsmith in Fal Dara selling unlimited throwing knives means that there won't be any bundling with them.
That works out even better!

any chance that long, barbed javelins could receive similar treatment?
or increase the qty of the shop loads from 1x to 20x per boot? I believe Far Madding and Cairhien weaponsmiths load them currently.

Elysia
Posts: 7908
Joined: Sun Feb 15, 2015 1:29 pm

Re: QOL Changes on Existing Mobol

Post by Elysia » Tue Feb 14, 2023 6:09 pm

I was looking at LMH stock and thought maybe it would be easier if I grouped items per setup instead of slot?
In stock: visored helmet since Jun 2022
In stock: camouflage hood since Jun 2020
In stock: finelyspun hood since Jan 2021
In stock: insectoid helmet since Mar 2021
In stock: rimmed helmet since Mar 2022
In stock: supple helmet since Sep 2020
In stock: cloth sleeves since Oct 2020
In stock: tooled sleeves since Dec 2020
In stock: finelyspun sleeves since Aug 2021
In stock: finely tunic since Nov 2020
In stock: bearskin tunic since Nov 2021
In stock: shining plate since Jun 2022
In stock: leather jerkin since Mar 2019
In stock: finelytailored shirt since Feb 2021
In stock: supple tunic since Aug 2021
In stock: heavy gauntlets since Jan 2023
In stock: fullleather gauntlets since Jun 2022
In stock: chainmailleather gauntlets since Sep 2021
In stock: dark gloves since Jan 2022
In stock: emerald gloves since Sep 2021
In stock: ebony greaves since Jul 2021
In stock: earthen breeches since Nov 2021
In stock: riveted leggings since Jan 2022
In stock: tooled leggings since Jan 2021
In stock: dyed leggings since Jul 2020
In stock: thickmetal boots since Jan 2021
In stock: fur boots since Sep 2019
In stock: lissome boots since Jul 2022
In stock: welloiled boots since Jan 2022
In stock: lowheeled boots since Aug 2021

Prykor
Posts: 180
Joined: Thu Jan 06, 2022 8:56 pm

Re: QOL Changes on Existing Mobol

Post by Prykor » Tue Feb 14, 2023 8:22 pm

Elysia wrote:
Tue Feb 14, 2023 6:09 pm
I was looking at LMH stock and thought maybe it would be easier if I grouped items per setup instead of slot?
The issue with how things are now is not how things are sorted, but that the FULL list is not shown -- only the stuff in stock.
For example, ebony vambraces are out of stock, but that just means it is skipped vice listed as such.

And the only way to really know that is to have extensive knowledge on what should be listed where, which can be confusing, as the list changes itself in scope and size based on what is or is not available at the time.

That said, some sorting commands would be helpful -- look post abseq showing only abseq and similar for comboeq parryeq dodgeeq and the weapon types (longblade, club, polearm, mediumblade, etc.) so we arent hit with a long ass list and need to hunt for the thing we want -- again, with the more important change being that items that out of stock should be listed as OUT OF STOCK vice removed from the list, so that it is less confusing to those trying to search for specific peices of equipment.
Searching that list for something that isn't there but should be is kind of a pain in the ass.

Elysia
Posts: 7908
Joined: Sun Feb 15, 2015 1:29 pm

Re: QOL Changes on Existing Mobol

Post by Elysia » Wed Feb 15, 2023 6:36 am

I can do most of that, I think. E.g. posters per room for the weapons.

The biggest issues atm seems to be that people aren't checking the posters when they put something up for sale. E.g. people still putting in etcheds and dull blacks.

Euh, this is going to take a wee bit though. Not done in a day by a long shot.

Elysia
Posts: 7908
Joined: Sun Feb 15, 2015 1:29 pm

Re: QOL Changes on Existing Mobol

Post by Elysia » Thu Feb 16, 2023 5:35 pm

The weapons brokers now all have a poster in their room for that broker.

The entry poster now lists grouped equipment, although there can obviously be some discussion about the groupings. :P

Edit: also removed dyed/ tooled eq, since no one seems to buy it.
You look at the poster.

Items listed for sale:
Ornate:
Murgoz equipment:
Gold equipment:
In stock: insectoid helmet since Mar 2021
In stock: lissome boots since Jul 2022
Abs equipment:
In stock: visored helmet since Jun 2022
In stock: shining plate since Jun 2022
In stock: heavy gauntlets since Jan 2023
In stock: ebony greaves since Jul 2021
In stock: thickmetal boots since Jan 2021
Dodge equipment:
In stock: camouflage hood since Jun 2020
In stock: bearskin tunic since Nov 2021
In stock: cloth sleeves since Oct 2020
In stock: bearskin tunic since Nov 2021
In stock: dark gloves since Jan 2022
In stock: earthen breeches since Nov 2021
Combo equipment:
In stock: rimmed helmet since Mar 2022
In stock: finely tunic since Nov 2020

* Press <Return> to continue, q to quit *>
In stock: fullleather gauntlets since Jun 2022
In stock: riveted leggings since Jan 2022
In stock: fur boots since Sep 2019
Parry equipment:
In stock: finelyspun hood since Jan 2021
In stock: finelytailored shirt since Feb 2021
In stock: finelyspun sleeves since Aug 2021
In stock: emerald gloves since Sep 2021
In stock: welloiled boots since Jan 2022

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