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Re: Balance Thoughts

Posted: Sun Aug 15, 2021 2:47 am
by Rig
Fades are 2nd strongest 1v1 character in the game.

Gaidin are the strongest 1v1 no matter how you sell it. You outregen your opponent the entire time, you have the maximum bash possible, greatest hit chance, and zone sense.

Fear isn’t really that hard to dispel if you carry a large amount of fear vials which are easily accessible. Even with them being buggy.

These are also selling points assuming nobody will pk below beaten except for the abs characters. Which is largely incorrect in a 1v1 assumption, IMO.

Auto-track is the best tool for chasing. The only class that has an actual ‘bonus’ for fleeing are fades and having the ability to shadow sneak.

Re: Balance Thoughts

Posted: Sun Aug 15, 2021 3:29 am
by isabel
Rig wrote:
Sun Aug 15, 2021 2:47 am
Fades are 2nd strongest 1v1 character in the game.

Gaidin are the strongest 1v1 no matter how you sell it. You outregen your opponent the entire time, you have the maximum bash possible, greatest hit chance, and zone sense.

Fear isn’t really that hard to dispel if you carry a large amount of fear vials which are easily accessible. Even with them being buggy.

These are also selling points assuming nobody will pk below beaten except for the abs characters. Which is largely incorrect in a 1v1 assumption, IMO.

Auto-track is the best tool for chasing. The only class that has an actual ‘bonus’ for fleeing are fades and having the ability to shadow sneak.
are you forgetting zerk attack?

Re: Balance Thoughts

Posted: Sun Aug 15, 2021 3:48 am
by Rig
No. I've thought that Gaidin are stronger than fades in a regular 1v1 encounter since i've ended up with a bonded Gaidin. Zerk attack is great, but 40hp every tick regen outclasses every other class :D

Re: Balance Thoughts

Posted: Sun Aug 15, 2021 5:33 am
by isabel
Rig wrote:
Sun Aug 15, 2021 3:48 am
No. I've thought that Gaidin are stronger than fades in a regular 1v1 encounter since i've ended up with a bonded Gaidin. Zerk attack is great, but 40hp every tick regen outclasses every other class :D
your gaidin is OP only because you were being handheld by numerous sedai :twisted:

also, fair point :)

Re: Balance Thoughts

Posted: Thu Sep 02, 2021 11:48 am
by Penetrator
I have a great idea

Make Full abs absorb weave damage!
Remove ability to bash or charge or kick if mood is not brave
Have wimpy mood set to -10 damage -20ob

Re: Balance Thoughts

Posted: Thu Sep 02, 2021 12:23 pm
by Dovain
Penetrator wrote:
Thu Sep 02, 2021 11:48 am
I have a great idea

Make Full abs absorb weave damage!
My 15 damage ice spike would cry.

Re: Balance Thoughts

Posted: Wed Sep 29, 2021 6:34 pm
by Sarryn
ABS should be made no degrade, constant 82+ to counter the survivability of combo/dodge. Not a huge change, but a big help not mending and or worrying about lower/% during pk etc. Fight me on it! :evil: Granted some combo players might start using abs pieces then. But that lowers there defense. A win win! Shrug!

Re: Balance Thoughts

Posted: Thu Sep 30, 2021 9:40 am
by Penetrator
Why exactly does abs eq eat mvs vs combo or dodge?

Re: Balance Thoughts

Posted: Thu Sep 30, 2021 12:40 pm
by Nunzio
It's heavier

Re: Balance Thoughts

Posted: Thu Sep 30, 2021 12:46 pm
by Penetrator
I meant it should not take mvs because that setup is already at the bottom of the pile and nerfing mvs is just stupid and serves no purpose