Discussion: Aes/Warder pairs
Discussion: Aes/Warder pairs
We recently had to hot discussion about ways that would make bonded Aes less immortal, because their survivability is currently at absurd level.
Please, post your suggestions/ideas here.
My suggestions:
1) Make it so bond bonuses(all of them/some of them?) only work if both Aes and her Warder are in the same zone(room?).
2) Change drain ratio to 1:3.
3) Give some bonuses(may be extra sp/pracs?) to Aes to offset the nerf and remove SPS cost of bond.
That would obviously nerf Warders making them less of solo killing machines and more of guardians for Sedai.
Please, post your suggestions/ideas here.
My suggestions:
1) Make it so bond bonuses(all of them/some of them?) only work if both Aes and her Warder are in the same zone(room?).
2) Change drain ratio to 1:3.
3) Give some bonuses(may be extra sp/pracs?) to Aes to offset the nerf and remove SPS cost of bond.
That would obviously nerf Warders making them less of solo killing machines and more of guardians for Sedai.
Re: Discussion: Aes/Warder pairs
2 is all that is needed in my opinion, and remove sp penalty to give something back to the AS
Re: Discussion: Aes/Warder pairs
Could try removing unlimited targetting too. I think that would help.
Re: Discussion: Aes/Warder pairs
Targeted weave should be an additional 10sps cost. Weaving your engaged target is as it currently stands.
Drain was idiotic from day 1 and has no RP basis. Just give AS the warder regen.
Drain was idiotic from day 1 and has no RP basis. Just give AS the warder regen.
Re: Discussion: Aes/Warder pairs
Remove drain when not in room or remove drain completely if that's difficult to code.
It may be different for combo warders but 80% of the time when lose a fight I'm better off running away with 200hps for sedai to drain than i am to physically return to fight and try and actively buy escape time for Sedai.
Make autorescue take stab damage as well? Killing gaidin and collapsing sedai should be a good thing, rather than draining a few hps off gaidin when failing to blick sedai and then pair leaves to regen.
It may be different for combo warders but 80% of the time when lose a fight I'm better off running away with 200hps for sedai to drain than i am to physically return to fight and try and actively buy escape time for Sedai.
Make autorescue take stab damage as well? Killing gaidin and collapsing sedai should be a good thing, rather than draining a few hps off gaidin when failing to blick sedai and then pair leaves to regen.
Re: Discussion: Aes/Warder pairs
Make Tekela and Davor in charge of all changes is the only real change we need
Re: Discussion: Aes/Warder pairs
Ew no! The RP! The RP!
My thoughts:
My thoughts:
- Remove current HP drain (huge Sedai nerf)
- Allow Warders to drain Sedai (anywhere/in room, whatever's bookish, smaller Warder buff)
- Leave, but balance, warder HP regen (small nerf, it gets them playing ABS for more EHP, yay anything that encouraged ABS)
- Allow both to see HPs and MVs when typing where (very minor buff)
- Remove Sedai SPS drain upon bond (medium to large buff depending on Ajah, 1-2 extra spikes right?)
- Make more bonuses bound to both being online (even zone sense!! medium nerf, play a diff char if your Warder/Sedai isn't around, or find a new one who's active - will also diminish number of Tower chars in PK I'd think)
Re: Discussion: Aes/Warder pairs
If they change Sedai/ Warder balance you better expect a MTVGA hat.