Feedback on "an explosive idea"

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Jaye
Posts: 170
Joined: Mon Sep 16, 2019 6:59 am
Location: UK

Re: Feedback on "an explosive idea"

Post by Jaye » Wed Dec 23, 2020 5:59 am

It's an awesome idea though. I also like the concept of giving fireworks more utility. Perhaps there are some smob doors that need keys it could go on instead? But if you do it, something changes in the smob because they've heard the explosion so they're on their guard?

Ryzom
Posts: 214
Joined: Tue Mar 13, 2018 12:52 am

Re: Feedback on "an explosive idea"

Post by Ryzom » Wed Dec 23, 2020 5:53 pm

Jaye wrote:
Wed Dec 23, 2020 5:59 am
It's an awesome idea though. I also like the concept of giving fireworks more utility. Perhaps there are some smob doors that need keys it could go on instead? But if you do it, something changes in the smob because they've heard the explosion so they're on their guard?
I actually like this idea. Could make it so when the mobs hear the explosion it spawns another, smaller/better equipped/higher level set of extra mobs at the main smob or something.

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