Suggestion - temporary solution for the rerolls situation

... sit down, kick back and relax, and talk about anything that doesn't belong on one of the other forums.
Detritus
Posts: 282
Joined: Thu Aug 06, 2020 8:22 am

Re: Suggestion - temporary solution for the rerolls situation

Post by Detritus » Sat Aug 29, 2020 11:19 pm

Fermin wrote:
Wed Aug 26, 2020 12:14 pm
There shouldn't be many old characters with poor stats at this point I'd think but maybe I'm wrong...
If you were active it sounds like ways to exploit character rerolls were figured out over the years.

My characters as a different example are all 700-850 years old and a couple of them i "rerolled" once when tried playing without zmud years ago and gave up again.
A few from then were marginal improvements(when it sounds as if i was supposed to take max statsum).
Lighuxe for example swapped from a ranger 16str 19dex 18con to 18 19 17
Eltargrim a ranger rerolled 19 17 18 to 18 18 19

I rerolled several recently not knowing "rerolls are broken" and at least one of them had 12/20 some these stats are too useless message.

I stated a fresh abs hunter with ease, is there a reason a perfect dodge hunter should be easy?

Fermin
Posts: 453
Joined: Sat Sep 10, 2016 12:16 pm

Re: Suggestion - temporary solution for the rerolls situation

Post by Fermin » Sat Aug 29, 2020 11:49 pm

I don't think easy but with statting bots most characters are going to be super statted, and you can run a 250-500 stats of Rogue, Warrior, Channeler and have the top stats (1 thing to check off the list of things to be annoyed at when you die).

You can't do that with human dodge ranger, the numbers are like 4k stats or something silly...combo ranger from two rivers isn't terrible though

Firin
Posts: 40
Joined: Sat Aug 05, 2017 5:32 pm

Re: Suggestion - temporary solution for the rerolls situation

Post by Firin » Sun Aug 30, 2020 10:22 pm

I’ve done quite a bit of statting trying to find a character that catches my interest so I can relearn the game on an unknown. Your numbers seem off.

I don’t doubt that 18 19 19 hunter is tough but I think it’s really no more so than troll rogues or dodgy troll hunter, and easier than a 16 17 19 18 14 channie (much easier than the fabled 18 16 18 17 14 blands fc). Accepting the current stats paradigm, this all seems to be as it ought to be.

Asandra
Posts: 766
Joined: Mon May 13, 2019 11:30 am

Re: Suggestion - temporary solution for the rerolls situation

Post by Asandra » Mon Aug 31, 2020 3:47 am

Going back to rerolls.
They should be beneficial to people who took mediocre or bad stats back in the days, right?

You are a 404 year old male trolloc rogue.
Your height is 6 feet, 9 inches, and you weigh 247.0 lbs.
Your base abilities are: Str:17 Int:9 Wil:5 Dex:18 Con:19. (Sum: 68)

You have 414(414) hit and 221(233) movement points.
You are standing.

o HP:Healthy MV:Full >
reroll
WARNING: Now that this procedure is started is must be completed before you
disconnect, rent or quit. If you do not take advantage of this opportunity at
this time, you will lose the chance until your next 100th birthday.

Below will be displayed 20 rerolls, if you choose to take one of available
rerolls, you will need to type this command again followed by your numbered
selection (example: reroll 9). If you choose to decline, you may either type
'reroll decline', simply rent or quit. You may redisplay the available rerolls
by typing 'reroll display' at any time before you rent or quit.

# 1 - Str[16] Int[11] Wil[ 8] Dex[18] Con[16] Hps[348] Move[223]
# 2 - Str[15] Int[10] Wil[ 8] Dex[18] Con[17] Hps[354] Move[217]
# 3 - Str[14] Int[11] Wil[ 9] Dex[16] Con[18] Hps[375] Move[213]
# 4 - Str[17] Int[11] Wil[ 8] Dex[17] Con[16] Hps[331] Move[212]
# 5 - Str[17] Int[ 8] Wil[ 9] Dex[18] Con[17] Hps[351] Move[220]
# 6 - Str[16] Int[13] Wil[ 9] Dex[19] Con[12] Hps[240] Move[212]
# 7 - Str[14] Int[10] Wil[ 8] Dex[18] Con[18] Hps[366] Move[213]
# 8 - Str[14] Int[11] Wil[ 6] Dex[18] Con[19] Hps[403] Move[221]
# 9 - Str[12] Int[10] Wil[10] Dex[19] Con[17] Hps[353] Move[215]
#10 - Str[15] Int[ 9] Wil[ 9] Dex[19] Con[16] Hps[341] Move[210]
#11 - Str[15] Int[10] Wil[11] Dex[19] Con[13] Hps[249] Move[213]
#12 - Str[16] Int[ 7] Wil[ 9] Dex[18] Con[18] Hps[371] Move[216]
#13 - Str[16] Int[10] Wil[11] Dex[19] Con[14] Hps[279] Move[212]
#14 - Str[12] Int[13] Wil[11] Dex[18] Con[17] Hps[344] Move[216]
#15 - Str[14] Int[10] Wil[11] Dex[19] Con[17] Hps[346] Move[218]
#16 - Str[16] Int[11] Wil[ 9] Dex[19] Con[16] Hps[346] Move[218]
#17 - Str[15] Int[11] Wil[ 8] Dex[19] Con[19] Hps[396] Move[219]
#18 - Str[16] Int[10] Wil[11] Dex[18] Con[15] Hps[311] Move[217]
#19 - Str[17] Int[11] Wil[ 8] Dex[15] Con[19] Hps[399] Move[222]
#20 - Str[14] Int[11] Wil[ 8] Dex[16] Con[18] Hps[368] Move[219]

I don't think it's working for anyone right now.

Fermin
Posts: 453
Joined: Sat Sep 10, 2016 12:16 pm

Re: Suggestion - temporary solution for the rerolls situation

Post by Fermin » Mon Aug 31, 2020 7:33 pm

Firin wrote:
Sun Aug 30, 2020 10:22 pm
I’ve done quite a bit of statting trying to find a character that catches my interest so I can relearn the game on an unknown. Your numbers seem off.

I don’t doubt that 18 19 19 hunter is tough but I think it’s really no more so than troll rogues or dodgy troll hunter, and easier than a 16 17 19 18 14 channie (much easier than the fabled 18 16 18 17 14 blands fc). Accepting the current stats paradigm, this all seems to be as it ought to be.
Had to do the maths to see if I'm actually right and not sure if they will past into this...but...

STR INT WIL DEX CON
Human Hunter: 18 x 16 19 19 Stat number:
Borderlands 0.04 0.04 0.01 0.01 0.0000160% 10k 0.0016 100K 0.02
Human Rogue: 18 x 16 19 19
Two Rivers 0.1 0.25 0.15 0.5 0.1875000% 10k 18.75 100k 187.50
Human Channeler: 16 x 19 18 14
Tarabon 0.1 0.1 0.1 0.1 0.0100000% 10k 1 100k 10.00


STR INT WIL DEX CON
Trolloc Rogue 18 x 9 19 19
Wolfish 0.02 1 0.07 0.07 0.0098000% 10k 0.98 100k 9.80

Trolloc Hunter 19 x 9 18 19
Wolfish 0.02 1 0.02 0.07 0.0028000% 10k 0.28 100k 2.80


If you are going for the 12+ wil on DS it is as hard or harder then the 16 wil human hunter, but you can see the spread and where I'm coming from...

Tangled story short, if you are statting for perfect stats then some classes are easier then other, rogue being the easiest, then channeler and then hunter. Warrior is easier, but I didn't include here.

If you ignore the wil on the hunter - 1 in 250,000 chance to get the 18 19 19, to get that channeler 1 in 10k, to get that rogue 1 in 533.

Trolloc Rogue 1 in 10k, Trolloc hunter 1 in ~30k

Fermin
Posts: 453
Joined: Sat Sep 10, 2016 12:16 pm

Re: Suggestion - temporary solution for the rerolls situation

Post by Fermin » Mon Aug 31, 2020 7:43 pm

I'm sure this isn't easy to change or they would have changed it, but its nice to have all the real numbers...

Basically, a 'perfect' rogue is 18x easier to stat then a 'perfect' channeler.

And that perfect channeler is 25x easier to stat then a 'perfect' hunter (not even getting into the wil)...

I think that makes the rogue 450 times easier to stat then the hunter.......

so back to my point, if you are back and wanting a new character and you understand how the game works and the importance of stats, your character that you might hunt for should be a warrior, a rogue or a channeler. A hunter (unless you go for ABS or COMBO) is just simply impossible to stat.

If you want a good combo hunter, pick two rivers and go for 19 x x 17 19 it should take about 10k to get that.

Fermin
Posts: 453
Joined: Sat Sep 10, 2016 12:16 pm

Re: Suggestion - temporary solution for the rerolls situation

Post by Fermin » Mon Aug 31, 2020 7:49 pm

Here is that borderlands channie:

Human Channeler: 18 x 18 17 14
Borderlands 0.01 0.05 0.01 0.17 0.0000850% 10k 0.0085 100k 0.09


about a million stats for that one

Adael
Posts: 1082
Joined: Sun Mar 22, 2015 12:34 am

Re: Suggestion - temporary solution for the rerolls situation

Post by Adael » Mon Aug 31, 2020 8:31 pm

Where'd you get those stat chance numbers from? I mostly agree with (the end result at least of) the Borderlands hunter/Tarabon channie, but I don't see where you got your values for the Two Rivers rogue though.

Fermin
Posts: 453
Joined: Sat Sep 10, 2016 12:16 pm

Re: Suggestion - temporary solution for the rerolls situation

Post by Fermin » Mon Aug 31, 2020 9:46 pm

It's from this info that I think Zarth compiled?

https://wotmud.fandom.com/wiki/Homeland

Adael
Posts: 1082
Joined: Sun Mar 22, 2015 12:34 am

Re: Suggestion - temporary solution for the rerolls situation

Post by Adael » Mon Aug 31, 2020 9:51 pm

For the Two Rivers, base stats are 15 12 14 12 15. Rogues get -1 str and +3 dex, bringing that to 14 12 14 15 15.
You've got a 5% chance to roll a +4 on the str to get your 18, a combined 25% chance to roll a +2/3/4 for the wil to get 16+, a 5% chance to get the +4 dex, and another 5% for the +4 con. So 0.05*0.25*0.05*0.05=0.00003125 (roughly 3125 in every 100 million)

EDIT: also, this doesn't take into account the fact that statsums < the min statsum get tossed out and completely rerolled. The observed probability will be higher due to that.
Last edited by Adael on Mon Aug 31, 2020 10:20 pm, edited 3 times in total.

Post Reply