Let's Discuss Seanchan Side
Posted: Mon Aug 10, 2020 12:35 pm
I've seen this side go through several iterations at this point. I appreciate the effort that has gone into the most recent reversion and implementing neato things like playable damane, but it feels like something that may have been appropriate a decade ago vs. the current game. And that's *with* the COVID bump in mind.
Now that we've had several months to play this change out, some serious consideration needs to be given to either reverting seanchan to a same-side faction/set of clans or just calling it, letting people transfer their clanned characters or tossing seanchan into a Minions type of catch-all clan for people who do not want to work through the process of transferring their characters.
My understanding is that Itesh was working on coding a 'k wanted' command, which would resolve most of the annoying same-side PK implications of having a whole new hostile faction (which is not a purely seanchan issue, imo) while giving people with seanchan characters they've invested time/effort into the option to play their characters in support of the 2-way war our numbers are actually capable of supporting.
This snip-snap-snip-snap approach to seanchan has been interesting, but the side basically exists for the consistent entertainment of maybe 3 people now and even those people are showing up to DS/LS pk and skewing numbers/perceptions of numbers and having a negative overall impact (can't group despite numbers, so LS feels limited and plays that way, while DS still has to account for people that can hit them).
IDK what to do about damane, because I thought that wasn't the best idea to begin with, but having them as a LS faction would probably be fine. What's another inactive channeler clan, as long as the current weave restrictions stay in place?
TL;DR - Do something to consolidate SS/LS, whether that's rolling it into LS as a faction or just Chosenifying by deleting it and making it so that it's a "mob" faction, there for flavor/smobs. Remove 'k light'. Revert to 'k human'. Implement 'k wanted'.
Now that we've had several months to play this change out, some serious consideration needs to be given to either reverting seanchan to a same-side faction/set of clans or just calling it, letting people transfer their clanned characters or tossing seanchan into a Minions type of catch-all clan for people who do not want to work through the process of transferring their characters.
My understanding is that Itesh was working on coding a 'k wanted' command, which would resolve most of the annoying same-side PK implications of having a whole new hostile faction (which is not a purely seanchan issue, imo) while giving people with seanchan characters they've invested time/effort into the option to play their characters in support of the 2-way war our numbers are actually capable of supporting.
This snip-snap-snip-snap approach to seanchan has been interesting, but the side basically exists for the consistent entertainment of maybe 3 people now and even those people are showing up to DS/LS pk and skewing numbers/perceptions of numbers and having a negative overall impact (can't group despite numbers, so LS feels limited and plays that way, while DS still has to account for people that can hit them).
IDK what to do about damane, because I thought that wasn't the best idea to begin with, but having them as a LS faction would probably be fine. What's another inactive channeler clan, as long as the current weave restrictions stay in place?
TL;DR - Do something to consolidate SS/LS, whether that's rolling it into LS as a faction or just Chosenifying by deleting it and making it so that it's a "mob" faction, there for flavor/smobs. Remove 'k light'. Revert to 'k human'. Implement 'k wanted'.