What would make people play LS again?

... sit down, kick back and relax, and talk about anything that doesn't belong on one of the other forums.
Mikey Paay'nar
Posts: 46
Joined: Sat Mar 21, 2015 10:18 pm

Re: What would make people play LS again?

Post by Mikey Paay'nar » Sat Aug 06, 2016 4:37 am

My benefit? 2 I and g rings and a set of lissome boots. Wow I robbed you there. And you are the one twisting this. But I'm done. If you want the second set of lissome and rings you can have them.

We all know ls is based on who you know and those people call shots on all sides. And sir I'm not one of those folks.

Most people like me are great full to get a decent weapon and a basic set even if it was my kit that was lost.

Now I'm done sir.

Spyder
Posts: 201
Joined: Wed Mar 25, 2015 5:51 am
Location: Australia

Re: What would make people play LS again?

Post by Spyder » Sun Aug 07, 2016 8:22 pm

LS greed shining through so bright.

Brocas
Posts: 419
Joined: Fri Jul 01, 2016 10:08 am
Location: North Carolina

Re: What would make people play LS again?

Post by Brocas » Tue Aug 09, 2016 10:03 am

What is one thing that light side has to offer that DS does not? Immersive role play.

I want to share my own personal experience.. not that it has any solutions to problems, but just an observation of a player.

Last night I logged on Brocas and as always, asked to see what was going on. There was not much at the time, a bit of SW pk, and only about 11 people showing up on who list. I ended up finding someone, approached them in character and spent the next hour and a half rping with them and in all honesty, it was the most fun I have had playing since I've been back the last few months. I think these opportunities is what LS can provide and I know its not what everyone is looking for when they log on (if they are getting their phat lewt from pk its a waste of time).. but it is something that if you take the time to do, can be very rewarding.

This is what brings me back to playing lightside.

Sarryn
Posts: 568
Joined: Wed Jul 01, 2015 7:30 pm

Re: What would make people play LS again?

Post by Sarryn » Tue Aug 09, 2016 12:41 pm

I've never really had the eq problem on ls people speak of. Anytime I have died and my set was recovered it was returned in full. I also take eqing the dead top priority over wants of the living killers for the most part. (Barring us getting something rare that the dead did not have) That would be split by dice, everyone gets a chance. Equally important note, if your a "leader" to do just that. I think you have to do this it's not a question. You need people at your side that are geared. Under geared people die quicker, common logic. That little spat aside from you two above.

I play LS because it's more of a challenge then DS in my experience. If you have a good fade or leader on DS generally the level of pker is better. And usually they just happen to have more to begin with. I see more remorts/masters on that side for the most part in pk. That's not really a complaint I enjoy pk. Sometimes it's not as fun when your fighting like hey 1 on 5+ etc with heavy hitters. But pk is pk and you take what you can get sometimes. LS does have a big advantage in having more channelers generally though and there devastating. I personally hate channelers as they are now and think they could be remade a bit. But that's another topic.

One of the main reasons I play ls though is mobility when it comes to DS. DS moves are atrocious in my mind when not in the general FD and north range. Time is the biggest issue for me here. I used to love raiding down s with DS back in the day when I had a master. We had more fades on at any given time though. And they were more compelled to go down south. Then what I have seen recently anyways, I hardly ever see pk down around Caemlyn or wherever anymore. PK in general has been pretty much delegated to FD areas and EF areas. Maybe that's just my playtimes though. I really did enjoy having pk everywhere on the map. It helps round you out in my opinion. Zone knowledge is one of the best things a pker can have. But the point is mobility. I can go so many places on LS that I could never make in triple the time frame on DS, without assistance.

Personally I like the side where there's less pkers overall is my motive. I don't enjoy mowing over people it just doesn't do much for me. I'd rather have a long enjoyable pk session then a mop up. Big battles are always fun. Miss those, as to what they used to be in our glory days.

iria
Posts: 504
Joined: Mon Aug 24, 2015 5:35 pm

Re: What would make people play LS again?

Post by iria » Tue Aug 09, 2016 2:01 pm

Don't think there is any one thing to do to make people play human. A remort would for sure make some people come back in for that. Maybe more mini-quests and whatnot for the people who enjoy that kind of thing. Quests that would load a random smob in zone, maybe Felix or some of the other smobs that are generally used for quests. Better EXP would be huge imo, currently it is a struggle to get one level with no multipliers on and not issuing pine trees.

For me personally I like playing human as there are generally more PKers on DS, so there's a bigger chance to find a fight somewhere. As to Sarryn's point about Andor PK, if it would be possible to center the human activity around Caemlyn again somehow, I think raiding would happen again.

Kilgore
Posts: 188
Joined: Sun May 24, 2015 3:04 pm

Re: What would make people play LS again?

Post by Kilgore » Tue Aug 09, 2016 2:40 pm

iria wrote: For me personally I like playing human as there are generally more PKers on DS, so there's a bigger chance to find a fight somewhere. As to Sarryn's point about Andor PK, if it would be possible to center the human activity around Caemlyn again somehow, I think raiding would happen again.
This. Thieves used to raid and remorts because you could catch people. ATM there is a crier who narrates if DS are in zone. Maybe bring back the basin? There just really isn't anyway to find PK reliably. Used to be you could raid 4k and wait within 5 minutes someone would run past. Problem with the game is everyone knows better and the only people who get punished by raiding are new players and bots.

Chiron
Posts: 45
Joined: Thu Jul 23, 2015 3:20 pm

Re: What would make people play LS again?

Post by Chiron » Tue Aug 09, 2016 3:04 pm

Sarryn wrote:I've never really had the eq problem on ls people speak of. Anytime I have died and my set was recovered it was returned in full. I also take eqing the dead top priority over wants of the living killers for the most part. (Barring us getting something rare that the dead did not have) That would be split by dice, everyone gets a chance. Equally important note, if your a "leader" to do just that. I think you have to do this it's not a question. You need people at your side that are geared. Under geared people die quicker, common logic. That little spat aside from you two .
Funny. I ripped three times as well as Alayla once in recent pk, I lead two times, and despite asking for eq, there was silent narrates on the eq from Wept and other ripped ds. Plus 4-6 DS Tarn was fighting while y'all were splitting an egown and jade partisan. Didn't get on this either becuase I died before he ripped(pking him), and after he ripped.

I appreciate the eq return when my I died before those two deaths, but there is just inconsistency in those statements as far as re eqing.

I think the ideology is right though.

Sarryn
Posts: 568
Joined: Wed Jul 01, 2015 7:30 pm

Re: What would make people play LS again?

Post by Sarryn » Tue Aug 09, 2016 4:06 pm

I had no clue you died the 2nd time after I hooked ya gear for first time. When/where did you die? I didn't loot honestly and wasn't leader of that pk where DS hit inside. As for Alayla I tried to eq her had a full kit from jakd or some such. Was even in her setup she had combo/daggers, he had dodge daggers. That's the only guy I looted, I hid it for Alayla and she said she didn't want...shrug.

pial
Posts: 336
Joined: Sun Mar 22, 2015 12:14 am

Re: What would make people play LS again?

Post by pial » Sun Nov 06, 2016 11:52 am

I think that if when an imm asks for opinions on a certain matter and the playerbase overwhelmingly takes a certain side on an issue it might be a good idea to not then tell the playerbase that our opinions don't matter and to make no changes. I think it's safe to assume that that might have some impact on people's willingness to play.

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