Post
by Elysia » Wed Dec 07, 2016 12:10 pm
Take 2... Going to segment it, post it, then edit my post and add the next bit. *glare computer*
Re: Some people saying that we're only having this discussion because of the current conflict. The warranting rules have been hated by some since we put them in. We had some that were phrased differently, but they vanished with the first forums. This version was written (and saved, thank goodness) some time during the previous installment of forums. Many people said that because of the rules being so complicated, they stopped hunting wanteds. As I've said before, I've always extended the invitation to come up with better ones, but no luck so far. Immortals had mentioned a few months ago too that we should look at them. Now we're all sitting idle, so maybe something good can come of it.
Re: Banishments, they aren't so bad really. Most often if you show up for crossrace pk even when banished, there is no problem. Then there is the fact that there are bookish banishments, such as channelers and Amadicia, so any rule restricting banishments would have to take that into account. Again, if you can come up with something good, I'm all ears.
Re: both banishments and warrants, it has always been the case that certain areas have had more bothersome warrants and banishments. When there were still raids in Andor, having an Andor warrant or banishment was annoying. Ditto for Eagle warrants and SS pk. However, other areas pretty much mean any warrant is a glorified mob enforced banishment. That's on RJ's map, though, not really something that can realistically be changed.
Re: specific rules for each clan, that would be a nightmare for imms if something is appealed and perhaps more importantly not make it clear to other players when they should appeal, leading to a lot more confusion and/or appeals, or injustices because people just say 'screw it'.
Re: clan vote on warrants, that isn't always practical, such as in the case of murdering mcs/fcs and having to catch the person on later to issue a warrant. It's not like we'd all enjoy having to dig through a list of "to be warranted" even if we highlighted the to be warranted people's names in our clients. It probably shouldn't be a standard rule.
When there was a lot of warrant abuse, issuing a warrant used to cost 1 qp. While I agree that a great many warrants are valid perhaps that could be something to consider? If a warrant was deemed legitimate, council could award that qp back? That would have a checks and balance system. But if council is the problem, that might not work. EDIT: and if there's only one councillor active and they issued the warrant, they get screwed.