Well, as was said the Tower members aren't getting qps for it either so it's not like it is no negatives and all positives.Anor wrote:The question really is between gameplay and RP boundaries. From a gameplay sense being able to instigate an attack on a threat/wanted is a valid justification to how the oaths function. However there are still limits and boundaries in the RP world the game is set in. One of those being that Tar Valon shouldn't be involved the way it is now in skirmishes between nations.
The fact is that Aes Sedai have been declanned for something as simple as telling a lie based on RP. So going against one of the core principals of the clans RP shouldn't be allowed.
On the flip side let's say that it is decided that it is allowed. Then why can they participate when we are not able to retaliate? Instead now they get to act like free agents wherever they like and are immune to any of the negatives.
They were grouped and both attacking the general? You got credit for the RE applicant though yeah? Just to clarify.Anor wrote: Just today I killed 1 Aes Sedai attacking Amador and 1 RE applicant. Which was 50% of the group attacking our general and had it not count at all. This also isn't a whine about why we are losing, as I am pretty sure we are not.
Yeah that's a legitimate grievance still... But you can't expect players to not attack you either. You're dicking with Tar Valon on the regular. You've declared war on Two Rivers and Andor, both (rp-wise at least) pretty good friends/allies with the Tower, and have attacked/killed Tower members in those nations well before any declarations of war. "Skirmishes between nations" is downplaying it a lot? You've more or less just openly declared a war that has been smoldering for quite some time already - but now with this official system and QPs being involved there arises a mechanics issue with Tower continuing to be involved
I think perhaps, barring imm changes/intervention, the way to go with this as of now would be to lean into the RP instead of saying it is dead. Meaning, negotiate something with the Tower which it will have to abide by because of the Oaths. Maybe something like "in exchange for ending incursions into Amador during this war, the Children will refrain from assaults upon Tar Valon." Then if an AS attacks you and you have a treaty from the Hall in hand you've got some leverage to do something. It was an interesting bit of RP but I'm not sure Tear summarily executing Nevirha Sedai had any real purpose to it besides escalating conflict needlessly.