War system questions
Re: War system questions
Yes sir Draz. My apologies. I will be more careful next time.
Re: War system questions
Can clans mutually decide to end wars?
If they reached a mutual peace could some of their terms still be implemented/negotiated? Just curious.
If they reached a mutual peace could some of their terms still be implemented/negotiated? Just curious.
Re: War system questions
I have a question about Thiefbane involvement. I was told that Theifbane have been instructed my imms to hunt unclanned people that get involved in the wars. Does this include apprentices? Even if it doesn’t, does that make sense? It’s not uncommon for mercenaries and other previously unaffiliated people to side with a cause they are sympathetic to. Why should Thiefbane be allowed to hunt allies of a country in their own territory with no consequences?
Re: War system questions
Why should clans be able to keep people as apprentices until a war is over so they can get scalps without being worth any in return? Seems fair to me. Gives thiefbane something to do and encourages clans to actually clan people instead of trying to game the system which is pretty crappy for the applicants actually.
Re: War system questions
That is rather cynical and conspiratorial of you. I don't think clans and unclanned people are trying to "game the system".Aishana wrote:Why should clans be able to keep people as apprentices until a war is over so they can get scalps without being worth any in return? Seems fair to me. Gives thiefbane something to do and encourages clans to actually clan people instead of trying to game the system which is pretty crappy for the applicants actually.
Re: War system questions
Why should the Tower be excluded from the wars? Seriously let's just have one set of rules for the game instead of carving out "special" rules for different clans. Also allowing Thiefbane to attack those unclanned also allows them to warrant all of the unclanned that participate in the wars. Again the warranting system is used to screw over people who otherwise would not be warranted.
I like the war aspect of the game but there are serious issues that need to be addressed to make it playable for everyone in the game.I should say to make it fairly playable for everyone.
I like the war aspect of the game but there are serious issues that need to be addressed to make it playable for everyone in the game.I should say to make it fairly playable for everyone.
Re: War system questions
Is it expected after a war that all war related warrants get reset?
Otherwise the wanted list only grows due soldiers of wars that have ended.
Otherwise the wanted list only grows due soldiers of wars that have ended.
Re: War system questions
If a clanned person joins a war incognito, and removes any affiliated gear to their clan, does this equate to their actions having no bearing on their clan?
So if one or two clanned wanted to help a nation they could assist without involving their clan. If they died, or were spotted, with clan gear during a war activity then it would be condoned as suppport.
They would still receive warrants per guides
So if one or two clanned wanted to help a nation they could assist without involving their clan. If they died, or were spotted, with clan gear during a war activity then it would be condoned as suppport.
They would still receive warrants per guides
Re: War system questions
No, their actions reflect on their clan.mezo wrote:If a clanned person joins a war incognito, and removes any affiliated gear to their clan, does this equate to their actions having no bearing on their clan?
Since this is a follow up to the previous question, whose answer was no, this is also no.mezo wrote:So if one or two clanned wanted to help a nation they could assist without involving their clan. If they died, or were spotted, with clan gear during a war activity then it would be condoned as suppport.
Yep.mezo wrote:They would still receive warrants per guides
This is why we have actual pardon rules now.mezo wrote:Is it expected after a war that all war related warrants get reset?
Otherwise the wanted list only grows due soldiers of wars that have ended.