Harun wrote: ↑Fri Apr 22, 2022 1:10 am
Been busy for a few days but wanted to get back to something to demonstrate what I'm talking about. I suggested that players complaining about Wolfbrothers are largely creating an atmosphere of resentment without actually making any balance arguments.
It's impossible to have a balanced view of things when one side has super secret bonuses and everybody else isn't allowed to know about them other than a general sense of "those chars have extra bonuses that make them stronger in PK" with no specifics.
To reiterate what others have said, on many occasions even over the last few months alone: make all bonuses (and penalties) public for all clans.
The catch-22 that you provide is "you don't know what the bonuses are so you aren't allowed to complain about them" in spite of those folks literally being on the receiving end of those bonuses straight up destroying almost any DS char in nearly all of 1v1 scenarios in spite of what those DS chars pracs and equip set up is. I'll defer to the fantastic (though long and mostly unedited) log that Scrat posted to illustrate this. Fades are strongly bonuses characters, with real penalties on death and reduced scalp rewards to further balance against that. Gaiden actually have to abide by RP restrictions, and it takes another character with further RP restrictions in order for the Gaiden to use all of those bonuses.
And for Wolfbrothers? who knows, we aren't allowed to know exactly, and just seeing the PK bonus side without any of the other sides to it makes the situation stupid.
Harun wrote: ↑Fri Apr 22, 2022 1:10 am
The insinuation is that WB have more OB than other people. That's false. Within the last year or 2, WB OB was increased to be on par with trollocs and mounted humans. In other words, for most of the mud's existence WB have had lower OB ceilings than everyone else. Even after the change, trollocs still have a higher OB ceiling because they can have up to 21 STR. And surely if he meant Gaidin (which largely don't practice attacking weapons) then he would have just said that. That's the kind of statement that just breeds resentment. It would be kind to call it misleading.
I'd argue your statement is in bad faith misleading. Trolls have severe prac total restrictions to compensate for that dismounted strength, and humans have a combination of prac needs (esp. with being able to bash on horseback), mob needs (with additional EQ for those mobs), defensive penalties, and room restrictions in order to get to that OB bonus.
What balance factors do WBs have to compensate for that OB? Are they just supposed to be EVEN MORE bonused than they already were for no reason in particular?
Harun wrote: ↑Fri Apr 22, 2022 1:10 am
Anyhow, something else I wanted to do was respond to how people think about bonuses. It's never fun to lose bonuses, and there's a lot of resentment about bonuses being nerfed or taken away because "I earned that." My sense is that's the wrong way to think about it. If I get 1000 qps, I haven't earned moblead and postures, I've earned whatever master bonuses are. If I complete the fade reqs, I haven't earned mounted ranger sneak and moblead all over the map, I've earned whatever fade bonuses are. In other words, it's fine to be upset about changes but we have to think about the game as a whole and balance as a whole.
Finally something I agree with -- this should always be the mentality. This game is, at its base, a PK centric game, which means fairness and balance are supremely important to the health of the game. Nobody enjoys losing, and the penalties for losing are quite harsh (this has lessened a lot over the years -- in a good way). There is a huge amount of complexity between 1v1, 2v2, and large group v large group where there are several overlapping sets of game mechanics in play that change the balance factors involved. Not every change will have the desired effect, or may over-turn the dial to go from over performing to underperforming, but the discussion should always come from the larger picture of playing the character/playstyle and playing against the character/playstyle, how the character/playstyle compares to others with skill and prac needs, and the like.
There isn't something inherently wrong with having a strongly bonused character, but when there are multiple sets of bonused characters and they aren't treated by the same rules, it creates a situation that I would compare to playing blackjack where everybody has their called cards face up and then there's the guy with the cards face down. And when the guy seems to have a disproportional amount of wins, and when they declare a 'win' the cards are never revealed -- which makes things seem fishy for everybody else. We have certain secret groups playing by different sets of rules. Gaiden, Fades, etc. get balance passes and toned down publicly, and WBs assumedly stay just as strong (or based on what you posted....get stronger) because nothing publicly is said.
Are they OP? Are they not? Were they OP before X change and now they are mostly ok? it's hard to say...as I mentioned a few paragraphs above, but their special treatment with special rules that differ from the rules that everybody else has to play by sets up a situation where there is an inherent sense of implied unfairness -- which then gets exacerbated by player feelings (especially when they lose to the bonused character) and further made worse through "toxicity" of the community (I use quotes as the community, especially on LS back 10 or so years ago, has gotten significantly better and less toxic than what I remember it being back in the day, and I'll expand on this below).
Now that I've been baited into responding in this thread...i might as well get back to the main topic and discuss community, because that is the heart of this game, and really what makes people decide to either join, stay within, or leave. And I'll start with my own experience about 17ish years ago, as a then 16 year old looking for a fantasy PvP centric game that didn't involve subscription fees when I first started, and using the web based telnet client that used to be part of the site.
As a zero-experience player, I followed the log-in advice of the login screen and made a LS hunter. After flailing around helplessly for several hours near caemlyn, a kind soul explained to me stats, their importance, by far most importanly the "listen all" command because most of the questions I was yelling would almost certainly not be answered by the afk folks in Caemlyn. I later learned how to tell trollocs apart from seanchan -- "color complete". Fast forward to the early-mid lv 20's era...and smobbing.
Spending 3 hours with a smob group for 100% of the gear to go to clan chests and alts, with nothing coming to my char followed up with "you got xp. be glad we allowed you to come along". Assuming the group leader didn't look at me and say I wasn't geared well enough to smob. It was a very bad experience. Then comes along the corpse of a mob in caemlyn...with an angereal in the corpse and my newbie curiousity asking about it in chat -- followed by being demanded to turn it into the tower, followed by a QG stabbing me to CoL (note that I was not the one who killed the mob) and warranting me, followed then by the tower warranting me for not turning in the item (while still waiting out the 15 min timer in CoL). The tower person never responded to tells, pretty sure I was ignored. After discussing with the QG, he said he didn't believe me about murdering the mob, but would allow a pardon if I turned myself in -- by that he meant coming down to Caemy and letting him stab me to death again, followed by telling me he changed his mind. I was an easy source torn bit of 1 qp easy kill, and this experience killed any hope of my newbie skills and knowledge able to do anything with the char.
After a few days of that crap and getting to very line before quitting the mud, another kind soul talking to me in CoL recommended that I go stat a rammshorned abs trolloc, 18 18, and try out DS -- the experienced players only piece was a lie and that I would have a much better community to play with. They were absolutely right and the only reason I stayed around. If I remembered the names of those kind souls, I would absolutely throw their names out for being awesome folks.
Due to hardships with college, finding a job, etc, what was initially suposed to be a bit of a hiatus ended up taking about a decade later. The WoT TV show gave me a reminder to check in on this place. I absolutely have to say: the LS community has gotten so much better -- Lots of additional helpful folks, lots more inclusive and helpful folks, and a lot more respectful treatment across the board. It may be a smaller community now than it was back with 80+ on the LS who list alone and random 2x enabled due to breaking 100 concurrent LS+DS+SS player numbers, but I am quite happy to see that it is a much better community overall. DS community is still awesome, just as I remembered. Perhaps a few too many remorts with fades being more comon place than clanned trolls at times, but the heart of that smaller community hasn't really changed.
A better community is more important than a bigger community, that said the two are not mutually exclusive. There are a number of the game's RP backbone that almost inherently set up several of the balance and fairness aspects of the community discussions into an "us vs them" with one side having a full picture of the situation vice everybody else that is only allowed to see a portion of it that will bring out the worst in the individuals (while the wolfbro's are the most obvious example due to them being around most numerously and more obviously bonused, the same argument applies to all secret clans).
(edit for clarity, grammar, and a general edit pass on a few areas)