What times of the day are better-without MCs?

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isabel
Posts: 1776
Joined: Wed Aug 31, 2016 5:19 am

Re: What times of the day are better-without MCs?

Post by isabel » Sun Oct 31, 2021 2:38 pm

Agree and by the same coin I wish (Christmas wish!) That remorting on DS had more to do with leading pk than cityhead stuff. Zatuchly comes to mind as someone who leads well and consistently but doesn't have time to smob. Contrast with some of the current remorts who don't even like to lead or even pk.

I feel like imms will say this is the ebb and flow of things and that sometimes there's too many gaidin etc. Anyway callesa consider carrying a no loc around ..also what about a warder or three ? :D #go-green

iria
Posts: 504
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Re: What times of the day are better-without MCs?

Post by iria » Sun Oct 31, 2021 3:32 pm

Probably wouldn't be a bad idea to somehow limit the amount of Knowns at a time. Kind of how some clans self regulate, damane only take a few applicants I believe. Unsure how it could be set up to be fair. But maybe have it be there can be 3 knowns at a time. They'll have a period of X time to finish up their qps else the Great Lord deems them unworthy of remorting and they lose their favor. First come first serve. Would suck if you finally get your qps but real life prevents you from completing in time, but maybe that will be the deterrent and if you do want a remort, you'll go the DS way. And again will also suck if you are suddenly 10th on a list and have to wait 1.5 years before you are allowed to become Known - I know this pain as I had to wait many years before Viv finally flagged mine.

I haven't played a lot this past year's time, but the few times I've logged recently I've seen a wholist of a 2-3 Knowns, some statters and maybe a couple White Tower folks. The LS wholist doesn't seem to support both enough fodder for the DFs and for a group to hunt them down. Hell maybe they should add bonus qps for DFs killing other DFs, seeing as the Dark One only wants the strongest.

Granted this has only become an "issue", if you will, recently and is probably a product of the DF path having become much easier recently, with plenty of QPs to be had through quests and such. Could be it is a bit over the top now, but I think it is still tons better than back when you were solely relying on other players(Chosen) to award you. So it has become way more accessible by the mud, not just those with friends in Chosen. Could be there needs to be a better middle ground, to lessen the amount we currently have.

Alternatively it could work much like other clans work. The DF spends x amount of time and the remorts vote on the person. If the DF is a channeler the Dreadlords will vote, if the DF is a non channeler the Myrddraal will vote. Granted this might create a whole new sort of issue.

Callesa
Posts: 517
Joined: Wed Feb 18, 2015 2:45 pm

Re: What times of the day are better-without MCs?

Post by Callesa » Sun Oct 31, 2021 3:36 pm

Thank you all, I was a bit worried you'd all just consider me too whiny because I am a bad pker. :-)

The issue are not just the officially known ones. Xephiroth was the same problem not just 24h ago, but also before, when he was a known MC, and everybody knew he was a df even without the flag, he was acting the same. Plus some unknown ones or already DLs are adding to the problem.

The issue is, that a class that is supposed to be a minority and hunted down is right now ruling for a large part of the day, and that the consequences are simply too annoying.

I find it weird that they want to pk so much, but avoid the Reds. That's a very good point.

I don't know, I don't have a df and don't really want to(had one ages ago, hated it, even though I totally believe you it is really fun! That's surely what the "real" dfs in the books thought too). That's not a solution, to have a mud full of DF MCs. But perhaps they should be required to get scalps in various zones or something? And I don't really buy the "you're not pushed to pk as a known", as that's what the currently active knowns do all the time. Clearly, it's an important part of their ranking process.

Perhaps it will all end in a few weeks. They turn in a thousand scalps of a Brown Aes Sedai each, remort, and go inactive :-D

But I still mean all my previous ideas on changes making this less painful.
iria wrote:Hell maybe they should add bonus qps for DFs killing other DFs, seeing as the Dark One only wants the strongest.
That's a cool idea!

Kilgore
Posts: 188
Joined: Sun May 24, 2015 3:04 pm

Re: What times of the day are better-without MCs?

Post by Kilgore » Sun Oct 31, 2021 4:19 pm

They removed Known DFs in the past because it was deemed they were bad for the MUD as a whole and went unknown as the only path to DL. That became complicated with altqp being restricted to Chosen, so for some reason the Chosen are no more and the unknown-->known path has been made to be mostly automated to give people the chance to become known darkfriend. Chances are the current batch of known DFs all started around similar times in the changed system and all made it around the same time to where they are.

Because this attempt at a new system was meant to regulate and limit people from remorting when they aren't very good and it was made recently and just now we're seeing the first test of the system, it is unlikely that the system will change until at least one darkfriend has remorted. I doubt out of the current batch more than two are capable of sustaining it.

Every death costs you at least one qp unless you die to defenses or emote dmg I guess. (There are a couple ways I believe you don't lose qps).

Every severed head is worth 3 qp no matter what the type of player. It's the same problem with remorts being able to turn in any scalps as opposed to specific target scalps.

Anyway, at 7 qp a pop that would be around 1100 qps. If you lost 2 qps every death it might be a similar vantage point of the current system. It probably does prove an individual's resilience. I just think that the system might likely incentivize chasing the easiest 3 qps and not the harder ones which may explain avoiding the Red Ajah.

Most DFs I've seen are pretty well eq-ed though and look like they are trying to make people want to fight them. I don't know though! We will see if the first DF who makes it through this crucible is remort material more than the previous ones! Likely it just feels kind of overwhelming because you have a few people who just got a new character and are excited to try it out.

Aloisa
Posts: 966
Joined: Tue May 30, 2017 8:24 pm

Re: What times of the day are better-without MCs?

Post by Aloisa » Sun Oct 31, 2021 4:52 pm

Kilgore wrote:
Sun Oct 31, 2021 4:19 pm
I just think that the system might likely incentivize chasing the easiest 3 qps
This is exactly right. While it may be easy on a trolloc to master via solo smobbers and newbs, it's not fun and is generally pretty boring. A more fun option comes with the risk of losing gear, but not of losing progress. Since Knowns can lose progress, it's rational for them to avoid the riskier pk. I think the ones that don't are generally acting against their interests (see: Axxye). The best way to get past Known as an MC is to go sleep stab, as a matter of efficiency.

I do think Meren's time as a known DF is a good thing to consider. He was just a hunter, but he went known at something like 800 qps and pked the rest. It was generally awful for the player base, and I know people who stopped playing while he was doing it as a result.

I agree with Kilgore that a lot of Knowns happened at once and most will stop playing the alt. I just don't see why we don't skip Known and allow people to be bad remorts, we have plenty of bad remorts who came from trollocs.

zankou
Posts: 119
Joined: Mon Oct 10, 2016 11:17 am

Re: What times of the day are better-without MCs?

Post by zankou » Sun Oct 31, 2021 5:50 pm

as one of the worst dreadlords , i dont see myself as part of the problem, people trying to get quest points are probably glad im playing again. if you hadnt bailed so quick you'd have had a zankou head earlier callesa. but yeah too many knowns can be annoying for sure.

langois
Posts: 222
Joined: Wed Feb 18, 2015 2:53 pm

Re: What times of the day are better-without MCs?

Post by langois » Sun Oct 31, 2021 6:00 pm

They seem to hang out near lugard. Xephiroth will tail off because they are pretty brutal at pk and you can’t smob/quest your way to remort from the known flag.
Just learn your spams. Check where. Don’t engage if you aren’t interested.

Magdan
Posts: 73
Joined: Fri Aug 07, 2015 3:08 pm

Re: What times of the day are better-without MCs?

Post by Magdan » Sun Oct 31, 2021 6:28 pm

Besides maybe Faiz/Teveyl I'd rather bash my head against a wall then pk known df's. Those two take risks, get in death range. Other's are chicken shits. They certainly want you to die to them, with little to no reward of them dying to you. Some things stated above are leaving it to the player base. Which is and always has been fallible, because people are asinine and childish. Specifically people who think are they are in power.

The df's getting bonus qps for killing other df's would be cool. I have not a clue what it entails to be a df, or aquire qps. I just know the vast majority of remorts are fairly sad. Most worry more about dying then playing. They take a I'll gank the dung out of you approach, or leave when I'm anywhere near dying approach. The less risk the better. Most aren't leaders for dung. Smobbers and solo stabbers. I mean you have a remort system that is geared toward smobbing. Which is geared towards having enough friends to help. And or gathering enough people during your playtimes. And the desire of others to help you, smob. Which for the vast majority of pkers you'd rather bang your head against a wall. It can be ok once in a blue moon. To each there own. I'm not saying pkers are better then smobbers. Do you, everyone. Wotmud has many flaws, compared to normal games.

All that being said, we stay for a reason. As much as it annoys you in different ways. It's a pretty fun game, and different from the vast majority out there. So there is that. I do enjoy my time here mostly. Just gotta find your niche. Have fun in your own way friends.

Torag
Posts: 133
Joined: Sat Apr 22, 2017 4:17 am

Re: What times of the day are better-without MCs?

Post by Torag » Sun Oct 31, 2021 6:47 pm

Magdan wrote:
Sun Oct 31, 2021 6:28 pm
Besides maybe Faiz/Teveyl I'd rather bash my head against a wall then pk known df's. Those two take risks, get in death range. Other's are chicken shits. They certainly want you to die to them, with little to no reward of them dying to you. Some things stated above are leaving it to the player base. Which is and always has been fallible, because people are asinine and childish. Specifically people who think are they are in power.

The df's getting bonus qps for killing other df's would be cool. I have not a clue what it entails to be a df, or aquire qps. I just know the vast majority of remorts are fairly sad. Most worry more about dying then playing. They take a I'll gank the dung out of you approach, or leave when I'm anywhere near dying approach. The less risk the better. Most aren't leaders for dung. Smobbers and solo stabbers. I mean you have a remort system that is geared toward smobbing. Which is geared towards having enough friends to help. And or gathering enough people during your playtimes. And the desire of others to help you, smob. Which for the vast majority of pkers you'd rather bang your head against a wall. It can be ok once in a blue moon. To each there own. I'm not saying pkers are better then smobbers. Do you, everyone. Wotmud has many flaws, compared to normal games.

All that being said, we stay for a reason. As much as it annoys you in different ways. It's a pretty fun game, and different from the vast majority out there. So there is that. I do enjoy my time here mostly. Just gotta find your niche. Have fun in your own way friends.
Craps all over a bunch of the known DF players in one breath then tells you all to have fun in your own way the next.....?

You're on fire today, absolute fire.

Magdan
Posts: 73
Joined: Fri Aug 07, 2015 3:08 pm

Re: What times of the day are better-without MCs?

Post by Magdan » Sun Oct 31, 2021 6:58 pm

Everyone has an asshole, or an opinion one of those. :twisted: I mean what can I say, I'm glad they play at any rate. We need more players not less. Just cause I don't agree with how some people play. Or it's not akin to my needs as I play. Doesn't mean they shouldn't enjoy playing the way they want to. Just like this stryker guy I fought yesterday. Man that guy was such a complete coward lol. Dude ran from tv, to wg, to ef wg, to chico on foot, to wg, to blight, then sat in akkad. All the while making silly rude emotes. Because he didn't want or like to pk charge I'm guessing? Dude was resting in a charge room and got charged. Then he whined like the biggest lil very fine person, gender being but a construct of society and ran for his life popping vials all along the way. Instead of simply fighting. If your fighting me solo I attempt very few charges. I'm charge because the game loves rogues right now up north. Which is where I pk. I still died to a perfectly timed flee stab the other day. Because hey that's life.
Last edited by Magdan on Sun Oct 31, 2021 7:01 pm, edited 1 time in total.

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