The Newbie Experience

... sit down, kick back and relax, and talk about anything that doesn't belong on one of the other forums.
alima
Posts: 314
Joined: Thu Jan 19, 2017 1:48 am

Re: The Newbie Experience

Post by alima » Fri Jul 07, 2017 8:32 pm

If you think that only newbies are going to take avantage of 19 19 abs warrior stats without statting, you're wrong. Pretty soon everyone and their dog will be an abs warrior :P

Raeza
Posts: 492
Joined: Sun Apr 09, 2017 11:21 am

Re: The Newbie Experience

Post by Raeza » Fri Jul 07, 2017 8:34 pm

Perhaps you missed in my original post:
Raeza wrote: Implement a rule that this is only allowed for new players who do not currently have any characters, enforced with MAJOR CONSEQUENCES for anyone caught breaking the rule.
I'm not even sure if this is possible to implement/enforce, so it was just an idea to think about.

Yurius
Posts: 10
Joined: Wed May 20, 2015 2:11 pm

Re: The Newbie Experience

Post by Yurius » Fri Jul 07, 2017 8:38 pm

Raeza wrote:Perhaps you missed in my original post:
Raeza wrote: Implement a rule that this is only allowed for new players who do not currently have any characters, enforced with MAJOR CONSEQUENCES for anyone caught breaking the rule.
I'm not even sure if this is possible to implement/enforce, so it was just an idea to think about.
Honestly, a 19 19 ABS warrior can be stated inside 20 stats usually, its pretty easy. That being said, someone mentioned 18 19 warrior as a compromise, which, may discourage people from trying to abuse it

Maeglin
Posts: 76
Joined: Wed Apr 15, 2015 9:47 pm

Re: The Newbie Experience

Post by Maeglin » Fri Jul 07, 2017 8:40 pm

Honestly, the pracs suck on a 19 12 12 12/14 19 warrior. It's well worth the short amount of extra time to go for higher mentals and 16+ dex for the experienced player. There's a big difference between giving out free, solid abs warrior stats and dodge/combo rogues/hunters.

alima
Posts: 314
Joined: Thu Jan 19, 2017 1:48 am

Re: The Newbie Experience

Post by alima » Fri Jul 07, 2017 8:44 pm

Yeah I'm assuming you can't restrict it. If you can then it's fine. But I really don't care that much. I just think that if we make top stats like that available without the work that other chars need, then we'll just be flooded with them and abs warriors suck to fight lol.

But I also think statting is a stupid method of character creation and should be done away with.

Naerin
Posts: 313
Joined: Sat May 23, 2015 12:29 pm

Re: The Newbie Experience

Post by Naerin » Fri Jul 07, 2017 8:45 pm

alima wrote:If you think that only newbies are going to take avantage of 19 19 abs warrior stats without statting, you're wrong. Pretty soon everyone and their dog will be an abs warrior :P
You say this like it's a bad thing!

kyra
Posts: 45
Joined: Mon Mar 30, 2015 9:27 pm

Re: The Newbie Experience

Post by kyra » Fri Jul 07, 2017 9:12 pm

Naerin wrote:
alima wrote:If you think that only newbies are going to take avantage of 19 19 abs warrior stats without statting, you're wrong. Pretty soon everyone and their dog will be an abs warrior :P
You say this like it's a bad thing!
+1.

I wouldn't mind in the slightest seeing more warriors around, even if they are 19 19.

Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: The Newbie Experience

Post by Rig » Fri Jul 07, 2017 9:20 pm

Sblades > ABS warriors. 19 19 warriors aren't gonna hurt anyone. Especially master sblades vs abs, there is just a lot of pain and suffering of you're abs.

+1 to giving newbs 19 19 warriors. We need more abs warriors anyway.

Eol
Posts: 728
Joined: Mon Aug 31, 2015 10:34 pm

Re: The Newbie Experience

Post by Eol » Fri Jul 07, 2017 9:26 pm

There are some flaws to warriors. Essentially, they function at their best (and at their worst) when they are berserk which tends to mean they are focused on creating opportunities that are maximally favorable for going berserk. This can create junk pk as people are unwilling to provide any give and take. A slightly similar comparison - consider a channeler who is only interested in luring you to a zone where they have lightning waiting. Its like fighting someone who is always baiting. Additionally, in general warriors cannot track. There's already issues in this game with chasing and I don't mean - running someone down. I just mean in the finding your opponent sense. You beat me Blight, I go stedding, you chase to Winding - great for my regen, but not for keeping the fight going. I beat you dusty, you go camp, but I thought you went winding. You narrate that I'm a p*ssy that wouldn't chase, but really I just couldn't find you.

My thoughts for warriors was 18 19 and my thought for hunters was 18 17 17. I personally was under the impression that super statted warriors weren't that hard to create. Having one with higher dexterity opens a lot of practice builds and saves an interesting amount of practices (the current pre-rolled warrior is on the 11% practice tree so there's ~15+ practices to be saved by getting onto the 15-17% trees depending on how high you practice attack).

Tolveor
Posts: 307
Joined: Sat Apr 11, 2015 3:29 am
Location: Sarpsborg, Norway
Contact:

Re: The Newbie Experience

Post by Tolveor » Fri Jul 07, 2017 9:59 pm

I really don't see the issue with giving 19 19 warriors to non newbies either. People will still play hunters rogues and channies

Post Reply