Tarendrelle/Damane mobs

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Vannor
Posts: 71
Joined: Tue Jul 27, 2021 10:05 pm

Tarendrelle/Damane mobs

Post by Vannor » Tue Oct 26, 2021 7:46 am

Per recent posts in AOW. Can we please have these mobs looked at.

With their HPs, damage output and status weaving it's turned Tarendrelle from a fallback point for SS into a safe haven which becomes a meat grinder as soon as anyone hits at Damane.

The zone already has Lunal in a nochan so they have a relatively safe spot to sit and regen which is actually somewhat hittable by attacking players.

At the moment certain SS pkers are literally using this zone or rather the mob specifically to just kill people for them.

Until then. PSA to everyone else, just don't go to tdrelle.

Kaizunshi
Posts: 43
Joined: Sun May 02, 2021 6:16 am

Re: Tarendrelle/Damane mobs

Post by Kaizunshi » Tue Oct 26, 2021 10:06 am

I agree with changes to TD being needed, though I will note Ive never seen you anywhere near TD or pked against you there at all.

Damane is used when SS is seriously outnumbered (at least by me personally). In all cases where damane has been used recently to my knowledge LS /DS heavily outnumbers SS to the point where we would just leave without alternative support.

No Lunal is not an alternative. Considering it adds additional doors, has 1 exit and is no ride.

Not to mention no channels work both ways with SS having damane.

tekela
Posts: 80
Joined: Fri Jul 07, 2017 12:29 pm

Re: Tarendrelle/Damane mobs

Post by tekela » Tue Oct 26, 2021 10:29 am

Lunal is incredibly strong and it's pretty shocking how much you're underplaying a no channel smob, which is about as top tier as reasonable, non-channeling support gets. You have some basic facts wrong (1 exit, for example) and it doesn't really work "both ways" because in any given fight, seanchan get to dictate when Lunal becomes a factor.
Kaizunshi wrote:
Tue Oct 26, 2021 10:06 am
Damane is used when SS is seriously outnumbered (at least by me personally). In all cases where damane has been used recently to my knowledge LS /DS heavily outnumbers SS to the point where we would just leave without alternative support.
If you can't PK numbers without relying on a smob-level wandering channeling mobs that take about three stabs to kill now, you should just leave. I feel the same way about the BF dreadlord, though that seems to be a lot less ridiculous these days. There are strategies for fighting outnumbered without relying on something like that, but I understand if you can't/won't do that -- it's still not a good reason for having mobs like this near what is already a very safe smob nearby for seanchan to use.

Kaizunshi
Posts: 43
Joined: Sun May 02, 2021 6:16 am

Re: Tarendrelle/Damane mobs

Post by Kaizunshi » Tue Oct 26, 2021 11:39 am

So much to respond to, I'll break it down.
tekela wrote:
Tue Oct 26, 2021 10:29 am
Lunal is incredibly strong and it's pretty shocking how much you're underplaying a no channel smob, which is about as top tier as reasonable, non-channeling support gets.
No, Lunal is a hard to kill smob, The damage he does is not nearly as significant as say Tallanvor or Fanico. And its a dismount room which could be good or bad. There is a reason some mob support just isnt used as much. For the same reason Jaufre in the tower to the East is not used as LS mob support (Though lunal is much stronger than jaufre). But its the location that makes him so unappealing to me.

For example, the Kaf W of wb could be decent small mob support for SS to use, but its in a dismount room after a set of aggro mobs and is easily blocked.
tekela wrote:
Tue Oct 26, 2021 10:29 am
You have some basic facts wrong (1 exit, for example) and it doesn't really work "both ways" because in any given fight, seanchan get to dictate when Lunal becomes a factor.
Nope Lunal is a 1 exit room. If you are referring to the two doors d n and d s of Lunal as far as exits from the Lunal area, sure. But no I was referring the the fact that Lunal has a single exit and therefor can be easily blocked into or out of, If you fight there and win LS can easily flee and sit 1n.

It does work both ways. The benefit of going to Lunal is much lower if you are a Damane or are pking with one. Yes you may get to decide when or if to use him, but for me using lunal in a 1 vs 5 situation (as I quite literally did yesterday) can easily become a death trap.

tekela wrote:
Tue Oct 26, 2021 10:29 am
If you can't PK numbers without relying on a smob-level wandering channeling mobs that take about three stabs to kill now, you should just leave. I feel the same way about the BF dreadlord, though that seems to be a lot less ridiculous these days. There are strategies for fighting outnumbered without relying on something like that, but I understand if you can't/won't do that -- it's still not a good reason for having mobs like this near what is already a very safe smob nearby for seanchan to use.
There are strategies for disabling damane pairs quite easily. Though I do agree it could definitely be replaced with non-channeling support of some kind.

I do fight outnumbered quite regularly. It comes with the territory of playing Seanchan these days, The damane mob is used as a last resort when already low after fighting heavily outnumbered elsewhere. In every instance of the mob being used it has been after getting low fighting at least 6-7 ls.

You seem to be running on the assumption that SS ONLY use damane mob support in TD. Which is most definitely not the case. I personally would like to see the damane in TD made stationary as my main concern is the fact that it chases and can be in almost any room in TD to catch people unaware.

The Damane is usually used when SS is already low hps from fighting elsewhere and the option is to run to TD beaten or run southwest. Running southwest almost always ends pk. People do not bother chasing even to EF in my experience. There has been one instance in which I was chased west beaten recently and it was by a Wolfbrother after they and an Accepted tried to kill me after I was low fighting another and I moved TD to fight them. The damane was dead at this point and given that I was beat/crit in lunal with the WB breaking my defense leaving was the only option.

varcoz
Posts: 193
Joined: Fri Apr 10, 2015 1:30 am

Re: Tarendrelle/Damane mobs

Post by varcoz » Tue Oct 26, 2021 12:03 pm

Remove the doors leading up to lunal. Not the back entrance, the front. Down Damane to chill/blind only, with blind being on lower end %. Fix her machine gun ways of multiple spikes etc in a row. And the place will be more manageable. Her status weaves/machine gun damage is atrocious. It’s a good to great fall back point for ss. It’s needed, nice to see ss get support. Agreed most times ss would just leave if not there. LS/DS has a tendency to overwhelm with numbers.

SS always been on the short end for numbers. So support is needed. Damane pc clan helped with anti channeler pk. But not a ton around to counter. The area is riddled with failed flees, blocking spots. So it’s a fairly give and take place. I’d like to see the water area removed as well. It’s stupid easy to get away that route. Nobody should be able to bounce from there to w lug in a heartbeat.

Smaller kaf/1-3 mob support could still be added for ss elsewhere. Simple changes.

Aloisa
Posts: 966
Joined: Tue May 30, 2017 8:24 pm

Re: Tarendrelle/Damane mobs

Post by Aloisa » Tue Oct 26, 2021 12:05 pm

Channeling mobs are bad. If we cannot add weave timers to channeling mobs, we should greatly restrict the weaves available to them. While some SS might see Damane as useful vs many, I fear it becomes another situation like Blodfest DL where people default to the harshest mob support. Except these move and also give status weaves.

Kaizunshi
Posts: 43
Joined: Sun May 02, 2021 6:16 am

Re: Tarendrelle/Damane mobs

Post by Kaizunshi » Tue Oct 26, 2021 12:25 pm

Ss has some smaller mob support that’s nice,
N of caem just inside bushes is 2 kaf, the kaf n of lugard is there , the kaf w wb just needs to be moved imo. Ctf are very nice to have when they are ss, problem is everyone flips them constantly for tps

Shinobi
Posts: 291
Joined: Sun May 24, 2015 3:05 pm

Re: Tarendrelle/Damane mobs

Post by Shinobi » Tue Oct 26, 2021 1:23 pm

I have only ever seen you Seanchan go directly to TD instead of using any of those mobs and waiting for solo chasers. Or trying to coordinate. Then you lie on channels about what's happening to trick people into dying.

Unsure why you would call the Damane a last resort when you consistently run there before anywhere else.

The likelihood is the damane won't change because it is tied to quests and the same is true for Lunal. Therefore, stop following Seanchan there. Their rakens don't fight back so you can't keep them engaged, and they can ride when you're in combat with their mounts (or for that matter lead it out of the room). They have a river that is around 10 rooms to Lugard that they use when situations get dire.

If you're on LS they lie on narrates about the situation. If you're on DS they whine on yells. Every mob in that area responds to seanchan so you can't target race-specific. It's an invitation to bang your head against the wall while they wait for you to be blinded, contagioned, or ice spiked to death with no fleelag.

Don't waste the effort on Seanchan unless you can just Draz them. Last week 1 seanchan beat 1 dreadlord and 6 trollocs here because of the damane. We regrouped and killed the damane. They went and sat on water.

Looking at the mobs per the original request = Coding. Probably a waste of resources to modify this. At the end of the day, it will still be a channeling mob.

Kaizunshi
Posts: 43
Joined: Sun May 02, 2021 6:16 am

Re: Tarendrelle/Damane mobs

Post by Kaizunshi » Tue Oct 26, 2021 2:01 pm

Shinobi wrote:
Tue Oct 26, 2021 1:23 pm
I have only ever seen you Seanchan go directly to TD instead of using any of those mobs and waiting for solo chasers. Or trying to coordinate. Then you lie on channels about what's happening to trick people into dying.
Unsure why you would call the Damane a last resort when you consistently run there before anywhere else.

The likelihood is the damane won't change because it is tied to quests and the same is true for Lunal. Therefore, stop following Seanchan there. Their rakens don't fight back so you can't keep them engaged, and they can ride when you're in combat with their mounts (or for that matter lead it out of the room). They have a river that is around 10 rooms to Lugard that they use when situations get dire.

If you're on LS they lie on narrates about the situation. If you're on DS they whine on yells. Every mob in that area responds to seanchan so you can't target race-specific. It's an invitation to bang your head against the wall while they wait for you to be blinded, contagioned, or ice spiked to death with no fleelag.

Don't waste the effort on Seanchan unless you can just Draz them. Last week 1 seanchan beat 1 dreadlord and 6 trollocs here because of the damane. We regrouped and killed the damane. They went and sat on water.

Looking at the mobs per the original request = Coding. Probably a waste of resources to modify this. At the end of the day, it will still be a channeling mob.
That’s not targeted at all but anyway I’ll pretend I have no idea that it is and just respond to the points.

First part often by the time I run to td at all I am super low and more ls magically appeared. In these cases sure I’ll go damane, especially if I’m beat and it’s a vulturing fc.

Damane is certainly a last resort. As you seem to often join pk after I am already low or with simply staggering numbers, I understand why it seems like I run right there first to you.


Never once have I whined or lied on narrates. Funny to complain that you can’t kill someone’s mount. But really raken can just issue them in td. And you lose them to go over water anyway. But the point of raken doing that could be changed and I would barely notice.

I recall fighting some ds td recently including a dl, unsure if you are referring to that or not tbh. But I mean really 7 v 1 the including a dl and you are complaining about mob support?

If it wasn’t me, well I’d leave too when damane died. If it was me I didn’t sit on water, I probably used the water ran to portal stone and gtfo.

Kaizunshi
Posts: 43
Joined: Sun May 02, 2021 6:16 am

Re: Tarendrelle/Damane mobs

Post by Kaizunshi » Tue Oct 26, 2021 2:07 pm

As far as every mob responding to Seanchan, yes that’s very annoying. Like all of the watchmen in wb responding to human. Doubt it gets changed.

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