Does anyone feel like the feature is going to be used even less?As the 2 rares + jeweled wristcuffs = 1 pristine rare feature was not getting used much, we've made some changes.
As of now you will need one rare and the jcuffs. The mobol will give you a 50% chance of getting your rare repaired. If the repair fails, you will get your jcuffs back.
Lets do some math here(correct me if I am wrong with calculations):
Chance to repair rare on 1st try: 50%
Chance to repair rare on 2nd try: 50%*50% = 25%
In other words you get 75% chance(50% + 25% from first and second attempts combined) to repair your rare with 2 attempts, unless you are lucky and RNG God gave you a hug. Basically, no guarantee you get anything after wasting two(three/five/ten/etc) rares. Sounds like it is going to be used even less :p
I think it would make sense to consume one cuff on failure(as a service fee) and keep it at 50% probability. But consuming a rare itself sounds like a bad deal with such chance.