The War System is here.

A place for Immortals of the game to post changes in policy or other relevant announcements for the game.
Voices of the Wheel
Posts: 357
Joined: Sun Aug 09, 2015 3:40 pm

War System 2.0

Post by Voices of the Wheel » Sun Oct 07, 2018 8:20 pm

Time for a new round of wars, we'll evaluate again after. Let the Lord of Chaos rule!

The Rules of War:

Before Declaring War:
You must have a valid reason to declare war. E.g. not "I'm bored, let's declare war". Don't declare out of nowhere. Usually there will be rising tensions. Let politicians have a chance to solve things.

Related: diffusing a conflict should totally be something that can earn a solid reward by Council.

Declaring War:
One side in the conflict will have to post on Tales of Light a thread named "Ultimatum - NATION". E.g. "Ultimatum - Tear". This will give that clan a headsup and allow politicking, if both sides want to go that way. After at least one week/ 7 days and there being no peaceful resolution, either nation can declare war in a post including "Declaration of War against NATION". This will ensure both imms, players on the opposing side, as well as your side are alerted.

In this post, you must include 3 demands from each pool.

Pool 1 (immortal required change, choose 3), for at most 3 months:
  • Addition of a patrol. Winning clan patrol placed in an agreed upon position. Considerations given to placement like in a no mob to avoid callmob farming.
  • Clan mob hostage. Hostage to be jailed in the winners city, or kept as a "guest" in a palace, townhouse etc. Possible stipulation that hostage will be perma-killed if clan acts agressively. Hostage mobs possibly purpose-built, or non-essential clan mobs. E.g. a relative of Berelain, a Lord Captain, a High Lord/lady, a noble etc.
  • Embassy in city of loser. E.g. a CoL mob grouped with Morgase, a Defender grouped with Berelain etc. Will be insta-removed in case of abuse.
  • Implementation of a transport system between 2 places linked to the winning and losing clans.
    For example a to'raken between Amador and Caemlyn after SS war, or coach from Tear to Mayene avoiding the swamps. Provision: coach zone needs to have room.
  • Removal of a gate in capital/ addition of a jump exit. Jehannah/ Tanchico/ EF has no coded gates, so a gate can be removed. Other cities have coded gates, thus would likely require a jump exit.
  • Undo one previous concession. E.g. Andor could demand Omerna is removed from Whitebridge.
Pool 2 (player driven RP demands, choose 3), for at most 3 months:
  • 20.000 gold in the clan coffers.
  • Advisor role for one of the victors, as shown by a title, e.g. Bobby Bobberson, Advisor to the First of Mayene.
  • Demotion of up to 3 members of the losing clan for a period of one month. Questpoints and master status will be retained. This can be imm-assisted.
  • Player execution. E.g. those who were the instigators, those who raided enemy city or other, limited, selection. Up to 5 players.
  • Public apology. Terms mentioned in the apology to be approved by the winning clans council before it is publicly posted. If players drag their feet for too long, this will default to 20.000 gold in clan coffers, after suitable imm warnings. If the victor is dragging their feet in order to get the 20k, the demand may be forfeit altogether.
  • Roleplay demand such as acknowledging Mayene is an independent state, or Tarabon/Arad Doman control Almoth etc., Tear demanding the location of oil fish shoals. Demanding unrestricted hunting rights. Demand may be formulated by clan, but will need immortal approval prior to declaration of war or the declaree posting their demands.
The opposing side will then have to post their victory-choices from pool 1 and 2 within 10 days, RL.

Duration of War:
Any war will last for 7 days RL after the first Declaration of War has been posted. After those 7 days, immortals will do a tally of turn ins and declare a winner, or draw. If there is a draw, only one demand is ceded to each side.

At any point during the war, participants in the conflict can start negotiations about ending the war. If it looks like you're losing, you might be able to negotiate a better deal than having to cede X amount of demands.

Objective:
-kill the enemy's general and bring home their banner victoriously, for 10 points.*
-kill the enemy's clan members and bring home their scalps, for 10 points.*
-kill the enemy's official declared allies and bring home their scalps or banner, for 10 points.*
-kill the enemy's affiliates and bring home their scalps, for 10 points.*

*It is absolutely imperative that you return to your own city and turn in your spoils of war to your general, otherwise they will not show up on the logs and will not count. You are advised to also keep track of these turn ins on forums, or appoint a member to do so, so your clan can gauge how the war is going. However, this is not compulsory.


"Invincibility lies in the defence; the possibility of victory in the attack."

Gaining Quest Points:
If you kill the enemy's general, the participants will gain 2 qp, in a similar way as the extra smob qps.
If you kill the enemy's clan members, you will gain the normal amount of qps, e.g. 3-7.
If you kill the enemy's official allies, official affiliates or mercenaries, you will gain the normal amount of qps, e.g. 3-7.

Council/clan masters are free to add an extra set of council quests for the duration of the war, for up to 30 qps. E.g. in case of Andor vs *oL:
-Kill Morgase for 3 qps for each group member, doable without limitation.
-Kill Tallanvor for 2 qp, doable once.
-Kill the Baerlon gateguards for 1 qp, doable 3x.
-Kill the Whitebridge gateguards for 1 qp, doable 3x.


"A good commander is benevolent and unconcerned with fame."

Multiple Factions:
Suppose the Red Eagles also declare against the *oL, while Andor and *oL are already fighting. Each faction is separate, unless they officially allied, so no hitching free rides to demands by ganging up on one enemy.

E.g. *ol vs Andor and Red Eagles can result in *oL winning from Andor, but losing to Red Eagles. That would mean that Andor has to concede to some *oL demands, but *oL will have to concede to some Red Eagle demands.

Treaties:
With the improved turn in recording, in this iteration of the war, there will be room for -ONE- official ally per warring side. This ally must have a war general, as the alliance will mean that the opposition should be able to hit said general.

The ally has to officially declare an alliance with the warring party on Tales of the Light forum. Please use the word alliance somewhere in the title of the post, for clarity. A clan may reject such a posted alliance in favor of another clan's assistance.

E.g. Cairhien would have to post an official declaration of an alliance with Andor against the *oL.

This will merge the Andoran and Cairhien war efforts, but it will also mean that *oL have an additional general they can hit. Be careful who you ally with.

Spies, bribes and subterfuge:
Having spies or bribing someone is allowed. However, a spy/ mole will need to have longevity with the clan in order to be counted. No purposefully newly clanned people 'being bought'. Scalps of newly clanned alts of opposing faction will be disregarded entirely, as they are likely based on OOC sentiments with no legitimate RP behind it.

If someone is bribed or otherwise compelled to die easily, only one scalp will be counted, unless it's a legitimate pk kill. If you want legitimate pk kills on your spy etc. to count, document the pk kills in great detail.


Official affiliates:
If an individual player is declared as an official affiliate on the side of one clan, such as an applicant who has a title and/or corresponding thread in the respective clan's forums, their scalps will count towards the opponents' war effort.

If you hit a general patrol, you will be officially logged as an affiliate. For any pk related reveals, I'd suggest players fighting affiliates record this on forums.

Hopefully we can extend this to include all affiliates, but small steps!


"In the midst of chaos, there is also opportunity"

The Tally and Results:
After 14 days, the count ends and the immortals will tally each faction's results and post the results

For all pk scalps goes that alts and how they are aligned during a war will be considered, too. E.g. if someone has 2 alts against Andor and that person's inactive Lion Warden just happens to die, the scalp will likely not count for war points, unless it can be proven it was a legitimate kill.

Winning/Losing:
Within 7 days of a winner being determined, the losing clan has to pick from the opposing side's demands. If the clan fails to do so, these demands will be picked by imms and implemented at our earliest convenience.

There will be a tiered system, with amount of demands ceded based on how great the victory was:
-in case of a draw, both sides pick 1 demand from pool 2.
-losing with <100 points, loser picks 1 demand from pool 1 and 1 from pool 2.
-losing with >100 but <200 points, loser picks 1 demand from pool 1 and 2 from pool 2.
-losing with >200 points, loser picks 2 demands from pool 1 and 2 from pool 2.


"For them to perceive the advantage of defeating the enemy, they must also have their rewards."

Pardons:
With the exception of the Illian-Tear-Mayene conflict, after the war, all sides, winner, loser, allies, as well as official affiliates have to be pardoned. This excludes pardons that were given for being a male channeler or darkfriend (if issued based on evidence, e.g. not "You are a darkfriend!" "No, YOU are!").

Banishments have to be lifted. For most clans this means that they can only be re-warranted/ banished after they commit a crime.

One cannot be re-warranted for affiliation, e.g. being a Seanchan, being a clanned human, or being a Dragonsworn for a period of 1 month after the war.

This whole war system was put in so wars wouldn't be permanent. If warrants and banishments remain, it goes against the very purpose of the war system.

Cooldown:
For four weeks after the end of a war, neither the declarer, nor the declaree are allowed to be declared on. This is to ensure the game returns to 'normal' and it will not become a war-fest with all the rewards that come with warring.

(All quotes from Sun Tzu's the Art of War.)

Elysia
Posts: 7926
Joined: Sun Feb 15, 2015 1:29 pm

*oL vs Dragonsworn war: the victors are...

Post by Elysia » Fri Oct 26, 2018 8:44 am

The Children of the Light are the victor in the war against the Dragonsworn, winning with 160 points vs 30. See the exact tally below.

The Dragonsworn have to communicate the terms they will accept to the Children within 7 days RL, as well as to imms for the imm side of the changes.

*oL:
a banner bearing a white and black circle split by a sinuous line by Akim
a banner bearing a white and black circle split by a sinuous line by Anor
a banner bearing a white and black circle split by a sinuous line by Anor
a banner bearing a white and black circle split by a sinuous line by Anor
a banner bearing a white and black circle split by a sinuous line by Anor <--- 5
a banner bearing a white and black circle split by a sinuous line by Anor
a banner bearing a white and black circle split by a sinuous line by Anor
a banner bearing a white and black circle split by a sinuous line by Anor
a banner bearing a white and black circle split by a sinuous line by Anor
a banner bearing a white and black circle split by a sinuous line by Anor <--- 5
a banner bearing a white and black circle split by a sinuous line by Faradraeth
a banner bearing a white and black circle split by a sinuous line by Faradraeth
a banner bearing a white and black circle split by a sinuous line by Merrick
the trophy of Elissa the Human slain in Altara - severed head by Merrick
the trophy of Elissa the Human slain in Ghealdan - severed head by Hasp <--- 5
the trophy of Elissa the Human slain in Ghealdan - severed head by Reven

Dragonsworn:
the trophy of Hasp the Human slain in Amadicia - severed head by Dartes
the trophy of Korzik the Human slain in Andor - war scalp by Dartes
the trophy of Mudrada the Human slain in Ghealdan - severed head by Elissa

I will start with the Dragonsworn post-war pardons.

Elysia
Posts: 7926
Joined: Sun Feb 15, 2015 1:29 pm

*oL vs Defenders war: the victors are...

Post by Elysia » Fri Oct 26, 2018 8:21 pm

The Children of the Light are the victor in the war against the Defenders of the Stone, winning with 250 points vs 190 (preliminary count). See the exact tally below.

The Defenders have to communicate the terms they will accept to the Children within 7 days RL, as well as to imms for the imm side of the changes.

Note that there are some scalps of which I have not seen evidence that they were true affiliates, if that evidence is provided, I will change the tally. However, those turn ins will not affect the outcome of the war. It could however make the difference between how many terms the loser will have to cede.

Children of the Light:
the trophy of Fermin the Human slain in Amadicia - severed head by Anor <--- seen with group of Defenders by Amador, attacked *oL.
the trophy of Fermin the Human slain in Amadicia - severed head by Luxas
the trophy of Fuujin the Human slain in Amadicia - severed head by Merrick
the trophy of Fuujin the Human slain in Mayene - severed head by Anor
the trophy of Fuujin the Human slain in Tear - severed head by Reven <--- 5/5
the trophy of Fuujin the Human slain in the Wilderness - severed head by Mudrada
the trophy of Hadis the Human slain in Seandar - severed head by Mudrada <--- hired by Tear
the trophy of Kai the Human slain in Tear - severed head by Mudrada
the trophy of Micheal the Human slain in Mayene - severed head by Anor
the trophy of Rajis the Human slain in Tear - severed head by Anor <--- 5/10
the trophy of Rajis the Human slain in Tear - severed head by Patsy
the trophy of Relina the Human slain in Amadicia - severed head by Gralin <--- hired by Tear
the trophy of Reyne the Human slain in Tear - severed head by Viellain <--- attacked *oL while they were in Tear
the trophy of Yasmin the Human slain in Amadicia - severed head by Anor
the trophy of Yasmin the Human slain in Ghealdan - severed head by Merrick <--- 5/15
the trophy of Yasmin the Human slain in Tarabon - severed head by Anor
a banner bearing three crescent moons on a field of red and gold by Anor
a banner bearing three crescent moons on a field of red and gold by Anor
a banner bearing three crescent moons on a field of red and gold by Anor
a banner bearing three crescent moons on a field of red and gold by Anor <--- 5/20
a banner bearing three crescent moons on a field of red and gold by Anor
a banner bearing three crescent moons on a field of red and gold by Anor
a banner bearing three crescent moons on a field of red and gold by Anor
a banner bearing three crescent moons on a field of red and gold by Anor
a banner bearing three crescent moons on a field of red and gold by Hasp <--- 5/25

the trophy of Jonathan the Human slain in Ghealdan - war scalp by Meridius
the trophy of Jonathan the Human slain in Seandar - severed head by Mudrada


Defenders of the Stone:
a banner bearing a golden sunburst on a field of white by Fuujin
a banner bearing a golden sunburst on a field of white by Fuujin
a banner bearing a golden sunburst on a field of white by Fuujin
a banner bearing a golden sunburst on a field of white by Fuujin
a banner bearing a golden sunburst on a field of white by Fuujin <--- 5/5
a banner bearing a golden sunburst on a field of white by Melat
a banner bearing a golden sunburst on a field of white by Yasmin
a banner bearing a golden sunburst on a field of white by Yasmin
a banner bearing a golden sunburst on a field of white by Yasmin
the trophy of Brione the Human slain in Murandy - severed head by Micheal <--- 5/10
the trophy of Gralin the Human slain in Tear - severed head by Rajis
the trophy of Hasp the Human slain in Amadicia - severed head by Jackson
the trophy of Hasp the Human slain in Mayene - severed head by Rajis
the trophy of Kryzen the Human slain in Tear - severed head by Rajis
the trophy of Patsy the Human slain in Seandar - severed head by Fuujin <--- 5/15
the trophy of Reven the Human slain in Murandy - severed head by Tanak
the trophy of Rhian the Human slain in Ghealdan - severed head by Melat
the trophy of Rhian the Human slain in Saldaea - severed head by Jackson
the trophy of Zheva the Human slain in Altara - severed head by Fuujin

the trophy of Carl the Human slain in the Braem Wood - war scalp by Fuujin

Elysia
Posts: 7926
Joined: Sun Feb 15, 2015 1:29 pm

Re: *oL vs Defenders war: the victors are...

Post by Elysia » Fri Oct 26, 2018 9:23 pm

Since I keep getting questions about this: the names that are separate, e.g. Carl and Jonathan, weren't counted. Hence when if someone provides evidence that they were true affiliates, the tally may be updated.

EDIT:

Tally updated.
Alyna was declanning and going for a pardon. -10 *oL
Reyne attacked *oL in Tear, in a no-hide/ no-charge, so it wasn't self defense. +10 *oL
Yasmin had a spat with Fuujin. While I welcome RP based betrayal, for fairness' sake that should probably be limited to once per character per war, so one individual doesn't die 20 times. In line with that: -10 *oL

Elysia
Posts: 7926
Joined: Sun Feb 15, 2015 1:29 pm

The Shol Arbela Convention polls are now open.

Post by Elysia » Thu Nov 15, 2018 3:48 pm

All Lightside warring clans that have a general, plus Thiefbane and Iron Fist can cast their vote on whether those LS wars should have a WoTmud equivalent of the Geneva Convention (the Shol Arbela Convention), or not.

You may change your vote.
Polls last for two weeks.

See this post for more information:
http://forums.wotmud.info/viewtopic.php?f=93&t=9158

Elysia
Posts: 7926
Joined: Sun Feb 15, 2015 1:29 pm

Re: War System 2.0

Post by Elysia » Sun Nov 25, 2018 2:38 pm

For the third round of wars, I am making the following change:

Objective:
-kill the enemy's/ enemy allies', general and bring home their banner victoriously, for 5 points.*
-kill the enemy's clan members and bring home their scalps, for 10 points.*
-kill the enemy's official declared allies and bring home their scalp, for 10 points.*
-kill the enemy's affiliates and bring home their scalps, for 10 points.*

After this round of wars, we will evaluate the three points distribution varieties and see which lead to the most fun pk.

Elysia
Posts: 7926
Joined: Sun Feb 15, 2015 1:29 pm

Re: *oL vs Dragonsworn war: the victors are...

Post by Elysia » Sat Jan 26, 2019 1:58 pm

I have undone the change that the *oL won. The clan hostage returns to Jehannah. The advisor has been stripped of their title.

Elysia
Posts: 7926
Joined: Sun Feb 15, 2015 1:29 pm

Seanchan vs Defenders war, the victors are....

Post by Elysia » Mon Feb 04, 2019 9:02 pm

With 320 points vs 250, the Defenders win against the Seanchan!


Here are the respective turn ins:


Defender turn ins:
a banner bearing a golden hawk in flight clutching three lightning bolts by Halarn
a banner bearing a golden hawk in flight clutching three lightning bolts by Halarn
a banner bearing a golden hawk in flight clutching three lightning bolts by Melat
a banner bearing a golden hawk in flight clutching three lightning bolts by Melat
a banner bearing a golden hawk in flight clutching three lightning bolts by Melat <--- 5
a banner bearing a golden hawk in flight clutching three lightning bolts by Rajis
a banner bearing a golden hawk in flight clutching three lightning bolts by Rajis
a banner bearing a golden hawk in flight clutching three lightning bolts by Rajis <--- 8 x 5 = 40

the trophy of Ahri the Human slain in Andor - severed head by Halarn
the trophy of Ahri the Human slain in Andor - severed head by Melat
the trophy of Aribb the Human slain in Seandar - war scalp by Rajis
the trophy of Baco the Human slain in Tear - severed head by Halarn
the trophy of Bivia the Human slain in Tarabon - severed head by Melat <--- 5
the trophy of Bivia the Human slain in Tear - severed head by Kai
the trophy of Cosmo the Human slain in Ghealdan - severed head by Kai
the trophy of Cosmo the Human slain in Tarabon - severed head by Melat
the trophy of Cosmo the Human slain in Tear - severed head by Melat
the trophy of Cosmo the Human slain in Tear - severed head by Rajis <--- 10
the trophy of Dennel the Human slain in Mayene - severed head by Micheal
the trophy of Dheth the Human slain in Andor - severed head by Melat
the trophy of Dheth the Human slain in Seandar - severed head by Halarn
the trophy of Dheth the Human slain in Seandar - severed head by Kryzen
the trophy of Dheth the Human slain in Tear - severed head by Kai <--- 15
the trophy of Graeme the Human slain in Tear - war scalp by Rajis
the trophy of Gryfen the Human slain in Seandar - severed head by Halarn
the trophy of Gryfen the Human slain in Tear - severed head by Halarn
the trophy of Ikaro the Human slain in Tear - severed head by Noam
the trophy of Nynaota the Human slain in Tear - severed head by Halarn <--- 20
the trophy of Terri the Human slain in Tear - severed head by Halarn
the trophy of Tso the Human slain in Seandar - severed head by Jackson
the trophy of Tso the Human slain in Tarabon - severed head by Noam
the trophy of Tso the Human slain in Tear - severed head by Noam
the trophy of Xin the Human slain in Mayene - severed head by Halarn <--- 25
the trophy of Xin the Human slain in Tear - severed head by Halarn
the trophy of Xin the Human slain in Tear - severed head by Micheal
the trophy of Zargon the Human slain in Tear - severed head by Noam <--- 28 x 10 = 280

280 + 40 = 320

the trophy of Baco the Human slain in Tear - severed head by Florry <--- not counting, as they were not turned in by a Defender***
the trophy of Xin the Human slain in Cairhien - severed head by Kryzen <--- not counting, as they were not turned in by a Defender


*** Turning in a scalp and then later going "I'm now with Seanchan and nooooo, I was wrongfully attacked by Seanchan" is not cool. People getting caught trying to game the system will not get the benefit of the doubt next time. And as you can see, differences can be small. Being credible might just pay off.

EDIT: turns out Florry got their wires crossed and confused a Seanchan and a Defender name. So when they mailed me about having been wrongfully attacked by "Defender-name", to me that meant they were siding with the Seanchan. Then turning in a Seanchan scalp and being wrongfully attacked by a Seanchan smells funny, hence the above comment. Turns out there was just a name mishap on Florry's end and no ill intent. Apologies for tarnishing your name. Florry is innocent, I tell you!

Seanchan turn ins:
a banner bearing three crescent moons on a field of red and gold by Dheth
a banner bearing three crescent moons on a field of red and gold by Dheth
a banner bearing three crescent moons on a field of red and gold by Dheth
a banner bearing three crescent moons on a field of red and gold by Dheth 4 x 5 = 20

the trophy of Bakkus the Human slain in Mayene - severed head by Xin
the trophy of Bakkus the Human slain in Mayene - severed head by Xin
the trophy of Edard the Human slain in Toman Head - severed head by Terri <--- caught hitting general
the trophy of Fermin the Human slain in Tarabon - severed head by Dheth
the trophy of Galfrey the Human slain in Toman Head - severed head by Xin <--- 5 <--- caught hitting general
the trophy of Halarn the Human slain in Seandar - severed head by Dheth
the trophy of Halarn the Human slain in Tarabon - severed head by Tso
the trophy of Halarn the Human slain in Tear - severed head by Ikaro
the trophy of Halarn the Human slain in the Spine of the World - severed head by Cosmo
the trophy of Hyzael the Human slain in Andor - severed head by Xin <--- 10
the trophy of Jasmin the Human slain in Seandar - war scalp by Dheth <--- proven through pk log
the trophy of Melat the Human slain in Seandar - severed head by Zrinesh
the trophy of Melat the Human slain in Tear - severed head by Cosmo
the trophy of Melat the Human slain in Tear - severed head by Dheth
the trophy of Melat the Human slain in Tear - severed head by Xin <--- 15
the trophy of Noam the Human slain in Tear - severed head by Cosmo
the trophy of Noam the Human slain in Tear - severed head by Terri
the trophy of Quintilius the Human slain in Toman Head - severed head by Tso
the trophy of Reyne the Human slain in Tear - severed head by Xin
the trophy of Surtain the Human slain in Tear - severed head by Dheth <--- 20
the trophy of Surtain the Human slain in Tear - severed head by Melayna
the trophy of Tanak the Human slain in Tear - severed head by Xin
the trophy of Tharros the Human slain in Tear - severed head by Tso <--- 23 x 10 = 230

230 + 20 = 250

Contested as no logs or context has been provided, these may still be added to the Seanchan tally:

the trophy of Kolzak the Human slain in Tear - severed head by Xin

Cleared up contested scalp(s):
the trophy of Florry the Human slain in Tear - severed head by Xin <--- was not an affiliate at that time, only joined in after. Because of this.
the trophy of Kalm the Human slain in Amadicia - severed head by Xin <--- got stabbed in Amador rent, no other signs of participation in the war.

Elysia
Posts: 7926
Joined: Sun Feb 15, 2015 1:29 pm

Re: Seanchan vs Defenders war, the victors are....

Post by Elysia » Mon Feb 04, 2019 9:32 pm

Pardons for both sides, as well as any affiliates I knew of, have been issued.

Elysia
Posts: 7926
Joined: Sun Feb 15, 2015 1:29 pm

Previous war changes undone.

Post by Elysia » Mon Feb 11, 2019 9:29 pm

I'm just going to post centrally, otherwise I have to post to too many clans:

Tear - Illian war: Tear - Illian war: Tairen western bridgeguard patrol replaced with Illianer sentry mobs.

Seanchan - Tear war: Seanchan vs Tear war: a Defender patrol at THR removed

Tear - Mayene war: Winged Guard patrol has been removed from Tear docks. Duberman has returned to his post in Tear.

*oL - Andor war: Omerna moved back to Amador, Lord Captain removed and Fanico back in Caemlyn outer city.
*oL - Eagle war: patrol at Bran al'Vere removed
*oL - Seanchan war: Dain Bornhald removed, Zuret back on Jafar. Inquisitor removed from SS outpost, dockmaster back at outpost.
*oL - Dragonsworn war: already done last week or so, but the clan hostage was moved from FoL to Jehannah.
*oL - Tear war: ship connection between south-Amador and Tear removed, advisor's title changed.

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