On-going Weapon Adjustments

A place for Immortals of the game to post changes in policy or other relevant announcements for the game.
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Voices of the Wheel
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Joined: Sun Aug 09, 2015 3:40 pm

On-going Weapon Adjustments

Post by Voices of the Wheel » Sat Jul 01, 2017 2:51 pm

All,

As the Wheel of time turns we are looking at some of the inherent stats in weapons in order to do preliminary action to balance out and renew viability.

To that end we will be looking at weapon classes specifically in the coming weeks. We'll update this post with the list of items that you can know have changed in case you use these or are interested in looking at what the differences are.

For this week we looked at the outliers without going into the specific classes.

These weapons have been adjusted and this post will be reply'd to and updated when adjustments happen so you are not caught unaware. We will continue to make changes with some being announced and others not.

A single-edged battleaxe, a large steel spear, a two-handed binnol, a dark, grim axe, a long, barbed javelin, a heron marked greatsword, a gold-chased war spear, a colossal sword with an iron pommel, a sleek, mahogany-shafted spear, a double bladed broadsword, the Hatchet of Hawkwing, a splayed-back battleaxe, a jade shafted partisan, a bronze chain scourge.

7/8 -- Al'Akir's Despair, the bronze-headed voulge of the Malkier

You will find as we continue that some weapons which were 1.5h are now restricted to 1 handed.

~Staff

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