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Dreadguard in Keep now NO-FIRE.

Posted: Thu Apr 02, 2026 6:13 pm
by Elysia
Because channeling mobs NO-FIRE. So now the mob's weaves fizzle out, but Dreadlords and LS channies will also have to work around Fire based weaves, which honestly is a fair compromise. Gain some, lose some on both sides. The mob isn't terribly high level, so I added two Elite Ghars.

This solution saves me moving around mobol on the mob, and leaves a target/ usable mob for quests, which, yes, is a consideration for the Upstairs, along with Other Considerations.