Aggro Adjustments for MOBs
Posted: Sat Jun 28, 2025 1:25 pm
After this reboot:
Sailors will assist, but not aggro DS/SS and won't track.
Almoth large bear, sleek leopard, enormous lion, elephant will no longer aggro. They are still worth as much xp.
Cheetah will no longer aggro.
Cougars will no longer aggro.
Black maned lion will no longer aggro.
Big brown bear will no longer aggro.
Coyote will no longer aggro.
Large plains bear will no longer aggro.
Raccoons will no longer aggro.
Jaguars will no longer aggro.
Oozing ball of mud will no longer aggro.
Large bat will no longer aggro.
Giant blight beetle will no longer aggro.
Vernarsh is now a mutt, will also not agggro.
Two-headed serpent won't aggro.
Skeletal wolf is now an animal, looks like "a very skinny wolf forages for food." and skeletal is reference to rib-cage and resurrection. It no longer aggros.
Sailors will assist, but not aggro DS/SS and won't track.
Almoth large bear, sleek leopard, enormous lion, elephant will no longer aggro. They are still worth as much xp.
Cheetah will no longer aggro.
Cougars will no longer aggro.
Black maned lion will no longer aggro.
Big brown bear will no longer aggro.
Coyote will no longer aggro.
Large plains bear will no longer aggro.
Raccoons will no longer aggro.
Jaguars will no longer aggro.
Oozing ball of mud will no longer aggro.
Large bat will no longer aggro.
Giant blight beetle will no longer aggro.
Vernarsh is now a mutt, will also not agggro.
Two-headed serpent won't aggro.
Skeletal wolf is now an animal, looks like "a very skinny wolf forages for food." and skeletal is reference to rib-cage and resurrection. It no longer aggros.