There are a few abs weapons out there that wildly overperform on bash. We're dialing back these weapons so that rare weapons feel more meaningful for absers to use in PK vs dodgers.
a great claymore: -3 OB, -3 PB, -.1 lb.
examine claymore
It is a great claymore.
It is a two-handed long blade.
Offensive bonus: 90, Parrying bonus: 0, Damage: 7d5.
It is in pristine condition.
Weight: 17.2
a silver-banded war mallet: -12PB to
examine mallet
It is a silver-banded war mallet.
It is a two-handed club.
Offensive bonus: 78, Parrying bonus: 0, Damage: 4d10.
It is in pristine condition.
Weight: 18.2
an iron-strapped club: -12pb
examine club
It is an iron-strapped club.
It is a two-handed club.
Offensive bonus: 72, Parrying bonus: 0, Damage: 5d8.
It is in pristine condition.
Weight: 18.6
a spiked double handed warhammer: -20pb
examine warhammer
It is a spiked double handed warhammer.
It is a two-handed club.
Offensive bonus: 80, Parrying bonus: 0, Damage: 3d12.
It is in pristine condition.
Weight: 18.2
a bone-crushing mattock: -20pb
examine mattock
It is a bone-crushing mattock.
It is a two-handed club.
Offensive bonus: 74, Parrying bonus: 0, Damage: 8d4.
It is in pristine condition.
Weight: 18.2
a two-handed binnol: +4ob, -1lb
examine binnol
It is a two-handed binnol.
It is a two-handed flail.
Offensive bonus: 82, Parrying bonus: 0, Damage: 4d8.
It is in pristine condition.
Weight: 17.5
Adjustments to Non-Rare Weapons
Re: Adjustments to Non-Rare Weapons
A few weapon updates;
barbed steel trident: +1 OB +6 PB
Before
It is a barbed steel trident.
It is a two-handed polearm.
Offensive bonus: 79, Parrying bonus: 77, Damage: 6d5.
It is in pristine condition.
Weight: 15.4
After
It is a barbed steel trident.
It is a two-handed polearm.
Offensive bonus: 80, Parrying bonus: 83, Damage: 6d5.
It is in pristine condition.
Weight: 15.4
sharp, red stone dagger: dice change from 7d3 to 9d2
Before
It is a sharp, red stone dagger.
It is a short blade.
Offensive bonus: 81, Parrying bonus: 10, Damage: 7d3.
It is in pristine condition.
After
It is a sharp, red stone dagger.
It is a short blade.
Offensive bonus: 81, Parrying bonus: 10, Damage: 9d2.
It is in pristine condition.
a dagger of green jade: dice change from 9d2 to 6d3
Before
It is a dagger of green jade.
It is a short blade.
Offensive bonus: 87, Parrying bonus: 8, Damage: 9d2.
It is in pristine condition.
After
It is a dagger of green jade.
It is a short blade.
Offensive bonus: 87, Parrying bonus: 8, Damage: 6d3.
It is in pristine condition.
an ironshod staff of oak: dice change from 5d6 to 4d7
Before
It is an ironshod staff of oak.
It is a two-handed staff.
Offensive bonus: 85, Parrying bonus: 76, Damage: 5d6.
It is in pristine condition.
After
It is an ironshod staff of oak.
It is a two-handed staff.
Offensive bonus: 85, Parrying bonus: 76, Damage: 4d7.
It is in pristine condition.
a leatherleaf staff: dice change from 8d4 to 3d9
Before
It is a leatherleaf staff.
It is a two-handed staff.
Offensive bonus: 83, Parrying bonus: 79, Damage: 8d4.
It is in pristine condition.
After
It is a leatherleaf staff.
It is a two-handed staff.
Offensive bonus: 83, Parrying bonus: 79, Damage: 3d9.
It is in pristine condition.
barbed steel trident: +1 OB +6 PB
Before
It is a barbed steel trident.
It is a two-handed polearm.
Offensive bonus: 79, Parrying bonus: 77, Damage: 6d5.
It is in pristine condition.
Weight: 15.4
After
It is a barbed steel trident.
It is a two-handed polearm.
Offensive bonus: 80, Parrying bonus: 83, Damage: 6d5.
It is in pristine condition.
Weight: 15.4
sharp, red stone dagger: dice change from 7d3 to 9d2
Before
It is a sharp, red stone dagger.
It is a short blade.
Offensive bonus: 81, Parrying bonus: 10, Damage: 7d3.
It is in pristine condition.
After
It is a sharp, red stone dagger.
It is a short blade.
Offensive bonus: 81, Parrying bonus: 10, Damage: 9d2.
It is in pristine condition.
a dagger of green jade: dice change from 9d2 to 6d3
Before
It is a dagger of green jade.
It is a short blade.
Offensive bonus: 87, Parrying bonus: 8, Damage: 9d2.
It is in pristine condition.
After
It is a dagger of green jade.
It is a short blade.
Offensive bonus: 87, Parrying bonus: 8, Damage: 6d3.
It is in pristine condition.
an ironshod staff of oak: dice change from 5d6 to 4d7
Before
It is an ironshod staff of oak.
It is a two-handed staff.
Offensive bonus: 85, Parrying bonus: 76, Damage: 5d6.
It is in pristine condition.
After
It is an ironshod staff of oak.
It is a two-handed staff.
Offensive bonus: 85, Parrying bonus: 76, Damage: 4d7.
It is in pristine condition.
a leatherleaf staff: dice change from 8d4 to 3d9
Before
It is a leatherleaf staff.
It is a two-handed staff.
Offensive bonus: 83, Parrying bonus: 79, Damage: 8d4.
It is in pristine condition.
After
It is a leatherleaf staff.
It is a two-handed staff.
Offensive bonus: 83, Parrying bonus: 79, Damage: 3d9.
It is in pristine condition.
Re: Adjustments to Non-Rare Weapons
a steel flanged mace - +2OB, +6PB, -0.3 lbs
BEFORE:
It is a steel flanged mace.
It is a club.
Offensive bonus: 79, Parrying bonus: 8, Damage: 6d6.
It is in pristine condition.
WEIGHT: 15.5
AFTER:
It is a steel flanged mace.
It is a club.
Offensive bonus: 80, Parrying bonus: 14, Damage: 6d6.
It is in pristine condition.
WEIGHT: 15.2
BEFORE:
It is a steel flanged mace.
It is a club.
Offensive bonus: 79, Parrying bonus: 8, Damage: 6d6.
It is in pristine condition.
WEIGHT: 15.5
AFTER:
It is a steel flanged mace.
It is a club.
Offensive bonus: 80, Parrying bonus: 14, Damage: 6d6.
It is in pristine condition.
WEIGHT: 15.2