The SMOB Project

A place for Immortals of the game to post changes in policy or other relevant announcements for the game.
Korsik
Posts: 536
Joined: Tue Apr 07, 2020 1:46 pm

Re: The SMOB Project

Post by Korsik » Thu Nov 10, 2022 3:37 pm

A few smob updates being rolled out today, the aim is to make interior smobs more group oriented while exterior smobs are more for solo players. The following smobs will now be nohide; Roland, Ragnor, Forest Brigand Leader, Disgraced Arafellin, and hulking mercenary commander. The following smobs will have nohides removed; Belroi, Escaped Damane, Kandor Lithe, Tainted MC, swarthy pirate captain, and Surelle.

Certain smobs are very far flung and have very little risk for the items they load. We will be removing these mobs jcuff, obsidian, and gold ring loads but shifting loads to interior mobs. Renegade Cargomaster and Tariq will both lose these loads. In place both mobs will have kandori loads and increased gold loads. The same % of load removed here will be moved to mobs that are higher risk.

Trinket loads have also been adjusted slighting in places. You may see mobs loading high end dodge trinkets that require groups as well.

Pravus entrance mechanics now allow for warrior to bash gate to gain access to the smob

Korsik
Posts: 536
Joined: Tue Apr 07, 2020 1:46 pm

Re: The SMOB Project

Post by Korsik » Fri Apr 05, 2024 3:03 pm

Oilskin bag mob loads have been updated. This includes things like potions, crafting tokens, and craftable rares on low %. A group of 5 has the best chance at getting the top loot.

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