Re: Typos

... post your favorite game bugs here for the coders' attention. Please, please, please, show the steps necessary to repeat the bug. Otherwise they can't be solved and they will be ignored...

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Taziar
Posts: 948
Joined: Sat Mar 21, 2015 10:28 pm
Location: !Discord

Re: Typos

Post by Taziar » Tue Sep 05, 2017 12:22 am

Checked paper again from Patros Leander, looks like you did fix it Elysia but there is a typo in the word Complex.
There is something written upon it:

Patros, I know of your involvement. Come to the Farming Complext if you dare and we can settle this like men.
Last edited by Cynthiel on Tue Sep 05, 2017 12:26 am, edited 1 time in total.
Reason: fixed

Naerin
Posts: 310
Joined: Sat May 23, 2015 12:29 pm

Re: Typos

Post by Naerin » Wed Sep 06, 2017 5:25 pm

Altara, around w 2s 2w of the town

Room name: On the Wide Plains Road

The road is wide enough to let two wagons pass eachother comfortably. The
road takes a turn to the south, where it ventures deeper into grassland. To
the north and east the plains extend into the distance. Off in the distance
to the northwest, what appears to be a roof of a cabin can be seen. To the
east the road continues towards the gently rolling hills.
Last edited by Cerys on Fri Sep 15, 2017 2:35 pm, edited 1 time in total.
Reason: Fixed

Naerin
Posts: 310
Joined: Sat May 23, 2015 12:29 pm

Re: Typos

Post by Naerin » Wed Sep 06, 2017 8:10 pm

What's the rule on when to capitalize 'off'?

There are 2n e and 3n e Caemlyn north gate, respectively:

* R HP:Healthy MV:Fresh > Braem Wood off the Road
The outskirts of the Braem Wood start here, with oak saplings, bushes and
conifers arranged according to nature's whim. The sounds of traffic can be
heard to the west, while the way east leads you into the Braem Wood.
Although there are plenty of scrubs, trees and bushes visible to the south,
the way is blocked by the city walls that are visible in the distance.
[ obvious exits: N E W ]
|1|.A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Fresh > n
Braem Wood Off Tar Valon Road
East of the road between Caemlyn and Tar Valon, the Braem Woods thicken
quickly, hiding the sky behind a dense canopy of leaves and stout branches.
The woods thicken to the east, darkening, forbidding. Small animals can be
seen along the forest floor, scurrying for the safety of their boroughs.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
|1|.A gray palfrey prances skittishly nearby, being ridden by you.
A young and strong buck is here, munching some grass.
Last edited by Cerys on Fri Sep 15, 2017 2:37 pm, edited 1 time in total.
Reason: Fixed

Vyo
Posts: 100
Joined: Thu Mar 26, 2015 2:51 pm

Re: Typos

Post by Vyo » Thu Sep 14, 2017 1:05 pm

Altara:

On the Road to Jehannah
Stretching out for miles upon miles in every direction, the yellow sea of
grass encompasses all things on the plains of Altara, including the broad
stretch of merchant road that leads to the Ghealdanin capital of Jehannah.
The golden stalks of prairie grass hide the small animals that make their
home in them. Only soft sounds, adding to the general symphony of the
plains, give away the presence of these anminals.

North of Cairhien:

Fields Beside the Road
The fields along this eastern edge of the road appear to have been
abandoned. The grains have begun to grow wild and a mixture of weeds has
taken root. The road seems to curve around this field, as if avoiding the
area. A. wall of jumbled rocks interspersed with weeds lies to the north. (extra space)
Small wisps of dust cloud the air as winds whip quickly by.
Last edited by Cerys on Fri Sep 15, 2017 2:40 pm, edited 1 time in total.
Reason: Fixed

laci
Posts: 23
Joined: Sun Aug 06, 2017 11:46 pm

Re: Typos

Post by laci » Sat Sep 16, 2017 9:28 pm

* HP:Healthy MV:Full - a forest brigand: Scratched > lo
Inside the Hill
This tunnel has been carved into the very bedrock of the hill, leaving
the walls as smooth as pollished glass and just as level. The ceiling
is at least twenty feet from the floor, which is covered by blood red
tiles that are arranged into an animal of some kind. A staircase spirals
up to the ceiling near the northern end of the tunnel.
[ obvious exits: S U ]
Up: Bianca the Tower Accepted is standing here.
The corpse of a brigand sentry is lying here. [2]
An older man with a crooked smile glares at you.
A forest brigand is here, fighting YOU!
A forest brigand is here, fighting Aishana.
A slimey looking man rubs his hands together.
A forest brigand is here, fighting Aishana.
A forest brigand is here, fighting YOU!
Aishana the Tower Accepted is here, fighting a forest brigand.



Should be: A slimy looking man rubs his hands together.
Last edited by Elysia on Sun Oct 01, 2017 2:13 pm, edited 1 time in total.
Reason: Fixed.

Eol
Posts: 704
Joined: Mon Aug 31, 2015 10:34 pm

Re: Typos

Post by Eol » Sat Sep 30, 2017 9:18 pm

A tall and handsome man confidently stands here.

Tall and with dark eyes and hair,, this young man is almost too pretty to
be called masculine. Despite his looks, it is obvious that[double space]he moves with
the quiet, cat-like grace of an experienced swordsman. His body is slender
and tall (didn't we already say that :) ) and his movements speak of whipcord strength and confidence. His
long and elegant hands are never far from the hilt of his blade.

Galadedrid Damodred is in excellent condition.

Galadedrid Damodred is using:
<worn about body> a bright white cloak
<wielded two-handed> a great claymore
<worn on legs> a pair of thin metal leggings
<worn on feet> a pair of thin metal boots

Additionally,
* HP:Hurt MV:Fresh > l tall
You do not see that here.

* HP:Hurt MV:Fresh > l handsome
You do not see that here.

* HP:Hurt MV:Fresh > l man
You do not see that here.

Responds to 4.child
Last edited by Elysia on Sun Oct 01, 2017 2:14 pm, edited 1 time in total.
Reason: Fixed.

Taziar
Posts: 948
Joined: Sat Mar 21, 2015 10:28 pm
Location: !Discord

Re: Typos

Post by Taziar » Fri Oct 13, 2017 8:11 pm

The Town Well
Aringill's town well stands here, in the southeastern corner of the town.
The locals come here to get their water for free, and the ground is wet
where people have spilled their buckets. The wall of the town is visible in
the distance, with soldiers patrolling on it, and the main street through
the town is just to the north. Beyond the well and to the south is a solid
wood narrow gate allowing limited access to the open countryside beyond.
Beside the rim of the well is a wooden board, showing a map of the town.
[ obvious exits: N S ]
A large stone well is here.
A crow is visible flying high in the sky.
|1|.Eyes keen, a Domani razor stands here swishing its tail.
The Aringill town crier stands here, spreading the news.

* HP:Healthy MV:Full > 1
[ride horse]
Are you kidding? You can't ride in here!

* HP:Healthy MV:Full > weather
The temperature is about 50 degrees.
The sky is cloudy, and a mild wind comes from the north.


Room is an outside room, but you can't ride or mount a horse.

Etain
Posts: 487
Joined: Sat Mar 21, 2015 8:39 pm

Re: Typos

Post by Etain » Mon Nov 06, 2017 8:32 pm

In the White Tower, 1d from the kitchens:

The Pantry
The room has somehow been made to be as cool as a springhouse in order to
keep the food fresh. Sacks of different varieties of flour and seasonings
are stacked against one of the walls. A shelf placed against a second
wall holds jars of preserved fruits and cartons of eggs, and barrels of
wines from different coutries fill the rest of the room.
A sign hangs next to the oven.

Should read 'countries', or alternatively could say 'nations'.

fixed.

Ryak
Posts: 38
Joined: Mon May 18, 2015 8:47 pm

Re: Typos

Post by Ryak » Fri Nov 10, 2017 4:06 am

A scarred blightworm slithers along the ground.

o S HP:Battered MV:Weary > l worm

The scarred worm tickles your right arm with his hit.(3-4)
You slash the scarred worm's head into bloody fragments!
The scarred worm tickles your right leg with his hit.(3-4)
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
Tick in 61 secs

24+ damage
o S HP:Battered MV:Winded - the scarred worm: Scratched > Deep scars, oozing with puss, run along the lenghth of this foul-looking
worm. Gray scales fall from it as it slithers along in agony.
location: blight tunnels

Should be pus not puss and length not lenghth
Last edited by Elysia on Wed Jan 03, 2018 9:48 am, edited 1 time in total.
Reason: FIXED.

Ryak
Posts: 38
Joined: Mon May 18, 2015 8:47 pm

Re: Typos

Post by Ryak » Tue Nov 21, 2017 4:50 am

West blight: 'Den of the whirlwind Horde' - 2s 3e s of dark fort.

Smashed stools and tables lie scattered about the room. Gnawed bones and
the remains of long eaten meals are tosses lazily aside

should be tossed not tosses


1n of there - 'in the rain shadow of a basalt horst':
little pock marks where softer material have given way to constant aerial assault

should be 'has given away'

To the north is a enclosure of bushes

should be 'an'


e 2s e s - 'trail through the blight'
watching and waiting for the chance wreak some havoc on those who pass by

should be 'the chance *to* wreak some havoc

leaving a shin sheen of dew over everything

Should be thin sheen.

SH zone:
east side of slickrock:
one cannot not see anything ohter than more blighted hills

should be other. Also 'one cannot not see' is terrible wording.
Last edited by Elysia on Wed Jan 03, 2018 9:46 am, edited 1 time in total.
Reason: Fixed.

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