Re: Typos
Moderator: Aureus
Re: Typos
A Dusty Pit
This pit is filled with rock dust. The stale air is hardly fit for
breathing, and the pit is so small the air will like run out soon. A tiny
tunnel has been dug into the dirt wall to the east, leading into absolute
darkness and barely large enough to crawl into.
[ obvious exits: E U ]
Zone: Ruins of Rhahime Naille
A warhorse has arrived from above.
Supposed to be likely?
This pit is filled with rock dust. The stale air is hardly fit for
breathing, and the pit is so small the air will like run out soon. A tiny
tunnel has been dug into the dirt wall to the east, leading into absolute
darkness and barely large enough to crawl into.
[ obvious exits: E U ]
Zone: Ruins of Rhahime Naille
A warhorse has arrived from above.
Supposed to be likely?
Re: Typos
* HP:Healthy MV:Strong > Entrance to the Fortress of Light
Twin doors, tall and solid stand open for those welcome into the Fortress
of Light. Thick marble columns, each with a diameter of at least three
feet stand on either side of the entrance. The entrance leads northward
into a wide hallway. To the west a checkpoint can be clearly made out.
[ obvious exits: N W ] [ W: checkpoint ]
A Child of the Light is here, arrogantly glaring around.
A Child of the Light guard stands here, scrutinizing those who wish to enter.
A Child of the Light guard stands here, scrutinizing those who wish to enter.
A Child of the Light guard stands here, scrutinizing those who wish to enter.
* HP:Healthy MV:Strong > The checkpoint seems to be closed.
doorName is now set as: checkpoint
* HP:Healthy MV:Strong >
The guant voice of an instructor is heard from the north.
I assume this should be gaunt, but it's a weird descriptor. This triggered when I was leaving through the western exit of the Fortress of Light.
Twin doors, tall and solid stand open for those welcome into the Fortress
of Light. Thick marble columns, each with a diameter of at least three
feet stand on either side of the entrance. The entrance leads northward
into a wide hallway. To the west a checkpoint can be clearly made out.
[ obvious exits: N W ] [ W: checkpoint ]
A Child of the Light is here, arrogantly glaring around.
A Child of the Light guard stands here, scrutinizing those who wish to enter.
A Child of the Light guard stands here, scrutinizing those who wish to enter.
A Child of the Light guard stands here, scrutinizing those who wish to enter.
* HP:Healthy MV:Strong > The checkpoint seems to be closed.
doorName is now set as: checkpoint
* HP:Healthy MV:Strong >
The guant voice of an instructor is heard from the north.
I assume this should be gaunt, but it's a weird descriptor. This triggered when I was leaving through the western exit of the Fortress of Light.
Re: Typos
Not so much a typo but might confuse newbies. Clive still refers to riding cows and oxen.
* R HP:Healthy MV:Winded >
Clive says 'You can ride horses, cows, and oxen. Just find one and RIDE HORSE (or ox or cow, as it may be).'
* R HP:Healthy MV:Winded >
Clive takes another bite of the apple.
* R HP:Healthy MV:Winded >
Clive says 'You can also lead them if you need to - simply DISMOUNT and LEAD HORSE (or ox or cow).'
* R HP:Healthy MV:Winded >
Clive says 'You can ride horses, cows, and oxen. Just find one and RIDE HORSE (or ox or cow, as it may be).'
* R HP:Healthy MV:Winded >
Clive takes another bite of the apple.
* R HP:Healthy MV:Winded >
Clive says 'You can also lead them if you need to - simply DISMOUNT and LEAD HORSE (or ox or cow).'