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FIXED: Ragan and Mobs
Posted: Thu Jan 26, 2017 11:54 pm
by Adael
Not sure if intended or not, but figured I'd post after someone asked about this.
DS has been prone to killing Ragan's mobs lately I think, leaving just Ragan himself and maybe one scout. Are his scouts supposed to repop in the room with him, or are we just left with 1-2 mobs until someone decides to kill Ragan himself and make him spawn in a new location?
Re: Ragan and Mobs
Posted: Fri Jan 27, 2017 3:55 am
by Dimmu
I would guess that as Ragan can load in 1 of 3 places, it's repop is not tied to a specific zone but to when Ragan dies. As to DS pruning the numbers, everyone needs a hobby :p
Re: Ragan and Mobs
Posted: Fri Jan 27, 2017 11:11 am
by jakyl
Ragan was orchard alone, we killed him. After he loaded gap with only one mob.
Re: FIXED: Ragan and Mobs
Posted: Fri Feb 03, 2017 5:16 pm
by Elysia
Fixed this. Since we put in measures to prevent permanent splitting of patrols, that policy should also apply here.
Re: FIXED: Ragan and Mobs
Posted: Fri Feb 03, 2017 5:38 pm
by Adael
Thanks Ely!

Re: FIXED: Ragan and Mobs
Posted: Mon Feb 06, 2017 2:23 pm
by Leiloni
Definitely not fixed.
Re: FIXED: Ragan and Mobs
Posted: Sun Feb 12, 2017 11:18 am
by Leiloni
Think title needs changed constantly see him popping solo yet.
Re: FIXED: Ragan and Mobs
Posted: Sun Feb 12, 2017 12:01 pm
by Dimmu
Leiloni wrote:Think title needs changed constantly see him popping solo yet.
Not a bug. The support mobs are being killed off, that's all.
Re: FIXED: Ragan and Mobs
Posted: Sun Feb 12, 2017 12:43 pm
by Leiloni
Should still repop with him or somewhere else. Which I haven't seen.
Re: FIXED: Ragan and Mobs
Posted: Mon Feb 13, 2017 7:29 am
by Dimmu
Just because you don't see them, it doesn't mean they are not repopping.
Dimmu wrote:Not a bug. The support mobs are being killed off, that's all.